Main: Caeimhe – Sylvari Ranger
Alts: Charr Guardian, Asura Elementalist, Human Thief, Norn Necromancer
If someone is willing to riposte with a counter claim, I’ll be waiting, and willing, to further my point.
With that statement noone will as it is obvious that your mind is made up and nothing will come of the conversation.
We don’t want that stuff. We want to play the game. Those charas are made to take those roles as, as a player, those rewards are not rewards at all.
I would have been satisfied that my character became a God after Nightfall or the Lord Commander of the Pact forces in GW2. Instead of, like, the best friend of the hero of the movie who gets the girl and you get her ugly cousin.
But if you did, what would you do? You’d be too busy for all that adventuring stuff. Your game would be over. Nothing more to do.
Those charas were created to take those roles to allow us players to keep enjoying the game. This is no single-player RPG where we beat it and the game is over. There is more to do after we win. But taking those roles would prevent that.
I can tell you that while Evon is a ruthless trader, his company is the one responsible for providing us a market to trade our goods, and special products like the Horn and Flute.
He’s also ‘responsible’ for RNG boxes, of which people are not a fan of.
This argument again? Really?
Why can’t people understand that as players, we do not want what they’re getting!. If we were the ones that attained godhood, the game would be over. Nothing more to do. If we were the ones that led the Pact, the chara would be so busy leading we’d get to do nothing. If we were the ones that were being pushed for Captain’s Council, we’d be embroiled in internal politics and stuff and not get to have fun.
We don’t want that stuff. We want to play the game. Those charas are made to take those roles as, as a player, those rewards are not rewards at all.
5. ANet listens to the 95% rather than the 5%
- This can be seen as a good or a bad. I personally didn’t really like how most of the PVP gear is so easily accessible for most players. But most people – especially casual players – can really appreciate how you don’t have to be running from area to area, or having to hit certain rating in PVP to be able to buy high end looking armors (tPVP chests, anyone?). Same can be said about many other aspects of the game that are given almost as ‘freebies’ to players, while not in other games (lack of transportations, dyeing options, skin giveaways, etc.)
If you’re talking of PvP players, yes.
Unfortunately, it seems they are listening to only those ‘95%’ of PvP players, giving them far more of a voice than the greater number of WvW and PvE players.
This is a very good point and can be added to the one that regardless of which character you like/dislike (and they are both pretty bland) what we are actually voting for is which fractal we want. And it seems to be that one of those fractals is about a gazillion times more interesting than the other one.
Yeah. Kinda sad. I am more interested in the Abbadon Fractal, but I really, really don’t want to put forth the idea that I have anything but pure contempt for RNG lottery boxes.
Better than the third coming of Kormir. Kiel is working hard to replace Trahearne as our token credit stealing NPC ally.
Seriously?
Why can’t people understand that as players, we do not want what they’re getting!. If we were the ones that attained godhood, the game would be over. Nothing more to do. If we were the ones that led the Pact, the chara would be so busy leading we’d get to do nothing. If we were the ones that were being pushed for Captain’s Council, we’d be embroiled in internal politics and stuff and not get to have fun.
We don’t want that stuff. We want to play the game. Those charas are made to take those roles as, as a player, those rewards are not rewards at all.
Hmm. As this seems to have changed from what was culled from the .dat file, why do I have a feeling that Abbadon was paired up with Evon due to the RNG argument that keeps getting brought up. You know … as if to get us to vote for Evon and ‘support’ the use of RNG boxes?
Big-time business owners do not make good politicians. Especially not unscrupulous, dishonest, Machiavellian industrialists.
And what is more unscrupulous and dishonest than selling RNG boxes?
Ever tried running Slaver’s Exile without a ranger running Frozen Soil? GL!
Actually I have, several times…as well as Vloxens. But I’d also point out you never needed a Ranger just to keep Frozen up anyway. Usually your SpiritSpammer or MOP Necro dropped it.
In that instance, most rangers are spirit spammers. But it is brutal without FS.
looks like this is as close as we’re getting to some kind of recognition from the Devs.
The “missing the entire point” comes to mind here following that conversation….
Yeah. Unfortunately that reply seems typical of them as of late. I don’t think they realize that they’re almost at the one year mark and people will start being a lot more critical of such a crucial thing as class balance. Especially with a few notable and hyped MMOs around the corner.
It seems like they are risking losing a lot of playerbase just to chase the eSports thing.
(edited by SynfulChaot.3169)
Traps are, just like in Mario Kart and similiar games, only useful for extending your lead. And yes, there are brutally mean places to put them. But that is the game and how it is played.
Remember that you still can see the false power-ups and you can activate your Grounded skill to avoid getting affected by them. Which you should. And it is easy to tell the false ones. They’re the ones that are in odd places.
Yes and no?
Getting a fake powerup in Mario Kart is a bit more rare, since there’s shells and other things to get as well. In the Sprint, 1-3 place all get fake powerups. Fake powerups in Mario Kart aren’t usually as bad either, since they can rarely be placed where the player has to repeat large sections of the race.
They can be seen, but it can be difficult when moving quickly across the race. And in some places they can’t be avoided at all before you’re right on top of them (Lighting Jumps). Or if someone puts it right next to you while racing, since they become active immediately. Grounded is the best way to deal with them in my experience, but you do have to keep going out of your way to pick that up. And it’s possible to use up one grounded on a bomb, and then find another bomb before you get another.
They’re just a little too strong to give to the 1st place player every single powerup. Remove the knockdown, replace it with an immobilize, and remove the powerup removal. And then mix in some blinds for the 1st – 3rd places to pick up.
The problem is that the other ‘attack’ skills only affect those in front of you. They are 100% useless when you’re in first. So then do you give the person in front nothing?
As for fake powerup visibility? I do agree that there isn’t a whole lot you can do if they put one down on a lightning jump landing area. Other than that, though, you can always see them before you would hit them. Just gotta remember to use Grounded.
I think you’ll find many of the threads complaining about the lag arn’t complaining because they’re losing. I know most folks out there are probably my better at the racing.
What bothers me is this whole idea looks so much fun yet I physically cannot participate due to skill latency making the skills behave extremely erraticlly.
Actually you’re the first person I’ve seen say this. Every time I see people complaining about it, it’s because they want that achievement. Not because they want to play the game or care about the race, they’re just angry that Anet made a title/achievement that they aren’t able to get.
Actually, that’s what it sounds like most are saying. Yes, they’re saying they can’t get it. Not due to not trying, but due to a myriad of factors. It helps to not assume just because they say they can’t get it that it means they are not willing to try to get it.
What I hate are the traps placed in areas that are guaranteed to knock you off and set you back, sometimes a lot. I don’t use the traps against other players. I know they are in the game by design but personally I see them as the cheap way to win. When I run a race and there are few or no traps, I enjoy the race no matter where I place. When I run a race and there is trap after trap set to knock you off a platform, I want to slap someone and I feel very hostile towards the rest of the players. I don’t say anything but it reminds me of the competitive jerks that hit people in the throat with their elbow when the ref isn’t looking.
Traps are, just like in Mario Kart and similiar games, only useful for extending your lead. And yes, there are brutally mean places to put them. But that is the game and how it is played.
Remember that you still can see the false power-ups and you can activate your Grounded skill to avoid getting affected by them. Which you should. And it is easy to tell the false ones. They’re the ones that are in odd places.
Nobody is “actively” trying to prevent others from the achievement. I’m pretty sure atleast most people who continue winning, are doing it because they enjoy the race, the competition, whatever, or think that everyone should earn it on their own. Not to mention there are plenty of people willing to give up first place so someone else can win, and for those of us who feel like that’s (while nice) kind of cheating and de-valuing the achievement and title, we don’t need to step aside and let someone else win. I don’t think anyone is sitting around going “I’m going to get first place so you never get the achievement!”
Umm … some do. Read some of the replies to some of these threads. There are some people that do. It’s sad, really.
And if people are helping others, then how does that devalue the achievement for you? You got it your way, right? Does it matter how others got it so long as they didn’t hack? As I see it, it only devalues it if you attach a ‘rarity’ to it. That false ‘rarity’ is not endemic to the achievement. It is just something that some players apply to achievements to make them feel better.
I’m just saying I’m getting kind of tired of all the crying about this game. I just want to play it. And I wish I could find a room to play it in with other people who just wanted to play. And it’s one thing to nicely ask for someone to let you get the title, but this was someone who was getting 1st and stopping to other people, yelling at other people saying if they came in 1st, they should all do the same. And then cussing me out because I disagreed.
Ignore and/or report these players. They are as hostile to the community as those that are actively trying to prevent others from getting the achievement.
Definetly voting for Evon
Kiel may be nice cause of the reduced waypoint cost, but then again the cost as it is never really bothered me and i hate the aetherblade dungeon.
Then again Evon promises reduced costs for keys, which i don’t care about either, but at least he promises a better dungeon for the mists
It’s weird though that we get to decide. Lions Arch isn’t exactly democratical. The new book clearly states that to be a council member you
- need to be a captain
- have to pay a certain amount of money to the council
- be accepted by the council
Evon has money, Kiel is a captain, but neither have what it takes to become a member
Anyway that’s just me overanalyzing stuff based on the bookWhere do you read that Keil will reduce waypoint costs?
Pulled from the .dat file by enterprising techie players.
If you play the game on a computer that can barely run it from an Internet connection that has high latency then that’s your fault. I don’t mean to sound harsh but that’s the sad truth. That is not an excuse to dumb down content.
Agreed..I mean everyone’s acting like it’s Anet’s fault that their game is lagging or getting buggy, but if it was a fault in the game itself it would be happening for everyone. And it’s not. And I’ve seen people post that they run on like 100 fps and still have these issues, while I’m running 30 fps and it’s perfectly fine. So whatever is causing the lag and bugs, whether it’s your connection, or something else, is on YOUR end. And unfortunately, there may be NOTHING Anet can do about that. Except as Ayrilana says, to “dumb down” future content. If everything has to be designed for people with the worst latency, all the future content is going to be a lot less interesting and fun than it could be.
Unfortunately, Genavelle, it is ANet’s fault that they didn’t design Lightning Pull to properly account for latency. That skill, and the areas that require it, is the biggest obstacle for Oceanic players and others with high latency.
And please don’t tell me it’s all because of the users. The game did officially launch in regions like Australia where high-latency affects everyone as there are no Oceanic servers. It is ANet’s duty to deliver content that is playable by all regions that the game officially launched in.
They don’t need to dumb down the content. They just need to be aware when designing the skills to handle higher latency. If Lightning Pull didn’t rubberband higher-latency players so badly, we’d not see this conversation occur as it has.
Someone just called me a kitten and said I was being kittenty because he was saying everyone should stop at first place to let others win, and I disagreed. For the record, I came in 4th place. He also said stuff like talking about how great it must feel to beat people who are handicapped at the game, etc.
Because I said I enjoyed it as a mini-game, and enjoy the race. Seriously..what is with some people. I just want to have fun racing feeling like I’m in some gw2 version of mariokart. I don’t care about winning or losing or achievements, I just like the game. And THIS is how those of us just trying to enjoy the game get treated and what we have to deal with, because somehow having bad latency/jumping skills makes you special and above everyone else so you can skip the race, be given 1st place, and yell at anyone who wants to play it as it was intended.
Ignore the kittens getting mad at your for playing the game. As the one who gets there before them it is your choice. Not theirs. Only if they get there first is it their choice.
Just remember that a vote for Evon is a vote for support for RNG gem boxes. >.<
Vote Kiel!
For me, I did want to earn it myself. When someone stopped at the finish line and I got the title like that, I felt like I couldn’t warrant actually using the title since I hadn’t actually earned it.
I just went through this yesterday. Someone stopped at the finish line and let me take first. You know what I kinda feel cheated and because of that I’m not wearing the title.
You guys play how you want. I’m not racing anymore.
You could have chosen not to take the win. Or to keep racing until you do. If you don’t want the help, don’t take it. Win on your own power. But don’t blame those being helpful for being helpful, please.
If you play the game on a computer that can barely run it from an Internet connection that has high latency then that’s your fault. I don’t mean to sound harsh but that’s the sad truth. That is not an excuse to dumb down content.
I’m not seeing requests for dumbed-down content. I’m seeing requests for ANet to try to keep from designing skills that fail with high latency and for players to assist. Nothing more.
Okay so..in a RACE “only playing to get first place” is doing it wrong? Do we need to like, define what a race is here? That is how you race. You try to come in first. That is essentially the entire point. I don’t see how doing that is “doing it wrong”. Also, how is it greedy to want to win in a race mini-game?
See unlike some of you who are just doing this to get achievements or whatever, when I do Sanctum Sprint I’m doing it actually AS the mini-game it was intended to be. I’m doing it because I enjoy the race and it’s fun. So no offense, but I’m going to try to do as well as I can. Not because I’m “greedy” or a mean person, but because that’s kind of the point of the mini-game. I don’t care about the achievements, I just enjoy the game.
And I mean..people who want to win just for achievements keep saying stuff like “This is how we want to play, let everyone play the way they want”. But why does that only count for the people with bad latency who want all the achievements? If I WANT to play a game as a game and win, why is that suddenly bad? It’s how I enjoy playing.
It’s not greedy or bad to want to win. It’s the point of the game as the game was designed. Most of us won’t look down on those that choose to win. Honestly noone should, but we can’t stop people from being selfish and trying to impose their own preferences on others. But on the same note, that goes for those that abdicate their wins as well.
Some choose to win. Some choose to pass on their win. Both are perfectly viable and neither person should be discriminated against for their choice.
Dude you’re actually making a judgement on my character, my worth as a person and how good I am as a human, all of these things according to you are apparently less than someone who lets people win, because I race in a race? That’s a pretty big jump there. I could just as easily judge that you’re shallow because you’re making such crazy presumptions about somebody halfway across the world just because they don’t do whatYOU want? Stupid right?
You’re reading things that aren’t there, Kex. We’re saying that those that help others are more compassionate and more altruistic. Nothing more. You’re not a bad person for winning. But you’re not as helpful or altruistic either. That isn’t a bad thing. Not at all. We’re not saying you should throw your races. We’re asking you not to look down on us that do.
I hadn’t bothered winning for the past hour, then one race I decided to try and ended up getting first. Got slagged off by one of you elitist hand holders, being verbally abused even though I was doing what THEY consider to be “being the better human” for the past hour.
Anyone who insults those who choose to take their own win is just being a kitten. None of us have supported people who do that. We dislike them as much as you do. There is a difference between helping others as you are a good person and it being demanded that you help them. One is acceptable. One is not.
It’s like you seek validation in letting people win, like it makes you feel good about yourself, and if someone else wins then you can’t be Mr Messiah so you decide to swear and abuse anyone who doesn’t let I you be a martyr.
You’re not better people if you treat others like that. I didn’t kill your dog or steal your girlfriend. I raced in a race. Get off your high horse.
We don’t support those people, Kex. Please don’t group us with them.
I’m glad you were never once passed over in a group. When it came to end game farming, I was constantly passed over.
Many times I couldn’t get into groups on my ranger, and sadly it is now happening now in GW2
If you’re talking of farming, then no the ranger had little place unless they were solo farming. But at farming there were only a couple builds for a couple classes that were considered viable.
Ranger in GW1 wasn’t at the top of the heap, but it wasn’t at the bottom either. It was firmly in the middle and it was often capable of getting groups. Here, in GW2, we’re firmly at the bottom and rarely don’t have trouble joining groups.
@SynfulChaot why would you bring a ranger for Frozen Soil? Just change your secondary to ranger and bring it, fitting one or two ranger spirits onto a bar really wasn’t that big of a sacrifice, especially if it meant you didn’t have to bring a ranger and could instead bring another ele or mesmer. It wasn’t hard for rits to slot in a ranger spirit either. Bows were underpowered in GW1 PvE. The end game was all about AoE (instead of making mobs harder/smarter they just increased the numbers you faced) and classes that had weaker AoE skills didn’t get invited into the meta. Splinter Barrage was the only gimmick rangers had left in GW1 (aside from abandoning bows all together and running spirit spam or Destructive Was Glaive) and it was generally considered weaker than other more powerful builds (like Searing Flames or anything mesmers did after their buff).
Honestly the only bow builds I often ran were Burning Arrow and Splinter Barrage. AoE wasn’t all the end-game was, but it was a large portion of it. For that there was Splinter Barrage and DWG builds (I preferred Splinter). And Burning Arrow was great for single target pressure. Good against bosses and stuff; for killing them before the rest of the group they were in. Yes, the AoE builds were weaker than Searing Flames, but you’re comparing to the best there. Don’t compare a middle-of-the-road class to the top one for something. It will just undermine the comparison.
Bow rangers were a one trick pony and it wasn’t even the best trick in the game (when you consider that you could run DwG, it often wasn’t even the best trick the ranger could run). I know for certain that the majority of speed clear groups for certain areas (such as DoA) never brought bow rangers at times.
I never ran speed clears. I ran pickup HM instances as those are a bit too difficult for hero soloing. And, yes, in groups I often ran SoS/SoGM as it was more demanded. But at least with those builds, we did have a place in the meta.
Burning Arrow isn’t an end game build. AoE was the name of the game and AoE burning was provided by Searing Flames. Condition damage was generally pretty weak in GW1 (I know, you’re shocked) when direct damage was so much better at nuking enemies down and despite Burning Arrow having great direct damage, it was too limited as a single target spike skill. When there are 12 mobs bashing your party in, Burning Arrow isn’t going to cut it, you need Panic, Energy Surge, Searing Flames and all the other OP AoE skills that eles and then later on mesmers were given (hell, mesmers were given an AoE knockdown on a short cool down that fit into a build that sidestepped increased armour of hard mode because it did armor ignoring damage).
Not shocked. Conditions in GW1 were not for direct killing. They were for pressure. For weakening the opponent so the direct damagers could kill them. And few other builds could apply single target pressure as consistently and for as long as the Burning Arrow build due to Expertise. Also remember that Burning Arrow builds also applied poison so it tended to max out degen at the full 10 pips.
Yes, those other skills that eles and mesmers brought were more crucial to combat. But the ranger, with what it can bring (even with Burning Arrow builds), could still contribute greatly enough to not be looked over.
Unlike spirits in GW2, in GW1 they had a huge radius to give their effects so spirits could be safely used. If survivability was an issue, aside from the advantage of 1-3 attributes from runes boosting them, ritualists would be better at running spirits due to Spawning Power and the likelyness of them already running Summon Spirits to pull them out of attacks (I never saw GW1 spirits having survivability issues though).
If they increased GW2 spirits range to how they are in GW1, then the lower health would make sense. But with the decreased range of effect, and the internal cooldown after it procs once and for only one player, GW2 spirits are but a shadow of their former glory.
Yes, rits could put out spirits that could take more hits. But rangers could put spirits out faster and cheaper. Rit spiritmaster builds could run out of energy far faster than ranger spiritmasters, even with the ranger needing to replace spirits more often. And all good ranger spiritmasters ran Summon Spirits. And with a ranger running a SoS/SoGM build, that freed the rits up for builds that they could run better. DWG, resto, and preservation builds, the latter two of which the ranger was incapable of running effectively.
Please look at the situation and stop considering everyone who asks for help to be entitled brats. You’ll get more respect that way.
Most of them ARE entitled brats. Look at a huge number of the threads on these forums. It’s all pretty sad.
Some are, yes. Not most. Most people I’ve seen here I would choose to help. Only a small handful would I not.
Grouping in the players that are unable to win without incredible luck due to latency with the ones that don’t want to try themselves is a disservice to the community. Grouping in the players that ask politely with the players who demean those who choose to accept their own hard-earned win is a disservice to the community.
It may not be your style or what you approve of, but we don’t care. We don’t play for you. We play for us.
Oh please, don’t try to take such a high and noble position for what amounts to wanting a trophy without playing. Just call it what it is, you’d get more respect that way.
I earned my first, thankyouverymuch. And I end up in first place on well over half of my runs. I just choose not to prevent others from getting the achievement. I got what I needed from it and the repeated rewards from first place are a small pittance over what I get from fourth (my preferred placing).
The person who crosses first after I abdicate my win is still playing and competing. They still have all other competitors to beat, after all. Heck, most of them don’t know they’re first as I use that somewhat infamous shortcut and they see me across the line and assume they’re in second.
Wanting a trophy without playing is asking everyone else to throw the race and not even bothering for a decent time. I’ve not seen that a single time.
Please look at the situation and stop considering everyone who asks for help to be entitled brats. You’ll get more respect that way.
I don’t think anyone should be mad that someone didn’t let them get first (since it is a race and the best man should win), but those that do let people go ahead should be given the accolades that come with being a kind, compassionate human being.
Jeering those that win constantly and don’t let you win = bad.
Cheering those that allow others to win = good
Winning constantly even though you’ve gotten all the achievements = neutral, you are allowed to do this and you shouldn’t be vilified for it.
Got it spot on, there. ^.^
So yeah … bad comparison there.
People have been doing it/expecting it in every minigame where it was possible at all. And they sure did it/would have done it in Crab Toss regardless of any achievement bugs.
No excuses, sir. People are just flat out lazy.
Some may have, yes. Because some don’t play the game for the game, but to get completion. That is how they are choosing to enjoy the game.
I wouldn’t call it laziness. If you were lazy you’d not work with others in such a way to get that set up in the first place. I’d call it efficiency.
It may not be your style or what you approve of, but we don’t care. We don’t play for you. We play for us.
I’d just like to note that I’ve been subject to mild verbal harassment for refusing to let people win.
I refuse because it’s dishonest and dishonorable. The title is for people who come in first place, not people who come in fourth. If I reach the finish line first, the game is going to know I did so, and I’m not going to cheese it to pretend I didn’t.
The fact that I’m considered a GRIEFER for having a sense of honor is ridiculous. There is so much entitlement here.
Just as we shouldn’t be harassed for letting others win, you shouldn’t be harassed for choosing to take the win yourself. It’s entirely up to the one who gets to the line first to choose what to do with the victory, IMHO.
There is nothing dishonorable about taking first, just as there is nothing dishonorable about being allowed to take first by others. You may disagree with it on principle but there really isn’t anything wrong with the practice.
When I did Crab Toss, almost every game I entered was made up of a handful of people standing in a circle just giving the crab to the next guy. One person even said something to the effect of, “I don’t know why they don’t just give us the achievement points from the start, we’re just gonna do something like this every time.”
Much of that ‘collusion’ in Crab Toss occured because, for a large portion of time, the achievements would not track properly. People colluded to get the achievements when they were working as the rest of the time, when they should have been getting things done, they could not get the achievement.
So yeah … bad comparison there.
Hmm. Normally I’d agree that melee is more dangerous therefore you should get more reward. But in practice, not so much?
With a few exceptions, when bosses AOE, they carpet bomb the place. Truly dangerous pointblank AOE is in pretty limited supply. You have cleaving melee attacks to deal with, but they’re an unfortunate mix of avoidable and easily surmountable. Considering how much of support is pointblank AOE and accessible without much in the way of speccing for it, and how much easier it is to rez someone whose stacked on top of the group, being closer to the action oftentimes seems safer than being farther away. With the group you have backup, farther away you’re on your own.
I think there’s a case for ranged proficiency that at least meets melee proficiency. That or a movement towards much, much, much more dangerously aggressive melee range gameplay in dungeons.
Also we’re not calling for an across-the-board change to that melee > ranged thing. Just to have the ranger break it to give them a unique position. You know. Just something that will make the class stand out more than the weaker warriors saddled with bad AI for a good portion of their damage. Because that is kinda what the class seems like, balance-wise.
Rangers not viable in GW1? No. Sorry. Rangers were and are still very viable. You’re spot on on the Paragon, though. Paras were IMBA or not taken at all. Rangers, however, were taken for many builds and for their unique utilities. Ever tried running Slaver’s Exile without a ranger running Frozen Soil? GL!
Rangers tended to run full non-ranger skill bars (SoS) and all the times ranger skills were needed (Winter, Frozen Soil, EoE) it was taken by ranger secondary.
While SoS and SoGM builds were quite popular, there were several mostly ranger skill builds as well. I know that both Burning Arrow and Splinter Barrage builds remained highly viable in PvE content. And all the times I saw ranger secondaries try running those ranger skills, the players could never keep the kitten things alive long enough as they didn’t have the skills to do so.
Also a ranger gave up nothing to run those skills. Most other classes gave up their secondary profession, and related skills, to do so. Yes, the ranger was a toolbox class. They were often around for specific skills and their ability to use those skills without sacrificing their other capabilities. That is a strong reason to keep one around. Which most did.
All I know is that in GW1 I never once was not taken for a group in lieu of something else (the requisite 2 healers aside). I had the group utility and ability to run many builds. That is just how rangers were in GW1. They were always viable.
The one time I used it I couldn’t loot the chest (and I got that “this is a practice round” message you sometimes get when joining a nearly-finished race), so I think it’s an oversight.
You only get that dialogue if you try to open the chest before crossing the line, BTW.
Translation: keep quiet as it doesn’t affect me and I don’t want to read all those complaints.
Ignoring problems does not make them go away or get fixed in the long run.
Without healthy dialogue we cannot learn and ANet cannot get good feedback from the community.
— snip —
So you’re telling people ‘well you’re gonna miss something eventually, so why bother’? That sounds a little … rude.
Just because you can’t understand why people play the way they do, it doesn’t mean you should look down on it or try to devalue it.
Bazaar of the Four Winds, as many others have stated, is like the groundwork for a much bigger plot, i.e. the introduction of another Elder Dragon next month. I mean, a GW anniversary won’t be much of an anniversary without a new big big awesome dragon fight, would it?
Too bad the rest of the year was wasted on crabs, moles, CSI: LA, pirates and merchants. I’m not sure a new dragon can make up for this past year of lackluster content and incomprehensible, uninspired story-telling.
Phrased that way it sounds like there is nothing they could possibly do to get your interest.
I, personally, look forward to what is coming. Seems the most interesting Living Story start as of yet.
Now please try again politely or check the door.
There needs to be a rule to read before whining.
There really does.
synful they already said that the map is temporary.
I’m still hoping they’re only referring to the ship, and that they’re gonna leave the cliffs themselves. A girl can dream.
Just do a few events that trigger from playing with the merchant’s items. Or play a few rounds of Sanctum Sprint. That will get you your money back.
historically…. like I’ve already said before… They didn’t do anything meaningful about the core problems in PvE in the first game until 2007. So that was atleast 2 years of over-focus on sPvP and umm… 4-1/2 years before they finally added their first skill splits?? … which they STILL failed to use enough of when it came to the poor neglected pve-Paragon and to a lesser degree Rangers. (they’re both STILL in a fairly broken state which probably explains why Rangers & Shout-Warriors alike are still not widely accepted in Dungeon & BL teams)
Rangers not viable in GW1? No. Sorry. Rangers were and are still very viable. You’re spot on on the Paragon, though. Paras were IMBA or not taken at all. Rangers, however, were taken for many builds and for their unique utilities. Ever tried running Slaver’s Exile without a ranger running Frozen Soil? GL!
What is wrong with people? NO! NEVER should it deal melee weapon damage. Not even close.
Longbow damage is already fine. Anything more and it would become stupid like other overpowered ranged AoE kitten that is already in the game. Ranger bows are balanced fine, they just need some more traits/utilities that support berserker playstyle.
Ok. Longbow damage already fine. Overpowered ranged … ranger? Yeah. No. Longbow damage is pitiful unless you maintain max range and the weapon is missing any real decent utility. Lots use it now only because SB isn’t an option. It is not a balanced option or you would see more using it.
And if you think the ranger bow is too powerful, you might want to check out the warrior rifle. Or do you think that needs to be nerfed?
Holy kitten I can not deal with the stupidity of these threads. People suggesting most damage should be on ranged weapon (or even only equal damae) have no clue about balancing and should stop talking.
We understand balance just fine. I think you are the one who has missed the part where we’re also talking about how to prevent that from being too OP.
Now please try again politely or check the door.
If someone is asking to get first place and is willing to pay for it because they’d rather not try to achieve it through normal means, then they’re not meant to have that title.
If someone sits in the chat and asks anyone who gets 1st place to leave, then they’re not really supposed to have that title.
If someone however would explain in a proper manner that “due to my high ping towards these servers I can’t really compete here.” then I don’t quite see why they wouldn’t deserve it.
It’s all in assumptions. Don’t assume incompetence or laziness. Assume innocence until proven otherwise.
That being said, paying does seem mighty strange. And asking those winning to leave is just plain rude.
I’m hoping that doesn’t mean they don’t plan on keeping the map around. >.< I like that map. It’s so prettiful. ^.^
Ok. There is being a good competitor and just being a kitten. This, sir, is the second.
To everyone else, just enjoy your race and play how you wish.
Thank you sir,
I believe that a title where you are required to get 1st is something that should be earned, yet some people feel entitled to it and when they then proceed with expecting other competitors to give up the race, simply for them to obtain a title that they clearly weren’t capable of obtaining on their own, I just get tired.Rather than learning some of the shortcuts, they’d rather have the other players adapt.
So if that does make me a kitten then I truly am perfectly fine with that.
It’s ’ma’am’, actually.
And I don’t believe there is anything wrong with asking others to help. If you don’t want to help them don’t. It’s only a problem when they start demanding that you throw the race. That is when it gets into entitlement. Simply asking is not. Asking is being polite.
Also, please do remember that some players have terribad ping, so they are practically incapable of placing really well outside of pure luck with the Light Travel powerup. That is the only way my Aussie guildie was able to win first.
But again, asking is not necessarily someone acting entitled. Demanding, on the other hand, is a clear sign of it. Now if you always try to prevent them from winning when they start demanding, I can’t fault you. It’s only bad if you try to actively prevent any who politely ask.
Just my two cents.
And while there are rangers that make an issue after every patch. I have seen the logic and understood why things were changed and supported all except the quickness nerf and the changed to guard.
I have faith in the community, the class and the devs.
I see the logic in their actions, myself, even if I don’t agree on their choice of that particular action to ‘fix’ the issues. Most especially the SB range nerf.
I have faith that the PvP balance devs have some plans. Unfortunately, due to all balance I have seen since launch, I am quickly losing faith that they care about PvE balance. I want to get that faith back. I want to see at least a small sign that the devs care about something other than just PvP. Something more than a pithy statement of ‘we care about all classes equally’.
The 10k hit is one hit my point was that most other class can’t even touch us a 1500 range, but you want to make that damge higher. Ranger are accused of bring no support to the teamas it stands. Creating a situation that puts him further away isn’t the best thing for the class.
Rangers used the SB as a multi -tool. They have used it at rangers greater than 1000 when it wasnt optimal. For whatever reason it doesnt matter why it’s still most.
The way it is with all things is the majority isn’t the most proficient. Those that are good enough to be in the top 75 percentile are miles away in ablitiy and yet still stand miles away from those who are in the top 90 percentile.
What seems logical and what people do rarely are the same.
Yes alot of ranger have a thing with melee. For whatever reason they dont like the root on 1h or they’re just opposed to melee because of what they think a ranger is.
You currently have options you just want different options. Your not asking for a new weapon. You want to change a weapon that does not give you more option it just gives you different options you still have the same number of weapons to choose from.
Very few rangers run in to meet an opposing zerg head on and engage in melee combat. I don’t know many ranger that melee the troll champ in queendale. Can it be done sure but few do it. Even lvled down 80’s. If you can’t come up with reason to use a bow then you can’t. But in the future when you question my thoughts on how I think most rangers perform please look back at this post and count yourself among them.
Open-world PvE no ranger should ever have any problem. Almost everything, including many group events can be soloed by a skilled ranger. Most of us use melee as well as ranged. Ranged only gets you so far and our best support is best done in melee. Any skilled ranger can tell you that.
I, personally, tend to run SB and GS. SB only because there are limits to how long a glassy ranger can survive in melee and it allows me sustained DPS while I wait for my health to recover. I only ever touch the LB when I’m in a place that forces longer than 900 range in battle (a few dungeon boss encounters) or against a foe that loves throwing on confusion (confusion + SB ranger = dead ranger). I don’t run the sword as it’s DPS is not that much greater than the GS and it’s survivability is significantly lower.
But I get it. You still think you are superior to most rangers, myself included. Maybe you are. Most likely you aren’t. And you’ll get more decent attention to you words if you don’t lord yourself over others. Just saying.
Rangers can trait long bow of a ranger of 1500 but they actual hit further. Wasnt there a thread about ranger hitting for 10k with auto attack and you want this number to be higher really.
One time spike damage requiring multiple long cooldown skills to get that kind of damage. The kind a warrior can repeatedly pull off with a kill shot. Yeah … bad comparison.
Ranger more than any other class needs to learn to use the right weapon for the job. As well as tactics. I watch videos of ranger using a sb agaisnt mesners with confusion stacks on them (yes us a fast shotting weapon with meh damge to trigger the confusion). These ranger are why people consider some rangers walking loot bags.
Don’t assume we are these bad players, or even that a majority of players are that bad. That’s a disservice to the community and just makes you look arrogant.
Some mob are harder to fight at range like the Spider boss in ac. Fighting him at ranger triggers it’s range attack red poison circles of death. Melee’ing or fight up close make this fight solo-able by just about anyone. Giving Rangers an incentive to make bad combat choices is not the answer.
We always have the choice to make good or bad choices. Sometimes we gotta range. Sometimes we gotta mix it up in melee. Any good player already does that. We want a reason to sometimes use our bows, as right now there ain’t really any.
Rangers have medium armor like Thieves and Engineers. These two class dont have a problem getting in there a mixing it up. Why do so many rangers have an adversion to melee combat.
Most of us don’t. We just want a reason to pull out our bows sometimes. Cuz if we’re always in melee, why don’t we just switch to playing warrior or guardian. They fight in melee, but far better. Right now we’re just weaker, squishier warriors saddled with a bad AI responsible for a good percentage of our damage.
This change would just promote more bad Rangers.
No. It’d give us options. Maybe then we’d see some ranged rangers that can actually pull off decent damage. Cuz right now there is no reason to range with a ranger. And that’s a bloody shame.
The only reason that is ‘WvW’ is because they made it accessible from WvW. It doesn’t feel, act like, or really has any similarities to anything else in WvW.
Is that even really that important though? Its a Jumping Puzzle, of course it doesn’t feel like the rest of WvW. Also for some people that’s the most fun place to PvP in WvW.
As for drawing the “worst sort”, well to those of us that actually like this stuff, that is just part of it. Those sorts of people are usually pretty bad at PvP anyways, so for those that are decent/good at PvP, it can be really rewarding to outwit and then cleave a path right through these campers.
Basically a lot of people come into a PvP area and get all hung up about people PvPing in ways they don’t like. The best response is probably simply “deal with it”.
Brings us back again to why they insisted on putting it in the JP. If it was to get people interested in WvW, I think they will find it has the opposite effect by making people hate WvW and never want to go back. And that is a bloody shame as Obsidian Sanctum is not anything like the rest of WvW.
If they wanted to draw people into WvW, there are many better places they could have put the kite that would make people see WvW for the fun it can be. You know, instead of the chokepoint gankfest that Obsidian Sanctum is when there are campers. Which is most of the time.
All I know is that if that was my first entry to WvW, I’d never go back. Unfortunately, I don’t think that ANet feels the same.
And for emphasis, the reason why these two modes aren’t kept separate with an autistic passion is because most people actually like it.
I like PvE. I find WvW interesting enough. I hate the kind of combat that occurs in Obsidian Sanctum as it is much closer to PvP and draws the worst sort. And I, personally, abhor PvP.
If the kite was in a more WvW oriented location, then it wouldn’t be so bad. But in Obsidian Sanctum? The only reason that is ‘WvW’ is because they made it accessible from WvW. It doesn’t feel, act like, or really has any similiarities to anything else in WvW.
I just want them to hire a writer or two from SWTOR. Just one or two. Might be expensive but I really think that the only place the game is falling behind the competition, where they are not excelling, is the writing.
I don’t. I was highly unimpressed with the story in SWTOR. Lots of it just felt comparatively flat and uninteresting in comparison to GW2.
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