Main: Caeimhe – Sylvari Ranger
Alts: Charr Guardian, Asura Elementalist, Human Thief, Norn Necromancer
Someone like Evon looks like the sort of person who can get things done. And he has way more experience with commerce.
You’re right. He has the experience of taking all our hard earned gems for low chances at the items we really want.
Yeah … I’ll vote for Kiel. She hasn’t tried to rip me off yet.
Easy solution that will keep the price intact. Those items allow you to play Belcher’s Bluff with people anywhere. Make a place, like Keg Brawl has, that players can go to to play the game for free. That way the items (infinite and single-use alike) truly become worthwhile as they are adding the value of playing anywhere instead of the value of playing in the first place
.Or better,
add this as a cheap activity in all of Tyria’s wonderful taverns. Allow players to challenge each other there for the typical price of a round of drinks.
Keep the infinite gold item for players who want to challenge each other outside of taverns.
Maybe that would draw more than just RPers into the lovely taverns. And at the prices of the drinks there, I don’t think I’d mind. 16c is no 5s, after all. Leave the 5s, 20s, and 100g items for outside-of-bar games.
Love the idea. +1
You don’t need to go to the end. Only 90% :P
Also: I don’t like the fractals… and I heard the fractal is not one of the easier ones for a random just do to the 1st time?
Cliffside is one of the easiest Fractals. And my personal favorite. Most random groups should have little issue.
Now the swamp fractal for first-timers … *shudders*
It’s not necessarily that they don’t learn. I still hold that they didn’t have enough time to properly redesign the placement of that kite. I prefer that to thinking of them as completely ignorant of what goes on in the JP.
Dev statements seem to suggest that they not only do know what’s going on, but that they approve.
I like to think that that statement was said independently by one of the WvW guys and not the Living Story team.
But if they do it a third time then I’ll be forced to agree that the don’t know what they’re doing.
ArenaNet never learns the lessons
You CANNOT put achievements (2) in a kittening WvW JP full of griefers and/or zergs that will make it impossible to even get down from the spawn.
You have either to wait till late night (and hope your faction holds a keep) or be kittened.
It’s not necessarily that they don’t learn. I still hold that they didn’t have enough time to properly redesign the placement of that kite. I prefer that to thinking of them as completely ignorant of what goes on in the JP.
Now if they do it a third time, then I’ll be forced to agree. And I will be saddened.
Because that was the whole point of Hall of Monuments in GW1. It was supposed to give bennies in GW2 (not gw1) – these two things were tied together from the very beginning. HoM was supposed to be a bridge between first and second GW game, helping people to move over, and placating everyone disappointed that GW2 announcement meant in practice the end of GW1 development.
Especially because as of a couple months ago they put GW1 on full auto to focus all their devs on GW2. Which is a disappointment to GW1 players as there was still several story elements that were previously promised. These extra achievement points may be a mea culpa to the players that will no longer be able to experience this content as it is no longer being developed.
Basically this. I’ve lost so much money by trying and trying to get the crystals since I did not want to use the guide to get the achievement :P
It’s more fun just free exploring to find them. There is more challenge in it that way.
But to recoup your losses from dying just do a handful of events. One per death will refill all you lost plus some. And you can start the events pretty constantly.
The only reason I don’t mind so much is that there are constantly events going on that will recoup your loss. And you can start the events simply by interacting with the merchant’s items.
So I understand that they are rewarded at 1000 and 2000 Achievement points. SO if a player has like say, 2300 pts. Will he be limited to only 2 skins lifetime?
Only if you don’t ever get any more achievements. They will continue to be rewarded as you get them.
I checked the site. I don’t see any information listed there for rewards after 3k.
What the…..Do you seriously enjoy blatantly lying or something?
No. I don’t. It wasn’t showing those when I checked and it’s still not showing them to me now when I just checked. Here is what I see.
I got a feeling I am going to have to skip this live story again…
Depends. If you can find people willing to help on your server, it shouldn’t be too terrible. Find people willing to drop portals. On my server (TC), it usually happens at least once a day.
You guys are borderline sadists with this system and the fact that you support it with a smile is mind blowing. You are taking a huge risk…alienating players is why I left wow. Don t make the same mistake
I think that it is more that the WvW folks, of which Devon is, don’t seem to understand that some people reeeeeeally don’t care for PvP. And that by forcing them to in the confines of the WvW JP, which is known for people camping it, will only push them further away from it, not draw them in.
It is once per day, though. So you may need to wait until tomorrow to get the skin.
Hm.
So far there is information for rewards up to 10k.
http://wiki.guildwars2.com/wiki/Achievement#Achievement_rewards
And there is a total of 7 Zenith unlocks. So at the very least you’ll be able to unlock 7 of them, if it doesn’t keep on going infinitely after 10k.
I checked the site. I don’t see any information listed there for rewards after 3k.
Not a problem, if you have any other questions feel free to contact me ingame if you’d like. Think you can use the forum name? Not entirely sure actually.
You can. Forum names are account names and can be used in-game as well.
I understand that you are critiquing my opinion, just as I am critiquing yours. I have no problem with that fact. You can tell that by the fact that I have remain civilly discussing.
Read the majority of them, including your’s in a larger topic where you completely misread a Dev’s response on the topic, then acted like it was evidence you were correct. Not to mention calling various people who disagreed with you trolls.
I did acknowledge my overstatement if you bothered to read. But that does not invalidate every other point I have made. You just refuse to acknowledge any of those points as valid, as you are free to do. Just as I am free to refuse to see yours as valid. It’s a game we can both play, you know.
And I call trolls as I see them. And most of the time those call-outs get upvoted by people. Hmm. I must be doing it wrong, then.
Easy solution that will keep the price intact. Those items allow you to play Belcher’s Bluff with people anywhere. Make a place, like Keg Brawl has, that players can go to to play the game for free. That way the items (infinite and single-use alike) truly become worthwhile as they are adding the value of playing anywhere instead of the value of playing in the first place.
Yes, with enough achievement points. I think there’s what, a total of 19 weapon types? And you get them every 2000 points, with 1000 for the first one? So that’s a total of…1000+18*2000 = 37000 achievement points to unlock everything.
That posits that all future rewards will remain at a single unlock at a time. We don’t yet know that. As the monetary/laurel rewards as our achiev points do, so to may our item unlock rewards.
But until we see how it will actually be, this is all conjecture.
I’ve yet to hear a single EB puzzle achievement complaint that does not amount to the same thing.
And you’re right, you do have a right to voice your opinion. You are however subject to critique of that opinion, something you appear to be having difficulty with.
Then you’ve not read all the posts. Or you miss the point of many of the posts. Either/or.
I understand that you are critiquing my opinion, just as I am critiquing yours. I have no problem with that fact. You can tell that by the fact that I have remain civilly discussing.
It’s not required for the overall meta-achiev. True. It is still required, however, for the kite meta-achiev.
You miss the point of his comment then. They made it not required for the event meta because the event meta actually has a tangible reward. The kite meta-achieve doesn’t have any, just more achievement points. That is what he’s essentially saying.
No. I get that point. But not all do achieves only for the tangible reward. Many players do it for completion sake. And those players are the ones talking here. It’s not up to ANet or you or anyone else to dictate to me and others the reasons we should be playing and how we should be playing.
It is absolutely intended that you can fight people in the JP. The fact that so many people are piling into the map to get the achievement is good for any and all of you who are capable of laying the smack down on them, and, if they manage to fight back is hopefully going to encourage some of them to stick around and play WvW. If you don’t want to get killed by other players, don’t play WvW. Plain and simple. The achievement isn’t required for getting the meta-achievement on purpose.
https://forum-en.gw2archive.eu/forum/wuv/wuv/Griefing-WvW-JPs/page/2#post2386708
It’s not required for the overall meta-achiev. True. It is still required, however, for the kite meta-achiev.
Oh I never said all complaining is QQ, just that in this case it is.
Examples of QQ:
This thread
Complaining that zenith skins are not “unique”Examples of valid complaints:
Ascended Gear being soul bound on equip
Current dungeon balance
Zerker gear’s current dominance in PVE
So you consider that all complaints about this achievement are invalid and that we are wrong for thinking that it is. How … kind of you …
Please do not force your opinion on us. We have opinions and we are free to voice them without being accused of simply crying.
Your entire argument has been based upon a different logical fallacy so that you keep commenting on his is just.. hilarious.
And now you’re here with an ad hominem.
If you feel my argument is unsound, tell me how instead of just blindly accusing me. Thanks! ^.^
Most PVE gear (unless you’re in full zerker, which tbh even then can still work) works perfectly fine in WvW, as do most trait set ups. So no, you are not being asked to completely change your character. As for your opponent, again an achievement is not really an achievement without difficulty. Want a much easier achievement? You have plenty of options
As for your complaint……no, I’m sorry but it is not valid. Once again I go back to achievements not really being achievements without difficulty attached to them, not only that but it is ONE worth a measly 5 points and is not required for either of the two meta achievements. So yes, I will agree with it being “QQ”. Quite simply, the truth is not always polite.
If you think that gear/traiting should be the same for PvE and PvP/WvW, then I’ve the feeling you’ve not done both extensively. I know that my main builds for PvE are poor for WvW, and I don’t even bring my main there anymore as she’s just a free kill. I actually needed to make a WvW oriented build to be able to play there and actually have fun.
And you’re wrong, Celestina. It is required for the kite meta-achiev. Yes, it’s not worth much. But completionists don’t care about the point value. They care about completing a category. Yes, it is a challenge. But for some it is near insurmountable due to their build, and more importantly due to certain types of players camping and preventing all others from completing the content.
And again, not all complaining is pure ‘QQ’. If you feel that way, then I feel sorry for you for not realizing that you can give objective and constructive criticism.
Note: I have completed the JP. Multiple times. I’m not complaining because I can’t do it. I’m noting that it’s placement was ill-advised.
Also, you realize that all the new PvE players are most likely running PvE-centric builds that will not have a chance of holding their own against experienced players running WvW/PvP-centric builds, right? There will be fighting, but it will be very one-sided.
I found this comment to be really stupid. Of course if someone is running a PvE build, it won’t necessarily work for PvP.
Also through failure it will cause players to think why they failed. If they don’t think about why things went wrong, they simply aren’t people who would ever PvP in the first place.
Of course they wouldn’t ever PvP in the first place. Unfortunately, they are funneled there by attempting to complete the Living Story content, which does send them there if they want to do all of it.
And if they’ve never done PvP or WvW before, would they know what’s better in one is not necessarily better in another? No. They wouldn’t. And they get thrown straight into an area known to house the worst WvW can offer in terms of community.
And if you want people to ever return to WvW, you realize that the experience of getting killed many times by griefers might be doing the opposite and drive them away instead, right?
Same can be said for PvE, if people died constantly during the starter levels while playing through GW2 how are those people still playing? Shouldn’t they have ragequitted after their 5th death or so? “OMG THESE CENTAURS ARE SO OP!”
It’s no different. “Oh this monster hits hard and uses a powerful attack, I should dodge that.” “Oh this monster has knockdown attacks, I should use stability” the same can be applied to PvP. If those people are just constantly zerging mindlessly to the end and constantly getting killed without thinking of ways to prevent it, they can’t be helped. I bet if you asked one of those people “Why don’t you change some of your traits or carry some different utilities?”, they’d probably ask “Why?”, such a player would never be able to stand in WvW or PvP.
One-on-one straight combat? Fair enough. For that you make a fair argument. Trying to climb the colosseum, even in a group of 3-4 with a couple campers on top? Yeah. They have little chance, even if they are experienced. Or how about even a larger group of 6 or so against a large group camping anywhere.
All those that are trying and failing are not all idiots. They are just up against superior skilled opponents (for the play-mode, that is) in unfamiliar territory, and usually they are outnumbered. Yes, that comes with WvW. Those of us that know WvW know that. But players drawn there by the Living Story don’t.
https://forum-en.gw2archive.eu/forum/livingworld/bazaar/Obsidian-Sanctum-again/page/5#post2386833
Keep QQ in the official QQ thread.
Thanks for pointing the main thread out, but your calling it ‘QQ’ is just insulting. Don’t be a kitten, please.
Unfortunately, in this case, it kind of is true. An achievement isn’t really an achievement unless it takes some actual effort to accomplish, something modern games are extremely guilty of.
Effort I can understand. But you’re asking people in PvE gearing/traiting to possibly get entirely new gearing and traiting just to get a single kite. Oh, and fight people with much more experience than they do in that setting. That’s a little ridiculous.
And calling valid complaints ‘QQ’ is just plain insulting. No ifs, ands, or buts there. This, again, comes down to politeness. We won’t demean your gaming preferences and you should not demean ours.
Heaven forbid the WvW players get anything.
I really don’t understand this mentality that people are showing lately. “If I can’t get it myself for any reason, it shouldn’t exist.”
No. We’re not saying it shouldn’t exist. We’re saying it’s placement was ill-advised due to the crowd it will attract. And most of us that are speaking against its placement have it already. So no, it’s not how you state it.
If people want to fight each other, they should do it all after the kite. Cuz between the kite and the chest is plenty more places to fight and if you’re going for the chest you are going for WvW specific rewards.
It is absolutely intended that you can fight people in the JP. The fact that so many people are piling into the map to get the achievement is good for any and all of you who are capable of laying the smack down on them, and, if they manage to fight back is hopefully going to encourage some of them to stick around and play WvW. If you don’t want to get killed by other players, don’t play WvW. Plain and simple. The achievement isn’t required for getting the meta-achievement on purpose.
Agree with Devon on this one.
I would agree. Except. Most players that come in from PvE without PvP/WvW experience have builds that are bad for the skirmishing style of play needed in WvW. So they are in a massively disadvantaged position. This, of course, posits that they are equally geared (more need for exotics in WvW than in PvE).
*puts on straw hat
Just like how Ford overprices their Mustang car. Poor people like me can’t afford Mustangs, and have to settle for a Focus instead. So too are luxury items that grant you unlimited specific mini game access. People can’t afford to pay 100 Gold, therefore it’s unreasonable, regardless of the fact that it’s optional content that can be accessed for free through other means.
=)
Close, but not quite. We still need to pay 5s per play. It’s not free anywhere. Now if there were locations in the game in which you could play other players, not NPCs, for free then your argument and the price would hold water.
Yeah, 100 gold is a bit of an overkill, especially considering you get nothing of value when playing the game. It’s just for fun.
In that case GW2 should be free as well, I just play this for fun.
Having to work in-game to make money so you can play a mini-game in-game.
Also … work on your argument. You’ve just presented a straw man fallacy.
You do not NEED 100g to play. You need 100g only if you are very certain that you will want(still not a need) to play frequently each day and everyday for months if not years.
I know I don’t need 100 to play. You only need 5s to play a single time. My argument still stands on the previous merits.
And your previous argument is still a straw man.
Plus you can be invisible the entire way! (Sorry, I don’t buy the whole “There’s people standing here 24/7 spamming AE! Invisibility doesn’t work!” thing. That’s just absurd.)
Unless you have the dark room memorized, you can’t be invisible there. Also it’s quite hard to ascend the colosseum area if there are people raining AoE down upon the one singular path you need to take up. Invis is good before and after. But that section is the most heavily griefed one as you’re pretty much forced out of stealth for it. And the griefers know it.
I just feel like a mountain is being made of a molehill here because people simply don’t like WvW or PvP and thus convinced themselves that this is impossible before even giving it a shot.
No. Most here have gotten it. We’re just arguing against the fact that it’s there.
What fun is there in PvP by hunting down PvE players who are not built for PvP. It’s free kills, which is stuff being handed to you. I understand you are quite against things being handed to you so freely. So if that is the case, why do you want it there?
I couldn’t care less about killing PvE players. Generally I just ignore other people in OS JP anyway because I’m usually trying to beat my own times.
Then that makes you not the kind of player we are referring to. We’re referring to the players that explicitly camp in a few locations to kill all who approach with the full knowledge that many will be inexperienced and won’t be a challenge to them. I’ve heard these players call the PvEers ‘free badges’. Now if that’s not bad for the community as a whole, then I really don’t know what is.
Yeah, 100 gold is a bit of an overkill, especially considering you get nothing of value when playing the game. It’s just for fun.
In that case GW2 should be free as well, I just play this for fun.
Having to work in-game to make money so you can play a mini-game in-game.
Also … work on your argument. You’ve just presented a straw man fallacy.
If I was irritated, I wouldn’t be continuing our little funtime! =D
Sure, the matter at hand? What is that exactly again? I mean, when I hear a decent argument against the OS JP, I’d be happy to endorse it, but all I’ve heard so far is pouting and foot-stomping because there are a few achievement points tied up somewhere that isn’t a total cakewalk.
The ONLY thing I’ve heard that’s actually an issue is the fact that you can’t even get to the entrance if your side can’t hold the keep. That’s probably not entirely fair, yes.
Everything else is just the result of folks that have been spoiled by being handed piles and piles of achievement points for not doing much and being shocked that one single achievement might be out of their (self-imposed) short reach.
Some people are like that, yes. Not the majority here, though.
I am one of the many that disagree with the kite being here. I am also one who got the cache during Sky Pirates and the kite yesterday. I then spent several hours portalling people up and trying to maintain an uneasy peace/truce to help everyone, even those not of my server, to get it.
Why?
Simple. If this is to get players to try out WvW, then this is the wrong way to go about it. You’re pitting PvE players with PvE builds/gearing and little WvW/PvP experience against WvW/PvP players who have the proper builds, gearing, and experience. This is, in no way, fair or balanced. The PvE oriented players will have little chance to win unless they regear, retrait, and learn the dynamics of WvW/PvP combat. Those PvE players are just ‘free kills’ to experienced folk. Through no fault of their own.
How does one go from “I’m hesitant to say that much of what is going on is griefing” to “I consider much of the behaviour griefing?”
Perhaps I overstated for effect. Thank you for properly calling me on it.
He may be hesitant to say that ‘much’ is. But he is also not stating that none of it is.
The more I read you posts, the more I am convinced you are a troll. Please go troll elsewhere. Good day, sir.
“You don’t agree with me so you’re a troll”
Standard issue for any internet message board thread, so I won’t hold it against you.
I disagree with your opinion but that doesn’t make you a troll. Your attitudes towards others, PvEers especially, and how you discuss your opinions and demean those that don’t agree with you does.
Now let’s let this conversation return to the matter at hand instead of your little irritation with someone calling you out for your ill-behaviour, eh?
Yes, WvW achievements give terribad rewards. Yes, they need to get balanced and brought up to par. No, that doesn’t give you the right to demean our play to make you feel better about it.
Hey, you guys opened the door to it with all the terrible, “What if we put an achievement for you in Arah!” stuff, making it seem like there’s some actual equality here and that the OS JP is some awful break in that equality.
The more I read you posts, the more I am convinced you are a troll. Please go troll elsewhere. Good day, sir.
If you really think that the complaint here is that people can’t jump, then I feel sorry for your reading comprehension skills. The exit is >>> that way.
There really isn’t a complaint here other than, “This achievement isn’t being handed to me for free in PvE like every other one, so I’m very upset.”
God forbid an achievement take some effort. I know you PvE guys have been spoiled by having achievement points rained down on you every day for every little thing while people in WvW basically get nada, so I guess I understand why you’re in such shock.
I’m sorry you think so little of our preferred style of play. You really come off as an elitist with your attitude there. And with how you think we need everything ‘handed to us’.
Yes, WvW achievements give terribad rewards. Yes, they need to get balanced and brought up to par. No, that doesn’t give you the right to demean our play to make you feel better about it.
There we have it. Straight from a WvW dev. They consider much of the behaviour we have discussed in here to be griefing.
Um, you just tried to get all snarky on me about “reading comprehension” and then misread what the dev said.
Didn’t misread at all.
And to all you who say fighting the in the JP isn’t griefing, might I show you this new and wonderful gem?
While I agree with the sentiment that this is WvW and if you don’t want to fight don’t come here, getting their rears handed to them by ‘griefers’ is in no way shape or form going to encourage anyone to stick around and play WvW. Just the opposite I think.
There is definitely some amount of truth to that, but I’d hesitate to say that much of what is going on in the JP is griefing, it is more that people unused to WvW are coming into a much deadlier map than they are accustomed to. That is the risk you take.
There we have it. Straight from a WvW dev. They consider much of the behaviour we have discussed in here to be griefing.
And before you point out the risk part, yes, we’re already aware of that risk.
ITT: Spoiled PvE heroes that have trouble finding the spacebar.
If you really think that the complaint here is that people can’t jump, then I feel sorry for your reading comprehension skills. The exit is >>> that way.
If you enjoy the game then 5 silver is not that much. If you do not enjoy the game then why would you buy it to begin with?
Maybe to encourage players to bet with each other? Makes it more fun. Who cares about infinite use? Get a few dozen cheap ones that’s all you ever need. How much will you realistically be playing this? About as much as people play choir bells.
Heh. With this paywall they are guaranteeing that I won’t be playing it outside of the achievements. And as the achievements are in turn behind that paywall, they are guaranteeing I will be boosting these achievements with a friend to minimize my money drain.
Keg Brawl doesn’t cost. No reason this should either. Now to get my Keg Brawl achievements before they add a cost to that to ‘balance’ it.
this is even worse than the total idiocy of crab toss
Crab Toss rocked, why the hate?
Probably the inanity and grind associated with the associated titles. Oh, and progress on those titles being broken for much of the event.
Honestly of all the ‘PvP’ minigames, I found Crab Toss to be middle of the road. There were better (Dragon Ball) and there were worse (Snowball Fight).
https://forum-en.gw2archive.eu/forum/livingworld/bazaar/Obsidian-Sanctum-again/page/5#post2386833
Keep QQ in the official QQ thread.
Thanks for pointing the main thread out, but your calling it ‘QQ’ is just insulting. Don’t be a kitten, please.
It is absolutely intended that you can fight people in the JP. The fact that so many people are piling into the map to get the achievement is good for any and all of you who are capable of laying the smack down on them, and, if they manage to fight back is hopefully going to encourage some of them to stick around and play WvW. If you don’t want to get killed by other players, don’t play WvW. Plain and simple. The achievement isn’t required for getting the meta-achievement on purpose.
It’s still required to get the smaller ‘kites’ meta-achievement.
Also, you realize that all the new PvE players are most likely running PvE-centric builds that will not have a chance of holding their own against experienced players running WvW/PvP-centric builds, right? There will be fighting, but it will be very one-sided.
And if you want people to ever return to WvW, you realize that the experience of getting killed many times by griefers might be doing the opposite and drive them away instead, right?
As much as I want a return of the Molten Facility over Aetherblade Retreat (better dungeon IMHO; AR was not designed with rangers in mind and I main a ranger), permanent cost lowering of waypoints is a far better reward than a temporary Black Lion Key sale. Sales will happen anyways. Waypoint cost lowering won’t.
Plus I hate keys and the real money RNG lottery they bring on principle. If I buy something with gems, I want to know I’m getting what I pay for. I DON’T want to grind away gems with the hope that I’ll get what I’m seeking.
Ok wait a second, let me try to clarify. PvErs don’t want to do sPvP achievements right? Even though there’s prob 50 achievements there. You were saying how PvErs are “Completionists” and go Gung Ho on getting ALL the achievements right? So why would they avoid 50 sPvP achievements, and flip turkey because they can’t get 1 pve achievement worth 5 points?
Now you’re saying, a lot of people don’t do the JP anymore because the reward is bad, you’re telling me its a problem for you now to do the JP because you want 5 achievement points? If its so much of a problem for you or any PvErs, simply avoid it. There is absolutely no reason to argue on a forum saying its a big deal if you hardly ever went in the JP to begin with.
It seems like this 1 achievement is being blown out of the water. Just because the achievement technically falls under PvE, but by entering WvW and this Jump Puzzle you allow the risk of being attacked by enemies, so wouldn’t that be PvP? Now tell me how that differs from the 50 sPvP achievements that they refuse to get.
Logic fail there, Dan. Completionist behaviour in events and living story does not need necessitate behaviour in everything.
I am a completionist when it comes to events and have each one at 100%. I can tell you that getting nearly 0% in my PvP and WvW categories does not phase me at all. But under 100% in an event just won’t fly. It’s how I am, and how I know many others (but not all, of course) are.
Also, you like many others are forgetting one very, very important point.
Bringing in more skilled PvP players is the way to do it. Not bringing in PvE players with PvE builds and gear. Players that are basically free kills to the properly built, geared, and experienced PvP/WvW players. Not genius. Short-sighted.
That’s my guess as well.
I mean, I understand the intention of getting people in WvW. Unfortunately it draws the exact wrong kind of WvW player for getting anyone to ever want to return. These caches/kites are only making WvW less appealing.
While what you say is true, there have been enough threads complaining about wvw being required for map completion for them to have a clue that this would be unacceptable to the same group of people. And while I play wvw a lot and enjoy the pvp there, I don’t like the jp. The only time I even go there is when I KNOW a Mesmer is porting people for the siege chest.
On a different topic, they should add more ways to earn achievement points for people in wvw. I do enough pve to get them because I like both but for people who are strickly wvw, there should be away for them to get more points.
There is a difference between the introduction to WvW that mapping provides and the introduction to WvW that being griefed in Obsidian Sanctum.
I first really saw WvW due to mapping. I still stop by on occasion. If my first experience were to be the grief-fest that some immature players make Obsidian Sanctum? Yeah. I’d not want to go back. Not at all.
Note: I still disagree with WvW map complation needed for world completion, but it is a much lesser evil.
ANet, what the hell are you smoking to keep putting it here? There’s a kitten good reason why nobody does Obsidian, and it’s because of griefers, campers, etc.
Obviously, ANet saw that as a problem. The goal for that map IS a PvP fest. And the lack of participants can only be fixed by giving better rewards inside, which is exactly what ANet did. In a way that you cannot exploit those rewards in anyway and you are not losing much by not doing it. It’s genius really.
Bringing in more skilled PvP players is the way to do it. Not bringing in PvE players with PvE builds and gear. Players that are basically free kills to the properly built, geared, and experienced PvP/WvW players. Not genius. Short-sighted.
True. I can play for the low price of 5s. Only 5s to play a single small mini-game once that does not benefit me in any way. Now why would I do that? All the other mini-games are free. If I want to play a mini-game, I’m not going to pay for the privilege if I’m not going to gain any benefit from it.
If you enjoy the game then 5 silver is not that much. If you do not enjoy the game then why would you buy it to begin with?
Cost to play lowers my enjoyment. Having to pay for the privilege to play makes me want to play less. Significantly less.
I do agree that WvW and PvP ones are in far more need of a revamp/boost than the HoM ones were, but that is for a seperate thread honestly.
So … is this turning into “I don’t have those points so you shouldn’t either”? Cuz that’s what it looks like to me…
I would also like to point out that you do not have to pay 100g to play the mini game so the title of the OP is a little much. It is 5 silver to play the game.
True. I can play for the low price of 5s. Only 5s to play a single small mini-game once that does not benefit me in any way. Now why would I do that? All the other mini-games are free. If I want to play a mini-game, I’m not going to pay for the privilege if I’m not going to gain any benefit from it.
-sigh-
Why is it that just because is uses the word ‘Permanent’, you all try to categorize it with such game-trivializing things such as Permanent Bank Access, Permanent Merchant, etc. They’re not even on the same level! This is more on line with the Unbreakable Choir Bell for usefulness, which goes for about 50g. Now that is a price that I would call reasonable.
Choir bell has been more expensive before. Like we have said, its for convenience so the 100g is fine if you want it as a collectible. If you are getting infinite uses out of it, you potentially save if you play enough. So any price is acceptible.
Be careful with the use of the word reasonable though. You might attract a certain trolls attention.
You’re right. I grabbed your attention.
-sigh-
Why is it that just because is uses the word ‘Permanent’, you all try to categorize it with such game-trivializing things such as Permanent Bank Access, Permanent Merchant, etc. They’re not even on the same level! This is more on line with the Unbreakable Choir Bell for usefulness, which goes for about 50g. Now that is a price that I would call reasonable.
the high price for access is a modified truth by far, you can spend a silver and access the same content.
100g is perfectly fair.
Look at my previous post here to see why I think a cost to play at all is shortsighted. And regardless, 100g is just too high.
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