Youtube Channel – http://www.youtube.com/t3llularman
Youtube Channel – http://www.youtube.com/t3llularman
If you want challenge, go against real players. Beating hard bosses, they become easy over time because you can predict the attack. Go against hard to predict foes: go against human players….
As for reward: seeing your name on top of that list as being the best of the best..
I’ve addressed this about 8 times.
Youtube Channel – http://www.youtube.com/t3llularman
DnT, 3 Warrior 2 Mesmer 5:50. Fastest run i’ve seen so far without taking advantage of stupid event acitavation design.
They’re at 5:43 with 4W1M.
nice zoom-out hack i see there
There was no zoom out hack or any other hack or exploit in that video at all.
oh certainly , no way i can zoom out that much like in this video ..its evident when they kill the acolytes .. the toon is so tiny .. 100% zoom out hack
What advantage would a “zoom out hack” even give you in a situation like this?
Youtube Channel – http://www.youtube.com/t3llularman
You got to know that any of your post kind of amuse me. Please don’t quit the game so fast (or keep posting some fun on the forum).
And just a word about me agreeing on that : I Lost all hope about content updates and where Anet wants GW2 to move toward.
I’ll probably continue to read and post on the forums, I like discussion and I’m glad that this thread has spawned so much of it. As far as the game itself goes, the only thing I can imagine that I would do would be to stand in LA and talk in map chat. That’s all I really did for the last 500 or so hours I actually played the game, aside from doing a few mindless Arah runs in the evening or trying to kill Lupicus faster.
One other thing I wanted to clarify that I don’t think some people caught on to: the last part of the OP was to have an emphasis on the realization that the game is not going to evolve or yield any sort of new challenging content, and I think people focused too much on the remark about me realizing that this was a casual’s game. I’ve been clued in on that for awhile, but I enjoyed the game for awhile too and had been hoping for several months that there would be new PvE content that was difficult for me. Canach’s Lair was sort of the straw that broke my back, and I really lost all hope I had left at that point, along with a lot of other people in my guild.
Youtube Channel – http://www.youtube.com/t3llularman
Then break out of the “trinity” you mention, try a “sub optimal” class or build. Take satisfaction that you can beat FotM with a supposedly sub par spec.
Or realise that any pve scripted encounter, be it Raids in WoW, open world events in Rift, or Fractals in GW2 is inherrently easy in execution for an experienced gamer. YOu can only move out of stuff in some many ways before its all the same….in games liek wow or Rift or Swtor, the “challenge” is only there because of teired gearing, its not actually harder each time, its just you lack the necessary stats to do it at first.
Thats why most MMO players graduate to PvP as its the only way to really have new encounters. Or just leave.
I’ll go ahead and state my opinion on PvP again, since it doesn’t look like you read any further into the thread aside from the first post.
I don’t enjoy PvP. I’ve seen plenty of people playing in some form of PvP throughout my time as a gamer that would have done much better if they let basic AI play for them. Even people matched up at my “skill level” by the games ranking system.
Youtube Channel – http://www.youtube.com/t3llularman
OP you will never have what you want. It doesn’t matter how much PvE content is available or how fast they add it, you’ll just run through it eventually- everyone knows this and has been there, done that. It doesn’t matter how much you stroke your e`peen about speed or w/e, we’ve all run a lot of PvE in this game or other games and it always becomes boring. Anybody can be good at playing a computer, even bots can run “difficult content”(like UW in GW1)…
You said PvP wasn’t your thing but it IS the game…so for you and PvEers like you I say this: You can call yourself elite and build your ego all you want but it sounds like you’re afraid of it getting smashed by another player in WvW.
I’ve gotten smashed in WvW quite a bit. I’ve been the smasher as well, and this is the case with all PvP. It’s not some glorious superior content, there are plenty of terrible players on both sides, and that’s the main reason I avoid it and the main reason I stopped playing games like LoL. People that hold PvP in such a high regard don’t actually experience PvP, they experience daydreams that they substitute for actual PvP experiences. I simply don’t enjoy PvP, and I’ve made that clear, yet somehow this results in me being bad at it. u wanna 1v1 me in black ops on xbox live? ill beat u.
well, I admire your dedication to gaming, but glad to see you go….every extreme hardcore that leaves makes this a better game..eventually maybe the devs can actually slow down a little and do a little polishing.
These games cost so much to develope that it is impossible to make money catering to people that will consume 3 months of work in a day. If they cater to you they lose the other 95% because they will not have the time or dedication to survive…and why play if the game just makes you feel bad about yourself?
Can I have some of your stuff? (Sounds like there’s no way I’d need all of it)
You can have all of my stuff, especially my critical thinking skills. Put them to good use.
Youtube Channel – http://www.youtube.com/t3llularman
OP: Complains game is too easy, plays Easy Mode class.
Until they add more hard content for you to play, maybe try out an engineer that doesn’t use grenades or bombs?
I’ll sell my Batmobile and drive to work in a 1984 Honda Civic because fixing valve seals on the side of the highway is more challenging than speeding past cop cars.
Youtube Channel – http://www.youtube.com/t3llularman
Masked Paradigm are you the dude from GW1 who used to tell me he would run UW, FoW, DoA with henchman as a paragon with ease? You surely sound like him if that’s not the case. It wasn’t a bad thing cause I thought his attitude about everything was hilarious. Just big hoss who could do any aspect solo with no problem. He was the guy doing Hall of Heroes with Henchman. Man I miss that guy…
I never played GW1. Seems I missed out, though.
Youtube Channel – http://www.youtube.com/t3llularman
I agreed with the general gist of OPs post. He could have stated as much without the distasteful boasting. Reads the second time as thinly veiled bragging. The replies to other poster’s replies only boosts my opinion of that.
It’s called humor. I include it in my posts because I’m funny. I’m not an arrogant monkey, I’m just trying to be serious and humorous on a level that keeps people engaged while creating a healthy discussion. I could sit and type banal regurgitations all day long while complaining about how I’m not having fun, but that wouldn’t accomplish much.
“Don’t make an opinion on me if you don’t know nothin’ about me” – Lil’ Wayne
Youtube Channel – http://www.youtube.com/t3llularman
I feel the real issue, or atleast part of the issue is that the “elite and hardcore” have already beaten the game to an extent at least before they even log in.
By building groups to beat the content in the most effecient ways, only using builds that game the systems in the game itself and using sites and guides to know all the “tricks” before even logging in does not help.
Now I understand that someone had to actually play the game first to make all of the guides and learn all of the tricks that lead to this type of gaming but if you are doing everything in your power to trivilize the already easy content then why does it surprise you when it seems boring and easy when you actually play through said content?
I personally feel that more people should try to beat the game within the game itself and more people would fine the game to be much more entertaining. By striving to become the best and use the best builds and guides you are only taking away any challenge the game could have offered you in the first place.
Now as backwards as that probably sounds to most of you in this thread I would really challenge you to take a few minutes and really think about that for a moment.
Stop plugging in your PC “Game Shark” and play the game within the game itself. It may not fix all of your issues with the game play but I would be willing to bet that it would help to make the gameplay better by a fair margin for more people.
If you already play this way and still find the gameplay to be too simple or not enough of a challenge then you may simply be too good at these types of games to really do anything about it. Or atleast too good for GW2. And that is in no way ment to be any type of insult or putdown but just the reality of this games gameplay.
My guild happens to be the guild that created a lot of the guides you may be speaking of. We played the game within the game, Strife recorded it, and other people benefited from it. We also developed new builds and strategies by playing the game withing the game, learning and innovating as we went along.
Youtube Channel – http://www.youtube.com/t3llularman
Make your own groups, with people that want to play in a way similar to what you want to play. As many people as there are that skip mobs, there are plenty that like to make threads talking about why this is such a big problem. Suggestion:
Make a thread like what is currently floating around for people to do Arah. Have people post their Characters, how they like to take time killing mobs, whatever the case may be. Turn that thread into a guild. Make an NA and EU branch. All of that would benefit you and the rest of the people that want to play how you are describing much more than posting threads about how you don’t like mob skippers. If I come off as mean or mad, that’s not my goal. I’m just trying to offer a solution so maybe people like yourself can start enjoying content more and not have to put up with headaches.
Youtube Channel – http://www.youtube.com/t3llularman
I think ANet is trying to make content that appeals to the elite. They did in GW1, they’re trying to do so here. Look at FotM, the AC revamp, rewrites of mob mechanics for the Krait and the Risen, scaling revamp in Orr events. Most of these changes have produced backlash from players claiming the changes made that aspect of the game “too hard.” Yet, these changes have not floated the boats of those asking for challenge. Why?
The problems are:
- the combat mechanics make even 1-hit kills irrelevant to someone who can dodge/block/reflect them every time — and anything greater than a 1-hit kill is by definition also irrelevant
- pressure damage (conditions applied constantly, AoE proliferation and ubiquity — often to the point of nowhere to move to, lots of little hits that add up) has to be forgiving enough to allow for success given good play; since this tactic can be overcome, it will be. Once it is overcome repeating that success is not hard
- open-world content difficulty is susceptible to being outnumbered, despite scaling (e.g., on FC the temple events are not being done; on SoS, they are (or were two nights ago) well attended — the other night while guesting I saw 4 of 5 god statues inactive)
While I’ve seen quite a few requests for more challenge, I seldom see any of those posters offering concrete suggestions as to how to provide it. Now, there’s a challenge, work towards a solution.
My solution to cater more to the “elite”:
Reduce NPC damage so that it takes 2-3 hits to kill a player instead of 1.
Increase # of Dodge times per endurance bar to 3 or even 4.
Increase NPC attack rate by 300% or more.Instead of a slow “I hit you, you hit me” combat system where 1 hit = death and you can only dodge twice, make it a fast paced combat system.
Even if bosses ran around a room. Make them go crazy, make us hunt them. Make them stealth after a certain percent of health and spawn waves of adds. Make them say things witty phrases in the middle of the fight, make Lupicus fly on a hoverboard. Make a boss that gets bloodlust stacks for each mob you kill in the dungeon so it encourages skipping. Make a dungeon that requires you to kill a secret, unspecified number of mobs in order for the last boss to spawn. Make 2 bosses that fight each other while you are stuck in the middle, choosing which one to aid for a specific reward from that boss. Make a blue boss and a pink boss that reward you with a dress when you kill them. There are so many ideas and options, but the only thing implemented in Guild Wars 2 (for the most part) was “here’s a boss that you attack and dodge.” Give me a job with Anet and I’ll design them myself.
Youtube Channel – http://www.youtube.com/t3llularman
You are talking a lot about rewards. What kind of reward are you looking/begging for? What would satisfy your hunger and extinguish your thirst?
Jesus Christ, our Lord and Savior.
Youtube Channel – http://www.youtube.com/t3llularman
What confuses me the most her is, that all these selfcalled elitists didn’t had the skill to find out that GW2 was a casual game long before release. Even very casual skills in using Google would have already been enough for that task.
It was more like hoping that something new and exciting would come along, like how I’ve been hoping for girlfriends to show up at my door. They never do, but I haven’t given up hope on the girlfriends yet.
Youtube Channel – http://www.youtube.com/t3llularman
I’m sorry that your vanity and this game do not mix.
I’m sure you’ll find something else down the line.And the subject to this post should read “My elitism is ruining the game for me”, that would be most accurate.
Thanks for the advice.
Youtube Channel – http://www.youtube.com/t3llularman
About the topic of PvP which I’ve already commented on, but I guess I’ll do it again:
I don’t really enjoy PvP. I do WvW or sPvP on occasion, have a pretty good idea of what I’m doing, but it just doesn’t keep me entertained. I enjoy refining strategies, learning boss encounters, seeing how fast I can complete dungeons etc. Bosses in this game (save Legendary Imbued Shaman, Mossman because he has a stealth party and is broken, and Simin pre-nerfs) just sit around and let you attack them, posing no threat. HotW is a great example, so is the Jellyfish in Fractals. The bosses and dungeons aren’t fun anymore, and there isn’t any new influx of content that is similar (Molten Facility was a time-gated joke to me) and challenging. PvP is something that is fun for me in small amounts, but it gets stale and boring much faster to me than PvE. The opposite is probably true for PvP enthusiasts, because they don’t like sticking to a strict routine of memorizing patterns, which is more what I like. I used to play LoL quite a bit before GW2, sat around 1500 elo and then trolled my way down to ~500 elo with Blitzcrank and Rocket Grab. It was fun in phases, but I wasn’t able to sit and go at it for hours and hours like I enjoy with PvE. If new content was introduced that presented some sort of a challenge to me or othe rhardcore players, I would really be able to enjoy Guild Wars 2 more, but there just isn’t any content that fits that bill in this game.
The problem with PvE is that you can learn the strategies, and once you do, perfect your execution. By its very nature you will eventually exhaust the available content. Which is why I suggested PvP, where it’s impossible to learn all the strategies because they adapt.
However, if you don’t like PvP, then yes, you may have exhausted all of the content. But you may need to take a break and wait for ANet to produce new content. Like reading a book or watching a movie, it takes far longer to create than it takes to experience.
whats wrong with learning the strategies? thats what i like about challenges some might be harder to learn and its not guarenteed that you could eventually do it.
I believe he’s just saying that much like we are experiencing in Guild Wars 2 right now, you run out of things to do in PvE if new content isn’t introduced.
Youtube Channel – http://www.youtube.com/t3llularman
With Hrouda on the Living Story team, I doubt much is going to get done about dungeons for quite some time. I wouldn’t be surprised if Anet saw them as a lost cause at this point. Not to mention all of the negativity that changing AC brought…. What a mess of complaints.
Youtube Channel – http://www.youtube.com/t3llularman
About the topic of PvP which I’ve already commented on, but I guess I’ll do it again:
I don’t really enjoy PvP. I do WvW or sPvP on occasion, have a pretty good idea of what I’m doing, but it just doesn’t keep me entertained. I enjoy refining strategies, learning boss encounters, seeing how fast I can complete dungeons etc. Bosses in this game (save Legendary Imbued Shaman, Mossman because he has a stealth party and is broken, and Simin pre-nerfs) just sit around and let you attack them, posing no threat. HotW is a great example, so is the Jellyfish in Fractals. The bosses and dungeons aren’t fun anymore, and there isn’t any new influx of content that is similar (Molten Facility was a time-gated joke to me) and challenging. PvP is something that is fun for me in small amounts, but it gets stale and boring much faster to me than PvE. The opposite is probably true for PvP enthusiasts, because they don’t like sticking to a strict routine of memorizing patterns, which is more what I like. I used to play LoL quite a bit before GW2, sat around 1500 elo and then trolled my way down to ~500 elo with Blitzcrank and Rocket Grab. It was fun in phases, but I wasn’t able to sit and go at it for hours and hours like I enjoy with PvE. If new content was introduced that presented some sort of a challenge to me or othe rhardcore players, I would really be able to enjoy Guild Wars 2 more, but there just isn’t any content that fits that bill in this game.
Youtube Channel – http://www.youtube.com/t3llularman
Pretty funny post honestly, Little bit of boasting and flexing… haha. As long as it makes you feel like a boss though.
On point though, post this answer in many threads but this game does seem to be trending towards casual, giddy content that is more for the family, than the “core” gamer. Maybe soon, this game can be a personalized version of Sims. Cosmetics, homes, susie homemaker.
I only boast and flex because I’m the very best, like no one ever was.
Youtube Channel – http://www.youtube.com/t3llularman
This is one of the most generic threads i’ve ever read considering it applies to every game, activity and whatnot u will ever experience both IRL and virtual.
It’s like complaining about being human..same thing.
Thank you nailed it pretty good for me but I want to elaborate.
I am against alienating new players or casual players in a virtual universe. So I disagree that “hardcore” players should be rewarded for being able to PLAY more or in gw 2 case think that knowing when to dodge an enemy attack is a very deep and complicated combat system worthy of reward.
Defiantly not in my opinion, this is why guild wars is so appealing for casual players. I am elitist towards elitists just for the simple fact that they are not nice to everyone. I am aware how hypocritical I am since frankly I am disrespectful towards them, I should be more tolerant but I can’t not yet anyway.
They don’t let people join them because of whatever reason? It’s a video game, it’s not real you won’t die in real life if you fail.
The popular response is "it’s my time, what’s fun to me isn’t fun for you. In order for me to be having fun I require these items..* and here the list begins with all our personal if’s and buts. The elitist crowds “ifs and buts” are simply overall much more annoying to the average person I’d bet on.
Personally I find it disgusting to ever conceive the idea that it’s “fun” to not let someone join in on your party just because of what they are wearing or their class. As long as they are “insert my if’s and buts” nice and respectful/accepting then regardless if we win or lose it’ll be a time worth sharing. So which sounds nicer from the two as far as marketing a online multiplayer game?
“You can’t come with us “boots/kicks you”*whispers to own guild their reasons" or worse flat out saying it to their face (lol class). Or “sure bring what you like we can figure it out/we can help you together”.
Elitism really does ruin any game doesn’t it. Hopefully the world trends will fall more for the later and not be so bitter like I am towards people who go against “nicer” beliefs. Not saying the OP is that extreme of a elitist but if you are good riddance.
I am elitist to “bad” elitists for life. “Kicks high horse and gallops off” lol tl:dr? TRY your best to be nice/accepting to your fellow players with the benefit of the doubt. Something I can’t do to good when one end gets to nasty. And the issues recycle. But the quote says it all lol
I don’t mind if casual gamers want to go along and play how they want to play. I’m part of a guild that is full of people that like speed clearing content etc, and I don’t really play with pugs or people that would be considered to be casual that often. I don’t hate casual gamers, I don’t care what they do or how they do it, but there are people out there that prefer to spend their time speed clearing and honing their skills in game, and people with a clashing mindset prevent them from progressing. At the same time, people that put others down because they aren’t “good enough” or whatever phrase they may use cause just as much of a problem as the one pug in a run that has no idea what to do, which results in the people that know what they are doing tearing their hair out and vomiting blood. I’m not on a raid to steal and harvest the souls of casual gamers, I’m just using some clever wording / my disinterest in the game to try and breed a discussion on the state of Guild Wars 2 (specifically dungeons). Hopefully that all makes sense.
Youtube Channel – http://www.youtube.com/t3llularman
If this is a thread explaining why you are moving on, I wish you well in whatever comes next. If, on the other hand, you are fishing for more challenges to keep you interested, I suggest you try using one or more of the classes on the other side of the power curve.
I’ve got a Ranger with geared with multiple armor sets. I enjoy playing it as much as I do my Guardian / Warrior / Mesmer, but it’s slower to do dungeons with it. I mostly play it in WvW or SPvP, but I don’t do those much. I take it into dungeons on occasion, but playing it isn’t really enough to keep me interested.
Youtube Channel – http://www.youtube.com/t3llularman
Another, I am so awesome this game bores me thread. The OP is correct, that attitude (elitism) will ruin ANY game. Game locusts (self described hardcore) will never be satisfied since they comsume the content they enjoy so quickly.
We are the Elder Dragons, we consume everything.
Youtube Channel – http://www.youtube.com/t3llularman
Try some spvp – you might change your mind.
I have, I just don’t find it very fun. I’m more of a PvE guy.
If there were something to set apart hardcore players that spent loads of time mastering encounters, that would be a fantastic thing. :/
I don’t spent a lot time mastering encounter and find them easy 97% of time, it’s not like there is anything else to do except…..dodge??!?!?!?!??!?! (condition removals and reflection) It’s you “casual” that can’t figure 2+2.
I have no idea what you are trying to say.
Youtube Channel – http://www.youtube.com/t3llularman
If there were something to set apart hardcore players that spent loads of time mastering encounters, that would be a fantastic thing. :/
Youtube Channel – http://www.youtube.com/t3llularman
As the title says, being an elitist has completely destroyed this game for me. My inner elitist drove me to learn strategies for each dungeon and boss, execute them flawlessly, become the self-declared best Guardian in Guild Wars 2, and create top-of-the-food chain-guides for Warrior and Ranger. After accomplishing feats like killing Lupicus in 46 seconds with my super group of guildies and clearing Arah path 4 in 30 minutes, I’ve realized something that really took me all too long: Guild Wars 2 is a casual’s game, and that isn’t going to change.
The last few patches have brought nothing but temporary content that has taken me no longer than a few hours to complete at most, and very little changes to dungeons, if any at all. Fractals are in a state of chaos and the only people that have motivation to do them are people that enjoy harming themselves or people caught in an infinite loop of grinding for a weapon skin that will most likely never drop for them. I cannot keep myself entertained with a game that offers no new challenge, and the little challenges that did exist were destroyed after discovering the trinity of Warrior, Guardian, and Mesmer. I can understand that someone with no desire to master dungeon content or someone that only wants to log on and do dailies would have trouble with this game, but Guild Wars 2 simply offers nothing for the hardcore player, and I don’t think that I’m alone in thinking this.
People that play casually don’t really bother me, they can do what they want and that’s fine. If the idea of Guild Wars 2 is to produce temporary content for someone to log on and see once a month and buy some minis from the gem store, then I don’t have a problem with that either; I just don’t feel I can be a part of it any longer. I’m quite disappointed, because I had fun playing this game for several months, whether it was hunting for Final Rest when it was hiding with Shadow Behemoth all along, or practicing Lupicus alone for hours so I could master his mechanics and teach them to other people. I’m not posting this thread to trash Anet or to make drama and cause people to quit the game, I’m posting it so people can read my thoughts on Guild Wars 2 and discuss them in hopes that maybe some day there will be some content that challenges hardcore players.
In closing, perhaps taking a casual approach to Guild Wars 2 is the best way to go about playing this game, but being an elitist and mastering the PvE content the game offers eradicated any sort of drive to continue playing a game that doesn’t seem to be targeted towards someone like me
Youtube Channel – http://www.youtube.com/t3llularman
Necros are OP on the forum.
Youtube Channel – http://www.youtube.com/t3llularman
If you only need ONE, you could try the new Xbox.
Youtube Channel – http://www.youtube.com/t3llularman
The whole video is a complete troll, and it seems that I have accomplished exactly what I was going for.
Youtube Channel – http://www.youtube.com/t3llularman
This is a spoof right? You’re making fun of the class?
Yup
Youtube Channel – http://www.youtube.com/t3llularman
I feel like the commentary would be smoother if the commentary was done in post, from what I can tell this was all done live. Doing in post lets you prepare what you want to say and it sounds more professional considering you can focus 100% when you are playing and 100% when commentating. Even better, if you mess up you just edit it out and redo it. You’ll also have less filler word like “uh” or “um” which again makes you sound more professional. I’m not trying to be mean if this comes off as it I just thought I would offer some constructive criticism. You should also make sure to format and edit the video so it fills the whole screen.
That’s something that I debated, but I thought I would go ahead and just yolo one-shot it to try and fit in as much cringe-worthy badness as I possibly could. I think I will experiment with post commentary in the future some, it probably would help things and make the videos more entertaining. I’ll also definitely look into formatting it so that it looks better in full screen, that’s not something that I thought about.
Youtube Channel – http://www.youtube.com/t3llularman
Youtube Channel – http://www.youtube.com/t3llularman
For optimized speedruns in guild+teamspeak groups focussing on exploiting easy bosses … sure those are boss. In a pug group for more difficult content, I’d prefer a bit of support from engi, guardian and dps from more durable professions like necro.
Apples and oranges.
Trolls trolling trolls.
Youtube Channel – http://www.youtube.com/t3llularman
First off, for Ranger, you aren’t taking into account that you have a pet hitting for 1k every second in addition to your damage. Your numbers are also off based on what I’ve seen, but I was more referring to Strife’s standard Guardian vs a full zerker Ranger in terms of damage. I was not trying to say Ranger damage is fine— just that Guardian damage isn’t that high.
You have to be kidding me. Everyone just uses Strifes guide. You press 2 if you can, 1 otherwise, 3 if youre against a wall. BAM BEST DAMAGE IN THE GAME. And… with my suggestions, that would still be the case. You just don’t get fury and might for free. Someone else has to work to give it to you.
You must not do dungeons at all, because you NEVER have pets doing any sort of damage once a boss starts attacking. I haven’t used anything similar to Strife’s Guardian build in awhile, because after a few months of playing Guardian I simply didn’t need a build like that anymore. My Guardian’s DPS is quite high, so if you feel that yours is low, there are clearly things you could do to increase it.
And if everyone uses Strife’s builds, why do I see so many people that play poorly and use terrible builds like shout heal? You can copy a build, but you can’t copy a player’s skill level just by reading about what they do. If a bad player strolls into a dungeon with Berserker’s gear on his Warrior and doesn’t understand the class, there’s a pretty good chance he will be down most of the time, and I’ve seen plenty of situations like this occur. When groups are coordinated, builds are optimized, and players are skilled, content becomes drastically easier. Any pug group with no coordination or skilled players running the exact setup as the groups I run with would not be able to do things as quickly as us. At the same time, I’d wager that running 3 Rangers instead of Warriors with a DnT group would also be quite a bit faster than any average pug group making use of the “meta” classes. Player skill and ability will always be superior to people that copy and paste builds.
Youtube Channel – http://www.youtube.com/t3llularman
A decent Ranger doesn’t do damage on par with a Guardian. The most I ever hit for on my Ranger with Sword autoattack is around 3k damage with Might stacks and vulnerability on bosses, and I consistently do 4k+ on the first 2 attacks on Sword with my Guardian and 6k+ on the third attack. Ranger doesn’t come close to that. Warriors are only good if the person playing it is good, and I wish that this is something that people would start to understand. I’ve seen plenty of Warriors using shout heal with dolyak signet and Soldier’s gear that barely hit 6k damage with a hundred blades. When you watch videos like what Strife creates and see his Warrior doing 30k+ hundred blades, it’s not because Warriors are infinitely better than every other class, it’s because the person playing the Warrior has optimized his build and understands game mechanics. Warriors are not damage dealing monsters when they kite bosses around with a Rifle and save their shouts to be used as heals.
Youtube Channel – http://www.youtube.com/t3llularman
Go solo arah path 2 with you warrior. Should take about 45 minutes at most.
Then do it on your mesmer/guardian/ele/ranger/engineer/thief/necromancer. Surprise, probably you cant even do it because of the dps check at the end. And even if you can do it, you will need much longer.5 Warriors faceroll through dungeons in a quite short time.
5 Mesmers almost faceroll through dungeons in the speed of a snail.I don’t want all 8 professions to be the same, but since dps is the only thing that really matters in this gave they should have at least almost equal damage outputs.
@lehova: i often end up rerolling warrior in runs, because after 15 minutes i remember that we would have been done by now if i was a warrior. And not to have the dungeon only finished halfway.
@Nikaido: no way mesmers are fine the way they are. If they were it shouldn’t matter if you run 2 warriors in a duo or 2 mesmers. But it does, oooh it does. Warriors should still be able to buff up group dps as their unique ability. But an unbuffed warrior shouldnt deal three times as much damage as a mesmer.
I don’t have a problem hitting 4k+ autoattacks on my Mesmer. Add in phantasms to that, and the DPS is quite nice. If you only hit autoattacks that do less than 2k damage, you are doing something wrong. My Guardian frequently hits over 4k damage on the first 2 attacks in the sword chain, and usually around 7-9k with the third attack. My Sword / Warhorn Ranger which I play in Arah on occasion does 2-3k autoattacks without a problem. The final boss of path 2 in Arah? Slow for anything aside from a Warrior? Here’s a screenshot from the second phase of the fight, I may take one from the first phase tonight too.
Youtube Channel – http://www.youtube.com/t3llularman
Just for the record, this feature removal doesn’t affect the legit way of killing him, right?
I’d hate Lupus to be ruined.
He will probably look unchanged for everyone else since there was clearly something being used in the 15 second kill that did damage way beyond what we were doing. I would imagine that “feature” was removed but everything else still works fine.
Youtube Channel – http://www.youtube.com/t3llularman
I already reported that bug. You used one bug in your guide, I used one here. Anet said it’s gonna look into it.
Which bug did we use exactly? I would very much like you to specify.
Youtube Channel – http://www.youtube.com/t3llularman
You are always able to improve your skill level and master encounters, and there are plenty or resources to help you as well. Making things easier doesn’t solve the problem, because people will get bored more easily than they already are. You shouldn’t be able to walk into a dungeon on your first try and fly through it. It should be a learning experience.
Youtube Channel – http://www.youtube.com/t3llularman
I’ve seen the video. There are a few visible crits that appear on the screen that hit Lupicus for 72,000 damage, along with one that hits for about 800 or so. They’ve only got 3 people in the party and it appears they down him in around 20 seconds, although the screen is zoomed in super far to where you can’t see the party UI, people that are in the group, or what abilities are being used.
Youtube Channel – http://www.youtube.com/t3llularman
Just because i said that we duo ac in 7 minutes. So much of a claim since i already did a 6 minute solo. Well, you know what the good thing is? We can continue those with getting reward ingame, even if you all doubt.
We can keep making videos of legit strategies that everyone can see and get the same rewards as you. I don’t see how that argument carries any weight.
Youtube Channel – http://www.youtube.com/t3llularman
LoS’ing mobs isn’t cheesing. Jumping into the middle of a group of mobs and flailing away doesn’t make you a good player. I don’t know why people are so opposed to this.
Youtube Channel – http://www.youtube.com/t3llularman
Have you got a video that I can watch where you do your particular method to beat him?
Youtube Channel – http://www.youtube.com/t3llularman
Some people are also able to exploit him. All of the videos DnT will ever make where we kill him will be legit.
Youtube Channel – http://www.youtube.com/t3llularman
Less than than 15 seconds?
Naturally.
I don’t even see how this is possible considering he spends close to 10 seconds being invulnerable between phase 1 – 2 and 2 – 3. Maybe I’m misunderstanding you somewhere.
Youtube Channel – http://www.youtube.com/t3llularman
Speaking of lupi, I havent seen a “Nerf GL please” thread in a while. Suprising
Why would you see them? You can kill lupi in less than 15s with random group composition (yes, even engies, necros and rangers).
Less than than 15 seconds?
Youtube Channel – http://www.youtube.com/t3llularman
Just another example of bad RNG.
Youtube Channel – http://www.youtube.com/t3llularman
If other classed worked as well in PvE as Guardians / Warriors / Mesmers, then people probably wouldn’t have much of an issue with “bring whatever you want.”
The problem isn’t that those classes are bad in PvE, but that those classes have higher skill thresholds in PvE than Warrior/Guardian/Mesmer. Warrior/Guardian/Mesmer are easy to play, which means on average you see fewer bad ones, whereas PvE Engineers/Necros/Thieves are very hard to play well, but extremely rewarding when played well.
I play my Necromancer exclusively in L48 FotM, and I’d be happy to do a run with anyone here to prove just how valuable the class is to a group in PvE. You want to see an increase in DPS? How about if those Dredge don’t have protection anymore? What if I said I could turn that Protection into 15 stacks of Vulnerability? How about perma AOE weakness on every enemy you encounter? The only thing that mitigates more damage than my Necromancer’s blinds is a OH Pistol Thief, which if played well is also an incredible asset to a team in PvE.
If you’re pugging with randoms you don’t know, I can understand being wary of a Thief or a Necromancer or whatever, but trust you in me that a good player can make those classes shine just as bright as any Warrior / Guardian / Mesmer.
Mesmer strips boons with Sword autoattack and applies bulnerability. Guardian applies vulnerability when using anything that blinds. Warriors apply vulnerability on crit. Necros aren’t needed for applying vulnerability and removing boons.
Warriors / Guardians / Mesmers are not easier to play than any other class. You can be the best Necro / Thief / Ranger / Engi in the world and still contribute less to a group than a similarly skilled Warrior / Guardian / Mesmer.
Youtube Channel – http://www.youtube.com/t3llularman
No dude I’m not trying to make this a personal thing at all, Im saying that there is more than 1 class in this game, and people should be able to play them all without being reprimanded by the “dps is best everything else useless” group.
If other classed worked as well in PvE as Guardians / Warriors / Mesmers, then people probably wouldn’t have much of an issue with “bring whatever you want.” My experience with groups that don’t care about class composition has been that the members were poor players and the runs were beyond painful. I’d rather be in a group of players that understand that there are superior PvE classes and restrict group composition to those classes. Granted, there are plenty of people that play Guardian or Warrior or whatever very poorly and still make “LF1M ZERK WARR PING GEAR” posts, but at the very least I’d be playing with classes that I know are capable of at least contributing something worthwhile.
Youtube Channel – http://www.youtube.com/t3llularman
after a certain level you prefer warriors to guardians.
I have never seen a group prefer a warrior to a guardian from 38+.
At 48 most groups are two or more guardians, a mesmer and then something or two for damage. It’s often warriors because they are so common but any class with damage is good. Warrior damage is only good if they can stand in one spot and spam 100 blades. If you want your FoTM to be under an hour at 48+ you need reflect and absorb.Personally I’d prefer a thief since they can actually get their damage off and dodge enough to survive while bringing actual utility to the group from stealth.
If you think that spamming Hundred Blades is how Warriors do DPS, you don’t understand Warriors and shouldn’t try to talk like you do. Warriors also have plenty of evades between Whirlwind and using burst skills like Eviscerate to gain endurance. Thieves don’t offer Fury and Might to parties like Warriors do. I’ve never encountered a situation in Fractals where I needed Stealth to make things easier, not even the bomb door in Dredge.
nothing compare to warrior damage,…
And if you already have 1-2 warriors the next class to make the run easier (and then complaining of the forum the game is too easy) is guardian…
And at 48 you almost certainly have a fixed party (you almost never see 48 party on gw2 lfg).
But without a guardian the run may be much harder….without a warrior unless you have 5 FULL dps (good luck with that) you simply can t get past some parts that are clearly dps checks.
Warriors have a sustained damage comjparing to 2 if not more other professions paired and a burst even better while being able to survive 1 hit at least thus react.
Use a DPS Guardian. Here’s a picture I took in Arah the other day.
Youtube Channel – http://www.youtube.com/t3llularman
you can t and a guardian won t help…
A war will just help clearing faster…..thus you get less attacs from dredges….
and can do that with OP bursts during those few seconds of invulnerability and stuff like that.
Wall of Reflect. Shield of the Avenger. Ring of Warding. Line of Warding. Sanctuary. Constant Protection. Condition Removal with Shouts and Light Fields. Binding Blades. Regeneration. Blocks. I never knew that Guardians were so bad in Fractals.
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