Showing Posts For Vayne.8563:

Precursor

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

When you play Guild Wars 2 already for almost 2 years.
I’m sure you made enough money by now to buy atleast one precursor.
Unless you waste all your money on other stuff :p

Not really, if you have only been doing world explorations on your characters.

Then you should really consider doing some more profitable content, even if it’s not something you particularly love. If you aren’t willing to do this, then you don’t want a legendary bad enough and don’t deserve one anyways.

/sits back and strokes my 5 legendaries while watching people complain about something that’s really easy achievable

I guess I was one of the naive players who actually believed them during the pre-launch when ArenaNet made videos of playing the game the way we enjoy it and that GW2 is based on world exploration.

Well, that’s not really fair. No one ever said every single reward would be available through every single method of play. What makes this acceptable is that a legendary is 100% completely unnecessary to do anything in game. There’s no content that requires a legendary.

It’s like the Liadri mini. You don’t need it. But if you want it you have to beat Liadri. The very idea of a weapon being legendary means you have to do a bit of everything. They’ve made it a lot easier in fact since launch by adding in stuff like badges of honor from achievement point boxes, or dungeons tokens from PvP.

But yeah, you can still play the way you want…I do.

So I am almost [Now] level 80......

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Posted by: Vayne.8563

Vayne.8563

Best ways to get ascended. Use laurels from dailies for the amulet. Find a guild for guild missiosn for ascended accessories. Run fractals for ascended rings.

The little details that matter

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

I think every single one of these suggestions has been requested…. MANY times in these forums before. I’d love all of them (especially a first person camera option). Hopefully in the future we’ll get at least some of them.

I don’t even think this forum is read by anyone with “power” to take decisions. The only anet workers going around here just seem to keep the forum from going to far on verbal abuse and such things…

That’s probably very much the case. This is how it works in many companies.

A huge percentage of all forum posts are a waste of time from a production point of view. People yelling to nerf this or nerf that and other people telling them to learn to play. People saying that dungeons are too hard. Plenty of stuff that makes no real sense to pay attention to.

So taking a dev that has authority and making him troll through thousands of posts to find dozens of useful ones is a bad business decision.

Instead you have works who aren’t as vital to the game go through them and make lists of the stuff they should look at/pay attention to.

It works the same way in publishing. You get 1000 submissions a month, 100 of which aren’t crap. It’s called the slush pile. You get a junior editor to go through the slush pile and reject the crap. Then they go through the 100 and weed out the ones that fit the criteria you can actually buy and maybe 20-30 of them get to the editor’s desk, of which he’ll choose five.

DUDE

/highfive

Have you worked in publishing? Cause yay fellow people who have worked in publishing! <3

…. That said I don’t envy those poor editors. Those deadlines, man _

I’ve worked on and off for years, but mostly for small presses and later on epublishing companies. It’s hard work. A lot harder than most people think.

So I am almost [Now] level 80......

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

I’ll skip the economy question.

The living story is new content that comes out about every two weeks, sans breaks. If you’ve been logging in every two weeks, you have unlocked all the chapters and you can start them as soon as you’re level 80. Just go to the journal in your hero tab, click on the living world and start it.

What you’ve missed is Season 1 which was a mixed back anyway. The game will sort of assume you know what’s been happening. You can watch one of the youtube videos on it or look it up in the wiki to find out what happened if you care, or contact me in game and I’ll tell you all about it until you’re bored to death. lol

What’s what point?

Legendary and ascended have the same stats. Exotic is good enough to do 99% of the content in the game everything except the highest level fractals. Ascended weapons have to be crafted. Legendaries have the same stats, and are much harder to make but often have cooler skins (or overdone according to some people).

Legendaries take a long time to get and a lot of work/farming but don’t give you a stat advantage over ascended, which isn’t much better than exotic in the first place.

The little details that matter

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

I think every single one of these suggestions has been requested…. MANY times in these forums before. I’d love all of them (especially a first person camera option). Hopefully in the future we’ll get at least some of them.

I don’t even think this forum is read by anyone with “power” to take decisions. The only anet workers going around here just seem to keep the forum from going to far on verbal abuse and such things…

That’s probably very much the case. This is how it works in many companies.

A huge percentage of all forum posts are a waste of time from a production point of view. People yelling to nerf this or nerf that and other people telling them to learn to play. People saying that dungeons are too hard. Plenty of stuff that makes no real sense to pay attention to.

So taking a dev that has authority and making him troll through thousands of posts to find dozens of useful ones is a bad business decision.

Instead you have works who aren’t as vital to the game go through them and make lists of the stuff they should look at/pay attention to.

It works the same way in publishing. You get 1000 submissions a month, 100 of which aren’t crap. It’s called the slush pile. You get a junior editor to go through the slush pile and reject the crap. Then they go through the 100 and weed out the ones that fit the criteria you can actually buy and maybe 20-30 of them get to the editor’s desk, of which he’ll choose five.

I don’t think there are such things as a list, I think that the forums and every suggestion that comes from them are 100% ignored by the devs (unless they are stuff like bugs that are really messing things up)

You’re welcome to think anything you like. Do you have any evidence of this, or are you just guessing?

Suggestions to improve immersion and fun.

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

While I don’t disagree with what you’d said as far as having the kite bound to a key, one thing you can do to make your life easier, is to open your inventory window, drag it all the way to the left or right so it’s always open but mostly off the screen. Keep the stuff that you use regularly along the right or left (depending on preference) and you can double click on it whenever you want.

Saves you opening the inventory all the time and acts almost like a hot bar.

I feel scammed.....

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

I didn’t blame anyone for making the mistake. I’m simply pointing out that it got to be a better deal on April 15. Everything I said in my post is true. At what point do you see me blaming the OP? In fact, I suggested he contact Anet and get a refund if he’s not satisfied.

Oh, I wasn’t saying you were blaming him, was just making a general statement that his mistake is pretty understandable.

Yep I agree. I think the description should be altered to better explain what you’re getting.

The little details that matter

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

I think every single one of these suggestions has been requested…. MANY times in these forums before. I’d love all of them (especially a first person camera option). Hopefully in the future we’ll get at least some of them.

I don’t even think this forum is read by anyone with “power” to take decisions. The only anet workers going around here just seem to keep the forum from going to far on verbal abuse and such things…

That’s probably very much the case. This is how it works in many companies.

A huge percentage of all forum posts are a waste of time from a production point of view. People yelling to nerf this or nerf that and other people telling them to learn to play. People saying that dungeons are too hard. Plenty of stuff that makes no real sense to pay attention to.

So taking a dev that has authority and making him troll through thousands of posts to find dozens of useful ones is a bad business decision.

Instead you have works who aren’t as vital to the game go through them and make lists of the stuff they should look at/pay attention to.

It works the same way in publishing. You get 1000 submissions a month, 100 of which aren’t crap. It’s called the slush pile. You get a junior editor to go through the slush pile and reject the crap. Then they go through the 100 and weed out the ones that fit the criteria you can actually buy and maybe 20-30 of them get to the editor’s desk, of which he’ll choose five.

Guild Wars 1

in Players Helping Players

Posted by: Vayne.8563

Vayne.8563

It’s a relatively small community but it’s a good one and there are still guilds recruiting. You can solo most of the end game, since there are heroes, (ai companions) you can take with you.

The time to get the fiery dragon sword depends on how well you do, but it shouldn’t take a long time to get it. A month maybe. Perhaps even less.

I feel scammed.....

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

You also get transmutation stones for PvPing, FYI.

I feel scammed.....

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Posted by: Vayne.8563

Vayne.8563

To be fair, it’s perfectly reasonable to expect a skin that you paid 1/5th the retail price of a full game to be reusable without additional costs, so I wouldn’t blame Sylent for making the mistake; that being said, wardrobe is a massive improvement in that we don’t have to pay full price for a set each time we want to use the skin (or part of the skin) on another character.

Of course, the problem is ANet makes no distinction between gems purchased with money or converted from gold, so there’s no way to flag a skin as “bought with real money, infinite use” or “bought with gold, ‘encourage’ them to spend real money”.

I didn’t blame anyone for making the mistake. I’m simply pointing out that it got to be a better deal on April 15. Everything I said in my post is true. At what point do you see me blaming the OP? In fact, I suggested he contact Anet and get a refund if he’s not satisfied.

I feel scammed.....

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

To me skins are worth more than they used to be because you could use the on multiple characters. In the old days before the wardrobe if you wanted to do that, you’d have to buy more than one skin. And people did.

Precursor

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

I’m pretty sure your only reward isn’t disconnects. If that were true, then you’d be pretty silly to be playing the game for 2 years. You must have had fun at some point. You must have gotten something out of the game at some point.

If you think a precusor is all this game is about, you should reexamine your motivations for playing. In two years, you certainly should have had enough gold to buy one anyway, if you really wanted one.

I feel scammed.....

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

If you’re new and you didn’t know, contact customer support and get a refund. You’ll know for next time.

Anet Needs someone to Talk to the Forums

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

Not going to search out the links again, but:

It was stated before launch that it was expected that we would have BiS gear by level 80.

It was subsequently stated, post launch, that it was never intended for us to have BiS gear that fast.

Changing their mind by saying, “we have determined that our original intention is not going to meet the needs of the game or the player base,” is one thing. To deny that the first statement was ever true means that either the first statement was a lie or the second one is.


We were told that grind would be reserved for cosmetics but not for stats.

The best stats are now gated behind grind.

“McDonalds is delicious,” isn’t a falsehood, its an opinion.

We were told before launch that this was an iterative company that changed things if they found they weren’t working. If something wasn’t working in their opinion they were always going to change it.

And there are 300 people in the company. I’m sure there are people who are antigrind in the company and people who aren’t. I’m sure there are factions of people who want different things. No company ever really speaks with one voice.

We know this is an MMO and things change. We’re not getting a new tier of gear every 3-4 months like other games.

Companies go into things with intentions and then something happens and they change what they do. That’s how MMOs work. If you don’t expect that at this point, I’m not sure what to tell you.

Anet Needs someone to Talk to the Forums

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Posted by: Vayne.8563

Vayne.8563

I actually disagree. Not, of course, to the fact that ANet needs to actually speak to it’s player base. ANet needs that desperately. The part I disagree with is that it should be someone who is not actually working in development on the game. Getting a customer service rep or PR shill is the last thing they need. In fact, I’d actually say that someone who has no actual job in the development of the game doling out empty platitudes about how the player base is being listened to might actually be worse than the current cone of silence we’ve been placed under.

This I definitely disagree with. Most programmers deal better with machines than people. Taking them away from stuff they need to do for the game is the wrong move. Those people are going to be paid a lot more than the person they need to do this.

The person that needs to do this needs to be social, intelligent, and have a calm demeanor first and foremost. They have to be able to take notes and talk to programmers, sure. But devs themselves shouldn’t be here to talk to us.

Whatever they generally have to say can go through a person the designate to speak for them. What’s wrong with a spokesman? That doesn’t automatically translate to a PR shill.

Is endgame being developed, or what?

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Posted by: Vayne.8563

Vayne.8563

@Nannernut Well I agree with everything you said but nevertheless one thing is always true: Keeping players in your game, generates more and more money.
Endgame content CAN be casual, and while having a model that allows players to come and go is fine, when that model starts turning into: “They come for a while and then go until our next small patch” it start’s becoming bad for the business. The more times someone leaves a game, the better chances are of that being the last time he will ever be in that game. And when people keep being “teased” with those VERY SMALL patches with 2 OR LESS hours of content in each of those and then you have NOTHING in between them to keep people playing while waiting for the next patch, people start coming and going a lot more then desired…
By having endgame content (which in no way it means it would be Elitist content, you can have Casual Endgame content) people could do those small updates and THEN go back to doing that endgame content, instead of just being in the void waiting for more new small “demos” of content…
You don’t want your playerbase to just exist when you patch the game, you want them to be as consistent as possible, and having those peaks is just bad for games that are cashsop dependant. (If you look at xFire stats you see exactly what I mean, during patches the average players is of 2k and then a few days after the patch it has a HUGE drop to 500 users)

Here’s my example: At first when this game actually gave me objectivs I used to buy content out of the cashshop, some skins, some keys… but now I just simply don’t do it, for the simple reason that for every 2 weeks I play this game, I end up having 4 weeks of never logging in…

I hope you can understand my point

I can understand your point. However I don’t trust your opinion on what’s good and bad for business. This is because you only have your own point of view to go on. YOU no longer guy gems. Anet knows how many gems are bought each month.

I ran a business. I made decisions that lost me customers. When I decided to stop repairing apple computers, I was guaranteed to lose customers. But it was okay because those customers weren’t providing me enough income to care about whether they came or went. Realistically, there are sometimes in business reasons to lose customers. The resources that went into the mac department were moved over networking and small business where they were needed. I never missed those customers. But from their point of view, they’d feel abandoned and hurt that I no longer supported their machine. By percentage their weren’t enough of them.

I’m pretty sure every single one of those customers stopped spending money in my store. Many were angry. If I’d had a forum they’d have complained. But you know, my profits went up, not down.

One person’s opinion means a lot less than my ledger.

Is endgame being developed, or what?

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Posted by: Vayne.8563

Vayne.8563

Hell, from what I understand, there was a depressing percentage of players who never even LOOKED at their traits in this game (and probably still don’t really), much less experimented with them.
.

I keep hearing people say this but I seriously do not believe it. Its data pulled from metrics to support what they are selling. If we had the full data would it show that its a huge portion of players that never made it to level 20? Would it show that its mostly players that played for only 1 month and have never logged in again. Is it from players that just never got to a level where they had points to put in so they never bothered looking at the trait window. Its pretty easy to use metrics to say “this percentage of player accounts have characters that never opened the trait window”. And its just as easy for them to narrow it down to “A high percentage of players never opened the trait window”. I’m sure there are tons of people that had alts under level 10 that they never opened the trait window because there was just no reason and now after the patch there will be even more that don’t open it till they hit level 30.

Until arenanet starts showing us the numbers( all of the numbers not just the ones they want you to see) its just complete BS and should not be used in any argument.

Anet was able to tell us exactly how many dolyaks were killed during the first year and they told us that a particularly type of risen during that year was the most dangerous creature, and exactly how many people died to it. They could tell us how many people were revived in the first year. They have the metrics. Wouldn’t you?

Is endgame being developed, or what?

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Posted by: Vayne.8563

Vayne.8563

There was no end game in GW1.
There was optional skin/achievement grind. (You could literally get maxed character with all maxed stats and all skills in less than 5 hours.)
GW2 doesn’t even have that. RNG is beyond insane and acquiring something rare and good looking is next to impossible.
Not to mention all the good looking weapon and armor skins get added only through the gem store.
And these are only few issues of the PvE.
WvW and sPvP is entirely different cluster kitten.

Getting something rare and good looking are next to impossible? How so?

Most of the rare stuff can be bought on the trading post and most of it isn’t that expensive. Plenty of good looking stuff for not that much gold. Dungeon weapons and armor are available for anyone who wants to run dungeons. The skins in WvW are pretty cool and are available to anyone who gets badges, which now includes achievement hunters. There are plenty of karma skins floating around and karma isn’t that hard to come by.

And yes there are rare expensive skins just like there were in Guild War 1. The frog scepter, the bone dragon staff, the celestial compass, the voltaic spear, all rare items. I farmed for the stupid frog scepter. I ran Bogroot Growths so many times and never got one.

And yes, while many of the new skins are only on the trading post, just about all of them can be found on the black lion trading post. They aren’t particularly more costly than the high end weapons in Guild Wars 1.

Vayne you are exactly right. Silly people go grind gold and buy everything you want. Do not try to farm anything when you can grind gold or buy gold and go get it off the trading post.

And what do you think silly people did in Guild Wars 1. But you know, I don’t grind gold. I don’t grind anything. I do what I want when I want, because I have patience. I do a dungeon because people in my guild need help and look, there’s 1 gold right there. Maybe I make 5, or 6 gold one day because people want to run dungeons. The next day I might play a lowbie and make next to nothing. I’m not in a rush. And yet, somehow, magically, at some point I can buy what I want.

You don’t think people farmed to get stuff in Guild Wars 1? Not just big stuff like Voltaic Spear farming or raptor farming. Feather farming. Vaettier farming. Decayed Orr emblem farming on kitten monk. And they went to Kamadan and sold the stuff they farmed, and they bought what they wanted, including the mats to get the best armor and weapons in the game.

And if you thought no one ever bought gold in an mmo with cash, I’m pretty sure you’d be wrong. My account was hacked by gold sellers, so someone must have been buying.

Is endgame being developed, or what?

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Posted by: Vayne.8563

Vayne.8563

There was no end game in GW1.
There was optional skin/achievement grind. (You could literally get maxed character with all maxed stats and all skills in less than 5 hours.)
GW2 doesn’t even have that. RNG is beyond insane and acquiring something rare and good looking is next to impossible.
Not to mention all the good looking weapon and armor skins get added only through the gem store.
And these are only few issues of the PvE.
WvW and sPvP is entirely different cluster kitten.

Getting something rare and good looking are next to impossible? How so?

Most of the rare stuff can be bought on the trading post and most of it isn’t that expensive. Plenty of good looking stuff for not that much gold. Dungeon weapons and armor are available for anyone who wants to run dungeons. The skins in WvW are pretty cool and are available to anyone who gets badges, which now includes achievement hunters. There are plenty of karma skins floating around and karma isn’t that hard to come by.

And yes there are rare expensive skins just like there were in Guild War 1. The frog scepter, the bone dragon staff, the celestial compass, the voltaic spear, all rare items. I farmed for the stupid frog scepter. I ran Bogroot Growths so many times and never got one.

And yes, while many of the new skins are only on the trading post, just about all of them can be found on the black lion trading post. They aren’t particularly more costly than the high end weapons in Guild Wars 1.

Is endgame being developed, or what?

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Posted by: Vayne.8563

Vayne.8563

It’s just a word, don’t focus on this. I just tried to make a difference between a casual and an avid gamer since years. I’d like to hear an answer from you about this topic.

casual and hardcore,
rather than “avid” to describe the different players?

casuals can spend MANY hours in game, it’s not necessarily a time thing. It used to be, yes, not it’s more..
like
The sims, that’s a casual game, seeing it in terms of games, makes it easier to understand the difference between casuals and hardcore gamers.
Time difference, is an old definition, and shouldn’t be held to.

Causal players think I’m hard core. Hard core players think I’m casual. It’s not an on/off switch, after all.

My approach the games is casual, but I usually end up doing all the content. I just don’t repeat all the content. I’ve finished all the content in Guild Wars 1, for example. But I didn’t run most of the elite content more than once. Oh I did the Deep a couple of times, and FoW. Even solo farmed the underworld with my Rit on occasion. Very rare occasion. I did DOA and killed Duncan Black but at the end of the day that stuff didn’t interest me all that much.

The problem is, the most loyal players aren’t from one side of the divide or another. Plenty of hard core players are loyal and plenty move to other games. Plenty of casual players are loyal and plenty move to other games.

Now we run into the question of what percentage of the player base actually does that more challenging content, and how much time and effort will Anet put to cater to that demographic. Because that’s really the question.

We don’t have the numbers, and Anet does. They know how many people by percentage do the ultra hard stuff. I’m pretty sure if that was their main demographic, if it was enough people, they’d produce more of that content. But they don’t. They produce more of the other type of content. Fortunately for me I like the stuff they come out with.

I wouldn’t care much for more dungeons, and certainly not for raids. I’d do them to help others get through them, but they’ll never be my main focus.

But again if Anet saw most people did that stuff, Anet might make more of it, more often. It would be really interesting if Anet would provide some details as to how many people are doing different content by percentage if not numbers. I think most people would be surprised.

Anet Needs someone to Talk to the Forums

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Posted by: Vayne.8563

Vayne.8563

Unreasonable people will always be unhappy, but I don’t think most people are unreasonable. In fact, I think most people are reasonable. They’re not usually the loud ones, but you know…there are other people here reading who aren’t posting.

Is endgame being developed, or what?

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Posted by: Vayne.8563

Vayne.8563

I just reached 10,000 achievements
And as good as it feels it’s not offering much in a sense of prestige

The gear is a nice touch but it’s all the same. (Zenith)

Maybe give us the option to level again from level 1
And then reaching 80 unlocked prestige skins or weapons

After all leveling is wht makes this game fun, I would do it again.

So you’re playing for prestige. You’re playing to impress other people. I get it now. People don’t care what you have in game. It’s an MMO. No matter what you do, you won’t be a special little snowflake.

I’m at over 19,000 achievement points and no one gives a kitten . And that’s okay. Why should it even matter?

This is abssolutly not true. It’s one of the main diffrences between MMOs and Single Player RPG’s.
One of the big points of the MMOS is after all your work you can “brag” your self to other people, make you feel diffrent from everyone else, make you feel more “heroic”. That’s why endgame exists, people are done getting their chars to maximum level and now it’s not only about making your char more efficient as it is also to be able to be recognized by other players for something that you have done / achieved. After all that’s the WHOLE point of the Titles and Legendaries.

Yes yes, that’s the whole point. Everyone is massively impressed with legendaries and titles. Except they’re everywhere and most people don’t care. They’re just as likely to see a legendary and think you bought it as think you worked for it in game. They’re just as likely to see a title and think you exploited to get it.

I’ve never seen someone with a legendary and thought wow, that’s amazing that guy is cool. I have seen some people that dressed to look cool and thought they were trying to hard to look cool and looked rather foolish however.

Is endgame being developed, or what?

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Posted by: Vayne.8563

Vayne.8563

Well I’ve gotten to the point of being able to roam and pvp as a ranger. I even did it naked once. ( no gear)
All these little things were fun little events I made my own but after you have done all that

It comes back to the same issue. It’s too boring at 80

I really don’t think this game was designed to challenge people constantly. I don’t think that’s the purpose of this game. It wasn’t the purpose of Skyrim either. Not everyone game is going to be challenging to everyone. And there are plenty of people who are challenged by this game. For some people it’s too hard.

So if you don’t want to solo dungeons and go for speed records, I don’t know what to tell you. But I don’t think they’ll ever add enough hard content to satisfy someone like you.

Solo dungeon is an exploit, no1 should do that.

There is no reason not to add harder content. I’d be happy if I could chose how hard I want my achievements and events.

Casuals could play casual and I could play how I want to play. Hardcore mode.

Everyone plays for different a things and if I’m not mistaken the ethos for this game was that you could play how you want.

Hard content surely fits into that

Question for you. Would you still want the harder content if it didn’t come with better rewards? Because that’s really the sticking point.

You put rewards that most people can get, and you risk upsetting people who feel suddenly they’re second class citizens. People don’t want to see others have shinies they can’t have, even if those people “worked” for it.

Without the better rewards, most people won’t do the content. People tend to take the fastest, easiest way to get what they want. Fractals are less played because of the lack of reward. So would any other difficult content.

Is endgame being developed, or what?

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Posted by: Vayne.8563

Vayne.8563

Well I’ve gotten to the point of being able to roam and pvp as a ranger. I even did it naked once. ( no gear)
All these little things were fun little events I made my own but after you have done all that

It comes back to the same issue. It’s too boring at 80

I really don’t think this game was designed to challenge people constantly. I don’t think that’s the purpose of this game. It wasn’t the purpose of Skyrim either. Not everyone game is going to be challenging to everyone. And there are plenty of people who are challenged by this game. For some people it’s too hard.

So if you don’t want to solo dungeons and go for speed records, I don’t know what to tell you. But I don’t think they’ll ever add enough hard content to satisfy someone like you.

Altoholism: A Bane and Burden

in Players Helping Players

Posted by: Vayne.8563

Vayne.8563

I’m at 25 characters. I’m working on my 18th 80. I have no sympathy for you at all OP. lol

Is endgame being developed, or what?

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Posted by: Vayne.8563

Vayne.8563

I just reached 10,000 achievements
And as good as it feels it’s not offering much in a sense of prestige

The gear is a nice touch but it’s all the same. (Zenith)

Maybe give us the option to level again from level 1
And then reaching 80 unlocked prestige skins or weapons

After all leveling is wht makes this game fun, I would do it again.

So you’re playing for prestige. You’re playing to impress other people. I get it now. People don’t care what you have in game. It’s an MMO. No matter what you do, you won’t be a special little snowflake.

I’m at over 19,000 achievement points and no one gives a kitten . And that’s okay. Why should it even matter?

Anet Needs someone to Talk to the Forums

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

I don’t think it’s what Anet employees have to endure. What if those kittened off customers weren’t yelling on the sales floor but had the email addys of every single one of your customers going back to the opening of your store?

Not sure what you’re getting at. If you mean that they would contact the other customers and direct them to send me a nasty email, most of them wouldn’t. And anyone who did would have their email deleted and their address blocked.

Given that there will never be a day when someone on the internet isn’t being rude, it seems that you are now arguing in favor of ANet never saying anything on the forums, just in case someone should happen to respond rudely. Otherwise, what is the point of your debate with me?

Your OP suggested that ANet should be more vocal on the forums. I agree. Then other people suggested that they shouldn’t even bother because people will be mean, and mean people suck. So I made the point that yes, people do suck, but not everyone, and it’s not good business practice to decide not to communicate with any of your customers because a small percentage of them might be mean, and…suddenly you are arguing against that point?

I’m confused. Do you think ANet should communicate more, as per your OP, or not?

I think Anet should communicate more. I’m simply saying that it’s not a win/win situation. I think Anet is in a lose/lose situation.

If they don’t communicate they don’t care. If they do communicate they’re lying. That makes it easier not to communicate.

I’m saying it’s not that simple…but I still think they should.

Is endgame being developed, or what?

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

I think by avid players he means people that actual feel that are getting better as they play, not players that are just Ok by using the base skills / mechanics of the game and that want to “master” them

Yes, I’ve gotten much better at the game, and I’m improving all the time. But I’m still not looking to be challenged regularly or rather, as often as I want to be challenged there’s enough in the game to do that for me. I’m not saying Anet shouldn’t add challenging content. I’m saying that whatever Anet adds, it’s not going to be enough unless they focus on it, which they can’t afford to do.

TBH I don’t think they can afford that much time in the gemshop either, but the great majority of content being released for this game is Gemshop items…

Yes for example this week’s temshop items are a bunch of stuff they introduced earlier in a pack and a re-skinned charr backpack. Obviously they put huge work in it.

CDI return?

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Posted by: Vayne.8563

Vayne.8563

CDI were focused discussions on the forums between Anet and fans, with the idea of discussing the form upcoming updates should take.

We’ve had several focused CDIs on different topics. Fans posted comments. Devs, usually Chris Whiteside replied and some of the info from those threads went back to the devs working on it.

The new living story journal probably came from ideas with the CDI. It stands for Collaborative Development Initiative.

Is endgame being developed, or what?

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

I think by avid players he means people that actual feel that are getting better as they play, not players that are just Ok by using the base skills / mechanics of the game and that want to “master” them

Yes, I’ve gotten much better at the game, and I’m improving all the time. But I’m still not looking to be challenged regularly or rather, as often as I want to be challenged there’s enough in the game to do that for me. I’m not saying Anet shouldn’t add challenging content. I’m saying that whatever Anet adds, it’s not going to be enough unless they focus on it, which they can’t afford to do.

Is endgame being developed, or what?

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

It’s just a word, don’t focus on this. I just tried to make a difference between a casual and an avid gamer since years. I’d like to hear an answer from you about this topic.

I think the problem is, you can’t just make a difference between casual and avid gamer. I bet I play more hours a week than most of the people you know and I did in Guild Wars 1 also. But I rarely ran elite content, because it wasn’t fun to me.

Is endgame being developed, or what?

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

Well, there is a point that all my real life friends were a) never interested in guild wars b) left after a couple of hours or c) left after about 3-6 months. Most of those people are avid PC gamers since years that play RTS, RPGs, Hack n Slash etc. They like other games much more, like Diablo or WoW. It just seems that real gamers just find too littel to do. You level up and watch the story, that’s it.

Guild wars 1 at least had elite areas/dungeons like the UW, FoW and later got Urgoz’ Warren, The Deep and DoA. GW2 has just nothing, I mean literally NOTHING (no I don’t count as fractals as an elite dungeon). There NEED to be more substantial content for such players. I like Dry Top, it has a great design, but let’s face it: it’s the only we got after 1.5 yeras (Southsun Cove) and you have seen the events and achievements in a couple of hours.

Real gamers. I wonder if you realize how offensive that is.

Is endgame being developed, or what?

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

Raids are awesome, i still do it in other games, cause is something unique repetable, as someone told no one wanna a gear treadmill, but skins etc etc raids u can do once per week make them special, with some different team compositions like 8 or more ppl should be really awesome…
I play this game since bwe i m the one who log in just for teq and daily and i do this no everyday, there is some entire weeks i dont play anymore.. ; dont care about legendary treadmill or living story, i wanna enjoy the game with friends/guildis with something special like raids are

So many of us came here specifically to get away from raids.

How start a new character effectively.

in Players Helping Players

Posted by: Vayne.8563

Vayne.8563

First of all, it’s not that prices are high on your server. The marketplace is game wide, not server wide. There’s no server where the price is better.

Low level characters don’t make money very fast. That’s the thing. I don’t know of any easy way to make money on low level characters. Gathering and selling mats is the only thing I can think of.

But you don’t have to fully gear out characters to play them anyway. I don’t. I don’t look at replacing something until it’s at least ten levels below what I’m using, sometimes more.

Trash from the store

in Black Lion Trading Co

Posted by: Vayne.8563

Vayne.8563

I don’t understand. When I use the homestone with my Asura, I can turn around and leave the home instance through the big red portal labelled “Rata Sum” and I am in Rata Sum. If I leave it via the small right arrow above the mini map I go where I was before.

Same goes for Holbraek and its home instance.

I am not at home and can’t test it. Is that not possible for the DR home instance?

There is no big red portal in Divinty’s reach. Usually you have to click on the star from your personal story which I finished. I’ll have to test it out. I originally had the stone on a Sylvari and moved it to an Asura for convenience because of the layout of home instance nodes anyway.

Test Amulets?

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

They don’t have the amulets, they just have the codes. You can post anything if you have the code to post it.

mesmer or a necro

in Players Helping Players

Posted by: Vayne.8563

Vayne.8563

Hey there. Doing solo pve going for map completion. I doing know which to decide maybe help?

I find both profs to be relatively slow, so I like using Runes of Speed for map completion. Minion Master necro allows you to roll through most anywhere without thinking about it too much. Prismatic Understanding mesmer allows you to sneak into vistas/SPs, but it requires paying attention to cool downs. The portals and blinks are also handy.

Fancy meeting you here.

It’s true both professions are slow, but the necro does have a signet that gives you a passive 25% speed buff. With the mesmer you’re dependent on swiftness from the focus, which is limiting and doesn’t have 100% up time.

Trash from the store

in Black Lion Trading Co

Posted by: Vayne.8563

Vayne.8563

Op has a point. When you go through the home instance/city portal it should send you to the city, not back to wherever you came from. That’s either a bug or a design flaw.

For the money it costs, this would make it a lot more useful.

Non mandatory subscription

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

I think there should be a $15 a month optional sub but it should only provide a single benefit. It should give you a title called “I Hate Subscriptions”.

Then I’d be fine with it. Otherwise, it’s probably a bad idea.

[Suggestion] Account wide harvesting tools

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

Apparently lazy is my middle name. I wonder how many other people are on our boat, Zaxares.

[Suggestion] Account wide harvesting tools

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

I didn’t get refunds myself then, because having gathering tools on my mains (I have several) was better for me than going back to the bank all the time which I find annoying. Yes, it was worth the money to me.

If they implement that, I’m seriously out money unless they give me some sort of refund policy now. It’s sure going to feel crappy having multiple axes and not using any.

I didn’t return them because I had a use for them. If they made this change I hope they’d refund the ones I kept.

How To Design an Achievement

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

Well I got the achievement but I’m not feeling satisfied about it. lol

How To Design an Achievement

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

I did it on the ranger, one shot, no problems. Had I done it on the ranger first, I’d not have even known there was a problem.

The thing is, I did it on the ranger and when I got to the guys by the tower, nothing at all was attacking them. Not one thing. They were never in any danger at all.

Only the very last guy I got to was being attacked by a single husk (which I knocked back and killed).

So yeah, it’s a very weird experience. How can there be that much difference from profession to profession. Why this time was nothing attacking the guys who died before?

How To Design an Achievement

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

Might have to get my ranger through. I got to the two guys by the base of the tower in plenty of time…I just couldn’t kill everything fast enough. One or the other of them would die.

But yes, my ranger kills stuff MUCH MUCH faster than my mesmer does. There’s no comparison. I’m sure if I were on my ranger, it would be done already (and I wouldn’t have known to complain).

[Suggestion] Account wide harvesting tools

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

Please search for the topic you have before making yet ANOTHER thread about this. It has been beaten like a dead horse.

Search option is bugged on this forum. Its not his problem developers don’t care about anything we say and same posts gets re-posted all the time.

The more time I spend here, the more I want to leave GW2.

Unless you have actual evidence that the developers don’t care about anything we say (and I’m pretty sure you dont’) I’d stop saying it. It doesn’t help your argument and it makes me more sympathetic to developers every time someone says it.

There are 300 plus people working at Anet. Have you talked to all of them?

Trash from the store

in Black Lion Trading Co

Posted by: Vayne.8563

Vayne.8563

I thought you would be able to walk out, as well, but if not, I guess you can just waypoint into the city. It’s surely cheaper than waypointing in from wherever you were, and if it’s a cost-issue, use the Mists.

It did specifically say the function of the Stone was to port into your Home Instance and back to wherever you were…. /shrug

This is true, however…

It doesn’t state that if you try to leave the instance via the portal over your minimap you’d get taken back to where you were. I understand how one would expect to use the portal stone to get to the home instance, but one can’t assume you wouldn’t be able to exit the instance and be in your city, since you’re already there.

It’s a reasonable assumption to make.

How To Design an Achievement

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

I’m an achievement guy. I enjoy getting achievements. I enjoy challenging achievements as well as less challenging ones. The two achievements I enjoy the least are “busywork” achievements, or achievements that depend on luck.

I’d love it if people who designed achievements could look at the achievements and make sure they try the achievements on all professions. Not every achievement should be doable by every person (Liadri for example was fine), but some of the achievements are just silly.

On Swift Wings, to me, is a silly achievement. It’s not clear what you have to do, you end up going to another site to see what you have to do, but even knowing what to do, the achievement is much easier on some professions than others. I’ve just tried this a couple of times on my mesmer and even though I’m on full ascended zerker gear and not dying, the guards I need to save are dying before I can kill the stuff killing them.

I’ve used condition removal on them and they still die.

I can do high level fractals, I’ve finished every dungeon in a game and I really don’t want to have to do this achievement on a guardian, let’s say, because it’s more efficient. I think I’ve been unlucky so far that that sometimes they’re less close to death when others when I reach them.

To me, this is a badly designed achievement. I’ve had problems with other achievement in the past as well.

It’s just silly to have to do this entire mission for ten minutes to get to attempt an achievement that might fail through no fault of my own.

Anet Needs someone to Talk to the Forums

in Guild Wars 2 Discussion

Posted by: Vayne.8563

Vayne.8563

The difference is all the customers who took what you did wrong weren’t all talking to each other. And it does make a difference.

Yes, I suppose that’s a fair point. There is the “mob mentality” thing to consider. However, I’d also point out that I had people yelling at me right to my face, on the salesfloor, and in front of subordinates and other customers. If I was able to get through that, surely ANet employees can endure text on a monitor, especially if it is being moderated.

If the mods are doing their jobs and moderating out all the hostility, and the Dev or Community Team member is making sure not to engage with the hostile ones (so that the mods can more easily do their job of excising them from the thread) doesn’t that go a long way toward fixing the problem?

I do understand that things can get a bit dicey on the internets, but hey, I’m sure that anyone who has started a “We Can Has Mounts?” thread in General Discussion (and suffered through the pitchforks and torches brandished at them) managed to live through the ordeal.

I’m just saying there’s a balance. Many people here have excellent points, and I do see the merit in what’s being said about hostile forum members. I just think that there has to be some middle ground, no?

I don’t think it’s what Anet employees have to endure. What if those kittened off customers weren’t yelling on the sales floor but had the email addys of every single one of your customers going back to the opening of your store?

Cannot connect to the game

in Account & Technical Support

Posted by: Vayne.8563

Vayne.8563

The game doesn’t suck, you just couldn’t play the game. Two completely different conversations. Some people are just better off with consoles.

But you should try ESO, I heard that game doesn’t have a single bug in it. Not one.