A nice collection of non-changes ANet. Please do something productive with your time. Don’t bother buffing meaningless traits that are still less effective then what’s already being used.
There have been quite a few buffs and fixes what are you talking about
Unless I’m doing it wrong, I’m only getting about 25k DPS, unrealistic buffs and no food, stationary target. Mobile target, 27k DPS. With the recent food nerf, I have a hard time seeing us break 30k with condi.
Full ascended viper, berserker runes, smoldering + geomancy sigils, using the previous meta condi build pre-patch (Devastation 1, 3, 1, Invocation 2, 1, 1, Corruption 3, 2, 1).
Go corruption 222 and spam unyelding anguish
During the announcement a lot of my friends I was chatting with at the time said “Who?” when they said the name. Not a good look for a “Legendary Figure” in my opinion.
Not sure Mallyx is considered that legendary either.
It all boils down to “have you played gw1 before”. There’s more lore about Kalla in the base game than there was about any other legend except ventari (because of the sylvari).
I had no idea who Mallyx was, I knew about Jalis and Shiro from WP’s videos, but I sure as hell didn’t remember jalis. Only shiro stuck in my mind because he was a big villian
Yay, jalis is actually not useless anymore. Only took em 2 years to fix it.
All I got to say is, Renegade better be offensive as hell if they expect people to actually stop using glint.
They repeatedly mentioned in the interviews that Kalla is offensive af support. So far what I’ve seen is true, but we still don’t know what the traits will bring to the table.
Because you’re in PvP.
i didnt see any of that in the patchnotes.
Many skills are different in PvP, usually with shorter or smaller boons to keep things in check
Probably just a tooltip oversight. They would’ve told use we could dual wield axes if we could.
I don’t wanna crush your hopes but I don’t think we’ll get Saul since he is technically alive at some point ingame. That said, they never explicitly said the legendary figures had to be dead in order for revenants to channel their imprint on the mists, but it’s a common assumption.
So now that we get conversations with the legends maybe Kalla will have something to do in this expansion. After all Kralkatorrik has had a huge history with quite a few famous charr figures, so we might get some new charr lore in this expac now.
Glint should be core.
Ugh
Well then I’m glad they’re making the game and not you because you definitely don’t understand how balance works.
Okay just to clarify:
I’m not saying Glint is useless by any means. She definitely has powerful tools. I’m just saying she is definitely not required and she’s not particularly fun to use to me.
so you dont use glint’s Burst of Strength to apply 20 stacks of vulnerability before you cc burst the enemy down?
Vuln instacaps to 25 in any kind of group content anyway
im not talking about pve were there are 100 people spamming 1 on a mob,
im talking about pvp 5v5. go apply 20 stacks in a pvp fight and come back and post here then you will understand what i am talking about
First off, I don’t play PvP, and when I did, I did play rev, and very efficiently so.
Second, there’s plenty of vuln application on rev what are you talking about. And it just got even more anyway.
So all this time I thought you were talking about PvE, and rev is even stronger in PvP to begin with. If you’re getting wrecked in pvp that is 100% entirely your fault dude.
…and still renegade will be unplayable in PvP/WvW cause no stun break, no stability, no mobility, no condi clear, etc
And the most funny thing, that nothing will be changed. Anet will not change renegade idea (summon “spirits”), especially few months before the launch.
So let’s “have fun”…
Why don’t you wait till you actually know ANY of the traits at all? We haven’t seen a single one past the minor. You have no idea if they can trait into condi cleanse and stability yet, and you always have two legends equipped so you can just run shiro for the stun break.
Funny enough, this patch made power rev quite strong when paired with Guardians, or maybe Mesmers. Basically any class that can output retaliation reliably.
New 10% buff to impossible odds, plus new 10% when you have retaliation on retribution.
So basically, I can still go about not running herald, yay
There is this hopefully so it might actually be viable, we shall see!
“Vennyhedgie.5369
I can still see Spellbreaker being used in PvE. Magebane Tether alone is already insanely overpowered might generation. Dagger has might on auto, trait that increases crit dmg by 14% on boonless foes (which is 99% of all current pve), dagger 3 and 4 provide some interesting timing gameplay, and sun and moon trait offer sustain similar to thief’s invigorating strikes.
If Magebane Teather works the way it reads and I’m not interpreting it wrong, you basically don’t even need extra boon duration for might generation anymore”
Wow Joxer, I was literaly just about to copy paste this from the other thread, thanks a lot for stealing it >:C
But yeah, that
It has…a 15 second CD. That’s lower than some weapon skills. C’mon man.
Yes, Revenant is supposed to be about energy management, but some skills NEED a cooldown. It’s a thing called balance.
Remember when the shiro elite didn’t have a CD and you could get petrified immediately after the first 3 second stun? Those were fun times.
so you dont use glint’s Burst of Strength to apply 20 stacks of vulnerability before you cc burst the enemy down?
Vuln instacaps to 25 in any kind of group content anyway
So basically 2 of your 3 skills are exactly what kalla does except instead of poison it’s bleeding and it’s aoe so your allies can also do it
I said currently they’re your best option because Vengful hammers and Impossible Odds (and this one is if you don’t have a chrono)
Then you’re not complaining about the lack of mobility, you’re complaining about your own lack of actual skill in not putting yourself in combat with easily targetted skills.
You still fail to see my point. I won’t pick shiro/jalis nor use a staff as a condi build. Without herald or those mentioned above the only possible “movement” that you suggested is simply spam unyielding anguish, you are happy with that? Welp I am not.. Meanwhile all I was saying is there is lack of swiftness boon without herald, unless you waste an entire traitline for it. If you are the kind of guy who assume others are bad just because they disagree with you, good luck to you and your ego.
Invocation is a wasted traitline to you? Lmao
And currently, jalis and shire are your best option for a secondary legend on a condi build. Glint only has one condition skill which isn’t a huge dps gain, and funnily enough, it also happens to be the one skill which makes you lose swiftness spam when you activate it.
I’m giving you plenty of solutions, you chose not to use any of them. I dont think this is an ego problem anymore.
Have fun with your terrible revenant build then.
Then you’re not complaining about the lack of mobility, you’re complaining about your own lack of actual skill in not putting yourself in combat with easily targetted skills.
If anything I would say the biggest problem with revenant is the lack of fury application that isn’t tied to a very key skill. Unless running glint your fury will most likely come from legend swapping and your heal skills, both from traits, and those are also skills you theoretically only wanna use situationally and not as part of a rotation.
Literaly every time someone complains about the lack of mobility on revenant it proves how much they don’t know how to play the class.
Like seriously it’s sad.
AHEM
-Axe 4 targetted teleport. Puts you in combat. Not great.
-Phase traversal. 1200 blink. 5 sec cd. If you don’t hit your target it doesn’t put you in combat. Good.
-Inspiring reinforcment + blast finisher
——-Blast finishers: mace 3 (a triple one at that, often procs twice), staff 4, hammer 3 (not practical), hammer 5 (tricky, but useful if you wanna blast for allies behind you in wvw trains)
Basically every weapon but sword. Not very energy efficient, requires a bit of actual skill. Usually IR + mace 3 is the easiest to pull off. Because of this energy cost I’ll give you this is not useable in combat, but out of combat usually your CD take about exactly as long to recharge as your energy.
-Staff 5. Good, but short range.
-A single invocation trait = perma swiftness. You can combine this with any energy upkeep toggle, or just spam mace 2 off CD and you literaly have perma swiftness
-Unyielding anguish. Literaly my favorite revenant skill. Leap spam, no CD. Always keeps me in front of the group. Like why aren’t you people using this skill honestly.
Soooo yeah. I guess people won’t listen to me because if you don’t have a youtube channel where you only play one class nobody takes you seriously these days.
I can still see Spellbreaker being used in PvE. Magebane Tether alone is already insanely overpowered might generation. Dagger has might on auto, trait that increases crit dmg by 14% on boonless foes (which is 99% of all current pve), dagger 3 and 4 provide some interesting timing gameplay, and sun and moon trait offer sustain similar to thief’s invigorating strikes.
If Magebane Teather works the way it reads and I’m not interpreting it wrong, you basically don’t even need extra boon duration for might generation anymore
Okay so after watching all the EotN cutscenes (I didn’t play GW1 myself) I gotta agree that yes, Pyre would’ve definitely be a better candidate.
Guess that’s a question I’ll be asking on the next AMA. Why was she chosen over Pyre.
…actually when you think about it, we know Kalla was backstabbed, but we don’t know how Pyre died. Maybe he isn’t dead at all yet and that’s the reason why.
The only thing I agree with is that rev could’ve had an extra weapon for ranged condi damage, but then again some classes didn’t even have proper range weapons like guardian for a long time (scepter used to be utter garbage).
Rev is DEFINITELY playable without herald. The problem is the class was released with it so people never bothered to learn how to play without it.
95% of my playtime is on core rev and I’m more than competent with it. The class is fine, just have to learn it.
Glint didn’t use any weapons, but we got a shield. I don’t think we’re tied to the legend’s weapon of choice necessarily for the unlocked weapon.
Well, Glint was said to have protected others during a Dragon-rise till they slept once more, so I guess its not too out of the way.
And Shiro techincally used daggers yet we got Swords
Revenant came with HoT.
You can access it that way if you only have the core game.
No, don’t missdirect him. This is actually one of the questions on the official PoF FAQ.
You can 100% play rev if you only buy PoF
Yes you can play Rev + Renegade but not Herald
Pyre would make more sense with a bow, considering and I mean I just went to her statue today and read it. She was portrayed as holding a greatsword, and as a melee combatant as she died by a poison dagger. She got up-close and personal and even in the snuff it states she prefered fighting with blades not with a bow.
So the Short bow would definantly fit pyre as his weapon of choice when you get him as a hero, is a short bow. So until you give him something else thats what he had been using, so I feel like there is a huge disconnect here. And that the Dev’s dont know their own lore sometimes, and/or they dont care and chose the SJW route and gave us an obscure lesser character as a legend rather than a legit “We know he/she was this”
Varesh would of been a better female legend.
Pyre should of been our charr legend
Hell the fact we got glint in the expansion before and not now boggles my brain, as she is more integral in this context.
Glint didn’t use any weapons, but we got a shield. I don’t think we’re tied to the legend’s weapon of choice necessarily for the unlocked weapon.
Fixing underwater legends, new underwater weapon because we literaly can weapon swap to only the same weapon. The new elite spec has all targetted skills, does that mean we won’t be able to use kalla underwater? That’s 2/2 useless elite specs. I know they wanna do away with underwater combat but come on
Underwater is a concern, but it’s less of a concern than core gameplay. Also, Revs aren’t the only class with only one underwater weapon type.
Yeah the only two is engineer and ele, who can neither weapon swap because they have kits/attunements.
Revenants were designed with only one weapon in mind, weapon swapping was added later, so we don’t have any way to alter our left side bar underwater
Revenant has easy access to swiftness, it’s just people don’t know how to blast the road :p
Also there’s a trait in invocation that grants you perma swiftnessTaking Jalis is never, ever, the answer…
But even if Jalis wasn’t the worst thing ever outside of maxing your golem dps, blasting your road costs between 40-50 energy (depending on which weapon you’re using to blast) and that’s really only useful out of combat.
Rapid Flow’s definitely somewhat of a solution—assuming we can still get to take Invocation in new builds without severely gimping ourselves. But, I kind of don’t see room for it now that we’ll probably need to take Devestation to be double ferocity bots for everyone. Unless Power Renegade is a thing, then there’d be room for Invo, but it seems like Power and Renegade are not going to be friends in the xpac.
Isn’t swiftness mostly for out of combat? In combat we have multiple tools to chase enemies. And saying Jalis isn’t the solution is like complaining about necro being too slow and not wanting to take signet of the locust cause it takes up a slot.
Fixing underwater legends, new underwater weapon because we literaly can weapon swap to only the same weapon. The new elite spec has all targetted skills, does that mean we won’t be able to use kalla underwater? That’s 2/2 useless elite specs. I know they wanna do away with underwater combat but come on
I learned not to rely on glint all the time, the boon bot playstyle makes me snore.
Glint is good for farm trains since you get easy gold medals for sharing boons and perma swiftness.I run around with S/S ; M/A – Devastation, Corruption and Invocation with a hybrid build of condition and power and just rotate Shiro and Mallyx.
For swiftness I just abuse impossible odds, unyielding anguish and rely on the rapid flow trait.
There is something oddly compelling about a bunny hopping demon.
Finally somebody else who appreciates demon hopping gameplay \o/
Revenant has easy access to swiftness, it’s just people don’t know how to blast the road :p
Also there’s a trait in invocation that grants you perma swiftness
Devastation, Invocation and either retribution for damage reduction or corruption for utility
It’s all really situational. I mean it takes a click to change your entire skillbar so don’t lock yourself to one. You have to judge what you need depending on the situation you’re in
Autoattack needs to have a chain and do piercing. Would like to see some sort of condition damage, for example, would like to see scepter 3 reworked (maybe insert torment here)
Torment on a skill that immobilizes?
That’s is how it was originally but they had to change it cause there were some pretty big exploits with it, so it’s unlikely it’s gonna happen.
Oh yeah also, I would like to see Jalis, y’know, the guy who was designed to be a tank, to be an actual tank.
>Taunt mechanic is introduced
>Doesn’t work in raids
gg anet you had one job
I like jalis a lot, I just want the hammers not to despawn when they colide with grass. Like seriously that’s the only real problem with that legend.
I use Jalis when paired with the lifesteal traits when using condi builds and it’s great sustain when you can keep the hammers up, lots of small packets of damage and healing end up adding up.
Road + mace 3 is 20 secs of swiftness if timed properly, and even when it’s not it’s still 10 seconds (+5 if you have a certain invocation skill) so it’s already 100% uptime.And when traited it offers great defensive skills as well as a ver powerful defiance bar breaker with increased taunt duration. Forceful engagement is one of the best soft cc skills with taunt+slow, and it’s hilarious to use in wvw to force people out of zergs lol
Is this for WvW? I’ve always seen people get chastised for using Jalis in PvP. Never really considered the lifesteal applications of it though.
Mix of PvE and WvW, I don’t PvP.
I’ve been running what is now the pve meta build of condi mallyx/jalis since the beta, even when people prefered to go zerker shiro/glint
I’d like to request a dev to post them since everyone got theirs but us revs and it’s kind of unfair.
But they probably won’t read this anyway :p
I like jalis a lot, I just want the hammers not to despawn when they colide with grass. Like seriously that’s the only real problem with that legend.
I use Jalis when paired with the lifesteal traits when using condi builds and it’s great sustain when you can keep the hammers up, lots of small packets of damage and healing end up adding up.
Road + mace 3 is 20 secs of swiftness if timed properly, and even when it’s not it’s still 10 seconds (+5 if you have a certain invocation skill) so it’s already 100% uptime.
And when traited it offers great defensive skills as well as a ver powerful defiance bar breaker with increased taunt duration. Forceful engagement is one of the best soft cc skills with taunt+slow, and it’s hilarious to use in wvw to force people out of zergs lol
In my opinion legend like that should replace racial skills nothing more nothing less. And then they could come up with really interesting e-spec that are not so… plain…
Should Shiro replace human skills then?
The bias is strong
While all the other professions get a new class mechanic, we just get more of the same. Just like with glint.
Anyone has the same opinion as me ?
They can’t change the main mechanic simply because of how base rev works. Same reason why it’s unlikely we’ll ever see thief without initiative.
Even if they could die, while the other utility skills have a CD, the elite doesn’t, it’s just an upkeep, so you might just be able to resummon it instantly, kinda like when the jalis hammers get despawned due to bad terrain
10 energy to summon, 9 energy upkeep.
So it’s about as costly as impossible odds, will last about a second longer. Eh, it’s alright.
IMO all of the utilities should have a maintain cost like the elite, rather than CDs.
Not a fan of the F skills having CDs either.
As it is, this spekittenerally stomps all over the main reason I prefer this prof. So I would never play it. Except to use the bow.
Wouldn’t it be nice if we could use the elite spec weapon without having that spec active?
Have you seen the F3? That’s 10 hits, all cause burning to up to 3 targets. On big targets, that’s gonna be 10 stacks of burning. Sure it isn’t a super long duration but it’s still a lot of damage. It needs a CD. F4 is also 4 seconds of alacrity on a 20 sec CD. It’s a fairly decent uptime for a skill you’re always gonna have avaliable. I can see rev becoming a healer and alacrity bot now, and that’s without seeing the other traits, which is great already.
Well probably I’m going to change ‘main’ from Revenant to smth else. I thought Arena net would left RITUALIST THEMES for Cantha and would not contaminate revenant/ ritualist things with charr themes. I hate this charrs look/ behavior (salutes)/ voice/ I hate it’s Kalla not Pyre (I would stand Pyre but Kalla kitten me off and she wields GREATSWORD – don’t you see some problem Anet? Greatsword is not a shortbow, you know?) And what the hell is renegade icon, shortbow shooting greatswords? Also it’s condi and stupid animations where literally everything has to go thought the portal of the mist is just annoying. And kitten I really won’t forgive you for shattering my ritualist comeback dreams.
I get why people prefer Pyre over Kalla, but gameplaywise it makes sense, since she did have a warband you can summon, and I don’t think Pyre had one.
I actually love that it’s charr based. As a charr main, everything in this game seems to cater to humans these days and I’m getting really sick of it. The only remote love charrs get is the fact that the poster child for the newest class is a charr.
Speaking of the poster child, Rytlock used to be a warrior and now he’s a revenant, I think we can assume that a skilled charr warrior like Kalla could use more than a greatsword. You can use more than just one weapon, it’s a thing that people do. We as players do it.
And finally, your ritualist dreams might just come back on a later expansion, chill.
Even if they could die, while the other utility skills have a CD, the elite doesn’t, it’s just an upkeep, so you might just be able to resummon it instantly, kinda like when the jalis hammers get despawned due to bad terrain