Showing Posts For X T D.6458:

Hacking enemy player

in WvW

Posted by: X T D.6458

X T D.6458

They really should get rid of the auto full heal on leveling up in wvw. Cant understand why its allowed

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

How can we changed WvW to prevent the blob

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Posted by: X T D.6458

X T D.6458

Removing white swords solved the problem like a charm. But no one wanted that. People don’t like adapting to anything new. Period.

Yeah… nope. All you saw was that less players were in World vs. World during that period of time and you mistook it for players being encouraged to “blob less.” I’m glad I could clear this up for you!

Removing white swords gave an incentive for players to pry away from zerging and engage in small group activity. Thus you saw many objectives get constantly flipped by havok teams.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Continuation of Superior Seige skins?

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Posted by: X T D.6458

X T D.6458

ah sorry thought you meant the event theme skins

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

EU New Zealander Moving to NA | Which Server?

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Posted by: X T D.6458

X T D.6458

FA is already too stacked, however if you want easy t2 wins, FA is the place to go

lol your in DB? DB is full and your saying FA is too stacked lol, but anyways just trying to help him out. Im actually surprised FA is not full tbh.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

EU New Zealander Moving to NA | Which Server?

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Posted by: X T D.6458

X T D.6458

You might be interested in FA, they have a guild based there called uA (Unreal Aussies), I believe its PvX, but you might find it a good social fit. BG does have a good amount of aussies, SoS has been losing a good amount of their OCX/SEA players, DB has a good pop during that timezone but also full as well as JQ.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Continuation of Superior Seige skins?

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Posted by: X T D.6458

X T D.6458

well if the skins stayed it wouldnt be special after a while and people would get bored with it, I like it personally but its temporary because of the event. Siege is not for skins its for breaking and killing

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Please delete EoTM

in WvW

Posted by: X T D.6458

X T D.6458

Oh my I find myself in the uncomfortable position of having to defend Eotm

Much of PvE is a champ farm, dungeons, silverwastes, drytop etc should we remove that from the game as well. If you do not like eotm, simply dont go there.
I dont like PvP because I find it to small and repititive so I dont do pvp but I would never suggest it be deleted, I just dont do it.

Eotm was originally designed to be a map where players who were waiting on wvw queues go could and play around in while waiting out the queues. Well over time the wvw population continously declined so queues became less of an issue. Queues still occur just not like it was back then. If they removed all the rewards from EoTM it would essentially become a ghost town, because there would be little incentive to go there.

I do think there should be some changes to the rewards, because it is for the most part a brainless karma/champ/exp farm. And personally I think that people being able to farm WxP there from killing champs and capturing undefended towers/keeps is appalling. WxP in eotm should only be awarded from killing enemy players.

Basically, dont like it dont do it, complain or suggest ideas to fix stuff. But recommending something like this be removed is just silly.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

How can we changed WvW to prevent the blob

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Posted by: X T D.6458

X T D.6458

The issue should not be about how to eliminate or how to prevent blobbing. It is a valid and effective strategy thats why its used. The problem is when something becomes to powerful and offers to much gain for to little risk. This is an mmo so large scale group fighting is what should be expected in a gamemode like wvw. Blobbing turns off people when there is a population imbalance. It can also cause dead maps because everyone is on one map to counter enemy blobs leaving little forces to work on other maps. The use of very large groups affectionally called a blob is commonplace because it works and is used to counter the enemies use of it. The problem is there is not enough counter and balance to it in the game mechanics, and thats what causes the problems for players.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Always outnumbered in EOTM

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Posted by: X T D.6458

X T D.6458

eotm has nothing to do with your server aside from color placement, you play with people from other servers if they have the same color that week. Being on BG is irrelvant to your eotm outcome.

also winning in eotm is of no consequence, aside from a small supply drop in your home servers citadel, other then that there is no point to winning. Eotm has one map, and overflows therefore players are placed in newly created overflows when the previous instance is filled up.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

(edited by X T D.6458)

Link Transfer Costs to WvW Performance

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Posted by: X T D.6458

X T D.6458

for those that might not remember they used to allow one free transfer a week to any non full server, but had to stop it because of the instability it caused.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Looking for a Guild (Crystal Desert)

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Posted by: X T D.6458

X T D.6458

^TIME has its roots in CD I believe but recently transfered to Dragonbrand for wvw purposes, its a large intl pvx guild you might be interested in

heres their thread link
https://forum-en.gw2archive.eu/forum/community/lookingfor/Dragonbrand-Equinox-Solstice-TIME/first#post4712468

Also just an fyi, since you are new if you should decide to transfer to a new server a free way to do this is to delete all your toons, just make sure to deposit anything you have to your account bank first. This will allow you to get a free world selection, this is better for new players who might not be fully leveled or geared up and thus deleting a toon is easier then a veteran player. Good luck.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

(edited by X T D.6458)

The power creep in your game is broken

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Posted by: X T D.6458

X T D.6458

how long did you try wvw after coming back before you decided to rant on here, did you try to adapt? did you look at the new builds and setups to see what people are using? Or did you just go in with the same ptv gear you had in the past and go wtf just happened instead of trying to adapt. Things change, skills, traits, etc change over time with balance updates therefore what is considered meta one day, in a few months will be outdated. Learn to adapt its an mmo that means people are always changing.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Looking for a Guild (Crystal Desert)

in Looking for...

Posted by: X T D.6458

X T D.6458

Lidz, you might want to add what your interests are, if you are mainly into pve/pvp server doesnt really matter, if you are into wvw then server is important, good luck.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

LFG during sea time 6pm -11pm +8 GMT

in Looking for...

Posted by: X T D.6458

X T D.6458

you might be interested in DAWN on BG, they are a great AU/NZ PvX guild that does a lot of WvW and are really great to run with, they also fight very well, here is there thread link

https://forum-en.gw2archive.eu/forum/community/lookingfor/DAWN-First-Light-AU-NZ-PvX-Blackgate/first#post4802732

BG is currently full, but you might see an opening during your playtime.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

[RNG] Roll Initiative - WvW compilation

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Posted by: X T D.6458

X T D.6458

hehe yes even if hes not on blame Munt the….erm friendliest person in the world

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Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

[RNG] Roll Initiative - WvW compilation

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Posted by: X T D.6458

X T D.6458

now now sit down and Ill tell you the story of the boy who cried wolf, but that was pretty funny last night lol

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

[RNG] Roll Initiative - WvW compilation

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Posted by: X T D.6458

X T D.6458

keep up the good fights guys, and be nice, tell sabre to stop trolling lol

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

A Little Confused...

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Posted by: X T D.6458

X T D.6458

Edge of the Mists is seperate from actual WvW
-It is color based not server based
-the matches last 3 hours
-there is just one map, with overflow instances
-its a popular farming area for karma/champs/exp because there are a lot of people there constantly capturing objectives in a train.
-most people prefer to avoid fights and purposely lose objectives so they can be recaptured for the karma/loot/exp so there is no reason to upgrade or defend

WvW- For actual fights and objective defense
-There are 4maps, 3 borderlands based on color, one of them is your home borderland, the 4th map is called eternal battlegrounds
-The populations per servers varies during the time of day, map, and server

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

[GT] - Gôd Tier - Hardcore WvW

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Posted by: X T D.6458

X T D.6458

I sure hope so :/, it was a guild from SoS I remember fighting

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Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

LFG during sea time 6pm -11pm +8 GMT

in Looking for...

Posted by: X T D.6458

X T D.6458

might want to add what server your on currently, might not have to go anywhere, also what your looking to do with the guild.

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Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Link Transfer Costs to WvW Performance

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Posted by: X T D.6458

X T D.6458

then you still have the problem of basing it on tiers, its essentially the same as basing it on inaccurate population only in this case it would create an unfair discount for lower tiers that might see an unwanted influx of new guilds, some servers are content with where they are and do not want to move out of their current tier, and the servers in tiers that desperately need blood lose out. And again tiers are not a good measure either of server health or competitiveness, as mentioned t3 currently. Also not everyone in lower tiers wants more people, some people choose lower tiers because of that very reason they want to escape the blobbing and zerging of higher tiers for a more small team environment, have to remember to take that into account as well.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Link Transfer Costs to WvW Performance

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Posted by: X T D.6458

X T D.6458

I agree that megaservers made it really more difficult to accurately assign server population to transfer fees as a benchmark as it basically really only affects wvw now for the most part and obviously we know the very high/full pop is not accurate in terms of wvw population. So definately something has to be done there. Also you have to understand what you consider a very low increase is your own opinion, if your a large guild that funds your own transfer imagine that extra 200gems for every player. An increase is still an increase and is basically punishing successful servers any way you want to cut it.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Darkhaven - Ascension (Server Recruitment)

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Posted by: X T D.6458

X T D.6458

congrats on the rise up guys, keep fighting the good fight

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

WvW Tornament starting 3rd of March ?

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Posted by: X T D.6458

X T D.6458

thats good news for my friend then, hes been wanting to get back in

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

[GT] - Gôd Tier - Hardcore WvW

in Looking for...

Posted by: X T D.6458

X T D.6458

your signature shows your server but you might want to put it in your post to make it more noticable, also BLNT was a troll guild with several hackers from what I remember, but anyways good luck.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Link Transfer Costs to WvW Performance

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Posted by: X T D.6458

X T D.6458

Heres the problem with this proposal, you are effectively punishing successful servers to boost struggling ones, basically a bring down one side to boost the other approach. Why should someone who wants a more competitive wvw environment and wants to transfer to t1 ot t2 have to pay more simply because of preference. This would simply hurt those tiers that might need to fill a gap that occasionally happens when a guild transfers off or disbands and this leaves coverage issues because it creates too high a cost for people to transfer and incentivizes stacking on lower tiers, which will eventually boost those servers up the ranks, make their transfer costs higher and will make recruiting or fixing coverage gaps difficult.

Going by tiers is also a vague and inefficient factor, look at t3 currently and the mess going on in there right now is that a real measure of performance? Heck if this were in place anyone who wanted to transfer to a t2 server could just wait till they rotate to t3 for the week before going back to t2 in that merry go round to get a 200gem discount.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

(edited by X T D.6458)

[DAWN] First Light - AU/NZ - PvX - Blackgate

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Posted by: X T D.6458

X T D.6458

great fights last night blade, the slaughter was sexy

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

How can we changed WvW to prevent the blob

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Posted by: X T D.6458

X T D.6458

Personally I dont really mind blobbing if my side has good or equal number to meet them it makes for a great fight that I very much look forward to. Now when I am outnumbered and the enemy has a blob on the map ktraining yes there is’nt much I can do and unfortunately many people are having this issue and therein lies the problem. Its the population imbalances that frustrate people not so much the numbers and blobbing. If every server had equal coverage at the same time, I doubt many would complain much about blobbing because would it be much of a difference if it were 80 people or 60 or 40 if your side had equal numbers.

The real frustration lies in population imbalances. Of course equal coverage at all times can never really be a practical possibilty, this is a reality of wvw it is a gamemode that lives and dies by population. I think one of the mistakes anet made was they didnt market it enough, they didnt promote wvw enough through advertising to get people who are interested in competitive play to try it from other games.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

How can we changed WvW to prevent the blob

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Posted by: X T D.6458

X T D.6458

Here are 2 possible ideas to counter blobbing in its current form:

1) Lower the population cap per map- This could lead to more queues on certain servers thus more spreading out of forces on other maps and might help keep maps from being dead for long stretches. This way players wont need to join a map hopping group constantly and will be able to stick to one map. Will make it easier for Guild drivers to lead smaller guild raids against larger enemy groups.

2) Increase scaling of Keep Lords- Increasing the scaling of the Keep Lords would essentially stop them from being melted in seconds by enemy blobs and leaving little time for defense or response teams, essentially promoting blobbing karma trains. If they were scaled say like a world boss is based on the number of enemies in the area to last longer it would make for a lot more interesting fights and make defense a little easier. Basically the more enemy players the more time it takes. The problem with this is that it might make ppt harder and take longer to cap so the scaling would have to be adjusted very carefully.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

WvW Tornament starting 3rd of March ?

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Posted by: X T D.6458

X T D.6458

Oh goodie, time for more russian roulette to see which server(s) dies

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

How can we changed WvW to prevent the blob

in WvW

Posted by: X T D.6458

X T D.6458

Disable combat rezzing. They can still blob and zerg, but small parts of them can be murdered to trim the zerg.
Right now it’s insane, a guild group can rez through several high hitting attacks + multiple siege.

Well again remember it can work both ways, if they cant rez, neither can your side. Have to remember its a delicate balancing act.

Also when you say rezzing do you mean down or dead players.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

The Walk of Shame

in Guild Wars 2 Discussion

Posted by: X T D.6458

X T D.6458

sigh…pve’ers discussing the merits of wp’ing.. any of you do wvw? Where there is only 1-4 waypoints on a borderland? And 3 of them have to be built through a long expensive process, now imagine your in a largescale fight and get focused down and die on the south side of the map, have to wp to the citadel and run allllll the way back, hell try it with a guardian or mesmer. Then complain about the kitten 1silver cost and 10second run you do in pve fights.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

How can we changed WvW to prevent the blob

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Posted by: X T D.6458

X T D.6458

There must be some modifications to the WvW mechanic that can be done to prevent massive blobs. It just makes it impossible for anyone to defend anything when you get 100 people blobbling and rolling over everything.

What can be done to change this phenomenon?

Remove aoe limits for 1 thing. ESO is doing this for exactly this reason.

The problem with removing or increasing the aoe limit is its a double edged sword, it will simply encourage more blobbing, because smaller groups will get hit more. If you can hit more targets so can the blob, how long do you think a smaller group will last then. And I cant see anet ever allowing players weapon/utility skills being able to hit 50 players at once.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

How can we changed WvW to prevent the blob

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Posted by: X T D.6458

X T D.6458

any bridge, tunnel, narrow area, open gates, ramp, tower/keep portals, they are everywhere. I dont know what you mean by not good ones designed well. The key is to utilize the area, a good commander will know how to get around the massive aoe that will be dropped in the choke point, finding a way around if possible, using portal bombs, etc.

Choke point are useful to you because it forces a large enemy group to be condensed in a small section rather then spread out in the open field, and thus more easily hit by aoe fire.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

No rally as a temporary WvW event?

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Posted by: X T D.6458

X T D.6458

Much as I liked PPK, it did cause some groups to avoid fights to avoid feeding points, it promoted blobbing, but worst of all it incentivized….open field siege….ughh….

I wouldnt mind seeing the rally mechanic changed, not removed that seems a bit extreme. Maybe a cd or limiting/reducing the number of people that can rally off of someone.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

EotM balance

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Posted by: X T D.6458

X T D.6458

was speaking generally, my toons are leveled up, but people still go there to exp grind.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

How can we changed WvW to prevent the blob

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Posted by: X T D.6458

X T D.6458

as other have suggested there are ways to thwart the blob. and that has its own fun involved.
but yes i agree with you that it would be nice if they designed things to incorporate multiple playstyles in WvW besides the numbers game. but it think that comes down more to map design than anything.
generic maps result in generic gameplay.
my biggest compliant where is the choke point that could allow a small group to crush a large one? maybe it will be in the HoT expansion but im not holding my breath.

choke points work for the group that uses it more intelligently

yup, but there are no real choke points in WvW, so…….

:o whoa what? no offense but are you playing with your eyes closed lol

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

How can we changed WvW to prevent the blob

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Posted by: X T D.6458

X T D.6458

@coglin, WvW being about numbers meaning its about coverage and how many a server can get on a map, the more it can get, the more effective the server can be. Especially during certain timezones.

Vicious cycle means countering blob with a blob, essentially blob begats blob. If you expect an enemy server to bring large numbers you will always try to bring large numbers. I dont know how long you been playing wvw, but it wasnt always like this.
Zergs werent always this size, it typically ranged in 20-30 size, at some point t1 especially just exploded with blobbing and it just became standard practice.

An 80man blob can wreck anything, and quickly. I didnt say it cant be countered.

Never said anything about discouraging players from blobbing, Im not taking one side or another. Merely giving both sides of what its like to be against a blob and in one. Did not say blobs are bad or good. Stop making assumptions and lacking objective thought.

And indeed, lots of fun fights last night, idk what server your on but we had lots of good fights last night, nothing like a good slaughtering of blobs to get the blood pumping.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Your random generator for WvW is broken

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Posted by: X T D.6458

X T D.6458

Plus the WvW completion is something you really should remove from the game because ont1 servers there is no way you’ll flip an eternal garrison or a keep so close to home base.

EU doesnt flip keeps…what? Also if wvw mapping is removed, I want pve mapping and dungeons removed from legendary crafting.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

EotM balance

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Posted by: X T D.6458

X T D.6458

eotm is a joke.. just for mass ktrains and what not.

yes but so is SE , guess its better to level there then reg pve if you dont have the tomes

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

How can we changed WvW to prevent the blob

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Posted by: X T D.6458

X T D.6458

as other have suggested there are ways to thwart the blob. and that has its own fun involved.
but yes i agree with you that it would be nice if they designed things to incorporate multiple playstyles in WvW besides the numbers game. but it think that comes down more to map design than anything.
generic maps result in generic gameplay.
my biggest compliant where is the choke point that could allow a small group to crush a large one? maybe it will be in the HoT expansion but im not holding my breath.

choke points work for the group that uses it more intelligently

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Dying WvW Server.. New game suggestions?

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Posted by: X T D.6458

X T D.6458

grind some gold and transfer to another server, dont have to use money. You really like wvw and the game as you say, but you come here to ask for a new game to play? Most of us have been in this position, I watched my server that I was on for 22 months go from #1 to t8, that doesnt mean you cant have fun anymore. So stop whining and complaining about people leaving for other games when your posting here for suggestions about other better games to play. Find a new server and get a fresh start, many of us have done that, its not the end of the world.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

How can we changed WvW to prevent the blob

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Posted by: X T D.6458

X T D.6458

Heres the issue, people will naturally try to get as many as possible in one group because its the most effective strategy, and to counter an enemy blob you create your own, its kind of a vicious cycle. WvW has always been about numbers, you can have 20 very skilled players, but an 80man blob will wreck anything. Many players also do not like fighting and turtle up in towers/keeps and bunker up with siege which simply promotes more blobbing because ppt needs to be worked on at times and its easier to capture something with a blob when the objective is sieged up, or when you know the enemy might respond with their own blob.

Blobbing can be extremely frustrating when your facing one, and give you a feeling of confidence and safety when your in one. Its normal for players to act like this, like in pve when you have a massive zerg against one target, much of the game is based on this concept.

There is a lot of issues that can arise if trying to deal with blobbing. WvW is based around PPT and capturing objectives, therefore having a large moving force is necessary at times when the enemy also has a large force. And no matter what people will always try to find the most effective strategy.

The upcoming HoT wvw changes might change this, who knows. Im not hopeful but we will see.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

(edited by X T D.6458)

Culling back or anomaly?

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Posted by: X T D.6458

X T D.6458

I noticed a similar issue last night, I was with a group attacking a tower gate and their character models kept randomly disappearing and reappearing, the nametags were still there, but the models kept disappearing. Its probably a glitch I havent seen that before, or at least havent noticed if it has happened.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

LFG WvW PvE BG casual guild that is family

in Looking for...

Posted by: X T D.6458

X T D.6458

You might want to consider Revel [REV] they are a NA PvX guild on BG with a WvW focus, I think they do guild WvW raids 2 or 3x a week, good luck.

Heres their thread link

https://forum-en.gw2archive.eu/forum/community/lookingfor/Revel-REV-of-Blackgate-NA-PvX-WvW/first#post4758632

The guild leader is very nice, they can put out good numbers in WvW and put up good fights, I always like running alongside them.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

(edited by X T D.6458)

Newbie perspective on WvW

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Posted by: X T D.6458

X T D.6458

Your server doesn’t tip their defense? Akwaaard.

Usually our people running and destroying things tip those that stay behind to scout/refresh/defend/upgrade. Guess we have it down to a science though.

Your server tips? Anyone tries that on my server and the scouts usually send the tip back, feeling insulted. They do what they do for the server and take pride in that.

I would do the same thing, however its a kind gesture, its like someone donating siege, nothing wrong with that. Not meant to be taken as an insult, just a kind gesture, people know that commanders burn through tons of siege and it can be expensive to make, same with scouts that put in a lot of time and gold to upgrade.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Community Standards - Mass Server Transfers

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Posted by: X T D.6458

X T D.6458

T1 and t2 have a long history of guild buying, but that doesnt mean every guild that transfers to t1/2 was bought off or poached. Some guilds just prefer a more competitive server then what a lower tier might offer.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Newbie perspective on WvW

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Posted by: X T D.6458

X T D.6458

This is essentially how I started, multitasking, and its the same way I play now, zerg, scout, havok, map hop etc. The important thing to remember dont let yourself get burned out, you will lose any desire to do wvw, take breaks, its ok to.

If your new being in ts, following a commander, engaging in fights is important in learning about wvw so dont shy away from these things.

WvW has a reputation for poor rewards compared to pve/pvp especially for scouts/roamers. If your burning through your gold because of upgrades and siege, its ok sometimes not to place that burden on yourself. Do some pve occasionally if you need the gold, farm some mats to sell easy gold right there, do a dungeon run here or there, guaranteed gold and there are many easy paths. Do a run of silverwastes, lots of champ bags and mats from the bags/salvages you can sell off.

Good luck to you, and remember its a team effort, dont burn yourself out, take breaks when needed, and of course its all about fun.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

2/12/2015 WvW report on Unbalanced Match-ups

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Posted by: X T D.6458

X T D.6458

Not everyone is in favor of just putting wvw rewards on par with pve/pvp the main reason being that many do not want wvw to become eotm. Basically turned into a karma/champ/exp farm, many in the wvw community despise eotm and the pve’ers that go there because of their lazy entitled attitude and aversion to fighting in a pvp map in favor of unobstructed farming.

Giving Incentive to players to go into wvw is not easy, and being a former guild leader I can tell you some people just will not step foot outside the citadel and see a borderland as something to quickly map for world completion or to use the bank/guild vendor/la asura gate. The problem here is, as we have seen in the past with AP during seasons rewards and pve players going into wvw can cause a lot of friction with WvW guilds, yes the maps are open to everyone but this is not something that should be ignored or pretend it does not happen. The other problem is, that many who just go to wvw for rewards is that they finish and leave, they didnt stay to help with anything, they didnt stay to learn tactics, or learn about siege etc. This is easily seen with dailies.

What I think would be a good idea as has been proposed numerous times is a wvw reward track where anything that rewards wxp would progress the track, but the rewards should not be similar to pvp/pve rewards, it should be specific to wvw. It could reward superior siege, ascended materials, badges of honor, maybe champ bags and tomes of knowledge and maybe a few unique skins at the END of the track to deter farming.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<

Community Standards - Mass Server Transfers

in WvW

Posted by: X T D.6458

X T D.6458

Server loyalty is all well and good, but the most important thing is having fun. When you and your guild are not having fun server loyalty becomes an obstacle that gradually wears down your desire to do wvw, and eventually will burn you out as well as your guild. Sometimes the best thing to do is find greener pastures and breath some new life into your guild by making things fun again. Your not doing yourself any favors staying somewhere if things are stale and people are leaving.

Of course if your just a guild that looks to get bought off, jumps ship constantly, doesnt care about helping the server, and bandwagons constantly..well your free to do so but your just part of the problem with wvw.

I say what needs to be said, get used to it.
Honesty is not insulting, stupidity is.
>Class Balance is a Joke<