Showing Posts For Xenon.4537:

Why do you play?

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Posted by: Xenon.4537

Xenon.4537

I play because it’s loads of fun. Remember the good old days when you just did something because it was fun, not because there was a shiny piece of gear in it for you?

Hard to keep friends in GW2 long term

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Posted by: Xenon.4537

Xenon.4537

My friends quit this game for:

1. Too easy. They don’t care for alts, so they max one toon, get full exotics, realize there’s no gear treadmill, and quit. They only see the game as a checklist of filling out their best-in-slot and find no enjoyment in anything else in life.

2. Too hard. They struggle to level up because they have crippling A.D.H.D and can’t focus on one game long enough to get anywhere in it. They also can’t l2p and rage at how “hard” dungeons are, and they cant get anything better than green gear because they don’t invest enough time to make money for anything else.

I’ve recently realized that I actually rarely play any games with these friends… I met them for one reason or another and now our only interaction is over vent/teamspeak. I haven’t made any close friends with anyone through GW2 yet… Most of the people I meet either don’t like me, or don’t stick around the game long enough.

Coming back to gw2

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Posted by: Xenon.4537

Xenon.4537

Sounds like you want to play a guardian, or maybe an elementalist. They can be either damagy or supporty, or both. Though, most classes can do anything if you try hard enough.

Vigil,whispers,priory acc. unlocked

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Posted by: Xenon.4537

Xenon.4537

Ah ty loco, I wasnt sure if that would work or not….

Now that I do…. runs off to clothes shop

Lanfear, this is what I think of whenever I see you. And I think it’s rather cute. :P

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The Death of Alts...

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Posted by: Xenon.4537

Xenon.4537

I play my alts because they are fun, not because I could reap extra rewards from them.

You realize these “extra rewards” are mandatory to fully gear a character right?

Yeah, how dare I expect to get best in slot gear on my characters. Time gating/account gating blows.

Oh I guess I fully geared my first character with magic and faerie dust then…

And I guess this thing called the TP doesn’t really exist. It must be a lie people tell to make you think you can buy a full set of gear in 3 minutes assuming you have the gold…

How I am starting to see things in this game

in Guild Wars 2 Discussion

Posted by: Xenon.4537

Xenon.4537

Solution.. Remove zerker gear from the game. And Im serious too. You’ll start to see every other build flourish, more diversity, no more elitism, groups accepting everyone, and more group harmony.

This will make a lot of people angry and drive them to quit the game possibly, but Im dead serious.

Actually what you would see is everyone resorting to Rampager’s gear.

Server Population Needs to be Addressed

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Posted by: Xenon.4537

Xenon.4537

They need an “underflow” system. I’m sure this has been mentioned plenty of times in other threads. Overflow occurs when a certain population threshold is reached on a map. There should be a system in place that merges maps together when the population is below a certain threshold.

Manifesto Clarification

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Posted by: Xenon.4537

Xenon.4537

This topic is a bad example of the discussions about the Manifesto, since it’s mostly Vayne pretending he’s right while ignoring the evidence proving otherwise.

This statement is a prime example of how useless manifesto threads are. There is no good example of a manifesto discussion, because they are always the same. There’s #TeamManifesto and #TeamAnetLied and neither one of them give two kittens what the other has to say.

#TeamManifesto tries to put the often-quoted lines of the manifesto into context, and defend the game’s design as not requiring grind to reach the “fun” parts. Their problem is that they look too much like fanboys, and is obsessed with finding flaws in #TeamAnetLied’s logic (thus kitten ing them off).

#TeamAnetLied tries to point out that certain lines are misleading out of context and is generally unhappy with the state of the game. Their problem is that they are intolerant of other opinions, and take things out of context. They take #TeamManifesto’s analysis as a personal attack, and react accordingly.

Either way, discussion is useless because no one wants to be wrong.

Manifesto Clarification

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Posted by: Xenon.4537

Xenon.4537

One of my favorite lines from Manifesto..
“I swung a sword, I swung a sword again, Hey! I swung a sword AGAIN!…….We just don’t want players to grind”

Even after such a long time it still cracks me up. Now people like OP can try and clarify what devs actually meant by things they said in manifesto but one can not change the fact that it was pure exaggeration and nothing but a tool to create hype to the point where it was completely dishonest.

Ok, yes it was a tool to create hype, you’re absolutely right about that, but backhanding it by saying it’s dishonest is just silly. Point me to any advertizement that is 100% honest. I think the problem is people approaching the manifesto with the same attitude as approaching a dictionary or encyclopedia. This was just a video of some human beings trying to hype up their product that they were very excited about, not scientific documentation to be analyzed. People take the manifesto way too seriously, and take this perceived “betrayal” way too personally.

So what you are saying is: They lied, plain and simple! They made something up to “fool” us out of our cash by lying and saying the game was something it wasn’t.
Thank you, thank you so much.
Now, if these other blinded by the light players could only see this, but alas I fear they are to far gone, I blame the water, there is something in it in some countries! /honest

They didn’t lie. As someone above said, they were simply ambiguous. You’re implying they had some insidious motive to deceive people. They were just trying to hype up and promote their product, same as any other company, in any other industry, selling any other product. This doesn’t mean that businesses have a masterpiece conspiracy to pull the wool over consumer’s eyes for sick pleasure and profit. All it means is you should use a little common sense and take things with a grain of salt. Don’t read in to things that aren’t there.

The Death of Alts...

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Posted by: Xenon.4537

Xenon.4537

I play my alts because they are fun, not because I could reap extra rewards from them.

The problem with people demanding zerker

in Guild Wars 2 Discussion

Posted by: Xenon.4537

Xenon.4537

I don’t remember seeing any zerkers complaining about MFers. It’s mostly the other way around. Zerkers are too busy clearing content to complain.

Let's talk about Dungeon Gold!

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Posted by: Xenon.4537

Xenon.4537

Isn’t champion loot in dungeons too. Maybe to many of you are doing speed runs still?

The new champ loot system helps, but that doesn’t change the fact that the majority of the end rewards do not reflect the length and difficulty of the paths as Anet said they would.

We’ve finally got a rapier!

in Guild Wars 2 Discussion

Posted by: Xenon.4537

Xenon.4537

I just wish the animations with it could be like fencing moves.

Why zerk is better than most armor

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Posted by: Xenon.4537

Xenon.4537

… the stats on your items only serve two roles : making you lose your own HP bar slower, and making the mobs lose their HP bar faster.

Lol, I just wanted to point out the funny side of this. Isn’t that how any game is really? It’s always about trying to get your enemies HP bar to move faster while making yours move slower. I mean that’s really the ultimate paradigm of video games: defeat enemy while preventing self from being defeated. Everything in the game serves to achieve those two things.

Going to be level 80 soon...

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Posted by: Xenon.4537

Xenon.4537

By the way if you ever feel like you’re running out of things to do, stop and type /age and remember that you only paid $60 bucks (or equivalent) for so many hours of quality entertainment. I mean, I ran out of things to do in Skyrim, but not GW2, and they cost me the same amount of money (no monthly fees).

which of the these 3 races would you be

in Guild Wars 2 Discussion

Posted by: Xenon.4537

Xenon.4537

Tengu for sure. I would probably delete and reroll half my toons if Tengu became playable.

Going to be level 80 soon...

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Posted by: Xenon.4537

Xenon.4537

I spend most of my time doing dungeons and wvw. It helps that I have 6 lvl 80s and 1 more on the way.

You can do guild missions and fractals to get your ascended trinkets. You can work on making a legendary weapon. You can wait till later this year when they have said they will add new legendaries, including new types, and I believe they said ascended weapons and/or armor.

(edited by Xenon.4537)

We’ve finally got a rapier!

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Posted by: Xenon.4537

Xenon.4537

Cool rapier could fit to my Noble Mesmer character. I wonder if Anet will try to create more rapiers for lover levels for instance ?

A rapier is one of the most sought after and requested skin types since well before beta started. Heck some would saying going all the way back to GW1. So I have a feeling its going to stay right where it is, and we should all be thankful it isn’t some kind of mini-legendary mystic forge recipe like the hammer Foefire’s Power.

Oh it was definitely wanted back in gw1. The flipping box art had a cool image of a mesmer holding one, but it was never in the game, and melee mesmers weren’t exactly viable.

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IMO professions and combat are shallow

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Posted by: Xenon.4537

Xenon.4537

The kind of combat you’re describing does not exist in this game. There is no class who’s most efficient rotation is 1,1,1,1,1,1,1,1,1. You’re exaggerating to make a point, and your point is wrong. There are plenty of interesting skills and talents in this game.

If you really believe your OP, just leave.

My Axe/Shield + Hammer warrior most efficient rotation against bosses is 1,1,1,1,1,1,1,1,1 on Axe :p With an occasional F1 for the lulz but it’s not that important/

A little boring I must say but that’s what you pay for having a fun CC build for trash.

The problem there is really more to do with Defiant than a lack of skill depth.

Nerf Black Powder + Heartseeker

in WvW

Posted by: Xenon.4537

Xenon.4537

I think the simplest fix would be to put a 5 second icd on the smoke field leap finisher proc.

Thieves don’t have cooldowns, increasing the initiative use on that skill would nerf D/P S/P and P/P thieves into the ground. Then you’ll get thieves complaining that their class needs a huge buff.

I don’t think you understood me. The stealth from executing a leap finisher in a smoke field isn’t exclusive to the thief. Putting a 5 second internal cooldown on that proc would affect everyone equally, and it has nothing to do with initiative. The only thing it would do is prevent stacking stealth from the same combo field.

Let's talk about Dungeon Gold!

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Posted by: Xenon.4537

Xenon.4537

I’m hoping they started it off with low numbers until they can determine which paths people tend to run under the new system and increase the rewards of less popular paths accordingly. Of course, they could have gathered and used this data any time over the last 11 months.

The other thing is they need to look at why certain paths are unpopular and overhaul them accordingly. Rewards are not the issue with TA-spider path, for example.

Let's talk about Dungeon Gold!

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Posted by: Xenon.4537

Xenon.4537

I was prepared for disappointment on this the moment they announced it. Not even 3 gold sounds like a worthwhile reward for most difficult dungeon paths. CoF3, Arah4, TA-spiders (although, yeah that’s a broken path), AC2 (I’d argue this is broken as well… those guns are stupid), etc. I would have a hard time agreeing to do those paths even if they were worth 5g.

How I am starting to see things in this game

in Guild Wars 2 Discussion

Posted by: Xenon.4537

Xenon.4537

OP, it sounds like you (like a lot of people, unfortunately) had a bad experience trying to find a dungeon group. You need to keep in mind that there are tolerant people out there that don’t give two kittens whether you run berserker or not. You just have to get out there and find them. But as someone above me posted, zerk is the fastest way, and humans are wired to find the “best” way and faster is often better. Just keep looking. I’ve had good experiences running 1 support guardian in a zerk group. It gives the 4 zerkers a much easier time doing their dps.

I may sound like I’m about to contradict myself here, but there’s another important side to this. Just like in real society, you can’t expect to succeed in life without doing things in a way that promotes success. For example you might want to get a job as an electrician, but you can’t expect to “build” yourself as a good electrician without “putting stats” into being good at it (getting an education, etc). “Putting stats” into pie-baking isn’t going to make you a better electrician. I hope this analogy is making sense, lol. You have to be willing to do things the “right way” instead of assuming that “play the way you want” means you can literally face-roll your build and expect to be on par with everyone else. I’m only saying this because I’ve talked to people who were hell-bent on sticking with terrible builds. (I’m not saying yours is terrible, idk what your build is.)

But again, you don’t have to be full zerk to clear content. It just takes a hell of a lot longer with full clerics (for example). And there’s no additional benefit doing it the slow way.

(edited by Xenon.4537)

Manifesto Clarification

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Posted by: Xenon.4537

Xenon.4537

Ok, yes it was a tool to create hype, you’re absolutely right about that, but backhanding it by saying it’s dishonest is just silly. Point me to any advertizement that is 100% honest. I think the problem is people approaching the manifesto with the same attitude as approaching a dictionary or encyclopedia. This was just a video of some human beings trying to hype up their product that they were very excited about, not scientific documentation to be analyzed. People take the manifesto way too seriously, and take this perceived “betrayal” way too personally.

Again with this ‘but everyone does it!’ logic? I suppose everyone has to be 100% innocent before we can hold anyone accountable for their actions? “Little boys kill ants, so while my client may have killed those people, he isn’t guilty!” Mmm-hmm.

And then you present the ‘some people are overreacting, therefore everyone is overreacting’ logic as well. I don’t care if some people act like their life has ended. That doesn’t stop others from holding developers accountable in an appropriate manner.

I bolded an important word in your post. I’m not saying its wrong to hold people accountable. What I’m saying is it’s not appropriate in this case.

(edited by Xenon.4537)

Manifesto Clarification

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Posted by: Xenon.4537

Xenon.4537

No, it doesn’t depend on that. It depends on people not substituting definitions for something ALREADY DEFINED IN A DOCUMENT. Colin DEFINED what grind was fort he purposes of what he was saying. He said it straight out. It’s not some hidden code. Then two lines later, he referred to grind AGAIN, in which case in any common usage of English as a language, it would use the same definition.

When you take a line from a paragraph and use it to mean something that it was never intended to mean, it’s called taking it out of context. Because without the first defining usage of the word, it MIGHT mean something else…but in context, it can only mean one thing. Or at very least can’t mean gear grind.

The fact that some people won’t acknowledge this doesn’t make it less true.

There is no definition. He uses the word grind once. Then he uses it again. Your “definition” is only your inference from a single sentence. Hence, you are the one fabricating a view from one very tiny portion of a text and taking it out of context.

If you look at the manifesto holistically, the inclusion of a description of the “gear grind” that you are excusing would completely clash. Your analysis of who didn’t lie and how they didn’t lie is beside the point. Of course a short video isn’t going to tell you everything that is and isn’t in a product as complex as an MMO. But this video was intended to represent the product. As it turns out, it misrepresented the product. Period.

I just think you are completely wrong. You’re basically saying he can’t infer context when looking at context… that’s illogical.

Manifesto Clarification

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Posted by: Xenon.4537

Xenon.4537

I strongly disagree with the argument that people are taking the manifesto out of context. I believe what we have is people like me who saw the manifesto and its language and realized it happened to be consistent with our current understanding of what kind of gaming company ANet was. They were a players company, in my eye, that catered towards a crowd who didn’t want vertical power progression, preferred horizontal progression, and didn’t even know what time gated rewards were other than BDay gifts.

The change from those positions is drastic, and there don’t seem to be any modern games on the market like the original Guild Wars, not that everyone necessarily would switch due to lore, loyalty, and other reasons. That said, ANet made a one of a kind game for an audience that is no longer catered specifically to, therefore they are upset. The manifesto is what made many believe Guild Wars 2 would cater just as much to ANet’s original audience, therefore the manifesto gets a lot of heat.

How widespread this actually is remains to be seen, but I know applies to me and at least a dozen people I play with. Not that I view GW2 as a bad game, but it’s not on the same level as Guild Wars. I hope as time goes on ANet phases out the gating of vertical progression and makes obtaining max stat gear more trivial, and I would also hope they do a better job at making the game feel less punishing when it comes to character build and playstyle flexibility. They should also strike a better balance with timegated rewards. I believe these are the three biggest issues people have with ANet’s designs.

Except that the manifesto didn’t mention progression at all. It’s incorrect to suggest that it did. Nor did it mention vertical or horizontal progression.

It’s one thing to say that I know Anet and they changed, but quite another to say Anet put out a manifesto that said it.

I don’t think the company has changed as much as you did, but it has certainly evolved, that much I do know. But I don’t think adding in one tier of gear that’s not even completely in the game in 6 months, a tier of gear they said was planned for release but didn’t make it no less, makes them a game that centers on vertical progression.

I think people are making a mountain out of a molehill with ascended gear, and I know I’m not alone in this.

But none of this has ANYTHING to do with the manifesto. Not one thing.

I wouldn’t say evolved. That implies a positive progression, which overall is not what I see between the ANet of Guild Wars and the the ANet of Guild Wars 2. Their philosophies have shifted. This game makes people feel like they have to play around ANet’s schedule instead of their own. This game doesn’t naturally put everyone on an equal playing field when it comes to character power. This game is designed to be inflexible for PvE and WvW character builds. This game is also designed to be unnecessarily punishing in regard to people’s time, so much so that someone like myself feels compelled to buy gems to get gold for buying or crafting exotic gear, or crafting mats to level up an alt so they can play through the story without having to do things they don’t want to do.

I personally don’t want to have to pay/play extra to play the game the way I want to play it, especially when someone else who wants to play it a different way doesn’t pay extra at all, and even comes out ahead converting gold to gems, which is fine, but paying extra for my preferred way to play isn’t.

All of these things do not indicate evolution to me, but rather steps backwards.

I’m genuinely curious to know some specific reasons why you feel the PvE and WvW design is inflexible in regards to builds. I have 2 builds I frequently switch between on my necro for both, and I know there are more builds out there. My warrior, mesmer, and thief are the same way. The only argument here, really, is the current zerk meta of PvE, which I tend to agree with, although with some caveats.

Also why you feel the need to buy gems for gold just to craft exotics? I’ve bought plenty of gems, but they all went to silly things like quaggan backpacks, halloween costumes, and mini pets. I have 6 level 80’s all geared in full exotics. 4 of them even have a second full set of exotics for a secondary build. 3 of them have ascended rings and amulets. and my main has all 6 ascended trinket slots filled. I got all of this by simply playing the game, saving my gold and tokens, and spending them accordingly. Granted, it took me hundreds of hours, and I’ve been playing since pre-launch, but gear isn’t meant to be handed out freely. Earning it is what gives the game longevity.

Why zerk is better than most armor

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Posted by: Xenon.4537

Xenon.4537

Basically all that needs to happen to increase the value of defensive stats is buff healing power’s scaling, and have enemies attacking more frequently with softer attacks. The zerker can dodge every single one of the lethargic, one/two shot kill attacks, but they cannot dodge a multitude of smaller attacks.

So, you intend to make most content impossible for zerk geared people to complete because they’ll get killed by the sustained damage?

The reason zerk is better is because all gear is capable of doing all content.

And and zerk does it faster than the others, so it’s better if you can handle it.

Pretty much this.

You can clear a dungeon wearing all clerics, all carrion, or all knights. It doesn’t really matter. You can finish, it’s just a matter of how long it takes. If you go in all zerk, you can dps faster, thus clearing it faster. Assuming you stay alive, zerk is the fastest and most efficient way. It’s not the only way, it’s just mathematically the best way at the moment.

Best part of the update notes...

in Queen's Jubilee

Posted by: Xenon.4537

Xenon.4537

what’s that, a meme for ants?

It needs to be at least…. three times bigger!

I don't like this update

in Queen's Jubilee

Posted by: Xenon.4537

Xenon.4537

I’m gonna log on the forums and talk about how much I logged out of the game!

Why is the Elementalist so melee focused?

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Posted by: Xenon.4537

Xenon.4537

I run glass staff and the damage is actually not bad. It really shines against multiple targets, obviously. 2k fireball seems slow and weak vs 1 target but it can hit up to 5 at a time from 1200 range, so the potential to deal nearly 10k total from 1200 range is pretty nice, and that’s just the auto attack from 1 attunement.

Thanks for showing PvE Combat DEPTH

in Queen's Jubilee

Posted by: Xenon.4537

Xenon.4537

i saw a champion of stony shield or something. but i coudlnt interact with him :o
When i went to a balloon it jsut activated another event :o.
edit: and yes, i like how they make actual challenging content now

I like how every line you post has a silly face. :P

Is supply mastery worth it?

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Posted by: Xenon.4537

Xenon.4537

My question is how long does the 50% speed boost last?

Nerf Black Powder + Heartseeker

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Posted by: Xenon.4537

Xenon.4537

I think the simplest fix would be to put a 5 second icd on the smoke field leap finisher proc.

For the love of freakin God

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Posted by: Xenon.4537

Xenon.4537

Lol, OP you make me laugh. I agree with your frustration, but your reaction is just hilarious. XD

Spiked Armor, worse Grandmaster.

in Warrior

Posted by: Xenon.4537

Xenon.4537

Would be an interesting dynamic, but then you would have people like me rolling around in builds like 0 10 30 0 0 30, running around with zerker builds with 50% protection uptime and still blapping kids.

Hey, any class can do that. Rangers can go around in 50% full protection and regeneration and still blap kids.

Is blap the new word kids use these days? I like to keep up to date with the lingo. :P

"Anything less than "Zerk" is being selfish"

in Guild Wars 2 Discussion

Posted by: Xenon.4537

Xenon.4537

That’s a fair point and a good analogy. Unfortunately, the only way to solve this is for a LFG system to have an option box for:
- speed runs (know the fights & shortcuts, zerker only, w-w-w-w-m)
- non-speed runs (don’t be an idiot, that is all)

I agree completely, and as a person who has never not once requested all DPS teams the fact is that participating in optimized DPS teams doing any PvE content is a vastly superior experience in speed and efficiency. I never do or will make a team only for DPS but you bet your kitten when I get into one I am happy.

By the way, I feel like 30-50% of the reason a full DPS group is more effective is because of the attitude those players bring to the dungeon, not just the damage. They are in it to win it. They are focused, and determined. They know how to clear content efficiently, because if they don’t, they die. Boxers and martial artists often say that half the fight is mental. A strong, focused attitude is better for getting things done. I find people who run tanky/supporty/balanced builds, who don’t care about speed clearing, tend to be less skillful players. They aren’t as focused or “amped up.” They are just kind of… there. There are only so many hours in the day. I can’t live my life on other people’s terms. I prefer to get things done fast and efficiently. If you slow my dungeon run down, I’ll either kick you or find myself a new group.

That’s your opinion, not fact, though. Gear has nothing to do with player’s attitude. A player may very well have a Warrior with Berserker’s, but be using another non-Warrior with an alternate gear for a Dungeon, and may be as skilled as your elitist friends.

Gear choice does have something to do with a player’s attitude. In life, our attitudes generally affect our decision making. Your attitude towards berserker players drove you to make this thread, for example. My attitude towards achieving goals in-game drives me to wear berserker gear. It’s just faster and more effective for me.

In other words, you think Berserker’s are de facto “leet” who take the game “more seriously”, as you do, but IME, I personally know players who are rather inexperienced and not that great who only use the gear you want to get a slot in “zerk” groups-not because they are “great”, “serious”, “committed to the goal at hand”, etc. The meta you force on them makes them use the gear you want them to use-they don’t necessarily go for the gear because they are “great gw2 players” and “non-lazy.”

No, I don’t think berserkers are the de facto leet. Please don’t put words in my mouth. All I’m saying is that mathematically, zerkers clear content faster, assuming they don’t wipe. And skilled players are able to not wipe, hence zerk groups tend to be more skillfull, and more focused out of necessity.

And BTW, I don’t know if you studied personality types, but it’s perfectly fine for people NOT to be like you, and you don’t have to criticize them as “lazy” or “just there” because they don’t want to do things your fast, efficient way. They shouldn’t criticize you either, as you are you, but being you doesn’t mean that you are “better” than them.

When did I say I was better than them? When did I say It’s not okay for people to be different? I was talking about attitudes. The mental energy people bring to the group is very important. It’s called morale. And by the way, critique is important. Flaws must be identified to be corrected. People are free to be different, but by definition when two things are different, they are not equal, and when they are not equal, one of them is better than the other in a particular situation. Zerk is better at killing things quickly. People use it because they don’t have all day to poke around.

If people want to run full zerk, that’s their choice. Just like it’s your choice to run MF, knights, or whatever. Like I said earlier, you are entitled to wear whatever gear you want, but you aren’t entitled to a spot in someones group.

“I can’t live my life on other’s terms” that’s your preference, but sometimes we have to, and not everybody is geared up that way either-and that’s OK.

I’m not sure what you are implying here. I can’t let other people waste my time by being slow in a dungeon. If they want to be slow, they can do it on their own time, I’ll find players who don’t waste time. People can gear up however they want, it’s not hard to get gear in this game.

"Anything less than "Zerk" is being selfish"

in Guild Wars 2 Discussion

Posted by: Xenon.4537

Xenon.4537

Really curious if these zerker-elitists think that “speedrunning” CoF P1 in ..9 minutes, 10, is way more profitable than 15.

You’ll get 2 more runs in an hour. 1.5 gold? Eh, maybe worth it..maybe not. Depends who you ask. But I don’t think these elitists are racking in 5+ gold more than the regular group that finishes in 15. So to me, you guys are funny =)

This is obviously pre-todays patch.

Dude you should have seen some of the posts on gw2lfg.com. I mean, I consider myself a bit of an elitist, but I only go so far. Some people are insane. They wanted full zerk armor with ruby orbs or divinity runes, ascended zerk trinkets, axe with 10% vs flame legion and mace with bloodlust, GS with 10% flame legion, must have food and oil, and if you didn’t have everything, you were kicked.

Way over the top… I’ve happy if you just bring a strong dps build, whether it’s full zerk, or part zerk/ part valk, or even carrion. Just don’t be a scrub. I just don’t run with lowbies wearing greens/yellows and kick people who clearly don’t know how to play. Any class comp can clear CoF in less than 15 minutes. It’s the players skill that counts.

"Anything less than "Zerk" is being selfish"

in Guild Wars 2 Discussion

Posted by: Xenon.4537

Xenon.4537

That’s a fair point and a good analogy. Unfortunately, the only way to solve this is for a LFG system to have an option box for:
- speed runs (know the fights & shortcuts, zerker only, w-w-w-w-m)
- non-speed runs (don’t be an idiot, that is all)

I agree completely, and as a person who has never not once requested all DPS teams the fact is that participating in optimized DPS teams doing any PvE content is a vastly superior experience in speed and efficiency. I never do or will make a team only for DPS but you bet your kitten when I get into one I am happy.

By the way, I feel like 30-50% of the reason a full DPS group is more effective is because of the attitude those players bring to the dungeon, not just the damage. They are in it to win it. They are focused, and determined. They know how to clear content efficiently, because if they don’t, they die. Boxers and martial artists often say that half the fight is mental. A strong, focused attitude is better for getting things done. I find people who run tanky/supporty/balanced builds, who don’t care about speed clearing, tend to be less skillful players. They aren’t as focused or “amped up.” They are just kind of… there. There are only so many hours in the day. I can’t live my life on other people’s terms. I prefer to get things done fast and efficiently. If you slow my dungeon run down, I’ll either kick you or find myself a new group.

"Anything less than "Zerk" is being selfish"

in Guild Wars 2 Discussion

Posted by: Xenon.4537

Xenon.4537

The fact is that MF gear forces the player to make a choice between better loot or better combat effectiveness. The outcome of that choice affects the cohesion of group gameplay. Anet have stated from the very beginning that they want this game to promote cooperation above all else. Having a decision exist which damages cooperation is counter-intuitive to the design philosophy.

Lets discuss special FX on skins...

in Guild Wars 2 Discussion

Posted by: Xenon.4537

Xenon.4537

I really wish there were more armors like in Dark Souls.

"Anything less than "Zerk" is being selfish"

in Guild Wars 2 Discussion

Posted by: Xenon.4537

Xenon.4537

First of all, yes other stats are viable. There are plenty of group comps that clear dungeons just fine besides full zerk.

However, people don’t have to run with you if they don’t want to. If they want full zerk, that’s their business. Fairness and equality doesn’t extend to forcing people to put up with you. You are entitled to use the build you want, but you aren’t entitled to a spot in my dungeon group.

My mf gear....

in Guild Wars 2 Discussion

Posted by: Xenon.4537

Xenon.4537

As far as I know, they haven’t implemented their changes to MF yet. They will let us know in upcoming releases page and the patch notes when they do. Also, afaik, they haven’t told us what exactly their plans are for this change.

You Ever Go Back for Pay Back?

in Guild Wars 2 Discussion

Posted by: Xenon.4537

Xenon.4537

I savor the sweet tears of dead Dredge in Dredgehaunt Cliffs every time I go back there on my 80s. I slaughter them by the hundreds to take revenge for the horrible frustration they caused when trying to level.

Dulfy finishers video

in Community Creations

Posted by: Xenon.4537

Xenon.4537

Wonder why they haven’t made a Dhuum finisher, yet. I bet it would be one of the most popular items in the gem store.

Everyone and their little brother would have it, which would ruin the awesomeness of Dhuum. Maybe they can add it as a rare drop from a boss in the hopefully-will-be-released-one-day Underworld. Better yet, make a whole line of “legendary finishers.”

Sovereign Weapon skins

in Guild Wars 2 Discussion

Posted by: Xenon.4537

Xenon.4537

Yeah I’m not too crazy about them. The bows and GS are the best imo, but I’ve already got fantastic bow and GS skins.

Dulfy finishers video

in Community Creations

Posted by: Xenon.4537

Xenon.4537

Shut up and take my gems! <3

Manifesto Clarification

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Posted by: Xenon.4537

Xenon.4537

One of my favorite lines from Manifesto..
“I swung a sword, I swung a sword again, Hey! I swung a sword AGAIN!…….We just don’t want players to grind”

Even after such a long time it still cracks me up. Now people like OP can try and clarify what devs actually meant by things they said in manifesto but one can not change the fact that it was pure exaggeration and nothing but a tool to create hype to the point where it was completely dishonest.

Ok, yes it was a tool to create hype, you’re absolutely right about that, but backhanding it by saying it’s dishonest is just silly. Point me to any advertizement that is 100% honest. I think the problem is people approaching the manifesto with the same attitude as approaching a dictionary or encyclopedia. This was just a video of some human beings trying to hype up their product that they were very excited about, not scientific documentation to be analyzed. People take the manifesto way too seriously, and take this perceived “betrayal” way too personally.

Guild Wars 2 and the future of "raiding"

in Guild Wars 2 Discussion

Posted by: Xenon.4537

Xenon.4537

8 man instanced raids in this game would be pretty awesome if they were properly designed around mechanics and not tank/spank with the occasional 1-shot dodge.

Here’s what raiding needs:
1. Players that use VOIP (vent, teamspeak, mumble, SOMETHING)
2. Bosses with clearly telegraphed abilities. Absolutely no random 1-shots. If hes gonna 1-shot, he better SHOW IT.
3. Interesting mechanics that require a coordinated group effort to execute, such as the lava vats in the dredge fractal, except a little more elaborate.
4. Rewards that make the time and energy spent well worth it.
5. Party size of 8-ish. It’s a number bigger than 5, so it creates a sense of a larger scale group effort to overcome a larger challenge. And it’s not too big (imo) so it won’t turn in to a mindless zergfest like guild bounties, temple bosses, dragon events, etc.

The Daily Compromise

in Suggestions

Posted by: Xenon.4537

Xenon.4537

Dailies. We have to do them. Every day. Or do we? No, not really, but it sure feels like we do. We need to do them for the ever-amazing ascended trinkets, which are totally not that much better than exotic, but because they have a pretty pink name, we feel compelled. Also, a lot of people can’t find anything else fun to do in this game. I think they are weird, but it’s their opinion and they are entitled to it.

SO… Because we feel we must do dailies, and because we all have lives that get in the way of doing them regularly, I submit Anet make a compromise.

Allow us to “stockpile” some dailies in order to do them later, so to speak. Let’s say I forget to do my Monday – Thursday dailies. Maybe I was working hard all week and couldn’t play. However, I’ve got Friday off, a stack of hotpockets, some 2 liters, and hours of free time. Wouldn’t it be nice if I could do my Friday daily 5 times, and get laurels for the days I missed?

If I miss a day, let it carry over to the next day, and the next, to a max of maybe 10 days. I wouldn’t be getting laurels any faster. If I do my daily on Monday, and wait until Friday, then I would only have 4 laurels to get. I would be doing the same amount of work, just at a different time and pace.

Weapons and classes: Sometimes it's odd.

in Guild Wars 2 Discussion

Posted by: Xenon.4537

Xenon.4537

Just curious…

Thieves and Warriors dang near required to have bows on their person.

Well, I have bows on those two classes, so OK, but I almost never use them. Where do you see these being used?

Guardians should always have a staff on.

Other than TA Ex for blossoms, I would never slot a staff on my guardian. Why do you say that?

Ranger bows are rather meh in most cases. Ranger melee on the other hand is amazing.

I agree that ranger bows are poorly designed for some game modes, notably a lot of PvE. How is ranger melee amazing? Is it because its damage is better than bow? I find the GS to be slow, and sword 1 the most frustrating #1 melee skill in the game.

Elementalist’s running around in short range with daggers.

OK, now that is odd, but it’s way more fun than staff or scepter.

Odder still that the general consensus at the moment is that Ranger is getting a staff soon.

I remember using staff on ranger in GW for BM or trapper builds. However, the general consensus where?

Many guardians carry a staff for lots of reasons. One being it’s super easy to tag lots of mobs that way. It’s also the only source of swiftness they have besides a long CD shout that wastes a valuable utility slot. It also provides 12 stacks of might which is nice in dungeons and WvW. Not to mention the Line of Warding which is invaluable in WvW.

As for ele, I never liked the d/d build, even when it was OP. Staff is by far my favorite, especially now, though it really only shines for me when full glass cannon.