I’m referring to top-tier pvp , literally the only tier that matters if anybody in here is going to be arguing class balance in regards to pvp. Yes, I said it, and yes, it’s the truth.
While PvP is a joke in it’s current state, the best players are in top tier PvP still to this day. I’m not talking about the best duelers (who are also for the most part, majority in PvP), im talking about the best mechanical multi-classing players who are on a higher tier than most.
You will never balance ranger/druid around 1on1s in WvW, at the same time you will never balance it around GvG battles. This is what WvW is essentially therefore any PvP discussion regarding it is null and void. We can always talk about splits though, which I think in some cases is necessary.
With that said…
When you have a pet, that at the same time has some decent utility, it’s a bot, with very horrible AI and pathing. The reliance of this is actually more of a hindrance than it is a help.
I know people think their smoke field + blast combo is great, or their CC chain to bristleback combo is awesome. But in reality, against good players, truly good players, these combos are seen a mile away and easily avoidable.
The difference between say a class like thief or mesmer for example is the rate at which a battle can be turned is immense. The quality of ACTIVE skills for the most part are insanely good and entirely built around full player immersion and control.
I’m not entirely for removing the pet, however, you have to ask yourself is having a pet going to help you get a higher skill ceiling out of the class or effectiveness per say, or is buffing the mechanics of the ranger itself? I would go with buffing the weapon mechanics and traits of the ranger itself any time of the day.
Greatsword , fun … Shortbow? Not so much is it, because it’s heavily reliant on attack #1. Spamming is not fun , active skills are and immense utility is. This is the difference between guardian (even though traps brought that down a bit, id refer more to medi) , thief, mesmer etc are all very effective.
I know people love their pet, but it is also a major reason (not all) for it’s very very low skill ceiling and true class potential.
I’ve played ranger in top tier PvP, dueled some of the best players in NA , learned alot from other solid rangers and know an immense amount about other classes.
This will ultimately be the ranger’s issue.
Very straight forward skills and an AI pet.
Is it fun? Yes, I wouldn’t play the class for so many years otherwise but if the class were more built around character active immersion in utilization of EFFECTIVE ACTIVE skill components and not setting up a few combos to succeed that are horribly telegraphed then you’d have a lot more fun.
Ironically, I think axe/dagger sword/torch has some of the best weapon immersion besides greatsword but i think it’s because of the active use of evasion concept of the sets , they synergize well. If only you could have a good power component with cc on top of it with a weapon set idea like that.
I have one major takeaway from this post: Most of the desire for a petless ranger is coming from pvp players.
I can see how having a facet of your class that you don’t completely control being a problem in pvp. I have no good fix for that, because I maintain that removing the pet reduces ranger to a hippie warrior basically. But I can see why people in pvp would get more frustrated with the pet than the rest of us.
Also, happy someone else thinks skill splits is a good idea.
As far everything else said, I will absent myself from this thread is this is primarily a pvp conversation, and again ask people to put in their thread titles which gametype they are referencing. Thanks!