Zabroshan – 80 Guardian / Sorroe – 80 Mesmer
Hands Off My Octopus
Yup. And casual = boring. This game rewards the casual and punishes the dedicated players.
“Dedicated” is not the opposite of casual. “Obsessive” is the opposite of casual. Casual players (i.e, those of us who play less frequently than you) are still dedicated. We still have goals. We still want to improve our skill, our gear, our performance and experience new things.
We just do it in smaller doses.
By the way, the game doesn’t punish dedicated players. If you have a great deal of time to invest in GW2, try sPVP. I’m actually not kidding. GW2 is a brand new game with a metagame still in its embryonic stage. Now is a great time to get into sPVP, accumulate experience, and cultivate real skill. If you have the time and want to devote yourself to something that will distinguish you from other players, go for sPVP.
You’re making way too much sense with these posts man, you need to dial it back 
@Trungalung – I think you missed the point. If they wait until you’re out of endurance, then just run away. If they don’t anticipate that, then dodge AND run away. This has nothing to do with underestimating your opponent. Just that 9 out of 10 Mesmers are not going to wait for the precise moment that you’ve run out of endurance to Moa you.
They don’t really need to wait til a full two dodge to even use moa. They can just wait til you use your heal spell to come back up, then Moa you while you try to heal. You will generally have only enough endurance for one dodge when you’re in Moa form (you were fighting, so I don’t expect you to have full endurance). Well, the only choice is to LoS or run away. The mesmer should have been expecting that you will start running away when you get Moa’ed so he should be in melee already to minimize the chasing distance (this is even easier against guardian because most of our builds are melee base). When you get out of Moa and try to heal, you’ll get clone daze and pistol stun.
Not that I’ve ever lost to a mesmer. My meditation build gives me the needed survivability to overcome Moa + interrupts.
Well, against a very good player…you’re gonna be in for a tough fight regardless of class. My post was directed specifically at your scenario, which was the Mesmer waiting for you to dodge twice THEN Moa. Of course he could vary it, and a good player will adapt depending on the situation. I was simply stating that in the average confrontation, when Moa’d, i’ve found running away/dodging and breaking LoS to be a reasonably reliable method of dealing with it. I think we can both agree that this is certainly a far more sound approach than hanging around and attempting to facetank the Mesmer.
@Hellkaiser – Generalize much?
This is what happens when you express YOUR OPINION in an internet forum. You get differing opinions and some of them aren’t kindly worded.
@Trungalung – I think you missed the point. If they wait until you’re out of endurance, then just run away. If they don’t anticipate that, then dodge AND run away. This has nothing to do with underestimating your opponent. Just that 9 out of 10 Mesmers are not going to wait for the precise moment that you’ve run out of endurance to Moa you.
If a smart mesmer is ready to Moa, he’s going for the kill. How do you know he’s smart? He moa’ed when the opponent just dodged twice while at half hp.
Truth…but you’re giving most players WAY too much credit. Besides…you can still run away while in Moa. It’s what I do, and it works. Run away and break LoS as much as possible while doing it.
On a related side note. I actually had someone try and facetank my Mesmer while Moa’d for the entire 10 second duration. Needless to say, it didn’t turn out well for them. Moral of the story; don’t facetank as a Moa.
(edited by crewthief.8649)
Are the thieves specing into Venomous Aura and using Thieves Guild? If yes, you’re pretty much f—ked no matter what your build is.
If the mesmers bring Moa, you’re doom to fight him. The moa form will totally nullify our elite Tome of Courage.
Run away while in Moa. You can also still dodge.
As am I. In before merge!
TL;DR The OP has two level 80 characters and is shocked that he is bored.
If ignorance is bliss, you are stoned out of your skull.
This post is just about as useful as yours is.
I could say the exact same thing about yours.
lol didnt I just say that? Last word much?
No. You?
total……oh look butterflies
You post that outside?
Butterflies tend to thrive outside more so than inside….. why yes outside.
Nice! Ahhh…the convenience of laptops!
TL;DR The OP has two level 80 characters and is shocked that he is bored.
If ignorance is bliss, you are stoned out of your skull.
This post is just about as useful as yours is.
I could say the exact same thing about yours.
lol didnt I just say that? Last word much?
No. You?
total……oh look butterflies
You post that outside? Or is that a dig at me because I play a Mesmer?
TL;DR The OP has two level 80 characters and is shocked that he is bored.
If ignorance is bliss, you are stoned out of your skull.
This post is just about as useful as yours is.
I could say the exact same thing about yours.
lol didnt I just say that? Last word much?
No. You?
TL;DR The OP has two level 80 characters and is shocked that he is bored.
If ignorance is bliss, you are stoned out of your skull.
This post is just about as useful as yours is.
I could say the exact same thing about yours.
Well, for one I don’t feel a huge amount of pressure to rush to ‘endgame’. You can roll a toon and be in sPvP with max level/traits and equivalent gear in about 10 minutes (how many other MMOs actually give you this freedom?). Three server, two week, territory driven PvP that rewards tactical gameplay and gives small groups (8-10 man) something to do to contribute. Multiple options when building a character (moreso than just ‘healer, tank, DPS’). Dynamic Events (I know, WAR/Rift…but they were not of this scale). Massive underwater environments (I know, some people despise the combat, but that doesn’t change the fact that no other MMO is even close to this level of underwater content). Experience rewards for wandering around and exploring. Mix of classic MMO gameplay with action game elements.
Those were just off the top of my head. I know, I know…some of these things have been done in other MMOs to one degree or another, but i’ve yet to see any MMO that does ALL of them to the level GW2 does.
join a smaller population server = No such thing = They are all zerg fests ATM
Also how am I suppose to do that when ‘locked’ into a home world already.
You aren’t paying a sub. Stop playing for a few months and check the forums from time-to-time. Content will be added regularly, i’m quite sure.
I have a level 40 Mesmer and level 26 Gaurdian.
It’s funny when ppl assume that I’m in the “Oh noes!!!111” camp. I’m just frustrated with the fact that things are broken more than they’re working. I have a wife, three kids, and a granddaughter, so no, I don’t think this is the end of the world. This game could get swallowed up in a black hole tomorrow and I’d be fine.
However, I do think that it’s prettykitten poor how aspects of this game have been completely broken for as long as they have. It’s pretty disappointing because GW was so solid for as long as I played it. GW2…not so much.
Some one never played wow… A few days of the TP not working is nothing compared to the server stability issues wow had… These are nice easy issues…
for being someone who has married and has three kids and such(which means jack), your reaction is very short sighted…
Also might be a fan boy…
Typical response of someone who uses the “fire and forget” method of forum posting…
Keep an open mind and stop back by in a few months 
Good, then the Manifesto was a lie… because they clearly said GW2 would be different from other MMOs, and I believed. nice to know.
Well, in my experience thus far, it IS different from other MMOs…but then, I haven’t made a living playing GW2 for the past month.
It’s funny when ppl assume that I’m in the “Oh noes!!!111” camp. I’m just frustrated with the fact that things are broken more than they’re working. I have a wife, three kids, and a granddaughter, so no, I don’t think this is the end of the world. This game could get swallowed up in a black hole tomorrow and I’d be fine.
However, I do think that it’s prettykitten poor how aspects of this game have been completely broken for as long as they have. It’s pretty disappointing because GW was so solid for as long as I played it. GW2…not so much.
Well, you must admit that your OP was a bit melodramatic, wouldn’t you say?
At least it’s recognizable pulp, whatever that is.
Orange pulp maybe? Everyone can recognize that!
Maybe wait a little? Is not the end of the world dude
Yeah, that’s not until the 21st of December, right? Sorry, i’ve lived through a few “ends of the world”, I have a hard time keeping up with them at this point.
Nice edit on my post title, Mr. Mod….. way to turn around the main issue here.
To all those wondering: the only reason I have spent so much time is that I got a shoulder surgery on late August, and my main occupation is playing Rugby. Since I am not allowed to do so, I am working monetizing my Blog through the computer, and thus I have it on almost 24/7. I have GW2 open at all times, which doesn’t mean I am actively playing it at all times.
Sometimes it feels like people take criticism personally here. I am simply asking for suggestions to combat the lack of incentive to play.
I played GW1 for over 6k hours on the course of 7 years. I was a youngster with no occupation and only played it, and it had incentives to keep you playing despite you getting the max gear within less than 24 hours. So no, I am not asking for a gear treadmill.
But this is a MMO and people excuses are that it shouldn’t have replayability. Hell, why don’t we implement a weekly reset on the characters then? Your argument makes no sense. And I bet most people bashing at me without even knowing my personal life have spent the same or even more time than me in the game, and just haven’t accomplished to much.
I am hoenstly disappointed with this community. I left GW2Guru because of the godawuful community which reminded me of World of Warcraft, and I see the same behavior here…. and yet people call themselves mature.
To all those who sent an adult and non-aggressive suggestions, thanks so much. I am actually playing only 1 hour/day right now to support my guild on WvW, which is entirely dominated by another server due to the awesome balance system…
Cheers,
Knuckle
If you’re referring to my post, I honestly wasn’t trying to come off as condescending, and apologize if I did. But you must admit, 6 hours a day is quite alot. I just feel that there is something to be said for “all things in moderation” and when someone disregards that age-old adage the results are predictable.
TL;DR The OP has two level 80 characters and is shocked that he is bored.
GW2 is headed swiftly down the same path.
See, now this is an example of sweeping generalization sold as fact. This is your opinion. For every one of you, there are ten who disagree…
(edited by crewthief.8649)
I am blown away by this topic. Since the early 90’s on BBS forums, have I never seen a post as moronic as this one.
In a day and age when you buy a $60 console game that you can beat in 10 hours you are actually complaining that you blew through a game with a whopping 250 hours in three weeks (more content than the content-rick Skyrim) and you are complaining???
I’m not sure what the problem is, he didn’t set the price. The fact that a console game is $60 and only provides 10 hours of entertainment is the issue. A-Net is marketing this game as an MMO, with that comes some expectations, MMOs are meant to provide more then 250 hours worth of entertainment, especially if there is a cash shop and the developer wants you to put money into that cash shop. It is in the best interest of the developer that people find continued reasons to play.
I love how when people claim that they’re getting bored, its THEIR fault? And not the design of the game that is the reason. Not everyone will like the game, not everyone will play the game for years and years………and if they don’t, they don’t need to be told that they’re wrong for feeling that way. You cannot tell someone that how they feel is wrong, because they don’t feel the way you do.
Maybe the problem is with people making a video game some sort of second life? If your expectation from GW2 was that it would fill some void in your life, perhaps GW2 isn’t the problem.
How did you get that impression that he has a void in his life? Because he finds the content boring? You were able to surmise that from his post? I’ve played a tenth of what he has played and I’m getting bored. I guess I have a void in my life as well? You fanboys need to get the stick out of your kitten, he didn’t shoot your grandmother, its a game, maybe you have void in your life when you need to defend a game by insulting others that don’t share your opinion of that game.
Sorry, six hours per day, every day, for a month straight screams it. Pretty easy to interpret that to be honest. And i’ve already addressed your post in one not far down from mine that you quoted. And about the insult thing, I was in no way insulting in that post. Many, many people have that problem, and MMO gamers are no exception.
(edited by crewthief.8649)
I am blown away by this topic. Since the early 90’s on BBS forums, have I never seen a post as moronic as this one.
In a day and age when you buy a $60 console game that you can beat in 10 hours you are actually complaining that you blew through a game with a whopping 250 hours in three weeks (more content than the content-rick Skyrim) and you are complaining???
I’m not sure what the problem is, he didn’t set the price. The fact that a console game is $60 and only provides 10 hours of entertainment is the issue. A-Net is marketing this game as an MMO, with that comes some expectations, MMOs are meant to provide more then 250 hours worth of entertainment, especially if there is a cash shop and the developer wants you to put money into that cash shop. It is in the best interest of the developer that people find continued reasons to play.
I love how when people claim that they’re getting bored, its THEIR fault? And not the design of the game that is the reason. Not everyone will like the game, not everyone will play the game for years and years………and if they don’t, they don’t need to be told that they’re wrong for feeling that way. You cannot tell someone that how they feel is wrong, because they don’t feel the way you do.
Using your argument he can’t tell us there is nothing left for him to do and you can’t tell me I am wrong, for feeling the way I feel!
So you think MMOs should have content that just goes on forever?
I believe that’s the basic issue. Alot of MMO gamers think the game should never end. Being completely honest, it’s a very childish and unreasonable expectation.
I am blown away by this topic. Since the early 90’s on BBS forums, have I never seen a post as moronic as this one.
In a day and age when you buy a $60 console game that you can beat in 10 hours you are actually complaining that you blew through a game with a whopping 250 hours in three weeks (more content than the content-rick Skyrim) and you are complaining???
I’m not sure what the problem is, he didn’t set the price. The fact that a console game is $60 and only provides 10 hours of entertainment is the issue. A-Net is marketing this game as an MMO, with that comes some expectations, MMOs are meant to provide more then 250 hours worth of entertainment, especially if there is a cash shop and the developer wants you to put money into that cash shop. It is in the best interest of the developer that people find continued reasons to play.
I love how when people claim that they’re getting bored, its THEIR fault? And not the design of the game that is the reason. Not everyone will like the game, not everyone will play the game for years and years………and if they don’t, they don’t need to be told that they’re wrong for feeling that way. You cannot tell someone that how they feel is wrong, because they don’t feel the way you do.
Maybe the problem is with people making a video game some sort of second life? If your expectation from GW2 was that it would fill some void in your life, perhaps GW2 isn’t the problem.
And before anyone else says this: I did not sped through content or rushed it in any ways. I played about 6 hours daily which I think is comparatively short to the average MMO player.
Thoughts? Insights? Suggestions? I am all ears…
Cheers,
Knuckle
Well, being someone with a family and 50-60 per hour a week job, 6 hours a day is a ton. Especially considering alot of people make a living working 8 hours a day, 5 days per week. Maybe you’re just plain old burnt out dude. I know it seems like a tired response, but it really does carry a fair amount of merit. Consider WvW, there are loads of people who do nothing but that, and love it. Because the pretense of WvW isn’t scripted, you get a different encounter on sometimes an hourly basis. It has the potential to extend endgame infinitely. Get a small 8-10 man group together and go zerg bust/roam the lakes…you don’t have to play in accordance with the zerg, you cn play in spite of it.
TL;DR I think ultimately you’re either burnt out OR, the endgame content in this game is not the type of endgame YOU prefer.
So you paid 60 bucks and got four full weeks of entertainment out of this game? Not too bad i’d say…
In spite of the few flaws, you cannot deny the amount of polish on this game. As an MMO veteran myself (SWG, CoX, WAR, CO, SWTOR), I can say beyond a doubt that this is the best launch i’ve personally experienced and without a doubt the most fun i’ve had in an MMO. I really started researching the game about nine months ago, and it is exactly as it was advertised (according to my expectations). The graphics are amazing (i’m privileged enough to experience everything on the highest settings), the gameplay is spot-on, and the world itself is immense and immersive. Can you imagine how amazing this will be with a couple years under its belt and even more content and polish?
Couldn’t have said it any better myself Campana.
Wait…you haven’t even tried WvW but are critiquing it in your original post? Sorry, zero credibility.
That’ll be great, because GW2 is exactly what I expected and exactly what Anet said it would be. I mean, who researches a product before purchasing it??? But in seriousness…I hear Kung Fu Panda is invading a certain MMO around the 25th of this month, maybe they’ll flock there?
In my opinion this wave of complaints about “end game” are coming mostly from the hard-core “gotta-max-level-asap” crowd who rushed through a game that wasn’t designed to be rushed through.
It’s like opening the box to Monopoly, picking the race car, stacking all the money and properties in front of you and placing hotels all over the place and then complaining that the game is completely lacking in substance.
Pretty much this. The game is meant to scale horizontally not vertically (gear treadmill) and those that are accustomed to the typical MMO games just realized this game is not like that. Most of those players didn’t realize that was the whole philosophy and don’t know “what to do” at end game. It’s actually kind of funny.
Its hard to break that old raiding gear tier mentality for a lot of people I guess.
These. Maybe I’m the minority here, but I don’t want to reach level 80 just yet. I want to PLAY this wonderful game. I want to explore, progress, or just be there. And when I reach level 80 eventually, I will start with a new character, new race, new profession. And I can do that several times in a lot of combinations, which is fantastic. All this hate talk and complaining lately about endgame and raids and gear leaves me a bit baffled. Why play this game then, if you don’t like a fresh, independent, new, non-repetitive approach?
The questing/leveling process is too shallow to take that as what the game is intended to be. This game is built around an endgame that isnt there. The quests are very similar and grindy, and the story is minimalistic. To do that over and over again without reason would be madness.
Then i’d suggest you leave…or go on vacation. And please, stop crying.
In light of alot of the negativity i’m seeing around these forums, just wanted to say I, for one, am having a blast with your creation. I believe this is the best MMO i’ve played. Thanks for the hard work, it’s paid off.
-snip-
wat.
are you serious with this?
arenanet never said there wouldn’t be a grind; they said there wouldn’t be a NECESSARY grind, as in, a grind to level. did they fulfill that? so far, it seems to be based on players. i don’t feel like i’m grinding; that’s the important part. i’m having fun playing the game.
WvW a copy of aion? combat melee unfriendly? crafting complicated?
p.s. don’t play a glass cannon spec and you won’t die in two seconds.
Wait…but it’s so much easier to cry about imbalance on the forums! He should be able to spec full glass cannon and still be capable of face tanking the opposing realm!
BTW OP, there’s so much fail and misinformation in your original post it isn’t even funny. This has nothing to do with anyone being a ‘fanboy’…it’s fact. WvW just like Aion sieges??? LMAO!
(edited by crewthief.8649)
I think if you limit the amount of crazy damage the low initiative attack Heartseeker does, then the thief is much more balanced. Pistol whip is much more expensive and requires the player to stand (float) in one place for the duration of the attack.
I play thief, and won’t play dagger dagger, because I don’t think it will make me a better player in the long run. That said, I agree with the poster above who said thief isn’t that imbalanced in tournaments…. most people can see and dodge a heartseeker thief.
The problem with sPvP is that since thieves are in a good place they have become FotM. In short, there are a lot of them running around in an average sPvP match. This makes having to deal with HS spam incredibly annoying.
Last night I had 3 thieves HS spam my poor, poor necro. It looked hilarious, but I didn’t get to enjoy it for too long. I was downed in seconds.
Three of any profession should burst you down in seconds to be honest.
People say “Learn how to play against a glass cannon thief build” How can you when they have so much mobility and evasiveness.. It’s funny they provide no insight.
It means work on timing your dodge rolls, time your CC, and build with a bit of toughness/vitality. If you step out the gate with 12-15K health and barely any toughness, go ahead and get ready to be cut through like wet toilet paper.
I’m playing a defensive sword and shield warrior build with 24k health & 1800 toughness and I still get bursted down by thieves, I don’t see your point.
Dodge roll? Do you consistently lose 1v1s against Thieves? And what I mean by that is, I see a whole lot of people complaining about being burst down and they’re admittedly running a full on glass cannon build.
A burst thief when he pops his thieves guild, yes I do lose 1v1’s to them often because dodge-rolling will only save you for so long, then you’re done for. There’s not much else I can do.
Did you play in the BWEs? How much experience do you have on that character/build? Lack of mobility could possibly be an issue for you. I’m really not trying to patronize you, just curious since I don’t have a huge issue against Theives. Except of course very good players, but then…a great player SHOULD be a challenge on any profession.
People say “Learn how to play against a glass cannon thief build” How can you when they have so much mobility and evasiveness.. It’s funny they provide no insight.
It means work on timing your dodge rolls, time your CC, and build with a bit of toughness/vitality. If you step out the gate with 12-15K health and barely any toughness, go ahead and get ready to be cut through like wet toilet paper.
I’m playing a defensive sword and shield warrior build with 24k health & 1800 toughness and I still get bursted down by thieves, I don’t see your point.
Dodge roll? Do you consistently lose 1v1s against Thieves? And what I mean by that is, I see a whole lot of people complaining about being burst down and they’re admittedly running a full on glass cannon build.
Man, thieves are trying really, really hard not to get nerfed it seems. I know you’re having fun, but stop trying to justify it. In sPvP, players are in combat quite a lot, and it’s usually not 1v1. Therefore, players usually have to use their CC breakers and dodges a lot. What does that mean? Well, it means thieves get to run around and get free and easy kills on most people because they can’t do anything about it.
It’s getting frustrating to sPvP because of this. So far I’ve played necro, engineer, and elementalist and it simply isn’t fun. As those classes, you’re targeted by heavy burst classes and there’s nothing you can do about it.
Many people have quite a bit of success against Thieves. Learn the game, practice the basics, improve your gameplay, know your opponent, and master your profession. It’s still WAY to early to properly judge balance amongst professions.
Moa is a bad skill because if they aren’t slotting time warp the Mesmer is BAAADDDD and you should beat them anyway.
+1 Time Warp is SOOOO much better.
People say “Learn how to play against a glass cannon thief build” How can you when they have so much mobility and evasiveness.. It’s funny they provide no insight.
It means work on timing your dodge rolls, time your CC, and build with a bit of toughness/vitality. If you step out the gate with 12-15K health and barely any toughness, go ahead and get ready to be cut through like wet toilet paper.
-snip-
Let me point out the hypocrisy in your post:
1. You say the problem is players going glass cannon and getting killed in 1 combo by mesmer and theif, ok.
2. But Mesmer and Thief go glass cannon and can kill other glass cannons in one combo. So that isn’t a problem? Is that ok? Shouldn’t other classes be able to do the exact same? There is no trinity in this game, so saying that Thief should be doing the most damage is irrelevant.
3. Even though they are glass cannon, their array of escapes and illusions buffer the fact that they are glass cannon, so that they are no longer that. Other classes do not have this trickery that allows them to negate being squishy.
Its a stroke of luck to wipe out mesmer clones all at once, since they often space and position themselves where you can’t blow them all up at once. I wouldn’t mind the perma illusion cycle if mesmer were very squishy, however they are not. They can take hits quite well. Maybe they should lower their base health to that of guardian, elementist and thief?
I feel that when one finds the real mesmer they should be rewarded for doing so and the mesmer punished. At this time however, that is not the case. In regards to theif, I think they are fine aside from heartseeker and pistol whip. The damage on those skills are entirely too high. Sure, you can bring up hundred blade warrior but the difference is, hundred blades is very very easily avoided due to its long animation times.
You say Mesmer can kill in one “combo”…define combo. I have yet to see that. Consider working some toughness and/or vitality in your build and maybe you won’t get face rolled by a glass cannon on a regular basis.
You can dodge roll the cast, but I do agree…it’s a bit much at this point. Maybe 5 second duration?
be a thief or warrior! Nuff said. Is there any eta on the first patch that gets rid of these 2 stupid one and two button mashing “heroes?” Other than necros and eles sucking balls in pvp the games balance is pretty nice.
Learn how to counter these professions…trust me, it’s possible. I have zero issues with 99% of HS spammers and 100B Warriors, sorry…
MH Pistol? Yes please!!!
Also, I believe the downed state teleport for the thief and the clone for the mesmer should only be able to be used ONCE during each downed state.
The cooldown for the Mesmer downed state clone ability is quite long. You should have plenty of time to stomp the correct Mesmer.
The only issue I have seen is condition builds, some classes have few choices of condition removal while application rates are extreme. Bleeding out while a guy runs away isnt fun just because your skill removed weakness instead.
Right, but there’s a chance that one of your teammates has condition removal aplenty…perhaps if you stick together, he/she will help you out with that…
(edited by crewthief.8649)
The hardcore servers are dominating the top tiers of WvW right now, how exactly is that catering to casuals? The difference between the two has been illustrated by the posters above me. Plus, if you’re bad, it’s much easier to be carried by a zerg of 30 -40 than it is to be carried by 5-8 other players…
A few theorycrafting tips for those who defend mesmers:
- Invest 5 points, only 5 yes, into the Illusions trait line (the bottom one) to get “Illusionists celerity”:
——>20% decreased cd on ALL ILLUSION SKILLS.
That includes every weapon skill that creates clones, phantasms,
plus a few Utility skills like Decoy (their main stealth).
Yep, only 5 points. Plus you can cumulate with any weapon specialization, for an additionnal 20%.
That is around 40% cd reduction on any skill creating clones or phantasms.
That’s pretty short in the end, for abilities that are already on a relatively short cd.- Get gready and get 10 points (yep, only 10) in Domination, the first line, for “Empowered Illusions”:
—->15% damage increase for illusions. Same, affects clones & phantasms.
Clones will barely scratch you anyway, but phantasms…
Not to mention illusions scale with power/crit, so…In the end as a mesmer you can invest only 15 points to increase your
clone spamming/phantasm damage capability by…A LOT!!!I’d really like to hear the other “pet classes” opinion on such powerful, cheap investment, traits.
You are of course aware, that about 75% of a Mesmers damage is through his Phantasms, right?
(edited by crewthief.8649)
Seriously, we’re just barely over two weeks into release and people are crying for nerfs. Of course it’s a confusing mess dealing with Mesmers in a 1v1, that’s the point of the class…misdirection and slipperiness. I’ve done plenty of sPvP in BWEs and since release, the average player seems to get tunnel vision and refuse to think outside the box. You aren’t beating a good Mesmer with brute force, sorry.
(edited by crewthief.8649)
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