Maguuma
Maguuma
You guys sure this still works? I just bought a set of runes expecting it to do this as I’d done something similar with a different build a long time ago, but it seems like they nerfed it already. It seems to be basing the CD on the toolbelt heal now.
Maguuma
I kind of feel bad for the devs, getting this kind of response to an interview they were obviously happy with. But, maybe this’ll help them understand how frustrated people are right now.
Maguuma
Any kind of tanky support. Guardian, engineer, ele, or any other support build that appeals to you.
Maguuma
Are you picking up your bags in wvw? You should have gotten a full suit of level appropriate greens at least, as well as decent money.
Maguuma
I just wanna say.. I’m really proud of you guys. We’re like a 4th tier or 5th tier or something like that cluster, but we have one of the most active threads on this board. It might seem like a small thing, but this hsit builds community. HOnestly I’d like to keep you two forever. EB gives me someone to love, and YB gives me someone to hate. Life isn’t fun unless you have both of those.
Maguuma
I’m glad you guys were able to make your own drama without us.
Maguuma
The trick to beating a P/D thief is avoiding the cloak and dagger. If they can’t spam stealth, they mostly just end up hitting you with a basic pistol attack which isn’t much of a threat.
With something like a D/D thief, it’s hard to avoid because they’re in melee the entire time so you don’t know when it’s coming. A P/D thief on the other hand tries to stay at range to avoid your damage, so the only time they get close to you is to use cloak and dagger. So when you see a p/d thief trying to get into melee range, don’t let them because they’re trying to land the CnD. CnD uses a huge amount of their initiative, so they can’t spam it. If you dodge it 1-2 times, they are vulnerable and have no initiative to use non-stealth attacks. Because a P/D has virtually no burst without stealth, it is OK for you to save your endurance for dodge rolling the CnD.
Obviously it’s difficult staying out of melee range as a D/D ele as that’s exactly where you usually want to be, but it can be done. The range of your spells is short, but still bigger than melee range. For instance, when you use burning speed to close the gap, don’t sit there running through your combo. Immediately do a dodge roll (or just back away if they don’t seem that fast) and then use drake’s breath. The idea is to stay on top of them, but just barely out of reach. This is especially important as the 3 skill for a P/D thief allows them to shadowstep away from you, so you will virtually never land your perfect combo anyway, meaning you aren’t missing out on potential dps.
It won’t go perfectly against a decent thief. You will almost certainly have a long fight where the thief lands at least a couple CnDs, but as long as you focus on avoiding them, you will have a very good chance.
Maguuma
(edited by dreztina.4820)
You lose outmanned if you die. You have to leave the borderland then come back to get it again. Pretty dumb that it still isn’t fixed, but Anet doesn’t seem to move particularly fast.
Maguuma
I really don’t know why Anet hasn’t fixed thieves yet. Everything in this game completely caters to low skill casuals, yet Anet continues to ignore one of the biggest frustrations those players experience. It’s not even a question of balance, it’s just that it’s completely unenjoyable to get pretty much one shotted by thieves, and that is happening nonstop.
Maguuma
That’s good news then. I’ll keep doing my part.
Maguuma
Guildie told me that next week EB is moving to a different tier and YB is staying in the same one with us. Losing the best server I’ve had the pleasure to fight, and keeping the worst. Sad times.
Maguuma
Regardless of whether you like the downed state in general, the rallying off a mob death absolutely needs to go. It is unbelievably ridiculous that someone can rally just because one of the countless mobs in the wvw zone got taken low by one of the countless aoes on almost every class.
Maguuma
Edit : I’m not talking about OG guild, I know nothing about you guys other than you have Hesus whom is a baws. (Been on Maguuma since beta)
This I can confirm. :p
Maguuma
I really don’t like how Bunzy pulls every discussion on this forum week after week into small group/solo roaming… I mean, I get that’s how he plays, but the vast majority of us do not play that way.
I would really love to discuss tactics and large scale battles as a commander, because that’s how I play the game, but too often the thread is already derailed.
There’s nothing stopping you from posting about whatever you want. Maybe if you posted something more relevant to wvw, people would talk about that instead, as long as its actually interesting.
Maguuma
Honestly if you are having a fair 1v1 , with any profession for that matter, you should never run away and stay within a 1200 radius until one of you dies.
Pffffffft!
What kind of nonsensical ‘honor’ code is that? Some professions are inherently stronger in 1v1, or 1v2, or 1vGROUP than other professions. If using hit and run and going for the gank by using distance and terrain gets the stomp for a weaker profession on one of those powerhouse prof’s then they should do so at every opportunity.
I’m a pretty squishy ele (not bunker, full zerkers armor), so I definitely kite a lot even in 1v1s. But ya, I won’t let my health reset in a good fight. If it’s vs. multiples then I will, but 1v1 I generally just run around in circles when I need to kite. It’s more a point of principal being the high mobility class since everything that I have an advantage against 1v1 has no chance of resetting against me.
Maguuma
Thanks to the ToG YB guard and ranger that gave me the one on ones
. And to the D/D ele that I 1v1’d…thank you for accepting the draw…the match would have never ended lol!
Ya, was a fun fight.
And to the AoN ele, sorry forgot your name, finally got a chance to have a rematch with you. I did much better this time since I dont have my PvE set up, too bad people interfered at the end, was quiet sure I got you this time since since I haven’t used any of my utilities and you have
well played though.
You were definitely ahead, but I don’t think I would have died :p I don’t know why, but whenever I 1v1 another good ele I always start out behind and look like I’m losing, but then heal up and just go even until we both give up. There’s just always another trick up the sleeve to survive until the next heal/utility/water attunement. You played it really well though. I was definitely full on defense just trying to survive by the time the others joined in. Thanks for pulling off.
Maguuma
Wvw is already filled with pve’ers. The real question is how do you get pvpers into wvw.
Maguuma
Wvw as it is intended is largely just a social experience. It’s not really pvp. It’s just hanging around with your guildies grinding points by killing guards and doors. If you are more into actual pvp, you probably won’t ever enjoy playing it like that.
However, if you forget about earning imaginary points and just roam around pvping, you might find yourself having fun. Roaming pvp is a lot more dynamic than spvp because you never know where, what, or when you’re going to fight. There is no timer, no starting gates, no autobalance, just a big zone filled with people for you to kill.
Maguuma
Just going to point out that this is the most active server thread of the week, despite all the servers being somewhat lower pop. Things are always a bit more exciting when there’s some friendly banter involved.
Maguuma
Well, at least Yak’s Bend has a couple DAoC guilds running around. That’s been amusing and nostalgic to see.
Maguuma
Dreztina’s juvenile attitude, demanding other people play by his/hers arbitrary rules or otherwise dismissing their whole server, makes it quite clear how serious I should take him/her.
Last time I saw this kind of behaviour in real life was on a playground.
Lol. The zergers are throwing around every bit as much trash as anyone else. And dismissing servers? Sorry, did I get in the way of you guys calling entire servers hackers or exploiters because you saw one person doing it? Should I step out for a moment so you can post another picture of a couple people standing in the invulnerability range and use that to call the entire server trash? Would it be better if I ended every post with “I thought you guys were better than this /smh?”
A little trash talk livens things up, creates rivalries, and generally makes the game a bit more interesting. The day I joined AoN I had multiple EB guilds start gunning for me hardcore and spam emote me if I died. I’m sure the OG tag is also quite a target now too. Anet didn’t want anyone in wvw to know their opponents, but it’s a bit more fun when it’s personal.
Maguuma
Ah, well I was curious about that. It’s probably the same guild if they have those extra high requirements to join, unless they changed that philosophy.
I was probably the elementalist (human female with redhair) you dueled, since I noticed you didn’t use an elite. Was a pretty good fight, though I didn’t have my PvP set up to be honest, I just came back from a dungeon and had PvE utility skills and some magic find gear (that’s why I casted that random earth elemental). We had somewhat of a rematch that went better for me right after, until some people decided to interfere -.-
Though well played if that was me you were talking about.
Ya, was a good fight. Not sure about join requirements, I just bumped into a couple guys from AoN and we killed a bunch of people and they tossed me an invite since I didn’t have a guild at the time (I’m still an old school one guild at a time person).
So let’s get this straight, you roll up a dueling spec DD ele or theif and you wander around either by yourself or with a mate and you wonder why people who likely have group orientated specs, maybe even pve specs, maybe I’m a noob spec, don’t stop to duel you. Makes perfect sense.
Most people have learned by now to just leave the dueller players alone.
Want to duel. Go play spvp.
This seems to be a real misconception that everyone is running around in group oriented specs. Pretty much every thief is running dueling specs. Every mesmer is shatter. Almost every warrior is greatsword glass cannon. Most eles are d/d or s/d. You guys keep trying to use builds as an excuse, but that isn’t the problem.
Anyone else notice there are no roaming warriors, engineers, necromancers, guardians, or rangers? Just wanted to point that out. Also I think I’ve seen about 20 videos of elementalists winning 1 v 2-5. Seems roaming is all about joining the D/D or bunker elementalist club.
Mobility is king when you’re fighting outnumbered. If you can’t choose your fights, you’re just going to feed. It isn’t even based on raw power as most of those classes are quite strong in 1v1s. Unless those other classes get enough mobility to actually escape zergs, they’ll never be popular for solo roaming.
But again, I’ve been roaming on this ele with the same build and gear (not bunker) since it was generally believed d/d was an underpowered novelty spec for one of the worst classes in the game, and when balance shifts and the build isn’t popular, I’ll still be playing it, if I’m playing the game at all.
Maguuma
I hate the downstate in general, but what really bothers me is the amount of damage that people can do while downed with the free defense. You down a thief, and suddenly he is 10x as hard to kill but is still chunking you for huge amounts of damage. It’s ridiculous. If downstate has to exist, fine, but give them like 50% of their actual hp pool and no extra defense.
Just as an example of how powerful downed state is, when I’m solo and I’m fighting greater numbers, I don’t prioritize based on logical things like threat level, defense, etc. I prioritize my targets based on who has the worst downed state, because smart targeting is dumb play if their downed state will keep you from stomping.
Maguuma
(edited by dreztina.4820)
I feel like there’s a middle ground between “zerging” and “1v1” that we’re missing here. Just sayin.
Zerging is a mentality, not a number.
And are you the elementalist from AoN? and is that the same guild from Warhammer online?
Yes I am. I don’t know if it’s the WAR guild; I just joined like a week ago.
Maguuma isn’t “mostly about” roaming, nor is any other server. The vast majority of every server is just zergers who couldn’t care less about playing well. It’s comparisons of very small percents. Like EB/Maguuma might have 2-3% who roam, and YB has like .05%.
Are there any other statistics you’d care to make up?
I didn’t say those were exact numbers. It was just an example that the number of roamers is very small regardless of server.
Maguuma
Maguuma isn’t “mostly about” roaming, nor is any other server. The vast majority of every server is just zergers who couldn’t care less about playing well. It’s comparisons of very small percents. Like EB/Maguuma might have 2-3% who roam, and YB has like .05%.
Maguuma
I’m not looking for duels; I’m looking for someone who can put up a fight. I’ve been running around a week and a half in this matchup, and I’ve seen a ton of Maguuma out solo/small group, and I’ve seen a ton of EB doing the same, but Yak’s? One person. You can try to say that doesn’t mean everyone on YB is a bad zerger, but at the very least it means the proportion of good players from YB is so low that actually finding one is like looking for a needle in a very green, very large haystack.
But hey, on the bright side, I did run into an elementalist from YB that was pretty damned tough. I almost had to use my elite, and that doesn’t happen often 1v1.
Maguuma
Meh, done with Yak’s. It’s just a zerg server. Both in numbers and mentality. I was willing to give ’em another shot, but ya.
Maguuma
Was that thief/ele from [BP] guild? Cause we fought a 2v2 vs 2 eles that we weren’t sure we’d ever be able to take down. You guys are pro.
Ya you guys were great. It really showed me how bad I am at group fights (I’m solo 90% of the time). I was playing them over in my head afterwards and realized that we (Stormgoddess was the other ele) were both playing like solos who happened to be in the same area rather than an actual duo. I was really impressed by how coordinated you two were and how you were helping each other out. I wanted to go back and fight you guys again but my internet died, and by the time I got back in you’d moved on.
/wave
I think that was me messing around with you guys late one night in YBBL. Good times.
BTW, Sword + Dagger + Beastmastery spec (0/0/30/10/30) + mostly PVT gear = a strong, durable Ranger with a powerful pet
Perhaps not as strong as Thief or D/D Ele, but far from weak.
YB has its share of skilled players. I’m not sure why you haven’t run into them.
For me, the highlight of WvW is roaming with a small, organized group. You can accomplish quite a bit sometimes. I was in a 5-man last night capping several camps and a tower. Great fun, with plenty of small-scale action.
-Sakae, 80 Ranger of Yak’s Bend
Ya, I was definitely impressed about what you were able to do as a ranger, but still, it’s hard to go up against the sheer power of thief/ele/mesmer.
I’ll try running around YB borderlands more and see if I can find any good fights. So far, even when I’m in YB the good fights have come from EB, but you never know, maybe I’ve just had bad luck.
edit: /Sigh.. first run in Yak’s, four people chase me for well over five minutes to get the kill. Should have just left but kept hoping some would stop chasing, but nope. This is why I tend to avoid YB, all they do is chase you forever with a massive number advantage, or just run away if it’s even.
Maguuma
(edited by dreztina.4820)
The issue is that roaming meta is extremely broken right now since group PvP is balanced around control point holding. My engineer can bunker with bombs and bandages, but there is no build that can fulfill optimized team fights in open field.
The roaming meta is based around classes that can molest fights by resetting – Elementalists, Thieves, and Mesmers. In a true arena environment, this wouldn’t be allowed or you’d be punished for it by surrendering an objective. Have you ever dueled in WoW and had a Mage polymorph you for 20 minutes until he could win? There wasn’t any feel of competition.
I would also love roaming to be incorporated into new WvW maps to have value or have it be highly competitive, but at the moment, the class imbalances make it extremely undesirable unless you have “the” best set up. And unfortunately, unlike sPvP, you can’t switch classes at your leisure.
Ya I don’t know what to say about the resetting. In 1v1 and small scale that really isn’t a problem, but in group fights it’s easy to duck out to regen to full while your team keeps them in combat. All they’d really have to do to fix it is make you be out of combat for like 10-15 seconds before you started regenning, and that’d make you choose between healing and leaving your group outnumbered for a fairly long time.
But 1v1 and smallscale stuff is pretty solid already. Ele, mesmer, and thief are definitely the best 1v1 classes, but they’re all relatively on par, and for groups, it’s pretty much always better to use different classes rather than just running all ele or something like that.
Imo, the biggest thing holding roaming back is just the lack of space. Everything is so cramped that you can’t really pull/push for very long without more people adding in.
But still, there are good fights to be had. This was a pretty enjoyable morning for me. I lost a 1v2 to a mesmer and guard, I lost a 2v2 to a thief/ele duo that were very well coordinated, and I had a bunch of duels with a skilled thief. There are good players in wvw, and the fights can be fun, I just wish it happened more often.
Edit: Oh and just to keep the drama going, every good fight I’ve had so far in the past week and some has been with EB. Still waiting for someone from Yak’s to actually put up a fight. I watched a sword ranger duel a bit and he did pretty well, but it’s hard to excel with a ranger.
Maguuma
(edited by dreztina.4820)
That’s pretty much why you play paid tournaments. The level of skill is a huge cry from that in WvW where the majority of people play for rewards and are rarely in organized groups.
Honestly, the game is extremely unbalanced for real fights right now which is why sPvP dying and no one streams this game anymore. If I had my choice, I’d put together a team of 4 elementalists and 1 support mesmer running perpetual might, fury, swiftness, protection, and never lose a single fight.
The only fun in WvW is that siege and walls help equalize groups of players regardless of class and puts a focus on supply wars. If you were honestly in this game for real competition, it’s not there yet, and you should be playing LoL, DotA, SC2, Halo, or CoD for legitimate respect.
I don’t want respect, just competition. Roaming pvp is my favorite type of pvp by far; it’s why I played DAoC for so ridiculously long. I’m going to keep hoping that eventually people will start getting bored of pveing guards and doors and start looking for something more competitive. It happened in DAoC, and, given time, it may happen here as well.
Maguuma
Except that there’s not much difference in skill between wvw and spvp. The floor is definitely higher, but that’s about it. Maybe paid tpvp, but any kind of tournament pvp requires having a full group and enjoying the kitten conquest mode.
It’s 100% possible for a ‘wvw’ game to have a flourishing roaming scene. It just needs to be encouraged to grow. I’m just hoping that once you people who are new to that kind of gameplay start to get bored, some of you start looking into the more competitive aspects of pvp.
Maguuma
I hope Bunzy keeps talking kitten. Maybe eventually people will get sick of it and actually put together a competitive group that can put up a challenging fight. Or at least try to get better soloing.
That’s why I have so much trouble playing this game. There’s just no challenge in the pvp. The good players are so few and far between that I’m lucky if I get a single good fight in a session. Playing ’let’s see how many zerglings I can kill at once’ gets stale pretty fast at this point.
Maguuma
Did the logging out ‘fix’ actually do anything? I’ve been having connectivity issues lately, and twice now I’ve dc’ed mid fight, and when I logged back in, I had no armor damage and wasn’t even dead.
Maguuma
DAoC was the last MMO I played. My main was a cleric. I had 10 skills on my main bar and about 25-30 more abilities I used regularly in fights and more that I didn’t. For those not familiar with DAoC, it isn’t a cooldown based game, at least not for the basic class skills, so most of those abilities could be used at any time depending on what needed doing. I had to do a ton of different things, all with split second reaction times.
The level of mechanics, positioning, group interaction, and enemy interaction in DAoC was so incredibly far beyond GW2 that I’m having trouble playing this game for more than a handful of days here and there because I get bored. I’m maining an ele, the most intensive class this game has to offer, and it’s boring.
I also played GW1 from release until the first expansion. Again, there was a huge amount more depth. Tons and tons of viable skill builds, lots of interaction with your group, a heavy focus on reactive play, etc. The only reason I didn’t stick with the game is open world roaming pvp is my thing, and arena pvp isn’t.
There are very few actually interactive skills. You don’t really change much based on the situation. You don’t really do much with your group. You don’t really play off your enemy very much. You pretty much run through your rotations with minor adjustments. And there is a serious lack of viable builds. Changing a minor trait doesn’t make it a new build. I loved the ‘deck building’ aspect of GW1, and hoped to experience the same in GW2, but there’s just not much there.
So no, GW2 does not have much depth. Anet got greedy with the whole ‘easy to play difficult to master’ philosophy, counting on things like combo fields to add the high end depth, but the game just ended up ‘easy to play’ and that’s about it.
I don’t even hate the combat; it’s sort of fast paced as long as I stick to ele/engi and there’s some fun to be had with dodges, but it’s boring.
Maguuma
(edited by dreztina.4820)
Ehrmy Bay and Maguuma are on a whole other skill level when it comes to fighting, while you might not agree with me its the true of the matter. There is a reason no yaks got an invite to fight night because we haven’t found any guilds we thought would be challenging for us.
AoN and OG – Maguuma
FTF – Ehmry Bay
(Fill in this blank spot) – Yaks BendI would honestly like to know the best gank squad on YB so I can use them in my next video.
What/When is this fight night thing? I’m in AoN but haven’t been playing much lately.
Maguuma
Some people have disabilities, poor hand-eye coordination, etc etc. Such things are NOT the fault of the player.
I’m sorry, but so? Should the entire game be designed to fit the ability level of someone who is disabled?
Maguuma
I don’t get why so many of you think you should be able to do and enjoy every single piece of content in a game. I don’t like dungeons. There are lots of things keeping me from enjoying them. I will never even see a major chunk of content in this game. Yet, I’m not crying and whining for Anet to change them to fit me. I just don’t do them and let the people who enjoy that type of thing have their fun.
This game is incredibly simple and easy. There is absolutely no lack of easy content for you people to do. So why do you insist on making it so those of us who enjoy a challenge can’t have even one single thing that caters to our wants? I don’t expect the entire game to be harder; you people are where the money is, afterall. But why can’t we have even one thing that pushes us to our limits and take hours of trying to do?
Maguuma
This seems like something that’d be more fun to LARP.
Maguuma
It was disappointing honestly. Setting aside the bugs such as getting ported back even when you didn’t fall, it just wasn’t very difficult. Not only were the jumps themselves easy, there wasn’t anything hard to figure out. The paths were very straight forward with no real tricks to work around.
Anet continues to disappoint me with their apathy towards their skilled players, in every facet of the game. I think they use a half drunk middle aged woman as their difficulty bar, and any time something is too hard for her, it gets nerfed or replaced with something easier.
Maguuma
You guys are really right about taking away the mobility to kill an ele. The thing I fear more than any other is immobilization. If I can’t move, I die, 100%.
Maguuma
We made some changes to Mist Form because it wasn’t interacting well with Glyphs. Basically you are now in an actual attunement during Mist Form, and therefore can now swap attunements and also cast Glyphs.
Thanks to whomever the forum member was that pointed this out a little while ago.
12/14 on this change.
Jon
Nice, looking forward to this.
Maguuma
Just can’t seem to go a single week without silly e-drama and peenstroking choking the life out of it all…
: /
Ya, it’s great. Anet kind of screwed us out of the real experience with the server rotations, but at least we get a little within each week.
By the way, there seems to be the misconception among you zergers that all we do is have really easy fights that aren’t even remotely challenging. Sure if we 1v1ed you that would be very easy, but we don’t. It’s like how the threat of sending 3:1 odds was so funny, because that’s standard fare. What you guys lack in gear, levels and/or skill, you more than make up for with numbers.
Also, we aren’t running around avoiding the other roamers. Every server has skilled players roaming around, and they generally make for amazing fights. We like fighting each other because that’s a lot more fun for us than just killing some clueless zerger that got lost. I don’t even stomp half the 1v1s I do anymore, and never a boosted char unless they’re part of a group.
Maguuma
Nothing in the title or OP thread states its PVP, i was sharing my opinion, and i believe many others agree and have stated the same, the Builds and Defense of ele is just terrible. And the Attunement swapping is just frustration.. and if making it play like every other class is dumbing it down then yes i’d like it dumbed down…
It could possibly need some low-level love, but at 80 I will be furious if the class is dumbed down in any way.[/quote]
Seriously. This game is so incredibly simplistic in terms of mechanics, that if they made the ele as boring as the other classes, I wouldn’t be able to play the game anymore. Almost every facet of this game caters to the lowest denominator, and it would be a damned shame if anet removed one of the few things that actually required skill.
Maguuma
(edited by dreztina.4820)
Stuff
I’m not flaming or agreeing, or disagreeing with what you’re trying to explain. I’m saying you don’t really have to explain it, since most of us already understand the activity, it’s not a far out idea that only a select few understand, most people on the thread are simply stating, who cares?
That’s interesting since all I’ve seen is people saying gank groups are useless and bad and people should focus on objectives instead.
Maguuma
^ Bought DAoC in 2002 and played it on and off until shortly before GW2 released.
The only thing I’ve used this thread for was throwing shoutouts to players who impressed me. You guys who like the whole point scoring thing don’t own the post anymore than you do the game, and as with both, I’m going to continue doing it my way as long as it doesn’t break the rules.
And if there’s any confusion, I’m not part of or in any way affiliated with OG. I simply happen to have some ideological similarities with Bunzy.
Maguuma
Well the thing is, you’d have to actually try roaming pvp to understand the difficultly level. Sadly, sitting in your zerg doesn’t give you a good concept of competitive pvp. Run around solo a while, and you might be surprised what you run into.
I do at times out of necessity, and I am surprised how poor many players are wanting to rely just on a profession choice and build to win. But I don’t solo to ‘duel’ people, but to further the WvW objectives. And I do it in a profession that is not flavor or build of the month, because I want to actually contribute in larger groups who are focused on accomplishing what the game mode is all about. You should try that, as that is where the real challenge lies, not running with a group of meta builds, and basically trying to find easy win engagements, and then running away if it goes bad. That is what I would find not at all challenging.
Now if you have a team tearing things up and taking over the map in the process, that is what gets respected and noticed in World vs World. Not killing a few people off in a corner while your server has lost 75% of the map.
If you posted this type of stuff on the sPVP board you would be absolutely laughed off. Anet doesn’t even make balancing changes in sPVP carry over to WvW.
So in other words, when you roam solo you get destroyed, and you just figure it’s because of class and build and nothing else.
Have you ever actually done spvp? You seem to have some incorrect notions about what you find there. I did play spvp before switching to wvw, and I got the highest score almost every game and have a fairly high win ratio on my ele. Spvp isn’t some competitive mecca filled with amazing players. It’s the same as in wvw; most of the people are bad, and a few are good.
Maguuma
Its OK, I am sure that they will kill those 15 and make me have to bring the zerg.
Unrelated:
(Funny coming from a server with GOONS on it is complaining of 3:1 odds.
- ex eveonline player)Lets get back on topic tho:
Whats the score?
Complaining? I’m not complaining. I’m saying you’re delusional if you think that’s a threat. Bring your zerg? And do what? Do you think you have anyone capable of keeping up with them?
Nothing can match the excitement of roaming PVP? Really, why, there is little challenge. You are fighting people lost from their zerg, or specced for large engagements. Half the people in WvW seem like they are lowbies leveling up. Most groups are randoms thrown together, as any organized team is actually doing something productive like capturing an objective, not looking for random skirmishes. So I would hope that an organized group can kill a bunch of random pugs. But to boast about it is kind of embarrassing. Should just be honest and say WvW is the place where some team PvPers go who can’t hack real sPVP. Everyone else is there for a realm vs realm contest and the strategy and coordination that it entails.
Well the thing is, you’d have to actually try roaming pvp to understand the difficultly level. Sadly, sitting in your zerg doesn’t give you a good concept of competitive pvp. Run around solo a while, and you might be surprised what you run into.
Also, productive? You do realize we’re playing a video game, right? OMG dude I scored my team 15 points tonight hellz ya bro. Such a produktive evening!!!!!
Maguuma
(edited by dreztina.4820)
Well good to know – When i see your guild tag in /map chat – I will make sure to send overwhelming odds to where you are – Since now I know you like a challenge, I am sure you appreciate that. You have 5, I will send 15 – thanks for letting me know its not all that hard to counter.
I will also do you the favor pass it along to the other map CIC.
- Cmdr Subtle, Yaks Bend – EB Commander.
The fact that you think sending 3 to 1 odds is some great threat to a roaming pvper is fairly funny.
Maguuma
Unlike alot of the people who play WvW I do not enjoy being on the winning server, I play WvW to kill people that is all. I don’t care about objectives or score as long as there is people to kill I am happy.
That is exactly how I feel. I don’t look at the score. I couldn’t tell you who won last week or the week before or any other week. The only time I take points is if I feel it’s necessary to bring more people for me to kill.
I play wvw because there is no substitute for roaming pvp. Spvp may be somewhat more competitive (but not really), but it’s also sterile and boring. You know exactly how many people you’re fighting, exactly where they are, what classes they are, etc. Roaming wvw is more dynamic and exciting than spvp, and certainly lightyears ahead of the kind of pvp you get by caring about your server.
Maguuma