Showing Posts For ellesee.8297:

Engineer trait re-evaluation

in Engineer

Posted by: ellesee.8297

ellesee.8297

I meant even if you don’t get Rampage a single time, it wouldn’t be the end of the worldl! It wouldn’t be ideal but you can still do work! If you are banking on getting Rampage to win a teamfight, then you are doing it wrong or are very desperate! Tornado is just a terrible! A marauder amulet wearing build should probably not stay in tornado because without defensive cooldowns, you’ll probably get demolished instantly! It’s better to just leave tornado and cleave the downed body and anyone reviving with your grenades and rifle assuming that’s what you used Elixir X for! You can get a stability powered Overcharged Shot when leaving tornado and that’s extremely potent!

I also have a huge issue with Elixir X being a boring, luck based skill! Elixir X really needs to have its own unique effect and not copy other elites with one of them being absolutely awful!

Wahoo! Bye frands!

#1 Engi NA and world first rank 80!
#1 Frandliest person NA!
http://www.twitch.tv/Livskis

Is PvP only worth coming back?

in PvP

Posted by: ellesee.8297

ellesee.8297

If conquest hasn’t driven you completely mad yet, then yes GW2 is worth coming back to! The combat system is the best in the genre!

If you only want to play PvP, purchasing the expansion is a questionable decision! $50 for a new trait line and new class doesn’t seem worth it to me!

Wahoo! Bye frands!

#1 Engi NA and world first rank 80!
#1 Frandliest person NA!
http://www.twitch.tv/Livskis

Engineer trait re-evaluation

in Engineer

Posted by: ellesee.8297

ellesee.8297

I find it odd that two posters rather rudely demand everyone has to run what the so called best engies in the world, run, or they are berated and brow beaten out of the conversation. Particularly when the brow beaters are certainly not in the “best in the world” catagory.

Those best engies" are not currently succeeding, and are repeatedly complaining about how hard of a time they are having, in cideos, blgs, and post, so this notion of blindly using thier builds strikes me as illogical. Not to mention, what sense does it make for the common player to be so abrasively left out of the conversation?

If you could point out where I berated anyone for running a build and where I demanded everyone run the power meta build, that would be neat! I am pretty sure I specifically stated multiple times here and hundreds of times in other threads that people should run whatever build makes them happy! I even wrote numerous guides on builds that were very far from the meta for the sole reason of running a build using underused utilities that some people may enjoy! But how can you even deny that certain builds work better than others! The fact of the matter is you absolutely need a good build to be viable against anyone competent at this game! I was asked to link my build and I did, and it happens to be similar to the builds that top tier Engis are running because there is zero build diversity in this game! I imagine the common player would like to know what a meta build looks like and why traits and utilities are chosen to help them become better players! I know I did way back when!

Anyway no one is denying that the Engi has dropped significantly in ranking! The power build or a similar variant (which is actually a very old build and was the undisputed best power build) is the best we have with the explosive specialization trait shuffle! The Engi’s best offensive weapons are its explosive kits and with the explosive trait line now so power oriented, it’s very obvious that the Engi meta has shifted to power! You could figure this out even without watching any of the tournaments, where every single goshdarn Engi on a team worth watching runs Marauder or Soldier! I figured it out real quick when I tried many builds, including a burn spike build, with little success against organized teams!

But despite that I feel the power Engi is very balanced and that other classes should be brought down or up to its level! It has its roles as a teamfighter and roamer and it does them really well! The build has its weaknesses like its inability to 1v1 designated 1v1 builds but it may win 1v1s against other builds with similar roles if you were good enough! It’s also very fragile and requires very good positioning to be effective! This is in contrast to what the cele Engi was prepatch where it was one of the best 1v1 builds in the game in addition to being an excellent team fighter and roamer! It was both durable and hard hitting! It could just do everything along with most builds and classes that people stacked on a team!

Precisely. The only reason Engi feels fine on “lower” tiers of play is due to burning abuse of Incendiary Ammo, once burning is brought in line, Engis won’t even see play in lower tiers or higher.

I hesitate to get back to the burn spike build topic because trying to reason with inane ramblings will lead to more inane ramblings! I take the blame for derailing the thread! I should’ve known better! Anyway I think burn Engis are incredibly strong at the low levels because very few people know how to rotate or even use their builds properly! They also don’t know when to cleanse conditions! I have seen ridiculous usage of cleanse skills while playing on my frand’s account in the lower brackets! Rotating someone with little condi clear to fight a sustain-y burn spiker is very foolish but it happens! But there is a reason you never see a build solely dedicated to bursting someone with burning at high level play, especially not a burn build with such high cooldowns and weak utilities like the Engi has to take! The amount of counters it has in organized play is staggering and it simply cannot compete with other classes in both 1v1s and teamfights rendering it extremely lackluster overall! Burning is best used in conjunction with hard hitting abilities like from a Guardian or Elementalist, or with numerous other conditions like from a Ranger or explosives condi Engi! This is where burning shines! The Engi just doesn’t have a good source of burning from a viable kit! Flamethrower and Bomb Kit are just too darn weak! I don’t think burning damage should be nerfed, but rather the scaling damage since most condi builds are in the gutter atm and Guardians and Eles are hitting incredibly hard while not even built for conditions!

Wahoo! Bye frands!

#1 Engi NA and world first rank 80!
#1 Frandliest person NA!
http://www.twitch.tv/Livskis

(edited by ellesee.8297)

Engineer trait re-evaluation

in Engineer

Posted by: ellesee.8297

ellesee.8297

Oh lord… lol I am not gonna bother nitpicking all the silly in this facepalm of a post but if you are looking for a build from me then here! This is what I currently run:

http://gw2skills.net/editor/?vdAQFAUlUUh6rYJXwELQ+FLvF14M2FZh4F1EJx3QFhBAA-TJBFABC8AAEvMQN7PAwFAAA

Some of the best Engis in the world run variants of this build! Zero Engis run burn spike builds because of the reasons that I already posted but I guess I was just whining! If you like your burn build, then run it! If it works in solo queues then run it! But when you’re playing against good people and/or an organized team… good luck!

Wahoo! Bye frands!

#1 Engi NA and world first rank 80!
#1 Frandliest person NA!
http://www.twitch.tv/Livskis

Buff Request: Incendiary Powder

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Posted by: ellesee.8297

ellesee.8297

IP is really strong! It is not the issue when it comes to condi builds being weak! Buffing it would be foolish!

Wahoo! Bye frands!

#1 Engi NA and world first rank 80!
#1 Frandliest person NA!
http://www.twitch.tv/Livskis

Engineer trait re-evaluation

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Posted by: ellesee.8297

ellesee.8297

snip

This post is pretty funny! “Bait out their condi clear”? With what! EG autos? Pistol attacks? That’s just silly! Maybe if you fight someone who shouldn’t be 1v1ing you, you might pull off a win! But against actual 1v1 classes like the insanely popular DD Ele or cele signet Necro you are just going to get doodied on! Your burn spikes will be cleansed or transferred back to you and you will be stuck using weak pistol and EG attacks and die! In teamfights, your burns will be AoE cleansed or your target will simply reposition themselves and again you’re stuck with weak pistol and EG attacks! This is the problem of being a condi burst build! Condi Necro suffers from the same issue and it’s really not in a good place! This is also the problem of having to tailor your build with weak utilities! Other burn spike builds like Guardians and Eles do not have to change much to get their burns off but the Engi has to take bad utilities like Flamethrower! But hey, if you are having success with it in solo queues, by all means play what you enjoy! But there is a reason no good Engis are using this method in high level PvP!

Also Plague Signet is an instant cast condi transfer! It’s also a passive proc! These Necros excel at absolutely demolishing condi builds, specifically burn spikers, 1v1! They can even hold their own against the way stronger DD Ele! To think that you could “melt” this build is amusing! You should at least learn what skills do before you make these assumptions!

i don’t remember, i arrived there throught a post here in any case it was a build based on explosive, alchemy and inventions , with rifle nades, toolkit , eg and mortar. It is quite strong . I tried also maradeur which can be really strong but it depends on what you do. If you go 1 vs 1 maradeur is really strong … for staying in teamfight , in my opinion celestial is better. Celestial is viable in 1 vs 1 too so it is a better compromise

Cele Engis are not in a good spot! Celestial Amulet requires good condi and power pressure and the cele Engi doesn’t have that anymore! Thanks specializations! Plus Backpack Regenerator was nerfed! A bunch of EU Engis are running Soldier’s Amulet because it makes for a decent 1v1/1v2 build! But again the problem is that it’s simply outclassed by other better more popular 1v1 builds! Marauder Engis aren’t that great in 1v1s! They lose to a lot of different classes and builds! They excel in teamfights because of their ability to negate Rampage or a difficult class and deal heavy AoE pressure and cleave!

Wahoo! Bye frands!

#1 Engi NA and world first rank 80!
#1 Frandliest person NA!
http://www.twitch.tv/Livskis

How to make a Competitive Game!

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Posted by: ellesee.8297

ellesee.8297

Here’s hoping for a dev response!

Wahoo! Bye frands!

#1 Engi NA and world first rank 80!
#1 Frandliest person NA!
http://www.twitch.tv/Livskis

People asking for mesmer nerfs.

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Posted by: ellesee.8297

ellesee.8297

ITT: People who think 1200 range instant cast stun into 100-0 instant burst on a class with many blinks, blinds, stealth, and invulnerability is balanced!

Wahoo! Bye frands!

#1 Engi NA and world first rank 80!
#1 Frandliest person NA!
http://www.twitch.tv/Livskis

Ceimash - Streaming some Engi gameplay

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Posted by: ellesee.8297

ellesee.8297

Number 1 stream EU!

Wahoo! Bye frands

#1 Engi NA and world first rank 80!
#1 Frandliest person NA!
http://www.twitch.tv/Livskis

How to make a Competitive Game!

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Posted by: ellesee.8297

ellesee.8297

A few months ago an Anet dev released a video of him and Grouch giving some speech on how they can make GW2 more competitive citing CSGO, Dota, and LoL as examples! Well I posted in that thread with no dev reply about basic fundamentals that all these esports games have that makes them competitive that GW2 lacks: visible MMR, good matchmaking, leagues, rewards! These characteristics make these games extremely competitive and it makes the game look very appealing to newer players who like to compete! I will only make comparisons to CSGO because that is the game I am familiar with but I know for a fact that the other 2 games all have these features!

Anet has stated on multiple occasions that their reasoning for not implementing visible MMR is they think people will BM each other over their rating! To me this is beyond ridiculous! This is the Internet! People will troll and badmouth each other but there is a block feature that completely negates all of that and a report feature for the kids that get out of hand! Not implementing an amazing and necessary feature as a solution for BM is simply not a solution at all! You’re depriving the many of an awesome feature to protect the feelings of a few players! And newsflash! BM happens anyway! We literally get none of the good aspects and all of the bad!

I really like CSGO’s handling of MMR! Instead of a numerical rating, your MMR is displayed as a rank! When you play matchmaking, you will only get paired up with people of the same or near your rank! GW2’s matchmaking pairs up high rated players with low rated players! How does that even happen!

Visible MMR is an important part of the strive to become a better PvPer! In CSGO, most, if not all, matchmaking players constantly try to get better and advance their rank! There are servers that are dedicated just to bettering your aim and they are always packed! There are servers that are dedicated to bettering your game sense and awareness and they are always packed! If GW2 adopted something similar to the CSGO ranking system, you could reward players for achieving a rank with titles and unique armor and weapon skins! These rewards will promote getting better at PvP instead of the current system of receiving chests inside chests inside chests inside chests just for AFKing a game!

Anet has also promised us leagues but has never delivered or even mentioned the subject since then! There are dozens of leagues in CSGO! The most popular one has a monthly fee! People are willing to pay money every month for a league system! If this isn’t an indication that you guys need to get on that, then I don’t know what is! A simple league system can be just a few tiers! A team can sign up as five players with one substitute and be placed in a certain tier based on the average MMR of all the players on the team! Then over the course of a season, which can be just a month, they play a certain amount of games and based on their performance, they can advance a tier, they can be demoted, or they can remain in the same tier! Rewards like unique titles and skins can be given to teams who reach a certain tier! Maybe at the end of each month you can stream the teams with the best records going against each other to determine the champion of that tier! That team can receive additional unique titles, skins, and gems as prizes! Everything about this system promotes bettering yourself and your GW2 skillz and it rewards you for that and that alone! We may even see some new teams with fresh faces enter and rejuvenate the stagnant high level PvP scene!

Like I said, these are some basic characteristics that make games competitive and literally every single esports game or most viewed competitive games on Twitch have these features! And then to give a speech wondering why this game isn’t competitive… it’s just beyond me! I don’t think these features would even be hard to implement as an understaffed department but that’s just my uninformed opinion! Anyway that’s my rant for the month and I don’t expect a dev reply so…

Wahoo! Bye frands!

TLDR: Game needs visible MMR, leagues, better matchmaking, rewards for getting better at PvP

#1 Engi NA and world first rank 80!
#1 Frandliest person NA!
http://www.twitch.tv/Livskis

Engineer trait re-evaluation

in Engineer

Posted by: ellesee.8297

ellesee.8297

Yes even though burn spiking is easily removed, has an extremely long cooldown in comparison to Eles and Guardians, is very, very useless in teamfights, is heavily outclassed in a 1v1 scenario by numerous much better and more popular 1v1 builds, is very hazardous to you and your team with the increasing popularity of Plague Signet Necros, and you’re forced to take low pressure and overall bad utilities like Flamethrower, it still works and I just don’t know how to set it up! My bad!

Wahoo! Bye frands!

#1 Engi NA and world first rank 80!
#1 Frandliest person NA!
http://www.twitch.tv/Livskis

Engineer trait re-evaluation

in Engineer

Posted by: ellesee.8297

ellesee.8297

I’d like condi Engi to come back too but the problem lies with the Engi kit design! The only kits that are capable of dealing offensive pressure are its explosive kits! Unfortunately the explosive specialization is purely power oriented! That right there just kills all condi builds! Gimmicky 8k burn ticks are a result of taking bad utilities like Flamethrower and blowing all your cooldowns to reach that kind of damage and then praying to Lord Gaben they don’t have condi cleanse (which they probably will and then you’re left mashing pistol or Elixir Gun autos for the next 20 seconds)! Useless in a teamfight, outclassed in 1v1s, pointless! RIP condi Engi!

Bomb Kit hasn’t been viable in a long time and I personally don’t think it will be viable ever again! In this meta, it’s partly because of the explosives line being so power oriented! You’re forced to take an explosive kit without the accompanying trait line! It’s also because of the power creep! A bomb build is forced to be at close range to make use of its AoE! Being at close range and eating a million cleave damage as a fragile Engi is bad! It could make for a decent 1v1/home point defender but is heavily outclassed by other better and more popular 1v1 builds like DD Ele and cele Necro! If you like Bomb Kit, just hope the other team is bad or you won’t have a good time!

I don’t care much for the Inventions line because even though they buffed it, it’s still not worth taking over Alchemy as a defensive specialization! I wish they would make Inventions a viable choice over Alchemy and not just something to take alongside Alchemy for a defensive boost!

Thermobaric Detonation should just make the next explosive attack a blast finisher with a 10 second cooldown! It would work with any explosion skill and can proc out of combat for might or stealth stacking!

Do I think Anet will look at our whining? Nope!

Wahoo! Bye frands!

#1 Engi NA and world first rank 80!
#1 Frandliest person NA!
http://www.twitch.tv/Livskis

Stuck in PvP match/queue [merged]

in PvP

Posted by: ellesee.8297

ellesee.8297

Stuck in a match with a bunch of people including Phantaram! You just lost him 100 viewers!

Wahoo! Bye frands!

#1 Engi NA and world first rank 80!
#1 Frandliest person NA!
http://www.twitch.tv/Livskis

So I'm watching Chaith playing Engie.

in PvP

Posted by: ellesee.8297

ellesee.8297

Interesting! Heavy condition damage and offhand shield blocks on a marauder rifle Engi! Much thread! Very knowledge!

Wahoo! Bye frands!

#1 Engi NA and world first rank 80!
#1 Frandliest person NA!
http://www.twitch.tv/Livskis

build, need an opinion.

in Engineer

Posted by: ellesee.8297

ellesee.8297

Bombs are not good! You’ll try to get into close bomb range and then explode because the Engi is super fragile, especially since the 200-300 vitality loss! It’s an OK 1v1 build assuming your opponent is silly enough to be on point with you as you unleash your bombs but with the meta heavily centered around roaming builds, a 1v1 will never last for long! At least not against a good team!

The FT isn’t good either! It’s just a gimmcky burn build with a long cooldown, easily countered by one condition cleanse utility and then you’re stuck mashing pistol or elixir gun autos! Engineers are probably one of the worst condi classes atm if not the worst! If being competitive is your goal, then I highly recommend you swap to power grenades!

But as for your original post, I’d take Alchemy! Alchemy is still way better than Inventions!

Wahoo! Bye frands!

#1 Engi NA and world first rank 80!
#1 Frandliest person NA!
http://www.twitch.tv/Livskis

Condi Engi Issues

in Engineer

Posted by: ellesee.8297

ellesee.8297

Sigh! Clearly posting here is pointless! Enjoy your solo queue builds then! Meanwhile at the high levels, condi Engi will continue to be useless!

Wahoo! Bye frands!

#1 Engi NA and world first rank 80!
#1 Frandliest person NA!
http://www.twitch.tv/Livskis

Condi Engi Issues

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Posted by: ellesee.8297

ellesee.8297

Obviously if you run a condi build without the explosives tree it will be better! That’s the whole point of the thread! The explosives trait line is just too power oriented that if you take it in a condi build, it will actually hurt your build! But the issue is that the explosive kits are the best offensive kits the Engi has and so you are forced to run explosive kits without the accompanying trait line! That’s just the way the class is designed! Imagine a meditations Guardian without the valor line! It’s terrible!

Wahoo! Bye frands!

#1 Engi NA and world first rank 80!
#1 Frandliest person NA!
http://www.twitch.tv/Livskis

Condi Engi Issues

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Posted by: ellesee.8297

ellesee.8297

I like your thinking but again, the idea of losing EG’s Acid Bomb in power builds just rubs me the wrong way. The drop/quick cancel is much of the fun of running that rotation. Without it the PVE power build would become much more dull.

I understand the issues with PVP, but killing the fun of PVE for it… sorry but no thanks.

PvE has been killing the fun of PvP since launch! You’ll survive!

Wahoo! Bye frands!

#1 Engi NA and world first rank 80!
#1 Frandliest person NA!
http://www.twitch.tv/Livskis

Condi Engi Issues

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Posted by: ellesee.8297

ellesee.8297

Hello frands! I feel like we deviated from the original topic a little bit! If you made a condi build that works for you in solo queues, that’s great! I’m all for playing fun builds in solo queues and I’ve made and shared dozens of them pre patch! Against tournament players or against known names and long time good GW2 PvPers, a random HgH FT build or some EG Mortar build just won’t cut it! You’re going to have to run a good build to be competitive against these good players!

Now the point of this thread is that the Engineer absolutely relies on its explosive kits to have any kind of offensive pressure because that’s the way the utilities were made! However the explosives trait line is extremely power oriented! As I mentioned many times before, condi builds not taking Grenade Kit have no option in tier 1, and condi builds that don’t run Bomb Kit have no option in tier 2! This basically kills condi builds for the Engi as they are forced to run explosive kits without the accompanying trait line! Imagine running a signet Necro without the spite tree or a meditation Guardian without the valor tree! While I’m happy that power Engis finally have their chance to shine, I’m disappointed that it came at the condi Engi’s expense!

I also suggested an alternative to stop the explosives pigeonholing! Since the firearms tree is the Engineer’s condi tree, I suggested that we take the two firearm kits, the Flamethrower and Elixir Gun, and convert them into the Engineer’s condition weapons! Basically power Engis will run explosive kits as their main weapons while condition Engis run the FT and EG similar to how power Necros run dagger while condi Necros run scepter! However this route would need to overhaul the kits and their respective traits! Bomb Kit would need adjustments as it’s currently absolutely worthless in any power build and the FT would need to be more condition oriented as it’s currently a power kit (and a bad one at that)! The EG would also need to deal more condition pressure as spamming Tranquilizer Dart is just… lackluster without anything to back it up!

Hope that cleared some things up! Wahoo! Bye frands!

#1 Engi NA and world first rank 80!
#1 Frandliest person NA!
http://www.twitch.tv/Livskis

Theoretical team comps = no rangers?

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Posted by: ellesee.8297

ellesee.8297

We’d like to keep it that way until Rangers can be more than 11111111Entangle!

Wahoo! Bye frands!

#1 Engi NA and world first rank 80!
#1 Frandliest person NA!
http://www.twitch.tv/Livskis

Sorry but the new gadgetteer is

in Engineer

Posted by: ellesee.8297

ellesee.8297

It’s bad because:

  1. It competes with better traits!
  2. Running multiple gadgets makes for a weak build!
  3. Taking a grandmaster trait to buff only one gadget is silly!
  4. Gadget builds only work with power stats and the requirement of getting hit while wearing Marauder Amulet is very unappealing!

Wahoo! Bye frands!

#1 Engi NA and world first rank 80!
#1 Frandliest person NA!
http://www.twitch.tv/Livskis

(edited by ellesee.8297)

What makes The Abjured so unstoppable?

in PvP

Posted by: ellesee.8297

ellesee.8297

1. Conquest is boring as evidenced by not even having 8 teams in the bracket!
2. Everybody hates each other!
3. Nobody wants to get better in a game that doesn’t reward you for getting better!
4. The current community has stagnated and there’s no new faces who want to get good at this game because read reasons 1-3!
5. Nobody cares about GW2 esports because nobody cares about conquest or wants to watch conquest on Twitch except the few people who stuck it out and are still here from the beginning! Most of everyone quit already!

Wahoo! Bye frands!

#1 Engi NA and world first rank 80!
#1 Frandliest person NA!
http://www.twitch.tv/Livskis

(edited by ellesee.8297)

Condi Engi Issues

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Posted by: ellesee.8297

ellesee.8297

I suppose another solution would be to keep the explosives as the Engineer’s power oriented kits and beef up the firearm kits to be viable condition weapons, although this route would require some serious overhauls on Anet’s part which, sadly, will probably never happen! For example the Bomb Kit would need some adjustments as it’s just awful in a power build! Traited Elixir Gun could maybe burn with its Acid Bomb and apply Torment with Elixir F! The Flamethrower is completely power oriented (and a terrible one at that) aside from its gimmicky burn toolbelt! You could change it so it applies more burning on the auto attack and its other skills! Again this route would require a lot of overhauls to the kits and Anet isn’t one for overhauls in a reasonable time frame!

Wahoo! Bye frands!

#1 Engi NA and world first rank 80!
#1 Frandliest person NA!
http://www.twitch.tv/Livskis

Condi Engi Issues

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Posted by: ellesee.8297

ellesee.8297

Unlike other classes, the Engi’s best method of dealing both condition and power damage comes from one source: its explosive kits! The issue is that the trait line that increases the potency of the explosive kits is so incredibly power oriented that taking it in a condi build would actually hurt your build because of weak traits! For example a condi build that doesn’t use the Grenade Kit has only reduced fall damage and 5% increased power damage to choose from! Both are incredibly worthless in a condi build! A condi build that doesn’t run Bomb Kit has to choose between a power burst proc trait or another increased power damage trait! Again, both are worthless in a condi build! This wouldn’t be an issue if the Engineer didn’t rely so much on its explosive kits to be competitive against anyone even remotely good at the game! But such is the way of Anet balance!

I recommended a few changes in a previous thread! I recommended combining Explosive Decent with Grenadier to free up a slot for a condi trait in tier 1! I recommended removing the Glass Cannon trait and moving Shaped Charge down to tier 1 and increasing its damage increase to 7-10%! This would free up a slot for a condi trait in tier 2 and keep the PvE-ers happy because they don’t lose much or any damage output!

Right now aside from a few gimmicky burn builds and extremely weak explosive builds, condi Engis are out! I feel these changes would help them not be so low tier! Anet plz help!

Wahoo! Bye frands!

#1 Engi NA and world first rank 80!
#1 Frandliest person NA!
http://www.twitch.tv/Livskis

[Data Mining]PvP Matches filtered by rank?

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Posted by: ellesee.8297

ellesee.8297

Or you could have new players face off against other new players… like every other game!

Wahoo! Bye frands!

#1 Engi NA and world first rank 80!
#1 Frandliest person NA!
http://www.twitch.tv/Livskis

Necro Staff Stealth Nerf!

in Necromancer

Posted by: ellesee.8297

ellesee.8297

Sorry frands! Looks like I was mistaken!

Wahoo! Bye frands!

#1 Engi NA and world first rank 80!
#1 Frandliest person NA!
http://www.twitch.tv/Livskis

(edited by ellesee.8297)

Necro Staff Stealth Nerf!

in Necromancer

Posted by: ellesee.8297

ellesee.8297

Misinformation!

Wahoo! Bye frands!

#1 Engi NA and world first rank 80!
#1 Frandliest person NA!
http://www.twitch.tv/Livskis

(edited by ellesee.8297)

Chilling Darkness with an ICD?

in Necromancer

Posted by: ellesee.8297

ellesee.8297

People took Chilling Darkness? Over Plague Sending?

Wahoo! Bye frands!

#1 Engi NA and world first rank 80!
#1 Frandliest person NA!
http://www.twitch.tv/Livskis

Fear + Stability

in PvP

Posted by: ellesee.8297

ellesee.8297

that’s an opinion…others think otherwise and it’s the way it is…it’s fair yet somewhat different and not worth reworking the entire system over so shortly after the patch…if at all. you want you want you want….there are 1000’s of other players too.
It’s not just about you and your build

I’m not suggesting we rework the system! I’m suggesting we take a mechanic that already exists in the game and implement it into PvP which would provide buffs to a build that isn’t too spectacular on a class which isn’t top tier!

Wahoo! Bye frands~!

#1 Engi NA and world first rank 80!
#1 Frandliest person NA!
http://www.twitch.tv/Livskis

How to survive with no team!

in Necromancer

Posted by: ellesee.8297

ellesee.8297

Hello frands! I have been playing lots of condi Necromancer lately! It is super fun! I played a game where my team wasn’t too great at being a team and I found myself alone versus multiple bad guys for a long time! It was pretty funny and I thought I would share it with you guys, my new Necromancer frands!

http://www.twitch.tv/livskis/c/6929266

Ignore the fears onto stab! I’m not used to paying super close attention to boons yet!

And if you are interested, I am using this build that I made!
http://gw2skills.net/editor/?vRAQNArYWjc0QfN2ZDW2A/NOwFKYbGALQcrngPgmGlxXA-TZRFwAAeAAK3fIaZA2HBAFnCAA

Wahoo! Bye frands!

#1 Engi NA and world first rank 80!
#1 Frandliest person NA!
http://www.twitch.tv/Livskis

Conditionmancer still sucks

in Necromancer

Posted by: ellesee.8297

ellesee.8297

The Fresh Air Ele has the Phoenix/Arcane/Lightning Flash burst and then spends its time using Air 1 to deal damage and its other skills for surviving! The Necro deals incredible burst condi damage in its fear chain and then spends its down time auto attacking with scepter and trying to survive for the next fear chain burst! You can literally one shot people with a fear chain! IDK what you’re talking about with the “2 bleeds” lol! Crazy! The only difference aside from power vs condi is the Ele is mobile and fragile while the Necro is slow and tanky!

I only have 200 games on my Necro but I haven’t been playing anything but that for the past week and I can give lessons if you want!

Wahoo! Bye frands!

#1 Engi NA and world first rank 80!
#1 Frandliest person NA!
http://www.twitch.tv/Livskis

fear + condi removal

in PvP

Posted by: ellesee.8297

ellesee.8297

i thought you were on necro’s side D=

I am on the side of balance!

Wahoo! Bye frands!

#1 Engi NA and world first rank 80!
#1 Frandliest person NA!
http://www.twitch.tv/Livskis

fear + condi removal

in PvP

Posted by: ellesee.8297

ellesee.8297

Well… no because the CC is tied to the condition! Without the condition, there is no disable! What I suggested is that fear go through stability but does no CC because stability blocks CC but does not block conditions… and fear is a condition!

Wahoo! Bye frands!

#1 Engi NA and world first rank 80!
#1 Frandliest person NA!
http://www.twitch.tv/Livskis

Fear + Stability

in PvP

Posted by: ellesee.8297

ellesee.8297

fear is considered a condition when it is allowed/applied triggered on effect…the fear does not get applied so in this particular case it will not receive the fear condition…conditions need hit first to become the condition, I don’t think you understand how it works maybe you do but want to push your way.

…I know how it works now! I wouldn’t have made this suggestion thread if I didn’t know how it works now! You said the fear does not get applied in this case! Why? Why is fear the only condition that is blocked by stability!

“Well because fear is a condition that disables you and stability blocks all disables!”

Ok so if fear is both a condition and a disable, why not let the condition through and have stability block the disabling aspect of it, especially since the mechanics already exist in the game with the defiance boon?

“Well because fear is a disable!”

How many more times are we going to go around in this circle!

Wahoo! Bye frands!

#1 Engi NA and world first rank 80!
#1 Frandliest person NA!
http://www.twitch.tv/Livskis

The current meta in two screenshots

in PvP

Posted by: ellesee.8297

ellesee.8297

I think what’s more impressive is you took 50 hits of burning plus a gaggle of other attacks before you went down! Clearly Warrior sustain needs to be toned down! Burning is fine! Can’t even kill a Warrior in a decent amount of time with burning plus an additional Necro and an overpowdered Mesmer attacking it!

Wahoo! Bye frands!

#1 Engi NA and world first rank 80!
#1 Frandliest person NA!
http://www.twitch.tv/Livskis

Fear + Stability

in PvP

Posted by: ellesee.8297

ellesee.8297

No because people with stability are immune to stuns! These comparisons are silly!

Wahoo! Bye frands!

People with stability are immune to control effects. This includes fear.

You are right! But fear is also a condition! All I’m suggesting is that stability block the control effect aspect of fear, but keep the condition aspect! I’m suggesting that if a Warrior uses Fear Me! on someone with stability, that person will have the fear condition on them, but they will still retain full control of their character! So essentially the control effect part is negated which is what stability does, and the condition still goes through because stability does not make the user immune to conditions! It’s such a simple concept I am surprised someone as thuper smart as you doesn’t get it! I don’t know how much more in detail I can explain it! I’ve already done so like 8 times in this thread! Jeez louise!

Stuns are not conditions. CC effects are not conditions.

Fear is a CONDTION that causes CC.

No idea why this is so hard to understand. >.<

Fear is a control effect(a CC). No idea why this is so hard to understand. Go to the wiki and search for CC, see what comes up.

Go to the wiki and search for conditions! See what comes up!

#1 Engi NA and world first rank 80!
#1 Frandliest person NA!
http://www.twitch.tv/Livskis

(edited by ellesee.8297)

Conditionmancer still sucks

in Necromancer

Posted by: ellesee.8297

ellesee.8297

I think you might be playing the class wrong! Condi Necro isn’t an attrition build at all! It’s very much a burst build! It’s the condi equivalent of SD Fresh Air Ele! And losing to burn Guardians and condi Mesmers! That’s just crazy! I smell some L2P issues! Also I would never run Master of Corruptions with Consume Conditions! Self blind on a class with long cast times and slow animations? No thanks!

Wahoo! Bye frands!

#1 Engi NA and world first rank 80!
#1 Frandliest person NA!
http://www.twitch.tv/Livskis

Fear + Stability

in PvP

Posted by: ellesee.8297

ellesee.8297

No because people with stability are immune to stuns! These comparisons are silly!

Wahoo! Bye frands!

#1 Engi NA and world first rank 80!
#1 Frandliest person NA!
http://www.twitch.tv/Livskis

The Skill of Creativity

in PvP

Posted by: ellesee.8297

ellesee.8297

It’s perfectly relevant! You seem to think builds are special and place people who make builds on some kind of pedestal (like yourself) and tout them as skillful and creative! But in reality there is no diversity and it’s just a very simple process! There is always a clear choice in utility and traits especially now where Anet has oversimplified everything!

Also the balance team doesn’t need to catch up with anything unless you think biannual patches are too quick! Silly!

Wahoo! Bye frands!

#1 Engi NA and world first rank 80!
#1 Frandliest person NA!
http://www.twitch.tv/Livskis

The Skill of Creativity

in PvP

Posted by: ellesee.8297

ellesee.8297

Builds are so easy to make! There is no skill involved! Because there’s only one game mode, there’s only 2 types of builds! Damage and bunker! The wonderful celestial amulet introduced classes that are able to be both! #Balance! These are the criteria for any and every successful build!

  • Can you survive focus fire/stunlock/immoblock long enough for your teammates peel for you (only useful if team queuing) or for you to escape to a better position!
  • Do you have condi cleanse!
  • Do you have a stun break!
  • Do you have additional dodges!

If damage dealer:

  • Can you deal damage!
  • Can you move to points quickly to deal your damage!

If bunker:

  • Can you sustain a lot of damage while on point!
  • Can you support the team offensively and/or defensively! (Stab stomps/revives, might stacking, AoE healing/condi cleanse, etc)

Builds aren’t special! Any monkey can create a halfway decent build! You just have to meet the above requirements and exploit what the current overpowdered mechanics are! For example a power build that normally wouldn’t deal a lot of damage can become good with Air/Fire sigils! (See 30/30 Acro/Trickery SD Thief)

Wahoo! Bye frands!

#1 Engi NA and world first rank 80!
#1 Frandliest person NA!
http://www.twitch.tv/Livskis

Fear + Stability

in PvP

Posted by: ellesee.8297

ellesee.8297

How can you fear someone with stability?

Isn’t that the suggestion? I’m so confused! Or maybe you are the one that’s confused! I’ll try to explain it in more detail! Fear is a condition! Fear is also a CC effect! Stability prevents CC effects! It doesn’t prevent conditions! So what I’m suggesting is that if you have stability up, the fear condition can be placed on you! Stability prevents the CC effect so you still have full control of your character, but the condition is still on you! It literally does nothing! If a Necromancer fears you with the Terror trait, you are still in control of your character! You don’t get CC’d! But you take Terror damage! This already exists in PvEsports! Bosses have a boon called Defiance which prevents CC! If you fear them, they are still in control but have the condition on them and will take Terror damage if you have it traited! The system is already there! I’m just suggesting it be implemented into PvP!

Wahoo! Bye frands!

#1 Engi NA and world first rank 80!
#1 Frandliest person NA!
http://www.twitch.tv/Livskis

Fear + Stability

in PvP

Posted by: ellesee.8297

ellesee.8297

But if you time it right, it would’ve interrupted your target and applied the condition. Same logic applies here. Unless you separate terror from fear (would be interesting to see more of this condition), then your idea would be ridiculously broken.

I don’t understand your point of view! How can you interrupt someone with stability! I’d like to know this! It will help prevent so many stomps!

Wahoo! Bye frands!

#1 Engi NA and world first rank 80!
#1 Frandliest person NA!
http://www.twitch.tv/Livskis

Fear + Stability

in PvP

Posted by: ellesee.8297

ellesee.8297

Wth are you people smoking ? Some of these suggestions made lately are absolutely absurd,Stay out of the sun for a few days please.

Get fearlocked while stabi is up for Randomguy 2 to roll in and start stunlocking…Please,Think about what it is you’re suggesting.

No silly! I’m suggesting that if you have stab and get the fear condi put on you, it literally does nothing! It’s just an extra condi on you! If a Necromancer fears you with their Terror trait, it won’t disable you, but it will do the Terror damage!

Then you’re saying that chaotic interruption should also proc its effect if the daze is used during a skill…right? Warriors have a trait that gibe them extra crit when the target is CCd (dunno if that still exists after trait revamp).

No because you can’t get interrupted with stability!

Wahoo! Bye frands!

#1 Engi NA and world first rank 80!
#1 Frandliest person NA!
http://www.twitch.tv/Livskis

Fear + Stability

in PvP

Posted by: ellesee.8297

ellesee.8297

Don’t see how it’s a troll post my good frand Lexiceta!

Wahoo! Bye frands!

#1 Engi NA and world first rank 80!
#1 Frandliest person NA!
http://www.twitch.tv/Livskis

Fear + Stability

in PvP

Posted by: ellesee.8297

ellesee.8297

IMO people with stability should be able to get feared! They don’t lose control of their char, but the fear condition is still on them! That way anyone who has traited extra damage or crit per condition can benefit! And should their stab run out while fear is on them, they will be disabled! Also Necros will be able to get their Terror damage off on someone with stab!

Wahoo! Bye frands!

#1 Engi NA and world first rank 80!
#1 Frandliest person NA!
http://www.twitch.tv/Livskis

Hi frands!

in Necromancer

Posted by: ellesee.8297

ellesee.8297

Hello frands! I never said I wanted Plague Signet to be nerfed or buffed! All I said was I think the passive is thuper annoying! And no I won’t play cele! I never play cele which is a shame because I would like to play a hybrid damage build that doesn’t have all those icky defensive stats!

Also I like these Necromancer 4ums! I think I will stay here a little longer!

Wahoo! Bye frands!

#1 Engi NA and world first rank 80!
#1 Frandliest person NA!
http://www.twitch.tv/Livskis

Hi frands!

in Necromancer

Posted by: ellesee.8297

ellesee.8297

But the active is so good!

Wahoo! Bye frands!

#1 Engi NA and world first rank 80!
#1 Frandliest person NA!
http://www.twitch.tv/Livskis

Hi frands!

in Necromancer

Posted by: ellesee.8297

ellesee.8297

I have been testing my signet condi Necro build and it’s fun! But golly gee willikers Plague Signet is annoying! I’ll be in the middle of a fear mark cast and randomly get blinded! Or when a Ranger Entangles, I’ll be Entangled with my team even though I’m 1200 range away! I hate the passive! That’s all frands!

Wahoo! Bye frands!

#1 Engi NA and world first rank 80!
#1 Frandliest person NA!
http://www.twitch.tv/Livskis

[Bug]Alchemical Tinctures doesn't cleanse.

in Engineer

Posted by: ellesee.8297

ellesee.8297

Reread the tooltip! Thrown and consumed elixirs only! It works fine for thrown elixirs!

Wahoo! Bye frands!

#1 Engi NA and world first rank 80!
#1 Frandliest person NA!
http://www.twitch.tv/Livskis

You just made engineer worthless

in Engineer

Posted by: ellesee.8297

ellesee.8297

Grenade Barrage didn’t pierce! It threw double the amount of grenades! Grenade Kit 1-5 pierced though!

Wahoo! Bye frands!

#1 Engi NA and world first rank 80!
#1 Frandliest person NA!
http://www.twitch.tv/Livskis