Showing Posts For ezd.6359:

Why is dragon ball not counted as achivement?

in Dragon Bash

Posted by: ezd.6359

ezd.6359

Game… invest time… something wrong here.

English is not my native language, sorry :<

Opening 1000 regular Dragon Coffers [Merged]

in Dragon Bash

Posted by: ezd.6359

ezd.6359

Someone gets cool stuff for free randomly. Someone is working hard and gets nothing. It is SOOOOO FUN!

English is not my native language, sorry :<

100k candies for wings? O.o

in Dragon Bash

Posted by: ezd.6359

ezd.6359

Spent 2 days x 2-3 hours, got 3k candies, ~770 boxes (~15 minis, 0 wings, 0 tickes). I dont think i want to do it next 30 days, i am not a bot lol.

Lower prices please, 100k candies is not a real price.

English is not my native language, sorry :<

Opening 1000 regular Dragon Coffers [Merged]

in Dragon Bash

Posted by: ezd.6359

ezd.6359

I opened:
260 coffers – 0 tickets, 3 pets + trash.
10 rich coffers – only trash

Regular coffers are better and free

English is not my native language, sorry :<

Can i leave the box and return to same place?

in Super Adventure Box

Posted by: ezd.6359

ezd.6359

I got 250 bubbles what must i do?

English is not my native language, sorry :<

Hidden Blazeridge Steppes JP?

in Guild Wars 2 Discussion

Posted by: ezd.6359

ezd.6359

English is not my native language, sorry :<

All main page links are broken

in Forum and Website Bugs

Posted by: ezd.6359

ezd.6359

1) Can’t open any link from main page in Firefox. Just nothing is happening (error: see attached screenshot).

2) Space char in urls:


https://guildwars2.com[_SPACE_]/en/...

Attachments:

English is not my native language, sorry :<

(edited by ezd.6359)

Super Adventure Box? [Merged]

in Guild Wars 2 Discussion

Posted by: ezd.6359

ezd.6359

Check PvP locker in the mists for “Super” weapon skins. They look very nice! It seems they are from that place. Can’t wait! :-x

English is not my native language, sorry :<

I want these shorts (img)

in Players Helping Players

Posted by: ezd.6359

ezd.6359

So, it is impossible now, right?

I hope it will happen one day :/

English is not my native language, sorry :<

I want these shorts (img)

in Players Helping Players

Posted by: ezd.6359

ezd.6359

Is there any way i can get this?
http://img405.imageshack.us/img405/5756/gw474.jpg

English is not my native language, sorry :<

Loot Dro kitten ue Confirmed: Feedback Thread

in Guild Wars 2 Discussion

Posted by: ezd.6359

ezd.6359

@wildcode, i personally don’t think they will fix this issue. They don’t know where or what to look for. First bug was found because they had obvious criteria – drop from champions yes/no.

I still see dragon chests, but i dont think it will be long. I have almost always greens/blues from them for a month now, may be it will take another month to lose chests completely. And we will see another whine wave. Then 2 months of silence, then x-files posts, then may be arena start to search for another problem.

English is not my native language, sorry :<

(edited by ezd.6359)

Precursor?

in Players Helping Players

Posted by: ezd.6359

ezd.6359

Precursors market is not high enough to talk about market competition. May be it is true for T5 mats, for example, but not for precursors.

English is not my native language, sorry :<

Loot Dro kitten ue Confirmed: Feedback Thread

in Guild Wars 2 Discussion

Posted by: ezd.6359

ezd.6359

Hmm… before 11/15 patch (or earlier nobody knows) we had 2-3 rares per event. It was not 1 day. It was many hours and many days in a row, then 11/15 patch boom – less rares (patch promised more rares). Now 3+ months in a row we have 2-3 rare / hour.

It is not randomness when many people see same image for long time.

May be it is because we had more loot (in numbers) and from them more rares (because big numbers give more chances). I don’t know. We will see if the february patch will solve this problem.

P.S. They fight against exploits too aggressively imho.

English is not my native language, sorry :<

Best 128 gold ever- Incinerator

in Guild Wars 2 Discussion

Posted by: ezd.6359

ezd.6359

GZ. I am between 2000 and 3000 rare daggers atm. Still no kitten Spark. I have all gifts for more than two months now. Stupid rnd.

3000 rare daggers, if sold for 30 silver each, is over 1000 gold. Why would you ever transmute that many? Somehow I think you are overestimating your tries.

Because you can sell exotics and receive some money back. So it is not 1000 gold.

Btw got it finally just now 50-100 everyday, but yesterday + today ~250 daggers.
http://img547.imageshack.us/img547/5863/gw469.jpg

English is not my native language, sorry :<

Best 128 gold ever- Incinerator

in Guild Wars 2 Discussion

Posted by: ezd.6359

ezd.6359

GZ. I am between 2000 and 3000 rare daggers atm. Still no kitten Spark. I have all gifts for more than two months now. Stupid rnd.

English is not my native language, sorry :<

Fotm and guard vs thief

in Fractals, Dungeons & Raids

Posted by: ezd.6359

ezd.6359

Cluster bomb + water field = AOE heal.

Thieves have many combo finishers, dont forget about leap, whirl and projectile. Also they have Shadow Refuge it allows to resurect even under boss feets.

English is not my native language, sorry :<

Loot Dro kitten ue Confirmed: Feedback Thread

in Guild Wars 2 Discussion

Posted by: ezd.6359

ezd.6359

@Leamas
Best gear for a certain build atm is – exotic armor + exotic weapon + ascended jewelry. I meant you must use best tier gear, not “white/green”.

And again, i dont know about necromancers, but other classes have support / condition / burst / tank builds, they just play theirs roles in different ways and all of them must carry more sets if they want to change the role.

Why don’t you change your build when you go to farm Orr events? I don’t know if necromancers have high burst builds, but…

@plasmacutter
“It only unbalances the classes if your loot credit algorithm is terrible”
Or you are trying to do something without understanding what you are doing here and why.

GW2 is about skins and builds. Armor stats is the most cheapest thing here, change your build costs some silver. Why don’t you change your build for different situations? I don’t get it.

Why don’t you complain about shamans boss in fotm “oh, why should i move here? i want to stay here and press 1 till it dead”. Diffrent situations require different solutions.

English is not my native language, sorry :<

(edited by ezd.6359)

Loot Dro kitten ue Confirmed: Feedback Thread

in Guild Wars 2 Discussion

Posted by: ezd.6359

ezd.6359

@Leamas
Different medals. Gold medal for event == exp + karma + money, medals for every mob – is different medal that determines your loot table from this kill. Btw, it is my theory, dont take it so seriously.

“Unless you consider AOE an exploit…” You must use best gear for best rewards. Why not kill mobs without any armor? 0 risk to damage it, but you can loot items. Is it fair? Also, why not grind dungeons without any armor too? Same thing.

Not DPS! Burst! You may have high DPS, but low BURST. I can use one skill with 10 seconds cooldown and bring 4k dmg, while someone uses 1k dmg skill 4 times (2.5s cooldown for example). We have same DPS, but what happens when a mob dies in 1 second? I bring 4k dmg, that man only 1k. Burst > DPS.

DPS (from condition) is working well against very tough mobs like bosses and supports are useful too. But it is useless on all known farm events since all mobs die in 1 second.

I don’t know about necromancers and can’t offer proper build for them, sorry.

English is not my native language, sorry :<

Loot Dro kitten ue Confirmed: Feedback Thread

in Guild Wars 2 Discussion

Posted by: ezd.6359

ezd.6359

I disagree, reward based on damage can be replaced with reward based on participation/skill.

I very very rarely get less than gold and I very very rarely get good loot.

You can’t balance it and avoid exploiting. People in green gear will throw AOEs eveywhere – it is what you are asking for.

Also, dont forget “The rules by which you qualify for credit for an event or for experience when killing a mob are different rules than those used to help determine if you qualify for loot.”
Events =/= loot.

English is not my native language, sorry :<

Loot Dro kitten ue Confirmed: Feedback Thread

in Guild Wars 2 Discussion

Posted by: ezd.6359

ezd.6359

“all champion mobs will correctly always drop 1 blue or better loot item” why? Can anyone tell me why C H A M P I O N S have a chance of dropping blues worth 50 copper? Makes zero sense…

If people made more gold, less people buy gems

No.
Prices on TP will be higher. Nothing critical will happen. But people will start to complain 1.80 silver is nothing and arena will increase pure money rewards to compensate inflation. Only players will suffer from it. Don’t ask for more money please. I want my wealth retain same “price”

English is not my native language, sorry :<

(edited by ezd.6359)

Loot Dro kitten ue Confirmed: Feedback Thread

in Guild Wars 2 Discussion

Posted by: ezd.6359

ezd.6359

1) Condition damage. I think it is the same as supports – you must use proper skills / builds. Nothing is wrong here too. You can not fix the system to reward “lack of damage” people and protect it from exploits in same time. You will see more “tag” people, they will take more AOE skills no matters what. Change your build! I always change my weapon/utility skills and traits in pve farm / gathering / dungeons. It is a normal practice.

2) Why “medals” system is fair in GW2. They are not too greedy and award medals for even very small amount of efforts. Remember all times you received silver medals for events, imagine now if you would receive nothing instead! They give you at least something even for very small efforts. Another face of coin – it is difficult to say it was luck or “low credits/bad medals”. Funny thing is – we suffer from their generosity No medals – no loot – easier to prove that something is wrong

3) What was wrong if their system awards “medals” and why it should be repaired – almost all affected people were awarded with low medals (bronze/silver) this is why they had “bad” loot. Even after solo champion kill they were placed to “no medal” group. After the february patch we must receive better medals.

4) “minimum” blue should not be bad at the end. If i am correct with medals (again), they promise a blue for “bronze” (low tier medal), but if you will get silver or gold, you may receive green, rare or exotic. So minimum blue is ok too.

Also, dont forget, it is not neccessary to kill champions solo, in party of 5 or 10 people it should be easy. If you dont think “blue+” rewards worth time spent – don’t kill them solo.

I think we must wait for the patch and see. No need to complain in advance

English is not my native language, sorry :<

Loot Dro kitten ue Confirmed: Feedback Thread

in Guild Wars 2 Discussion

Posted by: ezd.6359

ezd.6359

Tagging in here for a second, from a pure math / code perspective:

If the patch reduces your chances of getting loot by an arbritrary amount, then your chance of getting rare loot is reduced by the same amount.

If: 100 pulls of the slot machine pays out 1 time…. and this stays constant but….
Criteria to be eligible to pull the slot machine changes so taking the same actions (ie, doing the same damage) now only gives you 40 pulls at the slot machine…. you stop seeing rare loot…. you’re not getting enough pulls.

This easily explains why builds focused on ‘tagging’ and characters running high MF (there by trading damage for a better chance of rare loot) are in fact getting less loot.

Example (using squishy numbers that are based on nothing) You have 150% MF, but do 25% less damage than a character with 0% MF. _If- that 25% less damage puts you into a zone where you fall below the eligibility threshhold on mobs then you get less loot…. there by less pulls on the slot machine.

No one is getting completely hosed out of all loot, but the amount of loot that’s piling up is less, and like all sifting operations, fewer nuggets are there to be found.

Just a thought

Hmm… looks like they place us in different categories.
1) none group
2) bronze medal (porous bones +)
3) silver medal (blue items, same / low tier mats +)
4) gold medal (greens, higher tier mats +)

…rewards can be increased by MF%…

So having 2-3 loot tables (broze/silver) you still have a chance to get rare loot if you are incredibly lucky, but if you got “gold” loot tables (and increased by MF), you have more chances to get more rare loot.

It is familiar with their words about how MF works (puts you in higher category). And others systems like event medals or tournament chests. Also it sounds logical.

English is not my native language, sorry :<

Loot Dro kitten ue Confirmed: Feedback Thread

in Guild Wars 2 Discussion

Posted by: ezd.6359

ezd.6359

Nothing is wrong with “glass cannons”, you must use proper equipment / build for different situations.

Boss fight – bosses do damage, you heal or prevent damage – supports are useful – chests dont count your damage and MF – you receive reward – ok.

Regular farm – no need to heal or def – drop determined by your “support” says “you are useless” – ok, you must change your build.

I think they count amount of heal you apply to people around you and damage you prevent. If mobs are too easy to kill, your overheal gives no credit. Nothing is wrong here. And they will not change it, because people will start to place water fields everywhere even if it is not neccessary and get loot for this stupid behavior.

Again: nothing is wrong here.

English is not my native language, sorry :<

Loot Dro kitten ue Confirmed: Feedback Thread

in Guild Wars 2 Discussion

Posted by: ezd.6359

ezd.6359

I think the main reason why people started the thread was because they didn’t like DR.

Well the solution didn’t specify anything to fix DR, so I predict a massive amount of ensuing complaints.

The thing is, I think DR may have been a whipping boy for something it wasn’t doing. If you saw yourself doing damage to targets, getting XP for kills, but getting no loot…. it feels like something is wrong, and that must be DR right?

But Colin’s post seems to indicate it had more to do with how we were flagged as ‘loot eligible’ and less with a notion of DR at all.

I’ll reserve final coments for what we see in the patch notes and what the game play actually feels like, but I think this can’t be anything but a good thing.

70% of that thread was not about “no loot”, it was about the proportion of vendor trash items to rares compared to the “other half” of the population.

11/15 was when I went from 3 rares an hour in orr to 1-3 rares a month across my entire account in every zone.

I predict a great deal of continued complaints when it becomes clear this issue of “RNG not being so random” is not resolved.

Btw… I had 3 thoughts…
[speculations]
1) DR for massive reports from bots (i can’t say anything about it, just ideas)
2) Permanent DR for something like participiating in one time karka event (i got 0 loot from them / 3 hours) – DR never reset since that time.
3) They increased damage/mob_hp for the “credit”.

About 3:
I had same MF armor before 11/15 patch and after, i had ~2 rares from each farm event in Orr, after 11/15 – 1-3/hour (nothing changed in my gear).

I started a new character – mesmer. He had much less drop than my thief while leveling (my main, i played him from start). I started to think it is account problem.

I leveled him (mesmer) to 80 some days ago and tried to farm same events. I had not enough time to farm orr events enough, but i did some runs, i receive almost same drop as before 11/15 on my thief. Mesmer has almost 2x burst. With 50% MF on my mesmer i get more rare loot than 120% MF thief.

I think damage dealt to enemies is one of the parameters for determining rarity of loot.
[/speculations]

I hope the problem will be fixed, and two attacks for 1500 damage to enemies in orr will be enough to get kill credit, or i will not be able to farm in orr as thief in MF set.

English is not my native language, sorry :<

(edited by ezd.6359)

Another precursor thread...

in Crafting

Posted by: ezd.6359

ezd.6359

1) We dont need to promore exotics to ascended, we can use remodel. Amulet is another story, it is just too expensive to sell it to NPC.

2) I want legendary dagger because i want it. It looks nice. Why should i want another weapon? Btw i collecting daggers also

English is not my native language, sorry :<

Another precursor thread...

in Crafting

Posted by: ezd.6359

ezd.6359

350 huh? I put 50-100 every day. At this moment it is about ~2000 still no Spark.

Demand:Supply is 10:1. May be arena.net waits till 90% of their player base leave?

English is not my native language, sorry :<

Silence regarding feedback?

in Guild Wars 2 Discussion

Posted by: ezd.6359

ezd.6359

Actually Colin posted in that thread with an update. It’s not Arenanet’s fault that you fail to do your due diligence and read his response.

You’re right, there was one response, 10 days ago. I started only periodically checking that thread because it went ignored for so long. Nevertheless, the point is, it took 2 months to get that ‘one’ response, and all the response says is “we’ve found nothing wrong. It’s in your heads, x-files level of conspiracy. We’ll look into it…” They flat out said in patch notes that vets and champs will be guaranteed to drop loot, and they clearly don’t. Is that x-files conspiracy too?

I’m glad I waited 2 months for that, I feel so informed and relieved. All the frustrated players still making new threads on loot and DR and rewards can now be ignored. It’s obviously not an ongoing problem or anything.

Maybe you need to adjust your expectations? It takes time to collect the data, and you need large amounts of it. Ever heard of small sample size? Terrible to make conclusions on it.

Then i suggest to use iphones instead of calculators… or no wait, you are fooled. It will take 10 minutes to write a script that will constanly spawn then kill a mob, it can do it faster than 1000000 players simultaneously. They just lie to us. It is impossible to be SO slow.

English is not my native language, sorry :<

Share your data about perceived strange drop behavior here!

in Guild Wars 2 Discussion

Posted by: ezd.6359

ezd.6359

As we seemed to be off-topic, back to this thread here..

How likely could it be that the vet/ champ problem mentioned by Jason could affect also other, openworld foes?
If the kill credit for these enemies is not working, maybe it is not working for the others, too?

As we do not know yet, what exactly kill credit means, it could be
1) kill credit = event credit (medals, karma, gold)
2) kill credit is not event credit, could be an internal measurement system how the system decides that you have qualified (enough) for loot.

I think it is very unlikely that kill credit is shown as XP or event credit, because player receive xp and/ or the event credit, but not getting the kill credit on champs or veterans. That way they do not get loot from them.
It’s not too delusional to consider if then every openworld enemy can be affected by this problem (the kill credit not working properly -> less loot).

We do not know the factors for kill credit, but for example it could be high dps and high killing speed. So maybe the second point (killing speed) could be the reason for people not getting credit even when they solo the champs/ vets. (That way the game tells you: You are just too slow.^^)

Or it is totally bugged

Occam’s razor is laughing at all these theories.

I remember that one time karka event. Noone in my guild ventrilo received anything from any karka from 3 hours farms. Absolutely nothing all champion karkas. This patch is bugged from start.

English is not my native language, sorry :<

(edited by ezd.6359)

Unluck of universe! Vial from 25 FotM! :)

in Fractals, Dungeons & Raids

Posted by: ezd.6359

ezd.6359

This has happened to a lot of us. The frozen maw seems to ignore the rule of levels, in that it can give any type. I have gained all three from levels 20+ whereas in the first three fractals you will only ever get shards on 20+

All fractals are in same “realm”, they just teleport us from one waypoint to another. I am sure all mobs in all fractals in this “realm” share same rules. And my bags filled with blue/white/grey crap is not RND i had low level loot from all fractals. As i said above i received only two yellow weapons – both from boss chests.

They failed open world loot, they failed events and dragons, they failed vets/champs drops. They don’t want to spend 15 minutes to go to southsun cove on live servers and kill 10 karkas to check ours words about 0 drop from champions. And continue say there are no problems, of course it is true if you think everyone around is just too stupid.
http://en.wikipedia.org/wiki/God_complex

All my hopes ruined yesterday, i don’t see any place in game where i can get decent drop wtihout bugs.

First two months of game i recommended to buy this game. Last two months i kept silence. If i will continue receive same crap loot from high level fractals i will start to advertise this game as totally bugged asian grindfest game made by totally incompetent developers. Not because i am angry, but because it is fking truth, they know about problem for 3 months and don’t even try to fix it. I fed up of this bs already.

English is not my native language, sorry :<

Share your data about perceived strange drop behavior here!

in Guild Wars 2 Discussion

Posted by: ezd.6359

ezd.6359

I looted Vial of Condensed Mists Essense from 25 personal (26 real) level of fractals today. I laughed hard when received it

I have another idea of strange loot behavior. May be they forget to add magic find when calculate stats? Everytime we are equiping or dropping MF armor we lose magic find? Can it be below 0 and have negative numbers?

English is not my native language, sorry :<

Unluck of universe! Vial from 25 FotM! :)

in Fractals, Dungeons & Raids

Posted by: ezd.6359

ezd.6359

Hello.

I know, you guys in Anet are super and can explain everything. How about this?

Today i was doing my daily fractals run, i do 1 run in a day not more, dailies only! I got vial of condensed mists essense from 25(26) level of fractals. How can you in arena.net explain it? Look at screenshot attached.

Is it my “luck”? Not enough “credit” or aliens stole my real loot?

Also i cleared fractals with 33% MF (food included) and got 15% greens, 85% blue/white trash. Only two yellow weapons from chests.

Time on screenshot is Moscow time – 1:51 (GMT+4), it is 21:51 (GMT+0)

Check logs please and tell me, is it my luck or something is really broken in your game?

P.S. Tinfoil hat equipped, a palm attached to the face.

Attachments:

English is not my native language, sorry :<

poss loot drop fix, check your clocks

in Guild Wars 2 Discussion

Posted by: ezd.6359

ezd.6359

I remember one time karka event – i received 0. Exactly 0 loot from all event I never received loot from champion karkas. Never!

English is not my native language, sorry :<

poss loot drop fix, check your clocks

in Guild Wars 2 Discussion

Posted by: ezd.6359

ezd.6359

Hey everyone, I’m here to help clear up some of the confusion on this issue!

First, our apologies for the inaccurate response: your system clock does not affect your loot drops (sorry, conspiracy theorists). We’ve corrected this information for future responses.

If you’re not receiving loot from a champ/vet, it’s most likely because you’re not getting kill credit. We’re currently working on some improvements to this so that it will be easier to get rewards when you kill a creature.

Thank you for bringing this up!

Nice joke!

English is not my native language, sorry :<

Share your data about perceived strange drop behavior here!

in Guild Wars 2 Discussion

Posted by: ezd.6359

ezd.6359

https://forum-en.gw2archive.eu/forum/game/gw2/poss-loot-drop-fix-check-your-clocks/1424768
“If you’re not receiving loot from a champ/vet, it’s most likely because you’re not getting kill credit. We’re currently working on some improvements to this so that it will be easier to get rewards when you kill a creature.”

Solo kill is not enough or they don’t event check our words :]

What do you think? How much loot we will have from them? 0*5 or 0/5?

English is not my native language, sorry :<

(edited by ezd.6359)

"Parked" characters affected by DR?

in Fractals, Dungeons & Raids

Posted by: ezd.6359

ezd.6359

“Playing the game” is not a criteria. It is not your authority to decide.

If something can not be exists there should be a system to prevent it, like teleport to LA or NPCs that say "you must do … before … ". If game allows players go offline and then login any time, he MUST NOT be punished for doing it. Period.

It is not about events it is about everything. If you dont want people to kill mobs – don’t spawn them. If you don’t want to let people to mine mithril – don’t place so much nodes or remove it from recipes etc. Don’t remove them from all maps while others can continue farm it.

English is not my native language, sorry :<

DR? (Diminished Returns)

in Fractals, Dungeons & Raids

Posted by: ezd.6359

ezd.6359

Logic:
1) DR == anti exploit system
2) DR punish people for playing event on that character they want to
3) playing event on that character they want to == exploit
4) exploit == bannable offence

Why don’t you just ban us for not playing your game the way YOU want?

We’re working on our DR system and looking at new data all the time, and like all things there may be bugs or unexpected quirks in it. If we just outright banned people who got hit by DR, that wouldn’t be practical.
It’s entirely possible that the DR system hitting parked event characters wasn’t intended, but was a result of us fixing an exploit or other problem within the system, and it just happened to slip by us in testing.

And like I said before, DR is a safety net to prevent exploitation. That means (to me at least) that is is not the metric for us to drop the ban hammer on people – we have other data used for that. There’s different ways to possibly unintentionally hit it, and I’d think it rather unfair to ban people over it.

For now DR is hitting parked characters who you don’t do anything else with but that specific thing. To avoid being hit by this, whether it is intentional functionality or a bug, do some other stuff on that character.
I wish we didn’t have to have the system, but when exploits arise players abuse them, so we have to have something. We’ll continue to evaluate its functionality and fine tune it.

As a programmer i can say – you are doing it wrong. Ask yourself if normal player can be caught by your system. If yes – tune it untill you will get another answer or add more variables.

If you don’t want to punish people for nothing, mark their accounts and let GMs check theirs activity. At least tune your system every time it hits legit players. Don’t leave it as it is.

If you want to protect your system from exploits, you must check other variables, like killing mobs from textures etc. If we kill same ID mobs more often than “server time”, we earn more money per second than “number” etc.

Can normal player be caught by this system right now? YES.

Your server controls how often events start (problem solved already). We can not exploit it anyhow. If someone participate in same event it is not a reason to punish him. May be it is a reason to check server timers. If someone receive rewards more often than intended, ask programmers to fix server timers, but don’t punish players. Just think a little bit: your server controls it, we can not start it, problem is not exists.

Another real life situation. I have 63 lvl alt, i “parked” him (afk) at arcanist lab (near Tequatl) while doing my home work. When i see “kraits attack…” event started, i kill them to get some loot and lvl up my alt. After ~3 events i start to receive less rewards. But why? Is it against rules?

At this moment our characters live in police state. You are not only controlling ours gameplay, you are far beyond it. You try to dictate us how to play!

While player don’t break game rules – he must not be punished for anything.

English is not my native language, sorry :<

Share your data about perceived strange drop behavior here!

in Guild Wars 2 Discussion

Posted by: ezd.6359

ezd.6359

You think two rares per event should be the normal drop rate? Is this the general consensus? Seems a little high to me, would certainly have an effect on the market.

It was normal before “we will drop more yellows” patch Everyone was happy to have some free chances to get precursors from MF.

I do hope prices for linked items like T5 mats and ecto will go down too. And especially – precursors.

English is not my native language, sorry :<

Share your data about perceived strange drop behavior here!

in Guild Wars 2 Discussion

Posted by: ezd.6359

ezd.6359

Loot is still worse than 15 november patch. Of course for those of us, who don’t plan to make money by selling all drop.

My main have everything he wants. A have an alt, he will be geared to 100% in the moment he gets 80 lvl. I dont need money. I want to spend them for something.

I prefer to loot 2 rare items per event + some mats, than farm 30 T5 mats + add 10 silver to craft them

English is not my native language, sorry :<

Share your data about perceived strange drop behavior here!

in Guild Wars 2 Discussion

Posted by: ezd.6359

ezd.6359

I did not say drop is ok. I meant they drop normal things while most of us need more rare items.

This situation is good for newcomers. They can farm T5 mats then sell it. But we don’t need money, we have nothing from this drop.

Imagine if all people suddenly become extremly reach. All have food, houses, a yacht… Now all people need only one rare resource – diamonds (for example). Diamonds – deficit, everything else – cheap. One day they will become unreachable. At this moment it is not possbile in real life, but in game…

Everyday more and more people require those rare materials to craft only one available the best item – legendary, but arena increases drop rate of low level materials instead.

They must increase drop rate of valuable items or make new (more desirable to obtain) items to draw ours attention.

“Since all this happened, we’ve seen huge inflation in the TP as the quantity of high end items being sold in the TP dropped exponentially”. Can’t understand this.

English is not my native language, sorry :<

How many of you would have a legendary if....

in Guild Wars 2 Discussion

Posted by: ezd.6359

ezd.6359

I have all gifts for 3 months now. So I will make legendary the moment i acquire it.

English is not my native language, sorry :<

Share your data about perceived strange drop behavior here!

in Guild Wars 2 Discussion

Posted by: ezd.6359

ezd.6359

Here’s an interesting passage in a discussion with Arenanet’s economist, John Smith:

http://lopezirl.com/2013/02/08/the-economics-of-video-games/

“Inflation controls could create a more sound economy in the long run, but they would also go against the primary purpose of a video game — fun. To limit the amount of money obtainable in Guild Wars 2, strict inflation controls would have to diminish the volume of rewards players can seek out. Just imagine an MMORPG in which enemies rarely drop valuable items and don’t drop money or “vendor trash” — useless items that can be sold to non-playable characters (NPCs). Players would — very reasonably — get fed up and quit as the experience fails to be quantifiably worthwhile.”

Isn’t this what’s happening already?

Drop overall is not very bad at this moment. Prior to november-15 patch T5 mats were ~20 copper each. Every green item dropped from mobs == 10 T5 mats. Price of money has changed since that. At this moment 1 green == 1 T5 material. They increased drop rate of T5 mats looks like ok, but… two things:

1) They want us to grind T5 mats, craft yellow items, drop all these items to mystic forge. We dont need money any more, we need to work for better (luxury like legendaries) items. Dropping 10 T5 materials while you need to put Nx1000 crafted yellows in Mystic Forge feels as unrealizable.

2) Farmers suffer from DR. Very stupid. They look at statistics and think “ah, 25% of our player base kill X mobs per hour, so after this number all are cheaters/exploiters”. So if you optimize your gameplay, if you find ways to be more effective than common casual homewife, they punish you for your efforts.

We want:
1) Return drop rate of yellow items (~2 per event with Magic Find equpped), we want ours free tries in mystic forge. Dropping x1.5 more T5 mats is not the same! Especially after promising us MORE yellows and exotics (it was decreased by 80% instead)!

2) Stop punish us for being more professional than my grandmother (or your testers).

English is not my native language, sorry :<

Then & Now

in Guild Wars 2 Discussion

Posted by: ezd.6359

ezd.6359

:D (Message Body length must at least be 15)

Attachments:

English is not my native language, sorry :<

Share your data about perceived strange drop behavior here!

in Guild Wars 2 Discussion

Posted by: ezd.6359

ezd.6359

You’re Doing It Wrong

Inspired by this.

I know, my english skills suck, but i want to share my thoughts :)

A dialog between a (P)layer and one game development company (E)mployee.

P: Hello. Tell me something about your game.
E: Hi. Sure. Our game is all about freedom, you can do whatever you want.

P: Nice! Can i do quests?
E: No, we have no quests, but we have “hearts” (dynamic quests), hundreds of them!

P: Sounds good, but hundreds… Can i skip them?
E: Yes. But you will not receive a gift for most fancy items in game. You need other gifts also, but it is not a problem, just need to play the game the way you want.

P: Hmm… ok. Where can i get equipment?
E: You can craft them or buy from trading post, but you need to earn some money before.

P: By the way, how to get some money?
E: Don’t forget, you can play the way you want and be equally rewarded for it.

P: Sounds fair. So, how can i earn money? Can i just grind mobs? Sometimes i just like to play using my spinal cord :)
E: Of course you can. But not for long time. We implemented a system which will protect economy from exploiters, it will not let you farm too much.

P: :( Ok. You will tell me when i must stop, right?
E: No. You will just spend your time for nothing, my apologies :(

P: >:( Ok. If i see something is going wrong and i already lost some time, what should i do? I still need my money.
E: You can explore dungeons!

P: Heh. I just choose a dungeon i enjoy the most and play it until i will get enough money, right?
E: It is right. But not more than one time a day.

P: Wtf? WHY?
E: Exploiters are gonna exploit exploits and we must protect you from them. Be thankful please.

P: Emm… i must stop playing today?
E: No you can choose another dungeon to explore. Don’t forget: our game is all about freedom.

P: But what if i do not want to explore other dungeons?
E: There are plenty of things you can do to earn money: fight epic dragons or gather resources for example.

P: Dragons!? Sounds great! I just need to wait for it and kill?
E: Yes… err… no. If you will not receive anything, may be it is because our system decided you are just stay here and farm dragons and it will punish you.

P: For what? Is it against rules to stay here and kill dragons?
E: Yes. No. I don’t know. You are warned.

P: 8-o Warned?
E: Emm… you will see if you get bad rewards for a month or so – you are doing it wrong.

P: How to do it right?
E: I can’t say, because you will exploit it and destroy our lovely best of the best real life game economy.

P: But i will get something worth time spent if i will do it right?
E: Rather no.

P: :-x You mentioned about gathering… What do you mean?
E: You can run around harvesting herbs, mining ores etc…

P: Nice! Finally i know how to get some money. I will gather enough resources, sell them and buy good items, right?
E: No. You can’t mine enough resouces, because our system will remove all nodes from the game for 24 hours to protect our eco… you know.

P: Anything else? If want to make best weapon in the game, what should i do?
E: Take everything you got for 6 month of game and put it in our Mystic Crafting Tool to get one part of that item with 0.02% chance!

P: So, i must choose things i enjoy the most and do them very limited time a day, then start to do other things which i dislike and then try my luck in this insane lottery? Don’t you think it is a bit too…
E: Yeah. We heared many complains about it and we are definitely working on solution from time to time between coffe for 3 months and we are not even close to it. We have other funny things like fractals where you can get best rings.

P: I don’t know what is it. And i don’t want to know! How can i get these rings without going to fractals?
E: You can’t.

P: You mean…?
E: Exactly. But we will add more ways to acquire items. We learn from our mistakes! In next month you will have an additional method to get rings! You just need to play for 70 days in a row the way you want!

P: Don’t you think you repeat your motto a bit too often?
E: Because we are all inspired by this idea. All our designers know what you will like the most and put all items in these places, then they restricted all other ways to protect you from missing such amazing things!

P: I think I started allergy…
E: Hey! We sold 3kk copies of our amazing game! Millions of hamsters can not be wrong.

P: Yeah, i see, bye.
E: We created so many things to entertain him and he doesn’t want to participate at it. Strange man…

English is not my native language, sorry :<

(edited by ezd.6359)

Share your data about perceived strange drop behavior here!

in Guild Wars 2 Discussion

Posted by: ezd.6359

ezd.6359


The DR mechanism needs to have some sort of visual representation that we can see and then try to remove by the methods that Anet has described for us to do so. IF that doesn’t work then we know that DR is truly bugged and it’s not an issue of RNG.
There are so many variables in this issue to pin down. Is it tied to MF and is MF actually working? Is it really just RNG and some of us will be crippled by bad luck throughout our entire existance in this game? Or is it truly buggy DR?

No. They will not explain it to us. Because we are not monkeys and will find a way to optimize our gameplay and avoid punishing. It is much better to punish us from stealth, sitting with logs and laughing at us while reading about blues from dragon chests then telling us cool stories about rng https://forum-en.gw2archive.eu/forum/game/dungeons/DR-Diminished-Returns/1384649

Have you ever imagine an idea to consider relogging to do particular event as exploit?

Now i think removed drop from PvE is intended and they will not fix anything. They know how their system works. I don’t surprise any more when mithril ore node disappear just in front of me. Because go to zone to gather resources is an exploit too.
And since champions must drop anything, farming it == exploit.

No surprises any more. We are not allowed to play the way we want unless it clearly coincidence with their plans.

English is not my native language, sorry :<

DR? (Diminished Returns)

in Fractals, Dungeons & Raids

Posted by: ezd.6359

ezd.6359

“Since DR is a safety net system for exploits, we’re likely not going to announce when and how we made changes to it.”
“The issue with the dragon chests should only effect people who park characters at dragons and don’t play them anywhere else. Is this what you are doing?”

Logic:
1) DR == anti exploit system
2) DR punish people for playing event on that character they want to
3) playing event on that character they want to == exploit
4) exploit == bannable offence

Why don’t you just ban us for not playing your game the way YOU want?

English is not my native language, sorry :<

Dragon chest bugged

in Bugs: Game, Forum, Website

Posted by: ezd.6359

ezd.6359

When ya’ll did this “tweaking” ya’ll broke dragon DR.

The issue with the dragon chests should only effect people who park characters at dragons and don’t play them anywhere else. Is this what you are doing?

It took Robert all of 20 mins to answer. We need a Robert in the bug section….lol

They nerf / bug profitable places to 0 and force us to find new effective ways to farm something then punish us for doing this. Great!

English is not my native language, sorry :<

Share your data about perceived strange drop behavior here!

in Guild Wars 2 Discussion

Posted by: ezd.6359

ezd.6359

Further evidence that MF is useless…perhaps even counter productive.

It was not useless before. I had noticeably more blue / greens than trash / whites (it is hard to tell about rares/exotics but if ask others i had more per hour). May be about two times more. I used this set for months and was very happy! Now i think to salvage it. God, it is completely useless NOW.

English is not my native language, sorry :<

Share your data about perceived strange drop behavior here!

in Guild Wars 2 Discussion

Posted by: ezd.6359

ezd.6359

For separate post…

About Aion (another NCSoft game). If i remember right, they had a system against bots based on reports. More reports player receive – less loot he has.

May be DR in GW2 works in same way. Just imagine – people report bots and arena.net must check everyone to not ban innocent players. To prolong their lives they want to increase the list of suspicious persons. So what should they do? Easy! Just report every nickname they see around.

May be arena.net don’t ban innocent players after verification but DR system still has reports counts and continues collecting them. It explains why people suffer from it over time.

While trying to farm again (i am naive stupid etc i know) i asked people about theirs income, they usually say 4-5 gold / hour. While i have ~50 silver from same work.

I once again remember september – october, after one event in orr i had almost no empty slots in my inventory. I had 1-2 yellows almost from every event. Now only 1 in a hour. But arena.net continues say about x-files. I am not upset any more. I am angry. It is plain stupid ignoring us for 3 months! Building strange tools to prove they dont even know what. They can’t say what to expect from drop! Even if they will collect enough data, they will not know what is right, what is right for most of us.

I remember their “scripts” distributing compensations for karka event. I remember their scripts distributing Tixx gifts. I look at situation with wooden boxes (with uncommon loot) and think – they must fire someone. Give him his money and say – GO AWAY, YOU ARE FAIL!

Because i dont know what to expect from their scripts. Even if they publish their results here and say “our system works just fine” i will not trust them. And i will not trust them any more.

I am very tired of this. It is shame.

English is not my native language, sorry :<

(edited by ezd.6359)

Share your data about perceived strange drop behavior here!

in Guild Wars 2 Discussion

Posted by: ezd.6359

ezd.6359

While waiting for tequatl i decided to farm nearest event (kraits attacking a lab), i did not farm for long time (no sence). After 3 minutes of event i just realized i looted 5 porous bones total On last two seconds i looted 3 blues and some crap. I remembered about video recording ideas here and decided to spend another hour of my stupid life.

Today: pve daily, some dragons, another pach of 100 yellow daggers wasted in MF, two emo angry leavers from 20 lvl fractals, two fractal dailies… So no intentional farm at all.

Defend the supply of energy from krait
http://www.youtube.com/watch?v=vOAiSdQdv9o
Magic Find – 114%
9 junk
3 salvagable
11 T5 mats
0 T6 mats
2 white items
0 blue items
1 green item
0 yellows
0 exotics

Panitent waypoint
http://www.youtube.com/watch?v=VG-zDItsI0s
Magic Find – 120%
26 junk
7 salvageble
6 T5 mats
0 T6 mats
15 heavy moldy bags
6 white items
8 blue items
3 green items
1 unidentified dye
0 yellows
0 exotics

From selling loot (except crafting materials) i earned 16 silver 28 copper .

Shelter gate
http://www.youtube.com/watch?v=0D1I5TLBflk
Magic Find – 120%
22 junk
3 salvageble
10 T5 mats
1 T6 mat (bone)
7 heavy Moldy bags
4 white items
0 blue items
1 green item
0 yellows
0 trololo exotics

Money earned 6 silver 41 copper

English is not my native language, sorry :<

Champions No Long Guaranteed Loot?

in Bugs: Game, Forum, Website

Posted by: ezd.6359

ezd.6359

Upset? Huh? No, i am angry. We have clear evidence about bug – CHAMPIONS DONT DROP ANYTHING. Arena.net says “don’t trust your eyes”.

English is not my native language, sorry :<