Showing Posts For jkctmc.8754:

11/23: BP/AR/GOM Matchup

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Posted by: jkctmc.8754

jkctmc.8754

@Plok

I can understand that mentality. There is a lot of it on Anvil Rock, and when you come from a higher tier server where defense is seen as the most important aspect of keeping point leads, it is unreal to see people in the lower tier refuse to upgrade keeps.

Things that should happen when you take a tower/keep in my opinion.

Upon taking Towers

1. Smaller guilds should claim them, and apply what buffs they can.
2. Use any supply in the tower, and coming to the tower from the supply depot on siege first, and once you get up a counter treb or catapult, with the right amount of arrow carts, then you start in on upgrades.
3. Help another small guild claim nearby camps, and get them upgraded. If the camps are near the invaders entry way, get a defense to hold the camp, with enough siege for ten people to man, because you’re going to get a lot of action.
4. In the case of towers that are in range of trebbing keeps, get those trebs up after you get a counter/treb or cat up, and only after you get siege up to defend the trebs you’ll be using to hit keeps.

Note: Counter catapults or trebs are placed in position to counter an offensive using those particular siege equipment pieces. One hundred arrow carts do nothing, if the enemy builds catapults and trebs out of range.

Once you start taking over Keeps, larger guilds should claim those, and begin placing siege, and upgrades with a full array of buffs.

As much fun as the Blitzkreig is to take over the entire borderland in a short period of time, I really hate PvDoor style game play, and prefer to slowly fight my way to map domination. It kills me when the zerg enters a map, takes everything until there is opposition, only to watch half, or more than half leave for another map where they are not facing an opposition.

I could go on, and on, but really the post would get crazy long, if it isn’t already. The issue I have is that the alliance on Anvil Rock tells me I’m wrong all the time, and that I don’t understand WvW. These are the same people who will assault a tower, and/or camps and let a fully upgraded keep fall, for whatever reason. It’s almost as if they’re avoiding opposition when at all possible.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

(edited by jkctmc.8754)

11/23: BP/AR/GOM Matchup

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Posted by: jkctmc.8754

jkctmc.8754

@wwfam

This is the September release of queue times data, back when both servers had higher populations, and before multiple AR guilds left the server. Even then, BP had an overall queue time (means full maps) than did AR.
etc…

So in essence you flat out lied. Or is there a link to a dev post I missed

Incase you forgot what you wrote, here it is again.

They need to just move them up a tier, they’re the ONLY server the devs said doesn’t have a population issue, in the lower tiers.

We are still waiting on a source.

<face palm>

I did not lie. Do you not understand how to read graphs? You’re correct, I did say the “devs said”, which meant they said by showing us graphs that demonstrated the issue with servers, and populations, most importantly long queue times on the upper tier servers.

I’ve looked again, but it seems the recent charts have been removed, but I’m sure someone out there captured them when they were up. I’ll look when I have more itme, but in the meantime, you can spin it however you like to make yourself feel good, and continue to deny your superior numbers.

Do you also need me to define what a lie is? I’m being nice at this point, but you keep digging your hole deeper instead of admitting it. It wasn’t some unintentional mistake.

Now you’re just trolling. You’re taking something I said, only because I proved you to be wrong, and that they have been releasing information on WvW population size, to deflect from the fact that Borlis Pass has a much larger population.

At worst I did not word it in the fashion that you would have liked, but the fact remains, they did release the information.

If I’m sitting in front of you, with a power point presentation, and verbally say nothing, it doesn’t mean I havn’t said anything. When the pictures are enough to convey the point, nothing else needs to be said.

It’s education 101, something you learn your first year in college. The phrase “someone says” doesn’t always mean they verbally said anything. Get off the computer, and get an education before you go and call me a liar.

People have always been able to express what they want via pictures, demonstrations, without actually having to say something. In this instance they said all that needed to be said by giving us the graphs to look at. Facts are facts, numbers are numbers, and no amount of trolling by you will change those facts.

Are you not familiar with the saying; "the picture says a thousand words? “laugh”

I’ll help you out.

http://en.wikipedia.org/wiki/A_picture_is_worth_a_thousand_words

An activity for you to try. Take a picture, and use 1000 words to describe what the photographer is saying to you.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

(edited by jkctmc.8754)

11/23: BP/AR/GOM Matchup

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Posted by: jkctmc.8754

jkctmc.8754

Wait so you have been basing this off of data from 2 months ago? As far as the JQ guild that transferred they have really simply kept to themselves, not a bad thing, but to base our improvement on them is insulting, the alliance and everyone who wvw’s has worked very hard over the past few weeks to get it to where it is now, please for once recognise that.

Of course BP has had transfers, every server who is winning their wvw matchup will always get transfers, but the numbers you think we have is quite silly. We have really high numbers on reset day, queues on a couple maps, but throughout the week we are still very vulnerable to peak and off peak hours. If BP was the massive behemoth of a server that the WvW threads seem to make it out to be, there would be more action in the AR and GoM BLs but atm that only happens in peak hours.

I’m trying to be respectful here but you have done nothing but insult BP or disregard any comment we make. For a few weeks we were constantly bouncing between this and the bottom tier, we know what it is like to be outnumbered and don’t think it will be some revelation to us and praise you for your struggle these weeks. Fact is, both GoM and AR have put up a terrific fight, especially GoM who has seen a severe population drop; both when they have more and less numbers and to have such close scores in wvw for a change has been really refreshing, but I can also say that most of BP is looking forward to moving up a tier, the atmosphere here has become competitive to a fault and the negativity towards each other is quite ridiculous.

As a side note, congratulations to those who have been spamming siege to make us hit the cap, we have been at the cap for a couple hours now and have been forced into trying to hit gates down. I should take some screenshots, you’ll find some rams in the darndest places.

Reread what I typed. Read it a few times, even ten if you have to. I was not basing it off older data, just showing that is the KIND OF DATA they’re releasing to us, and for whatever reason the most recent data was removed.

Read it over, and over, and over……

No one is insulting you, instead if you read multiple BP members are insulting us, saying you’re winning because you’re epicly better than us, that you can always beat us no matter what. That is false, and you know it. You’re disregarding numbers, and how they effect the overall score.

Unless us holding Hills for three hours during prime-time at server reset, against all odds, even taking down a lot of trebs, catapults, and whatever else we did is any indication of how bad we suck, well I guess we suck. I mean seriously are you not reading the thread? Facts are facts, you are able to gain a point advantage because you can occupy multiple maps at once, WE CAN NOT. That isn’t meant to insult you, and I don’t know how in the hell you can see it as an insult. It’s just a fact.

And cap is something like 200 siege on a map. I doubt 11 Rams are putting you at cap. I’d like to see these screenshots though, because you’re probably being trolled by a smaller guild that you guys pissed off. No one on Anvil Rock is doing this, and it is absolutely absurd that when you’re winning, you come at us with such accusations.

I seriously doubt anyone is going to leave Anvil Rock for 7 days with their account on a transfer to do this to you guys, and miss out on the next reset.

We have a small guild who is building a bunch of Golems to take camps, or kill Dolyaks just for the hell of it. I laughed when I saw it. It’s their time, and their money.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

(edited by jkctmc.8754)

11/23: BP/AR/GOM Matchup

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Posted by: jkctmc.8754

jkctmc.8754

@wwfam

This is the September release of queue times data, back when both servers had higher populations, and before multiple AR guilds left the server. Even then, BP had an overall queue time (means full maps) than did AR.
etc…

So in essence you flat out lied. Or is there a link to a dev post I missed

Incase you forgot what you wrote, here it is again.

They need to just move them up a tier, they’re the ONLY server the devs said doesn’t have a population issue, in the lower tiers.

We are still waiting on a source.

<face palm>

I did not lie. Do you not understand how to read graphs? You’re correct, I did say the “devs said”, which meant they said by showing us graphs that demonstrated the issue with servers, and populations, most importantly long queue times on the upper tier servers.

Those long queue times is what forced players like me off the better, more populated servers to dwell with the common folk (this is a joke, which you’ll probably take as an insult) so that I didn’t have to deal with insanely long queue times. Hell, I know entire alliances who moved because of it.

I’ve looked again, but it seems the recent charts have been removed, but I’m sure someone out there captured them when they were up. I’ll look when I have more itme, but in the meantime, you can spin it however you like to make yourself feel good, and continue to deny your superior numbers.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

(edited by jkctmc.8754)

11/23: BP/AR/GOM Matchup

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Posted by: jkctmc.8754

jkctmc.8754

@Wispy

I would like to see some screenshots of this happening. I’m almost betting someone figured the exploit out that was done to us last matchup, and decided to utlize it repeatedly in frustration because it was used against us.

Last matchup Anvil Rock experienced Borlis Pass members late night/early morning taking Hills, Lowlands, and Bay without ever taking gates down, and this didn’t happen one night, but several.

When we brought it up, you guys told us we were lying, that we were just making stuff up, so a group of 10 got together, and took a fully upgraded Borlis Pass Hills to show you no, we were not making it up. Once we showed you what happened to us, other members of Borlis Pass finally got it, and quit acting ill against us.

If I ever catch anyone, regardless of server using an exploit, I’ll report them. But to say a lot of people on Anvil Rock knew about it, just isn’t true, and isn’t fair to say. The entire alliance on Anvil Rock would not support such actions. Your accusations are not welcomed, and if you’re going to make such a sweeping generalization, provide screenshots of it happening.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

11/23: BP/AR/GOM Matchup

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Posted by: jkctmc.8754

jkctmc.8754

@wwfam

This is the September release of queue times data, back when both servers had higher populations, and before multiple AR guilds left the server. Even then, BP had an overall queue time (means full maps) than did AR.

Click the spoiler tag for both AR, and BP.

http://www.guildwars2guru.com/news/794-official-world-vs-world-queue-size-data/

I think the most recent one was taken down, days after it was released, but showed Anvil Rock only getting queue times once, on “one map” for a 30 minute time span, while Borlis Pass had queue times for at least 13 times, on “two maps” for roughly 11 hours in that four day sample.

When I came over to Anvil Rock from Henge of Denravi because of 7 hour queue times, during its peak, I saw a lot of people leave the server, including the initial alliance Anvil Rock had because they were pitting Anvil Rock against servers that initially fought Henge of Denravi, and shouldn’t have been in the same tier, you know during the same time Borlis Pass always took third place?

Borlis Pass has become more organized, but you can not disregard your growth in numbers, at a time Anvil Rock has seen a major reduction in numbers. Even worse, and I feel sorry for them; Gates of Madness has seen the worse decline in numbers, second only to Eredon Terrace, who went from a High Populated server, to a Medium Populated server in the span of two weeks.

Borlis Pass has gained guilds from Anvil Rock, Gates of Madness, and Jade Quarry, the guild coming over from Jade Quarry was there fighting us on Henge of Denravi at pre-launch, and know their tactics well. They’re probably a big part of the change that has happened to Borlis Pass in regards to coordination, and participation.

All that said, there are four WvW maps, and because of this it is a numbers game. If we can’t field a full map of players, enough to earn a queue time when you’re hitting Anvil Rock, we are going to lose the point race when Borlis Pass can also field an equal number of players in Gates of Madness borderlands, and still have a large enough force to take points of interest in Eternal Battlegrounds. That’s where the issue of population comes into play.

You’ll fully understand when you go up a tier, and meet a server who I know for a fact has superior numbers to yours at all hours. When you witness it like we have, you’ll understand.

For the most part I really don’t care, because once I’m done leveling my fifth 80, I’m probably going to rejoin my alliance. I came to the lower populated servers because doing camp/karma runs for experience, and enough karma to get exotic gear on a new 80 is far, far faster when you don’t have to race others on your server to those camps.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

(edited by jkctmc.8754)

11/23: BP/AR/GOM Matchup

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Posted by: jkctmc.8754

jkctmc.8754

Already broken?

GoM was non-existent in their own BG during launch, we took advantage of it. If anvil even sent 30-40 people on there they would have stopped us from steamrolling.

Funny, 4-5 match ups ago, we were the underdogs.

I don’t know when we got the population boost. It hasn’t been noticeable in terms of new guilds.

We barely had 30 in our own lands, how in the world could we send that many to GoM, when you have more than us in our own back yard?

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

11/23: BP/AR/GOM Matchup

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Posted by: jkctmc.8754

jkctmc.8754

They need to just move them up a tier, they’re the ONLY server the devs said doesn’t have a population issue, in the lower tiers.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

11/23: BP/AR/GOM Matchup

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Posted by: jkctmc.8754

jkctmc.8754

Not a half hour in and this happens.

Yep, as much as they like to say it, they have far superior numbers. They have that many you see in Gates of Madness borderlands, in Anvil Rock Borderlands.

What’s worse, they have the same size force in their own backyard defending, with an overflow in Eternal Battlegrounds, and I have no idea how big the Borlis EB force is.

All the while, GoM, and AR can’t get enough to defend their own backyard.

But watch, they’ll come in here and tell us they’ve had the outmanned buff, even though we have screenshots showing it to be a lie.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

Why is there an AoE limit of 5 targets?

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Posted by: jkctmc.8754

jkctmc.8754

Sure, when AoEs stop doing more damage than single target abilities, I’m game for that.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

Downed state for Warrior and Ele.

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Posted by: jkctmc.8754

jkctmc.8754

I have 4 80s; Ranger Warrior, Guardian, and Thief, working on my fifth 80; Mesmer.

I’m find with the downed abilities for the Warrior, and Elementalist. It’s silly to complain about something like this.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

Melee Ranger WvWvW Video

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Posted by: jkctmc.8754

jkctmc.8754

I would have killed that Ranger on my 80 Thief, Guardian, and Warrior. I probably would have killed him on my 23 Mesmer.

While an interesting build, I won’t play my Ranger until they get some love. Playing four classes at 80, all in Exotic gear, I can tell you the Ranger is absolutely horrible, and it isn’t even funny.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

Last 24 Hours of: GOM/AR/BP Matchup 11/16

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Posted by: jkctmc.8754

jkctmc.8754

I also love at Redlake, while outmanned, we’re taking down the wall with one Catapult, and GoM builds Ballistas, and Catapults to our west, to take out our siege, and now we’re sandwiched between both servers, siege on two fronts, and outmanned.

Oh, were you on Borlis Pass Borderlands yesterday evening? =)

We had a good time.

Yeah, I was there.

I was the low level Mesmer on the Catapult, when all of a sudden, from my left a Catapult shoots me, and I see two Ballista’s go right over my head, and since I was on a lower part of the terrain, the Ballista’s couldn’t hit me.

Was a fun fight. Wish I could have turned that Catapult around faster though.

All of this activity isn’t allowing me to level my Mesmer though, so I might play my Thief, or Guardian today if the activity is still this strong.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

Last 24 Hours of: GOM/AR/BP Matchup 11/16

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Posted by: jkctmc.8754

jkctmc.8754

@GSSBlunaspike

I notice you NEVER give us props for holding against the BP zerg, for HOURS while we have the outmanned buff.

You always insult us for fighting superior numbers most of the time. I’ve started a collection of screenshots of us fighting the Zerg, many a time, with the outmanned buff for fun.

I also love at Redlake, while outmanned, we’re taking down the wall with one Catapult, and GoM builds Ballistas, and Catapults to our west, to take out our siege, and now we’re sandwiched between both servers, siege on two fronts, and outmanned.

Mike Ferguson already addressed the issue with low WvW population, and acknowledged the lower tiers had population issues, Anvil Rock among them, yet day in, and day out you say there is none, when the developing team says there is. When Borlis Pass gained population two weeks in a row, Anvil Rock lost guilds two weeks in a row.

And lets not forget, before you got your population boost, Anvil Rock always took second, and Borlis Pass always took third. You didn’t all of a sudden gain a massive amount of skill, we can’t counter.

Still, with fight against greater numbers often, and you still have given no props for staying in the fight, and holding our own. Especially the hours we held Hills, and Redlake today, on Thanksgiving.

But oh well, it’s the internet, I shouldn’t expect more.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

(edited by jkctmc.8754)

Last 24 Hours of: GOM/AR/BP Matchup 11/16

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Posted by: jkctmc.8754

jkctmc.8754

We’ve had a lot of good fights in Borlis Pass today, a good Thanksgiving present while I wait for food to cook.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

Last 24 Hours of: GOM/AR/BP Matchup 11/16

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Posted by: jkctmc.8754

jkctmc.8754

@jkctmc

You talk like if they kill people in JP, it’s because they are bad at gaming or bad at physical sports? I’m still trying to figure it out. :S

Then, I bet if you travel with a group of 10, and you cross a group of 5, you won’t kill them? or send 5 player afk?

If a group of 5 siege your keep with 20 player inside, you’ll just let them take it?

Jumping puzzle is the same thing, as it give free siege to the ennemies.

I’m sure the BP guild that does it can block around 20-30 siege blueprint by hours, and also block player that could be helping their team.

If you aren’t bullkitten, 1 player (your son) removed 15-30 siege blueprint from the ennemy team. They might also try it again, and lose a lot of time here. 1 player holding 15 player for maybe 30 minutes. That’s 15 less players on the battlefield.

That’s a really good tactics, and it’s a shame you told your son to stop. It’s not bad sportmanship, we are in a War. It’s the point of the game. That’s why they put JP in WvW, to have another form of PvP.

In every situation where we outnumber the opposition, I don’t partake. I’ve had guildies ask me why, I tell them; “It just isn’t sporting”, but I won’t prevent you from doing it.

We’re not at war, we are playing a game based on war. You may be my enemy, but you are also my friend. Without you, I wouldn’t have a game to play. So I’m going to grant you a level of respect I think you deserve.

I don’t expect you to understand.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

Last 24 Hours of: GOM/AR/BP Matchup 11/16

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Posted by: jkctmc.8754

jkctmc.8754

@jkc

You do get rewarded for scoring more kills on your characters than others in equivalent situations. That’s fine.

The siege I think fulfills the role of helping people defend and take castles. Makes it more than just the same thing as fighting in a field ‘cept now with a wall. The situations where your mesmer can use siege are limited and your thief/warrior/guardian can do all that too + score more kills when siege isn’t relevant.

Further, I think siege is good because it creates a minimum significant contribution that anyone can give to the battle (assuming proper planning and investment of resources). Your mesmer doesn’t perform over your thief/warrior/guardian because they have the same ability to use siege (and won’t as easily be ninja’ed while they’re on it).

I’m not extremely good at anything (let alone video games), I just do my best and expect the best of other people too (though I resent and avoid situations that are completely one sided. There should always be a level of interaction possible – I mean, we’re all here to interact with each other, right?). I do /wave people through jump puzzles sometimes but not all the time. I’m honest enough to stick to a /wave though.

I don’t understand. I’m getting the impression you believe I’m saying; “remove siege”, when that is far, far……. FAR from what I’m saying. I’m saying the rewards should not be as beneficial, as actually fighting, using your own skills, and killing other players.

If you know how to place siege, there is zero risk, none, ziltch, nada. I have four 80s, so don’t think I’m looking at this from some unreal situation either, and have been here since pre-release, leveling every toon in WvW, only cleearing lowbie zones for extra skill points.

I’ve fallen back to use siege when I want Badges of Honor, because it is too easy to get them on siege, versus fighting for them in a riskier fashion. I just think it is silly is all.

I just think they should increase the drop of Badges of Honor when you score kills with your toon. I’ve had solo, one vs one kills that dropped zero Badges of Honor. They need to rework their reward system.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

Spiking needs to be removed.

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Posted by: jkctmc.8754

jkctmc.8754

Yeah the game is too hard because I have to finish people.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

Last 24 Hours of: GOM/AR/BP Matchup 11/16

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Posted by: jkctmc.8754

jkctmc.8754

@Styx & Wwfam

You have your opinion, and I have mine. We’re not going to change each others minds.

After roughly 20 years of online gaming, playing MMOs since their existence, I’ve always been a different kind of gamer. I’m the guy in EQ1, who would come into a zone, see someone fighting a mob, and sit, telling them the fight is on after they finish the mob. If they put up a good, even fight, I gave them back the gear I looted off them.

Being extremely good at physical sports, I learned a level of sportsmanship I have yet to see in others, but on occasion I see it. I can’t explain it to someone who doesn’t understand it, so by now I’ve learned not to try.

Being extremely good at online games makes me avoid situations that generally give me the extreme advantage over others, but instead look for situations that challenge me. I’m not in it just for the kill.

Feel comfortable in your opinion, I feel comfortable in mine.

P.S. As for the siege equpment, I’m a firm believer in risk vs reward, and you should be rewarded when you’re at greater risk, and succeed. Anyone, even my level 13 Mesmer can use siege, and get rewarded greatly for it, but not many people can go out like I do on my Thief, Warrior, or Guardian, and score kills before the zerg forces me to retreat, or worse kills me and makes me run back.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

(edited by jkctmc.8754)

Last 24 Hours of: GOM/AR/BP Matchup 11/16

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Posted by: jkctmc.8754

jkctmc.8754

Last night was fun defending Borlis Pass HIlls for hours, with the outmanned buff. I got my baby Mesmer from 13-21 on that defense, earning 43 Badges of Honor. I’m still not sure how I feel about being able to earn Badges of Honor faster on siege equipment, than you can as an individual using your own abilities.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

Last 24 Hours of: GOM/AR/BP Matchup 11/16

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Posted by: jkctmc.8754

jkctmc.8754

@Styx

When I watch my sons Mesmer keep entire groups, some as many as 15 off the jumping puzzle, gaining bag, after bag because he knocks people off, and they fall to their death, it is griefing.

That’s why I told him to quit, but if full guilds are going to do it, I’ll apologize to him, and tell him it is fair game.

Just because you CAN do something doesn’t mean you should. As someone who has played real sports all his life, good sportsmanship was beat into me, and will stick with me the rest of my life.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

Last 24 Hours of: GOM/AR/BP Matchup 11/16

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Posted by: jkctmc.8754

jkctmc.8754

CS is a good guild that cleans up the jumping puzzle, so that enemy invaders get less siege to use against us ^^.

I’ve never done the jumping puzzle. I’ve leveled 4 80s in WvW, and working on my 5th. I’m sitting on over 600 badges of honor, and 32 gold, with several pieces of siege equipment from camps, yes camps drop siege equipment too. I have all of this after dropping tons of siege in fortified keeps/towers.

The jumping puzzle is for griefers, though I told my son to quit killing you guys with his Mesmer. I’ll have to apologize to him, and tell him to go kill people since griefing people doing the puzzle is in season.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

11/16/12 : GOM - AR - BP (updated)

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Posted by: jkctmc.8754

jkctmc.8754

DKz

The only reason we’re staying is because we were defending a fully upgraded Hills, when it was flipped without us knowing it was going to happen. I think at most we deserve a good defense.

I will report anyone I see do this again. It shouldn’t happen, and it makes me sick anyone would use this to get ahead.

My apologies you guys had to experience this happening to a fully upgraded keep. I know the feeling when it happened to us.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

11/16/12 : GOM - AR - BP (updated)

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Posted by: jkctmc.8754

jkctmc.8754

DKz

What was it we were told, when our fully upgraded keep was taken by an exploit by Borlis Pass?

Should have looked for the Mesmer.

It’s absolutely stupid things have to be done this way, and people don’t own up to the BS, and stop it, but no, people will be people, and try to ruin the fun of everyone else. Up until the exploiting by Borlis Pass, we had a very fun, and close fight, but that wasn’t enough for you guys.

I hope Anet fixes this nonsense fast.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

11/16/12 : GOM - AR - BP (updated)

in WvW

Posted by: jkctmc.8754

jkctmc.8754

@GSSBlunaspike

A lot of people seen the post with my screenshots of Borlis Pass exploiting the way into Hills, yet you’re here denying the fact that it happened, once again.

Too funny. <thumbs up>

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

11/16/12 : GOM - AR - BP (updated)

in WvW

Posted by: jkctmc.8754

jkctmc.8754

@Hadan

They removed the post, and screenshot of you guys doing it because it is against the forum rules, but a lot of people seen it, so there is no need to continue denying it. There is still the screenshot above, of me inside your keep, no gates, or walls down.

The screenshot I sent to Anet has at least one member of every major guild from Borlis Pass.

The only reason to deny it now, is if you’re involved in using the exploit.

There is no need to sweep a keep you’ve owned for hours either. You must really think people are naive enough to believe a Mesmer sat inside a keep for more than an hour, waiting for the opportunity to lay down portals.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

11/16/12 : GOM - AR - BP (updated)

in WvW

Posted by: jkctmc.8754

jkctmc.8754

@DKz

What is your toons name? I want to see if you’re in the screenshot exploiting the Hills entrance, using the bugged wall.

I have a screenshot of me inside, up above, but it is against forum rules to post a screenshot of players doing tihngs like this, and my post I made showing all you exploiting, was removed.

Sad you guys have to exploit.

I’m sorry that bothers you, but it’s facts. You guys did it, now live with it. I hope they ban every guild member temporarily, until they find the individual members who were involved. It’s people who exploited constantly that made them remove the orbs, now you’re doing it because OMFG, you got behind in points, better cheat.

I’m fron Henge of Denravi, pre-release when the Titan alliance won every single matchup, and beat every server hands down. Then people transfered to Henge of Denravi, giving us queue times up to as long as 7 hours, so many guilds, and individuals transfered off because we didn’t like queue times. Instead of following the alliance, I took my family, and made a small guild on Anvil Rock, which at the time had a “Medium” population so that I wouldn’t have a queue time again.

You couldn’t hold a candle to the top servers we fought pre-release, so quit thinking you’re all good being in the lower brackets. You’re not.

I’m sorry facts bother you, really I am. I’m also sorry you guys take the game so seriously, that you have to exploit, and take keeps, truly I am.

I could care less if you like me, hate me, or have no respect for me. I sleep well at night knowing that I don’t have to lie about anything, and will own up to the things my server does, without shame of myself doing it because I’m an honest man.

And since you forgot, you guys always came in last until you got all of the transfers.

Have a good day.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

(edited by jkctmc.8754)

11/16/12 : GOM - AR - BP (updated)

in WvW

Posted by: jkctmc.8754

jkctmc.8754

@Plok

Sometimes you have to walk on the dark side to get evidence for people like you.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

11/16/12 : GOM - AR - BP (updated)

in WvW

Posted by: jkctmc.8754

jkctmc.8754

@Plok

You’re denying that Hills was taken without an exploit? Everyone who has been around pre-rlease knows about the old way, and we had no idea there was still a way up, and around, until you guys exploited it.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

(edited by jkctmc.8754)

11/16/12 : GOM - AR - BP (updated)

in WvW

Posted by: jkctmc.8754

jkctmc.8754

An update, we just walked right into the Hills lord room, like before. Pretty crappy Borlis would exploit this. We’ll report it on Anvil Rock, Gates of Madness please report it too.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

11/16/12 : GOM - AR - BP (updated)

in WvW

Posted by: jkctmc.8754

jkctmc.8754

And Borlis Pass just took Anvil Rock Hills, without knocking down a single gate, or wall.

Looks like they somehow bugged the fix that was here pre-release. Go, go Borlis for exploiting that bug again.

Explains why they constantly take Hills on the enemy maps, and we can’t figure out how.

Sad.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

(edited by jkctmc.8754)

11/16/12 : GOM - AR - BP (updated)

in WvW

Posted by: jkctmc.8754

jkctmc.8754

Impressive force for a wood tower.

Count the ally dots on that screenshot, and they came with that very large zerg, and put up FIVE catapults on a wooden tower. Overkill.

The same time they did that, they also had forces on every other map.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

11/16/12 : GOM - AR - BP (updated)

in WvW

Posted by: jkctmc.8754

jkctmc.8754

I actually think GoM is in worse shape on WvW population this week than is Anvil Rock. I havn’t seen a sizable force of GoM all week.

You know what is annoying though, most of all? When we had the one in a lifetime event, Anvil Rock had 7 maxed out overflows, literrally 7. Just wish those who PvE, or sPvP all the time would show up in WvW.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

11/16/12 : GOM - AR - BP (updated)

in WvW

Posted by: jkctmc.8754

jkctmc.8754

@Hadan

Like right now, 11:29pm central we are defending Redlake in Borlis Pass, long enough to give our SMALL force in Anvil Rock Borderlands the chance to take back our stuff. Not only do we have the outmanned buff in Borlis Pass, and you treb Redlake down with two Trebs, you outnumber us in Anvil Rock too, with a force in both Eternal Battlegrounds, and Gates of Madness Borderlands, taking stuff on all four maps.

So deny your superior numbers all you want. When you get bumped up a tier, and are figthing equal, or superior numbers, maybe, just maybe you’ll finally understand.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

11/16/12 : GOM - AR - BP (updated)

in WvW

Posted by: jkctmc.8754

jkctmc.8754

Thanks Rinzler for posting that. Borlis hits an unupgraded tower, with a zerg big enough to put their server in queue, with FIVE CATAPULTS, after Anvil Rock pushes them back, over, and over with inferior numbers.

Hell, at one point we had the outmanned buff.

@Hadan – Notice the 22, and 29 in his group, in the middle of our guys switching to their mains? Yeah, there is part of your proof we were on alts. Sad you can’t handle the truth brother, and come here to talk trash on guys who fight you no matter the odds.

The reason we were on alts was because we couldn’t get the numbers to face your zerg, so until enough got on, we were leveling alts for something to do. Running camps is something we do to level, EVERYONE ON ANVIL ROCK, and those who transfered over to Borlis Pass knows this.

So deny it all you want, and act like a child when we try our best to give you straight up fights, even when we’ll lose.

Shows a persons character.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

(edited by jkctmc.8754)

11/16/12 : GOM - AR - BP (updated)

in WvW

Posted by: jkctmc.8754

jkctmc.8754

@Hadan

You do have more numbers bro, no need to deny it. You can fill an entire map, having a queue, and still have overlow on the other three maps. I don’t know why you guys insist on the idea that you don’t have superior numbers in the WvWvW maps.

I’ll have to start screenshoting it, I guess. <sad panda>

We’ve had one queue, once, when people were finishing world map completions. <laughs>

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

11/16/12 : GOM - AR - BP (updated)

in WvW

Posted by: jkctmc.8754

jkctmc.8754

@Nsid

The only reason GoM gets attacked so often is your poor attitudes. You guys come in week one into this match up, and proceeded to talk trash, and showing complete dominance screenshots during non-peak hours as if taking undefended positions was somehow ground breaking.

This prompted guilds like SoS to stay in your backyard, until you finally conceeded with the nonsense. You asked for it.

Of the three servers Anvil Rock has the lowest population, with Borlis Pass having the largest population. Anvil Rock is doing good to get a single map full of people, but what we’ve grown good at is responding to all maps, by utilizing waypoints, and the benefit of organization.

There are several guilds out there that do small operations, like SoS who takes HIlls, and will hold it with as few as five people, against a zerg who gets pushed back, and throws up Trebs to push those five people back during the early morning hours.

Every guild in Anvil Rock will do Karma/Camp runs, with as few as 5 people, with toons as low level as level 5. We even had a group of 20 doing Karma/Camp/Power Leveling runs, where the highest level of the 20 was level 32, and when no one came to oppose us, we started taking towers with the low levels.

You have guilds like TCMM, BLZK, and others who will, by themselves, grab multiple towers, camps, and sometimes a keep.

Quit trying to put yourself, and your server on the high ground. Instead have fun, quit pointing fingers, and realize everyone does the same thing to the opposition. If you’re being spawn camped, CHANGE MAPS! Or if nothing else, use a different exit.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

11/16/12 : GOM - AR - BP (updated)

in WvW

Posted by: jkctmc.8754

jkctmc.8754

Borlis Pass now has a large population during work hours. Oh wells.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

The high damage utility Warrior build.

in Warrior

Posted by: jkctmc.8754

jkctmc.8754

@Stanholo

Yeah, I’m still not sure how I feel about carrying a banner in WvWvW. It does allow me to carry the weapons I want though, which is a major bonus.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

The high damage utility Warrior build.

in Warrior

Posted by: jkctmc.8754

jkctmc.8754

I just can’t get the feel of the hammer. I’ll play with one for a week, and see if I can cure that issue.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

The high damage utility Warrior build.

in Warrior

Posted by: jkctmc.8754

jkctmc.8754

@Yojimbojones

Have you tried to build a defensive + condition build yet? I’m wondering what I can create with this, using both bleeds, and burns as primary damage, with the survivability to out last my target(s).

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

The high damage utility Warrior build.

in Warrior

Posted by: jkctmc.8754

jkctmc.8754

You know something I wish they would do with banners, but many might not agree with me.

I think when we cast a banner, it immediatly goes to our back, and the buffs provided go to the “F” bar, priority goes to the first banner.

So F1 is always our weapon skill burst, F2 always becomes the Swiftness buff banners provide, F3 becomes a castable regen some banners provide, or the regen from traits, if you’re spec’d that way, and F4 becomes the castable buff, like Fury from Banner of Disc.

If I didn’t have to pick up, and move multiple banners, I’d probably use multiples if they automatically went to my back.

But that is a pipe dream, that probably would never work.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

The high damage utility Warrior build.

in Warrior

Posted by: jkctmc.8754

jkctmc.8754

@Yojimbojones

I did not know that. Thanks.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

The high damage utility Warrior build.

in Warrior

Posted by: jkctmc.8754

jkctmc.8754

@Yojimbojones

Thanks for the respones, and critique.

I will give your ideas a try, and see how it feels. I’ll have to find someone to carry the extra banner, which I hope isn’t a problem.

Something I’ve learned with banners is you do not use the number “5” ability to drop the banner. It seems bugged, but insead use the green arrow to the left to drop your banner, it drops it instantly, and allows you to go directly into combat as needed.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

The high damage utility Warrior build.

in Warrior

Posted by: jkctmc.8754

jkctmc.8754

Warrior

I tried various different Warrior builds, from the Glass Cannon, to the Defensive Warrior for both dungeons, and WvW. The build I found most beneficial gave me the damage of the Glass Cannon, with utility, and buffs for the entire group. I don’t play sPvP because the skill set is slightly different, and the gear I have in the regular world does not get represented well in sPvP.

This build utilized a max adrenaline bar, and requires you not to use your F1 skills for maximum damage.

Str(10) V
Arms (20) V, VII
Tactics (30) V, VI, XI
Disc (10) V

In dungeons I run Banner of Discipline, Frenzy, For Great Justice, and Signet of Rage. When you’re moving or just standing still I hold onto the Banner, using the number “2” ability, which applies Fury, and stacks the duration with our other Fury abilities. I am also using the number “3” ability, which applies Swiftness, and stacks the duration with our other Swiftness buffs.

I cast all buffs constantly, weaving them like you would weave on the old EQ1 Bard.

Using the food that grants 20% increase duration to boons, I can get four buffs up on myself permanently, and on my entire group permanently as long as they stay in my range, while casting them. The four buffs are Fury, Swiftness, Regeneration, and three stacks of Might. On yourself it appears there is a max 2 minute timer that can accumulate on buffs, while on others, it is a max 1 minute that can accumulate on buffs. Still testing this.

The weapons I use are the Greatsword, and the Rifle. I use Frenzy with the rifles Volley and the Greatswords Hundred Blades for fast burning. I havn’t really used any variation of offhand axe, but would think the build works with that combination as well.

In WvW I do virtually the same thing, except I change my skills to Banner of Discipline, Bull’s Charge, Frenzy, and Signet of Rage. I can kill most people one vs one before they get up by knocking them down with Bull’s Charge, triggering Frenzy, and popping Hundred Blades. Those who get up and run, I switch to Rifel, snare them, and kill them. On occasion I get that bunker Guardian, or bunker Elementalist, and the fight lasts a little longer, but they can not handle the damage coming from this build. If I ever feel like I’m taking too much damage in group on group, or large group situations, I switch Frenzy for Endure Pain, and utilize my Rifle, and its bleeds to do my damage on multiple targets because of the Piercing trait.

During Tower & Keep sieges I’ll switch over to three banners, and spread them out so more people benefit from the Regeneration effect I get on my banners, from my build.

In full Exotic gear sporting the Power, Precision, and +Critical Damage, with the same jewelry, and every attunement on the armor, and jewelry sporting the same stats, I’ve hit 16k hits with Hundred Blades, and 8k hits with Volley. Even worse, or until they nerf it, once I stack Vulnerability on a target the Rifle F1 ability “Kill Shot” hits for roughly 16k to as much as 20k.

I will most likely change the armor attunement slots to the Superior Rune of Lyssa.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

(edited by jkctmc.8754)

The root of the problem

in Thief

Posted by: jkctmc.8754

jkctmc.8754

@Rayya

My gear, and set up will only work in WvWvW, and once I go into sPvP where you can’t use a lot of things you use elsewhere, the argument becomes pointless. So the only way we could test this, is if you tranfer to a server after the reset, that I am fighting against.

My Cluster Bomb hits from 2500 to 6500 depending on a lot of variables. Most of all it will be determined by the amount of vulnerability stacks you allow me to place on you, among other variables.

I will also have retaliation on me on top of every boon, after I steal from you. <winks>

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

(edited by jkctmc.8754)

The root of the problem

in Thief

Posted by: jkctmc.8754

jkctmc.8754

@Rayya

The best way to add conditions to the Guardian is with skills like Cluster Bomb, which does not trigger retaliation, so you take zero damage applying bleeds/poisons using the right skills.

The fights are longer than normal, true. But really I only need to get you to burn your cooldowns, and while they’re on cooldown get you to 50% health so I can burn you in a few seconds.

I’ll gladly take that 700 retaliation, for a 4k-5k backstab, and I feel sorry for you, if your health drops to 50% or below because 700 Retaliation is nothing comepared to the damage I’m going to be doing to you, when you have 8000, or less health.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

The root of the problem

in Thief

Posted by: jkctmc.8754

jkctmc.8754

@Xyrm

Death Blossom is best used when you have two large groups approaching each other. Lead in with DB until you’re out of initiative, and turn on Dagger Storm, and your initiative will regenerate while under the effects of Dagger Storm.

The AoE damage is INSANE in WvWvW, and I usually escape to a safe place, switch to a shortbow, and Cluster Bomb while collecting the bags that are dropping at my feet.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

Some weapons need to be revamped.

in Guardian

Posted by: jkctmc.8754

jkctmc.8754

@Aza

I do, but would like to see other things fixed.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

The root of the problem

in Thief

Posted by: jkctmc.8754

jkctmc.8754

@Rayya and Akuma

You know with the right build, and consumables, you know those foods you can buy, and the things like sharpening stones, you can get more out of builds than you’re implying. And I won’t even get into the hour buffs you have access too, for gems.

I’ll help you out some; +Condition Duration is much better than +Condition Damage. Level 80 Food gives you +40% to your Conditions duration. It even increases the duration of Superior Sigil of Earth, which applies a bleed that stacks 60% of the time you critical hit.

Rayya, you do realize a bunker build generally deals with Altruistic Healing, right? Wait, no you wouldn’t because you obviously don’t play a Guardian, and I have played a fully exotic Guardian, Ranger, Warrior, and finally the Thief before I make my 80 Mesmer.

Let me help you out. Because Altruistic Healing is the bread and butter of most bunker builds, they have to use utilities that apply boons to themselves, and those around them. Because of this they can’t run around with abilities to cure conditions that may never happen.

Please, play the game outside of the easy mode Thieves sandbox. The world is much different out there.

Renno – Stonegard – Aece
80 Thief – 80 Warrior – 80 Guardian – 80 Ranger
80 Mesmer – 80 Necromancer

(edited by jkctmc.8754)