I don’t think the game needs any of these so called ‘collections’. At a time when other great multiplayer games are being released, not adding exciting new content to GW2 (that would make players happy) will surely lead to an earlier demise.
New content:
1. More skill choices (for each weapon)
2. More traits (a trait tree or trait network)
3. More weapon combinations
Even adding the ability to save current weapon/armor setup as templates would have been a HUGE improvement to QOL…
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Way too complex. Most people wouldn’t understand.
Hehe yes. I bet mounts are already in the game, they just get unlocked at lvl 90, so noone gets overwhelmed.
Lvl 90 is too early I think, but lvl 100 seems more appropriate. Also, you have to win an epic death-fight against the mount before it will listen to your little whims…(Avatar style)….and if you fail, your character gets deleted!
#sarcasmends
TP interface too small…
It still amazes me how a class that is decked out in heavy armor wielding a 2 handed great sword is more mobile than most of the light armor wearing classes (eles excluded here).
What has armor class got anything to do with mobility???
Just because you fail at chasing someone who is about to die makes you an even bigger loser.
^ Maybe I’m one of those suckers who invested big in minipets earlier (while prices were low), failed hard when minipet market collapsed (but was patient), and now cashing out big-time, I mean really big time
Well, for people with money, permanent contracts generate income daily. However, BL skins make much more if you can timely stack the purchase of new skins versus the sale of old skins (> 3 months old)
The mini collector buyers continue to be the one group I simply do not understand.
Me neither, and I’m one of them XD.
I’m one of the mini-pet tycoons on the GW2 NA server. That said, I had invested over 5k gold in various minipets (mainly set 1) over the last one year. They have been sitting on the TP all this time, but today morning I got a nice surprise. I found out that I had sold 3.8k worth of minis (after taxes), and I still have more that needs to go! Suffice to say, I’m delighted by this update.
In other words, use the opportunity of a weak pug as an excuse to push yourself even harder and show how it’s done. Everyone was bad at this game at one time, so pass on the torch of pro skills if you have one.
Good karma may not bring good rewards, but it does feel good when doing the right thing.
The kick function is fine – if people don’t want to play with you it’s their right to do so.
If you don’t want to lose the time you’ve invested in content then be the instance opener and all your troubles are fixed.
Ideally – play with guildies or people you know.
If people don’t want to play with you its their right, where I 100% agree with you on this, its no ok to USE someone to get threw a high level fractal or do a dungeon, then decide on the final boss you don’t want to play with them no longer, and kick them out, then sell the path/fractal or get a buddy who has just logged on in,
Sadly as broken as it is, I don’t know how they can fix it, clearly when they designed this feature and it was “tested” everyone on the dev team got along, and they just imagined that everyone in game will get along.
That’s fair and true. However i’ve had situations in which we carried people through all 3 fractals but them not being up to snuff made it impossible to progress further.
We had no choice.I’ve also had situations in which it was possible to temporarily replace them with a friend and reinvite them before the final reward.
How are you so sure that you and your buddies carried the pug through the early fractals? And even if you did, what gives you the right to kick them for the final fractal (even if it’s Mai Trin)?
By kicking a pug, you have essentially proved that you are a bad player yourself and that you need to be carried by others. Remember that this game has reached a stage where the really skilled players can do the hardest content solo (even Mai Trin at level 50)
Just bring back the GW1 instancing of dungeons, and everything gets solved. With every update, ANET is taking step backwards in the core issues.
The Energizer (for Mace)
Fractals Level 38 (vet mob drop)
~2k hrs (summer last yr?)
Mislock should be entirely random on each fractal. Higher fractals means the effects are simply more intense.
Why do people play any game on anything other than easy?
I find warriors extremely boring. IMHO they’re the worst class to me, because they’re the most boring to play, and why would I play a boring game.
also, even in dungeons, 5 warriors won’t be as effective as other combos. I don’t know the exact numbers because I don’t really tryhard in pve, but I’m sure some of the more experienced in dungeon running will shut that down.
along with that, in pvp/wvw, warriors are par at best. they’re easy to play, but that means that aside from a few really good warriors, the skill ceiling is lower over-all, meaning being skilled at other classes could potentially put you at a level above 90% of warriors.
tl;dr warriors are boring and overused, which makes them easy kills a majority of the time
Wars are easy to play and perfect for grinding. Grinding is not fun, but that doesn’t make wars boring. Wars are fun to play too when the content is fun. So, blame the content and not the class.
About 1-3 exotics (armor or weapons) per fractal run.
Assuming I do multiple runs and some world bosses here and there, I should expect to get around 100 exotics per month.
Been playing FOTM since 2012 November.
Over 500 runs and 2 skins – Longbow (which I can’t use since I have no Ranger or Warrior) and Trident.
I wonder how many years will I have to play FOTM to get my Sword Skin I want?I’m willing to bet BDS/VS Spear drop rates were much higher in GW1.
I think the fractal skin drop rate is on par with BDS/VS drop rate from GW1. While those runs used to be fun and fast, the fractal runs are not so much fun anymore.
I have gotten pretty much every fractal skin except the dagger. I also got the fractal tonic, got lucky, but then again, I have been doing fractals since it began. These days I just run low level fractals (19-38) for ascended drops for my alts…don’t know why I even bother as these alts don’t see much action anyway.
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I think GW2 is going into stagnant mode really fast. The following signs tell me this:
1. Guilds with majority of members offline for more than 3 weeks. I am in 4 fairly large guilds and its the same story everywhere.
2. Fewer of my sworn enemies are logging on. What? Only a fraction of the people in my blocked list are active at any given time, and yeah I have a fairly long blocked list.
3. Fewer of my followers and friends are online, almost in the same ratio as above.
If I were to speculate, then the population must have dropped significantly, probably down to 20% of what it used to be a couple of months after release.
When, almost after two years, you are still playing to see if the game would go back to its roots (i.e. GW1) and become fun again.
I’m sitting around 3.5k+ gold and have over 5k invested.
I am in one of the largest NA servers, but I don’t give a dime about server pride.
They should just let WvWvW work like regular PvP but with 3 sides. You can join any side you like in the current WvWvW overflow. You can join the overflow as a guild or with a party. If there are too many players in your guild, you all move to the next overflow. Queues are non-existent because you can always join a side in the current overflow. Also, show real names instead of some invader from other side. Heck, it might even be fun killing your own guildies, hahaha. So, there are only 3 alliances – red, green and blue (or give them some interesting names), and tie achievements to each alliance, encouraging people to work towards each side if they like. You might be a pawn in one alliance but a general in the other.
Edit:
- Also, make the maps more active and scary…it should feel like a real battlefield. Most of the time it doesn’t feel this way unless one zerg is surprising the other.
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<— Add me, can run anything (but will most likely bring zerk war)
Why would you not just ping your armour and trinkets? Secondly, why aren’t you using axe/wh + axe/mace for fotm? GS doesn’t do enough to be worth taking.
I had a guy join a FOTM group I made who was exactly like you, except he was a mesmer who pinged his GS. I knew at that point he wasn’t worth taking so I just booted him from my party, and then there was another guy who I was trying to explain to that he had bugged Belka and he said “dude, I have 20k” tokens.
Yeah … it doesn’t prove anything.
And if you honestly think you’re an experienced player, having two healing spec’d characters – well I hate to burst your bubble but you’re really not.
I think somebody needs to stop making assumptions. ROFL, its player’s like you who entertain me in the game and in the forums.
I have a full slew of weapons on my war, I switch them as needed, customizing for EACH fractal boss, which is beyond any average zerker would understand. On any average run, I use GS, axe, mace, shield, warhorn, longbow and rifle. Why shield? If you don’t know the answer to that, then delete your warrior immediately.
My philosophy:
I personally run max dps most of the time, yet I NEVER ever ask others what to run. I NEVER ask others to ping. I only get mildly irritated when people can’t do their job right, like a mesmer who doesn’t know when to portal and a guardian who doesn’t use reflects at all. In those weird cases, I bring alts and show how its done. And in the extreme case when the group clearly lacks healing (as in Shaman boss fight), I bring my cleric guard and make it all seem stupid easy. Now, go cry in a corner if you don’t know how a cleric guard operates or what weapons to use.
And like I said, I play with pugs, it’s more fun and I can play any build I want (including clerics, hehe). So, I feel this makes me a better player overall than you, knowing all classes and varieties within those classes.
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Something similar happened to me in Fractals level 49.
Now, I mostly run fractals with pugs (been doing so since fractals started) because I find it more entertaining than running with people I already know.
My fractal experience: I have done over 400 recorded fractal runs (I have a solid 300+ pristine fractal relics in storage), all fractal skins (except dagger), a dozen ascended chests, and the prestigious Endless Fractal Tonic. I use 10 alts for fractals (all able to run till level 30), half of them can run up to lvl 49, and two can run up to 50. Most of the alts are traited for max dps, except two which are more healing based (I roll these when the group lacks solid support).
So, last week used my zerk war to join a level 49 fractal group which was looking for one more zerker heavy. There was already 1 guard and 3 wars in the group. Upon joining, they demand I ping my gear. I pinged my Zojja-specced Sunrise, but that wasn’t enough for them. So, at this point, I started to play with these guys a bit. I pinged the Endless fractal tonic and then the 300+ pristine fractal relics. They still didn’t get the picture…and they demanded I ping my armor venomously claiming that I was CLERIC warrior. Obviously, I got kicked next…but I doubt they would find anyone as experienced as me. In other words, their loss.
I was able to block all of them before I got kicked
For a long time, fractals was my end-game, and I have already got everything I ever wanted.
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^ as he said.
/gw1 was best
Sold 2 legendaries, and now playing TP Tycoon 2.
I maxed out the account-wide titles in GW1 like the Factions, Treasure Hunter, Widsom, etc, allowing me to get 4 GWAMMs with less effort (didn’t have to get any cartographer titles on any nor do Legendary Vanquisher for 2nd GWAMM onwards)
I opened close to 25,000 locked in chests in GW1, so my favorite title was obviously ‘Grandmaster Treasure Hunter’. The thrill of getting rare combos on Tyrian/Faction skins is what kept me going, and some of them made huge fortune for me.
If it’s not part of Living Story, we aren’t getting a fix.
They are still too busy with Living Story updates, and delaying important updates like this one. Even Guild Wars 1 has build templates.
I have possibly done over 500 fractal runs (or 1500+ fractal maps).
I did notice that the fractal skin drop has been nerfed badly at ALL levels.
Fractal accomplishments before update:
1. Precursor (level 38): The Energizer
2. Got the entire collection of fractal skins, some even triples.
3. Several sets of exotic armor randomly obtained as rewards
4. Four characters to level 50
5. Ran 38/48 almost daily (sometimes I even ran 48 on multiple characters on the SAME day)
Fractal accomplishments after update:
1. Endless fractal tonic (level 44 or 45, can’t remember)
2. 6-7 chests of ascended armor/weapons
3. Just one fractal skin!
4. I run 28/38 these days more because fractal players at level 49 behave badly, and chest rewards are better IMO (got all ascended stuff at these lower levels)
I think the rings drop hasn’t changed. Altogether, I have over 100 rings even after equipping all of my 10 level 80 alts with multiple ring sets. I have dedicated a level 2 character to store all these rings.
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With the latest update, the hordes of Caithe and Scarlet minipets are disappearing from the TP, and the exotic minis are on a upward bound. The question is, how high will the exotic minipets go?
Make Tequatl fight instanced, that is available from LFG Menu every 3 hours.
- Randomly join a raid group or create your own with friends/guidies
- When 15 raid groups have been created, they are all zoned in the instanced map
- Tequatl countdown to encounter begins giving all raid groups 5 minutes of preparation time
- Boss fight begins
- Collect loot, and leave instance when done
I think they need to rework monsters something like this:
100 % HP down to 75 % HP : A monster is more vulnerable to critical damage. Builds with heavy crits benefit most in this phase.
75 % to 50 % HP: Once the monster has been critically bruised, it is more vulnerable to conditional damage.
50% to 25% HP: Monster goes into ‘rage’ mode, reflecting most physical and conditional damage back to the source. So, this stage requires skills/party member with nice healing skills or other support skills to buff the team.
25% to 0% HP: Monster is in the ‘burn’ phase and is vulnerable to all kinds of damage before it is dead.
The order of vulnerabilities isn’t important. The important thing is to realize that everyone can contribute.
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ROFL. I feel kinda sad for the other 4 warriors, and the team as a whole (5 warrior team typically is fail)
With skilled people like myself, this should take no longer than 40-50min. However, most skilled players are busy with fractals equipping ascending armor from rewards, or are running the more lucrative dungeons. So, I am usually left with inexperienced people to play in the Aether path.
I typically graduate 4 newbies every weekend in the Aether path, taking around 1:30min – 2 hrs. Some of them have never attempted it before, some failed at Spark, etc. I just tell them to bring as much DPS as possible, both range and melee. I personally run a cleric guardian because I know exactly when they will need boons and basically keep them all afloat. I also tell them roughly where to stand (stack) as I pull all the bad guys to them.
What I have noticed from the newbie runs is that most newbies do follow general instructions but take a few wipes to nail my strategies down. The parts requiring most explanation are the ooze puzzle and Spark/Slick. For the latter, pugs have a hard time understanding how the oil puddles work. For this part, I tell them to hard DPS Spark first unless the ooze is following one of them, in which case the chased target should STOP all dps and focus on removing the oil puddles. But most of the time, I run the ooze because my DPS on cleric guard sucks and I buff them all as I pass through them.
The only other part where they have trouble is the Clockheart boss. But after a few tries, they usually complete it fine.
Overall, the dungeon is quite easy but for some reason, most people do not like to run this path. They should at least read Dulfy’s guide on the Aether path – not because it is perfect, but because it at least gives them some strategy to work with and not appear completely clueless.
Nice paper.
I don’t hate the dredge fractal anymore because it is so easy when we are able to swap to thief or/and mesmer and get it done fast.
I already have a complete set of “First Generation” level 80 characters – one of every class leveled during the first year of play. The characters spanned all races.
I am now casually leveling the “Second Generation” of level 80 characters – which are mostly Asuras. I level them using dungeon experience (alt swap), dailies and some WvW.
My goal is to run COMPLETELY different builds for each generation.
So they reset everyones fractal levels for a leaderboard they haven’t even started coding yet?
I was pretty mad when they rolled back the fractal levels. Like some people, I had multiple characters at level 50 before. Now, I don’t even play fractals. Guess ANET got what they wanted. I have moved on, and messing with the TP which is more fun and yields better rewards IMO.
Sorry but GW2 combat is actually one of the worst parts of it.
Is a hybrid between tab-targeting and action – Till there is a good idea. But then you add unresposive combat itself, lack of skills and combinations (there is a reason why everyone plays just like everyone else) add the lack of a role for each character and that everything is summed up into “roll, roll, burst, roll, roll.”
There are tab targeting games with far better combat, for example, FFXIV.
There are action games with far better combat, for example, Vindictus and TERA.
And there are hybrid tab-action games with far better combat, for example, Blade & Soul.GW2, again, trying to do everything “new and fresh” screw basic things up. Combat is one of the really weak spots of GW2.
+1 on this one. I think Tera has one of the best combat of all MMO games.
Stacking is good because:
- Quicker res
- Higher DPS due to benefits from traits/banners/combo fields of nearby members
- Faster condition removal due to party members helping out
All of the above saves time, and time is money.
I think it’s something else … people don’t kick bad classes if the person has high AP.
To this day, I still feel that GW1 is better than GW2 in many ways. Therefore, the 7 things which I would change are motivated by this thought, and are as follows:
1. More skills for all classes —> greater build diversity
2. Allow changing first 5 skills for each weapon between some fixed choices for each skill —> greater build diversity
3. Allow sidekick companion (like the free fire imp in GW1) when leveling alts from 1-40. This sidekick summoning item is given as a gift when you reach level 80 with a character. For the kicks, make this sidekick gift random, which could from vary from rabbits to dragons.
4. Allow town-clothes (aka costumes) to be worn in combat…like in GW1.
5. Harder dungeons requiring 8-12 per party like the elite missions in GW1.
6. Save and load builds and gear linked to those builds, again like in GW1.
7. Guild Halls
Warrior, Mesmer and Guardian is all you need.
But when you get bored of these becoming too repetitive, and want to have some fun, you play the weaker classes.
That’s why the only classes I bothered leveling to 80 again are warrior, guardian and mesmer. The second generation 80s are for living story crap and low-bie dungeons when I feel like it. The first generation are for fractals and high-end dungeons. Oh, and I run completely different builds on the 2nd generation to keep it interesting.
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1 yr+ and still we have to be cautious of this horrible mechanic. Instead ANET has been busy making kitten ton of Living Fail updates. Blows my mind!
Roll back everyone by 20 levels.
[ ] Married
[X ] Have Girlfriend
[X] Employed
[] Have Pets
[] Have Children
[X] Are an Adult
[X] Have a Life
[ ] Have no Manual Dexterity
You Think Living World is too:
[ ] Hard
[ ] Time Consuming
[X] Temporary
[ ] Full of Jumping Puzzles
[X] Every 2 weeks is too much to handle
You are Currently Threatening to:
[X ] Quit
[ ] Uninstall
[ ] Kick Colins’ Dog
[ ] Tell the Internet That You are Upset
[X] Stop buying gems
[ ] Immediately quit and start playing ESO the moment it is released
Please, stop the Living Fail.