Showing Posts For nerva.7940:

Any Viable Tanky Builds?

in Necromancer

Posted by: nerva.7940

nerva.7940

kard, sent PM. let’s get back on topic.

@hackks
ive only had a day to test this, but so far, im finding bunker necros very strong. you have 3 seconds of near-on-demand stability. instead of KB, you have two fears on a short CD that if chained properly can cause the point to flip. as mammoth stated though, the only downside i see is utter lack of mobility.

if someone is “waiting out” Plague, that’s 20 seconds that youre denying the point for…what more could you want? it’s also used for assaulting the point. pbaoe blind while the two teams are fighting would mitigate a huge portion of the other team’s damage.

Ikiro – 80 Ranger
Umie – 80 Guardian
http://www.youtube.com/channel/UCgLbWtvtzdU0Ho0zto6VnTQ

(edited by nerva.7940)

Mobility Balancing.

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Posted by: nerva.7940

nerva.7940

+1. necro bunker is a solid bunker, but due to nonexistent mobility, teams prefer to run engi and ele bunkers to reinforce other points when needed.

Ikiro – 80 Ranger
Umie – 80 Guardian
http://www.youtube.com/channel/UCgLbWtvtzdU0Ho0zto6VnTQ

How are Caltrops not broken?

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Posted by: nerva.7940

nerva.7940

Every one please listen to jumper he knows his kitten. he used to run or is still running (not sure jumper only played you a few days ago :P) the bleed point harass build and is rank one thief.

all the more reason he wouldnt want things changed. no offense. but we’re not talking bleeds here, we’re talking caltrops.

Ikiro – 80 Ranger
Umie – 80 Guardian
http://www.youtube.com/channel/UCgLbWtvtzdU0Ho0zto6VnTQ

How Is Stolen Fear Not Broken?

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Posted by: nerva.7940

nerva.7940

Wtf how is Darius ult not broken it does 2x as much dmg as true than Garen’s ult AND resets on kill wtf.

except that playing a thief with some skill is almost godmode already. and we’re not talking ults, we’re talking low CD cc that lasts 4 seconds.

Ikiro – 80 Ranger
Umie – 80 Guardian
http://www.youtube.com/channel/UCgLbWtvtzdU0Ho0zto6VnTQ

Any Viable Tanky Builds?

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Posted by: nerva.7940

nerva.7940

4 wells on low cooldown = 12 seconds of protection >.<

if youre having problems with ranged, switch to your staff (unblockable marks) to fear and chill them. once your life force has built up, go DS, fear and chill them again. mesmers are by far the toughest, but staff takes care of it quite nicely.

rangers simply dont qualify as bunkers. the regen evasion beastmaster has less than 20k HP and can be burst down very easily once you burn through your evasion moves and dodge rolls.

Ikiro – 80 Ranger
Umie – 80 Guardian
http://www.youtube.com/channel/UCgLbWtvtzdU0Ho0zto6VnTQ

How Is Stolen Fear Not Broken?

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Posted by: nerva.7940

nerva.7940

hello, this is a second episode of our new series “How Is This Not Broken” where we talk about broken thief mechanics and invite fellow thieves to explain themselves! so let’s begin.

why is it ok for a thief to have an untraited 4s fear, a fear better than the necro’s, with the click of one button?

stolen fear makes bunker necros cry

Ikiro – 80 Ranger
Umie – 80 Guardian
http://www.youtube.com/channel/UCgLbWtvtzdU0Ho0zto6VnTQ

(edited by nerva.7940)

Any Viable Tanky Builds?

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Posted by: nerva.7940

nerva.7940

>.< cant say i understand what youre saying. good luck!

Ikiro – 80 Ranger
Umie – 80 Guardian
http://www.youtube.com/channel/UCgLbWtvtzdU0Ho0zto6VnTQ

How are Caltrops not broken?

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Posted by: nerva.7940

nerva.7940

10 AOE stacks for one click…wtf…necro has to spend 5-10 seconds just to get 10 stacks on 1 target, then has to click epidemic.

Ikiro – 80 Ranger
Umie – 80 Guardian
http://www.youtube.com/channel/UCgLbWtvtzdU0Ho0zto6VnTQ

Any Viable Tanky Builds?

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Posted by: nerva.7940

nerva.7940

yea ive been playing BM for a month or so. it’s crap, compared to everything else thats out there.

and why would they be exiting the plague and wells if these abilities cover the entire point? if they want the point, they have to b in the wells. if they dont want the point, youre winning.

Ikiro – 80 Ranger
Umie – 80 Guardian
http://www.youtube.com/channel/UCgLbWtvtzdU0Ho0zto6VnTQ

So...Gluttony. How should it be fixed?

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Posted by: nerva.7940

nerva.7940

3 notes

1) it seems to be failing because of a rounding error which we are working on fixing right now.
2) we are buffing it next patch on top of fixing it.
3) carry on.

jon any cool buffs coming up for the siphoning mechanic and MH dagger?

Ikiro – 80 Ranger
Umie – 80 Guardian
http://www.youtube.com/channel/UCgLbWtvtzdU0Ho0zto6VnTQ

(edited by nerva.7940)

Any Viable Tanky Builds?

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Posted by: nerva.7940

nerva.7940

gonna have to disagree, based on what ive experienced. i mained a ranger since beta, and rangers cant bunk period, so u cant even compare the two. im having lots of success taking on 2-3 people for many minutes with mammoth’s first build.

i find wells provide so much utility for the team, whereas ele and engi bunkers are more selfish. necro may not have KB, but we have 2 chills, 2 fears and godmode (Plague). also, we can pulse aoe blind for 25 seconds >.< dont see other bunkers doing that.

Ikiro – 80 Ranger
Umie – 80 Guardian
http://www.youtube.com/channel/UCgLbWtvtzdU0Ho0zto6VnTQ

(edited by nerva.7940)

How are Caltrops not broken?

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Posted by: nerva.7940

nerva.7940

glad we agree.

Ikiro – 80 Ranger
Umie – 80 Guardian
http://www.youtube.com/channel/UCgLbWtvtzdU0Ho0zto6VnTQ

How are Caltrops not broken?

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Posted by: nerva.7940

nerva.7940

what class balance? oh thats right, the same class balance thats making all the competitive gamers quit and never come back >.< watch them streams shut down.

Ikiro – 80 Ranger
Umie – 80 Guardian
http://www.youtube.com/channel/UCgLbWtvtzdU0Ho0zto6VnTQ

Any Viable Tanky Builds?

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Posted by: nerva.7940

nerva.7940

thanks man. the bunker build is amazing! too bad about it being lackluster compared to other bunker specs.

Ikiro – 80 Ranger
Umie – 80 Guardian
http://www.youtube.com/channel/UCgLbWtvtzdU0Ho0zto6VnTQ

Want a More Intimate PvP Experience? 5v5

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Posted by: nerva.7940

nerva.7940

really need a heavy penalty for leaving 5v5’s midgame, like dota games. no other way around it. people tend to rage quit a little too often.

Ikiro – 80 Ranger
Umie – 80 Guardian
http://www.youtube.com/channel/UCgLbWtvtzdU0Ho0zto6VnTQ

Any Viable Tanky Builds?

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Posted by: nerva.7940

nerva.7940

thanks mammoth. the last one looks good. i played around with variations of the first one, and decided that anything with less than 25-26k health is no go. 20k health does not allow for a lot of mistakes, and after u pop all your cd’s on that one thief, youre dead when his buddy comes. that was my experience. it looked amazing on paper though…any tips?

Ikiro – 80 Ranger
Umie – 80 Guardian
http://www.youtube.com/channel/UCgLbWtvtzdU0Ho0zto6VnTQ

Want a More Intimate PvP Experience? 5v5

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Posted by: nerva.7940

nerva.7940

just spent about an hour gaming with 9 other people. we discussed builds, countered each other, got to know one another a little. was great fun. i highly recommend 5v5 servers! less kitten, and you learn tons playing on a smaller scale.

Ikiro – 80 Ranger
Umie – 80 Guardian
http://www.youtube.com/channel/UCgLbWtvtzdU0Ho0zto6VnTQ

How are Caltrops not broken?

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Posted by: nerva.7940

nerva.7940

u sure we’re playing the same tpvp? cuz this is what thief roamers to do neutralize points, as Aragiel explained. neutralized point = a losing game. it’s kinda sad that the standard now is a 2-bunker requirement.

Ikiro – 80 Ranger
Umie – 80 Guardian
http://www.youtube.com/channel/UCgLbWtvtzdU0Ho0zto6VnTQ

How are Caltrops not broken?

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Posted by: nerva.7940

nerva.7940

This thread seems to be lacking advice for non-guardian/ele bunkers, so I’ll chime in.

thanks, but this thread lacks advice because i didnt ask for any. personally, i know how to deal with it as ive been tpvp’ing for a while. just because there’s a way to do it does not make the build any less ridiculous. so here’s a wild suggestion…phase out this type of rubbish and implement more balanced and interesting builds.

I have to say.. this build isn´t dangerous as annoying due to evasive attacks. He can literally be in evasive state 90% of his time if played well.

But as i said.. the main problem is if you 1v1 with caltrops and he neutralize your point – you are loosing. Maybe not this fight but the game.

precisely the problem, and my thoughts exactly.

Ikiro – 80 Ranger
Umie – 80 Guardian
http://www.youtube.com/channel/UCgLbWtvtzdU0Ho0zto6VnTQ

(edited by nerva.7940)

How are Caltrops not broken?

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Posted by: nerva.7940

nerva.7940

how about player gets a tick of bleeding only if he moves on the caltrops? i dont understand why it keeps on ticking even when youre standing still. conceptually, it makes no freaking sense, and it’s outright broken.

Ikiro – 80 Ranger
Umie – 80 Guardian
http://www.youtube.com/channel/UCgLbWtvtzdU0Ho0zto6VnTQ

How are Caltrops not broken?

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Posted by: nerva.7940

nerva.7940

lol. naaaah, it makes more sense for sharp pieces of metal to “pulse”.

Ikiro – 80 Ranger
Umie – 80 Guardian
http://www.youtube.com/channel/UCgLbWtvtzdU0Ho0zto6VnTQ

I personally do not want new content

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Posted by: nerva.7940

nerva.7940

I changed the title to reflect that it is a personal opinion.

i also dont want new content. i want current DE’s to get fixed, i want them to be more challenging, and i want rewards to scale all across the world. i want open world fixes, not new dungeons and zones.

Ikiro – 80 Ranger
Umie – 80 Guardian
http://www.youtube.com/channel/UCgLbWtvtzdU0Ho0zto6VnTQ

How are Caltrops not broken?

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Posted by: nerva.7940

nerva.7940

they just need to get on adjusting the blatant, horrible, game-ruining builds faster, and not let it linger for months and months. this way, they wouldnt have to remove an entire profession.

Ikiro – 80 Ranger
Umie – 80 Guardian
http://www.youtube.com/channel/UCgLbWtvtzdU0Ho0zto6VnTQ

How are Caltrops not broken?

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Posted by: nerva.7940

nerva.7940

Have your ele or guardian or any class with strong condi removal stand on the point, there are MANY ways to cleanse conditions.

you shouldnt need a coordinated maneuver to counter a spammer. cuz thats all it is, it’s spamming, not strategy.

You should be prepared for anything if you want to win, a necro standing on the high ground which is featured on several points is able to stack bleeding on a target, spread it in an AOE, and use wells which do considerably more damage than Caltrops. They shouldn’t just remove all AOEs just because some think that they do too much damage when stood in and refuse to do anything to mitigate/cleanse/heal the damage. If all AOEs like caltrops were nerfed people could stand in them with impunity.

i dont mean to discount your opinion, but you seem completely disconnected from the way the situation would occur in an organized match. while youre wasting your resources on that one spamming thief, the rest of his team is pounding the point, get it? the bleeds stack extremely fast, and you can blow all your CD’s for the first 10-15 seconds of it, but then he just comes back and does it again, i.e. spamming. unlike the cleanses, caltrops dont have a real CD.

Ikiro – 80 Ranger
Umie – 80 Guardian
http://www.youtube.com/channel/UCgLbWtvtzdU0Ho0zto6VnTQ

How are Caltrops not broken?

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Posted by: nerva.7940

nerva.7940

Have your ele or guardian or any class with strong condi removal stand on the point, there are MANY ways to cleanse conditions.

you shouldnt need a coordinated maneuver to counter a spammer. cuz thats all it is, it’s spamming, not strategy. the caltrops are always there and theyre always pulsing bleeds.

Ikiro – 80 Ranger
Umie – 80 Guardian
http://www.youtube.com/channel/UCgLbWtvtzdU0Ho0zto6VnTQ

(edited by nerva.7940)

Siphoning Not a Beneficial Strat. At All.

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Posted by: nerva.7940

nerva.7940

yea, im just saying, why even put it in the game if it adds diddly squat to your efficacy.

Ikiro – 80 Ranger
Umie – 80 Guardian
http://www.youtube.com/channel/UCgLbWtvtzdU0Ho0zto6VnTQ

How are Caltrops not broken?

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Posted by: nerva.7940

nerva.7940

right now thieves can cover the entire point in caltrops by facerolling, i mean dodge rolling, meaning that everyone trying to take the point is getting 20 stacks of bleeds at all times. is there any hope this sort of rubbish will get fixed soon?

Ikiro – 80 Ranger
Umie – 80 Guardian
http://www.youtube.com/channel/UCgLbWtvtzdU0Ho0zto6VnTQ

Siphoning Not a Beneficial Strat. At All.

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Posted by: nerva.7940

nerva.7940

common sense. wvw isnt really pvp.

Ikiro – 80 Ranger
Umie – 80 Guardian
http://www.youtube.com/channel/UCgLbWtvtzdU0Ho0zto6VnTQ

Finally, team colours are GONE

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Posted by: nerva.7940

nerva.7940

yay. faith restored. it just needed colours.

Ikiro – 80 Ranger
Umie – 80 Guardian
http://www.youtube.com/channel/UCgLbWtvtzdU0Ho0zto6VnTQ

Any Viable Tanky Builds?

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Posted by: nerva.7940

nerva.7940

Dagger/Dagger + life drain, not popular or used i’m sure….but high toughness with signet of locust, life siphon, dark armor for every channel, reaper’s protection,etc…is not bad..add in spectral skills for ur utility here.

this is the exact build i tried and wanted to work so badly. the first problem was horrific dps. second, it just wasnt tanky enough. i messed around in tpvp with a condition well build (staff/scepter/dagger) with 28k vit and 1300 toughness, and it was surprisingly good.

Ikiro – 80 Ranger
Umie – 80 Guardian
http://www.youtube.com/channel/UCgLbWtvtzdU0Ho0zto6VnTQ

Siphoning Not a Beneficial Strat. At All.

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Posted by: nerva.7940

nerva.7940

this thread is only for spvp discussion. wvw =/= competitive pvp.

Ikiro – 80 Ranger
Umie – 80 Guardian
http://www.youtube.com/channel/UCgLbWtvtzdU0Ho0zto6VnTQ

Your Pefect necro Look

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Posted by: nerva.7940

nerva.7940

for any caster the best armor is Seer’s set for me hands down. really works for mesmers/necros. it has that jedi look.

Ikiro – 80 Ranger
Umie – 80 Guardian
http://www.youtube.com/channel/UCgLbWtvtzdU0Ho0zto6VnTQ

Any Viable Tanky Builds?

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Posted by: nerva.7940

nerva.7940

i had this build that i thought would work. close to 2k toughness, 23k HP and near-max +healing (regen was ticking for close to 700 i think). just couldnt live through any burst.

problem was, to get here, i had to give up most of my dps.

Ikiro – 80 Ranger
Umie – 80 Guardian
http://www.youtube.com/channel/UCgLbWtvtzdU0Ho0zto6VnTQ

Any Viable Tanky Builds?

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Posted by: nerva.7940

nerva.7940

hey guys. any viable tanky/attrition builds out there? ive tried a perma regen build with healing well and cleric’s amulet, ive tried wells for near-perma protection, ive tried various siphoning builds, and i even tried investing in soul reaping. just cant get anything to work!

also, i simply havent found a viable way to make daggers work in spvp. and staff is absolutely a must. any way around this?

Ikiro – 80 Ranger
Umie – 80 Guardian
http://www.youtube.com/channel/UCgLbWtvtzdU0Ho0zto6VnTQ

(edited by nerva.7940)

Siphoning Not a Beneficial Strat. At All.

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Posted by: nerva.7940

nerva.7940

I can’t edit my post so I’m just gonna reply again. Siphoning isn’t supposed to heal faster than damage, it’s supposed to simply slow down the rate you take damage.

yep, this is exactly what i said on my post. this is the general idea behind it.

So if you were to hit the enemy with the axe 2 for the 8 x hit and siphon for 25 per hit, that’s a bonus 200 damage on top of 200 HP healed.

these are paltry amounts that add nothing to your survivability. for example, in 10 slices of my dagger, i’ll siphon about 400 HP and it will take about 5 seconds. this is half of someone’s autoattack. get my drift?

Anyone know what runes and sigil he uses? the amount of HP he regen is impressive.

he’s regenerating life force, not HP =S

Ikiro – 80 Ranger
Umie – 80 Guardian
http://www.youtube.com/channel/UCgLbWtvtzdU0Ho0zto6VnTQ

(edited by nerva.7940)

Siphoning Not a Beneficial Strat. At All.

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Posted by: nerva.7940

nerva.7940

it’s not supposed to be OP so as to make all of your regained health completely offset damage taken. use it well, and it is a strong addition to a necro.

and this was BEFORE the patch.

lolwut? i appreciate your posts, and correct me if im wrong, but do you even do any spvp? and youre showing me life transfer, not siphoning.

Ikiro – 80 Ranger
Umie – 80 Guardian
http://www.youtube.com/channel/UCgLbWtvtzdU0Ho0zto6VnTQ

(edited by nerva.7940)

Siphoning Not a Beneficial Strat. At All.

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Posted by: nerva.7940

nerva.7940

after about 4 hours of testing the siphoning mechanic with many, many builds, i have come to the conclusion that it’s always a non-beneficial mechanic. this is assuming that siphoning is used to “top off”, and to give a decent HP return over the duration of one long fight.

combined with +healing and regen, siphoning does not give enough HP back. u can siphon with crits, on hit, with wells, yet the HP return remains paltry, unnoticeable. in general, attrition via siphoning/healing/DS just doesnt work. currently, the best strategy is to build life force as fast as possible for DS. if siphoning is meant to keep us topped off until we start up the next DS, it is a failure.

this leads me to my final point. the attrition necro is the worst of its class. thieves, engies, eles are vastly superior in whittling people down while regening. in addition to having vastly superior mobility. lack of stability makes life a lot more difficult.

i would like to see siphoning increased by 100% at least. meaning that when i slice someone with my dagger i siphon at least 60-70 HP, instead of 30 or so. dagger #2 could use a 30-50% buff as well, even if traited.

dagger is a lot of fun to play on the necro. but it just doesnt work. my necro is at her best when i stack as much vit and toughness as possible, and generate life force as efficiently as possible. perhaps this is due to burst being totally out of control right now.

sadly, i cannot play the necro i wanna play. but this is an all-too-familiar feeling which ive had across of most GW2 professions. is there any end in sight to broken builds and bad balance?

Ikiro – 80 Ranger
Umie – 80 Guardian
http://www.youtube.com/channel/UCgLbWtvtzdU0Ho0zto6VnTQ

(edited by nerva.7940)

thief condition >> necro attrition

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Posted by: nerva.7940

nerva.7940

thank you. the sustain of condi thieves is absolutely ridiculous.

Ikiro – 80 Ranger
Umie – 80 Guardian
http://www.youtube.com/channel/UCgLbWtvtzdU0Ho0zto6VnTQ

thief condition >> necro attrition

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Posted by: nerva.7940

nerva.7940

But condition-thieves aren’t better than condition-necros, at all… :/

nope, theyre not. not really the topic of the thread.

Ikiro – 80 Ranger
Umie – 80 Guardian
http://www.youtube.com/channel/UCgLbWtvtzdU0Ho0zto6VnTQ

Why are designers so afraid of 1 vs 1 arena?

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Posted by: nerva.7940

nerva.7940

id like to see team deathmatch (like WoW’s arenas) over 1v1 arenas. team DM should have been the mode of choice, and they should have introduced control points after.

Ikiro – 80 Ranger
Umie – 80 Guardian
http://www.youtube.com/channel/UCgLbWtvtzdU0Ho0zto6VnTQ

thief condition >> necro attrition

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Posted by: nerva.7940

nerva.7940

i am saying that a thief specializing in condition damage can survive longer and whittle people down better (i.e. playing attrition) than a necro specializing in that role (attrition).

as knote mentioned, this likely has to do with the fact that thieves dont even need their traits to be effective.

Ikiro – 80 Ranger
Umie – 80 Guardian
http://www.youtube.com/channel/UCgLbWtvtzdU0Ho0zto6VnTQ

thief condition >> necro attrition

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Posted by: nerva.7940

nerva.7940

attrition – “The action or process of gradually reducing the strength or effectiveness of someone or something through sustained attack or pressure.”

does not have to be condition damage. usually means high sustain, while whittling someone down. thief is definitely an attrition prof, but the sustain is much too high in relation to how much damage they can put out effortlessly. this is the problem. necro is also supposed to be an attrition prof, but is subpar even when specializing into attrition.

so is thief OP in this respect, or is necro UP? do blood magic and/or soul reaping need some serious tweaks?

@Knote
what do u mean by “10s massive healing from well”? u talking about the siphon trait?

Ikiro – 80 Ranger
Umie – 80 Guardian
http://www.youtube.com/channel/UCgLbWtvtzdU0Ho0zto6VnTQ

(edited by nerva.7940)

thief condition >> necro attrition

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Posted by: nerva.7940

nerva.7940

some of you are missing my entire point. im not saying that bleeds cant be managed or that thief condition builds > necro condition builds.

my point is a thief can spec entirely for condition damage (i.e. for DPS) while playing attrition. whereas the necro has to give up almost all damage for a proper attrition build, which actually ends up being inferior to what a simple thief can do popping in and out of stealth, spamming cluster/poison bombs, caltrops and bleeds.

so if necro attrition builds are subpar, and if necros are supposed to be an attrition prof, then can we expect some buffs in this area?

Ikiro – 80 Ranger
Umie – 80 Guardian
http://www.youtube.com/channel/UCgLbWtvtzdU0Ho0zto6VnTQ

axe necromancer needs love

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Posted by: nerva.7940

nerva.7940

long chill and boon removal with always be useful. id love to see the cast time reduced though >.<

Ikiro – 80 Ranger
Umie – 80 Guardian
http://www.youtube.com/channel/UCgLbWtvtzdU0Ho0zto6VnTQ

thief condition >> necro attrition

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Posted by: nerva.7940

nerva.7940

currently, thieves can build for max condition damage (pistols, caltrops and bleed stacking) while also playing attrition. this sort of build is way more than anything a skilled attrition necro can offer. given how devs have put necro in the “attrition” category, why are they vastly outperformed by a thief condition specialist?

Ikiro – 80 Ranger
Umie – 80 Guardian
http://www.youtube.com/channel/UCgLbWtvtzdU0Ho0zto6VnTQ

Necro weapon focus...

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Posted by: nerva.7940

nerva.7940

love, love, love the focus. #4 is one of those skills thats good for any situation. u wanna hit it as often as possible for the regen, life force, and vulnerability stacks. #5, while it can miss due to long cast times, is a looong chill. chill is the best debuff in the game, hands down. it doesnt take much to chain DS #2, focus #5, staff #3, and sigil of hydromancy to keep chill on someone until theyre dead.

Ikiro – 80 Ranger
Umie – 80 Guardian
http://www.youtube.com/channel/UCgLbWtvtzdU0Ho0zto6VnTQ

How are Necromancers?

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Posted by: nerva.7940

nerva.7940

Just 2 “competitive” builds in pvp, tons of useless or bugged (or even useless if working correctly) trash traits.
Maybe 3 – 4 competitive or at least useful PVE builds.
Disappointing.

uh, thats pretty much where everyone is at. most profs have only one or two viable competitive builds.

Add the fact those 2 have roles that are filled better by other classes…

uh nope, the well conditionmancer is the best condition/support build in the game. bunkermancer is at least as good as a bunker engie.

Ikiro – 80 Ranger
Umie – 80 Guardian
http://www.youtube.com/channel/UCgLbWtvtzdU0Ho0zto6VnTQ

How are Necromancers?

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Posted by: nerva.7940

nerva.7940

Just 2 “competitive” builds in pvp, tons of useless or bugged (or even useless if working correctly) trash traits.
Maybe 3 – 4 competitive or at least useful PVE builds.
Disappointing.

uh, thats pretty much where everyone is at. most profs have only one or two viable competitive builds.

Ikiro – 80 Ranger
Umie – 80 Guardian
http://www.youtube.com/channel/UCgLbWtvtzdU0Ho0zto6VnTQ

Say NO the RNG in PvP. Some changes needed.

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Posted by: nerva.7940

nerva.7940

rangers are the only suckers that support their team via RNG procs (spirits), which are useless when they do occur.

Ikiro – 80 Ranger
Umie – 80 Guardian
http://www.youtube.com/channel/UCgLbWtvtzdU0Ho0zto6VnTQ

Guardian Roles in Competitive TPvP

in PvP

Posted by: nerva.7940

nerva.7940

i played a roaming GS/staff/meditation guard with a few decent teams. i had lots of success when people understood what i could do. one team was dismissive of the role i was building for myself, while the other adopted my style and we proceeded to stomp lots of other teams.

few things that my guard had and other roamers didnt:
- team stability on demand (i ran stand your ground with 2 meditations)
- point control (staff 5, GS 5)
- 15 on demand stacks of might for the team with ~3k healing via Virtue of Resolve and staff 4 (not sure if other roamers can provide this)

but as guy above me said, mobility isnt the best, but it aint horrible either with staff 3 and GS leap.

Ikiro – 80 Ranger
Umie – 80 Guardian
http://www.youtube.com/channel/UCgLbWtvtzdU0Ho0zto6VnTQ