Showing Posts For oneply.9586:

A "Thank you" out to the Naked zerg

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Posted by: oneply.9586

oneply.9586

a naked zerg actually sounds like a lot of fun

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Bring PPK back to WvW!!!

Is ascended armor needed for WvW?

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Posted by: oneply.9586

oneply.9586

just remember they did say that getting your precursor for legendary will be changing with the HoT expansion. i believe they said it will be a massive quest to get them.might be better to wait and build up your gold karma and mats for when the expansion hits. maybe overall less expensive. tho who knows how far away the expansion is.

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(wall of text about conditions)

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Posted by: oneply.9586

oneply.9586

“i don’t want to run condi clear but i also don’t want die to condi”

sounds pretty similar to

“i don’want to use blocks or dodges but i also don’t want to die to power damage”

thats what i got from it.

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Bring PPK back to WvW!!!

Guys stop voting for foefire, really

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Posted by: oneply.9586

oneply.9586

why is anyone surprised that team composition is really important?

if ‘unbalanced’ team compositions are frustrating you there is only one solution, que up with a team.

+1
love your sig by the way

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Reward system

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Posted by: oneply.9586

oneply.9586

they really should add a couple of different tracks aimed more at people who have been playing awhile and the things they would want/need. things like tomes in every track is silly to me.

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Inviting Anet staff to play on JQ server

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Posted by: oneply.9586

oneply.9586

im on JQ and play at primetime. i get no lag even when there is a 3 world zerg battle.
so maybe its not anet’s problem? maybe you should be kittening at your provider?

Either that or building a new computer.. LOL

my comp was a mediorce gaming comp 2 years ago

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Bring PPK back to WvW!!!

Is ascended armor needed for WvW?

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Posted by: oneply.9586

oneply.9586

if facing equal skilled opponent you are at a disadvantage
if facing a slightly lesser skilled opponent opponent not much difference
if facing a scrub you have nothing to worry about

ascended is an advantage not a guarantee.
also, getting ascended trinkets is easy, especially if youre doing a fair amount of wvw.
and i do believe they said that they are going to make it easier to get precursors for the ascended gear in the HoT expansion.

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Bring PPK back to WvW!!!

Guys stop voting for foefire, really

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Posted by: oneply.9586

oneply.9586

so a topic about map selection has been hijacked into what is pve and pvp and glorified chest beating? -.- take it elsewhere.

much more interesting then the original topic

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Bring PPK back to WvW!!!

Inviting Anet staff to play on JQ server

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Posted by: oneply.9586

oneply.9586

im on JQ and play at primetime. i get no lag even when there is a 3 world zerg battle.
so maybe its not anet’s problem? maybe you should be kittening at your provider?

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Bring PPK back to WvW!!!

PPK Permanent

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Posted by: oneply.9586

oneply.9586

I see it different…

The “no-white-swords” + PPK event was FAR my best experience in GW2 WvW… By a mile or so…

(before you ask: T1 server 8-15 havok guild run)

ya, wvw is getting real boring with both of those gone.
and yes i am T1 as well and do mostly solo to 2-3 people groups.

Speak for yourself, I found most PPT focused servers avoided more fights when we had PPK (talkig zergs/blobs), the smaller groups had nothing to do with PPK that was no white swords, and again that dpended on the server, for some all that happened is you had more groups or even individuals, but they would run as soon as they faced anything approaching even numbers, then just go off to some other objective to try and cata that down without being discovered.

im sure depending on your world or tier everyone had a different experience. at least in JQ, BG, and TC you hardly ever see anyone run from a fight unless they are severely outnumbered. and if they do run from a similar size group its only to recover and come back at you.

One Ply To Rule Them All
Bring PPK back to WvW!!!

Guys stop voting for foefire, really

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Posted by: oneply.9586

oneply.9586

It would also be nice if they just allowed you to choose the map you want to play on for random matches than just having people who have different play styles all mashed together. I personally would like more maps like courtyard, different scenery. No one should be forced to play a map they hate simply because one person chose it. I DO PLAY, btw, so yea we can play when I am able to actually get on the game ( not at my PC atm)

i truly wish this game had TDM or Arena modes.
but not maps like courtyard, thats a BAD map for any game mode.

Why is courtyard bad? It is just death match with some obstacles. We need more options for deathmatches, currently we only have one choice in the entire game, part of the reason why players still go wvw to duel. It should have more ways to DM, not just one in the entire game or risk being road kill in another mode.

the main reason i that the map promotes “snowballing”

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Bring PPK back to WvW!!!

PPK Permanent

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Posted by: oneply.9586

oneply.9586

with ppk, ppl will ensure they won’t die and always go in large groups. well that would end my solo roaming career or go full run away cheese tank mode.

Except PPK already happened and it turned out nothing like this. In fact, it was probably the opposite. People were out more often. There were more smaller groups as well as soloers. Fighting became higher staked, and people fought harder, making is far more exciting. People learnt and adapted to opponents build/tactics. Fighting really made a difference and PvD coverage was countered by actual PvP gameplay. If you died, you thought of ways to improve, or, “get gud”.

this was my experience as well. now that its gone its going back to the PvD zergs.

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Bring PPK back to WvW!!!

Guys stop voting for foefire, really

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Posted by: oneply.9586

oneply.9586

It would also be nice if they just allowed you to choose the map you want to play on for random matches than just having people who have different play styles all mashed together. I personally would like more maps like courtyard, different scenery. No one should be forced to play a map they hate simply because one person chose it. I DO PLAY, btw, so yea we can play when I am able to actually get on the game ( not at my PC atm)

i truly wish this game had TDM or Arena modes.
but not maps like courtyard, thats a BAD map for any game mode.

One Ply To Rule Them All
Bring PPK back to WvW!!!

Guys stop voting for foefire, really

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Posted by: oneply.9586

oneply.9586

read the whole thing.
“Player(s) versus player(s), or PvP, is a type of multiplayer interactive conflict within a game between two or more live participants.1 This is in contrast to games where players compete against computer controlled opponents and/or players, which is correspondingly referred to as player versus environment (PvE). The terms are most often used in games where both activities exist,2 particularly MMORPGs, MUDs, and other role-playing video games.”

PvP can be broadly used to describe any game, or aspect of a game, where players compete against each other. In computer role-playing games, PvP is sometimes called player killing or PKing"

“sometimes called”
that doesn’t mean that pvp is the same as player killing, that means that people sometimes use pvp the same as pk. rhetoric matters.

lets continue
“Player killing[edit]
Player killing, or PKing, is non-consensual PvP resulting in a character’s death.”

oo look at that, in the same article they are defining PK as a TYPE of pvp.

and how about this snipit:
“A more rare form of player killing involves inciting a monster or monsters to attack another player. "
uh oh that sounds like YOUR definition of pve….

You left out the part that applies here. ’ In computer rpgs " we are not playing any game used to describe it. what are we playing? OH yea.. PK = pvp in computer Rpgs. computer MMORPG is a type of computer RPG..
You are just being silly now. LOL

you really dont understand rhetoric do you?

Sry we apparently are not allowed to derail this thread, so we can only discuss, the topic, which was not voting for foefire. I had no intention to derail the thread, I just replied on this issue of courtyard. I will not vote for foefire, and will instead vote for courtyard because I see that as the only full pvp map and will not participate in derailing the thread any further.

umm ok…??
i’d say see you on the battlefield, but since you dont play i guess that wont happen. cheers anyway.

courtyard would be alot better with longer respawns and if people realized there is more than 1 exit

One Ply To Rule Them All
Bring PPK back to WvW!!!

Guys stop voting for foefire, really

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Posted by: oneply.9586

oneply.9586

read the whole thing.
“Player(s) versus player(s), or PvP, is a type of multiplayer interactive conflict within a game between two or more live participants.1 This is in contrast to games where players compete against computer controlled opponents and/or players, which is correspondingly referred to as player versus environment (PvE). The terms are most often used in games where both activities exist,2 particularly MMORPGs, MUDs, and other role-playing video games.”

PvP can be broadly used to describe any game, or aspect of a game, where players compete against each other. In computer role-playing games, PvP is sometimes called player killing or PKing"

“sometimes called”
that doesn’t mean that pvp is the same as player killing, that means that people sometimes use pvp the same as pk. rhetoric matters.

lets continue
“Player killing[edit]
Player killing, or PKing, is non-consensual PvP resulting in a character’s death.”

oo look at that, in the same article they are defining PK as a TYPE of pvp.

and how about this snipit:
“A more rare form of player killing involves inciting a monster or monsters to attack another player. "
uh oh that sounds like YOUR definition of pve….

You left out the part that applies here. ’ In computer rpgs " we are not playing any game used to describe it. what are we playing? OH yea.. PK = pvp in computer Rpgs. computer MMORPG is a type of computer RPG..
You are just being silly now. LOL

you really dont understand rhetoric do you?

One Ply To Rule Them All
Bring PPK back to WvW!!!

Guys stop voting for foefire, really

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Posted by: oneply.9586

oneply.9586

read the whole thing.

Player(s) versus player(s), or PvP, is a type of multiplayer interactive conflict within a game between two or more live participants.1 This is in contrast to games where players compete against computer controlled opponents and/or players, which is correspondingly referred to as player versus environment (PvE). The terms are most often used in games where both activities exist,2 particularly MMORPGs, MUDs, and other role-playing video games.

PvP can be broadly used to describe any game, or aspect of a game, where players compete against each other. In computer role-playing games, PvP is sometimes called player killing or PKing

“sometimes called”
that doesn’t mean that pvp is the same as player killing, that means that people sometimes use pvp the same as pk. rhetoric matters.

lets continue

Player killing[edit]
Player killing, or PKing, is non-consensual PvP resulting in a character’s death.

oo look at that, in the same article they are defining PK as a TYPE of pvp.

and how about this snipit:

A more rare form of player killing involves inciting a monster or monsters to attack another player.

uh oh that sounds like YOUR definition of pve….

One Ply To Rule Them All
Bring PPK back to WvW!!!

(edited by oneply.9586)

Guys stop voting for foefire, really

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Posted by: oneply.9586

oneply.9586

it is one thing to not be aware of something, it is another to attempt to tell someone that what they are aware of is wrong. I have shown in the wiki, dictionary and other games that pvp is interchangeable with Player killing. However, you guys are arguing it is not, no matter how many references I link showing it being used as such and being listed as a synonym. LOL

no all you linked was games discussing their versions of pvp. how a game defines pvp is up to them.
the dictionary and wiki clearly state that it sometimes used to mean the same as pk, which means they are acknowledging that it is commonly mis-used.
neither support you.

cognitive dissonance is a dangerous thing.

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Bring PPK back to WvW!!!

Guys stop voting for foefire, really

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Posted by: oneply.9586

oneply.9586

even in darkfall, a game built on a type of pvp called open world pvp or more commonly referred to as pk, people understood what pvp actually refers to.

One Ply To Rule Them All
Bring PPK back to WvW!!!

Guys stop voting for foefire, really

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Posted by: oneply.9586

oneply.9586

put up or shut up

and you are the first person ever in 20+ years of gaming that i have ever heard say that pk and pvp are the same thing.

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Bring PPK back to WvW!!!

(edited by oneply.9586)

how many SPvP needed to lvl?

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Posted by: oneply.9586

oneply.9586

crafting levels fast, especailly with the boost.
and do the lower end dungeons, especially if youre in the 60s. not a single person said anything to me when i did them at the actual suggested level.

One Ply To Rule Them All
Bring PPK back to WvW!!!

Guys stop voting for foefire, really

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Posted by: oneply.9586

oneply.9586

It does when those objectives are in the environment by definition of what PVE means. Player vs environment is exactly that.

If the player is forced to kill the other players to win, that is pvp, that isn’t the case with any map but courtyard.

i challenge you to win a game in ranked/unranked q without attacking another player. even get a team together and none of you attack another player. let me know how that works for you.

I have already done this, it is actually very easy to win without killing if you go in with your guild and you bind/ stun/ chill knock back the crap out of them.. They just cannot move the whole game, and yea they get angry to say the least . LOL

I will go grab 4 eotm pugs. We will do khylo. if you can beat me and my pugs without killing a single one of us I will give you 100 gold. If you can’t all I want is you come back here and say you were wrong. Sound fair?

No, since I am not even on the game right now, nor can I get on the game right now, nor is anyone from my guild to play you. You have to spec all the builds to be able to play that way, and that takes effort…

Ok. I’m not either. My stance is I can give you all the planning in the world but you won’t beat me without killing any of us no matter how you build. Accepted? I’ll give you as much time as you need all I need is pugs.

SO what you are saying is you are a better player than the scrubs we played before so we will have to kill you and just chain the pugs instead? Silly, what is that going to prove?

No what I’m saying is you are lying about winning a game without killing any players. I’m not claiming to be a good pvper in fact I’ve claimed the opposite quite a few times. Which should make it even easier on you to defeat me and 4 eotm pugs without killing any of us. I think it’s clear you know you are wrong at this point and I’m probably just being a big ol meanie right now but I can up the stakes if you like. However since I am upping the stakes to 100 gold per player on your team I would request you use players from your guild without outside help.

Btw UO is the game I came from, ffa pvp I went by NeXeD there on Atl. I was also an avid darkfall player Cisco Twister.

Changing traits and gear? So you haven’t even pvped in this game yet have you…… just sit down.

Why would my guild need outside help? Who is holding the money to ensure we get our cut and you are not just BSing? Can we use our arena?

we would use third party for both arena and gold holder. I’m sure your familiar with using brokers in pvp fights since you have alot of experience in other games. I can think of quite a few people I would trust, best bet is probably to use a reputable guild.

The outside help thing is just to ensure some very highly skilled players don’t just try this for a pay day.

Some in my guilds ARE highly skilled players though. LOL

You can use those players. it really doesn’t matter who you use there is no way you can win a game without killing any of us.

make sure you record it

even though i doubt it will happen, he’ll just make up excuse after excuse

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Forest Strategy: When to Kill Bosses?

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Posted by: oneply.9586

oneply.9586

on my ranger i will go for beasts cause i can kill them within a few seconds
on my engi i will lay down a small burst in the beginning but wont stay to finish it, most times you have 2-3 people off the bat kill the beast. so its literally 2-3 seconds for 25 points.
after the beginning of the match, if we have 2 of 3 points and are superior in winning the fights i will take them if im passing by. but i dont go out of my way to get them. i will also try to snipe if the opportunity presents itself.
if we are near the end and game is tight, i will kill them but only if it doesnt potential screw us over.
basically its situational but shouldnt be a focus.

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Bring PPK back to WvW!!!

Waiting for Q pop is so boring...

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Posted by: oneply.9586

oneply.9586

Haha, yeah, that’s true, that happens a lot

this meme always comes to mind, and its been happening alot lately in this game too. we had like a 15min q last nigh cause 4 times in a row someone didnt accept….RAWRRRRRRRR
haha

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Guys stop voting for foefire, really

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Posted by: oneply.9586

oneply.9586

It does when those objectives are in the environment by definition of what PVE means. Player vs environment is exactly that.

If the player is forced to kill the other players to win, that is pvp, that isn’t the case with any map but courtyard.

i challenge you to win a game in ranked/unranked q without attacking another player. even get a team together and none of you attack another player. let me know how that works for you.

I have already done this, it is actually very easy to win without killing if you go in with your guild and you bind/ stun/ chill knock back the crap out of them.. They just cannot move the whole game, and yea they get angry to say the least . LOL

I will go grab 4 eotm pugs. We will do khylo. if you can beat me and my pugs without killing a single one of us I will give you 100 gold. If you can’t all I want is you come back here and say you were wrong. Sound fair?

No, since I am not even on the game right now, nor can I get on the game right now, nor is anyone from my guild to play you. You have to spec all the builds to be able to play that way, and that takes effort…

lmao!
what a total joke

You would have to raise the stakes to make that worth anyone’s time. That is only 20g a piece split, I spend more than that on getting nubs to scout towers. LOL

delusions of grandeur.

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Posted by: oneply.9586

oneply.9586

MOST people who have played many computer RPGS , yes, because that is what they called it in all of them. SO much so, they added it to wiki for a reason. If I were playing candy crush, I would expect them to not know what people meant by pvp.. but not in an mmorpg.

Since I have played most mmorpgs past and present and in every single one of them they called player killing pvp, yea I expect the same would apply here, since this is a mmorpg as well.

mis-use and misconceptions of meanings does not make them fact.
please show me this statistic that claims most people use pvp to mean deathmatch?

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Waiting for Q pop is so boring...

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Posted by: oneply.9586

oneply.9586

just to say LoL is probably the biggest esports, probably averages around 5-10 minute queues. and there is not any more to do while waiting for that then there is for GW2. so i dont really think queue times are what is lower community. in the grand scheme it is a minor thing.

Hm. No, no it doesn’t.

LoL queue time is from 20 seconds to 2 minutes, it is very rare to go over 2 mins. Unless you count champion select, which does take it time for a good reason.

Fun fact, I am currently writing this as I am in champ select, I’m 5th pick, WW, Blitz, Tris so far here, enemy is Kassa, Lee, Annie, Soraka… well, my turn.

Edit:
I went with Sona.

i regularly get 5 min queues in leagues and im no where near champ tier.
and its not cause it doesnt pop in that time its cause you always have the one jag who doesnt accept. over and over and over again.

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Bring PPK back to WvW!!!

Guys stop voting for foefire, really

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Posted by: oneply.9586

oneply.9586

It does when those objectives are in the environment by definition of what PVE means. Player vs environment is exactly that.

If the player is forced to kill the other players to win, that is pvp, that isn’t the case with any map but courtyard.

i challenge you to win a game in ranked/unranked q without attacking another player. even get a team together and none of you attack another player. let me know how that works for you.

I have already done this, it is actually very easy to win without killing if you go in with your guild and you bind/ stun/ chill knock back the crap out of them.. They just cannot move the whole game, and yea they get angry to say the least . LOL

I will go grab 4 eotm pugs. We will do khylo. if you can beat me and my pugs without killing a single one of us I will give you 100 gold. If you can’t all I want is you come back here and say you were wrong. Sound fair?

No, since I am not even on the game right now, nor can I get on the game right now, nor is anyone from my guild to play you. You have to spec all the builds to be able to play that way, and that takes effort…

lmao!
what a total joke

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Bring PPK back to WvW!!!

Guys stop voting for foefire, really

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Posted by: oneply.9586

oneply.9586

Considering Forest and Foefire are the only maps with PvE elements lol

No, they just have more pve elements, Courtyard is the only one without them. IF one team is focused on fighting and not capping, the other team can win easily by not fighting. YOU can stun/ bind/ knock back to win as well, and not even kill a single player.

Khylo has no PvE elements. Neither does Temple.

There’s a difference between objectives in a map and PvE.

If the objectives are environmental, it is still player vs environment.
You still have to cap rings to win though, so I see those rings as environmental factors.

And the fact you fight other players over rings doesn’t matter?
It’s PvE because it’s Conquest…

I won’t bother you anymore, but please don’t be surprised if players disagree with you on that.

Even the gamedesigners disagree on you with that

You don’t have to fight players over rings is the issue, not everyone plays that way. I had them run away the whole game.. IF that can happen and they still get points, that is PVE, not PVP. You should not be able to score without killing for it to be considered full pvp. It is PVE with pvp elements when scoring is based on environmental factors rather than killing players.
That isn’t to say it isn’t competitive play, it just isn’t full out player killing.

I agree, but PvP isn’t the definition of players Killing other players.

Wiki quote:
“Player(s) versus player(s), or PvP, is a type of multiplayer interactive conflict within a game between two or more live participants”

It states conflict, not the act of killing the other players.

So you might not enjoy it, the facts state it’s PvP wether the enemy has to be killed or not. So in conquest the conflict resolves about who’s controlling the rings.

Like WvW, which has a conflict over rings aka Towers/Keeps

talking to a brick wall isnt really worth it.
he has his own personal definition of what pvp is and therefore no matter what the REAL definition is he wont accept it.

plus what i find funny is by his concept of pve then everything is pve and pvp doesnt exist in any game anywhere. cause every game takes place in an environment that is not player controlled. /headmeetwall

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Bring PPK back to WvW!!!

Guys stop voting for foefire, really

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Posted by: oneply.9586

oneply.9586

It does when those objectives are in the environment by definition of what PVE means. Player vs environment is exactly that.

If the player is forced to kill the other players to win, that is pvp, that isn’t the case with any map but courtyard.

i challenge you to win a game in ranked/unranked q without attacking another player. even get a team together and none of you attack another player. let me know how that works for you.

I have already done this, it is actually very easy to win without killing if you go in with your guild and you bind/ stun/ chill knock back the crap out of them.. They just cannot move the whole game, and yea they get angry to say the least . LOL

imagine im from Missouri

One Ply To Rule Them All
Bring PPK back to WvW!!!

Waiting for Q pop is so boring...

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Posted by: oneply.9586

oneply.9586

just to say LoL is probably the biggest esports, probably averages around 5-10 minute queues. and there is not any more to do while waiting for that then there is for GW2. so i dont really think queue times are what is lower community. in the grand scheme it is a minor thing.

One Ply To Rule Them All
Bring PPK back to WvW!!!

Guys stop voting for foefire, really

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Posted by: oneply.9586

oneply.9586

It does when those objectives are in the environment by definition of what PVE means. Player vs environment is exactly that.

If the player is forced to kill the other players to win, that is pvp, that isn’t the case with any map but courtyard.

i challenge you to win a game in ranked/unranked q without attacking another player. even get a team together and none of you attack another player. let me know how that works for you.

One Ply To Rule Them All
Bring PPK back to WvW!!!

Guys stop voting for foefire, really

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Posted by: oneply.9586

oneply.9586

last night i started getting really annoyed with the map selector, 4-5 games in a row on this dang map. it only ever happens when i play ranked q. so boring to do the same map over and over again.

@lil devils
Player vs Player
Whats not pvp about conquest maps?

Player vs Player is KILLING other players, Player vs Environment is interacting with the environment. When the environmental elements are the primary focus it is a PVE centered game with PVP elements, you can kill players to win, but it is not necessary to win. That isn’t full PVP. The only full PVP map they have is courtyard, the rest are PVE maps with PVP elements.

are you not competing against other players for the same objectives?

and pvp doesnt mean deathmatch, which is a mode within pvp.

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Might stacking question

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Posted by: oneply.9586

oneply.9586

I normally roam alone as I’m guildless atm, was looking for a little more range than bombs to catch chasers so flamethrower wouldn’t be too useful to me I think.

the build you linked has nades in it not bombs
nades with grenadier trait has the longest range in the game, 1500.
tool kits #5 is useful as well but easily dodged

flamethrower is very useful in the juggernaut build.

and what do you mean by “catch chasers”? do you mean to catch runners or to kill chasers?

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PPK Permanent

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Posted by: oneply.9586

oneply.9586

Title says it all, please bring back PPK and make it a permanent feature of wvw.

One Ply To Rule Them All
Bring PPK back to WvW!!!

Guys stop voting for foefire, really

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Posted by: oneply.9586

oneply.9586

last night i started getting really annoyed with the map selector, 4-5 games in a row on this dang map. it only ever happens when i play ranked q. so boring to do the same map over and over again.

@lil devils
Player vs Player
Whats not pvp about conquest maps?

One Ply To Rule Them All
Bring PPK back to WvW!!!

Waiting for Q pop is so boring...

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Posted by: oneply.9586

oneply.9586

I wish we could attract dev’s attention here…

this topic has been brought up and responded to numerous times in other threads.

basically its “we’ll see what happens”

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Bring PPK back to WvW!!!

Engineer Builds good for 2v2

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Posted by: oneply.9586

oneply.9586

cool thanks

eubgio3hwb9ivjn394fgq3

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Never again to PvE

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Posted by: oneply.9586

oneply.9586

As for pvp rewards, the reward tracks are actually very rewarding. What’s more there is already very valuable shiny you can farm only in PvP – Tomes of Knowledge. Other players don’t get this treasure so easily. The other cool reward are transmutation charges.

Well, considering i have almost two stacks of tomes and scrolls + over 100 stones, it doesnt feel cool at all, i’d rather have an option to get other loot instead.

this i support.
the tomes and charges should not be in every track. personally i think the tomes should only be in the dungeon tracks.

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Bring PPK back to WvW!!!

Should wild life be friendly in WvW?

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Posted by: oneply.9586

oneply.9586

friendly no, yellow would be better. i like the added component. have the vetrans remain red. the best part about open world style pvp is having to be extra aware of what is going on around you.
also, I WANT PPK BACK!

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Bring PPK back to WvW!!!

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Posted by: oneply.9586

oneply.9586

this game has far more rewarding pvp than others, still lacking but at least you get rewards. in other mmos ive played pvpers are the poorest around, and you earn nothing for playing. at least i get like 30s and some rewards that i can convert into more gold.

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WvW Improvements until expansion?

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Posted by: oneply.9586

oneply.9586

i doubt anything will happen besides gimmicks.

but yes i fully agree that PPK should be a permanent feature in wvw.

One Ply To Rule Them All
Bring PPK back to WvW!!!

Leaderboards based on MMR

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Posted by: oneply.9586

oneply.9586

When will you realise win ratio is meaningless in the new leaderboards?

Right. But I think what those people are trying to say is the leaderboard still dont’ accurately shows who the better players is. Since it’s obvious all those people on the top are just people who play the most games.

I dont’ have a problem with people complaining about that. But I just think people should stop bashing solo queuers who dont’ have a good win ratio.

hes right tho, if you soloq and youre not near 50% or better than youre not good at pvp. the matchmaking system is designed to try and make 50/50 the more common result. so if youre winning significantly less than 50%, youre not good. and really if youre at 50% youre just average.

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PvP Feeding/Running/Leeching

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Posted by: oneply.9586

oneply.9586

A bit off topic. I remember doing court yard and some guy stopped trying near the end of match and just say please kill me faster.

I like to know if that is consider manipulating. Or what’s the breaking point on people giving up on matches.

Me personally, I kind of do the same, when the opponent is winning by 200 points, I kind of give up trying since I want to end it faster to go on the next match to finish my daily. I also notice the trend on a minority of my teammates who want to do the same too.

called griefing.
and ya, if its a total blowout and the other team is within 50 points of winning then by all means end the match faster.
courtyard tho it happens way too often right from the start. no matter how nicely you say it people refuse to make minor tweaks to their builds to give themselves a better chance. /shrug

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remove invisibility in pvp enviroments

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Posted by: oneply.9586

oneply.9586

stop being so basic. nearly every theif is melee, when they stealth they are going to go up to you and try and stab you. you might no know where they are when they disappear, but you do know where they are going. AOE at your feet and/or auto attacking while rotating (so they cant backstab) are easy counters.

most theives i fight are idiots and will come into my AOEs and die.

it really does amaze me how under used the shortbow is for so many thieves.

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Questions you want Answered

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Posted by: oneply.9586

oneply.9586

i feel like this is a stupid question but i am going to ask anyway

the new weapon specializations are going to be usable outside of the new map correct? like in pvp and wvw?
and the gliders i assume will only be in the new map?

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Posted by: oneply.9586

oneply.9586

depends on your MMR i would think
i would wager once you reach a certain MMR youre much more likely to be matched against premades then solos

So do we know what that MMR cutoff point is and how much is “much more?”

Also what about partial premades? Am I statistically more likely to face a 2 man premade than a 3 man premade?

paging Justin

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Will HOT give us a "new" Orr?

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Posted by: oneply.9586

oneply.9586

seems lame that they would alter Lions Arch to fit the story, but not Orr.

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Leaderboards based on MMR

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Posted by: oneply.9586

oneply.9586

Well let’s look at the “top players” in EU. I don’t see a single player in the top 20 who consistently wins first place in ESL tournaments.

Player at #1 PeiperBot.8643 who I’ve bumped into several times in soloq. He soloq’s as a turret engi, a build notorious for being easy to farm noobs with in soloq.

Player at #9 is Walgen.1693 who I have also bumped into in soloq. This person decided to rush lord when we were at 100 points and allowed the enemy to triple cap us for a good 2 minutes in order to “make up lost points”. He then called me a “noob legendary champ” for saying that capping points is better than rushing lord until you have 350 points.

Both of these people are soloq’ers with a win/loss ratio below 50%.

EDIT: Did a quick scan through the leaderboard and found Rom at 391. Considering that he’s in oRNG which is arguably the top team in EU currently, as well as having been in TCG during their massive streak and played in the WTS finals, he should probably slightly higher than 391…

ya that sounds totally legit. whats the problem?

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full solo q pls

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Posted by: oneply.9586

oneply.9586

So what are the odds that I queue solo (which is what I almost always do) and I get placed against another team entirely composed of solos?

depends on your MMR i would think
i would wager once you reach a certain MMR youre much more likely to be matched against premades then solos

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Engineer Builds good for 2v2

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Posted by: oneply.9586

oneply.9586

curious what builds work well for engi in 2v2?
also, what classes/builds do they synergize well with?

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Bring PPK back to WvW!!!