Showing Posts For tolunart.2095:

Questions on the Guild Wars 2 Forum Specialists Program

in Guild Wars 2 Discussion

Posted by: tolunart.2095

tolunart.2095

Despite the fact that the players posting here have generally been against the idea, this post from Gaile shows us that this is a done deal. Anet doing stuff that players clearly don’t want, yet again. Business as usual.

Anet is not going to (and should not) change their plans at a moment’s notice just because a few people complain about it. The program was “a done deal” before it was even announced, Anet does not need players’ permission to set policy or make changes to the forums.

From the tune in your post I would be willing bet that you have already applied.

I have no interest in the position.

Questions on the Guild Wars 2 Forum Specialists Program

in Guild Wars 2 Discussion

Posted by: tolunart.2095

tolunart.2095

Please do not allow the community to select these specialists. Be as objective as possible and select candidates that meet your criteria.

Are you referring to my post? Because from your reply, I think I may have not been clear:

ArenaNet would objectively create a short list of the candidates that met the criteria. If there was more than one valid candidate for an area, then we could elect the specialist (from ArenaNet’s list).

I wasn’t referring to your post specifically but your sugestion would be a reasonable middle ground betweenplayer selection and Anet selection. I would still much rather not have direct player input into this process however.

The announcement instructs applicants to send an email, so I don’t think the forum posters in general are going to have any role in choosing forum specialists. Most likely an announcement will be made after they have been chosen.

Questions on the Guild Wars 2 Forum Specialists Program

in Guild Wars 2 Discussion

Posted by: tolunart.2095

tolunart.2095

Despite the fact that the players posting here have generally been against the idea, this post from Gaile shows us that this is a done deal. Anet doing stuff that players clearly don’t want, yet again. Business as usual.

Anet is not going to (and should not) change their plans at a moment’s notice just because a few people complain about it. The program was “a done deal” before it was even announced, Anet does not need players’ permission to set policy or make changes to the forums.

Also, this is not a rude hand gesture towards non-US resident players, it’s a legal issue that Anet cannot simply ignore because someone finds it inconvenient. Different countries have different laws and Anet cannot hire a legal expert on every country that a forum user might be from just to make sure they won’t run into trouble. If the program is successful they may be able to expand the program to specific countries in the future, but doing so right now is a pointless expense because they might end up just dropping the whole thing.

At least it’s nice to know that childish behavior and entitlement is not limited to us ’muricans, though.

Proposed minimum buying price

in Black Lion Trading Co

Posted by: tolunart.2095

tolunart.2095

No one can place a buy order for less than the minimum price. Bugs may occur that allow this to happen but this is not intentional and if reported should be fixed pretty quickly.

Loot has been scarce.

in Guild Wars 2 Discussion

Posted by: tolunart.2095

tolunart.2095

I guess RNG is being all random.

Someone should fix that.

Code HELPPP

in Account & Technical Support

Posted by: tolunart.2095

tolunart.2095

even after a year your account is still suspended ?
what bad thing did you do?

Suspensions are temporary, account was banned.

Precursors selling for 65 Gold on TP!

in Black Lion Trading Co

Posted by: tolunart.2095

tolunart.2095

They did exactly that with the introduction of the new TP UI. After negative feedback from the player base, they reverted that change in another patch shortly after.

Yeah, I wonder who wasn’t a fan of that. . .

They don’t have a mechanism for gauging what “the players” want, the best they’ve got is the forums, and they listened to the TP trolls who didn’t want normal players cutting into their margins by listing their stuff at the sell order price.

This is absolute and obvious nonsense, the truth is that they very seldom make changes that follow what a majority of forum posters want, look at threads demanding mounts, more loot, return the SAB, reverse recent game changes, etc.

The forums represent a tiny percentage of the player base, and do not necessarily influence the devs at all. They have far more accurate tools to measure the activities and preferences of the players, and those results seldom match the rants of angry forum posters.

please delete

in Guild Wars 2 Discussion

Posted by: tolunart.2095

tolunart.2095

If dr’s so rare, why have it at all, then?

Um, that’s a good thing. It’s not supposed to happen to a lot of players, only those who engage in extreme behavior.

You must rename your character...

in Account & Technical Support

Posted by: tolunart.2095

tolunart.2095

So I guess we both know what you meant when you named your character what you named it. And you shouldn’t be surprised that someone reported it.

Yep, OP, thanx for including the pic so everyone can see how immature you are. Name is inappropriate and will have to be changed. Don’t waste CS agents’ time by appealing, you knew it when you named the toon.

Precursor Crafting

in Guild Wars 2 Discussion

Posted by: tolunart.2095

tolunart.2095

Crafted Precursors would/should be account bound only… solves any market issue

When is it going to happen? Soon or Never

That is…actually a good idea. It would probably solve most issues.

If the new method is easier/faster/cheaper than existing methods:

Demand for precursors on the TP goes down, and prices go down. Yay!

Precursor prices are connected to prices for rares/exotics used to forge them, which also goes down – your income from dungeon runs, boss chests, etc. goes down. Uh-oh!

Prices for materials also needed to complete a Legendary go up due to increased demand (more people creating Legendary weapons). If you’re leveling crafting, working on ascended gear, etc. you end up paying more for the stuff you need to complete projects. Uh-oh!

End result, players get their cheap precursors, but everything else they need goes up in price while a lot of drops go down in price. Things cost more, but you have less money to spend! Not good.

If the new method takes more time/money/effort than current methods, the market isn’t affected – because players ignore the new method and just start a kittenstorm complaining that they waited so long for nothing. Not good.

If the answer to the problem was that simple, it would already be in the game.

Precursors selling for 65 Gold on TP!

in Black Lion Trading Co

Posted by: tolunart.2095

tolunart.2095

Forum Rage available at vendor value.

Looks like they’re having a BOGO sale…

You must rename your character...

in Account & Technical Support

Posted by: tolunart.2095

tolunart.2095

Greetings, GM Talon.

I realize this thread is about player characters that are using GW1 NPC names, but PCs using GW2 NPC character names is also an issue that needs attention.

I have seen many player characters in GW2 who are named as prominent GW2 NPCs, though they tend to use the vowels with accent marks to get around the filter or slightly misspell the NPC’s name. I have reported many of these as inappropriate character names in the past, though I still see them running around months later and even see them still impersonating the respective NPC in starter zones to “mess with new players”, requesting donations for the Seraph (as Logan), etc.

There is no way to create a filter broad enough to catch all possible variations of a word. If you filter out the word “hello” as a character name, someone can bypass the filter by spelling it “helo,” “hel1o,” “hell0,” “#3llo,” or any number of similar names. On the other side, a character named “Othello” could be filtered out, even though it’s not an attempt to bypass the filter.

All you can do is report the name and if necessary the activity. If someone is scamming players, details beyond “bad name” are helpful – what map they are on, when you witnessed this, the player who was scammed, etc. This will help them narrow down the activity so they can confirm that it happened. And remember that while you can report these things, you are not involved in the investigation or punishment. A player can be suspended and resume their activities later, or the activity could border on an offense but result in a warning, it could even be two guildies joking around…

Just report and move on, it’s all you can do.

What kind of RNG engine does the game use?

in Black Lion Trading Co

Posted by: tolunart.2095

tolunart.2095

So you understand there is basically no random number. The randon number is just the starting number going through a complicated math formula which generated the randon number. And that random number goes through the math formula again to generate the next number.

The term I’ve heard used is “sufficiently random.” Which is to say that situations like the anecdotal evidence “my buddy and I got the same loot” is not because the random number generator is flawed, but is a result of our looking for patterns where there are none, or at least where the pattern is so complex it would take several decades of constant effort to observe it.

At any rate, the simplest computer algorithm is far more complex than random numbers chosen by a human, since humans would be reluctant to choose the same number twice, choose numbers that are near each other, etc. So if a person chooses a string of five numbers from 1-100, it is unlikely he will choose something like 1,2,3,3,99, while a random number generator is as likely to choose this string of numbers as any other.

Alisa, I’m glad you have found some answers to your questions elsewhere, I hope it satisfies your curiosity.

What kind of RNG engine does the game use?

in Black Lion Trading Co

Posted by: tolunart.2095

tolunart.2095

Allisa: look for red posts in the other thread, because I’m pretty sure JS has already said he isn’t going to divulge details on the RNG system GW2 uses.

I try to read everything he posts and I don’t recall seeing it (insert complaint about forum search here).

Like other forum posters, you can click on JS’s name to the left of his posts to bring up a forum profile. Then you can select “see all of this forum user’s posts” to look through everything he has posted.

What kind of RNG engine does the game use?

in Black Lion Trading Co

Posted by: tolunart.2095

tolunart.2095

I appreciate that there are a number of very intrlligent and knowledgable people here, offering their insight into some of the reasons that i posted to provide a background to my question. Inhave read all of it and have’t learned anything new, in spite of it.

Perhaps i should have taken out ny anecdotes, altogether.

The closest i saw to an answer is that we won’t find out, because the information is proprietary. I also expected this, but was hoping to at least get a “no, i can’t say” or “sure, it’s this!” answer to the core question.

Please?

Also, those who say “method X is flawed because of Y, and if they use this method that could be the problem,” doesn’t make any sense. If it’s so well known that some random guy on the internet can find info about it through google, programmers wouldn’t use the method.

Anyway, there’s been a lot of talk lately on various forums about getting info from the devs. The thing a lot of people don’t seem to realize is that the Anet staff who communicate through the forums are not responsible for the policies they post under. If those who do determine policy say “don’t talk about these subjects, not even to confirm or deny rumors,” then they won’t say anything about it at all.

JS is one of the most open and active staff members on the forums. If he doesn’t answer a question, there’s probably a reason for it.

3D Printing Characters?

in Guild Wars 2 Discussion

Posted by: tolunart.2095

tolunart.2095

It’s not about being sued – it would obviously cost the company more than they could ever recover to sue players for misusing the property. But it’s explicitly stated that you do not have permission to do this kind of thing unless you obtain that permission in written form before doing it.

Just because you won’t be punished doesn’t make it ok. If no one sees you kick your dog, you aren’t going to be punished for doing it. But that doesn’t mean it’s okay to do it.

3D Printing Characters?

in Guild Wars 2 Discussion

Posted by: tolunart.2095

tolunart.2095

Afaik, as long as you don’t make a profit or claiming that those models are strictly yours and sell them as such, you’re free to make them for personal purposes. There’s no copyright infringement as far as I can tell on that.

The law doesn’t work like that. Copyright is literally the right to make copies. There are “fair use” exceptions, but not for personal or not-for-profit use. Only Anet, as the copyright owner, can grant permission to make copies of game content, your rights are spelled out in the EULA.

There’s a difference between “I am allowed to do this,” and “I probably won’t get caught doing this.”

What kind of RNG engine does the game use?

in Black Lion Trading Co

Posted by: tolunart.2095

tolunart.2095

Noooo… I am asking a technical question!!! Please do not hijack this thread talking about how the brain works and math paradox problems. There is a real and finite answer to my question.

The question will not be answered, because it involves revealing proprietary information about the program that Anet will not discuss in public.

What you are experiencing is an illusion based on the way we think about things. If there were a problem with the code, Anet has methods to test and correct this. For example, a while back players discovered a bug in the way ectos were produced when items were salvaged. I remember JS mentioning that he spawned and salvaged millions of items in order to test for the bug that was reported, and found that the process was indeed producing unintended results.

So if anyone at Anet thinks that loot spawns are bugged, they can use diagnostic tools to generate millions of items and look for patterns in the data that would indicate non-random results. Therefore, any anecdotal evidence can easily be confirmed to be a product of players’ imaginations and not a bug in the code.

(edited by tolunart.2095)

3D Printing Characters?

in Guild Wars 2 Discussion

Posted by: tolunart.2095

tolunart.2095

The Content Terms of Use may help you.

…Their use is strictly prohibited unless approved in advance and in writing by ArenaNet…

Am I wrong in assuming that as long as this figure is for personal use (Sitting on a table or bookcase in my home, for example,) then Arena Net is ok with that?

You are wrong, unless you obtain permission in writing in advance, Anet is not okay with that.

What kind of RNG engine does the game use?

in Black Lion Trading Co

Posted by: tolunart.2095

tolunart.2095

It’s more about how our brains work than the way the program works. We don’t remember the thousands of boring loot drops, where everyone gets something different, we remember the one moment of synchronicity when two people got the same item. When there are 10,000 loot drops per second, it’s going to happen once in a while. When it happens fifty times in ten minutes to the same group of people, there’s a problem.

Precursors selling for 65 Gold on TP!

in Black Lion Trading Co

Posted by: tolunart.2095

tolunart.2095

Do you have a point to make Ohoni other than keeping this thread on page one?
.

The point is, he’s enjoying all this attention. Even the dimmest bulb would have lit up by now.

Precursors selling for 65 Gold on TP!

in Black Lion Trading Co

Posted by: tolunart.2095

tolunart.2095

Economists are already ruining real life, so why should I believe in what they say inside a game.

And the weather guy on the 6 PM news makes it snow.

Someone randomly sent me ecto

in Account & Technical Support

Posted by: tolunart.2095

tolunart.2095

I will very likely do that. I was just wondering if it can be found if they really are a gold farmer or not.

Gold farmers don’t send random individuals stuff. It’s almost certainly a mistake, someone sent stuff to a guildie or friend and addressed it to the wrong person. Send them back and don’t worry about it.

Digital Deluxe Upgrade Price Disparities

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Posted by: tolunart.2095

tolunart.2095

They already have a marketing department. I suggest applying for a job if you want to advise them about product pricing.

Good luck everyone.

in Guild Wars 2 Discussion

Posted by: tolunart.2095

tolunart.2095

Yes, but research does not guarantee success. Often quite the opposite. Research interpretation is horribly muddied by expected outcomes. Hence Japan war gamed and won WW II.

I’m not saying it’s infallible. But the opinion of a trained professional with solid data to study is better than wild guessing by a random passer-by.

The forums are full of armchair developers who have no access whatsoever to Anet’s data, but say that the obvious and simple answer to all their problems is to do X. Whether that’s “release and expansion,” “nerf warriors,” “precursor crafting,” or whatever, they claim absolute certainty when they don’t even have basic data like how many players log in at least once a month.

I’m not saying those players never have a point, but they get mad because “Anet isn’t listening,” when their demands are not immediately met. Anet listens to the players, and studies the data and discusses potential changes to the game and their consequences, and makes a decision based on all of these things, not just “warriorbob.1234 posted on the forums that we need to redesign all the dungeons from the ground up – do it now!”

Many major and minor changes happened because players wanted them – but not just because players wanted them. Ascended gear and fractals, tougher boss fights, the wardrobe, changes to traits, even the NPE changes happened because Anet identified things that their players want or problems that made the game less fun for players.

It’s simply not possible to please every player, no matter what changes are made (or even if no changes are made), someone will complain, so success is not measured on the forums. The forums will gather complaints, and nothing can change this. The see the results when players who haven’t logged on in months come back and start playing the game again. When box sales increase because it’s easier for new players to learn the game. When gem sales increase because they offer the things more players want.

If that doesn’t happen, they collect data about that too, and discuss what went wrong and how to fix it. But doing what some random player on the forums says to do – solely because some random player said to do it is pure foolishness and a waste of time and money. It’s like investing in a “hot stock tip” given to you by the guy who makes your morning latte without checking out the tip to see if it’s real. It could be, but why should you take his word for it? If he’s such an expert on the stock market, why is he making coffee for $11 an hour?

Good luck everyone.

in Guild Wars 2 Discussion

Posted by: tolunart.2095

tolunart.2095

Actually companies spend millions of dollars on research, draw the wrong conclusions, and go bankrupt every day.

It’s really not that unusual.

The unusual part is that if it’s so easy to tell all that research is wrong that a random person on the Internet can figure it out after spending a few hours reading the forums, then the devs (who are generally speaking a lot smarter and know a lot more about the game than a random person on the Internet) would have already figured it out before spending all that money.

Therefore, the premise that “I know more about the game than the group of trained professionals who have worked with the game every day for years” is utter nonsense. You can try to justify it all you want, but I’m not going to treat it as anything more than the inflated-ego BS that it is.

(edited by tolunart.2095)

Good luck everyone.

in Guild Wars 2 Discussion

Posted by: tolunart.2095

tolunart.2095

Yeah. The players in general (not I) know better what they want and the forums do at least give an idea of what that is.

Those people have been right with things where Anet was wrong (as I did show with examples) so why could they not be right again now?

If we where to believe you, because Anet is a big company with a lot of money and so can’t make mistakes. Only problem with that is that history has already proven you wrong.

Your own statements contradict themselves, and the only response you can make is to restate inaccurate accusations. Done with you.

Good luck everyone.

in Guild Wars 2 Discussion

Posted by: tolunart.2095

tolunart.2095

LOL the point is not that “big company can’t make mistakes,” it’s that it’s pretty foolish of you to claim that you know more about the game and its players than they do.

Know more about the game and it’s players? No I don’t say I know more about that.

I think that the reaction we have seen on the forums in much closer to the truth of what also those new players think.

Good luck everyone.

in Guild Wars 2 Discussion

Posted by: tolunart.2095

tolunart.2095

LOL the point is not that “big company can’t make mistakes,” it’s that it’s pretty foolish of you to claim that you know more about the game and its players than they do.

Gold Spamming

in Account & Technical Support

Posted by: tolunart.2095

tolunart.2095

I’ve just been hit by gold spammers. Since it was made clear to me the last time I mentioned this issue in the forums that it was a forbidden subject I’m raising it here.

You know that it’s a forbidden subject in the forums, so you’re posting about it in the forums?

Posting here does nothing, the thread will be locked and you may get an infraction. Report the spammer in game and let the GMs deal with it.

Good luck everyone.

in Guild Wars 2 Discussion

Posted by: tolunart.2095

tolunart.2095

As an example, Anet took the time to research the behavior of their target market and found a significant number of potential players were turned away from the game by having too much thrown at them at once. These are players who are extremely unlikely to visit the forums and express their opinions about the game, because if they are confused by the game itself they would probably have trouble navigating the forums.

Therefore, the forum activity does not reflect these players, Anet found them by examining different data. The forums represent, instead, a specific subset of their players who, while important to the overall health of the game, are not the players Anet chose to focus on for their changes to the starting zones.

“Listening to the forums” in this case, would have the opposite effect than what Anet desired – making the game more welcoming to new players.

You really believe that yourself?

You really think less people will leave because the hearths events are dumped down and weapon skills are not locked behind levels?

Well I don’t. I think that the reaction we have seen on the forums in much closer to the truth of what also those new players think. (for those changed people dislike to much, there where also some good changed in the NPE)

Of course, Anet spends hundreds of thousands of dollars every year studying the behavior of their customers so they can draw the wrong conclusions and go bankrupt.

But you, being much smarter than anyone at the company, can browse the forums for a few hours and know that the situation is completely different than what Anet has learned about the behavior of their customers.

Obviously.

Good luck everyone.

in Guild Wars 2 Discussion

Posted by: tolunart.2095

tolunart.2095

As an example, Anet took the time to research the behavior of their target market and found a significant number of potential players were turned away from the game by having too much thrown at them at once. These are players who are extremely unlikely to visit the forums and express their opinions about the game, because if they are confused by the game itself they would probably have trouble navigating the forums.

Therefore, the forum activity does not reflect these players, Anet found them by examining different data. The forums represent, instead, a specific subset of their players who, while important to the overall health of the game, are not the players Anet chose to focus on for their changes to the starting zones.

“Listening to the forums” in this case, would have the opposite effect than what Anet desired – making the game more welcoming to new players.

(edited by tolunart.2095)

Suspension for griefing Maize Balm Farm

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Posted by: tolunart.2095

tolunart.2095

My father is a retired cop. That’s all I have to say about that.

Suspension for griefing Maize Balm Farm

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Posted by: tolunart.2095

tolunart.2095

There’s a response from an Anet employee in the reddit thread. The player in question was moved away from the area and warned not to continue his behavior but deliberately disobeyed and went back to continue griefing. This was directly observed by an Anet GM and appropriate action was taken.

Whether you agree with them or not, when a GM specifically tells you “don’t do that,” don’t do that.

CDI Raiding?

in Guild Wars 2 Discussion

Posted by: tolunart.2095

tolunart.2095

Guys, guys. Don’t argue. Anet will start to think that we have different opinions on things. We can’t have that or the poor devs will be confused about what we want. Remember the golden rule. “We all want the same thing.”

Of course, everyone knows that! We all want cultural skins renamed with fire effects added, sold through the gemstore!

Good luck everyone.

in Guild Wars 2 Discussion

Posted by: tolunart.2095

tolunart.2095

Where is all this havoc people keep talking about? Does it happen while I’m not playing?

Starting to think these posters are paid shills hired by Blizzard come to this forum to create imaginary havoc.

It’s happened, but it’s rare. Mostly it’s players with inflated egos who think that buying a single copy of the game make them majority shareholders. Some are trolls who will agree with any posts that cause disruption and chaos on the forums. And it involves a misunderstanding of the situation, not realizing that the “silent majority” don’t give a kitten about what’s happening on the forums and we represent the .01% of players at either extreme end of the spectrum.

For the most part what goes on here is ignored by the company because it simply doesn’t reflect the entire player base, only the most extreme views, including the

http://tvtropes.org/pmwiki/pmwiki.php/Main/UnpleasableFanbase

Because it is literally impossible to please everyone, the devs focus on those they can please and let the rest rant about how the game is dying while they continue to cash their paychecks.

“I don’t know the key to success, but the key to failure is trying to please everybody.” —Bill Cosby

Ah the “It’s only the vocal minority” argument again. I remember that from back in the “Temporary content is bad for GW2” threads. Have a look https://forum-en.gw2archive.eu/forum/game/gw2/Too-Much-Temporary-Content-Can-Only-Harm-GW2/page/3#post2380400 Eventually Anet did seem to agree likely based on the numbers they had themselves.

It’s odd that you quote my post and then make this statement, because I have never posted in that thread. I think my link is more informative:

“While Unpleasable Fanbase has been a problem for any media with a sufficiently large fanbase (you simply cannot please all of the people all of the time), in the Internet Age it takes on a new dimension when even a small minority can make their opinions heard.”

The subject comes up a lot because it’s true. One person making a lot of noise can sound like a hundred. There have even been confirmed examples of someone creating multiple identities on a forum to support his side of an argument, or to give himself enemies to defeat and “turn to the light side,” thus proving himself correct.

(edited by tolunart.2095)

CDI Raiding?

in Guild Wars 2 Discussion

Posted by: tolunart.2095

tolunart.2095

I’m sure Mr. Whiteside will ask your permission before creating any more CDI threads in the future.

Problem turned into refreshing experiance

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Posted by: tolunart.2095

tolunart.2095

That’s pretty much my approach to any computer game, especially RPGs where there is a lot of side content to explore. I’ve played Skyrim off and on for about two years now and last month I met the Graybeards for the first time. Then I finally got around to talking to the guy about joining the Dawnguard, too.

Then I started a new character.

Good luck everyone.

in Guild Wars 2 Discussion

Posted by: tolunart.2095

tolunart.2095

Problem is, Tolunart, is that I was 100% new to MMO’RPG’* when I came here, and I never needed the NPE despite not knowing anything about stats, rarity, traits, anything. I asked in chat to learn things, despite being socially reclusive, and enjoyed the experience. NPE turns an MMO into a single player game and people don’t learn that way.

But I see what you mean about target market. I guess veterans and player retention is not their target market. China is, it appears.

Yoroiookami – you have WAY too many vowels in your name :p

There are aspects of different video game genres that don’t change much from one game to the next. GW2 wasn’t my first MMO, Rift was, and even then I was generally able to figure things out as I went along. Before Rift I’d played a lot of fantasy RPG games, Morrowind to Neverwinter Nights to Baldur’s Gate on back to games like Zork and Hitchhiker’s Guide to the Galaxy and that game on the Atari 2600 where your character is a pixel carrying a sword or a key.

But my experience is not everyone’s experience. Millions of players were able to find their way around GW2’s world without much problem, true. But millions more couldn’t or didn’t even try. Anet gathers info from a lot of sources, not just the forums which tend to be visited by more experienced gamers – a lot of people playing the game don’t even know the forums exist, or how to post here.

While preparing the game to open in a new market (China) they probably examined existing accounts and found that maybe 20-30% of accounts from previous box sales were abandoned after an hour or two because players were confused or overwhelmed. And it’s not hard to dig up info that indicates a lot of casual gamers think that MMOs are only for no-life grinders who schedule their lives around raid nights and have to play 10+ hours a day to keep up.

With a huge untapped market there for the taking, they decided to simplify the beginning stages of the game to draw in more of these potential customers, at the cost of losing some veterans who are already moving on to other games, or will move on in the next year or two. Those who manage the company don’t have the luxury of being concerned with the next patch or what’s going on for Wintersday, they are looking at the profitability of the game two, five, ten years from now.

Anet is not unique. Trion did the same thing with Rift, a year or two into the game they simplified the tutorial zone you go through with a new toon. They offered free copies of the expansion with a 12-month subscription extension, then less than a year later they went free to play. They knew this would happen even as they prepared to sell the subs but didn’t talk about it. They expanded the cash shop and drew in new players at the expense of loyal veterans who got kittened by buying what they thought was a great deal.

Time Change Tonight - US Daily Reset Affected

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Posted by: tolunart.2095

tolunart.2095

That sounds like it would be a female dog to clean up.

Good luck everyone.

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Posted by: tolunart.2095

tolunart.2095

I don’t hate the game, rather I still love it, but I feel left out of the loop. I just don’t feel that I connect with it anymore. The April patch and the lack of response to criticisms and issues that arose from that have left me feeling like I don’t matter anymore.

The MMO genre is much more diverse and competitive than it was when WoW climbed to the top of the mountain. Any company that wants to keep the servers on needs to identify their target market and focus on that market. This means that they are going to lose players who don’t fit into that market, but this is inevitable. Anet is focusing on the casual/noob market because they bring more cash to the table than the veteran who plays 10hrs a day.

Changes to the game were made to lower the barriers for new players to enter the game, if you are already familiar with the game or MMOs in general you are not their target market. Two years into the game most veterans have already seen it, done it, and moved on to something else. But there are a lot more video game players who have never played an MMO than those who have, and these people are Anet’s focus. If they lose 10,000 current players but gain 100,000 new players, the changes are a success. If you’re one of the 10,000 they lost, you will naturally disagree, but there are plenty of other games out there to try.

Good luck everyone.

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Posted by: tolunart.2095

tolunart.2095

The OP didn’t rant about how the game is dying. He/She calmly stated that they’re not happy with the game and there are legitimate reasons for that.

Guzzi, I hope you find a great game. I’m considering TSW, as it’s on sale again.

For the record, paid shills from opposing companies don’t have a posting history as thoroughly informed as the OP’s. Just some food for thought.

I’m not talking about the OP. I’m responding to a comment by someone else which happens to be in this thread, I don’t know who the OP is and I don’t care. The game is “buy once, play forever,” so he is free to leave and come back whenever he wants.

I like TSW, I bought a copy a while back when it went to a buy once, play forever model too and even subbed for a bit for the bonus points. There are a lot of ideas GW2 could make use of, like the customizable skill bars and separating clothing items from stat items so you can change clothes at will but keep your stats the same, or vice versa.

I didn’t like the setting so much, though, essentially going from New England Zombies to Egyptian Zombies for three zones was too much zombie. There’s a lot of potential there but it becomes an awful grind after a while.

(edited by tolunart.2095)

Time Change Tonight - US Daily Reset Affected

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Posted by: tolunart.2095

tolunart.2095

As for the BLTC forum, I gave up on engaging the trolls there a long time ago, they just repeat themselves ad nauseum.

Smart choice. I’ve only just started learning that, unfortunately. I seem to have short-term-memory-loss with such groups of people on internet forums.

I am pretty easy to troll when I get laser-focused on something.

Same here, I can be too stubborn for my own good. In this thread’s case, while your idea could technically be implemented, the idea itself does not solve the “problem,” but only creates more problems because it would lead to multiple groups of players at different points in their “server day” depending on the player’s home time zone.

Anet solves the issue instead by setting server time to a single time zone which does not change. A player’s personal reference may change (in the US it happened an hour and a half ago) but he adapts to the server time rather than the server time adapting to him.

In the example you posted, the company has chosen to set their server time to a US time zone which does change twice a year, and so when this happens the server time adjusts with it. It’s good for US players who turn their clocks forward/back along with it, but confusing for those in the US who do not, and for the rest of the world, who may or may not change their clocks at some other time and thus have to adjust to time changes up to four times a year.

Personally, I think DST is an outdated concept, and causes confusion even among people who have been doing it their whole lives. Especially in the Spring, when most of the US “loses” an hour and people forget to turn their clocks ahead Sunday morning, then show up for work at 10 AM Monday thinking it’s 9 AM.

Good luck everyone.

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Posted by: tolunart.2095

tolunart.2095

Where is all this havoc people keep talking about? Does it happen while I’m not playing?

Starting to think these posters are paid shills hired by Blizzard come to this forum to create imaginary havoc.

It’s happened, but it’s rare. Mostly it’s players with inflated egos who think that buying a single copy of the game make them majority shareholders. Some are trolls who will agree with any posts that cause disruption and chaos on the forums. And it involves a misunderstanding of the situation, not realizing that the “silent majority” don’t give a kitten about what’s happening on the forums and we represent the .01% of players at either extreme end of the spectrum.

For the most part what goes on here is ignored by the company because it simply doesn’t reflect the entire player base, only the most extreme views, including the

http://tvtropes.org/pmwiki/pmwiki.php/Main/UnpleasableFanbase

Because it is literally impossible to please everyone, the devs focus on those they can please and let the rest rant about how the game is dying while they continue to cash their paychecks.

“I don’t know the key to success, but the key to failure is trying to please everybody.” —Bill Cosby

(edited by tolunart.2095)

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Posted by: tolunart.2095

tolunart.2095

I happen to enjoy completely irrelevant nonsense. There isn’t much else to read here.

If you’re bored, you could knock your head against this thread: https://forum-en.gw2archive.eu/forum/game/bltc/Precursors-selling-for-70-Gold-on-TP/page/12#post4530614

The irrelevant nonsense is in abundance over there.

There was, what you suggested is simply impossible. Not until someone will find a way to mess with temporal mechanics, anyway.

Ok, missedThePoint.2335.

Isn’t it ironic…

As for the BLTC forum, I gave up on engaging the trolls there a long time ago, they just repeat themselves ad nauseum.

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Posted by: tolunart.2095

tolunart.2095

I happen to enjoy completely irrelevant nonsense. There isn’t much else to read here.

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Posted by: tolunart.2095

tolunart.2095

I’m simply correcting a mistake. Think of it as a teacher correcting a student who wrote
“2+2=5”

Your approval does not interest me.

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Posted by: tolunart.2095

tolunart.2095

Your statement was nonsense to begin with. “Server reset” is a common point of reference. If every player has his own point of reference, there is no common point of reference.

“I’m standing here.”
“No you’re not, I’m here, you’re there.”
“No you’re not, I’m here, you’re there.”
“No you’re not, I’m here, you’re there.”
“No you’re not, I’m here, you’re there.”
“No you’re not, I’m here, you’re there.”

(edited by tolunart.2095)

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Posted by: tolunart.2095

tolunart.2095

In the labyrinth.
Player 1: Let’s wait 5 minutes for reset so everyone can get the daily for this boss.
Player 2: reset was an hour ago for me.
Player 3: reset was 2 hours ago
Player 4: reset is an hour from now.

Exactly. This would involve throwing away the reasons for having a specific reset time in the first place.

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Posted by: tolunart.2095

tolunart.2095

I am correcting you because you do not seem to understand the point of having the servers synchronized to a particular time zone.

And therein lies your problem. You are looking for a fight where there was none.

Nope, not fighting. There is no argument, because there is nothing to argue about. You are simply mistaken.