Showing Posts For the sober ninja.6539:

Add Ability to Toggle PvP Badge Next to Name

in PvP

Posted by: the sober ninja.6539

the sober ninja.6539

Would anyone else like the ability to turn on/off the pvp league badge next to your name?

YOUR league performance? [MMR Data!]

in PvP

Posted by: the sober ninja.6539

the sober ninja.6539

1) First day
2) Diamond T2
3) No
4) Advancing
5) One loss streak, but has been offset by large win streaks.
6) Yes

Q for Days with Nothing to Do

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Posted by: the sober ninja.6539

the sober ninja.6539

For more science.

Attachments:

The Ascension(Wings of Glory)

in PvP

Posted by: the sober ninja.6539

the sober ninja.6539

The backpack’s stats doesn’t have any value to PvPers but the skin does.

The Ascension(Wings of Glory)

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Posted by: the sober ninja.6539

the sober ninja.6539

Well, first of all these wings were meant to be skins unique to PvP. PvPers have been asking for PvP exclusive skins for a really long time and I think having these obtainable in PvE will devalue them for a lot of players.

Secondly, up until ruby division, you can’t lose tiers. Basically you just need to play and eventually you’ll hit a win streak and progress to the next tier. Give leagues a few days (or even weeks) for the players who probably shouldn’t be emerald get to their higher divisions.

Q for Days with Nothing to Do

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Posted by: the sober ninja.6539

the sober ninja.6539

Took that out because of linen farmers.

Q for Days with Nothing to Do

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Posted by: the sober ninja.6539

the sober ninja.6539

I’d be ok with the game taking me out of Q when hotjoin ends and re-Qing me when the next one starts.

Debunking The Matchmaking problem

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Posted by: the sober ninja.6539

the sober ninja.6539

For science and whatnot.

Attachments:

Q for Days with Nothing to Do

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Posted by: the sober ninja.6539

the sober ninja.6539

I usually restart queue if it is longer than 5-7 min. Sometimes it helps. But yeah i agree, sitting afk in Hotm is boring (hence why i spam forums between queues), i miss old times when you could queue outside of hotm or duel.

Did we ever get a reason why they disabled being able to hotjoin while in Q?

Q for Days with Nothing to Do

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Posted by: the sober ninja.6539

the sober ninja.6539

No and no, I figure the more ANet hears that HotM is boring, the sooner they might do something about it.

Q for Days with Nothing to Do

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Posted by: the sober ninja.6539

the sober ninja.6539

For science, and counting.

Attachments:

Q for Days with Nothing to Do

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Posted by: the sober ninja.6539

the sober ninja.6539

I was Qing with some friend the other day and after it hit 30 minutes, I’m pretty sure one of my party members timed out for excessive inactivity. Then we had to Q again.

Q for Days with Nothing to Do

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Posted by: the sober ninja.6539

the sober ninja.6539

Right now I’m looking at a 17 minute Q timer standing in HotM and I’m really bored. So I figured I’d like to see what you guys think about Q times and how boring HotM is? I remember back in the day we could Q for team/soloQ and hotjoin while waiting, why was that removed?

Now I have nothing to do but stare at a Q timer. I’ve seen it go as high as 40 minutes this season. I know it’s only a few days in, but I think after 10 minutes matchmaking should just put you against whoever…

Ideas?

Update on Primordial Legend

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Posted by: the sober ninja.6539

the sober ninja.6539

I got the item, used it, and now have title and achievement completed. All is right in the world.

Remove prof.wins from daily ach. progression

in PvP

Posted by: the sober ninja.6539

the sober ninja.6539

Each profession was supposed to have it’s own MMR, but I think ANET scrapped it, or disabled it until they could figure out how to fix it. Basically people could Q on their zero pvp experience thief or something and then swap to their 10k games played, max swag elementalist. Easy win for the ele.

Remove prof.wins from daily ach. progression

in PvP

Posted by: the sober ninja.6539

the sober ninja.6539

Inventive to play other classes and become better at the game. Not sure why this is a problem.

Please Nerf D/P

in Thief

Posted by: the sober ninja.6539

the sober ninja.6539

Not that I think D/P is overpowered, but if it were, I’d see more posts about how you can get a backstab by shooting shadow shot while stealthed and mashing 1.

Primordial Legend is not bugged

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Posted by: the sober ninja.6539

the sober ninja.6539

Grouch was pretty clear, I’m content to just wait till patch. I’m sure it’ll get resolved soon™.

You do know they “tried to fix it” last patch and that was the patch he was talking about, they just made it so new legendary players can get it on reaching the division which is complete BS.

It’ll happen, just be patient.

Primordial Legend is not bugged

in PvP

Posted by: the sober ninja.6539

the sober ninja.6539

Grouch was pretty clear, I’m content to just wait till patch. I’m sure it’ll get resolved soon™.

Matchmaking broken/Not working as intended?

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Posted by: the sober ninja.6539

the sober ninja.6539

I know two of the solo Qers in OP’s post and they decent have MMR and have pvp’d for a long time, just they have low league division.

Best way to deal with necros?

in Thief

Posted by: the sober ninja.6539

the sober ninja.6539

Long story short, kite the death shroud. When they’re in it just shadow step away or stealth spam. The necro will usually stay in shroud expecting a backstab or something, which is good because they typically just let it run completely out. That’s when you go back in to dps more.

AikijinX's Question to Old Thieves

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Posted by: the sober ninja.6539

the sober ninja.6539

I’ve been thiefing since game launch in all game modes and to be honest, daredevil feels underwhelming when compared to the buff some of the other professions got (chrono and reaper for example).

Speaking from mostly pvp/wvw experience:

Daredevil just feels a little clunky compared to the smooth as butter old school thief, and I don’t like that you need to take these fancy new dodges as grandmaster traits just to be able to have 3 dodge rolls (which is really nice).

The burst however is real. Especially with d/p, the bound grandmaster trait, and daredevil runes. You hit like a truck, bound alone can hit for 5k (and then stealth you out of a smoke field).

Honestly, when compared to standard thief, DD is “probably” better, but it is definitely not the same difference as comparing standard mesmer to chrono or necro to reaper…

Primordial Legend is not bugged

in PvP

Posted by: the sober ninja.6539

the sober ninja.6539

Legendary just makes sense, that’s the division everyone strives for; the accomplishment that people would want to show off. Why have no recognition for that, but give a title for some arbitrary number of divisions crossed?

Primordial Legend is not bugged

in PvP

Posted by: the sober ninja.6539

the sober ninja.6539

Well, there’s a couple of things that we were all going off of.

First:

The title should unlock once you enter legendary. It’s a bug, and is slated to be fixed in our next release.

Second:
The ANet blog post said that players that reach the legendary division will get a unique title. Though after looking at the news post history, I’m fairly certain they deleted thatlittle tidbit out of the post. Feels a little George Orwell to me…

Check for yourself: https://www.guildwars2.com/en/news/the-pvp-league-begins-on-december-1/

It is a little disappointing that we need to grind out more pips for this title, lest we have to do it all over again next season… I would rather have the title be proof that someone got to legendary division — not some arbitrary number of divisions crossed.

Primordial Legend is not bugged

in PvP

Posted by: the sober ninja.6539

the sober ninja.6539

I saw someone with the title in a match earlier today, it’s apparently not bugged for some people. It would be nice to know if Grouch was giving is misinformation though… I know a lot of people that stopped really caring about pips once they hit legendary because we were supposed to get the title regardless of how much prestige.

Mini Llama that is currently in collection

in PvP

Posted by: the sober ninja.6539

the sober ninja.6539

so if i unlock the upgraded llamas ill have to get a bunch more to keep upgrading them?

Logic.

Mini Llama that is currently in collection

in PvP

Posted by: the sober ninja.6539

the sober ninja.6539

How do i get access to the mini llama i already have to be able to forge it?

Proofs of Heroics - Soulbound

in WvW

Posted by: the sober ninja.6539

the sober ninja.6539

Is this intended design? The chests that they come in are account bound…

Burning OP?

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Posted by: the sober ninja.6539

the sober ninja.6539

Pretty sure burning is OP right now, has there been any ANET talk on the subject?
(a quick forum search didn’t reveal much)

How would you rank the spvp maps

in PvP

Posted by: the sober ninja.6539

the sober ninja.6539

khylo
skyhammer
foefire
temple
forest
courtyard

Time Played = Highest Leaderboard??

in PvP

Posted by: the sober ninja.6539

the sober ninja.6539

So… as much fun as it is to qq, complain and restate problems…I’m gonna keep trying to think of solutions and post those instead.

That said, been wracking my brain trying to think of potential solutions to the concerns brought up. Maybe even something as simple as winning always awards 1 bonus point might help.

A lot of game theory problems have simple solutions.

Does Unranked Affect MMR?

in PvP

Posted by: the sober ninja.6539

the sober ninja.6539

So new people that want to play unranked will forever be up against scrubs, even if they improve and then start farming said scrubs?

Does Unranked Affect MMR?

in PvP

Posted by: the sober ninja.6539

the sober ninja.6539

Will your MMR improve (or get worse depending on how you play) when farming unranked only?

When are the prizes given for top 100 on 2nd?

in PvP

Posted by: the sober ninja.6539

the sober ninja.6539

No ETA for the llama hand outs?

Talk Bubbles for Guild Chat

in Guild Wars 2 Discussion

Posted by: the sober ninja.6539

the sober ninja.6539

Currently only say chat has talk bubbles! They’re great for positioning the guy that’s talking. Options for talk bubbles would be perfect, unfortunately I’ve heard that options take a long time for dev teams (for lots of reasons).

CDI- Guilds- Logistics and QOL

in CDI

Posted by: the sober ninja.6539

the sober ninja.6539

People are social animals and we need more ways to be social (or anti-social) for a lot of reasons that I don’t really need to get into. It’s in everyone’s best interest and I have a few ideas for friends list and guilds that might help. Some of these ideas are more feasible from a project (and project management) perspective than others:

1) Friends list should save it when you’re invisible from everyone, so when you close the game and log back in, you remain in invisible status. In guild window, just make it say that their location is unknown.
2) You should be able to join guild-mates in PvP (hotjoins or custom non-passworded servers). PvP guilds are pretty hard to come by in this game, and the ones that are actually out there would really appreciate it. It would also open up PvP to a lot of new people, yielding a more diversified community.
3) You need make guild halls happen, and it has to be done right (meaning time will obviously need to be taken).

Guild halls were the place for family to idle together and do banking and merching. They were also the place for PvP to happen in GvGs and had very easy access to Alliance Battles. It was also isolation, you could ignore what you want and play the game how you want, I mean what about the people that love the game but want to ignore the Living Story (for as long as they want) and LA map chat?

In my opinion, I think that megaservers (awesome addition by the way!) may have been a little ahead of it’s time. Something that probably should have happened first was a WvW reorganization or restructuring (hindsight is 20/20). Transfer costs are currently killing the community and really limiting social play. With WvW needing to evolve with the rest of the game it would be cool to see Guild Halls be part of it in some aspect.

Social play is nearly synonymous with fun play and opening up more parts of the game to more people will stimulate everything, including the economy. The Black Lion Trading Company will love it.

(edited by the sober ninja.6539)

/Rank Change

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Posted by: the sober ninja.6539

the sober ninja.6539

So now I have an undodgeable lightening dragon attack aimed at my head every time I /rank

Hidden Thief Bug

in Thief

Posted by: the sober ninja.6539

the sober ninja.6539

This bug is fixed as of the September Feature Patch. Huzzah!

Guilds and Social Play

in Guild Wars 2 Discussion

Posted by: the sober ninja.6539

the sober ninja.6539

Moved this post to the Guild CDI

(edited by the sober ninja.6539)

Suggestion: Favorite builds button

in PvP

Posted by: the sober ninja.6539

the sober ninja.6539

A template link that is postable and clickable in a guild MotD, so all of the guild members can check it out would be really nice.

Blademaster Trait Bug

in Warrior

Posted by: the sober ninja.6539

the sober ninja.6539

When I run the blademaster trait, my crit chance isn’t increased with the sword like it says in the tooltip. Is this trait non-functional? A bug? Or just doesn’t show an increase in crit chance (but actually does increase it)?

S/P for tPvP

in Thief

Posted by: the sober ninja.6539

the sober ninja.6539

S/P works fine in tpvp, just gotta play it right, and take a shortbow.

Shortbow Nerfs

in Thief

Posted by: the sober ninja.6539

the sober ninja.6539

Bug is finally fixed now with last balance patch, and it feels much nicer. Unfortunately, hidden thief is now bugged with mug again.

[Thief] New trait BUG! Please hotfix.

in Bugs: Game, Forum, Website

Posted by: the sober ninja.6539

the sober ninja.6539

Still bugged, I had to change my build because of this bug…

Hidden Thief Bug

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Posted by: the sober ninja.6539

the sober ninja.6539

The trait is almost unusable now because of this bug, IMO…

Hidden Thief Bug

in Thief

Posted by: the sober ninja.6539

the sober ninja.6539

Since last patch, or one before, Hidden Thief (traited with mug) has been bugged. It will cause a de-stealth (and be revealed as if I attacked) as soon as the thief steals, and therefore can’t backstab.

Has anyone else experienced this? This has been an issue since last patch, perhaps the patch before.

Champ Buff --> Defiance

in Guild Wars 2 Discussion

Posted by: the sober ninja.6539

the sober ninja.6539

It would be cool if champs did more damage with defiance up, and take more damage when defiance is down. Or something that’s not just a countdown until 1 CC can be used.

WvW Tournament Rewards Distribution Delay

in WvW

Posted by: the sober ninja.6539

the sober ninja.6539

Glad they fixed it. Looking forward to the 17th.

So now, only servers that placed first can get 2 skins.

Yes. That’s pretty sweet. Dagger + ….? Time to hit up the previews.

I should have hopped aboard the band wagon.

WvW Tournament Rewards Distribution Delay

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Posted by: the sober ninja.6539

the sober ninja.6539

So now, only servers that placed first can get 2 skins.

WvW Tournament Rewards Distribution Delay

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Posted by: the sober ninja.6539

the sober ninja.6539

Hi all,

We understand the frustration over having to wait to receive your rewards, and we appreciate your patience. The issue was very complex, and we needed to take the appropriate amount of time to sort it all out, and ensure a proper solution. We anticipate being able to provide another update with an ETA for the fix, soon.

Thank you.

Talking about the problem in past tense, and not using the trademarked soon. Not sure how to take this.