(edited by wolfie.2841)
Showing Posts For wolfie.2841:
hi. i know you guys have other issues, but as a quaggan role playing guild who does many quaggan events, this is putting a huge damper on our in game activities. tiny blue hatchling potion from the the straits of devestation event is still doing the same thing. it wears off in 5 minutes no matter what you are doing. it used to be infinite as long as you didnt die or get in combat.
thanks.
to add, we were not in combat before, after or during this experiment.
Hi. I’m part of a Quaggan guild and the “hatchling” tonic, which is the little blue quaggan you get from the event in straits of devestation is lasting only 5 minutes. i timed it and also tested other tonics. so far this is the only one doing this. it used to last until u were killed or left the map. it was unlimited. now it is wearing off in 5 minutes.
thanks.
its the ghostly outfit in the gemstore. happening to me when i open gemstore and when someone comes near me with the outfit or if i preview the outfit
hi. i cant view the ghostly outfit. every time i try either in the gemstore or in the outfit section, i hard crash. th anks
it would for sure make things like random guild cookie night or prizes easier!
Hi. Our guild (Reqt) did guild missions for the first time since the update last night. We did the Devourer race in Diessa. We started the mission. Another guild joined and started theirs right after ours. We all finished. Had 15/15 and our guild was at least half of t hat over the finish line in that 15. We got guild credit, we got event credit and our guild anthem played when we got our guild credit. But none of us got personal credit for it.
Thanks
Hiya! Our guildies were having trouble getting credit for the races. So we experimented tonight. We did the easy devourer mission(31 minutes in Diessa) (by the way there is an invisible wall right after the very first flag on the right side). We waited for the guild ahead of us to end before we started. We were the only guild who started a race in that instance. All 20 of us got over the finish line within the time limit. The first 15 over got their credit right away. Those of us who were after that, had to wait for the race time to end before we got credit. We did NOT end the race. We let it end on its own.
After it ended, we all got both guild credit and personal credit. We were in a squad. Our guild is REQT (Requim Infinitum). Everyone who came was repping us the whole time. We did this mission around 9 15 pm ish est. We did have a message pop up to ask us to do something because another member was in another instance, but we all canceled it and no one was in another instance. We were all together. In the past, we have restarted races for those who didn’t get over the first time and found those people didn’t receive credit if we restarted the mission. This time we did the 30 minute time limit so we could get everyone over in one try.
I know this is not went wrong post but hopefully this helps figure out where the breakdown is with how we handled it. For once, every guildie got credit for a race!
Hope this helps!
“waves at momma” i agree. this was a super cute feature and added to those of us who rp quaggans. perhaps it was unintended and they will give it back?!
thanks.
Hi. I’m in her guild. This was the first time this week we have done that mission. Sat nights at 10 pm est (well after reset) is when we do them. No one in the entire guild that was at the puzzle received any commendations. The guild received credit for the mission in the form of merits and influence. None of us received personal credit.
thanks this was fun!
Reqt guild will be holding a puntacular event this Friday at 10 pm est in LA! All can win prizes! Bring your puns!
Your prize will depend on the pun and if I need eye bleach to remove what was said from my brain.
We hope to see you all there!
Last night our Angl Snowmander of Tyrian Snomaggedon led an army of zombie snowmen across Lion’s Arch in an attempt to bring to light the plight of the poor zombie snowmen. We give you.. Snowmaggedon.
Thank you to Cibergatox for putting it to video.
(edited by wolfie.2841)
still the same. exactly like yesterday after the patch.
mi. same issue as yest.
im also getting the same issue after tonite’s patch. i have rebooted, reset modem and router and nothing is working. cant get back into game as patch wont upload
michigan
same thing with tonites update.
me as well. i keep reporting it as a bug each time it happened as i wasnt sure why they were just randomly disappearing. someone mentioned this in a post i had put up elsewhere but i didnt quite understand it. i have been using t his build and toon for almost 2 years. changing it wont work. this is an integral part of the toon that needs to be fixed. thanks
ty for confirming im not crazy. the problem is im traited and my gear and runes are all for dd necro minion that i have been playing for 2 years. changing now would be.. difficult. i appreciate u doing the leg work though. ty vm
i dont know what it is, but my necro minions are still randomly disappearing when im a minion necro… its my main toon. the one i use for everything. and its causing issues when i play. i keep sending bug reports when they disappear so hopefully that does something.
i also can not see my feet
i dont know what it is, but my toon is unplayable as a minion necro now. its been happening all night in different maps :-(
this is ridiculous and ruins the game for myself and quite a few other people. now im having trouble with my necro pets disappearing. this is wrong. we spent all that money and gems on mini pets and now you are taking that away… :-( i love both my mini pets and necro pets. thats why i got them. i like the pets.
(edited by wolfie.2841)
my necro pets are now disappearing when im a pet necro. they are not dying. they are just disappearing. i wasnt being attacked or nor was i attacking. minis have already upset me, but if u take away part of my toon… what am i supposed to do? i am on my main level 80.
(edited by wolfie.2841)
i have been collecting the mini pets. its been one of the big draws for me to this game. i am slightly obsessive about them tbh. i was a bit wary of the new collection wardrobe being touted and it seemed ok until… two things: now i can’t see which minis im missing from which set as it doesnt separate into sets any longer. and NOW THEY TAKE MINI PETS AWAY IF A MAP HAS TOO MANY PEOPLE ON IT. are you serious? after all that hyping of the miniature collections, they now remove the mini pets when a map has too many players? how conducive is that for showing off a new system? i love my mini pets. but this has made it difficult to use them.
i apologize for the anger, but it really affects why i play this game. thanks
/end rant.
hi
our custom arena always makes a 2nd instance for some reason at the start of us using it. we use it every thursday and every single time we get 2 instances of one custom arena. we have to leave and re join again after i update something. it doesnt matter what we update. any ideas?
thanks
lets hope bloodstone is close enough for maudrey.. or else…
so perhaps this will date me, and perhaps it’s been said before and i didn’t see it. but..
there is a movie from 1986 called little shop of horrors. in that movie, a plant is grown by feeding it human blood. once it gets bigger, it eats humans. it’s name was audrey…
this new back piece is grown and turns into maudrey.. who needs bloodstone dust to survive..
the mega server makes guild missions impossible. having to taxi people when trying to get the bounty in a certain amount of time; having to wait for other guilds to do missions; having to make sure all your guild gets in your instance. these make missions sooo much more difficult than they should be. why not instance guild missions like dungeons? also, only guild officers should be able to start missions.
thanks
(edited by wolfie.2841)
hi
our guild has a custom arena starter kit. it is due to run out in a week. i see that we can add time to it. but i am confused about something. it says that after 2 weeks grace, the arena will be deleted but that we can add time. how often do we have to add time to keep it going? do we have to add time every day? can we add time once a week? is th ere a 2 week grace period after every time we add time to it?
thanks!!
if you do /ip in game, it will give u the ip of that server. i did this in orr earlier and i have an ip of 64.25.33.86. i ran a cmd, tracert and it shows that right at dallas, tx, every request to an ip is timed out. i have a great ms up till then. (53 ms average). hop 11-30 are request timed out.
i am also comcast michigan and the lag has been horrific. everything else is fine like others have said. youtube, other games, the interwebs etc. i did a tracert and found that im getting stopped in dallas, tx. im sad. its almost unplayable