Dev Tracker

[video] give some constructive criticism! :)

in Community Creations

Posted by: Gaile Gray

Previous

Gaile Gray

ArenaNet Communications Manager

Next

I had fun watching that, BloodWork. You know what I thought was really good? Giving your build info. Doing that, you’re not just showing what you can do or have done, but also helping what others can do, too.

Hope you’ll keep making those.

(Note: As with any video, we would not be able to show this on Community Showcase Live because it uses music that is copyright by another person or company. But being on CSL isn’t the be-all and end-all of this forum, by any means! This stands just fine as a viewable video and even as a guide for others. I just wanted to mention that copyright bit because it could be information that others would benefit from knowing.)

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

So we built a SAB world in our guild hall...

in Community Creations

Posted by: Gaile Gray

Previous

Gaile Gray

ArenaNet Communications Manager

Next

Holllllyyyy kittens that is impressive.

I hope that gets showcased by the community team!

cough

Not that I’d ever give predictive commentary on an upcoming CSL, but, in a hypothetical sense, given Josh Foreman is my guest and given SAF is ongoing at the time of the live broadcast, well, merely speculatively speaking, wouldn’t it be cool if maybe a clip were shown and… something like that?

Oh on a purely hypothetical level if such a scenario could occur, then it would be very appropriate.

Speculatively speaking only of course………..

Right, right. Only on a purely hypothetical level…

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Still no bagpipe on this game

in Community Creations

Posted by: Gaile Gray

Previous

Gaile Gray

ArenaNet Communications Manager

Next

Seriously! We need that! But then, Neo, maybe you and I are a small percentage of people?

Make it 3

Exxxxcelllent!

Seriously! We need that! But then, Neo, maybe you and I are a small percentage of people? I have heard that for many, bagpipes are not a pleasing sound. Some call them “wheezebags” and other not-so-nice names. I personally love the instrument!

What kind of uncultured swine doesn’t love bagpipes??

Well, really, that’s the crux of the matter, isn’t it? And yet, I have a few friends whom I think have relatively good taste who say the sound is like fingernails on a blackboard. Hmmm… I may need to start rethinking my friends, eh?

love the idea of the bag pipes. but what we really need is a theramin (spelling?) sounds like an instrument asurans would use.

Oooh, love that! What a terrific throwback to cheesy 1950’s human movies, to use that instrument for the Asura in Tyria!

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

(edited by Gaile Gray.6029)

API Maintenance: back up @ 5PM PST.

in API Development

Posted by: Lawton Campbell

Previous

Lawton Campbell

Web Programmer

Next

One of the API backend servers is having a hardware issue; we’re migrating the services to a different machine. By a stroke of bad luck, this machine hosts one of the singleton services that the API needs to function (specifically: the item/recipe/etc whitelists) so everything is broken while we fix the issue.

Should be back up at or around 5PM PST.

EDIT: Nothing horrible happened and they should be back online now.

(edited by Lawton Campbell.8517)

Necromancer Inspired Choker Necklace

in Community Creations

Posted by: Gaile Gray

Previous

Gaile Gray

ArenaNet Communications Manager

Next

That is incredibly lovely! (And how did I not see it until today?)

Thank you for sharing this — it’s beautiful!

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Still no bagpipe on this game

in Community Creations

Posted by: Gaile Gray

Previous

Gaile Gray

ArenaNet Communications Manager

Next

Seriously! We need that! But then, Neo, maybe you and I are a small percentage of people? I have heard that for many, bagpipes are not a pleasing sound. Some call them “wheezebags” and other not-so-nice names. I personally love the instrument!

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

So we built a SAB world in our guild hall...

in Community Creations

Posted by: Gaile Gray

Previous

Gaile Gray

ArenaNet Communications Manager

Next

Holllllyyyy kittens that is impressive.

I hope that gets showcased by the community team!

cough

Not that I’d ever give predictive commentary on an upcoming CSL, but, in a hypothetical sense, given Josh Foreman is my guest and given SAF is ongoing at the time of the live broadcast, well, merely speculatively speaking, wouldn’t it be cool if maybe a clip were shown and… something like that?

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

So we built a SAB world in our guild hall...

in Community Creations

Posted by: Gaile Gray

Previous

Gaile Gray

ArenaNet Communications Manager

Next

Holllllyyyy kittens that is impressive.

I hope that gets showcased by the community team!

cough

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

So we built a SAB world in our guild hall...

in Community Creations

Posted by: Gaile Gray

Previous

Gaile Gray

ArenaNet Communications Manager

Next

This is amazing! You have done so much, the two of you. You SAB/SAF guild hall is the perfect model of commitment and love!

And special kudos to Cordelia, Jennybabe, and Aurorae for helping with the project and for making it possible for FATE to share the video.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

(edited by Gaile Gray.6029)

Returning Player - Fractals Questions

in Fractals, Dungeons & Raids

Posted by: Benjamin Arnold

Previous

Benjamin Arnold

Content Programmer

Next

Talking of which, @Mr Arnold could I perhaps tempt you into dropping some kind of intriguing yet frustratingly cryptic hint re the new fractal? ::D

Extreme Quaggan Dance Party.

Ledgendary art design because why not

in Community Creations

Posted by: Gaile Gray

Previous

Gaile Gray

ArenaNet Communications Manager

Next

This is very cool, and I can see you put a lot of thought into the idea. I love that you invoke Greek mythology!

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Probably Off-Topic: Login & Localization-Bug

in API Development

Posted by: Lawton Campbell

Previous

Lawton Campbell

Web Programmer

Next

So, the launcher is implemented with web tech (it’s using Coherent UI under the covers) — but it’s loading HTML/CSS/Javascript from the .dat file rather than fetching it over the network (with the exception of the newsfeed which pull RSS down).

I’m thinking that maybe some bits on the native side might have changed in a subtle way — the language is stored in the local preferences (in gw2local.dat) which the web bits can’t read directly. Guessing that the ordering changed a bit or something else wonky happened since AFAIK we haven’t made any UI changes. I’ll ask around.

Character portrait: it's been a little while

in API Development

Posted by: Lawton Campbell

Previous

Lawton Campbell

Web Programmer

Next

I spent a couple of days working on it.

Let’s just say that I bumped my 1 month estimate to “3 months” ;__;

How to get the Bee Dog cat in SAB with video

in Community Creations

Posted by: Gaile Gray

Previous

Gaile Gray

ArenaNet Communications Manager

Next

You make a good point. I guess Players Helping Players would be the best. But because I moved this here and we have a good conversation, I think this is the rare case for having two thread.

Bigz, would you be so kind as to share your guide in Players Helping Players, as well?

I apologize for any confusion with this!

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

[REQUEST] Need a client updater standalone.

in Account & Technical Support

Posted by: Jon Olson

Previous

Jon Olson

Programmer

Next

Players with bandwidth restrictions may be interested in the streaming client features; specifically the On Demand setting.

For further information about it you can read some of my previous posts here, and here.

Beta, Character Select/Create, Enhanced Squad UI, Play for Free, Raids, Streaming Client, & Mac

Returning Player - Fractals Questions

in Fractals, Dungeons & Raids

Posted by: Benjamin Arnold

Previous

Benjamin Arnold

Content Programmer

Next

It is worth noting that the daily recommended chests also give large mist potions, which when exchanged at the potion vendor can give a nice relic boost per day if you are saving relics for rewards such as the infinite potions, or can be used for things such as the nightmare Nightmare fractal challenge mode.

Game Update Notes - March 28, 2017

in Game Release Notes

Posted by: Gaile Gray

Previous

Gaile Gray

ArenaNet Communications Manager

Next

Bug Fixes:

  • Fixed a bug that occasionally made ice too slippery.
  • Fixed a server crash.
Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

How to get the Bee Dog cat in SAB with video

in Community Creations

Posted by: Gaile Gray

Previous

Gaile Gray

ArenaNet Communications Manager

Next

This is super helpful, and it’s in the right forum, no worries. Players looking for a guide would check this forum, where the community projects are housed, rather than in GW2 Discussion.

I will be mentioning this post on the next Community Showcase Live — I know players will really appreciate it!

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Art sub ?

in Community Creations

Posted by: Gaile Gray

Previous

Gaile Gray

ArenaNet Communications Manager

Next

Very nice! Love the perspective.

I agree, it is an interesting perspective. Well done!

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

[Art] Wild Apples -- Tybalt Leftpaw

in Community Creations

Posted by: Gaile Gray

Previous

Gaile Gray

ArenaNet Communications Manager

Next

This is really good! I noticed it was called “Small.” Is there a larger version available?

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

CSL Rescheduled! Wednesday, April 19th

in Community Creations

Posted by: Gaile Gray

Previous

Gaile Gray

ArenaNet Communications Manager

Next

Our April edition of Community Showcase Live is re-scheduled to allow Josh to work on his current art project. Here’s the new date:

Wednesday, April 19th, at Noon Pacific Time
Guild Wars 2 Twitch Channel Link

Join me and my special guest — Josh Foreman! — as we delve into the latest creative offerings from our community of players.

As always, we’ll place the video of the show on YouTube, but we’d love for you to join us live, if you can, so you can take a chance on one of our giveaways!

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

(edited by Gaile Gray.6029)

Game Update Notes - April 1, 2017

in Game Release Notes

Posted by: Mark Katzbach

Previous

Mark Katzbach

Content Marketing Manager

Next

General:

  • Alacrity now grants 200 to all stats, and speeds up skill recharge by 150%.
  • Fixed a bug that prevented random number generation from being affected by wishful thinking.
  • Random number generation is no longer random. It is now seeded by account name.
  • We have added a Gem Store item that will allow you to change your account name for the low, low price of 2,000 gems. There is no limit on the number of purchases.
  • If you plant Caladbolg in the Grove, you will gain a new Mini Trahearne Backpack. With careful feeding and attention, he will grow up to accompany you on your adventures.
  • Additional beard skins can be unlocked after purchasing Wide Rim Glasses and Shoulder Scarf from the Gem Store.
  • Sylvari now regenerate 1% of their health in sunlight. Requires water.

Elementalist:

  • Fire Attunement now sets the caster on fire until water attunement is cast.

Engineer:

  • A new bomb cannot be placed until all existing bombs have exploded.

Guardian:

  • Reduced longbow skill range to 600. Increased range of projectiles fired by shield skills to 1,200 to compensate.
  • Morality system added for guardians. Failing to remain virtuous will cause you to lose access to your Virtue skills.

Mesmer:

  • Due to time fluctuations, Alacrity can no longer be applied to chronomancers.
  • The following mesmer weapons can now only be wielded in the off hand: sword, scepter, staff, and greatsword.

Necromancer:

  • Minion skills now require corpses. Flesh Golem requires multiple corpses to cast.
  • Fixed a bug that allowed professions other than necromancer to talk to ghost NPCs.

Ranger:

  • Ranger pets now require food. Failing to feed your pet will cause them to leave your kennel.
  • Rangers can now dual-wield short bows.

Revenant:

  • The Legendary Assassin Stance skill Phase Traversal now creates a portal that other players can use to follow you.
  • Fixed a typo: “Facet of X” has been changed to “Faucet of X.” The functionality of this skill has been updated to reflect its fixed name.

Thief:

  • Stealing from NPCs will now aggro town guards if you are seen.
  • Shadowstepping no longer functions in areas with no shadows.

Warrior:

  • Warriors can now triple-wield weapons by slotting a third weapon into their helmet slot.
  • Phalanx Strength now applies Fury, Regeneration, Protection, Aegis, Resistance, Vigor, Swiftness, Quickness, Alacrity, Spotter, Stealth, Super Speed, and Fire Attunement in addition to Might.

Raids
General

  • Infantile mode is now available for all raids. Bosses have 50% reduced health and outgoing damage. Loot from the boss chests consists of two blues and a green.
  • Elementalists now gain a -20% outgoing damage enhancement when setting foot in a raid, until they leave.

Spirit Vale:

  • The Vale Guardian now splits into six colors instead of three.

Salvation Pass:

  • Slothasor is tired of the constant interrupts from his naps and will now enrage, dealing 500% outgoing damage each time he wakes up.

Stronghold of the Faithful:

  • Glenna insists she is not your puppy and will now sometimes refuse to follow players.

Bastion of the Penitent:

  • The Mursaat Overseer now has new chess pieces added to its encounter.
    • Jade knights will instantly stomp any player that is downed.
    • Jade bishops will dash in unpredictable diagonal patterns across the room, claiming all tiles in their path.

Lion’s Arch Aerodrome:

  • The trading-post merchant has been crushed by boxes again. Look for his return when his lawsuit against the Black Lion Trading Company inevitably ends in dismissal.
  • The technician in the Special Forces Training Arena has finished collecting her data and as such does not require adventurers’ aid. She has left the zone and will no longer spawn golems. She was last heard muttering something about DPS meter elitism.

Fractals

PvP

  • Extended our dishonor system to anyone who says “get good” in chat.
  • If a thief kills another thief, they receive 5 minutes of dishonor.

WvW

  • Now when ArenaNet claims an objective, all players inside the objective are invulnerable.
  • World-linked all worlds in NA to Blackgate and every world in EU to Far Shiverpeaks.
  • Killing members of Yak’s Bend will now count toward the Yakslapper title.
  • The tides have risen in the Eternal Battlegrounds. All combat is underwater.
  • The team that controls Stonemist may now send invaders into other worlds’ dungeons and raid instances. Invaders will be represented by a red glow.
  • Epidemic target cap is now unlimited in WvW.
  • Siege adjustments:
    • Removed trebuchets.
    • Removed catapults.
    • Removed shield generators.
    • Removed ballistas.
    • Removed siege golems.
    • Halved damage on flame rams.
    • Doubled damage on arrow carts.

Strange Graphics

in Account & Technical Support

Posted by: Jon Olson

Previous

Jon Olson

Programmer

Next

Is there an ETA, as in next patch ?

I don’t know where in the pipe the potential fix is, just that it is in there somewhere.

Do you think they will ever address the UI issues for those using a 4k display ?

I don’t know what any plans are regarding 4k, if any.

Beta, Character Select/Create, Enhanced Squad UI, Play for Free, Raids, Streaming Client, & Mac

Strange Graphics

in Account & Technical Support

Posted by: Jon Olson

Previous

Jon Olson

Programmer

Next

There might be a fix for this in the pipe actually.

Beta, Character Select/Create, Enhanced Squad UI, Play for Free, Raids, Streaming Client, & Mac

Glicko Temporary Manual Adjustments

in WvW

Posted by: Grant Gertz

Previous

Grant Gertz

Producer: WvW, PvP, and Fractals

Next

Below are the world adjustments for March 31st 2017. Current is the new manual adjustment for the match making rating. Previous lists the manual adjustments that were in place prior to today’s changes. These are not additive, but rather updated values.

EU
• Riverside
Current: 0
Previous: -100

tower tracker won't go away

in WvW

Posted by: McKenna Berdrow

Previous

McKenna Berdrow

Game Designer

Next

This should be fixed now.

Super Lag

in PvP

Posted by: Evan Lesh

Previous

Evan Lesh

PvP Gameplay Programmer

Next

Some changes were made that should help the issue.

Bluxgore (80 Warr), Xilz (80 Necro), Ivo (80 Eng)
Bra (80 Guard), Fixie Bow (80 Ranger), Wcharr (80 Ele)
Xdragonshadowninjax (80 Thief)

tower tracker won't go away

in WvW

Posted by: McKenna Berdrow

Previous

McKenna Berdrow

Game Designer

Next

We are looking into this.

Game Update Notes - March 28, 2017

in Game Release Notes

Posted by: Mark Katzbach

Previous

Mark Katzbach

Content Marketing Manager

Next

Bug Fixes:

  • Fixed a bug in which accounts without Heart of Thorns™ were unable to access the daily Super Adventure Box achievements.
  • Fixed a bug that caused the “Find and slay the treasure mushroom!” event to fail, even when in combat with players.

SAB dailies and no HoT accounts

in Bugs: Game, Forum, Website

Posted by: Brett Nellermoe

Previous

Brett Nellermoe

QA Embed

Next

We’re looking in to this.

[video] give some constructive criticism! :)

in Players Helping Players

Posted by: Gaile Gray

Previous

Gaile Gray

ArenaNet Communications Manager

Next

Hey there, BW,

I think this would be best in the Creative Corner / Community Creations sub-forum. Here’s a link: https://forum-en.gw2archive.eu/forum/community/creations

That’s where a lot of artists of all kinds present their works in progress and ask for feedback. Could you please post about this there?

Thanks.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Game Update Notes - March 28, 2017

in Game Release Notes

Posted by: Mark Katzbach

Previous

Mark Katzbach

Content Marketing Manager

Next

Bug Fixes:

  • Fixed a bug that prevented the challenge mote in Hearts and Minds from working correctly.
  • Corrected a few minor text issues.

Sound Updates

in Guild Wars 2 Discussion

Posted by: Gaile Gray

Previous

Gaile Gray

ArenaNet Communications Manager

Next

I say… neigh.

Four pages and it took this long?

May I say, “Clever quip there, Athena.”

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Toying with the conditions system

in Community Creations

Posted by: Gaile Gray

Previous

Gaile Gray

ArenaNet Communications Manager

Next

If you need help with how to properly indicate copyrights, please write Community@Arena.Net.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Sound Updates

in Guild Wars 2 Discussion

Posted by: Gaile Gray

Previous

Gaile Gray

ArenaNet Communications Manager

Next

Please Gaile talk to Keenan about the asuran portal of the Royal Terrace. That permanent sound is really annoying

We also need silent technology there! It’s impossible to relax there.

Huh! I must stand somewhere different because I don’t hear that. Let me hop into the game and take note of what you’re hearing. Thanks for the input.

EDIT: I’m standing in the RT, practically in the gate, and I don’t hear a thing. I checked my sound settings, and everything is on, so … I can’t figure out what the issue is. Could you explain? Thanks.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

(edited by Gaile Gray.6029)

Sound Updates

in Guild Wars 2 Discussion

Posted by: Gaile Gray

Previous

Gaile Gray

ArenaNet Communications Manager

Next

This isn’t a “vote” situation, per se, but input is appreciated and we’ll be reading!

Upon re-reading this: Why do I get the feeling this thread is another ruse? You guys (Anet) have a track record for asking for player feedback on a suggestion, when in truth, the proposed “solution” is already in-the-works and will be implemented anyway – regardless of feedback.

Rest assured that the proposed solution is not in the works, and this thread, and the idea of gathering feedback, is not a “ruse.” I have been forwarding player concerns on this subject for years, then following up every several months in response to players who ask about it. This thread is a genuine feedback-gathering initiative for a legitimate attempt to address what many players have pointed to as a quality of life situation, be they users or whose who plays besides the users of certain legendaries.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Any API update for WvW Skirmishing?

in API Development

Posted by: Lawton Campbell

Previous

Lawton Campbell

Web Programmer

Next

So I noticed victory points were added to wvw/matches endpoint but not wvw/matches/scores is there a reason for this? Also isn’t the warscore a pointless thing to have considering its victory points being fed into glicko2. Are we going to get victory points tied into scores within the API?

The omission from wvw/matches/scores is a bug. Tracking issue. Overall warscore might be semi-pointless, but I don’t want to break backwards compat. Once .skirmishes is available, you’ll be able to pull the current skirmish warscore.

Sound Updates

in Guild Wars 2 Discussion

Posted by: Gaile Gray

Previous

Gaile Gray

ArenaNet Communications Manager

Next

At the very least please allow for other people to get rid of the noise. I can’t stand it when someone is right next to me firing horses in every direction. Enjoy your legendary, but please don’t ruin my experience for it.

That sort of sums up some of the “choice words” that have been directed at me. I feel when my bow negatively impacts someone else’s experience — even to the point of a party member asking me to drop out of the party because they “can’t stand another minute of that bow!” — then a solution is worth investigating.

It’s good to get this feedback. I’m really happy that we’re talking about this, and that one of our team members is willing to look at possible changes. But by no means is such a change a given, and other suggestions are appreciated, as well!

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Sound Updates

in Guild Wars 2 Discussion

Posted by: Gaile Gray

Previous

Gaile Gray

ArenaNet Communications Manager

Next

The Dreamer is amazing, keep it as it is.

Also people who don’t like the sound effects of Quip and Dreamer now have alternatives in the form of Hope and Chuka and Champawat.

I will leave others to comment on Quip, but as a player who uses The Dreamer ever day, I want to share some thoughts:

Saying “Get another bow” seems akin to saying, “Let them eat cake.” I would love to own C&C, and perhaps someday I will. But at this time, I am not able to undertake that legendary journey. So I will continue to use the bows that I have: Kudzu and The Dreamer. At the end of the day, I love the bows I have and I don’t know that I ever intend to change. But as a user, I am delighted wtih the prospect of a modest improvement, such as the one Keenan proposed.

Now, I don’t mind the whinnying, personally. I tune it out, no biggie. However, some other users of The Dreamer object to the sound and they tell us they are disturbed by it and that it negatively impacts their pleasure in using an item they spent a lot of time to acquire. And as a user of The Dreamer, I’ve experienced other players sharing… err… a few choice words with me about the sounds.

Given the amount of feedback about the “noisiness” of the bow, I am in favor of the proposal at hand. But I’m just one user, and I’m looking forward to what others have to say. This isn’t a “vote” situation, per se, but input is appreciated and we’ll be reading!

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Sound Updates

in Guild Wars 2 Discussion

Posted by: Gaile Gray

Previous

Gaile Gray

ArenaNet Communications Manager

Next

One of our sound designers, Keenan, was kind enough to look into sounds effects related to a few items or areas about which players have reported concerns.

The first thing Keenan examined was the Captain’s Airship. Players said they felt that area had a rather intrusive “hissing” effect. Keenan was able to eliminate the hiss, and while he was at it, he adjusted a few other effects in that same general area. These changes went live today, and we believe you’ll enjoy your visits to the airship even more in the future.

Keenan also is looking at possible changes to two weapons that players have reported as having problematic sound effects: The Dreamer and Quip. He has an interesting idea about how to address your concerns, and we wanted to share that idea to get your feedback: “I’m thinking about trying out an implementation where both of the weapons have new, unique sounds (that are not annoying) while still giving them a very small chance to play the original sounds. It seems to me that would give everyone the same experience, remove the annoyance, and keep the original goofiness that some owners may like about the weapons.”

So we want to sound you out about something:

What do you think of the potential changes for Quip and The Dreamer?

Please note: Each of these changes was or will be a one-off change, and each change takes time of team members who are very busy with upcoming projects. If there are other sound-related issues that you believe we should address, you may add them to this thread. However, please keep in mind that the main purposes of this thread are to tell you about today’s change to the Captain’s Airship and to gather your feedback on possible changes to The Dreamer and Quip. We appreciate everyone’s efforts in keeping this thread on the topic at hand.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

(edited by Gaile Gray.6029)

Game Update Notes - March 28, 2017

in Game Release Notes

Posted by: Mark Katzbach

Previous

Mark Katzbach

Content Marketing Manager

Next

03/28/2017 – March 28th Release Notes
Super Adventure Festival Begins March 30

  • Moto’s famous Super Adventure Box opens again with the Super Adventure Festival!
    • Play World 1 and World 2 on Normal, Infantile, or Tribulation Modes.
    • Earn holographic weapon skins from the new Crimson Assassin set by completing festival daily achievements.
    • Seek out hidden furniture shops and collect Fancy Furniture Coins to purchase new decorations for your guild.
  • Festivities will begin on March 30 at 9:00 a.m. Pacific Time (UTC -7) and are scheduled to end April 20 at 9:00 a.m. Pacific Time (UTC -7).

Live Test Event: Basket Brawl

  • Basket Brawl is returning to Lion’s Arch for a limited engagement to test new Activity features.
  • Matches ending will no longer trigger a map load and will reset the current map.
  • Work has been done to show preference for parties and guilds when finding a match.
  • The ball carrier now has overhead and map markers.

General

  • Updated the rapid water in Super Adventure Box World 2 to smoothly push the player downstream rather than repeatedly knocking them around.
  • Updated the dart traps in Super Adventure Box World 2 to deal damage and knock back players rather than instantly killing them.
    • Dart traps in Tribulation Mode still deal fatal damage.
    • Some dart traps have been disabled in all difficulty modes.
  • The Havoc’s Heir has been retrofitted with new Silent Steam technology, allowing Captain’s Airship Pass holders to visit in peace and quiet.

Fractals
Mistlock Instability Fixes

  • Fixed an issue in which the Jade Maw Tentacles would sometimes not despawn for the Mist Convergence instability.
  • Last Laugh will no longer knock back pets and will apply reduced damage to them.

Progress Bug Fixes

  • Solid Ocean Fractal: Fixed issues in which progress was sometimes blocked.
  • Volcanic Fractal: Fixed an issue that could cause a stall if players succeeded at the first event too quickly.

Miscellaneous Fixes

  • Breaking an Assault Knight during its Explosive Impact skill will no longer fail to stun it in Nightmare challenge mode.
  • Breaking Captain Ashym in the Urban Battleground Fractal will now cancel his Meteor Shower ability.
  • Certain missiles, such as the guardian’s Deflecting Shot, will no longer fall through the floor on the final Thaumanova platforms.
  • The exit button may now be used before completing the event at the second console in the Thaumanova repulsor lab.
  • The cultists in the Cliffside Fractal will now emote at the closest player instead of the same player every time.
  • Added a Volcanic checkpoint and slightly moved an existing one.

Miscellaneous Quality-of-Life Improvements

  • Four Ascended Salvage Kits (5) can now be combined in the Mystic Forge for an Ascended Salvage Kit (20).
  • Moved the third Chaos Mistlock Singularity to a more convenient location.
  • Cliffside Fractal: Chains will no longer transform players and kill their minions.
  • Uncategorized Fractal: Falling on the final jumping puzzle will now teleport you to the end as long as one player has reached the end.

Raids
Salvation Pass

  • Fixed an issue in which bloodstone shards were consumed by invulnerable targets standing in Matthias’s hit box.

Hearts and Minds

  • “Extreme Mode” has been renamed “Challenge Mode” for consistency with fractal and raid content.
  • Removed the sylvari-player intro scene of the Mordremoth encounter on challenge mode.
  • Moved the checkpoint locations on all platforms as far to the edge as possible to prevent the exit-instance dialogue from interfering with combat.
  • Replaced all instances of an iconless invulnerability enhancement with Determined, in order to improve messaging.
  • Added an adrenal mushroom to each penalty box.
  • Channeling Reality Rifts will no longer cancel on damage taken.

Bug Fixes

  • Fixed a bug in which the NPCs in the initial tunnel did not consistently follow the instance owner.
  • Fixed a bug in which Trahearne always had a “Greet” interact prompt.
  • Fixed a bug in the Blighted Eir encounter that prevented her from becoming stunned if she was using an ability when she was defeated.
  • Fixed a bug in which no icon appeared for the Exposed condition caused by breaking Blighted Eir, Blighted Garm, or Mordremoth.
  • Fixed a bug in which Blighted Canach did not gain the Exposed condition when breaking his defiance bar.
  • Fixed a bug in which the Exposed condition did not increase condition damage taken.
  • Fixed a bug in which Mordremoth might not use skills.
  • Fixed a bug in which the updrafts on the Mordremoth encounter would not consistently launch players into the air.
  • Fixed a bug that allowed players in groups to restart the Mordremoth encounter with the enhancements they gained on previous attempts.
  • Fixed a bug in which allied NPCs would not engage Mordremoth before directly taking an attack from him.
  • Fixed several bugs that caused Reality Rifts to fail at converting Blighted Mordremoth minions.
  • Fixed a bug that caused the third Blighted Mordremoth minion to become friendly if spawned right before the “Take to the skies” phase.
  • Fixed a bug that caused the final Reality Rift to close without breaking Mordremoth, stalling the encounter.
  • Fixed several bugs that caused encounters to enter broken states due to condition damage.
  • Fixed several bugs in challenge mode that caused bosses to target player pets and minions with abilities.
  • Fixed a bug in challenge mode that caused defiance bars to scale in addition to having base values designed for five players.

Encounter Balance

  • Reduced Blighted Eir’s health by 25% on challenge mode.
  • Reduced the amount of crowd-control effects required to break Blighted Garm’s defiance bar on challenge mode.
  • Player pets and minions will no longer take damage from the persistent effects of Charged Shot or Endless Barrage in the Blighted Eir encounter.
  • Player pets and minions will no longer take damage from Draining Bramble or the ring attacks in the Blighted Pale Tree encounter.
  • Players picking up Canach’s shield will now gain access to his reflect bubble skill rather than the manually timed reflect ability that was previously on the bundle.
  • Blighted Canach’s standard grenades will no longer apply extra bleeding stacks if multiple grenades hit the same player.
  • Blighted Canach’s melee combo will now only knock back on challenge mode.
  • Removed Mordremoth’s permanent immunity to applications of life stealing, chill, and cripple.
  • Mordremoth will now gain Determined when he summons a Blighted minion until they are defeated.
  • Blighted minions will now remove their unique enhancements from themselves and Mordremoth when they become vulnerable to Reality Rifts.
  • Increased the cooldown on Mordremoth’s Ley Fire ranged attack from 2 seconds to 4 seconds.
  • Standing in the ally shield during the “Take to the skies” phase will now make players invulnerable on normal mode. On challenge mode, the shield will provide no safety. Standing in the shield will remove qualification for Flights of Fancy as the achievement text indicates on normal mode only, as it provides no benefit on challenge mode.
  • Mordremoth now takes massively reduced damage during the “Take to the skies” phase.
  • Mordremoth’s Ley Storm ability will no longer deal damage to player pets and minions.
  • Added a locked defiance bar to Blighted minions on challenge mode, making them immune to crowd-control effects.

Items
Weaponsmiths and artificers can now craft:

  • Cured Thick Leather Squares
  • Spools of Thick Elonian Cord
  • Thin Leather Sections
  • Cured Coarse Leather Squares
  • Cured Rugged Leather Squares

Tailors and leatherworkers can now craft:

  • Lumps of Mithrillium
  • Iron Ingots
  • Steel Ingots
  • Darksteel Ingots
  • Mithril Ingots

Profession Skills
Engineer

  • Glass Cannon: Fixed a skill-fact bug that used base character health instead of the engineer’s maximum health.

Thief

  • Traps: All traps created by the thief will have a 1-second arm time before the trap can affect enemies.
    • Needle Trap: This skill now delivers a strike.
    • Tripwire: This skill now delivers a strike.

Structured Player vs. Player
Matchmaking

  • Matchmaking now expands profession count scoring penalties over time instead of being a fixed amount.
  • The number of desired professions per team before penalties are applied begins at 1 and will rise to 2 after two minutes.
  • Matches can now be restricted to never allow more than the desired number of professions, but this feature is subject to change as we review matchmaking quality.

Battle of Kyhlo

  • The Clock Tower has received some art updates.
    World vs. World
    General
  • Players who do not own Heart of Thorns™ may now buy Notarized Scrolls of Heroics.
  • Studded, Marauder, and Scale armor have been added to the Legacy Armor Reward Track for PvP and WvW.

Desert

  • Jump pads inside the Earth/North Keep will now function even if you own no shrines.

BLACK LION TRADING COMPANY GEM STORE
New Items and Promotions

  • The new Spring Promenade Outfit is available in the Style category of the Gem Store for 700 gems.
  • For a limited time, a new set of Beastslayer weapon skins is available from Black Lion Weapons Specialists for 1 Black Lion Claim Ticket. Black Lion Chest Keys are available in the Special category of the Gem Store for 125 gems each.
  • This is the last week of March Madness sales with a new one-day sale each day! The Bank Tab Expansion is available today in the Upgrades category of the Gem Store for 480 gems—a savings of 20%.

Updates

  • The Black Lion Chest has been updated to the Spring Synergy Chest and can be previewed for a full list of its contents.
    • The Dab of Destabilized Ectoplasm has been added as the new guaranteed seasonal item.
    • The Elemental Sword is available as an uncommon drop for the duration of this seasonal change.
  • Tarrktun has heard of the Black Lion Trading Company’s promotion and dispatched another apprentice to Lion’s Arch for more globby shinies.

Bug Fixes

  • Added subtle wing-flap audio to the Raven’s Spirit Glider.

(edited by Mark Katzbach.9084)

Help I'm stuck in a PvP Match!

in PvP

Posted by: Ray Patrick

Previous

Ray Patrick

PvP Server Programmer

Next

Everyone should be unstuck now. Please let me know if that isn’t the case.

Slings and Arrows
Vox Machinum, 80
Hyper Threaded, 80

Guild members home world

in API Development

Posted by: Lawton Campbell

Previous

Lawton Campbell

Web Programmer

Next

You’ll need an API key for each guild member to get that data from the API. I’m not sure what the game client shows.

HEADS UP: rate limiting is coming

in API Development

Posted by: Lawton Campbell

Previous

Lawton Campbell

Web Programmer

Next

Is there any chance, Lawton, that you could stick the build number in the ETag header, or something that included the build number? That is probably the most useful cache control indicator for this.

In a past life I used an etag header of “etag: ${build}:YYYY-MM-DD” to track something we didn’t want to live more than 24 hours in a cache, but might want to invalidate sooner, as a cheap way to do that without having to do anything that required deeper knowledge of the content.

The API doesn’t currently support either HEAD requests or If-Modified-Since headers, so putting it in an etag feels really wonky to me. How does just having X-Build-Id sound instead?

Sab guild event with prizes !

in Guild Wars 2 Discussion

Posted by: Gaile Gray

Previous

Gaile Gray

ArenaNet Communications Manager

Next

This sounds like a great idea! However, could you please post about your event in the In-Game Events sub-forum? Here’s a link: https://forum-en.gw2archive.eu/forum/community/events

Thanks.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Glicko Temporary Manual Adjustments

in WvW

Posted by: Grant Gertz

Previous

Grant Gertz

Producer: WvW, PvP, and Fractals

Next

Below are the world adjustments for March 24th 2017. Current is the new manual adjustment for the match making rating. Previous lists the manual adjustments that were in place prior to today’s changes. These are not additive, but rather updated values.

NA
• Jade Quarry
Current: +20
Previous: 0

• Maguuma
Current: -50
Previous: -100

• Tarnished Coast
Current: -100
Previous: -100

• Fort Aspenwood
Current: 0
Previous: +20

• Sea of Sorrows
Current: 0
Previous: +20

EU
• Piken Square
Current: -100
Previous: -150

• Riverside:
Current: -100
Previous: -150

• Baruch Bay
Current: +50
Previous: +50

• Kodash
Current: 0
Previous: +50

• Ring of Fire
Current: 0
Previous: +25

HEADS UP: rate limiting is coming

in API Development

Posted by: Lawton Campbell

Previous

Lawton Campbell

Web Programmer

Next

I just did a quick check, and at least the achievement endpoint tells me:

< Expires: Fri, 24 Mar 2017 15:54:35 GMT

when requested at 15:50 GMT. so, it’s telling me I can hold it for a little under four minutes… not an amazing cache lifetime for api.guildwars2.com/v2/achievements?id=1 but not zero either.

I should probably increase that to 24h and flush the cache when the build updates. Hmm.

Does mm consider your pvp rank? / MVP award

in PvP

Posted by: Evan Lesh

Previous

Evan Lesh

PvP Gameplay Programmer

Next

Matchmaking configuration can be seen here:
https://wiki.guildwars2.com/wiki/PvP_Matchmaking_Algorithm#Configuration_2

Rank can be used, but was replaced with games played for the rating type because it is more accurate when people can get to rank 80 in custom arenas.

Bluxgore (80 Warr), Xilz (80 Necro), Ivo (80 Eng)
Bra (80 Guard), Fixie Bow (80 Ranger), Wcharr (80 Ele)
Xdragonshadowninjax (80 Thief)

Should ANet change the Floppy Fish?

in Guild Wars 2 Discussion

Posted by: Gaile Gray

Previous

Gaile Gray

ArenaNet Communications Manager

Next

This is an interesting discussion, and it’s clear there are a variety of opinions about the topic. Please feel free to share your thoughts, but we’d appreciate your doing so without the use of pejoratives or insults towards those who hold a different opinion.

TL;dr – Be kind!

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Gem Store Wishlist w/ notifications

in Guild Wars 2 Discussion

Posted by: Gaile Gray

Previous

Gaile Gray

ArenaNet Communications Manager

Next

Here’s the Gem Store Gallery and Wishlist with sound alerts like TorsoReaper requested. Click the Help button on the page for how to use the app.

Awesome job! Thanks!

Oh my goodness, that’s great!

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet