Bra (80 Guard), Fixie Bow (80 Ranger), Wcharr (80 Ele)
Xdragonshadowninjax (80 Thief)
I describe exactly how dishonor works here:
https://forum-en.gw2archive.eu/forum/pvp/pvp/Dishonored-Details/first#post3389177
I want to reiterate that we will continue to watch the numbers and change them as we see fit. Obviously we don’t want to punish people with poor internet, but players who consistently disconnect should expect to gain dishonor. Disconnecting is no different than leaving. If you have disconnected twice in one night, you should probably take a break until your internet is more stable before trying to play more.
i was answered that the order is in process and will take up to 48h… i’l w8 even if that seems strange to me, is just a serial numer at the end!
thanks for taking the time to reply anyway!
I think that this is simply because the team is very busy, particularly at this time of year. We sure appreciate you good-natured patience, and the team will help as soon as they can!
Thanks, AP.
Just an additional note for you Elesh: The name stays “reserved” to your account for 24 hours. I suggest if you wish to swap names, you undertake the process as quickly (but as carefully) as possible.
I’m actually working on us making a small change to the interface that will help with this, but any changes to the log-in system are Kind of a Big Deal, so it may yet be a while before we get that made.
In the meantime, kind players helping others is very appreciated!
I love how you capitalized “Kind of a Big Deal” which I’m assuming is a guild wars 1 reference to the rank 1 of the “God Walking Amongst Mere Mortals” title track.
/I see what you did there….
~cough~
It made me smile to do it. Any time we can evoke our history, I’m a happy camper.
To round out this topic: The account in question was blocked in error. We generally remove the suspension for a first time offense, but an agent failed to lift the suspension and that is something for which we apologize.
The account was reinstated as the result of the ticket that Trypz submitted. And a ticket is how one contacts CS, so it’s great it all worked out well.
(edited by Gaile Gray.6029)
Obviously, someone from China has your password and Account name. You should scan your computer for keyloggers and change the passwords to your account and email. It probably would not hurt to seek help from CS to change the email associated with your account. Good luck.
This is good advice. When this happens, it’s pretty certain that the would-be thieves know your credentials, and you need to take steps to halt them in their tracks.
When you make changes, remember to use a unique password and if at all possible, use an e-mail address that is not associated with anything else. (That’s totally optional, but it has been quite effective in reducing account theft and reducing phishing attempts, too, so consider if it is something you wish to do.)
Click “Support” at the top of this page, and then “Submit a request” in the upper right and proceed to submit a ticket.
The system is working as intended. You left 3 times all on December 20th. (time zones may vary).
I’m actually working on us making a small change to the interface that will help with this, but any changes to the log-in system are Kind of a Big Deal, so it may yet be a while before we get that made.
In the meantime, kind players helping others is very appreciated!
https://forum-en.gw2archive.eu/forum/support/bugs/Kessex-Hills-Skill-Point-Ol-Stinky/3184823
As mentioned above, we need a server name. It only appears to be affecting a few servers, and so far we’ve been completely unable to reproduce the bug on our test servers. So we’re looking at it, but don’t have an ETA for a fix at this time.
It’s a L76 story step, so I don’t think it should be balanced for “new” players. There is one abomination on patrol around the temple which is intended to be an avoidable hazard. The other abominations on each platform start out “under construction” and can be killed before they’re able to fight. (When you approach them, the “incomplete” status that’s keeping them stunned will begin to fade.)
Oh man, Sitkaz, you startled me. I saw “Canada isn’t on the list” and thought we’d somehow dropped it from the registration options. Which would be incredibly rude of us, towards our marvelous neighbors to the north! 
I’m glad you got the answers to your question, and wish you well in your move.
This is one of our wish list items that we just never really have time to get to. Both live, detailed stats in-game for spectators and robust post-match summaries is definitely something we want one-day. Everyone loves graphs
I would just keep doing what you’ve always been doing. Collect skins. Craft all the skins you can but don’t already have. Make some dyes
You submitted a ticket, and that’s exactly the right thing to do. A team member will respond as quickly as possible.
I have heard good things about that program, although I’m not in a position to recommend any particular one.
The steps in that post did not fix my issues with the gem store but did resolve issues with the tgUpdate download. I will try again – maybe I made a mistake or something. If it doesn’t work I’ll post a write-up in both threads, or at last link from one to the other.
Hey Saarus — any news on the Gem Store? Is it working? (Sorry if this is redundant, I’m in a lot of threads and I may have missed an update about this from you.) Thanks for any info you can share!
The link that SandraSolace provided is legitimate, but it’s appearing as an “external link.” We’re going to fix that as soon as we can, but for now, the best advice is to do the following:
Submit a ticket by visiting the Support link above and then clicking “Submit a request” in the upper right-hand section of that linked page. The team should be able to assist you.
We want to help you with this. Please submit a ticket by visiting the Support link above and then clicking “Submit a request” in the upper right-hand section of that linked page. The team should be able to assist you.
Getting rid of noobs can’t help a good player win more, at all, ever, but tightening up the matchmaking system COULD make for more competitive (and potentially more interesting/exciting) games.
I just wanted to highlight this point. I strongly suggest people keep that in mind when discussion matchmaking.
Now to the juicy part, Can you maybe outline the system better for us. I myself don’t under stand how I get the pairings I get in Pvp. 2 nights ago I seemed to get a fair shake in matches between both sides. fight where close win or lose. But last night I see to get a lot of low levels on my team and not so much on the other team. I was averaging 2-3 sub level 10 players on my team while the other team maybe had one sub level 10 player. One match I even had two level 1’s on my team. We died big on that one. I know you guys are working on some of these matchmaking issues but maybe i just need to understand the current map. what puts me in those brackets? Why is it so different day by day? Why so many low players on my team. Any explanation would be great and Im sure there are a few secrets hidden in the formulas you can’t tell us or you would have to kill us. Any explanation would be awesome!
There are two things that can cause that sort of behavior.
The fact you had low rank players on you team, and the other team did not is just dumb luck. Only MMR is used when deciding which team someone should be on, so any other pattern is just random coincidence.
That said, we are working on changes to matchmaking that I believe will help reduce the skill gap between players. This will improve the quality of games for both new and veteran players alike.
Please let your support personnel know as when I asked them about the emails, I was told the following:
The e-mail you have received is not an official e-mail from the Guild Wars 2 Support Team or from ArenaNet. It is most likely a phishing attempt. Please DO NOT click on any links within that e-mail. We will not send e-mails that state that your account will be terminated if you do not respond. We will not send e-mails that state that an account has been compromised (unless we are responding to a player). Any e-mails of this type are most likely malicious in intent.
Please tell me the ticket number in which that response was sent. I need to follow up on this so we all are on the same page. Thanks!
Phishing Attempt (request #180448)
Thanks, Enko. I’m afraid that was an agent mistake. As I mentioned previously, the Edge of the Mist invitation is legitimate, and it is preceded by an e-mail telling folks that they’ll get an e-mail saying changes were made but they should ignore that.
Would-be phishers undoubtedly will try to use this system, so we’re taking every care we can to make it clear what invitees should expect and how they should react. In this case, you were wise not to click anything, particularly since nothing needed to be clicked in the process that was used. 
Sorry for the alarm, and I hope you enjoy testing!
Here’s a bit more info gleaned from a conversion with our Director of Production:
(edited by Gaile Gray.6029)
I just want to say thanks to Gaile for taking the time to actually respond – I realise that it can’t be easy with everyone being so negative and so inclined to not be understanding in the slightest.
No problem; my pleasure. I am so proud we have a Mac version, and I really like how active and helpful this community is!
Thank you! THIS work around fixed my TP issue!
Yay, so glad!
Please keep the this discussion relegated to the thread in the WvW discussion forum:
https://forum-en.gw2archive.eu/forum/wuv/wuv/WvW-matchup-forum-being-wiped
These threads are for matchups, not for discussing why the last matchup thread got closed.
That would be a TS issue, so if you kindly could post in that forum, the team will try to help you.
The info you’ve been provided here is accurate: We cannot unbind items, but if you want to try player-devised processes for attempting to do that, you may do so. (Use care, as I’ve seen user error result in unintended results, but I have seen many players say that the steps worked perfectly for them.)
Update; I have got 800 gems out of 2400, where the hell are my other gems!
I assume you located the other gems? If not, did you submit a ticket, or update one that was previously submitted?
The name you originally chose is an extremely offensive racial epithet in French. That it why it was censored. I do understand that there may be other definitions, such as the one you provided, but overall, the name is simply too marginal to allow to remain in the game.
Thank you for understanding!
How do they expect us to find this update? I’d like to get a RED post to tell us this is where to get it from.
I am inquiring about how to get that update or patch right now. That should have been clearer, and I apologize, but we were working over night and I didn’t have access to everyone I needed to speak with to get that bit of info.
Thanks for your patience.
Followed all steps in the QA write-up again – which included blowing away ~/Library/Application Support/Guild Wars 2, and still cannot use gem store. The tgUpdate problem still goes away, which is a plus.
So my current state is, I did the reinstall, and patch, and the last thing I will try is removing the Local.dat file as you indicated (although I blew its parent directory tree away prior to reinstalling+patching GW2 beta client – don’t know if that counts) and see if that helps.
Could you please let us know if all is in order? Thank you.
I downloaded this update: GWII-Update-009524
When I open it I get a window that asks “select output app and click update”. When I click update I get an error message:
The location is users/(me)/
“You cannot apply this patch to this version of the application”
My version is: Guild Wars 2 – 1.0.8467
I am sharing this with the QA team. Thank you for the report.
(edited by Gaile Gray.6029)
I am going to lock the thread in preparation for the horizontal discussion thread. Thanks for your awesome participation and the value that you have added to GW2.
See you soon. Note I still have quite a lot of work to do today so please bear with me.
Looking forward to my vacation……
Chris
(edited by Chris Whiteside.6102)
Hi All,
Latest Summary:
CDI Dev post recap: part 1
CDI Dev post recap: part 2
CDI Dev post recap: part 3
And a discussion about the thread on Massively!
Chris
(edited by Moderator)
This worked, and by the way… purchasing gems worked for me today as well.
Thank you for reporting that, just as we thank the forum member above who stated he was not able to purchase gems, and who gave us some information to help us figure out why. Posts that contribute information or helpful suggestions are always welcome, and appreciated!
guess what. I’m not going to bother doing this because… I SHOULD NOT HAVE TOO. I’m not being PAYED to fix bugs. I PAYED, to play a video game.
NOT a fix, temporary solution.
the procedure doesn’t even take the time you needed to post this “helpful” comment
Thank you! It’s a simple process. And it is not the be-all and end-all of solutions. As we said, we’ll continue to address the issues, but this is a work-around that may help you. And again, we are sorry that you are having issues, but please let’s focus on righting those issues and not writing a diatribe of complaints and gripes.
Also, it is not above the Tagotl Grounds POI, its above the Truffle Pig Heart, where its always been.
Just to clarify, that was where we moved Ol’ Stinky and Tocatl during the Tower of Nightmares and The Nightmares Within Releases; he should now be back in his original spot above the Eukaryan Caves. We are currently investigating the missing or broken Tocatl on several servers.
Greetings!
The Community Team is launching new initiative, in partnership with the rest of the Guild Wars 2 team! We’ve heard your requests for more interaction and answers to so many questions. We want to give you the chance to ask questions and receive answers directly from the developers, artists, musicians, technicians…everyone!
Starting in January, we’ll be creating new posts every other week on a variety of topics. We’ll leave the threads open for a few days, so we can gather questions from the community and pass them over to the teams. Once we get the answers, we’ll bring them to you! Our plan is to localize all this into German, French, and Spanish, so everyone can participate equally across each of our forum communities.
You may wonder, how does this work in combination with our current collaborative development initiative currently on-going on our forums? We want to use the CDI forum threads as a place to discuss design theory, concepts, and general high-level discussion with our community. They are discussions, and are not intended to be a place we talk about what we’re working on, what we might work on in the future, etc. The Dolyak Express initiative is intended to give a place where you can ask questions relating to development that simply require answers, rather than discussion, and to provide them in a way where all of the community, in all languages can get access to the answers to those questions
To give you an idea how this will all work: the Community Team will be gathering numerous questions from the forums, which includes the German, French, and Spanish forums, whittling down the questions to a manageable amount, and presenting it to the Developers. We plan on answering all types of questions, so you can get a feel for what it is like working in a game studio. We hope that giving you a glimpse into the development process will be a win for everyone.
A few tips on asking questions which are more likely to get answered:
Ask open-ended or broad questions
Questions that are less specific allow the developers to give better answers. Very specific questions lead to short answers that may not be as well explained as they could be.
Yes/No questions provide no room to expound beyond “yes we will do that” or “no we will not”.
*Bad Example: Why won’t you fix x?
*Good Example: I feel that x is not as fun as I would like it to be. How do you feel about this mechanic, and are there any plans to address x to improve playability based on my perception that it’s not fun?
Avoid questions that have been recently answered
If you’ve seen a question answered within the last few months, chances are the answer isn’t any different than before. If you’ve seen us state previously that we cannot share details about a topic on other threads or in interviews, please do not ask it again.
We’ll have an archive of all the topics with the Q&A, so you can go back and see the topics we’ve previously discussed. This should help keep down the duplication of questions.
Don’t ask “when”
Asking when is much the same as asking a yes/no question. Typically, we either can’t say when yet or have already announced the date. Asking when limits the type of answer a developer can give.
If you don’t have a question, but would just like to give feedback, please read this stickied post, “How to Give Good Feedback” and create new threads in the proper sub-forums. This will help keep the discussions focused, and be more likely to encourage Development/Community interaction.
Don’t make assumptions
Example: mechanic X is clearly broken. This is an objective fact, so why aren’t you fixing it?
This question is making an assumption that the development team agrees with you that X is “broken,” when that might not be the case. Your question might rather be “What are your thoughts about X as many feel it is important to Y?”
Be respectful
The developers are taking time out of their workday to answer your questions—time that could be spent working on the game. Please respect their time and ask questions in an appropriate way. We absolutely will take questions which reflect negative criticisms. However, you should do this while avoiding insults and rude comments.
*Good example: “I do not enjoy X, what prompted this design?”
*Bad example: “Why does this suck so much?”
Please let your support personnel know as when I asked them about the emails, I was told the following:
The e-mail you have received is not an official e-mail from the Guild Wars 2 Support Team or from ArenaNet. It is most likely a phishing attempt. Please DO NOT click on any links within that e-mail. We will not send e-mails that state that your account will be terminated if you do not respond. We will not send e-mails that state that an account has been compromised (unless we are responding to a player). Any e-mails of this type are most likely malicious in intent.
Please tell me the ticket number in which that response was sent. I need to follow up on this so we all are on the same page. Thanks!
Thousands, yes.
You’re welcome to contact Support via the link at the top of this page. No one on the forums is going to be able to answer your questions or address what you perceive as “inconsistency” in the Naming Policy.
Personally, the instant I saw your name arise in a thread about the Naming Policy, I did wonder why your display name wasn’t similarly censored, based on the policy. I’m not debating the fairness or reasonableness of the policy, but based on that policy, I do think I understand why the name was censored. I will look into the matter, and I believe you’re already having a discussion with CS about this.
(edited by Gaile Gray.6029)
The word “nug” is a rather common reference to Marijuana. That is most likely why the names with that word were censored. After all, a “jug of marijuana” isn’t exactly something we want in the game.
Update: 18 December 2013
156323 – Answered 12/17; we hope to have this resolved soon.
150891 – Answered 12/17 but I am investigating a bit further. We can’t correct the display name issue (sorry!) but I would like to know why it happened in these circumstances. I’m told that sometimes the changing display name situation gets better with time.
153452 – Answered today
159633 - So far your friend hasn’t been able to provide enough info to establish he owns the account. If he is able to do that, please have him update the ticket.
177300 – Response sent yesterday to #127815. If your friend did not get that e-mail, please have him review the “Not Getting our E-mails” thread and send an alternative e-mail address to Support.
176989 – Your friend responded yesterday and things seem to be moving along well now.
Update: 18 December 2013
156323 – Answered 12/17; we hope to have this resolved soon.
150891 – Answered 12/17 but I am investigating a bit further. We can’t correct the display name issue (sorry!) but I would like to know why it happened in these circumstances. I’m told that sometimes the changing display name situation gets better with time.
153452 – Answered today
159633 - So far your friend hasn’t been able to provide enough info to establish he owns the account. If he is able to do that, please have him update the ticket.
177300 – Response sent yesterday to #127815. If your friend did not get that e-mail, please have him review the “Not Getting our E-mails” thread and send an alternative e-mail address to Support.
176989 – Your friend responded yesterday and things seem to be moving along well now.
Please see this thread for what I think will be helpful info.
I am not at all sure, but the comments about Mavericks and the updater may be helpful to some of you, in which case you’ll want to visit this post.
I think the information in this post may be helpful to those of you still experiencing this issue.
From the QA team:
“We’ve determined the problem that is outlined in this thread (and a few others) is an issue connected with the TG Updater on Mavericks OS X. We’re currently working on a fix.
The Update can be manually patched by using the steps below:
1. Check current version # of TG Wrapper by navigating to Applications -> Guild Wars 2 -> Get Info
2. If the version is older than 1.0.009524, download TG Update. You can get the TG Update here: http://cider.ncplatform.net/Live/GWII-Update-009524.tgz.
3. After downloading, manually unpack the .TGZ file by double-clicking on it
4. Updater should now be unzipped and visible. Double-click updater and you will be prompted to select your output app
5. Navigate to where your Guild Wars 2 client is located. (default location is Applications -> Guild Wars 2)
6. After selecting Guild Wars 2 you may be prompted by your Mac to allow the update to make changes, if so enter your password and the updater should resume updating. Note: If you are getting a message: “GWII-Update-009524.app” can’t be opened because it is from an unidentified developer". You must allow third party apps in your System Preferences->Security & Privacy->“Allow apps downloaded from anywhere”
7. Once patching has been completed confirm that TG Wrapper version has updated to Version 1.0.009524 by re-following step #1
8. After the update is completed try launching the game client
I believe that user’s work around (above) for the update should work pending the updater not working. I was able to update the TG Wrapper on our Mac with Mavericks from the old wrapper with just unzipping the updater and applying the update.
Here is an additional Work Around if the update does not work:
1. Get a new copy of GW2 Mac Beta client from the GW2 website. Do not open it yet.
2. Move the GW2.dat file from your existing GW2 client (so you don’t have to re-download ~20GB file again). Right click (Control-Click) on the game client, choose “Show Package Contents”, then go to Contents?Resources?transgaming?c_drive?GW2. In this folder, find GW2.dat and move it to Desktop
3. Remove your old GW2 client, including the Guild Wars 2 folder in ~User/Library
4. Install the new GW2 mac beta client.
5. Apply the updater patch you had downloaded at the beginning of this post.
6. Launch the game.
7. When it starts downloading game files, close it.
8. Move the GW2.dat files back into the new GW2 mac beta client. Follow step 2, but this time you will be moving the file from Desktop to GW2 folder."
Now, I’d like to add a few more thoughts:

(edited by Gaile Gray.6029)
Maybe I should point something out: Felicja posted at 2 this afternoon. Our QA person had already been in contact with the Mac specialist in preceding days and was gathering information and testing possible solutions prior to posting.
All credit to a player for providing what ended up being useful information! But please note that we can’t post quite as randomly, and the team began investigations of problem-solving steps prior to this afternoon. The team simply has been showing due diligence in testing the process and noting its applicability, effectiveness, and safety.
So hold your criticism, please, and consider the bigger picture. Saying “it took a player to solve the situation” isn’t neither accurate nor fair.
And because there seems to be a remarkable “jump on The Negative Bandwagon” mentality going on, let’s lock this thread until we have more information to provide.
This is growing quickly! Thanks for the questions so far, folks. I’m about to head out of the office, but I’ll check up on the thread first thing in the morning.
Just talked to the QA lead and one of our guys was actively writing up some steps when I sent the e-mail askign about the above process. The steps he devises are similar to those outlined above by Felicja. He’s been working with the Mac specialists and his post may include a bit more info, but it’s along the same lines.
It’s soooo nice to know you guys are able to get back into the groove with the help of players and devs! <3
(edited by Gaile Gray.6029)
Felicja, how nice of you to post and continue to help players with the valuable information that you have!
I am going to point our dev and CS teams to your post. The info you shared seems to have been very helpful for many players.
Many thanks!
(edited by Gaile Gray.6029)
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