Dev Tracker

Guild Wars?

in PvP

Posted by: Josh Davis.6015

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Josh Davis.6015

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Thanks for the suggestions, all. I’ll be compiling your feedback tomorrow when I go back into work, so if you’d like to suggest something before then, I encourage you to do so!

Hope everyone is having a Happy New Years!

Temporary glory vendor

in PvP

Posted by: Josh Davis.6015

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Josh Davis.6015

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We haven’t announced when the removal of the vendor will be, but we’ll make sure to give adequate warning beforehand.

CDI- Character Progression-Horizontal

in CDI

Posted by: Chris Whiteside.6102

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Chris Whiteside.6102

Studio Design Director

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Happy New Year All!

Chris

Happy New Year 2014 everyone!

in Guild Wars 2 Discussion

Posted by: Chris Whiteside.6102

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Chris Whiteside.6102

Studio Design Director

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Happy New Year All!

Chris

kitten Trolling takes out GW2

in Guild Wars 2 Discussion

Posted by: Stephane Lo Presti

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Stephane Lo Presti

Content Marketing Manager, French

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Hi there,

Thanks for the report. We’re aware of the issues and are actively working on restoring services. We’ll post updates on the Guild Wars 2 twitter which you can view here : https://twitter.com/guildwars2

Not Getting Our Mails? Yahoo, Gmail, Hotmail & more.

in Account & Technical Support

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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My dad’s issue was resolved and he was able to make his account under a Gmail account instead of his original e-mail and it didn’t have any issues receiving his authentication e-mail and he was able to register his account! The download has begun!! We’re all very pleased, I’m really looking forward to playing Guild Wars 2 with him

Very glad to hear this, and thank you for posting!

My dad purchased Guild Wars 2 during the holiday sale. He received the automated receipt within a minute of purchasing it. However, we then failed to receive any following e-mails containing the serial code. I filed ticket request #19232 asking if it was having trouble being processed and they responded that the serial code had been sent but since we had checked the junk/spam folders they resent it. We still never received it. I responded back to support and have yet to hear back from them, it’s been over 12 hours now and now I’m worried that we’re not getting support e-mails back either. I’m a little nervous for when it’s time for the authentication e-mail. My dad uses a local internet provider, S & A telephone and gets his e-mail through there. We contacted them and there were no hold-ups there.

I have had the same problem when I purchased it today, I have received no email at all.
still waiting to receive anything. Going to give GW2 to a friend of mine for christmas tomorrow.

Did this get sorted for you? If not, please do submit a ticket by clicking “Support” at the top of this page, and then “Submit a request” to get started. We will look into this for you!

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

e-Mail from "ArenaNet?" Please read! [merged]

in Account & Technical Support

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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Phishing doesn’t stop during the holidays. In fact, it may increase.

So be careful out there!

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

How do I buy the game for my friend?

in Account & Technical Support

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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No, after you buy the game, you get sent the serial code (that will be sent to your email). After receiving the code, you can email that to your friend and they can use the serial to create their account with their email. (after they use the serial to create the account, they will be the owner of that account)

So in short, the serial code will only be linked to the account after it’s been used. Not when you buy it.

Bingo. Thanks, Sandra.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Who Gifted to Me?

in Account & Technical Support

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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Mystery solved! My gift giver came out & revealed herself!

How sweet. It warms my heart that instead of having an account issue, you have a very real “Who is my wonderful friend?” issue instead.

Please tell your friend how awesome we think she is, too!

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

unbanned, but still unable to log in

in Account & Technical Support

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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Glad it’s all sorted!

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Lost account

in Account & Technical Support

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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Please note that we will need to verify that the person who is contacting us is the account owner. This is a reasonable practice to ensure that someone doesn’t steal an account by submitting a ticket for an account that he/she does not own.

There are many details that we can use to verify account ownership. Your friend needs to submit a ticket. Have him click “Support” and then “Submit a request” to get started.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Stolen Account.

in Account & Technical Support

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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Got the account back. Thank you!

Yay — thanks for updating to let us know!

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Account Issue

in Account & Technical Support

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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I finally open the ticket myself… He couldn’t open the ticket at all.
I asked him for his info and fill the information myself.
Now we just have to wait.
Thanks for your help.

For security reasons, we cannot help someone else with issues related to another person’s account. I know you only want to help, but I’m sure you can appreciate that the conversation that we have with an account owner may involve security matter, such as password resets, a change of other credentials, etc. So your friend truly needs to make a ticket, or email Support@GuildWars2.com with an outline of his situation. There is no reasons that he should not be able to make a ticket on his own behalf.

Please note that due to some e-mail providers blocking our mails, he may need to check Junk and Spam folders to find our response(s).

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Account Issue Follow-ups – Updated Regularly

in Account & Technical Support

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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Update: 30 December 2013

183879 – Resolved
180921 – Resolved.
183801 - Resolved.
192577 – Resolved.
189750 – Resolved.
194029 – Resolved
204913 – Resolved.
196553 – Resolved.
178842 - Resolved. Thanks for posting to update me!
Lukiyano.4367 – Resolved. Thanks for posting to update me!
176762 – I asked an agent to review tomorrow.
195926 – I asked an agent to review tomorrow.
202576 – I asked an agent to review tomorrow.
192163 – I asked an agent to review tomorrow.
202590 – I asked an agent to review tomorrow.
200884 – I asked an agent to review tomorrow. (I also do not understand why that name was censored, but the team will review.)
180750 – Your account was hacked and not, as you imply, through some sort of security issues on our end. You will hear from a senior agent soon.
190643 – Please submit a new ticket via an alternative means, following the detailed instructions sent to you on 24 December
197111 – Please have your brother answer the account verification questions sent on 24 December so that we can help him.
195707 – As explained today, we believe that this account is either shared or has been resold. We cannot assist further.
183875 and 183877 (and many others) – Final Response: Stop submitting tickets. Stop making forum posts. As explained on 23 December in response to one of your many other appeals, your account was banned for botting. You did it. We know it. The account will not be reinstated, and we decline to discuss further.

  • Some tickets awaiting review are flagged either for “gold selling” or for “fraud.” These reviews take time because they are very complicated. Please continue to discuss these matters with the Support Team to reach the best resolution.
  • Please also note that botters and gold sellers (RMT workers) file appeals, too. (That’s obvious from my comments above.) We will not reinstate accounts found to be involved in these offenses. Those listed as “final response” it will not be reviewed again.

If your ticket is at least three days old, and if you still need assistance, please post in the  Tickets for Review – 3 days and older [merged] thread, which is here at the top of this forum.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Tickets for Review (3 days and older) [merged]

in Account & Technical Support

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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Update: 30 December 2013

183879 – Resolved.
180921 – Resolved.
183801 - Resolved.
192577 – Resolved.
189750 – Resolved.
194029 – Resolved.
204913 – Resolved.
196553 – Resolved.
178842 - Resolved. Thanks for posting to update me!
Lukiyano.4367 – Resolved. Thanks for posting to update me!
176762 – I asked an agent to review tomorrow.
195926 – I asked an agent to review tomorrow.
202576 – I asked an agent to review tomorrow.
192163 – I asked an agent to review tomorrow.
202590 – I asked an agent to review tomorrow.
200884 – I asked an agent to review tomorrow. (I also do not understand why that name was censored, but the team will review.)
180750 – Your account was hacked and not, as you imply, through some sort of security issues on our end. You will hear from a senior agent soon.
190643 – Please submit a new ticket via an alternative means, following the detailed instructions sent to you on 24 December
197111 – Please have your brother answer the account verification questions sent on 24 December so that we can help him.
195707 – As explained today, we believe that this account is either shared or has been resold. We cannot assist further.
183875 and 183877 (and many others) – Final Response: Stop submitting tickets. Stop making forum posts. As explained on 23 December in response to one of your many other appeals, your account was banned for botting. You did it. We know it. The account will not be reinstated, and we decline to discuss further.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

(edited by Gaile Gray.6029)

Currently being hacked

in Account & Technical Support

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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Or using the same password multiple places on the internet. You might want to contact CS using a new email carrier, with a unique password, so they can’t intercept your emails.

This is very good advice, and I suggest you do exactly this. The fact is, someone learned your friend’s credentials, and that means that hacker probably already has access to the e-mail account associated with the original ticket. Which of course means, the hakcer will be able to read the ticket and intercept it, or learn about the new credentials set by CS.

  • Assume the computer is infected. Secure it.
  • Assume the email account is compromised. Abandon it if you are not 100% certain that it no longer is accessible by the thief.

That is what I would advice.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Cannot access guild bank [merged]

in Account & Technical Support

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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I merged two threads that initially appeared to be about the same subject. If they were not, I apologize. But please read through the various comments for more information, as it may help you.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Cannot access guild bank [merged]

in Account & Technical Support

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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I am unable to access my guild bank in Lion’s Arch. I belong to two other guilds and am able to access those banks in LA but not my own. I can only access it in Divinity’s Reach. I have sent a bug report and three days later filed a tech support issue for which there has been no response again…and today filed another report after ANOTHER three days. I am getting very frustrated with this whole support process which is BROKEN in my opinion. Please help.

Opening multiple tickets will slow down your response, and the more you open the slower the response will be. If you have not received a response after 3 days, you need to post your original ticket # in the 3 days or older thread for review. Opening another ticket instead will accomplish nothing but stop you from getting an answer.

^ This. But keep in mind, this may be a very rare situation and those can take time, especially with limited staffing over the Christmas holidays. Please be patient, even while I do understand this is confusing and frustrating.

Thank you for posting, Squirrel.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

currency exchange disabled

in Account & Technical Support

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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There is a ramp-up on some features, and that system is in place to prevent the use of new accounts for RMT (Real-Money Trading) activities. You know the sort, they are the third-party “Buy my gold and I’ll steal your account” guys.

If you play a bit more, the features will become available to you.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Hellfire/Radiant Vambraces

in Account & Technical Support

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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It appears you’ve figured out the situation. I do not see a ticket number, and since this situation is resolved by your learning more about how the achievement system works, I’ll close the thread.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

can we update client by parts?

in Account & Technical Support

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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As explained, the download will resume at the point where you stopped. None of that “start all over again” stuff with us.

Of course, you’ll need to download in full to play, but you can stagger that over time, if you wish. (And remember, some of the downloading happens when you enter an area and not in the initial install.)

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Brilliant customer service

in Account & Technical Support

Posted by: Gaile Gray

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Gaile Gray

ArenaNet Communications Manager

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This is great news, guys. It’s great to know you were helped so quickly.

Thanks for posting — it was nice of you to do that!

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet

Account name changed on me...

in Account & Technical Support

Posted by: CC Danicia.1394

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CC Danicia.1394

Community Coordinator

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Closing this thread as it is a derail from the original poster’s issue. Since you already have a ticket on this issue, please do not create a new thread. Your ticket received an update on Saturday, so please be patient.

CDI- Character Progression-Horizontal

in CDI

Posted by: Chris Whiteside.6102

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Chris Whiteside.6102

Studio Design Director

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Happy holidays Chris and everyone at Anet.

Thank you very much for your input and for giving us a CDI in the first place- your investment and your passion for the game makes me look to the future with great excitement because I think something truly unique can come from it.

All the best wishes to you and the team

oh and a small qol thingy- can we have a slot for mini pets?

have a nice time with your families!

You to Morrigan and thanks to everyone for their contribution. 2014 is going to be amazing.

Chris

CDI- Character Progression-Horizontal

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Posted by: Chris Whiteside.6102

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Chris Whiteside.6102

Studio Design Director

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Happy New Year @Chris, other devs who read this and you guys! I haven’t seen such a dedication to a game from any other company so far, it doesn’t feel that Guild Wars is only a job for you, but your passion as well.

I’m not sure if others at Anet feel like you do, I have to say thank you for being this link to you guys. I’m looking forward to the following discussion about our brainstorming. All the best to you and your family.

<Big Hugs> to you Marcus and to all the fellow Collaborators. Thanks for being part of this initiative and making GW2 the very best it can be.

And in answer to your question the guys and girls at work are just as passionate as me if not more (-:

Chris

P.S: I crafted my first piece of Ascended on Live yesterday!

Weapon or armor?

Weapon, Greatsword, Tonn’s, Transmuted to Greatsaw……incoming PVT Flame (-:

Chris

CDI- Character Progression-Horizontal

in CDI

Posted by: Chris Whiteside.6102

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Chris Whiteside.6102

Studio Design Director

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Happy New Year @Chris, other devs who read this and you guys! I haven’t seen such a dedication to a game from any other company so far, it doesn’t feel that Guild Wars is only a job for you, but your passion as well.

I’m not sure if others at Anet feel like you do, I have to say thank you for being this link to you guys. I’m looking forward to the following discussion about our brainstorming. All the best to you and your family.

<Big Hugs> to you Marcus and to all the fellow Collaborators. Thanks for being part of this initiative and making GW2 the very best it can be.

And in answer to your question the guys and girls at work are just as passionate as me if not more (-:

Chris

P.S: I crafted my first piece of Ascended on Live yesterday!

CDI- Character Progression-Horizontal

in CDI

Posted by: Chris Whiteside.6102

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Chris Whiteside.6102

Studio Design Director

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Hi All,

Quick update. I will be afk for 2 days for family celebrations.

Let’s continue to here the communities top 3 lists and discuss ideas and then on the 1st Jan we can put some proposals together and dive into the specifics.

Chris

Have a Happy new year!

Happy New Year Moshari and a Happy New Year to you all!

Chris

CDI- Character Progression-Horizontal

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Posted by: Chris Whiteside.6102

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Chris Whiteside.6102

Studio Design Director

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Hi All,

Quick update. I will be afk for 2 days for family celebrations.

Let’s continue to here the communities top 3 lists and discuss ideas and then on the 1st Jan we can put some proposals together and dive into the specifics.

Chris

Incendiary Powder duration

in Bugs: Game, Forum, Website

Posted by: Josh Davis.6015

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Josh Davis.6015

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If I’m understanding you correctly, you’re looking at the already condition duration modified tool-tips of Incendiary and Shrapnel. You should examine the traits before you invest the points into Explosives and modify the durations.

The base burn duration on Incendiary Powder is 4 seconds. Adding 30% condition duration from the Explosives traitline yields a 5 1/4 second burn.

The base bleed duration on Shrapnel (and Shrapnel Grenade) is 12 seconds. Adding 30% condition duration from Explosives makes it a 15 1/2 second bleed.

Hope this clears things up.

(edited by Josh Davis.6015)

GW2 sPvP Streams!

in PvP

Posted by: Josh Davis.6015

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Josh Davis.6015

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Most of the streams listed here are outdated/inactive, sadly. If you’d like to have your stream included in the “New to sPvP?” thread at the top of the forum, feel free to PM me with your details and I’ll get it added.

CDI- Character Progression-Horizontal

in CDI

Posted by: Chris Whiteside.6102

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Chris Whiteside.6102

Studio Design Director

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I hope I am still on time for my top 3:

1. Upgradable items (weapons and armor); think fractalcapacitor 3 stage back item. Now think volcanus, stage 1; to make it ascended, stage 2; red linen cloth on handle, stage 3: get a shiny firy meteor on the swords hild.

The same 3 stages with for example the fractal gs (shiny effect at stage 3, the blue linen vandels at stage 2 and ascended at stage 1)

I could go all day with these ideas. As well as armor this would be a
really pretty and awesome addition.

2. Legendary dyes and being able to use a “brush” to really get your own Unique color scheme on armor and if possible on items as well..

3. Swithcing to a second, trait and armor set without using more inventory space.

Chris, I hope you could take a serious look at at least my number 1. It would be a really awesome implementation.

Hope you had a lovely few days off, almost off to the new year!

Kind regards,

Mesmatiks

Yep still plenty of time for top 3 posts.

Chris

CDI- Character Progression-Horizontal

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Posted by: Chris Whiteside.6102

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Chris Whiteside.6102

Studio Design Director

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The topic will be open until at least Jan 6th and probably longer.
The next CDI topic will be a CDI process evolution thread.
The CDI will carry for as long as it is valuable to GW2.
I am able to weight relative feature cost for us when it is appropriate to do so in the thread.
Chris

First off, thank you for the blazing fast answer, this further reinforces the feeling that you guys are actually keeping watch over this constantly and should serve as a healthy reminder to anyone of; “even if devs don’t reply to you, it doesn’t mean they haven’t read it.”

The two bolded things are very intriguing to me. If the CDI is going to continue for the coming months, as it seems, and perhaps years (perhaps not in the current abundance) then I am extra curious to know if we would be getting any estimate of “okay, we’re working on this now” or if we are getting our surprise patch along the way

It is also really great to know that you mentioned yourself as being the one who has enough weight to start getting the things mentioned rolling.To me, this is about the most valuable piece of information posted.
It proves someone who sits on a power lever is interacting with us actively, and not just someone who is “proposing things”.
Please do not take this as a hidden insult, I meant none. You know, even though your title is “Studio Design Director” – and titles can be fancy at that – it was no direct indication of how much decision power you have.

But with this very statement of yours, the future for GW2 just got a lot brighter
Cheers, Mr. Whiteside. I guess I’ll be digging up the pages of notes which have been accumulated in the past months to get more active, because now is the time again where I get the feeling that things can get done, finally.

Thanks for your reply.

To be clear:

I am able to weight relative feature cost for us when it is appropriate to do so in the thread.

This sentence refers to the fact that I am able to give you rough weighting estimates on how expensive a feature is in terms of relationships to other features. The CDI is absolutely not about going into scheduling details or any info that would be subject to change during the development of the game.

I just want to make that clear. This said I also want to make it clear that the CDI has a huge impact on the game through evolution of design philosophy and information from the community.

Finally there was huge impact from the community prior to the CDI as we always read this forum and many others.

I hope this helps in terms of a little more info. Ultimately the team makes decisions based on the info they have and the CDI provides very valuable info.

Chris

CDI- Character Progression-Horizontal

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Posted by: Chris Whiteside.6102

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Chris Whiteside.6102

Studio Design Director

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We are getting close to the formulate section of the thread now and you will see more opinion and metric based discussion from me and everyone else.

Chris

This really gets me excited Chris, I think we need a bit more direction from you devs what works and doesn’t work for you in order to develop good ideas together.

Honestly I think everyone is doing great. This has been the most professional CDI thus far.

Chris

CDI- Character Progression-Horizontal

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Posted by: Chris Whiteside.6102

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Chris Whiteside.6102

Studio Design Director

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So without a reply from a dev on the idea of zone progression, I try to evolve this idea since I think it is against the design decision of an ever changing world.

Zone progression might be too static. It’s always the same. Maybe it would be more in Anets spirit to make this zone progression more dynamic and bind it to factions on the world, who move around.

Think of it like this: There are small parties of npcs who represent a faction and move around in the world (It’s a bit like Nicolas the Traveller). Possible tasks in order to progress:

A group of Kodan advanced to snowden drifts

  • a Kodan scout is missing – try to find him in (Jumping Puzzle xy)
  • 15 members of the group tried to help local folks (15 different standard events in that zone have Kodan). Find them, help them and lead them back to the group.
  • A Kodan scientist looks for critters to find out if there are signs of corruption. Find and collect 15 different critters.
  • The camp needs supply from local surroundings, find and gather 25 wood/ore/herbs from that zone.
  • A Kodan wants to trade his rare (random rare or exotic+) items with you, but he want’s an other rare item in return. It’s a rare artifact which only drops from certain mobs in that area. Find such an artifact and you might choose one of three rare (+) items in return (all of them have a Kodan-theme).
  • Visit 6 Kodan scouts. They watch over half of the vistas on the map. Find them.

Now after 1 week the group moves to a new zone, but the progression isn’t lost for you. All the above objectives stay exactly the same in the new zone: Find and do a jumping puzzle, find and do 15 unique events,… . If you follow the faction and help them in their endevors, you’ll progress and unlock new exiting faction-specific rewards.

Basically it’s dynamic quests.

No new content, instead Anet uses already existing content to experience it in a new form.

Hi Marcus,

I think the idea of zone progression is quite interesting. Please don’t think that just because an idea doesn’t get a reply from a dev that we don’t like it. The CDI is a collaborative initiative. Much of what I do is read and learn and formulate.

We are getting close to the formulate section of the thread now and you will see more opinion and metric based discussion from me and everyone else.

Personally I love seeing you guys brainstorm and discuss design, that in of itself is super useful to GW2 moving forward.

Chris

CDI- Character Progression-Horizontal

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Posted by: Chris Whiteside.6102

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Chris Whiteside.6102

Studio Design Director

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Anet once stated in an earlier interview, that it’s more likely to add more weapons to current professions than adding another profession. I like this decision because this means I don’t have to level up another character but instead get more depth to my current characters.

I’m going to look for the source for you.
Edit: source: https://forum-en.gw2archive.eu/forum/game/gw2/Weapons-before-Professions/first#post2426745

Oh don’t worry, I remember this. I reply to you that if they add weapons, then they are going to fit the theme of the profession more than anything else. The Warrior has currently the biggest ar…se…nal (( seriously, forum admins, do your homework of censored words, this is ridiculous)) of smashies right now, so if anything, it is going to be other professions who are getting more weapons unlocked first. Also, by saying “new weapons” it doesn’t necessarily mean “previously locked weapons accessible.” I could totally think of new weapons finding their way into the game, let’s say, while the Warrior gets a Greataxe and a Crossbow, other professions get more than two weapons added/unlocked, while Engineer and Elementalist might only get one, due to their inherent profession nature.

Without wanting to play the devil’s advocate here, but I stopped believing in any earlier interviews as many of those became not really accountable any more, because since then and launch there was so much change, and we all remember the flak ArenaNet had to take from the players for “breaking promises in earlier statements.” I believe it when it goes live.

I want to emphasize this:

Anet

It can’t be something that when players run out of things to do we give them more challenges that they need to grind out to do and that add another 100 hours to the game.

It’s pretty clear that Anet is against some of our ideas here.

It is pretty clear, that ArenaNet was against their OWN ideas. Or maybe it wasn’t ArenaNet who shafted them. °wink wink nudge nudge°

At any rate, not wanting to continue idle banter but putting something more constructive into the topic;

Mr. Whiteside, is there any estimate when this topic will be closed, which CDI is going to be next, how many are there still to come, and can you already mention what your plans are to inform us about the brainstorming you had in-house?
Is there any chance we can get related coders on board to answer the likelihood and difficulty of implementation to the highest ranked suggestions?

Thank you

Hi Khunvyel,

The topic will be open until at least Jan 6th and probably longer.

The next CDI topic will be a CDI process evolution thread.

The CDI will carry for as long as it is valuable to GW2.

I am able to weight relative feature cost for us when it is appropriate to do so in the thread.

Chris

(edited by Chris Whiteside.6102)

CDI- Character Progression-Horizontal

in CDI

Posted by: Chris Whiteside.6102

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Chris Whiteside.6102

Studio Design Director

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@ the Devs:

After seeing now, that the thread has quickly turned now into a disccusion around only everybodies Top 3 suggestions and Chris self saying, what is at the moment his personal own Top 3, I ask myself here…
Should I still make further with my Summaries? I’ve made so far Summaries from Page 1-8.

Already within these 8 pages are tons of people, which suggested again and again x times the same things, more or less in the same context very often.

I’d like to know now, if this CDI discussion here now focusses already now more only onto the Top 3 discussion, or if people want to see more summaries of the missing pages?
Because basically we have made together already so many great suggestions, that I think, all this stuff together could hold the Devs busy like until 2016 or longer xD
—-

With Chris having told us his current Top 3 I think this thread has now shifted into a direction, where people don’t care anymore, if more summaries are made. People are now focused on these 3 things, because everybody looks now only on these 3 topics where Chris has mostly his eyes on at the moment, to the point, that people make also directly disappointed conclusions, that thigns they have suggested won’t find their ways into the game, only because Chris hasn’t mentioned them in his Top 3.
—-

Honestly, I already also think, this thread has grown already again too big. I want to say – again. I think it is very important for futurous CDI’s that the managment of them gets better in keeping the threads as compact as possible, because it makes it very hard to keep everythign overvieweable, the larger the thread gets.

To come to an end, I my self naturally want to let you devs also know my own personal Top 3 of this thread’s suggestions:

1) Sub Classes
2) Housing/Reuse of Hall of Monuments
3) New Weapons and Class Specific interactive “Tools”

New Weapons like Great Axes, Halberds/Lances, Whips, Claws, Flails, Quarterstaffs, Crossbows

Class Specific Tools (Idea based on the Wild Arms Games)
Thiefs for example could get Basic Tools like: Grappling Hooks, Throwing Stars and Stealth Manteaus. Each Sub Class then again could add a Sub Class specific 4th Tool.

Rogue > Key Ring
Saboteur > EMP Grenades
Infiltrator > Trap Disabling Kit

These 3 things would improve alot of Role Diversification and Housing would add alot of Social Aspects into the Game.

Hi Orpheal,

First of all thanks for your hard work. Doing summaries is time consuming work and with the addition of the 3 priority focus I would suggest that you could stop. It is up to you however.

Chris

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I let the flamesticks poke me into oblivion for saying;

“I’d rather have a top 3 list of things that could actually make it in the game with existing technology and not having to do crazy amounts of extra coding, than having a top 3 list of things people want in the game just so without any further thought.”

°bracing°

Maybe if Chris tells us his three things, that will give us an idea of where to direct the discussion?

Are you willing to share, Chris?

Hi Videoboy,

I am still thinking through all the ideas and suggestions so my list may change but currently it is:

— Role Diversification: New skills/traits, new weapons, access to inaccessible existing weapons, infusions and hybrid professions.

— Sociopolitical Diversification: Player housing, Guild Halls, and Faction Alliances leading to new game play opportunities, rewards and content.

— Hero Recognition: Unique Skins, Titles, Rewards, followers and NPC reactions/opportunities based on the players individual feats in the world of Tyria regardless of how he/she chooses to play the game.

Please note these are just my personal thoughts on what I think would be cool. I am also still thinking about the ideas presented in the thread and therefore like anyone else reserve the right to change my top three (-:

Chris

Any thoughts on tinkering ? I think it could fit in the second nicely.

Yep I agree Tinkering would indeed work well for 2.

Chris

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Stickied! Hope to see everyone there!

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Great feedback so far guys! This kind of stuff is really useful for us. I’ll be checking back in daily to catch-up on the posts…In between vacation shenanigans, that is.

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I made a tally with numbers, but some things are grouped into other things. I tried my best to make “umbrella” categories (up to Zone.1275’s post):

Weapon Skills 34
Quests/Order Missions 33
Homes 28
New Skills 24
PvE Skin Locker 23
Faction Reputation/Titles 21
Character Customization 20
Guild Halls 19
Personality System 18
Armor Sets (non-gem-store) 16
Hard Mode/Elite Missions 10
Lore 9
Legendary Dye 6
Mini Slot/Improvements 6
Mounts 3
Skinning Modularity 3
Dyeable Weapons 3
Legendary Skins 2
Monster Arena 2
Fishing 2
Modular World 1
Dungeon Achievements 1
Sub-Classes 1
Town Clothes 1
———————————————————————————————————————-
Edit: There were a few additional things voted up, but they didn’t seem like horizontal ideas (I recall a few of them from the vertical thread) but here they are as well:

Stat Swapping 6
More Account-Binding vs Soul-Binding 4
Progressive Items 1
Rewards for Consistency 1
Permanent Content 1
PvP Balancing 1

Many thanks Alana and Orpheal and everyone who has been supporting the thread.

Chris

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Morning/Afternoon All,

Lots of ideas and discussion. I think it would be useful now to list your top three favorite ideas with either a link to your favorite description of that idea in the thread or a single sentence description of your own.

Let’s start to refine the ideas, filter and reduce them down the core of what makes them great in your opinion.

Chris

Bump. Anymore top three lists folks?

Chris

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I certainly think that Wardrobe is a very important QOL improvement for Horizontal Progression if that makes sense?

Chris

I think it can or should be more than just a ‘QoL-Improvement’.

That’s an interesting perspective, and I can’t say that I disagree.

At the very least, GW2 does need a proper cosmetic system (if even for nothing other than storage, though more would obviously be better) because any appearance based goals put into the game at this point are tripped up right out of the gate by the lack of one. That’s why I personally put it forward as more of a sister goal to horizontal progression. Horizontal progression, regardless of the exact implementation, needs a cosmetic system if even some of the associated rewards/goals are going to be cosmetic based. But, I wasn’t really viewing the cosmetics as something of a goal of it’s own. Perhaps that could be a perfectly valid “end game” for GW2. It certainly does fit the originally stated goals that ANet put forward.

Agreed I see it as supporting functionality to existing systems. This said it could be designed in such a way that it builds on the gameplay.

Chris

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I certainly think that Wardrobe is a very important QOL improvement for Horizontal Progression if that makes sense?

Chris

I think it can or should be more than just a ‘QoL-Improvement’. Every MMO has or should have some kind of ‘core’, something outstanding compared to other MMOs, and that’s what GW2 is lacking right now. You maybe remember the GW2-Manifesto, where it was said that GW2 should have no grind; a lot of players interpreted this the way it used to be in GW1 – that BiS gear is something very easy to achieve. It turned out that this is not the case, or at least it’s not as easy as it was in GW1 (ascended didn’t really help in this topic).

Maybe this is the holy Guild Wars (2?) grail: That it’s all about collecting skins. You maybe remember how people farmed “Gate of Anguish”, and it was bascially only for skins (of course, some people farmed for gold, but they only obtained it by selling the skins to others). I’m sure you could do something like that again. To make collecting skins the ‘endgame’. That grind (in opposite to many other MMOs) means not to farm for better stats, but that grind (and sometimes non-grind-content too) mean to collect stats. What’s the very cool thing about it? It’s very casual friendly since hardcore players don’t have any kind of advantage in stats; they just “look better”.

So yeah, maybe it’s “just” a wardrobe, but I think you could go even further and make some kind of ‘unlock-system’ that allows the player to switch skins without wasting any inventory space or having to mind about stats.

Hi Dominus,

I don’t think the idea is ‘Just’ a Wardrobe. I think it is supporting functionality to an existing system (Skin Collection) that I would like to see expanded upon (Personal Opinion).

I think a lot of play could also come out of Wardrobe functionality. However I wanted to keep my list to 3 macro ideas and I believe Wardrobe would potentially compliment/support them.

Chris

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…List….

Nice List!

Agreed. Super helpful.

Chris

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Oh dear, Chris. You didn’t mention a skin locker or other skin management system. Perhaps that can be a swift change to your list?

Here are my clothes-horse necro’s bags, with all the different looks of boots and coats and skirts sorted out by type of garment and then from least to most coverage (those looking for Winged gloves and boots, they are on her to complement her Ascended coat/skirt). I also have over 4 bank tabs full of skins and dyes waiting for the right alt to receive them. Oh, how I’d rejoice to turn all that into a locker and free up the space for other things! I can’t even take her dungeoning because 20 free slots fill up too fast.

Hi Donari,

I certainly think that Wardrobe is a very important QOL improvement for Horizontal Progression if that makes sense?

Chris

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Let’s give folks a little more time to post their top three. Once it’s clear we have the majority of the collaborators favorite ideas we can discuss the pros and cons of the ideas and also discuss (as requested) the ballpark ‘cost’ of each feature vs. the priority the group would attach to each.

Chris

(edited by Chris Whiteside.6102)

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i remember you guys talking about endgame horizontal progression before maybe look at:
http://www.youtube.com/watch?v=IIExN1GZK_Q
that lasted what 2 months? how long will anything from this cdi last? before you nerf it and promote gold farming for “economic reasons”

given the treatment of the vertical component of this discussion where inconvenient commonly discussed points were flat out ignored, and the most common dev posts were a variation of “im really busy with the holidays will read/reply later” its clear this will be marginalized with a token feature and “we listened to your feedback” when you introduce more unpopular changes.

many of the proposals in this thread have been discussed again and again over the last year
and you guys are always reading the forum’s right?, so its not like its new information, you have not taken action so far, we should believe you will now why exactly? your track record isn’t exactly good at this point, its not even average.

at this point i think this has degenerated into a PR exercise and you wont actually do anything substantial, so im no longer interested in taking you through game design basics you should already know.

Sadly this is how I see it at the moment. I do not feel this initiative is serious no matter how many times it is said to be taken serious. Simply because the actions do not reflect the words. Asking for a top 3 after 17 pages of ideas looks more like not wanting to go through it themselves and all that it accomplishes is rehashing the same old that has been talked about already without rhyme or reason.

Hi Shadow Blade and Conner,

The fruits of everyone’s hard work have already begun to show through, specifically in regard to the first CDI- Living World. The return on investment will take time to present itself due to the nature of game development.

However if you don’t feel like the initiative adds any value then you don’t need to partake in it.

Chris

(edited by Chris Whiteside.6102)

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I let the flamesticks poke me into oblivion for saying;

“I’d rather have a top 3 list of things that could actually make it in the game with existing technology and not having to do crazy amounts of extra coding, than having a top 3 list of things people want in the game just so without any further thought.”

°bracing°

Maybe if Chris tells us his three things, that will give us an idea of where to direct the discussion?

Are you willing to share, Chris?

Hi Videoboy,

I am still thinking through all the ideas and suggestions so my list may change but currently it is:

— Role Diversification: New skills/traits, new weapons, access to inaccessible existing weapons, infusions and hybrid professions.

— Sociopolitical Diversification: Player housing, Guild Halls, and Faction Alliances leading to new game play opportunities, rewards and content.

— Hero Recognition: Unique Skins, Titles, Rewards, followers and NPC reactions/opportunities based on the players individual feats in the world of Tyria regardless of how he/she chooses to play the game.

Please note these are just my personal thoughts on what I think would be cool. I am also still thinking about the ideas presented in the thread and therefore like anyone else reserve the right to change my top three (-:

Chris

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Good catch. I’m on vacation and losing track of time.

Next year!

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We’d like to incorporate guilds into the ladder/season system when we come out with it next year, but nothing is very concrete yet. Personally, I think it would be awesome to look at the ladders and see guilds listed rather than individual players. That said, this could pose issues for more casual players who like to ‘team hop’ or pug about.

I’m probably opening myself up to some interesting suggestions, but imagine you’re in-charge of creating the ladder/season system.

  • How would you design it?
  • How would you incentivize teams to stay together?
  • Would you penalize them for splitting?
  • What types of rewards would you include for each ‘division’ on the ladder?

Note: I’m talking about futures seasons/ladders, not the current system.

(edited by Josh Davis.6015)