*1.) Content designed for groups only
No. Some content is designed for groups. Most is soloable. The story is soloable except the very last step (and that only because of bugs). Hero Points are partly soloable, some not. Exploring is soloable. Events chains are the usual GW2 fare: you can play alone with others (because you simply cannot avoid other players helping you – and why should you?).
Not only is your statement false, it is also misleading, in that we play a Massive Multiplayer game. This category of games hints strongly at doing something with other people.
There is no disclaimer in the game that warns you about this.
The disclaimer is the fact that GW2 is a MMO.
My opinion: Don’t change anything here.
2.) Hero Point difficulty needs to be toned down
No. They are HERO challenges for a reason. They give you 10 times HP than the Tyrian ones, and it is only natural that they are more difficult for that. Sadly ArenaNet has already turned the difficulty down with some hero challenges. Please do not water down them more. If people do not like to play with other people in a MMO, they play the wrong kind of game.
4.) Mastery system needs a review
The system is a total and catastrophic failure, forcing people to grind in silly ways just to do the content they like. Example is fractal mastery and people being unable to get enough agony resist because the fractal vendor with +7 infusions is tied to a generic experience bar and they didn’t grind out enough CoE P1 to get it. This system is so monumentally bad (starwars NGE level of bad), I have no idea how to “undo” the damage it wrought.
The mastery system is ingenious. New masteries should (and as I understand it: will) be introduced to keep up the sense of endgame progression. There is no grind necessary. It is possible for the impatient, but not necessary. That said, I think they should nerf the cof p1 farm in the near future. It is not healthy for the game. My opinion: Do not change the mastery system.
5.) Rewards need to be better
There just needs to be better rewards to incentivize players into doing content like Dragon’s Stand and Tangle Root’s meta. Sitting there for 3hrs for a box of greens is not going to cut it anymore. Even the professional reviewers ripped the game for this. Rewards suck, they have always sucked. Now that content is harder and takes more time, that needs to change. It’s silly how many people are in SW still chest running because the HoT rewards are so terrible.
I don’t think the rewards need to be better in the sense of “being worth more gold”. But it would be nice to have even more map specific rewards which are account bound (not tradeable). When I do an event circle in Auric Basin my inventory (max bags, all 20) is usually full. And only after I cleaned it up I can open the countless containers.
6.) Dead content needs to be put into a incentivizing rotation
Do you see people in dry top? I don’t. Good luck getting mawdrey or amberite weapons now. Something needs to be done to funnel people into dead zones to complete the meta. Make a weekly quest with a good reward and have that quest go and complete the meta for these zones to get players to do this content.
That would be a good idea.
7.) Get a better balance team
I think they do a good job. Not that the balance is perfect: there will be always balance issues, that comes with the nature of the beast. And shortly after HoT dropped it can’t be expected that all professions are balanced in all game modes with the elite specs. But all in all I am cautiously optimistic.
8.) Get your class roles and visions straight
WTF is going on with healing? You state how zerker meta won’t cut it, introduce healers, then fill the game with timed bosses that enforce even more zerk? Whhhhhuuuuuuuuttt? I just head desk so hard looking at this.
I don’t get your point here. If the raids are designed correctly (that means: making healing valuable), you can’t survive without a healer, just because you need berserker or sinister gear.
9.) Your communication with the community/fanbase sucks, fix it
Just now the communication is very good. The 400 hp issue was not an issue for me, but sadly ArenaNet gave in to the protests, and they did it very quick while communicating openly about it.
Merry Christmas everybody.