While the leaderboards are all well and good, why is there no kind of match history?
Even simply storing Character, Map, Win/Loss, Time, Points (things like top points aren’t even needed) in a new PvP tab just too allow easy access to our last games as the leaderboards are more vague and don’t actually help evaluate a player in any more depth than total wins and losses.
Is this something we could see in the future?
Speacial shoutout to my new favourite thief Ullen Shadows from [ONE]
be mad, stay bad <3
Theres quite a few devs (and lots of community/dev collaboration) working on eotm, so its more like they dont care for the current state of it?
As you go to the gate, on the left theres a ledge/corner. You can jump ontop of that if you jump away from the tower and sideways. Follow that along and you reach the north wall.
EDIT: Screenshot attatched. Jump up there, and then mesmer can port onto grass area on ledge
(edited by Devanuze.8734)
OK guys,can I get a clear answer.Shall I follow the instrucitons at the “new email adress” e-mail that Aerenanet(?) sent me yes or no?
I had this aswell. After clicking the link nothing on my side seems to have changed, still using the same email for both accounts. If your not sure, you can ask the support team for more info i assume
Currently the servers i’ve had to manually put through my firewall (using McAfee)
cligate.1019.ncplatform.net
account-dev.ncplatform.net
launcherfeed.ncplatform.net
gemostore-live.ncplatform.net
Is there a reason these are certified or is it my firewall just being extra suspicious -.-
Error code=7:11:3:191:101 on some characters
in Account & Technical Support
Posted by: Devanuze.8734
Yep. Explained it to my guildie as character bound lag. Needless to say he laughed, and thats the essence of the situation. Laughable.
Come on anet, atleast talk to us.
Anet heard my cries for moose themed armour.
Now all i need is my moose finisher
TY ANET
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Commander Tyryon De los Bravos from Fort Aspenwood, best commander in FA.
—> one of the many funny moments.
I can’t beleive i havent seen this before XD Gets my vote
Entrance for commission:
I would like the style that your first linked picture is in (http://i.imgur.com/oTFPEm6.jpg), full body
Helm: n/a
Oaken Shoulder Guard
Warden Coat
Toxic Gauntlets
Warden Leggings
Warden Boots
Belladona Greatsword
Dyes: Midnight Red, Frost
Picture reference in Album: http://imgur.com/a/AdmSx
(if possible, without the aegis shield visible)
Thanks
Each time i try to access the TP i get a strange error and results in it not loading.
Error attached, looks like my firewall. Any explanation/expansion that could help me solve this would be appreciated
Thanks
Not as boring as i expected. Great time in EB all day tbh.
“Is this our zerg”
“No, its more like a oversized havoc group”
TY for the 10 levels on my ele
@anet
Issue sound familiar? Quite a few threads building up this now. Lets have a fix.
https://forum-en.gw2archive.eu/forum/support/tech/Random-disconnect-average-every-5-min
https://forum-en.gw2archive.eu/forum/support/tech/Disconnect-with-error-code-7-11-3-191-101
https://forum-en.gw2archive.eu/forum/support/tech/Game-hangs-while-loading-into-cities-again
https://forum-en.gw2archive.eu/forum/support/tech/Lag-lag-lag-lag
https://forum-en.gw2archive.eu/forum/support/tech/Unexplainable-lag
https://forum-en.gw2archive.eu/forum/support/tech/Error-code-7-11-3-191-101-1
All threads bumped within the last 7 days… Surely we deserve atleast 1 response.
EDIT: Added more thread links involving similar/ the same issue.
@anet
Issue sound familiar? Quite a few threads building up this now. Lets have a fix.
https://forum-en.gw2archive.eu/forum/support/tech/Random-disconnect-average-every-5-min
https://forum-en.gw2archive.eu/forum/support/tech/Disconnect-with-error-code-7-11-3-191-101
https://forum-en.gw2archive.eu/forum/support/tech/Game-hangs-while-loading-into-cities-again
All threads bumped within the last 7 days… Surely we deserve atleast 1 response.
@anet
Issue sound familiar? Quite a few threads building up this now. Lets have a fix.
Ever since the last server maintenance i got horrible lag. Got about 400-700 ping at WvW, 300-450 at PvE. Before patch it was about 260-280 at PvE, 280-320 at WvW. Does anyone else experiencing it too? Already testing with other games at NA server too and it running fine so i assume it is not from my ISP but from gw2 server. Sorry for my terrible english, I am a SEA player. Thanks!
Edit: Forgot to mention the latency at PvE, sorry!
Experiencing exactly the same in WvW, EU player connecting to NA servers in wvw. Before the maintenance absolutely fine.
This seems to crop up occasionally when Anet updates certain aspects (or whatever they do). For me this is the 4/5th time this has come up but they usually fix something but it can takes a week or so usually <.<
Experiencing same, mine only came on from the last maintenance though. They do this occasionally; change something and then either tell us nothing or that its our ISPs
Since the maintenance (a few days ago i think), I’ve been experiencing lag almost exclusive to WvW at any scale (1v1s, all the way up to the huge zerg fights as can be expected).
I know i’ve experienced after certain maintenance patches and that there have been issues of connecting to US servers from a EU ISP (i’m on BT in England). I’ve been clear of this similar lag for a few weeks now.
I suppose my question is, what can i do to try and either resolve this lag (i’ve done the usual stuff the support team suggests as they send out the duplicate ticket the moment they see lag), or help try and locate the problem.
Any help is appreaciated
Any bets on how long it takes for match ups to become giant karma trains?
I woulda said sometime last tuesday…
Superior Dancing and commander skills in Ruins.
No wonder we’re losing this matchup. I must be doing it wrong <.<
So we’ve seen some changes in the right direction with some of the recent colab stuff, we’ve seen bloodlust reduced and we’re even getting a map without Bloodlust in.
But now you’ve gone and put in PvE events bang in the middle of fights in EB, and across the BL increasing ques and overall detracting from the player vs player experience.
(dont forget the the fact that nothing was going to be changed in WvW during seasons (your words)).
I dont think you need the ‘vocal forum minority’ that the forums is to tell you that this may of been one of your mistakes…
Sorry to all the people who i’ve turned into a moose on over the day. I just couldn’t resist the temptation of all those ramatonic stomps you were giving us.
Also, @all VP guardians. Please put some dmg into your builds, its fun chasing you around when you get seperated but dam does it make the 1v1’s boring.
Much love,
Your supreme overlord Moose
More roamers please. I know the karma train takes low IQ but i’m sure a few of you can mentally push yourselves. Step outside your zerg and feel how open the world is without all those people
I mean its patch day, you can’t test builds inside a group of 50 people.
Disclaimer Moose hold no responsibility to injuries occurred during having to press more than one button than once.
Disclaimer 2 Moose also holds no responsibility for damage that may occur when having to use more than 3 brain cells while playing.
EDIT: added appropriate gif to represent Commanders with their zergs
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(edited by Devanuze.8734)
Had some awsome fights against a [WAR] Warrior, that guy is a beast and very godlike.
There are a few that meet that description. If a kite was deployed at anytime it was Snacks.
Big, norn, karma armour from orr. Black base, gold highlights on armour. 1v1 spec, axe/(something) greatsword. Making optimum use of that regen XD Lyssa runes maybe. No kite
Played since patch roaming WvW in 2/3 man groups. Honestly no huge changes, the furys nice i guess but nothing huge. I can get 25seconds along with save yourselves, which means there is opertuinity for some less precision in armour/trinkets.
Hallowed ground? Not going to be much use in wvw roaming perspective (unless your running all heavys). Imagine its going to be nice in a zerg battle or when stood still eg. a tower.
Only use of purging flames i can find in WvW is stood in a supply camp or using it on a ram. Again nothing huge in that respect.
The hammer trait is something i’m still looking at. No good to be running solo but could be interesting when you Judges Intervention and #5 #2 ontop of a group.
Not build breaking, but certainly not something that will increase the number of viable builds currently.
Guardian specific patch notes:
Symbol of Judgment: Added skill facts for revive percent, pulse, and number of targets.
Symbol of Faith: Removed the range skill fact.
Zealot’s Speed: The Symbol of Wrath created by this trait will now have a 180 base radius and 240 radius when traited with Writ of Exaltation (to be consistent with other symbols).
Perfect Inscriptions: This trait now increases the effectiveness of the passive condition removal on Signet of Resolve.
Protector’s Strike: Updated the damage skill fact to more accurately display the correct amount.
Healing Breeze: Doubled the base heal when healing allies. Scaling from healing power has been increased from 20% to 40% when healing allies.
Merciful Intervention: This skill is now instant as a baseline skill.
Smite Condition: This skill is now instant as a baseline skill.
Focused Mind: This trait now grants fury when using a meditation.
Purging Flames: Base functionality has been reworked. This skill now removes three conditions from allies in an area effect around the guardian while burning enemies (enemies that enter or exit the flames are still burned). This skill now reduces the condition duration for allies who remain in the consecration areas.
Hallowed Ground: This skill now increases the boon duration for allies who remain inside the consecration areas.
Signet of Mercy: This skill is now ground targeted with a 900 range and a 180 radius.
Pure of Voice: Fixed an issue so that this trait no longer removes a second condition. It will only convert one condition into a boon on allies affected by the shout.
Glacial Heart: This trait now delivers an area strike on the target it activates on, damaging and chilling up to five enemies in a 180 radius.
Other changes that may be of interest:
Skills that buff allies in an AoE now prioritize party members.
Made it easier to retarget channeled skills. Now if players try to recast them on a separate target, it will cancel the current instance of the skill and start casting it again on the other target.
Stun breakers will now break launch effects
Lost count of how many towers we’ve ninja’d in eb today while the zergs where fighting it out somewhere else. TY for the occasional good fight, but thankyou more for the times we wiped more bigger numbers than our 5man group XD
Oh and the time we got your keep wall to 40%, your pugs seemed confused on how to use seige correctly…
By the power invested in me (and 4 guildies), i summon the BP and the DB zerg complete with orange swords!
Today i learnt: 5 people can consume more time of a zerg than a tower can. And when you steal their tower that they trebbed and get inside their reinforced SM with 5 people they get very angry
As you mentioned previously, any decent hammer warr, maybe with a throw bollas, then some condi maybe sword/shield or sword/warhorn for a more typical build should be able to beat the d/p thief.
I’ve been playing a lot of roaming guardian recently also and never lost a fight against a thief that i didn’t screw up in. I tend to run GS sword/focus, keep some burning up, Judges intervention at the right time and your GS #5 to pull them out of their blackpowder. Popping your F1 at the right time will also make a huge difference as it will take them atleast 3 seconds to remove that (if traited to condi remove in stealth). Focus allows you to block that dmg when you might lose track of the thief. Sword #3 when cast just before stealth will follow him (similar to the rangers arrows do) even when he goes into stealth.
In your comment about the tankyness aspect, i run pretty average on that. I’ll get hit for a 6k backstab but i make sure my damage output is higher due to my roaming. When he runs off you’ve got that Judges Intervention and sword #2 to make sure you can catch up.
I’ll discuss necro/ranger in another post, imma go play some wvw first :P
Felt like hard work commanding in EB for the last few hours. Started by soloninjaring bravost and ended up commanding for the first time in months.
Some pretty decent fights especially against those insane zergs at some points XD Honestly surprised we got our keep back :p
Didn’t see dredge flip more than 5 times in my whole time commanding. Even with red’s having paper towers along their eastern flank All the more fun for us though
EDIT: spelling sucks
(edited by Devanuze.8734)
ty for those who fought in this unofficial dueling stuff, good fights
I tend to run 2/3 wvw roaming guardian builds, my preferred one being a virtue focused one with traits similar to this
10 II
10 VI
5
15 II
30 I IX XI
I’ve been running PTV armour, then zerker/knights trinkets to increase damage along with the typical soldier runes.
Is it worth switching to the Traveler runes (bearing in mind i usually do small 3-6man group work or solo roaming). Along with the 15% boon duration, increased burning and increased speed i think it could be fun to play with but has anyone got experience with them? :S
Agreed. now I’m hearing from some guildies that they have read somewhere that the timer is an acknowledged bug. Anyone else had experiences with this?
One of the QA team acknowledged that this was a bug a few weeks ago on a livestream. They thought they’d fixed it but apparently its still there in a new form :p
The timer is definitely a bug, unfortunate crash timing aswell but personally i wouldnt look anymore into it
Also someone who has both with tags i find its all situational. With warr with the way it is atm its great but i’d only pick that when i’m leading either a pug zerg or don’t have enough dmg in the team comp.
On the otherhand, guard more useful and dynamic with a guild group, empower regroups, blast heals, dropping your own rings knowing that your team will be right on top of you and being able to drop your own #3 #5 #4 on staff.
My roamer sylvari guardian, new hair and new TA GS skin
So BP is one of those servers ey…. Well, we all know how to do that trick, question is, would BP like it done to them?
mesmer from [Lion] did it btw hence the target. It’s a shame that with Anet gradually destroying WvW that we have players contributing to the cause.
We’re not one of those servers. We actually try our best to prevent things like that from happening. I tracked down your suspect and told him to not do it again. The convo is in the picture below. Sorry for the inconvenience.
Thanks for doing that. Also thanks for acting in a nice way, always appreciated
Appoligies to the Abys thief, by your bowing it looked like you wanted a duel but maybe you classed leaping on me already in combat as one? So i ended up killing the other guardian aswell sorry
Also, hello to the TE guild, seems like one of your warriors doesnt like me :p Same to the LEO warrior. Always adds to the fun being targetted in zergs
- Sylvari guardian
EDIT: spelling
Great fights for the last 2 hours in Hod Bl. Great final skirmish at lake tower before our zerg turned up.
I think I need a gif for running away from my own team…
- RUN Sylvain guardian
Having to run away from our own zergs to find decent roaming fights.
look out for [RUN] roamers in the opposite BL to our zerg XD
Teq ate the quaggans. I’m sorry for your loss
To be clear, the Roamer’s paradise is the new capture locations and mechanism, not the buff that’s given as a reward.
The buff itself hurts the majority of roamers in unbalanced match-ups (which is most of them).
+1. Heavy roamer here and it’s nice to have objectives roamers can contribute to but that has nothing to do with the snowball issues caused by a stat buff.
So.. Thanks but no thanks Anet.
This (again)
not sure i agree with all the controversy over bloodlust.
i think mainly i’ve enjoyed the fights over the points rather than having the buff.
Always nice to see more roamers and small groups around
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Moved here 7 days ago along with my guild RUN. Gotta say we’re happy we transferred. Excellent community, excellent WvW, awesome orginisation between guilds and commanders.
I highly recommend this server to guilds or people who are looking for good mid-tier fights.
-Moose
Can we schedule visitation rights for the people who miss those who fled from GoM? .
It feels like we would’ve transferred no matter how this week or last week went. This has been building up for some while. Also, us leaving has nothing to do with ZL or MVP leaving as some people have tried to connect, we got tired of the pug playerbase that we had to put up with everyday.
Eitherway, IoJ seem to appreciate our tea :S
But hey… we sure do miss some of you
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We had SF keep in the bag, i count that as a cap! SF if you just give us your keep when WvW goes back up, that’d be great.
kitten anet and your resets…
/signed
Seems like today is the day. Its been fun
So long GoM and thanks for all the fish
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Not even transferred yet and making new friends
also, thanks IoJ
/threadclosed
Venator Phalanx [VP] is in the process of transferring strike team from Devona’s Rest, originally Blackgate.
First day impressions: great fights , great organization in the server, lots of good wvw guilds, smooth transition and warm welcome.
Wondering if my guys would sit in a similar position. Anyone from BP reckon you could do with another similar guild or maybe help us too see if you can see if you fit our ideas of a new server?