same here .. i didnt realize that until I logged on 3rd char .. then tried 4th and 5th.. looks like bug which unlocks next daily with character used 1time that day after patch .. there is not even option in support bug report
it also resets daily progression on that character
edit2 : it also resets daily on character which had already some daily progress and received daily reward but also it opens new daily reward
(edited by Dina Van Heyr.3018)
problem is, I can’t reach even 30% after about 6 hour it barely reached 600mb, i used even option for -assetsrv still download is awfull, I’m trying to solve it by copying client from one pc to another will see if it will work
I there any option to download whole game without actual installing it from game launcher as it likes to stop every time after downloading few kb, I have 120M fiber and looking on client as he tries to grab few kb every few minutes from serves(around 300mb in last 3.5 hours) is just horrible
not sure if posted but last couple of daily rewards from black lion trade post do not stack with same items from BL and they dont stack in mystic forge either
same here happened today 4times in row when on TT event .. i left party game crashed instantly
happened to me and many others today at psdh wurm hunt ..
does that black screen come with sound loop too (also driver error) ? if yes that it may be signal that your gcard has problem with power management, which may sooner or later cause death of the card..
it happened to me few weeks ago when one of the black screen crashes end up with permanent card death.. in my case it was gigabyte 66TOC (geforce 660 ti oc)
I’ve been doing events in Shiverwastes then shortly before breach started i got kicked of the map and moved to the empty one.
For the past days I have been spending karma on zerk gear(1 set of ascended trinks) for my characters and testing them in dungeons, events and HOTM – the invincible golem.
I narrowed my choices down to two classes that I enjoy playing.Ranger (LB spec and melee alternative for ‘stacking’)
Plus:
good dps from Huge range, good healing & pet
good HP
decent condi cleanse
decent mobility
Spotter
Frost SpiritMinus:
so many rangers…
feels… strange a bit, not sure… too simple?
Thief (my variation of a P/P D/P build)
Plus:
decent dps (20-30% less than ranger) from 900 range…
great mobility…
feels a bit more dynamic because I cannot face-tank stuff so I have to be more careful where I stand / etc…Minus:
bad for events because of the 900 range and Low HP
bad condi clean (I use a sigil of purity… but I will change it…)
no Spotter / Frost spirit / banners so what do I compensate with?
loooow hp!
wish ranger had 6/6/6/6/6 in traits and 10 utility skills to match what you described at once
there were times when corrupt boon transformed all applied boons.. good times then anet gave necro dhuumfire and nerfed everything to ground (now dhuumfire is gone too)
another thief crying about ranger not being so easy c/d & backstabb dead body on the ground just because ranger got faster rapid fire???? .. adapt or die .. ranger is still far from balance .. maybe 2 more years and anet will get ranger a bit more closer to another classes .. instead of whining on the forums grab your toon a learn how to counter that minor tweak to lb .. btw longbow is a mess, amount of traits required for proper use is still massive ..
I participated in all 4 rounds of tournament but i didnt claim tickets for first 2 rounds does it mean that they are gone for good ?
this better works as i didnt claimed previous rewards and now i got reward only from last week
maybe they nerfed it first time earlier too I haven’t been using it then, but i had these stats before they killed dhuumfire (not sure if after too)..so they must have do it recently ..
I haven’t been playing necro for about 2 months but i clearly remember that i used to have 1000dmg on terror 1500 with conditions on top.. no I have barely 800 (same equip, food etc.) 1200with condition .. did they nerf it or they somehow changed requirements for terror dmg ?
maybe anet should use head and fix some our skills like axe 5 which if stolen by thief they have full mobility why we are rooted to the ground which makes that skill completely useless as a lot other ranger skills
i can confirm that gw2 frozed in last 2 years maybe once but today its freezes mostly during big events and game needs to be ended from task manager .. happened 3 times today
gigabyte gf 660ti
amd phenom x4 965
8gb ram
w7
most of the thieves currently running s/d build which as ranger you are completely defenseless as you simply dont hit them, rapidfire is too slow and because of crappy targeting system and bugged lightning reflexes you more or less end up dead ..
even if you hit thief with point blank shoot he still hit you with stealth and you end up immobilized/paralized (that mentioned lightning reflexes bug, when cc it gets on cooldown!!!!!!!!!)
gs is too slow and if you block their attack they evade counterkick just by weapon use
best thing is run …
many of you remember this topic
https://forum-en.gw2archive.eu/forum/professions/balance/Vote-for-the-Profession-Collaborative-Development/page/27
After 3 months have you seen any positive progress ? because I haven’t. Promised balance just took from ranger evade capability and gave him bunch of not very useful grandmaster traits…
Maybe they just have forgotten hundreds of votes from players asking for help for ranger or they just don’t care… I’m disappointed
ranger is not bad just other classes are better.. some of them much better.. speaking about www, its about luck and knowing what other classes are capable of , mesmers are pain ..LB is good for kicking ppl from cliffs but best use it as pile wood (5traits to make bow viable is just bad vary bad joke) pets i found useful dogs only .. axe is worst than necros ..elite skills well their epic long cd speaks for themselfes.. oh yes and i forgot condition you need 6 trait points in nature or survival(best in both) to barely handle them .. sending greetings to perplexity engineers
this boss needs a massive nerf .. as he is immortal because of 2 elementals near him he cant be kill and when elementals are killed he immediately spawns them over and over again making conquering green keep practically impossible .. as enemy have almost infinite time to gather forces and kill attackers not mentioning that each of this 2 elementals are stronger than any keep guard in EOTM
this grandmaster trait should be in Wilderness survival trait line instead of Nature magic
much better option is if Swoop become full evade .. as increase cd on maul just for blast finisher is not a good idea…if you know how to use maul and if you perform chain of some attacks you may be able to even down some GC players in few seconds ..
warriors need fear as they lack of cc skills
and fear can be stopped by stun breaker
how ever every other class with access to it has longer fear duration than necro
bug thats slightly balance stupid BUGGED pet ..
and yes if you died by ranger you deserve that and pls dont say you were a warrior as it would be really sad ..
the only good option for these runes if they are completely removed from game .. there is reason why they’re not in spvp and it’s same reason why the shouldn’t be in game at all
1. ranger
2.ranger
3. necro
i want that trait replaced with one that if necro hits 25%-30% of hp treshold he become invulnerable to all cc effects ..which may help him .. necro dont have 400hp/s passive regen which dont need 1000 years activation time so grandmaster trait like this could help him keep in fight a little bit longer against all the classes that cause heavy cc ..
other classes have dmg/condi/block other immunities necro has none of it ..
the bigest issue is that necro, especially condi one, got nerfed so many times because of dhumfire he got to keep it at “ballance” ha ha ha
now they take dhumfire away without reverting nerfs they done .. well done
well i missed that some how ..
engis have confusion and a lot of cc that necro dont except of few fears with wery long cd .. simply anet again listened to whining and thats their results, if dhuumfire as grandmaster is OP what is then hammerwarior with 50% crit chance from ADEPT TRAIT !!!!!!!! who can smash to ground anyone in 4-kittens in spvp, www etc .. it you try to make sense to this nerf then you sould really look at another profesions ..
with last “balance” they actually killed condi necro as dhuumfire was a big portion of dmg against other classes .. well they decides we are not suppose to match condi warriors or engis so they smash necro with a brick as they do every patch in las 6 month
this is how some classes are “balanced”
Attachments:
its a jormag hardcore mod ..we killed him on AG 1min before countdown
warrior nerf
racial skill dont work in spvp .. the most kitten is norn elite
(edited by Dina Van Heyr.3018)
yes but how you hit target if you blinded and all hits are miss ?
well new name for necromancer will be pingpongmancer
yes its bugged but in Anet terminology it works as intended as it based on luck .. if you lucky you fear enemy and maybe survive if you not you dead .. but generaly its bug since i rember, im playing necro over year, its the second necro downed state bug after downed health bar .. which they fortunately fixed but it took them 6 months to do it
We don’t have that many interrupts i wouldn’t think that It would be as useful on here than say a Warrior or Mesmer, even Engi as they all already have access to confusion.
well necro with wh, staff, ds 3 and spectral grasp can have 4 interupts, 5 with flesh golem
for me as condimancer is better combination scepter and wh than dagger as wh gives you one interrupt and locust swarm which cripples and dmg enemy and with dhumfire if it crits it burns target ..
well guardian gs will pull you no matter in you are in range or not once he got tag on you youre doomed ..
well maybe it problem is that necro has very long casting on most skill which in fight dont help when get interrupted ..
well i’m a new necromancer so it needs time for me to realize the fact that life force goes fast and im not an attrition class like Anet says.
…………………………….st 50% of our damage to come from conditions. We’re not warriors. It’s not all automatically done for us while we button-mash 1-5 and F1 using any amulet and set of runes.
and everything this work until you get cced to eternity .. thats the the biggest necromancer weakness in pair with long skills activation
just to confirm fear deals another 50% of dmg if condition aplied
(edited by Dina Van Heyr.3018)
necromancer has no confusion unless you play assura and using racial skill or perplexity runes .. warior has pretty nasty confusion on master trait as its 10s 4x confusion stack
terror —>fear deals dmg and deals additional 50% if enemy has any condition on himself no matter how many or what conditions he has ..
its not written how much additional dmg does, but i do 700 on fear and 1000+ if he has condition on him sometimes 1300 have no idea why .. maybe its affectet by might ..
it doesnt work in downed state .. well somehow i have problem to fear anyone in downed state anyway ..
(edited by Dina Van Heyr.3018)
yes 15 characters
fighting wariors especially if they have healing signet its pointless as they will remove all conditions in no time stun you to hell you have 1at most 2 stun breakers he has 4-5 stuns .. if he is getting asskicked he just run away ..pasive healing outheal your dmg .. and you are busy enough not get hammer**** not event doing any dmg ..
you need 2-3 ppl to stop warrior not even take him down ..and im talking about average players not about good ones ..
btw if you are based on ds and you get cc and hit by 100b say goodbye to your ds as he will rip all of it from you
you better grab another class until anet do something wich i doubt
Trollhammer….
no comment 15 characters
its simple it could make future warrior possibly killable in 1vs1 ..thats why they nerf it 2 times already .. 1st time less boon converting, second nerfing condtions itself
they had to nail that nothing kills their warrior unless he is overwhelmed by 100 to 1