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Gilded Infusion

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Posted by: Grazingcattle.1627

Grazingcattle.1627

Negatively

Back after 4 months, what has changed?

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Posted by: Grazingcattle.1627

Grazingcattle.1627

people on forums are still overly negative and give their baseless opinions with out any bit of proof.

So nothing new.

As far as in game there has been a buff to venoms so that they don’t lose a charge when you “miss”

They are still working on the culling

How many of you would have a legendary if....

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Posted by: Grazingcattle.1627

Grazingcattle.1627

Well I have had everything i need for the dreamer for about 2 months. I have been throwing bows in the forge since then and I think a large part of why I am not logging in these days is that about 2 months of throwing gold at the forge sapped the fun out of the game. I know that may seem silly to some, but think about the psychology of it.

If i finish up a day of gaming and spend the 10 or so gold I made that day crafting bows for 1/2 hour and all the gold I made for the day is gone… the feeling of being rewarded or even making progress is non existent. The psychology is so poorly designed that who ever came up with the precursor acquisition method is probably canned.

The Dreamer, Thief or Ranger?

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Posted by: Grazingcattle.1627

Grazingcattle.1627

As a thief player, I say strap this on a thief and be happy because once you learn how to use short bow to the best you will be using it a ton. A mega ton.

I just need my precursor and everyday im forgin.

The Dreamer = kittenjamz

Passive speed increases a poor design

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Posted by: Grazingcattle.1627

Grazingcattle.1627

I have to disagree with the OP. Signets provide an additional on use ability that has some marginal value usually. Thieves gain a 5 sec Blind. That feels insignificant in most combat situations and so it seems like the skill only does one thing, but it has value in most situations. Usually a different skill would have MORE value once combat starts. Learning when to use SoS and when to drop it for something else takes time but when you do it helps make you a better player.

I play thief and I use Signet of shadows often, but I know when to and when not to. Its a great skill tester and (should) teaches players the value of a utility slot.

It is so easy to switch out that there is no excuse not to be, and learning situations where you are likely to need another skill and should switch it out is imperative to your growth as a player.

Each class has access to a combination of abilities that can provide close to 100% swiftness or 25% passive. The biggest difference is in how much you have to sacrifice to maintain that

Thief – 1 Utility slot
Necro – 1 Utility slot
Ranger – 1 Utility slot
Elementalist – Utility slot or trait combinations
Eng – Traits AND 1 Utility slot
Warrior – 1 Elite Utility slot And traits and/or weapon choice
Guardian- Utility slot and/or weapon choice
Mesmer- No idea (haven’t played one but i know they have a speed buff they can throw on the ground)

Each class has to give up certain things to maintain that speed boost. For some its not much of a sacrifice. Warrior’s can run with swiftness fairly easily but also gain Fury and might to go with it for instance.

Running with SoS 100% of the time isn’t wrong, it just isn’t optimal. I like the balance that creates.

Can't remember my password system broken

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Posted by: Grazingcattle.1627

Grazingcattle.1627

ah this is the issue I am having… I can’t get into the game and this is the dumbest flub I have seen

The bl TP being abused

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Grazingcattle.1627

I think the OP had a question about if you guys are going to be doing anything about the very high price of precursors and phrased it as a form of TP manipulation.

So can you answer that question John? I don’t care if someone is saying the wrong thing or making wrong assumptions

I, just like the OP, want to know if/when you are going to do anything about the rarity of precursors

Biggest amount of gold you've lost to the MF

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Posted by: Grazingcattle.1627

Grazingcattle.1627

Today? 40 gold but usually its closer to 3 gold a day throwing short bows into the forge… Sigh. Its only been 2 months of this precursor Mystic forge crap, wonder how many more I will have to throw in…

Looking for armor set

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Posted by: Grazingcattle.1627

Grazingcattle.1627

The WvW Heavy armor skin can be purchased with karma from heart merchants.

Can you do the same for the WvW medium armor and if so where?

looked but I couldn’t find an answer any where

Your Character's Epitaph.

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Posted by: Grazingcattle.1627

Grazingcattle.1627

His final words were

“Ya shield of the avenger blocks most of the harpies attacks!”

Sword/Torch Burn-Tapper

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Posted by: Grazingcattle.1627

Grazingcattle.1627

I hope the Devs have noticed we can’t even have a discussion about a build until that build has AH…

Its very difficult to not use such a great tool when it comes with 300 toughness and 30% crit damage. I am toying with a few builds that are using high crit chance with omnom pies but then I think man how crazy would it be with AH AND omnom pies.

I suspect we will see some changes on both these fronts in the time to come.

Back on topic: I will try this out later tonight and try and give you some feed back

Who uses Healing power/Condition damage/power

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Posted by: Grazingcattle.1627

Grazingcattle.1627

Are there any builds out there that use that combination of gear? Just wondered

Warriors and Protection

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Posted by: Grazingcattle.1627

Grazingcattle.1627

I agree with the poster. Warriors don’t need protection because the way they mitigate damage is by removing the damage source (Burst killing or CC).

I have a 80 Guardian. The ways that you keep Protection up require investment and require the Guardian to keep positioning and party synergy in mind.

I am not against Warriors having protection as long as it were to come into play the same way as guardians do, not just click button take 33% less damage. With that being said each class needs to have its niche. Warriors do alot of things great, they don’t need to do everything great.

Saying that you can’t play a true tank with out protection is silly. Warriors can be great party support with banners and shouts. They can be have the highest DPS in a group. They can even be a beefy CC line of defense. Compare that to how many options you have running a thief -_- Condition or Crit

Warriors are well balanced class even if the damage in PVE is higher then I think it should be. I can’t really see a NEED to add protection to anything they do

Best Axe using class?

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Posted by: Grazingcattle.1627

Grazingcattle.1627

I have a sneaking suspicion its Warriors but thought I would ask.

I mostly care about PvE but I am also interested about your thoughts on WvW too.

Axe using classes:

Warrior
Ranger
Necro

I really like the Frost fang but I am unsure who uses Axes to the best, so i thought i would ask!

Zaphiel Faires - WvW Roaming #1 [Guardian]

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Posted by: Grazingcattle.1627

Grazingcattle.1627

Why do people insist on using the most annoying music possible in their videos…

God I am old

Where is the extra money going???

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Posted by: Grazingcattle.1627

Grazingcattle.1627

To the “BLTC”

or

No one if you prefer… same place your travel cost money goes to

its a gold sink

What dyes match the Quiver?

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Posted by: Grazingcattle.1627

Grazingcattle.1627

I have a quiver on my thief and I want to dye my armor to match it. Anyone know what the colors the quiver uses?

Sigil of fire's burning duration?

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Posted by: Grazingcattle.1627

Grazingcattle.1627

hmmm… In that case isn’t This sigil an upgrade of sigil of lightening?

Same chance to proc but one is an AOE

Or does the lightening do more damage?

Let's see some thief pics

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Posted by: Grazingcattle.1627

Grazingcattle.1627

I want to dye my armoire to match my quiver back piece. Any one know what two browns were used?

Best Bowman Class?

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Posted by: Grazingcattle.1627

Grazingcattle.1627

Which is why Rangers tend to be looked down upon… The Ranger’s forum is usually a huge QQ fest. (to be fair its been a while since I have been in there)

I started working on a Dreamer because I Liked the look of the ultra girly bow, but My thief bores me to tears and the pet’s of rangers are very meh imho

Rangers complain a lot for very good reason, the pet is supposed to add a lot of damage, but outside of going 30 points into BM, the pets are anemic at best. Plus the crummy AI means they trigger traps and what not, the extra 300 stats doesn’t help them in the harder fights. What would probably help would be if Rangers got extra Pet Attributes as they leveled up. Not just the pet getting higher stats, but the ranger passively granting more pet attribute bonuses.

Oh, and if stowing the pet gave a passive damage bonus equal to how much dps the pets are supposed to provide.

I agree with this post… I want to play a Robin Hood Type bow man, but there isn’t a gw2 class that matches that…

S/P Imperial Commissar Help

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Posted by: Grazingcattle.1627

Grazingcattle.1627

Sounds cool! Sorry I am no help but post a pic to let me know how it turns out =)

Best Bowman Class?

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Posted by: Grazingcattle.1627

Grazingcattle.1627

Which is why Rangers tend to be looked down upon… The Ranger’s forum is usually a huge QQ fest. (to be fair its been a while since I have been in there)

I started working on a Dreamer because I Liked the look of the ultra girly bow, but My thief bores me to tears and the pet’s of rangers are very meh imho

Sigil of fire's burning duration?

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Posted by: Grazingcattle.1627

Grazingcattle.1627

I have looked but i couldn’t find the answer.

Anyone know How long the burning is on the sigil of fire proc?

Anyone know...

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Posted by: Grazingcattle.1627

Grazingcattle.1627

How long the burning from sigil of fire lasts?

If its just 1 sec then its a nice dps upgrade for my build but if its 2 or more… yikes!

Missed connections --WvW

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Posted by: Grazingcattle.1627

Grazingcattle.1627

2 star crossed lovers… worlds apart

WvW/Dungeon build advice

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Posted by: Grazingcattle.1627

Grazingcattle.1627

I rarely go into open world with my Guardian any more, but I was wondering what a good build for WvW and dungeons that

A). Doesn’t use hammer
B). Lets me be a front liner in WvW
C). Can kill people in WvW
D). Doesn’t suck at dungeons

I know that’s alot to be looking for but that is my current goal. I don’t want to play the support guardian or the bunker but want a type of in your face berserker build. Does such a build exist?

Guardian Mechanics

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Posted by: Grazingcattle.1627

Grazingcattle.1627

While I agree that as far as battlefield control the necro’s wells seem more powerful, I don’t have a problem with the current function of symbols. Not every class should have the same ability and effect on the battle field so the ying to their yang is nice, I am not sure you can say that the symbols control enemy movement. On the other hand Hammer and staff have movement impairing effects that are unique so maybe thats what they intended to be more defining in that area.

Our Condition removal is superb. Compared to most other classes 1 Active maybe 1 passive, our abilities ooze condition removal. Its still important not to waste condition removal but Condition thieves, necros, Warriors all can’t handle out condition removal suite.

I think they hit the mark with boon utility. If our boons were our only route to victory we would be easy to hate out with boon removal and build options would be more limited. I wouldn’t say our boons dont matter. Stand your ground gives you 2 boons but I couldn’t imagine playing with out it in WvW. Save yourself makes you very dangerous Might + Fury + protection = A tough wrecking ball.

Our Elites feel awkward though. The tome’s are situationly awesome or terrible. Renewed focus is a very Guardian like ability and is solid. Elites just kind of feel like

A). Can I use Tome X in this situation?
Yes. Use Tome X
No. See B

B). Use renewed focus

Compared to the other classes which have build aroundable iconic Elites ours are finicky and slow.

Guardian build that uses soldier's gear

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Posted by: Grazingcattle.1627

Grazingcattle.1627

That is good gear! I Use it most often I think

Altruistic healing shout builds give nice support, solid damage and great stay ability for a variety of situations… I would start there

Intended? - "Error Attempting to Sell"

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Posted by: Grazingcattle.1627

Grazingcattle.1627

Its been mentioned that it is working as intended.

It keeps the server from being run over with orders and listings like it did when the game first started. (Anyone else remember wondering if the BLTP was gonna be up that day and being psyched to sell your copper?)

Guardian Mechanics

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Posted by: Grazingcattle.1627

Grazingcattle.1627

I like how boons are handles currently. They don’t make you godmode and you aren’t usesless with out them. I remember playing a Dervish in Gw1 and having my enchantments stripped and felling really gimped. Guardian doesn’t feel like that. When my Boons get ripped (which is very rare) I think man that’s annoying and keep smashing face.

I would like for us to have more fury boons and less might. (like Righteous fury!)

Also we may be too good at removing conditions right now. With multiple passive, 2 meditations, all shouts (either pure voice or Soldiers runes) ect Conditions rarely last long.

Symbols as a form of control I think could be expanded on. They don’t punish people for standing in them as much as they help us FOR standing in them and that seems less controlling then the other way around.

I really like how many different ways there are to play the guardian and it’s IMHO the best most well rounded class.

Legendary Eternity - Price?

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Posted by: Grazingcattle.1627

Grazingcattle.1627

On a related note I have been considering selling my dreamer since I don’t main theif and never enjoyed my ranger.

Any ideas of what A “fair” price would be based on current market values?

I am looking to either buy the pieces for or purchase out right a GS/Bifrost/or Bolt for my Guardian. (I play him almost exclusively) If anyone would be interested in trading strait up I would oblige =)

Altruism Thief?

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Posted by: Grazingcattle.1627

Grazingcattle.1627

Good point Tulisin.

And yes this is for PvE. Its not even that I want to use the runes as support. This would be a way to maintain fury with the thief in PvE that seems strong but I could be wayoff base.

Thats why I thought I would ask what other thieves thought about it.

Altruism Thief?

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Posted by: Grazingcattle.1627

Grazingcattle.1627

with the signet being at ~12 seconds recharge and the cool down on the Superior runes of Altruism being 10, would taking these Runes and your signet be worth it?

3 stacks of might for 11.5 sec
Fury for 5.75 sec
on a 12 sec CD
for the entire party

For a dagger/dagger Crit damage build would this be worth it? Or should you just stick with runes of divinity?

Snowflakes - Outrageous Overreaction

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Posted by: Grazingcattle.1627

Grazingcattle.1627

I think the major thing that irks people, is that while Anet could be taking steps to van the worst offenders the information they are using is unlikely to be complete.

If they are banning people for the amount of times they used the exploit, then a person could have on the last day lost gold but still be banned. No one wants to be that guy. Players are afraid that they are going to be doing something that has similar returns or effect on the game, at the time of their doing it, as other means which will lead to “innocents” caught in a crossfire.

Who knows, maybe Anet didn’t just consider the amount of times the exploit was used but also based it on the amount of gold the player gained from it. The economy is effected by a increase in ecto even if you aren’t making the same return and that’s what Anet is concerned about. They were making something out of “nothings”

When I heard about the recipe, I thought it was intended. The forums were rife with topics about t6 and glob prices and T6 prices were dropping because they had been made more available so I just assumed that Anet was doing the Karka event for Globs of ecto.

I think its reasonable to believe that some people out there might have been doing this over 100 times that could have believed that it was intentional and that since Anet was not communicating about it that it was in fact not exploit. In particular since the market had adjusted to the increased supply of globs by increasing the cost of snowflakes so profit margins were more in line with traditional profit methods.

I don’t think there is a way to say beyond reasonable doubt that some of the people who did get banned didn’t intend to exploit the game and wouldn’t have done so had they known that it wasn’t working as intended.

That’s why there is so much debate over this. No one wants to be the patsy who just happened to be at the wrong crafting table at the wrong time so to speak. This is why the playerbase is defending people who probably deserve what they got, but we can’t know for sure.

Fractal Thieves- UNITE

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Posted by: Grazingcattle.1627

Grazingcattle.1627

I am looking for thieves who have experience in high level fractals to comment and share build suggestions ect.

I Am looking forward to more fractals in the future and want to do them on my theif! Has anyone got past fractal 40 with a theif?

Dungeon Looting

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Posted by: Grazingcattle.1627

Grazingcattle.1627

My major concern is Fractals. I really enjoy fractals but i don’t want to be useless in higher level fractals. Any high level fractal thieves have advice I am all ears

Dungeon Looting

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Posted by: Grazingcattle.1627

Grazingcattle.1627

Should I wait and put the dreamer on my non existent Ranger then?

Dungeon Looting

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Posted by: Grazingcattle.1627

Grazingcattle.1627

I really enjoy my thief and am almost done with my legendary short bow. Most of the dungeons I do have been on my guardian though. What does a Thief offer to the table that my guardian or Warrior doesn’t when it comes to dungeons?

I would assume higher DPS plus group stealth.

How much more damage should I be looking to do? Are their any builds that are specificly great in dungeons? Are their any builds that are good for Dungeons AND wvw?

Thoughts?

Exclusive Market Based Guild

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Posted by: Grazingcattle.1627

Grazingcattle.1627

X = (4 * Rare weapon value)* 1000 – 150 exotic rare weapon value- ( X * what ever the drop rate is for the Large chests/ the amount of precursors the chest can drop) – (X * What ever the drop rate is from mobs/ the amount of the precursor the mob can drop)

If you assumed The value of a rare great sword was .25G and the value of a exotic greatsword at 2.5G the estimated true value would be <625G. With so many moving parts including existing supply and demand its difficult to pin down a fair market value on any item.

They are worth less, because dozens of people get precursors by pure luck from drops, chests or first try mystic forges and in result dont have to worry about the theoretical mystic forge value.

<625G means less then 625G Its difficult to quantify the amount that come from drops and chests. Even if someone gets it on their first try in the mystic forge another person has a = chance statistically speaking of not getting it until their 2,000th try. Since we can only use the average to work out the fair market value it doesn’t matter if people are getting it on their first try.

Also the numbers I used are mostly made up. Its just a best guess of what i think the drop rate might look like… but it still doesn’t account for the % of return with exotic mystic forging so take it for what you will.

Exclusive Market Based Guild

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Posted by: Grazingcattle.1627

Grazingcattle.1627

Market manipulators should be permanently banned, no excuses.

The trading post in Guild Wars 2 is a prime example, why a free market wont work out well in the long run. Rich get richer and the people who actually play the game get poorer.

Actually economists have proven that the market can maintain itself even as the income gap grows. What the income gap does do is create a negative social impact. While this could have a long term negative result for the market (Imagine if because there were so many poor people in a country that they revolted and productivity was at a standstill? The market feels the negative effect of income inequality. I thought this happened in Egypt?) the short term effect on the market of a steady rise in the income gap is likely non existent.

Exclusive Market Based Guild

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Posted by: Grazingcattle.1627

Grazingcattle.1627

In a transaction between two people where one has a advantage by controlling a resource with out reasonable competition, the person who is forced to make an uneven trade comes away feeling negatively while the person who Controlled the resource gets additional income giving them a positive feeling about the trade.

That must explain all those threads titled “I just bought my precursor and it kittened me off”. No, if the buyer would end up unsatisfied, then he woudn’t make the purchase in the first place. Duh?

So you are saying that all people who buy things are happy with their price other wise they wouldn’t buy them?! You are confusing product satisfaction with customer satisfaction. A person who buys his precursor won’t be upset that the precursor was damaged, ineffective, the wrong color ect. But a person is bound to be miffed when they know that they had to pay more then the items perceived “fair market value”* because a person was interested in making profit well beyond what most would deem reasonable.

I notice you didn’t feel the need to respond to the other points, but instead tried to insult me as if by implying that I don’t understand something that you clearly have no handle on yourself.

  • The fair market value may be closer to the current market prices but the average consumer doesn’t believe that this is the case. This is why we see so many people complaining about the price even though with out a solid working knowledge of the return rate from the mystic forge it is difficult to say what the fair market value actually is. For all we know the market might actually be half the cost of the fair market value of an item.

The following is a fair market value estimation based on a return rate of 1/1000 mystic forge attempts giving a precursor, with a average of 15% of attempts leading to a Exotic item.
I am NOT saying these actually are the rates just something to work with and toy around for people who like numbers

X = (4 * Rare weapon value)* 1000 – 150 exotic rare weapon value- ( X * what ever the drop rate is for the Large chests/ the amount of precursors the chest can drop) – (X * What ever the drop rate is from mobs/ the amount of the precursor the mob can drop)

If you assumed The value of a rare great sword was .25G and the value of a exotic greatsword at 2.5G the estimated true value would be <625G. With so many moving parts including existing supply and demand its difficult to pin down a fair market value on any item.

Exclusive Market Based Guild

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Posted by: Grazingcattle.1627

Grazingcattle.1627

Some people who profit from the TP are actually a positive impact on the community. Spread traders come to mind in that they help keep markets relatively stable by purchasing items in bulk and then making a profit by waiting on the items to sell.

Speculation isn’t bad in and of itself. Speculating that on high volume low demand items can net you a large gain if Anet makes a small change in loot or item recipe. Think Chocolate, they lowered the drop rate and people kept selling it at low prices, speculation took hold and the price soared. But why didn’t we hear an uproar over the profits that those individuals made?* Mostly due to the fact that chocolate can be replaced if you are leveling cooking and few goods with chocolate are in high demand. The bubble was mostly speculators with a hint of the price history ignorant.

Chocolate speculation is good. It allows people to earn large sums of gold with out leading to a lasting negative effect on the players.

  • I do recall that there were a few posts about market manipulation at that time, but it wasn’t really about the chocolate. It was the feeling that there are people who have such a large amount of control over the price of goods that have high demand and few or no alternatives.

Exclusive Market Based Guild

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Grazingcattle.1627

I think like most people we don’t like our enjoyment of the game to be negatively effected by other peoples enjoyment of the game.

I guess you’re referring to those who buy and sell items for profit. When you farm items, do you give them away? It seems by your logic not giving them away will negatively effect other people’s enjoyment of the game. If you sell the items, they lose gold, but if you give them away, they save gold, which according to you improves their enjoyment of the game.

…inflation in the market that is purely speculative and/or manipulative.

As I have said in other threads, the people with precursors can’t simply list them at thousands of gold. To make money requires a buyer.

Correct, but it is apparently still too free for some players including yourself.

Did you know that in the real world there are government agencies that look to protect consumers against monopolies, insider trading, and Index manipulation? It’s not a free market.

No I didn’t know that since the government actually does the opposite. A free market would be a significant improvement.

Selling goods actually is a net increase of enjoyment to the game for both players. Imagine if the game had no way to trade items between players. People would complain about having too much of X and Not Y ect. The ability to trade goods directly is notably absent from the current way the game is set up. (Mail trading is an option but clearly is not optimal for a mass market due to lack of trust) When people can’t exchange goods directly they will develop a form of currency, in this case Gold.
By saying that market manipulators is even close to a person farming not giving away their farmed goods it just makes you seem foolish and clearly doesn’t need to be rebutted. BUT i will humor you…

In each transaction their is two parties. A transaction between players where both parties receive what they believe to be a fair deal leads to a dual positivity. (Both players are happy with the deal leading to no resentment)

In a transaction between two people where one has a advantage by controlling a resource with out reasonable competition, the person who is forced to make an uneven trade comes away feeling negatively while the person who Controlled the resource gets additional income giving them a positive feeling about the trade. At best this comes out as Neutral but usually this actually breeds more resentment then positivity. If this is repeated over and over an entire population can become resentful and the social structure of the society will be affected. (Maybe more people quit the game, or more people try to scam people out of gold, or people buy from gold sellers)

In your scenario one party is giving their goods with no financial return to another party. This can take place for dual positivity in the case of a guild mate or friend who is farming to help another person reach some higher goal. The only way that your scenario can occur is with the express permission of the individual farming the goods. With out knowing the reason why the person is giving away his goods (Charity, Black mail, not in control of his account) it is impossible to say for certain if this leads to a net positive result.

Mind you all of this has NOTHING to do with the market. Its purely the social aspects that are effected. The market can continue to maintain itself even when the income gap is massive.

On to point 2. The items are not increasing in price with the average rate of inflation so it would be difficult to say that they aren’t being purchased for either speculative or manipulative reasons. I never said there is no inflation. If you increase the amount of currency and don’t remove a corresponding amount of currency you get inflation. Not really sure what your counter point is here? Are you saying there is not market manipulation occuring?

As far as your “to make money requires a buyer” theory, as I have often mentioned, Market manipulation doesn’t damage the market. It increases the income gap. Increasing the income gap doesn’t damage the market. Increasing the income gap leads to more people feeling negatively in society. (Maybe more people quit the game, or more people try to scam people out of gold, or people buy from gold sellers)

This isn’t a free market thanks for understanding. Peoples opinions are rarely swayed by facts, but more often emotions, yet I have provided facts where as I have yet to see any from you.

As far as how much government involvement should be in our economy? That’s a heated debate that people have been working on for hundreds of years. I can’t begin to claim that I know the right answer, all I can do is look at the facts.

Exclusive Market Based Guild

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Posted by: Grazingcattle.1627

Grazingcattle.1627

I am the 99%

I run around, farm stuff, make some gold to buy something for my toon, enjoy playing with friends, and work on my Legendary slowly.

I think like most people we don’t like our enjoyment of the game to be negatively effected by other peoples enjoyment of the game. Gw2 has done alot to prevent players from stepping on each others toes and prevent griefing. Included in that is that they listen to their player base when it complains about inflation in the market that is purely speculative and/or manipulative. This isn’t a free market.

Did you know that in the real world there are government agencies that look to protect consumers against monopolies, insider trading, and Index manipulation? It’s not a free market.

If you understood more economic theory you would probably understand why a small portion of the player base artificially driving up the prices of specific items for personal profit is actually a bad thing. It actually has nothing to do with the market being harmed. A population can have excessive income inequality and still maintain a healthy market, but When the income gap becomes larger the society suffers.* What does that mean for us? Less people enjoy the game, less people play. Less people play, less likely that Anet can provide further content. Which can then have a snow ballign effect.

FYI asking for Anet to intervene isn’t Anti-Capitalist its State-Capitalism since Anet actually controls everything in the game.

The isn’t anything broken in the market. That doesn’t mean the bulk of people are happy with it. Isn’t that why we are all here? to have fun?

What's the biggest torch out there?

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Posted by: Grazingcattle.1627

Grazingcattle.1627

So you can look like Gandalf?

Patch fixing precursors

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Posted by: Grazingcattle.1627

Grazingcattle.1627

I would be shocked to see this before march 2013

It's official... I missed the deadline

in Crafting

Posted by: Grazingcattle.1627

Grazingcattle.1627

Saying that those who haven’t played the game the same way you have seems kinda silly. I like having the gold i need to buy X or Y. If I had know how much a legendary would cost me I would have never started… I thought exploration would the tough part =S

It's official... I missed the deadline

in Crafting

Posted by: Grazingcattle.1627

Grazingcattle.1627

Power traders make me feel like a cheap kitten.
They pay for my goods, and kitten me at the same time.

Even with 50~60g a day I feel like a middle class in this game, just how sad is that?

I don’t even make 50-60g a day.

Welcome to the slums with me!

Evo if you ever decide to need someone to do your dishes or throw food into your mouth just let me know

Precursor Scavenger Hunt?

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Posted by: Grazingcattle.1627

Grazingcattle.1627

Making a fixed recipe that relies on purchasable materials will lower the cost of precursors and increase the material cost until Equilibrium is met. Where that would be would likely be lower (unless the mats were 250 charged lodestone, 250 Orichalcum ingots…) I would rather see the forge rate increased today then a scavenger hunt 6 months from now.

It's official... I missed the deadline

in Crafting

Posted by: Grazingcattle.1627

Grazingcattle.1627

As I have said in threads past, I am not smart enough to become a power trader on my own. I know a few ways to make steady income from the TP but nothing that even comes close to 100g/day type profits. Closer to 1-2g a day and i just have to spend a few minutes when i am near a tp.

If I had someone guiding me step by step I am sure I could become a power trader, but most are keen to keep their talents to themselves which they are welcome to do. Some people really enjoy the PvP of market trading, while others like myself see it as merely another aspect of the game much like WvW. The problem most people have is that the payout for tpPvP is much better on average then farming to the point that its laughable. I don’t mind that.

Much like my farming, If I can find a good niche and maybe find a group that is good then my bankroll will increase.

To Horheristo, I understand that some people who power trade become so engrossed that the game no longer becomes enjoyable to them. I never want to get to the point that I feel like I have to clock in and do X Y and Z for the day or manage a small business. If I see a dime on the ground though I pick it up. I feel like most people feel like its only one or the other, you can’t enjoy playing aspects of the game and buy/sell for profit.