Showing Posts For Niekas.3854:

The Mesmer - too powerful?

in PvP

Posted by: Niekas.3854

Niekas.3854

Been long since i was decapped or did not decap a point against anyone while 1v1 on my condi-permablock-shatter Mesmer build that most people bashed about on these forums. Yet there were quite a few thankful peeps who were easily carried to diamond/legendary using this and sent their regards through in game ~

Bunker mesmer was very strong in competitive-organized plays in certain team-comps. I have always decapped every bunker mesmer within 10 seconds, and most likely – killed them after. I disliked this meta, never played bunker one and im happy for the nerfs mesmers are getting.

In fact, all anet are going to do is just buffing my build in all ways regarding scepter changes and amulet changes overall.

I am very thankful and happy for this. ~ Mesmer is strong, too many short-minded people playing it.

Helseth on upcoming Mesmer nerfs

in PvP

Posted by: Niekas.3854

Niekas.3854

Condi permablok mesmer boys, condi permablock mesmer.

I still keep getting called whatever words for unskillfully Moa’ing bunker druids/eles and then bursting them down.

Or doing nothing but running around with block up and watching them die, while they complain how OP condi mesmer is.

Every time i hear how op condi shatter mesmer is i wonder why I am yet to see any but myself.

All that combined with the removal of Celestial which made certain Engi/Ele builds too strong, removal of DS or atleast how it behaved are indirect buffs to condi mesmers.

(edited by Niekas.3854)

condishatter comeback?

in Mesmer

Posted by: Niekas.3854

Niekas.3854

changes will just increase the epicness of my build ~ I am also sure these were just minor boosts mentioned.

Scepter 4 life!

No details yet, but...

in Mesmer

Posted by: Niekas.3854

Niekas.3854

“We are looking into scepter to buff it”.

Malicious Sorcery – This trait applies attack speed while wielding scepter. Increased from 15% to 20%.

Thats like raising a salary by 100 bucks… a year.

That combined with the complete nerf of the chaos armor/alacrity is going to remove mesmers from pro league pvp. Only the brave shatterers will stay ~ Not sure, but I kinda like it.

(edited by Niekas.3854)

We're better than this, right?

in PvP

Posted by: Niekas.3854

Niekas.3854

Losing increased Pips is not fair during these scenarios, I agree.

But please, I am actually thankful to matchmaking if I play against better opponents – that is the best way to learn.

But wait, even if the game tries to improve you, you will find a way to QQ and then make a thread that all Diamonds+ suck. Lol.

How to defeat druid 1 vs 1?

in PvP

Posted by: Niekas.3854

Niekas.3854

Moa ~ Feel the rage of them QQing how bad and noob’ish you are for using such a cheap and OP spell while he tried to skillfully bunker a point.

/Lol

Every Diamond I See

in PvP

Posted by: Niekas.3854

Niekas.3854

I have soloed my way to Diamond. Soloed. Took roughly 350 games played, most of them on a non-meta build mesmer with an exception of 20ish games on a DH (19-1 W/L) and random games on Ele and Necro.

[Dont Report Me Pls] Mesmer PvP Build

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Posted by: Niekas.3854

Niekas.3854

My 2 cents:

Get rid of Ether Signet, you shatter a lot on this playstyle, you are not even reaping its passive effects. EF would serve you more, or the Well heal for team support. If you are just going for the burst, this alone leaves you vulnerable without a heal for 35 seconds because its not traited.

1) You are constantly using its passive effects due to maximum stack of illusions up nearly permanently.
2) Its not really used as a heal, but rather block reset.

[PvP] How far have you gotten?

in Guardian

Posted by: Niekas.3854

Niekas.3854

I rolled a DH at some point, in fact never played Guardian ever before, made it 18 or 19 win streak (sapphire/ruby) and deleted it. I do get the point the class does not work in 5v5 matches, but a well played one will always be a yoloq destroyer.

Cant even count the tears i’ve shed from laughter after placing 3 relatively low CD spells on various choke points, especially in Khylo. There was a game where one guy from the enemy team died by mid at start and never escaped his base since till defeat.

Please Fix Solo Que Pip Loss Anet

in PvP

Posted by: Niekas.3854

Niekas.3854

or when u soloq with 4 other yoloq’ers into a 5man premade, 1 of your yoloq’ers goes afk yet u still win 4v5 against a premade but lose 2 pips. #legit.

[Dont Report Me Pls] Mesmer PvP Build

in Mesmer

Posted by: Niekas.3854

Niekas.3854

I like it! In your opinion do you think this build could be used in WvW solo roaming/dueling? Looks like it would rock but wanted to get your opinion.

Awesome video!

Hey, i dont really know about WvW since I never did it. I assume with all the building possibilities you could actually get even the better version of this build.

dont match me with ppl who dont speak english

in PvP

Posted by: Niekas.3854

Niekas.3854

This is the reason why i play on NA servers even though i am from EU.

I would rather have 4 Mexican Warriors in team than 4 non-english speaking Polish.

[Dont Report Me Pls] Mesmer PvP Build

in Mesmer

Posted by: Niekas.3854

Niekas.3854

Update:

As requested, added footage of today’s 3 games in a row while soloQ’ing.

https://youtu.be/bVFgFgCwOUY

[Dont Report Me Pls] Mesmer PvP Build

in Mesmer

Posted by: Niekas.3854

Niekas.3854

Prety interesting build, at least something different.
And I like the writing about it (its much better than posts like: “Hey look at this build and … build posted”).
Im curious, how the on crit sigils work with just 30% crit chance?
Would u mind, posting some gameplay video?
Id also like, if u can make some comparison between this and power shatter, differences in playstyle and something like that.
Thx in advance.

+ Taevion.

Sure, I will try to record some gameplay and possibly upload it tomorrow/late today.

As for previous questions about signets, i will repeat myself and say that they are superior to wells/decoy, especially in this build. I personally swap one for portal depending on map.

As for crit chance sigils – yes, 33% of whatever the crit chance is more than enough to proc stuff because u are casting spells/shattering all the time.

[Dont Report Me Pls] Mesmer PvP Build

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Posted by: Niekas.3854

Niekas.3854

Two condi removals on a 35s CD, in the current meta? Really?

I don’t see this build working well. It’s pretty much the usual hybrid build, but with far poorer choices for utilities, leaving gaping holes in sustain. You’re a total glass, but not a cannon. You can’t do even close to the damage of a power shatter build, but you’re effectively even less survivable.

The healing signet is bad. You’ll end up having to blow it’s heal just to clear a couple of condies or get a burst heal off, and then you’re outta luck for 35s.

You’re basically praying for your enemies to be baffled by your frequent shield blocking, and that’s so 4+ weeks ago. So even power-based enemies with a clue can get you out of your block rotation, and then easily go through your 16k HPs in a hurry.

Outside of cheesing people with Moa in 1v1, you’re pretty well finished as soon as you A) meet anything with conditions, or anyone who breaks your blocking rotation by simply not attacking during your block.

Don’t get me wrong, I am a fan of oddball builds, but I fail to see the synergies here. The same build would IMO be better without sigils, among other changes.

Everything you stated here is wrong since you can clear condis pretty quick + you have nearly permanent block due to CD redux on phantasm skills + static CD redux per shatter + condi clears per shatter + block reset (all phantasm skill reset) on Heal Signet + Passive heals from Heal of Signet.

As I mentioned, 1 or 2 of them may be swapped but after all the testing I found having the 3 second stun + relatively low cd stun breaker + condi duration increase too good.

You would lose too much for not running heal/moa signets in comparison to any other utility/elite spell for the purpose the build is serving. I guess you did not even try it ~

(edited by Niekas.3854)

[Dont Report Me Pls] Mesmer PvP Build

in Mesmer

Posted by: Niekas.3854

Niekas.3854

Just my 2 cents, if you have 4 signets slotted in, you best trait into domination to make most use of your signets.

Not even the distort, Just the CD reduction

The CD reduction is not worth what illusion/inspiration/chrono offer.

[Dont Report Me Pls] Mesmer PvP Build

in Mesmer

Posted by: Niekas.3854

Niekas.3854

Since it is Christmas time I am going to share something what took me purely Solo to Diamond without any big issues or struggles. The most op thing you will ever face – the “Dont Report Me Pls” mesmer build ~

First of all I will note some things that are changeable and/or used differently, depending on your style:

1) ILLUSIONS Line -> Ineptitude instead of MS, I personally use MS since I find it gives me more sustain and burst due to lower CDs.

2) SIGILS -> These were always personal, I use GS to Wilson away from heavily outnumbered fights or interrupt stomps/rezzes.

3) RUNE -> Tormenting is also an option.

4) UTILITY -> Portal instead of Signet of Domination, however, 3 second stun is often an easy set-up for KFC time [Moa].

What does the build have:

  • Sustained application of Tormenting and Confusion.
  • Insane amount of Blocks.
  • Illusions and clones everywhere.
  • Decent amount of Condi clear and heals.
  • Decent burst/magic damage, especially to deny Diamond skin and such.

What the build does not have:

  • Tankyness while not blocking or evading. You might find yourself getting 1shot by power revs or similar if you are not paying attention to your surroundings.

Play style:

You are not a +1 or teamfight person since besides aoe condi clear you dont offer anything to your team. All you have to do and would prefer to do is fight 1vX somewhere on the map (far node!). And you can do it easily. Nearly permablocks, a lot of sustain due to passive and Inspiration heals + condi clears. You should never lose a 1v1 to anything unless you get bursted out of nowhere, which, would be your own mistake. Most 1v2s are also the cake because people just kill themselves while attacking you, and yes, it works in Diamond too.

Counters:

  • 1vX with a Reaper/Condi (Especially Druid one) in the X, this is your time to use Moa.
  • Tanky Condi Druids, well, these are not really a counter but more likely a KITTEN to kill, especially if you rush far and there is 1, but then again, Moa fixes the problem.
  • Heavy stun/fear/daze application.

TL;DR

Run around and block, things will die, if you get into a problem and still want to win – Moa, if you get into a problem and Moa is on CD – swap to GS and Wilson away. Enemies stomping/rezzing? GS and rip. Rekt far and nothing else to do? Rotate mid and KFC 2 enemies for the lulz.

My average game ends at 300k+ condi damage dealt and 200k~ normal damage.

http://gw2skills.net/editor/?vhAQNAreRnsICNohVoBmpBMrhlnj6sACgDDdxynDoeQP0FF-TpRFABuv/Q6HBAzLDk8DAQhDBAAnAAA

In 200 games I am yet to meet a Mesmer who would run anything even remotely close to this, yet the rage and QQs i receive from enemies is enormous. Let it begin, yoloQ Mesmers!

EDIT
Video link for some footage of soloq ~ https://youtu.be/bVFgFgCwOUY

(edited by Niekas.3854)

[D/D]Evassive Tempest

in Elementalist

Posted by: Niekas.3854

Niekas.3854

Best ele build currently for solo/quo ranked PvP.

~ Feels like christmas. Ima post a similar Mesmer build then ~

Why do people say score doesn't matter?

in PvP

Posted by: Niekas.3854

Niekas.3854

A person who held a home point for 10 minutes and has 10 points while his team lost the game trying to 4v5 is equal to the same as a person who has 10 points and solo died 15 times trying to take back home.

Points do matter. Learn to rotate.

10*60/2=300

That’s 300 team score holding 1 captured point for 10 minutes.

Now make the math for enemies holding 2 points because they are winning 5v4. I am not saying bunkering a point is not good, i am saying that if the guy bunkering gets ignored by the enemies – it usually turns all the way around.

Problem with mesmer/chrono

in Mesmer

Posted by: Niekas.3854

Niekas.3854

The last sentence is totally wrong ~

Any good condi chrono builds? (pvp)

in Mesmer

Posted by: Niekas.3854

Niekas.3854

is it better to run condi mesmer than crit dmg mesmer?

Power Shatter currently is lack luster in pvp. Running Vipers with correct build I found being most efficient.

I usually go with 250k dmg & 250-350k condi damage dealt in an average 10min game.

Why do people say score doesn't matter?

in PvP

Posted by: Niekas.3854

Niekas.3854

A person who held a home point for 10 minutes and has 10 points while his team lost the game trying to 4v5 is equal to the same as a person who has 10 points and solo died 15 times trying to take back home.

Points do matter. Learn to rotate.

Reasons to why Mesmer isn't OP.

in Mesmer

Posted by: Niekas.3854

Niekas.3854

Since there are less bunkers, mesmers are fading away. The ones who played it before are still sticking with it and going power-way, which, as before, brings back all the annoyance of repetitive tab clicking.

I would say its one of the weakest builds in the game, since there is very little room for mistakes + it requires a lot of knowledge, experience and good timing to succeed at. People who cry over it must have not learned how to deal with mesmer and/or when to expect the burst. Naaah, im sure it is only the trap DHs QQing because illusions deny their very skilled usage of traps. ~

Condi warrior, this a thing?

in Warrior

Posted by: Niekas.3854

Niekas.3854

the key is to spam berserk when able in a/s, right? I want to 2ndary main a warrior and im lost in all kinds of builds it can have.

Will the Warrior plz swap?

in PvP

Posted by: Niekas.3854

Niekas.3854

I tried some weird Sword/Torch and longbow condi build. It really does wonders on nodes while not 1v1’ing. Can easily burst down bunker mesmers, plus all the aoe condi damage is just sick. Playing similar kind of necro might be more efficient, but oh well, you are a warrior!

How Game Type and Map Design Rule the Meta

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Posted by: Niekas.3854

Niekas.3854

Considering the setup you had, you should have won. Damage rangers should have wrecked the DHs/Scrappers on points, mesmer can also 1v1 any DH who is trying to hold a point. Seems like your team was outplayed and thats it. Many of your points are invalid, for example the meta-type ones.

Ways to kill bunker mesmer

in Mesmer

Posted by: Niekas.3854

Niekas.3854

ive been telling the same for weeks. Condi pressure from 2 guys wrecks Bunker mesmer in ~10 seconds, which is relatively fast.

Why the bunk meta sucks

in PvP

Posted by: Niekas.3854

Niekas.3854

Often, even if soloq, playing a stability/tank bot to execute downed enemies is the way to play, and if there is no one who can execute, that is often a loss. Bunker mesmer is strong against direct damage, yet dies in seconds to condi pressure from 2 guys focusing it, especially on a small node. Everything has its counters, next weeks ESL matches you will mark my words.

Most Common Mistakes Made by SoloQers

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Posted by: Niekas.3854

Niekas.3854

1v2’s at home and starts rotating to mid…

Team dies 4v3 in mid…

Premade of 4 blames me.

Buff Premades Pls

State of condi Mesmer

in Mesmer

Posted by: Niekas.3854

Niekas.3854

I run null field and WoE. That simple.

That is like 10 seconds, a lil more if F5’d, of clearance. What if they are down? What if you have to kite/rotate and have random condis/pressure on you?

Wish i could post that face from twitch chat. You know which one.

State of condi Mesmer

in Mesmer

Posted by: Niekas.3854

Niekas.3854

Blindness isn’t the point, it’s the extra confusion you get on shatters from the combination of blinding dissipation and ineptitude. Wow you are really simple, aren’t you?

And I can hold a point just fine without inspiration, but maybe you just suck with mesmer and you don’t know how to manage your dodges.

And what do you do when condi pressure comes? Dodge away?

Lol’d. You are funny.

State of condi Mesmer

in Mesmer

Posted by: Niekas.3854

Niekas.3854

Yes, I use illusions, and I use persistence of memory. That’s what keeps me alive using a Wanderer’s Amulet.

Anyway, I wasn’t referring to a condi bunker vs a regular bunker. Otherwise I would’ve said condi bunker. When someone says they run a power shatter mesmer, do you assume they are talking about power bunker? No, because power shatter is a decent build. Condi shatter just isn’t as good since the MtD nerf, a point which you basically made for me when you assumed that condi means condi bunker.

However, such a build does not really exist for mesmer anymore. When I said condi, I was referring to an offensively-focused build based around killing enemies relatively quickly by stacking conditions. Power shatter or bunker (either condi bunker or the meta alacrity bunker build) is just better.

I have played a lot of matches as a mesmer and tried pretty much every single condi mesmer setup out there. I enjoy playing a condi shatter mesmer, but I know that if I play ranked against a good team, I can’t use that build, since it puts out as much condi damage as my cele reaper build, without the sustain or power damage.

And chronophantasma isn’t that nice in a build that is about quickly shattering, since my phantasms would spend as much time stunned as they do attacking. I definitely prefer seize the moment, since it allows me to get a lot more attacks off in a short period of time, and create more clones, create them quicker, and shatter them quicker, giving me more alacrity while also reducing the recharge of my phantasm skills.

Any decent condi shatter build (focused around dealing damage) also needs dueling to be effective, because of blinding dissipation + ineptitude, as well as deceptive evasion for generating clones and sharper images (and phantasmal fury imo) for stacking bleeds, etc. Which, again, makes chronophantasma completely unnecessary.

So if people are looking for a decent (offensively focused) condi chrono build, I have been having some success running a staff, scepter/shield build, with dueling 113, illusions 231 and chrono 222. But I have a feeling this build is probably going to take a hit when the (completely broken) bunker mesmer builds get nerfed.

This is literally the best condi shatter build I could come up with, and I challenge anyone to find a better one (apart from a bunker build) and yet, it still is lacking in effectiveness. It’s not useless, it’s playable, and even viable to win matches with, but it is nowhere near optimal.

Blindness is over rated, therefore going Dueling is meh. Also, you cant hold a point without Inspiration line. I think you understand me by now, all you have to choose is right utility spells for Stability/Mobility and sustain, oh and grab that 2x Moa to go ham mode 1vX.

State of condi Mesmer

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Posted by: Niekas.3854

Niekas.3854

I really wouldn’t call a Condi Bunker’s damage “massive”, it’s really quite mediocre compared to other Condi specs. But it does its job and you’ll definitely put out a lot more pressure than if you went Chaos-Insp.

On the flip side you have very little team support so I wouldn’t play Condi Bunker in an organised team. The ability to share Quickness, Alacrity, Protection and a bit of Stability trumps selfish survivability.

On certain scenarios it does burst quite a lot. But I agree on the organised team thing. It also does not really work in certain team comps, especially when your team cant 4v4 or 4v3. Thats what i felt in solo queue.

State of condi Mesmer

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Posted by: Niekas.3854

Niekas.3854

First off let me say I agree with the OP. Staff skills do need a buff, whether it’s 2 stacks of burning or a longer duration, the burning damage from staff AA and chaos storm is almost negligible. I also agree that torch burning skills need a buff, as the weapon is only useful right now for the stealth.

Second, I understand that condi shatter was pretty strong over the past year or so, and I can fathom why Maim the Disillusioned was nerfed, although I think this had more to do with PU to than MtD itself. My issue with the nerf is that a 50% stealth nerf was waaaay over the top, and was simply unnecessary.

There were more options than just 1 stack or 2 stacks of torment. They could’ve reduced the number of stacks, but gave the torment 50% longer duration, so that it would equate to a 25% nerf without cleansing being taken into account. When you consider that higher damage over a shorter duration is ideal, due to condi cleanses, that’d probably be more like a 33% nerf at the end of the day.

Thus, condi mesmer is easily the weakest sPvP mesmer build: bunker mes and power shatter are both far superior.

I still think condi mesmer is viable, but just barely, and it is nowhere near the optimal mesmer build for PvP.

You are playing condi mesmer wrong. This is possibly the best solo point holder and/or 1vX’er. I would happily prove you wrong.

Solo queue - power shatter still best?

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Posted by: Niekas.3854

Niekas.3854

Yup. I ran a self made tanky condi build and rekt the soloq for 15-0 wins/losses and then it started to get hard, not because i was not able to destroy people 1v1, 1v2 or even 1v3, but because it took some time to do so and you simply can not trust your team mates to win at least equal fights on their own. So i switched back to the power-shatter-like one and play as a Thief. Which feels like a Thief but is way more teamfight friendly on mid points and such. Also, mesmer 1shots are still the best looking ones!

Is this the condi build that you were convinced was going to become meta, and only you knew about it, so you joined the forums to taunt us with it?

Yea, well, peeps in Sapphire/Ruby used to shed their tears after every game through private messages.

Solo queue - power shatter still best?

in Mesmer

Posted by: Niekas.3854

Niekas.3854

Yup. I ran a self made tanky condi build and rekt the soloq for 15-0 wins/losses and then it started to get hard, not because i was not able to destroy people 1v1, 1v2 or even 1v3, but because it took some time to do so and you simply can not trust your team mates to win at least equal fights on their own. So i switched back to the power-shatter-like one and play as a Thief. Which feels like a Thief but is way more teamfight friendly on mid points and such. Also, mesmer 1shots are still the best looking ones!

Mesmer Nerf Train Never Ends

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Posted by: Niekas.3854

Niekas.3854

High condi pressure builds, especially necros – rek mesmers who try to bunker a point. Try it.

You are welcome.

How To Nerf Bunker Mesmer

in PvP

Posted by: Niekas.3854

Niekas.3854

Problem is not the wells or anything you listed here. Problem is the Runes/Amulets which combined can make mesmers an insane bunker. Same goes for condi revenants and others just in a different way. A “Well” mesmer would not last too long if it didnt have absurd amounts of toughness/vitality.

I do respect you as a mesmer player but you are looking for flaws in the class/build rather than the general game issues of amulet/rune combinations.

You nerf bunker mesmer – you are going to deal with bunker eles/druids and the story will be all over again. While dealing with 2 mesmers is worse than dealing with 2 druids/eles atm, it wont be any better if theres no mesmer.

~ Niekas

Higher rank = bad player

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Posted by: Niekas.3854

Niekas.3854

I’m still stuck on tier 4 of division 2 (emerald). Almost every time I solo queue, I notice that the player(s) that are in sapphire are really bad, just awful, and the players in my division generally know what they are doing. Has anyone else experienced this?

Why would anet choose to give bad players an easier time moving up in the ranks? Literally makes zero sense.

Just because they play bad doesn’t mean they are bad. Those could be their alts, new classes, trying to achieve the (Win 5 games per class) achievement. I can say for a fact. I just played Engi for the first time. And dear god it did not go well.

whats the 5 wins per class achievement? cant find any info anywhere -.-

50/50 Working

in PvP

Posted by: Niekas.3854

Niekas.3854

Yup, if you try to get more than 60% while solo you may and will get stuff like this:

5 Solos (4Yellow + 1 Green) Vs a premade of 5, who, like its popular now – have 1 guy in amber – most likely F2P account to farm divisions, a total of 3 greens, 1 yellow and 1 blue.

Now you can tell me anything about MM, maths and stuff. That stuff is beyond broken.

Attachments:

(edited by Niekas.3854)

"Premades will face premades!"

in PvP

Posted by: Niekas.3854

Niekas.3854

Said Anet and I keep getting games like these:

http://s15.postimg.org/xox2t0di2/gw053.jpg

ESL Balance

in PvP

Posted by: Niekas.3854

Niekas.3854

I think you are missing many of the points. Personally my main problem with the new meta, is not even how restrictive it is but how unfun it is. Too much CC, too much invulnerabilities, too much damage, too much healing. The fact that they all balance themselves somewhat does not mean the meta is fine.

Doesn’t the main point come down to “Nerf Condi Rev and Bunker Mes?” Or did I get that wrong somehow?

I think it was more along the lines of “Nerf the huge number of passive procs, instant-cast skills, spike damage, invulnerabilities, evades, blocks, and general skill spam that have been steadily introduced into the game over the past couple years.” Chronomancer and Revenant happen to have a lot of those things, but the problem goes beyond just those two. As mentioned earlier in the thread, if you just nerf Bunker Chrono and Condi Rev, you’re not going to see any significant change, because the other Elite specs are still incredibly overpowered, and they’re just going to move in to fill the void. Maybe Daredevil would see a bit more play, but non-elite specs were still completely shut out even before we saw the rise of those two builds.

As a sidebar, I don’t really understand how some people are okay with a meta where two professions are virtually unplayable, non-elite specs are obsolete, and where the general skill ceiling has fallen dramatically. Just because you’re having success in this meta doesn’t mean that the game is in a healthy state. Similarly, the fact that it’s possible to counter certain builds doesn’t mean that those builds are positive factors in the metagame as a whole.

The only reason why non-elite specs are “obsolete” is because we are a bunch of sheep who like to follow instead of see what counters what. Base condi Necro? Easily meta material able to counter all the “OP” specs. Shout Guard? Easily counters condi spam from Revs, DD Ele? that piece of craziness is still hard to kill. We could counter the meta but we’d rather just complain about it because….. reasons.

Words from a wise man.

ESL Balance

in PvP

Posted by: Niekas.3854

Niekas.3854

Now lets give some time till the not so smart mesmer pros and all the people following them find out the bunker condi chrono build which allows 1 person to not only hold a node or two due to TP, but burst people down insane amount of condi pressure. This is however boring AF to play. I skyrocketed to Sapphire while only losing 5 games but blocking 24/7 and watching enemies around you randomly die is anti-fun. Went back to the good old Shatter Chrono, feels like an improved version of a Thief.

condition Mesmer teammate

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Posted by: Niekas.3854

Niekas.3854

Idk if you are stupid or just can’t read, either way it’s fun. Good luck boys, gonna wait for the PMs as my winrate increases.

condition Mesmer teammate

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Posted by: Niekas.3854

Niekas.3854

I never claimed anything except the fact that it outperforms every other build except the burst ones. And it is related to condition damage. I also stated that I am not going to share it for obvious reasons like what happened with the recent Bunker builds where the entire EU scene is running the exact same setup. Id rather lead people to success by making them think of what they are building instead of them just copying and failing afterwards. I smell the saltyness from your side, but my 72% sPvP win rate says otherwise.

You don’t have a 72% win rate. I know this because I am elite, and smarter than you. In fact, I’m a better pvper than you are.

Much proof, such supporting evidence!

Thats exactly my point ~ I let people think whatever they want since i care less about the kitten you all praise for. Joining the forums was definitely worth it, huehue.

(edited by Niekas.3854)

condition Mesmer teammate

in Mesmer

Posted by: Niekas.3854

Niekas.3854

Please close this topic, I want to be one of the few mesmers that have already theorycrafted the one of the most OP builds that mesmer has ever had. The moment someone posts it, all the burst/bunker builds will go into shadows due to reason how this certain semi-bunker condi one outperforms everything. You literally run around doing basically nothing while aoe applying 20 stacks of torment/confusion.

If you are talking about persistence of memory condi shatter, this is nothing new and not viable against anyone who’s MMR can be described as ‘not at the bottom of the Mariana Trench’.

I would say, a multiple times improved version of what you have posted. Keep in mind that while under a node, you are going to block/evade spells to basically anything and spawn illusions for more torment/confusion. Sure they can leave you alone and go for +1, but so can you with a TP and more annoyance. #Mesmerlife. And it does work against NA/KR elites since i play during late NA / Early Korean time ~

Sharing at the current state of the game is not success, though im always pleased to meet crafty Mesmers in the fields of PvP ~

Are you talking about your build right now? I’m sure many people would like to see it, since it seems so op and effective…
As of now, from what I can see (I’m sorry for the possible effect it may have on your sensitivity BEWARE) you look like a nobody that likes throwing nice words around without backing them with any tangible proof.
You brag about that “most op thing ever created” without realizing you’re on the forum that knows mesmer from the inside out and have theorycrafted since the release of the game.
I have seen builds, horrible and godly ones, no matter who backed them up and what sort of claim they made, but they posted it. They posted their builds and people could talk it over and criticise it like the community we are.
You, on the other hand, look like you’re bluffing claiming a straight flush while you could very well have absolutely nothing.
The only thing you ever posted is in this very topic, so tell me, ô grand master of mesmer build crafting, where do you take this knowledge of having one of the most op build ever created and pray tell where you take your “facts”…

I never claimed anything except the fact that it outperforms every other build except the burst ones. And it is related to condition damage. I also stated that I am not going to share it for obvious reasons like what happened with the recent Bunker builds where the entire EU scene is running the exact same setup. Id rather lead people to success by making them think of what they are building instead of them just copying and failing afterwards. I smell the saltyness from your side, but my 72% sPvP win rate says otherwise.

condition Mesmer teammate

in Mesmer

Posted by: Niekas.3854

Niekas.3854

this is the build i am using
if i manage to proc 2 avengers i can burst like crazy in less than 1 sec 20 confusion and 10 torment
its high risk high reward build
http://gw2skills.net/editor/?vhAQNAreWlknhy0YtawNNwsGL4GVZAsa/SdsWr5KaudS7AA-TZRHABeXGQo9HC4EAIwhAAgnAAA
my usual stacking is 15 torment and 15 confusion 4-6 sec and if the enemies stack together its a feast
BUT thief/rev take me in no time if i am not careful and only thinking on offence

Why dueling? ~ Inspiration with right heal/utility spells and you are almost there. I would also rethink of Sigils.

condition Mesmer teammate

in Mesmer

Posted by: Niekas.3854

Niekas.3854

Please close this topic, I want to be one of the few mesmers that have already theorycrafted the one of the most OP builds that mesmer has ever had. The moment someone posts it, all the burst/bunker builds will go into shadows due to reason how this certain semi-bunker condi one outperforms everything. You literally run around doing basically nothing while aoe applying 20 stacks of torment/confusion.

If you are talking about persistence of memory condi shatter, this is nothing new and not viable against anyone who’s MMR can be described as ‘not at the bottom of the Mariana Trench’.

I would say, a multiple times improved version of what you have posted. Keep in mind that while under a node, you are going to block/evade spells to basically anything and spawn illusions for more torment/confusion. Sure they can leave you alone and go for +1, but so can you with a TP and more annoyance. #Mesmerlife. And it does work against NA/KR elites since i play during late NA / Early Korean time ~

Sharing at the current state of the game is not success, though im always pleased to meet crafty Mesmers in the fields of PvP ~

How do you use your Continuum Split

in Mesmer

Posted by: Niekas.3854

Niekas.3854

Cast your ulti, while its casting – use continuum split ~ That will reset the spell.
While having 3 illusions – cast continuum split and use all of your utility/ulti spells as you are going to have approx 5 seconds of “comeback”, that one is very useful while/if Bunkering and running a lot of wells to support your team mates.

condition Mesmer teammate

in Mesmer

Posted by: Niekas.3854

Niekas.3854

I’ll be honest here. When someone that has literally never posted on the forums before suddenly pipes up claiming that they have some incredible new build that’s ridiculously strong and has never been thought of before…that raises some questions. When this statement is made without any supporting evidence other than a couple of clearly outrageous claims of easy effectiveness, it answers those questions.

Q: Is this person experienced in PvP?
A: No.

Q: Is this build remotely as effective as claimed?
A: No.

Q: Are we likely to get any information other than claims of effectiveness as vague allusions to the build?
A: No.

Anyway…

I’ve been saying for quite some time now that condie chrono is a viable and strong build to run, if played right. It basically brings all the condie pressure of a normal condie shatter build, but loads on a heavy helping of cc and team support that not only makes it a strong side point skirmisher, but also a valuable asset in a team fight.

I will re-quote this message when you jump on the new band-wagon of that certain build, same as all of you who talked **** about the first bunker builds ~ lol. I for sure have to be active on the forums to prove myself at being good PvPer ~ There are reasons some builds are meant to not be shared with public, so the game stays fresh and interesting to play. Im happy NA “pro” scene kinda stayed out of the Bunker boredom.