Showing Posts For Oxxy.7068:

Do pre FTP acount get HoT for free?

in Guild Wars 2 Discussion

Posted by: Oxxy.7068

Oxxy.7068

You do have to buy HoT.

Luminifera ~ Guardian – Trisha Blackhands ~ Thief – Hua Yue ~ Elementalist.

Raid team introductions?

in Fractals, Dungeons & Raids

Posted by: Oxxy.7068

Oxxy.7068

I think I’ll use the term being dynamic while playing games with my friends from now on. Thanks for that. :^)

Luminifera ~ Guardian – Trisha Blackhands ~ Thief – Hua Yue ~ Elementalist.

Raid team introductions?

in Fractals, Dungeons & Raids

Posted by: Oxxy.7068

Oxxy.7068

Holy moly this thread, dlonie is the real MVP.

Luminifera ~ Guardian – Trisha Blackhands ~ Thief – Hua Yue ~ Elementalist.

General Dungeon Discussion Thread - Part 2

in Fractals, Dungeons & Raids

Posted by: Oxxy.7068

Oxxy.7068

I for one, enjoy that they’re trying to mix things up. I’m happy if they manage to make us change builds from optimal dps to something else from fight to fight. I doubt they’re actually killing zerker gear though, active defenses in gw2 are too strong.
I’m betting in people picking up different weapons/traits to reflect that fact instead of straight up changing to soldiers to eat some hits.

Quick edit: Let’s focus on what actually matters, that wyrvern looked cool as kitten.

Luminifera ~ Guardian – Trisha Blackhands ~ Thief – Hua Yue ~ Elementalist.

(edited by Oxxy.7068)

General Dungeon Discussion Thread - Part 2

in Fractals, Dungeons & Raids

Posted by: Oxxy.7068

Oxxy.7068

Luminifera ~ Guardian – Trisha Blackhands ~ Thief – Hua Yue ~ Elementalist.

General Dungeon Discussion Thread - Part 2

in Fractals, Dungeons & Raids

Posted by: Oxxy.7068

Oxxy.7068

How can you guys be talking this much without actually linking the thread at the necro’s forums? Psh.
https://forum-en.gw2archive.eu/forum/professions/necromancer/Nemesis-s-new-video-on-necro-DPS-is-brutal

Luminifera ~ Guardian – Trisha Blackhands ~ Thief – Hua Yue ~ Elementalist.

(edited by Oxxy.7068)

Stacking and Exploiting

in Fractals, Dungeons & Raids

Posted by: Oxxy.7068

Oxxy.7068

So I haven’t been playing for a year and started playing again awhile ago, today is the first time I open the dungeon forums after a year or so and I honestly thought someone was using my account while I wasn’t playing.
God kitten that was some high level necro. I’m sort of impressed.

Luminifera ~ Guardian – Trisha Blackhands ~ Thief – Hua Yue ~ Elementalist.

Channeled Vigor

in Thief

Posted by: Oxxy.7068

Oxxy.7068

Honestly it’s a bad heal.

There is no space for a channing heal for thief (in pvp), it makes sense on profession with stability/aegis but this is only an invitation “c’mon guys, interrupt me, is so easy”

Only in PVE could work.

To be fair, it looks awful in pve as well, there’s no way you’re going to need the extra vigor since two dodges are more than enough, and you can use signet of precision to fully refill everyone’s stamina. Maybe on new content that could be a thing, but even so withdraw is better than that.
If you want to give a stationary channeled heal to a super squishy class it should at least actually heal for a suitable amount. But then again I think that’s the only thing I didn’t like about daredevil, everything else seems real good.

Luminifera ~ Guardian – Trisha Blackhands ~ Thief – Hua Yue ~ Elementalist.

Returning player looking for advice

in Fractals, Dungeons & Raids

Posted by: Oxxy.7068

Oxxy.7068

So, people are still salty about berserk gear and necros are still garbage… I guess some things never change.

It would also help to know what class you play.

Everything but Warrior (because I suck at it in PvE), Mesmer and Necro. I played mostly as Thief, Ele and Guard before quitting. Anyways thanks for taking the time to reply, it helped a lot.

Luminifera ~ Guardian – Trisha Blackhands ~ Thief – Hua Yue ~ Elementalist.

Returning player looking for advice

in Fractals, Dungeons & Raids

Posted by: Oxxy.7068

Oxxy.7068

So, I took a long break from GW2 in February (or was it April?), and i’m fairly curious about what the current dungeon meta is. I’m aware of some polishing done by Anet (sadly they’re mostly undocumented, apparently), but since I haven’t had time to log in yet I’m curious about traits and what not (also about any relevant polishing, anything that changed how to play a boss encounter).
Any pointers would be appreciated.

Luminifera ~ Guardian – Trisha Blackhands ~ Thief – Hua Yue ~ Elementalist.

What Pugs Want: The "fun-geon"

in Fractals, Dungeons & Raids

Posted by: Oxxy.7068

Oxxy.7068

Buff Warriors party healing abilities in dungeons only.
Delete Thief, yeah, everyone hate those guys.
Put some lions in the dungeon, make sure they are hungry, this will encourage players to keep moving.
Add some of those chickens from ebonhawke in dungeons.

The chicken change totally counter the lions, though.

Luminifera ~ Guardian – Trisha Blackhands ~ Thief – Hua Yue ~ Elementalist.

Game Updates: Balance, bug-fixing, polish, Sigils

in Guild Wars 2 Discussion

Posted by: Oxxy.7068

Oxxy.7068

Ok i know this will most likely be a duplicate but… did you guys (devs) really think that the critical damage/ferocity change was well implemented? It seems critical damage got nerfed because of the amount of players complaining about zerk builds on PvE (also, i’m pretty sure some dev said that critical damage was in a good place on sPvP).
But most of the people that complained about it doesn’t have enough game knowledge to understand the situation, the critical damage nerf screwed up Celestial gear and accuracy based builds on WvW, meanwhile the PvE situation is the same as always, if not worse (now there will be even more posts asking for zerk/assassin’s geared classes on LFG, to make sure they don’t lose any more DPS, and it will be even harder to get groups with “non-optimal” builds).
The food balancing was atrocious as well, foods with 8% critical damage were converted to 70 ferocity (4,6ish critical damage) and apparently 10% foods share the same 70 ferocity, it’s less than half the original value, now, while i do understand why you guys nerfed critical damage in the first place (even though i don’t agree with it, mostly because critical damage ins’t the problem), it seems really really really awful to WvW players, and anyone who invested in ascended gear.

Luminifera ~ Guardian – Trisha Blackhands ~ Thief – Hua Yue ~ Elementalist.

Guardian DPS Spreadsheet

in Guardian

Posted by: Oxxy.7068

Oxxy.7068

Let’s not turn this thread on another “muh skips, muh intended gameplay, muh play how you want”, yes?

Anyhow, just a reminder, if you break the auto attack rotation while wielding a hammer, your DPS is going to drop quite a lot, sword is more flexibile and allows you to move more freely. The extra HP shouldn’t be a issue if you’re dodging corretly (yes, everybody misses a dodge every now and then, but on most cases you’ll either get one shoted anyways or be able to survive by healing and dodging the next incoming hit).

Luminifera ~ Guardian – Trisha Blackhands ~ Thief – Hua Yue ~ Elementalist.

Fractured Livestream

in Fractals, Dungeons & Raids

Posted by: Oxxy.7068

Oxxy.7068

God forbid ranged weapons be made at some point viable. The horror for all the people who think playing melee in this game makes them stand out against actually difficult games.

This game is casual anyway you cut it on the PvE side, so please drop this crap.

If this were a serious game, you’d see different mechanisms applied to several ranges so that the difference is not damage, but playstyle preference.

But I guess LoS’ing into a corner and stacking boons/reflect makes you so special.

And what would be your point?
I mean, if you think this game is “easy” then i guess you can surely solo arah, l48 bloomhungers and archdiviners and so on, but my guess is, you can’t, and there’s nothing to be ashamed of, because i can’t either. I’m pretty casual when it comes to GW2, but just because i don’t care about it doesn’t means it is easy, all i see here is someone hating on player skill, which is funny because in all games i’ve been in skilled players were praised both at PvE and PvP, meanwhile people in here avoid skill like a plague.


inb4: “i-i wasn’t talking about solos!”

Luminifera ~ Guardian – Trisha Blackhands ~ Thief – Hua Yue ~ Elementalist.

Why the Selfish Builds?

in Fractals, Dungeons & Raids

Posted by: Oxxy.7068

Oxxy.7068

So you would drop DPS and utility in order to get tankier thus making the pug you’re in actually worse? Guess i’ll just quote DivineSlayer:

No, I wouldn’t, I rather help people stay alive killing stuff faster. But in a terrible party that’s not enough. And soloing fights with 4 spectators isn’t my idea of fun, so I get jportell poi. Even when I do believe you can keep the support via traits/utilities and still bring dps.

Maybe you should go read deSade post before trying to sound smart

I’ll admit it’s, uh… a bit embarassing. Talking about selfish builds and…
….

Uh… and how exactly do you plan on keeping people alive aside from utilities without screwing your dps (which is, according to your example, all the dps of your group)? If people suck at dodging that hard, there is no healing gear in this game that could keep’em from faceplanting

Luminifera ~ Guardian – Trisha Blackhands ~ Thief – Hua Yue ~ Elementalist.

Why the Selfish Builds?

in Fractals, Dungeons & Raids

Posted by: Oxxy.7068

Oxxy.7068

“Lol gg”? What is this? Call of Duty forum?

People need to keep in mind that there’s a difference between building to run with great playes/guildies, and building to run with terrible pugs.
And by terrible I don’t mean jportell build, but mesmers camping gs at 1200 range during the golem fight.

So you would drop DPS and utility in order to get tankier thus making the pug you’re in actually worse? Guess i’ll just quote DivineSlayer:

Lol gg. This is a perfect example of a terrible player.

Luminifera ~ Guardian – Trisha Blackhands ~ Thief – Hua Yue ~ Elementalist.

Full Cleric Draconic Armor and Naga Sword!!

in Guardian

Posted by: Oxxy.7068

Oxxy.7068

just for the sake of puting some numbers on the table, my #1 Sword chain does about 1k+1k+2.5k = 4.5k average, more with 25 bloodlust and 25 might, what about you?

…run. Run for your life… they’re going to eat you alive.

I know they do more damage, my thief runs glass canon so I do know how hard you can hit wit 100%+ crit damage and over 2k power, but i’d like to know how does the guardian do

Without anything i’ve got no idea how much damage my sword autos deal to be honest with you, but 4.5k on the two first hits is probably the lowest value i can think of. Not that this number means anything. |:

Also, on might sigil/and food – I was talking about group-wide boons, not yourself, in order to get more synergy with food and sigil you’d still have to give up on too many stats to get around 210Power (from six extra stacks) on average. Ah, for what it’s worth, i used to run boon duration runes, with might on critical sigils, i’m glad i moved away from both of’em.

Luminifera ~ Guardian – Trisha Blackhands ~ Thief – Hua Yue ~ Elementalist.

(edited by Oxxy.7068)

Full Cleric Draconic Armor and Naga Sword!!

in Guardian

Posted by: Oxxy.7068

Oxxy.7068

  • Stability – You should react to stuff in order to pop stability (aside from hallowed ground, since you may get interrupted, so you should pre-cast it, so read this example as SYG, not HG), let’s take ACP1 as an example, the big bad howling king will knock your group back 3 times, scream, and while the bolders are falling, it’ll knock everyone back again. Got that? Ok good. SYG will give you around seven seconds of stability with 50% boon duration (again, from runes and 10 points into honor), if you use it on the first knock backs, it will run out while it screams anyways, so the best thing to do here is bring SYG and hallowed ground together, Lupi’s bubble is pretty much the same, you don’t need seven seconds of stability to get out of it, CoE big bad golem spin is the same as well, and this probably applies to every other boss encounter in this game.
  • Aegis – You’ll use it to block single telegraphed attacks, so boon duration here wouldn’t help since if you miss it, your team mates (or you) will eat the hit anyways, or the aegis is going to be wasted on an smaller and weaker hit.
  • Swiftness and Retaliation – These are only useful to proc stuff like bountiful power from eles or power of the virtuous from guardians.

So, in order to get 40% boon duration you’re giving up on a kitten ton of stats (check the might explanation) for almost zero improvement (empower itself, which is imo the skill that gets the most from boon duration goes from 11 to 15 seconds).
If you pug a lot, i think 10/25/0/25/10 is a very flexible and forgiving build, since you’ll have access to good sustain, some damage multiplies and consecrations mastery. You can also swap empowering might and writ of persistence around according to what your group needs, granted it is not a top notch build but i’m pretty sure it is better than running around with boon duration runes. Also, check obal’s thread for better builds if you want.


God, i ended typing a kitten book, screw this i’m going to watch some tv. Also, there is no such thing as grammar/spelling check, please ignore any errors, i don’t feel like proof reading all this stuff

Luminifera ~ Guardian – Trisha Blackhands ~ Thief – Hua Yue ~ Elementalist.

Full Cleric Draconic Armor and Naga Sword!!

in Guardian

Posted by: Oxxy.7068

Oxxy.7068

Too much emphasis on dodge rolling and not enough on healing. The dismal scaling of +HP speaks for it self.

Bad game remains bad and this game will never be an e-sport.

Dodge rolling is a nice skill check, while healing is more of a gear/build/teamcomp check, i like dodging better. PvE has nothing to do with eSports, why would you bring that up in this discussion?
Edit -

K, boon duration runes.
There are a couple boons that really get benefits from boon duration while in combat – Might, Protection, Fury and Vigor. – There are also boons that looks better with it, but that’s not actually how it goes – Regeneration, Stability, Swiftness and Aegis – And there’s retaliation, this thing is awful at pve. Here’s a brief explanation (maybe not so brief) of how much boon duration runes affect these boons and how to work around it just by doing smart choices on runes/traits.

  • Might – If you play with good players, or guildies/friends that are willing to listen to advice, this one is pretty much covered, all you need to do is drop the fire field, grab a banner and blast it, maybe blast it with your focus/hammer as well, everyone else will stack a bit and everything will melt. – If you pug then that’s a different story, fire fields are useful, sure, but you’ll be, more than likely, the only one blasting it. While using staff prior fights is a pretty good gimmick, the fact that you can’t change weapons midfight without losing almost all your dps while you wait nine seconds to swap it again is pretty bad, the best way to help your group with might stacks at any long fight while pugging is to use empowering might (5~6 static stacks), and boon duration doesn’t help here for two reasons, internal CD and short duration (each stack lasts for five seconds without boon duration, with 50% boon duration (assuming two superior water and monk runes, plus two major water and 10 points into virtues) it goes to a wooping 7.5sec, which means you got one extra might stack at the expense of 120Pwr, 84Prec, 12% critical damage (with ruby orbs) or 165Pwr, 8% critical damage and a 10% modifier (from scholars).
  • Protection – The best option here is to use hammer and lasting symbols, it will give almost 100% protection uptime while bringing good DPS. If you run hammer with boon duration runes instead of Writ of persistence you’re pretty much gimping yourself since the symbol applies only one second of protection per pulse and you’d be losing both damage and protection uptime, and if you do use writ, and still want to stick with boon duration, be aware that it is pretty much not improving your protection uptime.
  • Fury – You do not provide group-wide fury, and Save yourselves is pretty meh.
  • Vigor – Guardians only have one reliable source of vigor, and that’s honor 5. You’ll have vigor at all times even without any boon duration, as long you’re hitting something crit-able. So, again boon duration wouldn’t change a thing here.
  • Regeneration – Regen is pretty weak on PvE, its a nice bonus to have, and pretty useful to keep scholar runes up, but spamming regen is not a very effective way of supporting. Boon duration may enhance regen by a bit, but the boon itself isn’t very good.
Luminifera ~ Guardian – Trisha Blackhands ~ Thief – Hua Yue ~ Elementalist.

(edited by Oxxy.7068)

Pet Peeves In Dungeon runs

in Fractals, Dungeons & Raids

Posted by: Oxxy.7068

Oxxy.7068

Anyone who joins my groups without reading the AD first (which is usually “LFM for yabadabadoo, be experienced”, not really that hard to read right?).
People that don’t listen to advice, or simply doesn’t read at all.
The kind of person that dies over and over again even after you explain how the encounter works but his playstyle is sacred and he won’t change it even if his grandmother told him to do so, i often kick these because hacking on CoE P1 is srs bsns. On the other hand, it is pretty nice to have new people following directions and actually understanding whatever i explained prior to fighting bosses or doing puzzles/events.

Luminifera ~ Guardian – Trisha Blackhands ~ Thief – Hua Yue ~ Elementalist.

Full Cleric Draconic Armor and Naga Sword!!

in Guardian

Posted by: Oxxy.7068

Oxxy.7068

I often use bane signet while bringing more to my group than someone rocking cleric’s gear, i dare you to call me selfish.
What you should expect from any guardian is: aegis (retreat is a must); WoR, SotA and purging flames (that you may or may not use from fight to fight); Stand your ground and hallowed ground (which you won’t be using on every fight as well) and sometimes hold the line, but i prefer to put bane if i have an extra open utility slot.

Take frost at CMp1 as an example, there’s no reason to bring stability or reflects on him (he barely uses his only reflectable skill – i’m sure it has to do with range, just like alpha’s tooths – and it is pretty easy to dodge anyways), therefore i can run something like Retreat+bane+purging while fighting him, i could even drop retreat, but that’s mostly to keep my unschated up on that fight. At CoE big bad golem you can use something like SoTA, retreat and WoR, or if you have a good mesmer/another guardian with you, WoR, retreat and bane, or WoR, retreat and SYG.
I could give more examples but the point is, everything here will be equally effective at protecting your group regardless of gear choice, and while boon duration sounds like a big deal, it ins’t. In fact, zerk gear makes your reflect damage skyrocket. It may not sound like a big deal, but if you’re unfamiliar with zerk damage, try killing the golem trio at SEp1 using only your reflects with defensive gear (soldier, clerics, shamans ew, etc) and then do it again with zerk, assassins or even valks/cavalier (make sure you’ve got perception or fury/spotter if you’re using valks/cav though, critical chance is kind of a big deal on reflects), you’ll notice a huge boost.

Luminifera ~ Guardian – Trisha Blackhands ~ Thief – Hua Yue ~ Elementalist.

(edited by Oxxy.7068)

The sad truth about Rangers....

in Fractals, Dungeons & Raids

Posted by: Oxxy.7068

Oxxy.7068

So basically, rangers are worthless unless they use a single build that consists of a sword where you just use the auto-attack all day and the other skills to dodge, which also roots you in place, frost spirit which is a very much passive utility, and spotter?

This pretty much applies to everyone (aside from eles and… guardians i guess), almost every class has only one optimal build, while everything else is much worse. And while sword auto attack is very punishing and ties you up sometimes, it is hella fun to play with, to me at least i wouldn't mind if anet removed the root tbh..

Luminifera ~ Guardian – Trisha Blackhands ~ Thief – Hua Yue ~ Elementalist.

(edited by Oxxy.7068)

The sad truth about Rangers....

in Fractals, Dungeons & Raids

Posted by: Oxxy.7068

Oxxy.7068

Why is this forum so buggy…

To any mod reading, the attachment shows how this thread looked like before i double posted, so… yeah think twice before pressing your infraction button.

Attachments:

Luminifera ~ Guardian – Trisha Blackhands ~ Thief – Hua Yue ~ Elementalist.

The sad truth about Rangers....

in Fractals, Dungeons & Raids

Posted by: Oxxy.7068

Oxxy.7068

I guess you’re not familiar with the concept of “space” (spell aiming, relative position of party members, effects visible on your party mates – as opposed to icons in the UI – and so on).

Are you one of these weirdos who wants to play a completely different game instead of GW2?

I’m one of those weirdos (like Arena Net’s president, Mike O’Brien) who thinks you should play the game and not the interface.

[Citation needed]

Luminifera ~ Guardian – Trisha Blackhands ~ Thief – Hua Yue ~ Elementalist.

The sad truth about Rangers....

in Fractals, Dungeons & Raids

Posted by: Oxxy.7068

Oxxy.7068

I guess you’re not familiar with the concept of “space” (spell aiming, relative position of party members, effects visible on your party mates – as opposed to icons in the UI – and so on).

Are you one of these weirdos who wants to play a completely different game instead of GW2?

And considering many boss fights are doable simply by everyone standing on the “right spot” and pressing random buttons, the fact that you’re “paying attention” to those things isn’t even relevant.

I can’t remember a single fight that requires me to stack in a place to make it doable, and by stack i mean… really stack, not melee.

You don’t have to pay attention – that’s exactly the problem (or, to some people, the boon, because they wouldn’t be able to do it any other way).

I never said i had to. Everyone in these forums knows that hard PvE content in this game is nothing but self imposed challenges.

Luminifera ~ Guardian – Trisha Blackhands ~ Thief – Hua Yue ~ Elementalist.

The sad truth about Rangers....

in Fractals, Dungeons & Raids

Posted by: Oxxy.7068

Oxxy.7068

So… yeah i don’t agree with anything you’ve said

If you don’t understand there’s a significant difference in skill requirement between standing still in a corner casting everything in the same spot, and having to move around, aim abilities, pay attention to what other party members are doing, and coordinating with them, then… I’m glad we disagree.

Guess you completely missed my point. Good god people are really awful at thinking.

Let me try it this way:
While stacking i’m paying attention to the following things:

  • Bosses tells in order to aegis/wor/dodge
  • My group’s condition/boons bar
  • My group’s HP
  • Cooldowns
  • Any useful fields (i.e.: water, fire and in some cases dark)

If stacking didn’t exist, i’d still be paying attention to everything i’ve just said.
I know this insn’t your idea of epic_combat_1337 but that’s how it is.

Luminifera ~ Guardian – Trisha Blackhands ~ Thief – Hua Yue ~ Elementalist.

(edited by Oxxy.7068)

The sad truth about Rangers....

in Fractals, Dungeons & Raids

Posted by: Oxxy.7068

Oxxy.7068

TL;DR: Give rangers more support abilities and more control over their pets, and fix boss encounters so that stacking and spamming isn’t so beneficial.

The thing is: Stacking has nothing to do with “spamming”.

Every class in this game works like this on PvE:

  • Most of any DPS comes from spamming auto attacks
  • #2~5 and utlities/elite slots are used to spike up their damage and/or provide utility

If stacking were not possible for whatever reason you can think of, this core gameplay wouldn’t change a bit and you’d still see “spamming” regardless. But please, note that what you call “spamming” is either bad play or not spamming at all. So… yeah i don’t agree with anything you’ve said aside from improvements on pets (tbh i’d be more than happy if my pets dodged with me somehow).

On the ranger topic, i really enjoy playing mine, it is pretty good to play something that works on an “if you screw your kitten up you’re dead” basis, so everytime i notice a tiny bit of improvement on my gameplay it feels rewarding. I’m yet to master how to keep my pets up at tazza though.

@Sade
You’re welcome.

Luminifera ~ Guardian – Trisha Blackhands ~ Thief – Hua Yue ~ Elementalist.

(edited by Oxxy.7068)

The sad truth about Rangers....

in Fractals, Dungeons & Raids

Posted by: Oxxy.7068

Oxxy.7068

Sadly…

Main-hand sword
I just want to clarify for good that main hand sword is currently working as intended. All movement skills cannot be interrupted by dodging and this is currently intentional. It has a very specific play style, and I would like it to remain. I understand that rangers want a one handed melee option that is more mobile, but that will have to wait, as I know there are a mix of players who also like how this weapon plays and I do not want to take away one of the more unique playstyles that we have and replace it with something that is fairly common.

Thanks,

Jon

Regardless, it is an awesome weapon as-is, even without disabling auto-attack. It may not be a playstyle for 100% Rangers, but it still is a great melee weapon. In fact I am one of the players who likes sword the way it is-just annoying the few times it can take you off a ledge even while being careful.

Attachments:

Luminifera ~ Guardian – Trisha Blackhands ~ Thief – Hua Yue ~ Elementalist.

Top Ranged Dps?

in Fractals, Dungeons & Raids

Posted by: Oxxy.7068

Oxxy.7068

Scepter+anything brings kittenty dps without LH from what i’ve noticed.

Luminifera ~ Guardian – Trisha Blackhands ~ Thief – Hua Yue ~ Elementalist.

(edited by Oxxy.7068)

Top Ranged Dps?

in Fractals, Dungeons & Raids

Posted by: Oxxy.7068

Oxxy.7068

I think fire+staff ele is the only class/weapon combo that can bring good DPS at range… aside from engie nades i mean, but engie dps is pretty low compared to other classes. Range dps in general is pretty bad though.

Luminifera ~ Guardian – Trisha Blackhands ~ Thief – Hua Yue ~ Elementalist.

Full Cleric Draconic Armor and Naga Sword!!

in Guardian

Posted by: Oxxy.7068

Oxxy.7068

A set of beserker’s gear because your group doesn’t need a tank.

inb4 omg elitist.

Luminifera ~ Guardian – Trisha Blackhands ~ Thief – Hua Yue ~ Elementalist.

what do you think of this build for guardian?

in Guardian

Posted by: Oxxy.7068

Oxxy.7068

Move away from symbol damage, swap scepter/focus or greatsword to Hammer, put into MoC (mostly because of flexibility) and you’re good to go. Also, you don’t really need boon duration with writ of persistence, you should pick other runes or jewels.
Also, check this thread, it should give you some insight on which traits are good, bad and situational.

Luminifera ~ Guardian – Trisha Blackhands ~ Thief – Hua Yue ~ Elementalist.

Give 10/30/0/30/0 or 10/25/0/30/5 some love

in Guardian

Posted by: Oxxy.7068

Oxxy.7068

Most of the PUGs I’ve been in don’t give me 9 perma boons.

In any run you should maintain might, fury (more often than not pugs are unable to maintain fury tho), swiftness and vigor at all times. There’s also the situational aegis (that you may or may not keep), retaliation (that you’ll get everytime you activate a virtue), stability, protection (from VoC) and regeneration (from focus #4 or VoR).
It ins’t really that hard to maintain 4~6 boons on yourself, also remember that you don’t have to dodge (and stop dps’ing) to maintain every boon but aegis. There’s also unscathed but i think it is too situational to bring in a forum discussion, i can keep it up for like, 40~50% of most fights, Dub says he can keep it for 90ish% so… yeah.

Luminifera ~ Guardian – Trisha Blackhands ~ Thief – Hua Yue ~ Elementalist.

So about that level 35 dungeon..

in Fractals, Dungeons & Raids

Posted by: Oxxy.7068

Oxxy.7068

I find icebow just as good as attacking the burrows without it unless i go full nerd and pre cast #4.

Luminifera ~ Guardian – Trisha Blackhands ~ Thief – Hua Yue ~ Elementalist.

The Gw2 dungeons again....

in Fractals, Dungeons & Raids

Posted by: Oxxy.7068

Oxxy.7068

Aegis, reflection and cleansing are effective, but it’s hard to keep applying aegis to defend attacks, and reflections kinda force you to stay close to the skill area to work

You’re not supposed to mitigate everything with aegis, but it is good to use it when you know someone is being focused by big, single-hit spells from bosses. Or to avoid some high hitting AoE on your group. Also, you should stay close to your group not only because of aegis.

Protection is good, but some monsters deal way too much damage, so you are going to get downed with 2-3 hits anyway. Same goes to blind, but the case here is that it loses effectiveness depending on the monster class

Protection is somewhat the same deal with aegis (but protection is better against smaller and faster hits), it is meant to mitigate some damage, not all of it, you should still be trying to avoid being hit, but if you do get hit protection will give you extra time to recover. Blinds should be chained on trash mobs/bosses without defiant, not “i did it once and that’s about it”.

AoE heal from water field heals well, but you need blast finishers to use them. It’s awesome, but not really reliable

Depends on your team comp and weapons, usually a single LH ele should blast an engie field two times (each blast heals for 1400HP with zero healing power at lv80), and two or three times on ranger’s. You can also blast via other classes, but these blasts are usually used prior to engaging. The only thing i don’t like about water fields is that they’re hard to come by, but it’s not like you actually need healing from water fields aside from really tight situations.

Good, every support skill has good and bad points, that’s normal. But think about a team, I hardly see a guardian with hammer, thieves with blinds, warhorn rangers. It seems that dealing damage is the most important thing
Helping others should be more rewarding

Hammer guardians are very situational, but thieves should be spamming blinds and any half-good ranger should be using warhorn. TBH if you don’t see these things (field usage, blinds and uh… warhorn rangers) very often you’re playing with bad or unexperienced people.
fast edit: the only thing i don’t like about supporting in this game is that you don’t NEED any of it to complete content. I’d be nice if some stuff forced you to take combos/healing more seriously.

Luminifera ~ Guardian – Trisha Blackhands ~ Thief – Hua Yue ~ Elementalist.

(edited by Oxxy.7068)

best build and gear to carry a bad group

in Guardian

Posted by: Oxxy.7068

Oxxy.7068

Same thing you do with organized groups. Also, hammer is pretty good if you need to carry people around.

Luminifera ~ Guardian – Trisha Blackhands ~ Thief – Hua Yue ~ Elementalist.

Boss Stacking

in Fractals, Dungeons & Raids

Posted by: Oxxy.7068

Oxxy.7068

“Hey guys i can’t get past this boss, i’m using strat X and gear Y”
- Ah, it’s easy change your strat to V and gear to Z, don’t forget to stay on melee and swap some utilit-
“I PLAY HOW I WANT”.

Luminifera ~ Guardian – Trisha Blackhands ~ Thief – Hua Yue ~ Elementalist.

I Need To l2p Guardian

in Fractals, Dungeons & Raids

Posted by: Oxxy.7068

Oxxy.7068

Well, reflects are a given, i meant in general with fury and banners but without spotter. But that did awnser my question, thanks dub/durend.

Luminifera ~ Guardian – Trisha Blackhands ~ Thief – Hua Yue ~ Elementalist.

I Need To l2p Guardian

in Fractals, Dungeons & Raids

Posted by: Oxxy.7068

Oxxy.7068

What kind of stacking sigils would you guys recommend with 25 in radiance? Bloodlust or Perception? Or whatever my heart wants?

Luminifera ~ Guardian – Trisha Blackhands ~ Thief – Hua Yue ~ Elementalist.

Is it better to Tank or DPS in PvE?

in Guardian

Posted by: Oxxy.7068

Oxxy.7068

You can be very high damage and very high support, that is the beauty of Guardian. You can run a 10,30,0,5,25 dps sword focus build using full zerk gear, bring shield of avenger and wall of reflect, along with all your blocks and blinds and natural healing/condition removal from virtues you are very survivable. You are able to hit your enemies hard and protect your allies well. Don’t be fooled by pugs opinions on every guardian should be a tank and can’t deal dps.

Don’t like to breake your bubble but, virtues don’t have natural condi removal. They require 20 points in Virtues to cleanse 3 condi on up to 5 people(yourself will always be one of those) every 60 second(-20% for the traits passive effect so 48 sec recharge.)

The only things with natural condi removal on guards are focus #4 and purging flames (and PF is boosted via MoC). I’m not sure what was your point.

Luminifera ~ Guardian – Trisha Blackhands ~ Thief – Hua Yue ~ Elementalist.

The Gw2 dungeons again....

in Fractals, Dungeons & Raids

Posted by: Oxxy.7068

Oxxy.7068

I guess control is… fix’able somehow, not so sure about condition tho, i just can’t see it working on PvE without some sort of big revamp.

Luminifera ~ Guardian – Trisha Blackhands ~ Thief – Hua Yue ~ Elementalist.

The Gw2 dungeons again....

in Fractals, Dungeons & Raids

Posted by: Oxxy.7068

Oxxy.7068

I find aether path… hmmm… i wouldn’t say boring, i think tiring is a better word, there are too many things that depends on NPCs, and the “you must kill everything before progressing” design doesn’t help either. Also, kittening unskipable cutscenes, holy kitten.

Luminifera ~ Guardian – Trisha Blackhands ~ Thief – Hua Yue ~ Elementalist.

(edited by Oxxy.7068)

The Gw2 dungeons again....

in Fractals, Dungeons & Raids

Posted by: Oxxy.7068

Oxxy.7068

PvE in general is poorly designed for the “no trinity” idea. You can dodge – “total invulnerability” – but you can’t help an ally who is in trouble because healing isn’t that effective and you can’t aggro the monster.

But you can. Aegis, cleansing, protection, AoE healing from water fields (that are pretty strong, actually, just not “lol i pressed 1 and my team is fully healed!” strong that most mmo players are used to), blinds, projectiles defenses (the list probably goes on) are awesome supporting tools, its because of’em that anyone with experience and knowledge can run in berserker gear without any trouble.

Luminifera ~ Guardian – Trisha Blackhands ~ Thief – Hua Yue ~ Elementalist.

(edited by Oxxy.7068)

The Gw2 dungeons again....

in Fractals, Dungeons & Raids

Posted by: Oxxy.7068

Oxxy.7068

Would love to, as soon as gw2 has a play style for dungeons. It’s just 5 man zergs. If you get the right mix in the zerg, nice, easy mode, if you don’t, wipe…

I understand what most of the fanboys are saying, but please look at the game with a more critical eye. If you think nothing is wrong, well, I don’t think there would be anything I can write here to change your mind

It is only a “zerg” if you don’t know what’s happening, or is just mashing 1 non stop, praying to allah that said mashing works. Pick any game that you never played before, now try to watch a round of it, it may be a FPS, fighting game, MMO, anything, you won’t understand a thing. Same thing is happening with you here, you’re failing to do content and instead of trying to understand what happened you just decided to blame the game.

We “fanboys” do look at the game with a critical eye, and lack of trinity is one of the few things anet did right.

Luminifera ~ Guardian – Trisha Blackhands ~ Thief – Hua Yue ~ Elementalist.

The Gw2 dungeons again....

in Fractals, Dungeons & Raids

Posted by: Oxxy.7068

Oxxy.7068

Just look how Aion’s instances are awesome. You need to be carefull to pull mobs and watch out their skills.

This comes from someone who actively pvp’ed (read solo roaming) on aion, was in the first raid that successfully killed padmarshka @NA/EU and did everything PvE based to get my god kitten PvP gear… Aion PvE sucked, big time. GW2 is much better unless you think spending 1hour in the same dungeon pulling the same mobs is fun, bosses are always an item check and there are very few mechanics that doesn’t rely on item grade and choice (i.e the jumping thing on TSH). So… yeah, maybe you should stick to aion?

Luminifera ~ Guardian – Trisha Blackhands ~ Thief – Hua Yue ~ Elementalist.

(edited by Oxxy.7068)

PVE: Good DPS build for a bad player?

in Guardian

Posted by: Oxxy.7068

Oxxy.7068

I don’t think you need soldier runes, just slot purging flames. Since you’re already going PoV, purging will get any extra conditions your group may have.
If you feel the need to get extra cleansing just run 15/15/0/20/20, granted the damage ins’t that good but it has alot of utility, and purging + absolute resolution should clear anything off your group, while giving some extra flexibility on utilities (i.e. you won’t be stuck with shouts). Also, meditations are pretty useless in PvE. >:

Luminifera ~ Guardian – Trisha Blackhands ~ Thief – Hua Yue ~ Elementalist.

(edited by Oxxy.7068)

The Gw2 dungeons again....

in Fractals, Dungeons & Raids

Posted by: Oxxy.7068

Oxxy.7068

I think anet failed on two things PvE wise: overall difficulty and learning curve. Some stuff is awful for new players such as yourself to get used to, while veterans can do’em blindfolded. Lack of typical roles has nothing to do with this, though. Granted it’d help if anet made a video explaining how dungeons groups really works (i.e.: You bring a guardian for protection, fire fields, reflects, aegis, cleanses and stability, not healing/tankyness), but they’re not going to do that and you should go after the information yourself.
On a side note, engies are awesome at healing without wasting one single trait point or gear status with it.

Luminifera ~ Guardian – Trisha Blackhands ~ Thief – Hua Yue ~ Elementalist.

(edited by Oxxy.7068)

PVE: Good DPS build for a bad player?

in Guardian

Posted by: Oxxy.7068

Oxxy.7068

Ah, my bad i thought it was 15/25/0/20/10 instead of 15/15/0/20/20, that said, i’d rather use only 10pts in virtues and put 10 into radiance instead of dropping symbol’s uptime. Also, i wouldn’t recommend unschated for anybody starting out a guardian.

Luminifera ~ Guardian – Trisha Blackhands ~ Thief – Hua Yue ~ Elementalist.

PVE: Good DPS build for a bad player?

in Guardian

Posted by: Oxxy.7068

Oxxy.7068

15/15/0/20/20 with a hammer in soldier gear. Move to zerker gear as you get better, trinkets first.

15/25/0/5/25 should be better. Longer symbols are only 1 sec protection more, but 10% personal DPS loss and not rly more Support.
With a Hammer u have protection, retalation usually up. Might Might, fury, vigor and regenaretion u have 7 Boons active. So 7% more dmg from strengh of virtues.

This and a few pieces of knights amor should make a guardian an PvE fortress.

It’s not only protection uptime, but also one extra tick of damage from Symbol of protection, which should give you more damage than the % bonuses from active boons.

Luminifera ~ Guardian – Trisha Blackhands ~ Thief – Hua Yue ~ Elementalist.

The Gw2 dungeons again....

in Fractals, Dungeons & Raids

Posted by: Oxxy.7068

Oxxy.7068

I do not understand what’s wrong with “no tanks and healers”. Please explain.

Luminifera ~ Guardian – Trisha Blackhands ~ Thief – Hua Yue ~ Elementalist.