Showing Posts For Tavastia.6527:

Ranger at heart, even in different games

in Ranger

Posted by: Tavastia.6527

Tavastia.6527

We all hate rangers here.

Ideas for Traps/Spirits and other skills

in Ranger

Posted by: Tavastia.6527

Tavastia.6527

I have some suggestions for the trap and spirit skills, I am sure the dev’s will love these:

-Moving activates all untriggered traps.
-Attacking causes all spirits to sacrifice themselves.
-Each time player takes damage, all trap skills go on a 4 second cooldown (max: 10 stacks)
-After spawning a spirit, player is dazed for 2 seconds. If player uses a break stun, spirit sacrifices self.
-Using a shout roots pet for 5 seconds
-Activating celestial avatar sacrifices half of players health pool
-If player has all 3 trait lines filled out, player is constantly “in combat”
-If using a shortbow or longbow, players projectals have a 50% chance to be “Obstructed”
-Equipping a 1-handed sword disables players Healing Skill

I have no regrets.

Astral Force nerf yet again.

in Ranger

Posted by: Tavastia.6527

Tavastia.6527

i’ve never seen a dev team with such a widely used product be quite this terrible.

BUG - Wrong class title rewards...

in PvP

Posted by: Tavastia.6527

Tavastia.6527

OP sounds high maintenance af.

How would you rate the HoT Fun Factor?

in Guild Wars 2: Heart of Thorns

Posted by: Tavastia.6527

Tavastia.6527

$50 for the privilege to grind for the content you thought you were paying for.

Wish I could get a refund. These dev’s seriously suck. The maps a great looking though.

Stuff to do in PVP lobby

in PvP

Posted by: Tavastia.6527

Tavastia.6527

supposed to kitten-talk all the other players and make a mroe toxic environment than it already is because there has been 1 pvp mode for 3 years.

Game update notes, 17-11-15, ranger

in Ranger

Posted by: Tavastia.6527

Tavastia.6527

These dev’s are such fail. Jesus how can they even show up to work in the morning.

Bring back the Hall of Heroes

in PvP

Posted by: Tavastia.6527

Tavastia.6527

Everything that was good about GW1 was not implemented in GW2 because fail-devs.

Sharing my Druid build!^^

in Ranger

Posted by: Tavastia.6527

Tavastia.6527

Everyone just uninstall. Game’s long been dead.

Completely lost

in Ranger

Posted by: Tavastia.6527

Tavastia.6527

you sound like a fail-anet dev

Druid - Meh

in Ranger

Posted by: Tavastia.6527

Tavastia.6527

There are NO ranger lines that synergize with Druid meaning they made this spec very recently and the lack of work shows.

Are you saying an office full of Seattle-millennials who grew up watching ITT Tech “GaMe DeSiGn” commercials on TV put out a bad product? no way jose.

Druid was overnerfed

in Ranger

Posted by: Tavastia.6527

Tavastia.6527

too bad you guys game them $50 for a few new, terrible skills

What is stunting PvP's growth

in PvP

Posted by: Tavastia.6527

Tavastia.6527

Anet / ‘the devs’

Game updates for Ranger, 28 July

in Ranger

Posted by: Tavastia.6527

Tavastia.6527

Crippling Shot needs a much longer Cripple (9s) because a 3s Cripple on a 12s CD is not a good reason to call a skill Crippling Shot and Ranger applied torment, not pet bleeds as they are useless. CD reduction to Concussion Shot to 15s instead of 25s. Would be quite good then imo.

In GW1 Crippling shot was an Elite, and it applied 8 seconds of cripple on a 2 second CD. But that was back when rangers made sense…

Please Anet, Please

in PvP

Posted by: Tavastia.6527

Tavastia.6527

The hell do you want them to do about that?

PvP bag reward track

in PvP

Posted by: Tavastia.6527

Tavastia.6527

There is so much junk in your reward system. Its all clicking. so much kittening clicking. kittenmit it’s a lot of kittening clicking. Whey should I have to click 5+ times to get rid of the god kitten blue piece of kitten you rewarded me, a pvp player, with? If you’re gonna give kitten skins just give me an extra 2 silver in lieu of the blue/green, that way i can buy what i want and not have to click 457 times to clear out my rapidly cluttering inventory.

Surrender Option

in PvP

Posted by: Tavastia.6527

Tavastia.6527

What you see is what it’s going to be. The owners have washed their hands of PvP in this game, it should be obvious by now.

Why I no longer find the game fun

in Guild Wars 2 Discussion

Posted by: Tavastia.6527

Tavastia.6527

Here are some deaf ears to cushion the fall of your plight.

Voting with my wallet

in Guild Wars 2 Discussion

Posted by: Tavastia.6527

Tavastia.6527

ITT: people who grossley mismanage their money.

Favorable Winds [Wind] -- Ranger Guild

in Ranger

Posted by: Tavastia.6527

Tavastia.6527

IGN to the right

PvP, dungeons, urrthing

Still no templates.

in PvP

Posted by: Tavastia.6527

Tavastia.6527

To be honest, implementing a “Save build” would make me spend more in the gem store on skins/gold for different weapons as switching weapons would then become the most time consuming factor (only 2 seconds) of switching builds and I would buy a lot of different skins to do this. I would also shorten future sentences. With build templates, I would have multiple condi specs, multiple power specs, etc all which require distinct weapons and armors that require gold (which requires gems cause i’m rich ho).

Ready Up is Bad Quality

in PvP

Posted by: Tavastia.6527

Tavastia.6527

#karlsexyandheknowsit

this is a joke?

in PvP

Posted by: Tavastia.6527

Tavastia.6527

But minis are now in your wardrobe!

After the 17 friends on my FL (from GW1 pvp) who played for no more than 3 months after GW2 release heard of this revelation, they promptly reinstalled the game and started buying gems.

Place Player ID below Character

in Guild Wars 2 Discussion

Posted by: Tavastia.6527

Tavastia.6527

Is there an option to place player names below the character model? It is a much cleaner look. https://www.youtube.com/watch?v=LrpoWaS8RzQ

Or is this just another one of the many great features from GW1 that were not brought over to GW2?

Condition Ranger

in Ranger

Posted by: Tavastia.6527

Tavastia.6527

Wish i read this before crafting ascended PVT armor =[

Really disappointed

in PvP

Posted by: Tavastia.6527

Tavastia.6527

stop crying. its a cyber 50% boost in a video game. seriously why are people winge-ing about this so hard?

Well, if you ever get a lot, you will understand.

and do explain this… why should someone play pvp when there are no rewards? I’m sure your comment made sense in your head, but you really need to think before replying.

Because you play a game to have fun. this is not a job, its recreation. christ – the whole reward mentality has ruined gaming and games in general.

Really disappointed

in PvP

Posted by: Tavastia.6527

Tavastia.6527

stop crying. its a cyber 50% boost in a video game. seriously why are people winge-ing about this so hard?

After 1000 tournament games...

in PvP

Posted by: Tavastia.6527

Tavastia.6527

The area on the other side of your front door is vast and wonderful. Don’t let their sub-par PvP game ruin your life man.

plz ban top100 partying only themselves

in PvP

Posted by: Tavastia.6527

Tavastia.6527

best post in world

Condition facts

in PvP

Posted by: Tavastia.6527

Tavastia.6527

IF I WERE IN CHARGE I would:

—add a ‘resilience’ stat that mitigates condi damage taken
—condi clears are reworked to clear a certain # of stacks of conditions
—remove pre-set amulet stats and give players a pool of 2000 attribute points to allocate to whatever stats they choose
—put limitations on stat allocation – 800 max per attribute and no more than 1500 total offensive (power, prec, crit, cond) or 1500 defensive (tough, vital, resil, heal)

Now you have unlimited build possibilities. You can virtually create a counter to anything. You can build to passively mitigate condition damage. Condition clears remove stacks instead of entire conditions. Example 25 stacks of bleed your condi clear may remove 10 stacks. Duration-stacking conditions would be entirely removed as they would count as 1 stack. This is important because we wouldn’t want to nerf the ability to clear immobilize, cripple, chill, poison, etc.

Some builds would be extremely susceptible to condition dmg, while others would be extremely resilient against them. Just like we have with power vs toughness currently.

Lastly, I would animate condition application so that it can be just as easily dodged or blocked as direct damage, so those without resilience stat could use their skill to hopefully outplay condition classes, since their condi clearing has been nerfed.

This guy knows what to do.

Sigil of sup hyrdromancy not applying chill

in PvP

Posted by: Tavastia.6527

Tavastia.6527

Not seeing this work on swap.

[NA] - full effect - recruiting tpvp

in Looking for...

Posted by: Tavastia.6527

Tavastia.6527

Am interested. Played HoH and GvG for years – and this game for a month after launch, but just came back a few weekends ago. Been reading forums and trying out all the different build;s to sort of play catch up. Rank 21 so far. Could use some guidance and structure.

Let me know

Guild Wars?

in PvP

Posted by: Tavastia.6527

Tavastia.6527

Why not just use the GW1 system? Why try to reinvent the wheel.