Change up the sigils on your weapons and runes on your armor.
Armor: Rune of Hoelbrak
Hammer: Sigil of Intelligence, Sigil of Paralyztion
Greatsword: Sigil of Doom (Make them regret switching out their condi clear when they see a GS warrior), Sigil of Impact (One of your best damaging combos is going to be Hammer stun followed by 100b).
Also switch out bull’s charge for signet of fury. You’ll get that extra crit rate and if you fight a mesmer who over load you with condition before fight even starts you have a way to clear it with instantly filled adrenaline bar.
I am not sure why @Thaddeus.4891 keeps saying to put condi pressure on all 3 classes considering that you are running a power build with literally 0 source of condition but some of his advice is still valid. To add to it:
Thief: The biggest thing I can add is SWING SWING SWING, keep moving and swinging both your weapons. If the thief wants to come in for back stab make them pay for it by getting at least 2 auto attacks before he moves out of range again. If thief is perma blinding you that means they are using pistol offhand, again SWING SWING SWING just outside of the smoke field they put down to leap through and make them pay again with an auto attack or two for trying to stealth in the first place. If thief successfully stealth’s using combo, use your GS 5 and let them waste half or all of their expensive stealth just gap closing you.
Mesmers: you will get better at this with practice but one of the biggest things to dodge is the shatter, when you see all the clones closing in on you dodge. Don’t let them bait out your burst skill, a lot of the smart ones will load you with conditions just to the point of annoyance and when you use that burst they will unload their real condi burst. If they move out of range of hammer after loading you with condis, swap to GS, use #5 and then use the GS burst. If you fight in a condensed area, just aoe and cleave their clones and if in open area, just keep switching targets till you see the mesmer with buffs.
Elementalist: They are actually the easiest class to not die to, not win against but to not die to. They have only 1 large damage dealing and might stacking combo and if you interrupt that or dodge it, they can try to keep hitting you with pathetic lightning whip. When you see the field field, stun, knock them out and just put offensive pressure on them. If they cannot stack might, their damage is underwhelming. If they manage to successfully stack might and about to use fire grab make sure you clear condi just before that. About killing them, your goal is just to make them use up their stun breakers. If you don’t stun them and try to just use dps its unlikely you will do anything because they are excellent healers and condi clearers. After they use their mist form and arcane shield, its as simple as hammer stun followed by gs #2, #3, #4, #5 and back to hammer to finish the job.
One more thing to add, all 3 classes have EXCELLENT escape mechanisms so you should remember to save your biggest for when they are not at full health because if you use hammer stun, gs2345 on a tanky ele or mesmer theres a good chance they won’t die before your rotation is up and will be able to blink and stealth or lightning ride away from you. More so the mesmer because instant stealth and blink and they can be gone and out of combat very quick. Thief however, if they have used their stun breaks and are running zerk gear you will be able to kill them within that 3 sec stun.
What a massive text wall, here’s a TL:DR.
Bait out their stun breakers, avoid using your burst cleasing ire unless you NEED too and be mindful about when you use your massive burst.
(edited by Vert.5041)
