Showing Posts For Zynt.5769:

Eliminate Stacking

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Posted by: Zynt.5769

Zynt.5769

i agree i also enjoy the taste of mesmer tears.

Mmmmm, tastes like ribena!

The PvP Scene Is A Pain Train

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Zynt.5769

Move on to what? Which game?

A game that is designed as a PvP game first and foremost, like a MOBA. SMITE, Overwatch, Paladins, etc. There’s plenty of PvP focused games to play out there.

I wouldn’t advise anyone to play GW2 if what they’re after is PvP. If someone wants a decent PvE MMORPG, then I’d recommend GW2, but I just can’t recommend it at all for PvP. GW2 tries to be a jack-of-all trades and the PvP is bad as a result of it.

Condi Mesmer needs to be toned down

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Zynt.5769

Mesmer has been hit repeatedly. Most recently, Moa took yet another strong nerf. This is a learn to play issue, not a Mesmer problem.

You just made a thread complaining about Thieves one shotting you…….

races by class

in Guild Wars 2 Discussion

Posted by: Zynt.5769

Zynt.5769

The game had a much better diversity of player characters at launch, and by some pre-launch census humans wouldn’t even be the favored race. People were excited about sylvaris when it was revealed that they glow at night and they were pretty popular. As per usual, people willing to play “tough” classes were all about charrs, norns and human males. As a human female warrior I almost never saw another one like me at launch, the human females players at the time were almost all playing “soft” classes like mages and thieves. Norns of either gender were strangely the least popular race, which surprised me, only good at making warriors and rangers.

Thing is, this game makes a big deal about rewarding with bragging right cosmetics instead of power creep, and it just happens that all those skins are (seemingly at least) much more carefully crafted and elaborate on female humans, norns and sylvaris than on their male counterparts, and charrs and asuras of both genders get the short end of the stick. The only exception I can think of is the Phalanx set, but that’s only because the female version is a completely different set and the male version happens to look better and would probably still look at least as good on females if they could use it. That pushes players that wouldn’t normally play a female character to do it in this game.

This problem is really unique to GW2, other MMOs (at least those that don’t oversexualize females…) get much closer gender equality in their player character population.

At least I know I’m not crazy since everyone else seems to agree that more effort seems to go into the female customization than the male :P

May we get a Salt Finisher?

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Zynt.5769

I’m surprised they haven’t already done something like this lol.

races by class

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Posted by: Zynt.5769

Zynt.5769

All my characters are male because I’m too manly to play with virtual barbies /flex

Even if you are actually female no one believes it when you say so, not even other females.

I wonder ~ do the RL females dress their human female chars differently than the RL males or do they run around with T3 racial/duelist/stripper armor too? Maybe that helps determine it a little if there’s a difference? ;o

But I have a hetero male friend who plays female characters in MMOs for the sole reason that he likes to pretend to be a female because it gets him help and free stuff easier. .-.

Do people really still fall for the “guy pretending to be girl in MMO to get free stuff” trick? I thought that’s why everyone just assumes every other player to be a guy in online games, because of the amount of guys that play female characters and pretend to be girls.

In some of the games I played, there was a running joke: G.I.R.L. Guy(s) In Real Life.

That being said: I am female, and I’ve been playing online games for a long time. The climate really is different now. Used to be that announcing anywhere you were female and proved it ( voice chat, pictures, etc ) would end in harassment, stalking, insults, and overly chivalrous endeavors from people you squadded with. And if you played ego shooters like CS…winning over someone as a female tended to be the opening of the floodgates of hell. I’ve witnessed male players congratulating another male player for beating them in a hey bro, good shot way, and then turning around 15 minutes later and unloading a torrent of insults on a female player who beat them.

Personally, I’ve always played a mix of male/female toons, if the game allowed it. Here on this game, I currently have 2 Human Females + 2 Human Males ( all siblings, with a full story behind them ), and I will be making an Asura soon. Haven’t decided yet if male or female. And as someone else already said, I’d love to make a Charr ( gender dependant on mood/temperature on the day I create it ), but their loping run really does make me seasick.

Another one is “MMORPG”. Many Men Online Role Playing Girls =P

I can vouch for male Asura, they’re brilliant. My Asura is one of my favourite characters.

races by class

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Posted by: Zynt.5769

Zynt.5769

All my characters are male because I’m too manly to play with virtual barbies /flex

Even if you are actually female no one believes it when you say so, not even other females.

I wonder ~ do the RL females dress their human female chars differently than the RL males or do they run around with T3 racial/duelist/stripper armor too? Maybe that helps determine it a little if there’s a difference? ;o

But I have a hetero male friend who plays female characters in MMOs for the sole reason that he likes to pretend to be a female because it gets him help and free stuff easier. .-.

Do people really still fall for the “guy pretending to be girl in MMO to get free stuff” trick? I thought that’s why everyone just assumes every other player to be a guy in online games, because of the amount of guys that play female characters and pretend to be girls.

races by class

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Posted by: Zynt.5769

Zynt.5769

As a guy in real life, I actually prefer to make male characters over female in MMOs. That’s because I see my characters as a representation of myself in game and so I like to be represented as the gender I actually am (though I do make females when I want to emulate a specific character idea).

That being said, I do understand why a lot of guys like to play as female characters in game, however, I find it sad that some use the excuse “I don’t want to stare at a guy’s a** all day”, etc, to justify it. It seems rather immature to me, and almost gives off the impression that guys in particular are so sexually insecure that they feel the need to project the idea that they can’t stand to look at a male figure without feeling disgusted, as if others would somehow doubt their sexuality if they did not do so.

For me personally, however, I feel that being attracted to females doesn’t mean you have to play as one any more than being attracted to females in real life means you must get a sex change to become one. There’s nothing wrong with being comfortable being a guy and it’s sometimes nice to role play as such in a game, especially when you do meet girls who are also (shock and horror) attracted to guys and find it odd when their boyfriend or husband irl is playing as a girl (lesbian relationships ftw?).

In the end though, people must just play what they like and not feel the need to come up with excuses for it. Lol.

I agree that the overused and now cliché line “If I’m going to be staring at someones a** for hours on end, it might as well be a woman’s” is a pretty lame excuse. We all know that if you stare at your character’s butt the whole time you’re playing, you’re not going to be doing very well =P

Having said that however, I do think that in most cases, it really does come down to attraction. Guys find women attractive so they make female characters because they’re attracted to them. Although I’ve noticed that the more “Alpha male” types tend to lean more towards creating male characters, that’s just an observation I’ve made on the people within my social circle, so obviously that’s not going to be true in every situation.

Also Anet seem to put more effort into female customization options which is annoying if you want to make male characters. My Asura (male btw) demands more options! >:(

(edited by Zynt.5769)

Why should I pvp right now?

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Zynt.5769

You should PvP in GW2 if you are trying to relax from playing other competitive PvP games, and want to grab your friends and cheese thru PvP till season 5 comes.

You should PvP in GW2 because it’s pretty easy once you and your friends get yalls rotation down. At that point yall will stomp a large percentage of random teams ANet feeds to yall.

Lol what games are you playing that this doesn’t happen? The only ones that come to mind are sc2/quake, and those are 1v1.

And most comp games are simpler than gw2. It’s not that gw2 is outstanding per say, most comp games are little tykes level.

I know dota has solo mmr, but don’t try to hype that up as something that’s a fun, heartwarming experience to grind out.

Most of the actual legit eSports games. Since I play a lot of Smite lately I’ll use that as a example. Smite uses both solo, and mastery level ELOs. Smite also uses a item system so that players that have good game knowledge can go into not so friendly match and still win. From my experiences with my little 217 hours of played PvP time in Smite the matches are much much more closer and you can actually feel that every player can make or break the team. Also that if you are what we call a “Alpha” player you know that 9,3,3,3,2 without VoIP going up against that 5,5,5,5,5 team with VoIP you can actually still win during the end by Deicideing(Killing all of their gods and causing them a 50 sec respawn timer) the enemy team. In GW2 that 9,3,3,3,2 team without VoIP is normally fodder for that 5,5,5,5,5 team with VoIP because skill just don’t matter as much as communication in GW2.

In my experiences playing Smite I only have a blow out match like maybe 2 out of 10 matches as a solo queuer. In GW2 my experiences are I got blow out matches when I last played PvP like 9 out of 10 matches. No matter how good or kitten I was in my GW2 matches my team mostly lose by a huge mergin completely telling me that my personal skills don’t matter one bit. Because again competitive skill don’t matter more then the social skill in GW2 matches.

In smite you don’t need the “perfect” comp to win. You just need to be able to adapt to the enemy team and buy the proper, relics and items, and how more skill then the enemy team’s players to counter their perfect team comp in order to win.

In GW2 comp, communication and rotation trumps player skill 9 times out of ten times. I can be the best player in the match. However because GW2 is more social based then skill based it is highly unlikely for me to be able to hyper-carry my team to victory. Like I can in Dota. LoL, and Smite. Because once again all the enemy team has to do is kill my mostly clueless team mates and just rotate the other two points against me, since it’s a three point king of the hill type game mode.(Main reason no other real MOBA uses this layout for it’s competitive matches.)

And that’s just it. In GW2’s sPvP you can just casually farm others. I’m not saying there is anything wrong with GW2. I’m just saying it is currently not the game mode for me, when I want fun and competitive matches. Since GW2 is not built around players having fun and competitive matches. It’s built around players farming for dailies and other special items that ANet throws into the mix.

Also in Smite the matches are much longer and there is a surrender feature. However because the match ups are so much competitive. People even losing will not use that surrender option because in Smite unlike GW2 one player or play can turn certain defeat into a underdog surprised victory. So I only see players give up in Smite maybe 1 out of every 20 to 30 matches.

Again I think there are loads of reasons to play PvP in GW2, just currently none of them are reasons for me to play PvP in GW2. Big difference there.

I play SMITE pretty much every day and whilst it is MUCH better than GW2 imo, it does still have its own problems. The matchmaking in SMITE has a tendency to suck and you can end up on loss streaks, as it can put you with feeders that keep trying to 1v5 the enemy, ignore the objectives etc, against a well co-ordinated team.

The class balance for the most part is pretty good though. Of course some of the characters are a bit on the OP side coughNOXcoughScylla. Having said that, even with the annoyances that come with the game I still love it, and at least if you reallly want to prove that you are really good at 1v1ing and are convinced your team is the problem, you can play the 1v1 mode in Ranked.

Sign of the times and an ESL idea

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Posted by: Zynt.5769

Zynt.5769

Well, the classes are balanced around team comps. Conquest isn’t the best mode to play with randoms, as it’s not the easiest mode to get to grips with. The majority of players just treat it as team death match.

A new idea; discussion

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Posted by: Zynt.5769

Zynt.5769

I agree that Anet didn’t do a good job of teaching new players how to play PvP, and they really should think about addressing that. However I don’t know if adding a PvP booster item is really a good solution.

I can see what you’re trying to suggest, being that it might help new players be able to survive when they first start, but I can’t see it really helping that much. They’ll get comfortable with the effects of the booster and not fully realise how to combat each class properly, then when it gets taken away and the “reality” of PvP hits them, it could very well just drive them away from PvP anyway.

Plus it could very easily get abused. What if a really good PvPer gets bored, creates a new account, gets the booster and decides to just pub stomp people all day.

I think a big part of the issue is the Conquest game mode itself. It’s not an easy mode to understand, even if you’ve been playing for a good few months, there’s still plenty you learn about about the game mode, in regards to rotations etc.

(edited by Zynt.5769)

A new idea; discussion

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Zynt.5769

Maybe I’m just really cynical, but I feel that GW2 is too far gone, in regards to PvP anyway. Anet were trying to get in on the MOBA scene with the PvP, but even with the fun mechanics of the game, it just didn’t come close to being as good as what other PvP focused games out there offer.

Obviously no game is perfect and they all have their own issues but man, GW2 just seems to be getting worse and it’s become so messy.

S5 potentially rekt

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Zynt.5769

I guess the playerbase for PvP is getting smaller and smaller, which means queue times would be huge if it’s placing players with similar MMR (or trying to anyway) on a team, with only say, one of each profession on that team also.

The only other work around I can think of, and this isn’t really something that would be that practical in GW2, would be for the system to put players into a lobby after it puts you all into a game. When you’re in the lobby each team member chooses the class they want to play. If someone else already has rolled say, Guardian, then the other four members have to choose another class.

Like I said, this type of system isn’t practical for GW2, given that it’s an MMO and not everyone rolls every class in the game, so they might not have access to the other classes, unless the game has pre-made characters that you could select, if you didn’t have your own of those classes.

The Poll.

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Posted by: Zynt.5769

Zynt.5769

A few thoughts & concerns regarding this proposal. (haven’t been able to vote on the poll because it is not working for me)

  • Ranked season is not the time or place to be testing things. Anything to be tested should be done in Unranked & preferably during off-season
  • Eradicating teams from Ranked play (even if it turns out only to be one season) is madness. The entire concept of Conquest is based on 5-man teams.
  • How does Anet propose to encourage team progression to ESL if teams are unable to compete in Ranked?
  • I can see no reason why there can’t be solo/duo queue AND team queue. Have it as a settings preference similiar to Conquest and Stronghold.

It’s like watching Homer Simpson trying to stop the nuclear power plant from blowing up.

(edited by Zynt.5769)

Anet have last pvp patch chance

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Zynt.5769

Can you tell me a game that have better balanced pvp and have dark magic class that is not a free kill in 1v1 to some classes.
A lot of people thinks they are skilled because they can kill a necromancer with warrior,guardian,rev, thief etc.
Thing is that you cant survive that classes because they have a lot more dps while also having the better survivability.
The imbalance is so bad that like 7 years old warrior and guardian players can kill me in seconds, guardian fights last longer but they just don’t die in the end they always have some form of healing, condi clear or some damage mitigation ready so guardians can outlast your class easy.
They don’t even have to think just attack you.
I have to think all the time, when what to do, what skill use where to position myself, when stay far when to go closer, kite + tricks to use to survive.
Its a joke how easier life is on those classes.
You just faceroll keyboard with minimal understanding of the class you have success and kill experienced players.

Like I mentioned above, SMITE is better at PvP than GW2. As for a dark magic class, the game has lots of characters to play, that are put into 1 of the 5 classes. All the characters have their own skill sets, but the first character that comes to mind using dark magic, is Ah Puch. He uses voodoo stuff.

Ah Puch is the worst mage in Smite and he might get a new kit in future cause you cant balance it (like it was with my main Ratatoskr). Anubis on the other hand is semi viable and he gets a demon skin (expensive one tho..). Nox uses dark magic and is frustrating to play against. Zhong Kui is okay too. There are more “dark” non magicials chars tho like Izanami, Bakasura or the upcoming deadly god of bats Camazotz. Then theres also skins that may change your “nature” (look, animation, voice pack) to light or dark. Theres a stuff that annoy tf out of me but balance is okay imo considering we have 80 chars atm.

As for the thread, i stopped playing Gw2 in mid of season 2 after i made it to legend. I look at the patch notes and facepalm. Im giving them time till S5 and after that i wont even bother to continue following what they doing anymore. Balance in this game is a huge joke and it doesnt even have any logic behind the changes – for example stab on dodge for rev was nerfed in core builds (retri minor) when the issue was herald gm trait. I really cant take them serious after “balance” changes like this one. They dont explain reason behind changes either. If they continue to follow this path the game will die sooner or later.

Yeah Nox came to mind. I think she’s considered to be one of the most annoying characters to play against right now, providing she can land her skills on you (Loki goes without saying, although he’s only really effective against players that aren’t prepared for him). Isis has a really cool vampire queen skin too, so that could possibly pass for dark magic, since the skins also change the skill effects to match the skin.

But yeah even though it’s not 100% perfect balance, it’s better than GW2’s balance. Hi-Rez roll out patches MUCH more frequently than Anet too, including balance updates (Terra got nerfed in the last patch).

I stopped playing GW2 PvP after Season 2 also (or it might have been a little bit into Season 3, can’t remember). Power creep was the biggest fear people had with the elite specs before the expansion came out, and their fears turned out to be true. It’s a slippery slope to go down and I just can’t see the balance improving in this game, given the direction it’s going in.

Anet have last pvp patch chance

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Posted by: Zynt.5769

Zynt.5769

Can you tell me a game that have better balanced pvp and have dark magic class that is not a free kill in 1v1 to some classes.
A lot of people thinks they are skilled because they can kill a necromancer with warrior,guardian,rev, thief etc.
Thing is that you cant survive that classes because they have a lot more dps while also having the better survivability.
The imbalance is so bad that like 7 years old warrior and guardian players can kill me in seconds, guardian fights last longer but they just don’t die in the end they always have some form of healing, condi clear or some damage mitigation ready so guardians can outlast your class easy.
They don’t even have to think just attack you.
I have to think all the time, when what to do, what skill use where to position myself, when stay far when to go closer, kite + tricks to use to survive.
Its a joke how easier life is on those classes.
You just faceroll keyboard with minimal understanding of the class you have success and kill experienced players.

Like I mentioned above, SMITE is better at PvP than GW2. As for a dark magic class, the game has lots of characters to play, that are put into 1 of the 5 classes. All the characters have their own skill sets, but the first character that comes to mind using dark magic, is Ah Puch. He uses voodoo stuff.

Anet have last pvp patch chance

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Zynt.5769

I haven’t played PvP in GW2 for quite a while now (something like 4-5 months I think?). I log in occasionally to do like the Living Story stuff, but I don’t go on the game that much anymore.

One of the main reasons is PvP is a big draw for me, as that’s where I get the most out of games. I go to SMITE for my PvP fix, as that’s a purely PvP focused game. SMITE has its own issues, such as the match making sometimes sucks there also. People often complain about balance in SMITE (Which they do in EVERY online game), but compared to GW2, SMITE’s balance is much better.

The question Anet need to be asking themselves is, “Why would people play PvP in GW2 instead of other games like SMITE?”. In all honesty, the only reason I can see as of now, is they’ve got friends in a guild in GW2.

SMITE is balanced around PvP, whereas GW2 has PvE to be balanced around too. It has 1v1 (I see a lot of people asking for this in GW2), 3v3 etc. If you’re a serious PvP player, I don’t think GW2 is the best option, as there are games out there that do PvP better.

Why PvP gets Toxic

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Zynt.5769

I think what Ithilwen is trying to get at is that being competitive and being a jerk/salt dispenser are mutually exclusive ideas. You can compete and be competitive without being malicious to others.

There’s always going to be that one person who’s a jerk to everyone no matter what but for the love of all that’s good just at least be honest about it. Just come out and say “Yo I’m a jerk because I can”. Don’t hide behind the “competition” justification/excuse (or any other justification/excuse) as a reason to be a jerk to others.

Talking has always been a part of most competitions. Playing head games can tilt matches in your favor.

Pyriall has a point. Playing mind games with your opponent can increase your chances of beating them. Look at games like Smash Bros. You literally have a taunt button(s), to taunt your opponent.

I’m sure many people here have played For Glory on Smash Bros at some point, where an opponent will taunt when they get your stock off. It makes you feel annoyed and you just want to end their stock ASAP to taunt them back.

This can work a lot in their favour, as you can end up playing bad and making mistakes, because all you’re focused on is getting back at them for taunting. You see it in SMITE too. Players will stand there spamming the laugh emote, to try and wind you up, to provoke you to approach them.

If you just keep your head on you and don’t walk into their trap, just ignore their taunts, then you’ll perform better.

Why PvP gets Toxic

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Zynt.5769

Humans are naturally competitive and we don’t like losing. Some people can control their anger and channel it into performing better, others lack the skill to control their anger and resort to PMing people with angry insults when they lose, mouthing off at their team etc.

If you look at any competitive activity you’ll see people getting angry. Watch a game of football, or tennis. You’ll see players get angry. The thing with an online game, like people have already pointed out, is online anonymity allows people to rage without any consequences, unless they get their account banned of course.

The latest series of South Park has actually being covering this with

SPOILER ALERT an online troll that’s been targeting girls online. Everyone just says “ignore the troll, it’s probably just some loser that has a sad life and still lives in his mum’s basement.” Turns out the troll is Kyle’s dad. A very successful, pretty rich guy with a wife, kids and his own house. Basically it’s pointing out that we all just assume people troll because they’re no life losers with nothing better to do, but the power of anonymity can turn anyone, even successful people into trolls.END SPOILER

The SMITE forums, like all other competitive game forums, has multiple posts about toxicity whilst playing too. People telling stories of how every game they play, there’s someone on their team that is being toxic, that there should be harsher punishments for people that are toxic etc.

A lot of it has to do with your perspective on what’s happening on screen. Do you just ignore the person that’s mouthing off, laugh that they’re getting so wound up over a video game and mute them, or do you take it personally and feel victimised by the words on the computer screen, dwell on it and let it affect your enjoyment?

And if nothing else, at least people don’t start raging and complaining about kill stealing in GW2 like they do in SMITE =P

The Ascension

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Zynt.5769

Ohoni, why on earth would you use such an awful analgy such as “A good boss gives someone a job they want, to make them happy.” to basically say “I don’t like PvP so Anet shouldn’t give PvP players an exclusive reward.”?

Last thing first, I’m not saying that “I don’t like PvP so PvP should not have exclusive rewards.” I’m saying that “most players have play styles in this game that they don’t like, so NO modes should have exclusive rewards.” The PvP-specific reward is just the topic du jour.

To the first point, because it’s good business practice. If you have the freedom to shift employees around your business, if them taking a new role would be a lateral movement, then it’s always a good idea to err on the side of the job that would make the employee happiest, because an employee that works because he loves his job is more productive than one that’s just clocking in for the paycheck.

PvE players have been given loads of stuff, then when they finally start offering things to the PvP players, you complain.

Again, nothing whatsoever to do with quantity, and if PvPers want to complain about things they want only being in PvE, I’m 100% behind them, but that isn’t my fight to fight.

No, it’s not “good business practice” I’ve already told you why it’s not. You don’t give someone a job they can’t do, just because it would make them happy. A good business owner gives the job to the right person for the job to ensure the business is successful.

You’re clearly just trying to provoke people as you keep moving the goal posts to try and justify your posts. And when you slip in snarky, condescending things such as “So, lesson learned, go forth with wisdom”, after I point out why your analogy was bad, I can’t take anything you say seriously.

I’m done responding to you.

The Ascension

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Posted by: Zynt.5769

Zynt.5769

Ohoni, why on earth would you use such an awful analgy such as “A good boss gives someone a job they want, to make them happy.” to basically say “I don’t like PvP so Anet shouldn’t give PvP players an exclusive reward.”?

Your arguments never make any sense and it always comes down to “I don’t like it, so they should change it to make me happy.”. If anyone isn’t making a valid point here, it’s you. PvE players have been given loads of stuff, then when they finally start offering things to the PvP players, you complain.

The Ascension

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Zynt.5769

So you think that if a programmer for example said “Hey boss, I want to be the character designer, I’d be much happier in that role!” The boss should automatically say “Yes! Of course you can be!” even if said programmer is a terrible artist that can only draw stick men?

No, which is what pushes your interpretation of the example out of sync with the game. See, ANet has no reason to care if you’re any good at anything, and no reason to care which of their game modes you’re playing. All they care about is whether you’re playing some game mode in their game, and having fun doing it.

To go back to that workplace analogy, if you were working as a programmer, but also happened to be as good an artist as anyone in the art department, and they had an opening there and people to take over your role in programming, there’s no reason the boss should not allow you to make that lateral move. It would make you happier and more productive because you’d be doing a role that you enjoy doing. Same thing here.

That’s not how it works Ohoni. Your skills and merits are what get you places, you don’t just get things because you think you deserve them. That’s exactly what’s wrong with modern society. Too many people feel entitiled to things just because they want them.

I think you’re confused. We’re talking about a game here. The point of a game is to have fun, and different people enjoy doing different things. If you’re in a game and not enjoying what you’re doing, then the game designers have messed up someplace.

No Ohoni, you’re the one that’s clearly confused. You brought up a bad analogy and I proved a counter point. Stop moving the goal posts when you’re proven wrong.

The Ascension

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Zynt.5769

With regard to “investing months or years” my first character, Ithilwen, is approaching her 4rth birthday.

Yes I’ve been at this for years including pvp. Yes, I probably put in twice the time and work that many “legendary” players did over the 4 seasons. At some points I was doing more than full time work hours.

I earned it as much as any stacked match win streaker did and more.

How do you put “more than full time work hours” into a video game? Surely you’ve got work to go to, school, college?

The Ascension

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Zynt.5769

You want an item, you earn it. Not ask that how to earn it is changed to make it easier for you. That’s ridiculous. Like being employed but asking your supervisor if you can do half/something else for the same pay.

But if your business has multiple different job roles, and several of them pay pretty much the same, and you say “hey boss, there’s an opening in that role and I would be much happier there, could I shift?” Then a good boos would say “sure, of course!” because he knows that a happier employee is a more productive employee.

ANet would lose absolutely nothing by allowing players to earn their desired goals through multiple methods, and would gain a lot of good will from the players for not forcing them through content that the players do not enjoy. Forcing players to do things “like everyone else” benefits no one if that activity is not something they enjoy doing.

So you think that if a programmer for example said “Hey boss, I want to be the character designer, I’d be much happier in that role!” The boss should automatically say “Yes! Of course you can be!” even if said programmer is a terrible artist that can only draw stick men?

That’s not how it works Ohoni. Your skills and merits are what get you places, you don’t just get things because you think you deserve them. That’s exactly what’s wrong with modern society. Too many people feel entitiled to things just because they want them.

my team mates are losing 3vs 1

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Posted by: Zynt.5769

Zynt.5769

Not a lot you can do really. There’s only so much you can do on your own. The whole MM situation seems to be just getting worse. The only thing you can do is make a pre-made with people you know are good.

Season 4 Ranked Matchmaking Change

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Posted by: Zynt.5769

Zynt.5769

I honestly don’t even know what to do anymore. No matter how well I perform in 1v1s or team fights if my teammates die then there is literally nothing I can do. We have coordinated people in teams farming solo queuers left and right with necro and engi combo and my teammates are either bots trickling into losing fights or afking for 5 minutes after the first team fight.

Seriously what the hell am I suppose to do or play in order to escape this MMR hell or whatever it is? Back in team arena or before HoT at least people knew what to do or how to play and solo queuers had chance against teams. Now I am literally a farm bot every time I queue and might as well as go afk

Welcome to gw2 pvp, hope you enjoy your stay.

I’m literally thinking about tanking my mmmr to the point where I have 10% win loss ratio and then starting to play because this is bullkitten. They make me wait 5 minutes~10 minutes for a rank game to give me bullkitten teammates who double cap or die to beasts in forest whie I win 1v2 only to find out that my team got 3 capped.

Who thought forcing people to lose because they have over 50% win ratio was a good idea? This isn’t fair for anyone other than premades.

Pvp has never been fair for anyone but premades as soon as they got rid of solo queue. I mean come on who can honestly say an organized premade team of people who all know each other somewhat and are all on team speak and all with builds that compliment each other and using synchronized attacks to completely obliterate some poor unsuspecting unorganized group of randoms who don’t know each other and maybe not even speak the same language and with about half of them totally clueless as to what the objective is in pvp matches is fair…only a liar would call that fair.

I used to think that people were blowing the MM stuff way out of proportion (I’ve always thought that merging the queues into one was really unfair though). When I started playing SMITE the difference in match quality was night and day. In that game, whether it’s win or lose, the games are more often than not, really close and most importantly, fun.

I’ve been wanting to see if PvP was going to improve in GW2, but I regret to see that it doesn’t look like it is. I didn’t bother with S3 Leagues at all, looks like I’ll be skipping S4 too. I think I’m ready to call it quits. Guess I’ll just stick with SMITE for PvP.

For even teams

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Posted by: Zynt.5769

Zynt.5769

It’s not fair that teams sometimes end up 4v5, but I also don’t think it’s fair to make someone else suffer, by forcing them into observer mode if an enemy player is D/Ced.

Imagine playing, then all of a sudden you get a message telling you that you’re not allowed to play because someone on the enemy team D/Ced. It would be a better idea to try and help the outnumbered team in a different way. Perhaps a small buff that they get if their team is outnumbered, like in WvW.

Help: Mesmer or/vs Necromancer (current Meta)

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Posted by: Zynt.5769

Zynt.5769

I have a Mesmer and Necro. In my honest opinion, I don’t think you should choose a class because it’s considered the “best”, you should choose the class that YOU want to play. If you want to play a Mesmer, play a Mesmer. If you want to play a Necro, play a Necro.

Don’t let the meta decide your class for you. You’ll enjoy things more if you just play the class you want to play.

Let's disable elite specs!

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Posted by: Zynt.5769

Zynt.5769

It would be a kinda fun experiment to bring it back for a week, but I don’t think Anet would do it. It would also be interesting to see a queue for core specs only. I recall a lot of people agree that balance was at it’s best a little bit before the expansion pack hit.

It’d probably split the PvP base up some more however (unless literally everyone just wanted to queue for core spec only =P).

(edited by Zynt.5769)

Why are Norns spoilt?

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Zynt.5769

Have you noticed that there are quite a lot of human female thieves that use not only tier 3 cultural armour, but also the scarf from the gem store? That’s a combination I see all the time in-game.

Tier 3 underboob black leather armour, dual incinerator, flower-in-the-hair-hairstyle with weeaboo anime colour, massive obnoxious wings?

Jesus, thats spot on.
Anyway the trenchcoats can look good if you match it up right, here’s my engi

Yeah trenchcoats can look nice on a character, although to be honest there are way too many trenchcoats for the medium armour classes. Anet went overboard with them for some reason.

I think humans in general are kinda boring in GW2. Sometimes you just feel lost in a sea of humans lol. They also seem to have a bit of a babyish look to them somehow, the females more so than the males. Maybe it’s because people always choose the most innocent looking faces or something? I don’t know lol. The norn look more mature in my opinion which is why I like them better.

The norn are basically just taller humans, but I do prefer them. My only gripe with the Norn is that the males all have to be steroid abusing beefcakes. From a lore stand point it makes sense though. Then again all the races seem to have a lack of body type options (probably due to issues with armour not fitting them right if they change too much).

Why are Norns spoilt?

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Posted by: Zynt.5769

Zynt.5769

Race popularity is not a bad or good thing, it doesn’t affect anything.

It’s just boring. Sad to see how people sink rather low to create characters that just looks the same as everyone else over and over again.

Shouldn’t have to be like that.

That’s why the “human female fashion meta” is a running joke, being constantly ridiculed.

I agree. You know what I find more boring than human characters? BLACK DYES.
I love Sylvari because of their colors! I enjoy using lots of random dyes on my gear like a rainbow and my Sylvari have colorful bodies too. It makes me sad when I see a character in full black because we have hundreds of amazing dyes to play with.

If you ever play a drinking game where you take a shot every time you see a human female in this game, you’ll be drunk within seconds =P

Have you noticed that there are quite a lot of human female thieves that use not only tier 3 cultural armour, but also the scarf from the gem store? That’s a combination I see all the time in-game.

But yeah I agree about Sylvari. I really like how their hair/leaves glows in the dark and how colourful they are in general. My Sylvari is one of my favourite characters.

(edited by Zynt.5769)

Capricorn Farmers

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Posted by: Zynt.5769

Zynt.5769

“If in doubt get the hell out.” These words have always worked well for me.

GW2 not made for sPvP

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Posted by: Zynt.5769

Zynt.5769

I’ve gotta say, I don’t think GW2’s PvP is good compared to the competition. It does feel very messy. I play SMITE (a PvP focused game) and in my honest opinion, that game is a much better PvP game than GW2.

It’s very disappointing because I used to play GW1 back in the day and I loved the PvP in that. I do think it’s because Anet are trying to do to many things. They’re kinda all over the place, being a jack of all trades instead of being a master of one.

[Suggestions] Gemstore Items

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Posted by: Zynt.5769

Zynt.5769

This thread is starting to remind of a story I heard from someone. This guy worked in a game shop and a woman came up to the counter to buy an 18 rated game for her kid (I think it might have been GTA). When he was serving the woman at the till he said “Are you sure you want to buy this game? It’s rated 18, which means there’s violence, killing and swearing in it.”. The woman said “Yes yes, it’s fine.”. Then when the guy serving her said “There’s some female nudity in it too.” the woman instantly said “Right. No I’m not buying it.” and she left the shop.

It does seem a bit strange that people get more offended by nudity (more often than not, female nudity) than violence, killing, cursing etc. Like I said above, half naked women aren’t going to sell me on a video game, but it does seem strange that it’s considered so offensive.

[Suggestions] Gemstore Items

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Zynt.5769

I can see it now. An expansion that’s beach themed. Guild Wars 2: Beach Volley Ball. The elder dragon would be an inflatable beach toy called Inflatious, attacking Tyria with his army of inflatable beach balls. They’ll also add navel warfare, where the players take part in banana boat combat =P

But in all seriousness, adding bikinis/swimsuits isn’t going to break the game or anything. I personally wouldn’t use them, but I don’t see any reason to try and stop other people having them.

Toxic people hurt the game

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Posted by: Zynt.5769

Zynt.5769

Can we resolve the problem by punishing players? No, punishment almost never deters behavior as any psychiatrist could tell you.

Whatever psychiatrists you’ve been seeing, you need to find a better one.

Negative consequences do, in fact, alter behavior XD

I agree with Ross on that. Negative consequences make (hopefully) people wiser for the experience, so they (again, hopefully) don’t do it again, because they know what will happen if they do it.

Like when a child misbehaves, the parent punishes them for doing something wrong/bad so that they learn to not do it again.

[Suggestions] Gemstore Items

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Posted by: Zynt.5769

Zynt.5769

I say this would be a fine thing to add to the gemstore — as long as it cannot be used in-combat.

Seeing a bunch of people in swimsuits while fighting undead hoards at Tequatl would just be out-of-place.

Too late. I’ve already seen a guild doing Tequatl naked, quite some time ago now. A lot of them kept dying, but they kept going at it lol.

[Suggestions] Gemstore Items

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Zynt.5769

2. Well, the number one difference is that it completely breaks immersion.

More so than albino macaw-winged Goku Charr in Dwayna outfits? More so than neon pink mustache afro Norn with The Dreamer? SAB items?

I appreciate immersion, but GW2 is a bit too far gone for “immersion-breaking” to make good criticism for an idea. The game already contains far sillier extremes than bikini warriors.

Gotta agree with you there. There’s already plenty of “immersion breaking” things in GW2.

Running around in-game as a practically naked human female isn’t something I personally want to do, but if some players want to do it, then it’s their decision. I’ll just stick to my fully armoured characters.

(edited by Zynt.5769)

Toxic people hurt the game

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Posted by: Zynt.5769

Zynt.5769

GW2 is the only game that I play out of a bunch that allows for such a things. So yall want free wins against players that are not on a team, then you have to deal with even thing else that comes from such inequality.

I believe Neverwinter does it too. Pre-mades getting matched with/against solo players. Funnily enough, Neverwinter’s PvP is also conquest, where there are points on the map that you need to cap/defend.

Toxic people hurt the game

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Posted by: Zynt.5769

Zynt.5769

It’s quite amusing when the person doing the trash talking ends up on the enemy team in another game and you end up steam rolling them though =P

And when you do, they just start yelling how you play the “cheese easy class for noobs” so of course they’d lose!

But fun aside, there’s morons everywhere. Nothing can 100% protect you from them. Except growing a tough hide. And a block button x)

I don’t play Guardian very much, but I was on Guardian and some enemy player attacked me on point. He died to traps and just starts complaining in /say, saying stuff like “Using traps to kill people. How boring.” (That wasn’t word for word what he was saying, but it was basiclly crying about traps). I swear some people just think you should not use any skills against them and you should let them win =P

But yeah, trash talking is a human problem and Anet can’t ever stop it from happening 100%. It’s all a state of mind. Some people seem to take comments really bad and let it get to them, some really don’t care what people say and others find it hilarious and even take advantage when someone starts trash talking, by winding the trash talker up even more.

(edited by Zynt.5769)

[Suggestions] Gemstore Items

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Zynt.5769

I’m the type to usually just slap on the armour that I think my character looks cool in, then I get on with playing the game.

I’ve never really been immersed enough in a game, that seeing someone else running around in their underwear would ruin the game for me. I’ve never been one for realism in games. I like games to be as far from reality as they can be.

More options is always cool with me. I put on armour that makes my characters look cool and get on with in-game stuff, others spend a lot of time “playing Barbie” as people tend to say =P Whatever floats your boat, it’s all fine with me.

Excess HoT mastery points for LS3

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Posted by: Zynt.5769

Zynt.5769

Unless there is going to be a way to use extra points, why keep adding more?

So people have a greater choice in how they go about acquiring their mastery points? I for one still need a few more HoT mastery points to max out the masteries that I want, and not one of the pre-S3 ways of acquiring those points (mainly raids and adventures) was in the least appealing to me.

Ugh, those adventure mastery points. I gave up on trying to get gold in the adventures. I’ve managed to get gold in 1, possibly 2 adventures, but the majority I just didn’t bother with after multiple attempts.

Toxic people hurt the game

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Posted by: Zynt.5769

Zynt.5769

Problem is, the biggest kitten talk tends to happen inside your own team. Disabling say chat just prevents you from being polite, too. Or congratulating the other team to victory well-earned.

Keeping it team-only never protects you from “that one guy” who just sits on the base and trashtalks their OWN people, essentially making the game 6v4.

Just block whoever decides to be a rude kittenblister. Easy as that.

You do make a good point. Whenever I’ve seen trash talking it’s more often than not, someone in your own team. You might see a kitteny comment from someone in the other team, but yeah it’s mainly “that guy” in your own team that starts saying stuff like “You’re all a bunch of f*****g n00bs.”.

It’s quite amusing when the person doing the trash talking ends up on the enemy team in another game and you end up steam rolling them though =P

Toxic people hurt the game

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Posted by: Zynt.5769

Zynt.5769

I personally think it would be better if the following was done on anets side:
-Disable whispers while in pvp
Can’t receive , can’t send
-Disable Map & Say Chat
There is no reason to talk to the other team at all….

Hide player names, just have Red/Blue Class
E.g. Red Guardian
In the event of multiple classes, add a 2 3 4 or 5 at the end.

Disable send mail while in pvp
There is no reason to send mail while in pvp

with all of that done, if someone still messages you after a game then just report them for being a weird stalkerish person.

That’s not a bad idea. One of the better suggestions I’ve seen.

Toxic people hurt the game

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Posted by: Zynt.5769

Zynt.5769

Trash talking is something that happens in all online games. When you’re playing with other real people, you’ll find people that behave like that. You can’t change how other people behave, but you can change how you react to it.

I don’t think this “swear jar” system would be the best way to go about it. How would you propose it works? By reporting a player and they have to cough up? People would abuse this and report people for a laugh. Every time you swear in-game you have to pay? What if you’re just having a friendly chat with a friend and you swear, then you have to pay a load of gold?

Just let the mean comments roll off you, like water off a duck’s back. Mean comments only hurt you if you let them hurt you.

The one change...

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Posted by: Zynt.5769

Zynt.5769

Ranked can be a funny beast. I remember before the leagues were introduced, you’d go into Ranked when you wanted matches against skilled players that knew what they were doing.

These days you see people in ranked multi capping nodes, not defending points, rushing into a 3v1 over and over, using all their skills in succession instead of using them when they’re needed etc.

If all you’re after is wins to get the legendary backpiece, unless the player pool increases so that Anet will bring back solo q, all you can do is try to work with the system instead of against it i.e make a pre-made team with other players.

Mesmer viable as solo player?

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Posted by: Zynt.5769

Zynt.5769

I’ve been playing Mesmer since I started the game and never had any problems soloing PvE stuff, personal story etc, so yeah it’s perfectly viable for solo play.

Worth comming back solely for pvp ?

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Posted by: Zynt.5769

Zynt.5769

Ofc it is!
Game is balanced,elite spec are not OP!
Matchmaking work awesome!
New players coming every day!

What you did there. I saw it :^)

But yeah, I don’t think you’ll be too happy if you come back just for PvP. It’s in a messy position. You’d be better off playing all 3 of the game modes.

Why is crafting forced down our throats?

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Zynt.5769

Can’t say I’ve ever felt that crafting has been “shoved down our throats”. I ignored crafting for a long time, then a few months ago decided to level some crafting skills up, just because I felt like it.

I also play all 3 of the game modes and have never needed or had ascended gear. I’ve only ever got 1 ascended weapon from fighting a world boss a long time ago. Are you wanting to do raids and the groups are saying they want you to have ascended armour or something?

ANet, Recognize WVW For What it Should Be...

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Zynt.5769

WvW was the thing I was looking forward to most in GW2. I remember back when they first started talking about it, in the days of GW1. I thought to myself “That’s the mode I’ve been wanting GW to have”. Unfortunately WvW just didn’t turn out how I thought it was going to.

The result we got is basically a game of musical chairs. A group of players from server A run to a undefended keep and capture it, whilst group from servers B and C do the same thing. No defending, or pushing the enemy back in on-going battles to try and take control of more territory, just running from keep to keep and capturing them.

There’s no satisfaction from capturing all these undefended keeps so easily.