add option to disable downstate in custom arena and i will come back
add option to disable downstate in custom arena and i will come back
option to disable downstate in custom arena would be awesome
add option to disable downstate in custom arena and i will come back
ok gonna go play real athletic sports games until anet fixes PVP and implements option to disable downstate in custom arenas. ball is in anet’s court
i suggest go and play basketball or learn it. it is very fun strategy and can do 1v1 or 5v5 …plus nice exercise. just dont overdo it and becareful about body injuries
i’d come back if they allowed disabling downstate option in custom arenas
downstate being essential core element is irrelevant here. i am asking for it to be in custom arenas as an option
If anet allows the option to disable downstate in custom, i will come back to this game. ill even convince my friend to buy it
…anet allows disabling downstate in custom arenas. otherwise i can’t stand this game anymore. haven’t played in half a year. please let us disable downstate if we want.
ability to toggle down state off in custom arenas
I’d like to make a custom arena where there is no downstate. If arenanet implemented this option, they’d get me to pay for renting custom arenas. I hope the devs consider my suggestion. Thanks
no downstate option
An ability to toggle down state off in custom arenas would be nice
An ability to toggle down state off in custom arenas would be nice
An ability to toggle down state off in custom arenas would be nice
currently whats the best deal? i was thinking selling giant gifts on auction house
how does selling bags and T3 cultural work? do you buy T3 with glory + 60gold then sell on Auction for like 200 gold?
merry wintersday lawl
they got greedy trying to make this big as LoL…stubbornly refused to remedy the situation properly. head management cares more about PVE
please consider custom game mode where we can remove downstate. then i would enjoy the pacing more
Even though the higher player age rating due to the inclusion of blood effects could exclude some buyers, it can also attract those who want a more mature game. Not to mention many kids want to play adult games these days and there’s not much in the way of preventing them from buying such games.
When I was a kid I was attracted to playing games with blood effects even though the ratings were much higher than my age. I always found a way to get my hands on those games.
On another note, what if we take baby steps and 1st add-in spit and sweat of white colored liquids spewing from the enemy when attacked? This is what they did with the game Mortal Kombat 1.
Perhaps the idea is that the relatively large number of balance changes significantly alters S PVP and that’s the implementation of S PVP content. After all, Collins said new game types won’t be introduced until “January” so we still have many patches to go before we can see something on that level of significance.
Has anyone wanted to but not done teq?
I wanted to experience the fight, but doing so in a random overflow where significant number of players put very little effort into it or were even AF K was not appealing to me. I didn’t put in the effort to find a player organized to killing squad. One of these days I ought to try and join a group to try and killed this boss, but as time passes by, my desire to do so dwindles because the initial excitement dwindles.
The overflows will decrease due to less clear interest and I have a better chance of being on my home server. Hopefully there is enough people on to defeat it,
My belief that overflows lack player effort is only from what I’ve read on the forums. Perhaps this is a inaccurate stereotype of overflows.
something we chinese luv to eat
already a bunch of effects in game. a little extra blood not gonna cause lag
or make the blood effect client side only
most bosses are like just sitting out in the open waiting for you to kill
i like the idea of traveling iwth a group of open world adverturers through a more obscure path like a underground tunnel cave or some mountain trail that lead to a big group boss event. have some of his cronies guard the path .
keep this open world, not instanced.
then it would really feel like a “journey” to a boss
i played wow and tera and they both have some blood effects. tera even have decals that splatter on ground
Why is the rule every 2 weeks
Why not have the release schedule vary according to the needs of the content? Sometimes we might gets lighter content that’s released every 2 weeks, but other times it may be more “epic heavy content” that can be released every 2 months. I think this would add more variation in the living story content as well as in player expectations.
for example, have some blood squirting out of an enemy at the point of attack when my great sword successfully lands. It doesn’t have to be some over-the-top gore obviously, but just something to give a more visceral feel. Have some blood splatter marks on the floor in the wall on a damage a flesh enemy.
For other types of enemies, the blood could be different colors that make sense for that enemy type.
There can be a “violence level” adjustment in the options and a parental lock.
as if people were inside buildings, turning off the lights…turning back on. sometimes a window may dim, because the main room light is shutoff, but adjacent room is still lit. just like in a real house.
have feint shadows on windows as if a figure was standing inside
street lamps should flicker sometimes like the bulb is going bad
add immersion to the city
also have muffled voices playing when you get close to a window/door. make us think there are people inside
(edited by gwawer.9805)
make gw2 run on linux SteamOS
agreed definitely needs some twerking. i think maybe have rox start furiously putting on the moves when teq hits 50 percent. should give a buff to the raid sort of like a war-dance. when he hits 20 percent more npc’s should join rox and begin twerking along. now we have a circle of npc’s doing it and teq starts getting confused/freaked out. so there is 5min left on the timer before teq gets too freaked out and flies away
do wut now skyfall isn’t that a movie
Lobo-tron next
better yet police officer: Popo-tron
(edited by gwawer.9805)
as i type this i have faith they are working on a turret patch
this dragon tequatl is so hard it takes a hardcore gamer to defeat it. sometimes i try my hardest but i still fail and it just makes me so angry inside. i ball up and dont know where to take my frustration. you know i practice this game a lot and here is the time for me to shine show the world it’s mine, but time and time again i get knocked down.
but i get up again and keep trying because i know in my heart of hearts it’s all about skills and practice. finally i am thankful to have challenging content this is my game now i am going to master it. i’m happy but it’s hard not to be FURIOUS sometimes when you fail. trust me i am a team player and love to fight the good fight. i know deep down we can do this team just stick together and focus on the fights. this time i’m ready. this time i’m set. i know i can do it.
please invite me ill help you pwn so hard
awwww yeaa! /dance
northern shiver peaks needs you more blackgate. please we have food and wine
Please black gate dragonslayer legends , northern shiver peaks offer you it’s finest food and wine for the slaying of the menacing Dragon! Our numbers are too few and weak. Black gate, answer our plea. You’re our only hope!
What if transferring to a lower population server is free, but to a higher population costs money? This isn’t directly addressing the guesting issue, but perhaps it could have a positive influence on the population disparity.
What about adding some prerequisites besides gold to have the commander badge? Like you must have 50 world bosses completed at level 80 and must have full exotic gear.
(edited by gwawer.9805)
Now players on low population servers will eagerly await hoping some elite Guild will band together and guest on their server. Maybe some people will start advertising on the forums saying something like "hate our server is really, really low. Come to our server if you want your whole Guild to make it! "
This seems like a pretty cool idea actually. It compensates for the weakness of the low population servers. Now the few people on a low population server have the aid of a coordinated Guild from outside of their server coming to help them defeat the boss events.
character models in SAB graphical style
in Super Adventure Box: Back to School
Posted by: gwawer.9805
Blocky character models that resembles the rest of super adventure world graphics
This is something we can keep for subsequent iterations of super adventure world. I don’t like the way my normal character model contrasts against the graphics of super adventure world. I would prefer even generic blocky models. They don’t have to be unique to my character, and it would probably be too much work for the modeling team. Perhaps only allow different colored dyes that coordinate with your characters normal ties so group players can be distinguished from one another., And to preserve a bit of character continuity between the regular world and the super adventure world.
To take this a step further, have it be the ultimate reward to earn a transformation potion that allows you to turn into the super adventure world character model within the normal game world.
autokick and 2 hour ban from turret
the downsides of guesting!
maybe give large realm players better reward for guesting on low realms for events?
is there a way? do you get upleveled this time?
was this just anet’s kneejerk reaction to squashing GvG?