It was asked before but it got buried in the crapload of posts, how do patch notes magically back up your argument?
You’re making some pretty specific claims there, your proof is patch notes (linking all the patch notes is not proof), a conference call (link?) and some other financial info (link?), none of it adds up the way you’re claiming.
There’s this little tiny inconvenient thing called burden of proof.
If you claim patch notes back your argument, you’re supposed to explain how instead of providing a link and saying “figgure it out”.
If you claim a conference call backs you up you should provide a link to the call itself or a transcription + some evidence that suggests that’s a call between relevant people for this discussion.
If you claim some other documents out there back you up you’re supposed to provide these documents.
Otherwise anyone can say patch notes don’t back you up and provide a link to’em with a “figure it out” punch line. We can also claim we’ve calls that discredit you and some other financial info that blows whatever you say out of the water.
forum dwellers would go nuts about the need to
“grind” to get exp, new swords, new potions etc
Wanze, these are the game boards so I’m using this medium constructively… Your arguments are null and void. Thanks. I’m not going to negotiate ncsoft’s role anymore or use of these forums unnecessarily. There are bigger messages to discuss.
You yet have to lay out how their statement, which you based your OP on, is related to development of the game and not marketing costs.
Cost effective marketing has nothing to do with the flaws you see in this game.
The conference call didn’t say that they were looking to do something like reinvest into their games to increase long term revenue and earnings now did they? Right?
Instead they are building a new mobile studio, has 60 employees out of the planned 100 and leveraging (gambling with) a new ip instead of propping up their current bread winners…
Gw2 is an amazing game in ways and just added 2 million new users since play for free and has a 3.1 million monthly concurrency rate now… So maybe time to reinvest and boost momentum and staying power and growing power for gw2 into 2016…
It’s simple to separate “cost efficiency” and “reinvest”… It’s pretty self explanatory… The rest is just PR money talk mumbo jumbo for people who look at their accounting statements wondering what happened… It’s different for the boots on the ground…
Anet have rumored 250+ employees. How many mmorpg have that many rumored employee?
NCSoft are always reinvesting in their game. How do you think they pay all the expense?
Hypothetically assume a game from NCSoft made 10 million$ a year, and 5 million$ expense. Those 5 million dollar is used to “reinvest” already.
That’s where the expense come from. Stop being so delusional. You sound like all those youtube comment about GW2 profit being used to pay for Aion or Lineage expansion, when those games were making even more money.
cost effective can also means removing development wastage which in this case, anet has already made quite a number of development wastage by remaking maps etc.
Henge of Denravi Server
www.gw2time.com
I like how you used the word “you”… More players than I share this sentiment…
Yup more investment would be great…
You should maybe look at the bigger picture here Wanze.
Thanks for reading it finally instead of telling me to “buy more gems”…
You better buy some more gems because if you think that NCSoft will butter some more money into GW2, you might have to wait for GW3 for that to happen.
Bloin – Running around, tagging Keeps, getting whack on Scoobie Snacks.
Wanze, these are the game boards so I’m using this medium constructively… Your arguments are null and void. Thanks. I’m not going to negotiate ncsoft’s role anymore or use of these forums unnecessarily. There are bigger messages to discuss.
You yet have to lay out how their statement, which you based your OP on, is related to development of the game and not marketing costs.
Cost effective marketing has nothing to do with the flaws you see in this game.
The conference call didn’t say that they were looking to do something like reinvest into their games to increase long term revenue and earnings now did they? Right?
Instead they are building a new mobile studio, has 60 employees out of the planned 100 and leveraging (gambling with) a new ip instead of propping up their current bread winners…
Gw2 is an amazing game in ways and just added 2 million new users since play for free and has a 3.1 million monthly concurrency rate now… So maybe time to reinvest and boost momentum and staying power and growing power for gw2 into 2016…
It’s simple to separate “cost efficiency” and “reinvest”… It’s pretty self explanatory… The rest is just PR money talk mumbo jumbo for people who look at their accounting statements wondering what happened… It’s different for the boots on the ground…
Then i dont know why you claim cost efficiency is the root of all evil, if its the lack of reinvestment.
If you want reinvestment, say so. Just because it wasnt mentioned in a transcript from a conference call made by an mmo fansite, doesnt mean they dont do it.
You can claim its PR mumbo jumbo but then it makes no sense to use it to back up your OP.
Find a statement from NCSoft that says they arent reinvesting into GW2 and we can continue the discussion.
I’ve brought up both topics because they are interrelated to make my case. I’m not sure you read things fully… Those are two differ topics and both of which I’ve addressed separately…
This topic has progressed so you are twisting thoughts just to argue…
Did you not read the op? Or were you too busy telling me to buy gems if I don’t like the funding from the owners?
You jumped in mid conversation with a silly comment on an important topic so obviously you are not serious with this discussion in the first place.
You run in circular arguments just to argue and that doesn’t move the topic forward…
Seriously, good luck…
So its fine, if you throw in 2 different topics into the conversation and its not fine if i question their correlation?
If you took the time to read the op… It’s pretty clear…
I read your OP several times even after the edit and its all over the place.
What it boils down to is that you want NCSoft to invest money in the game because you dont like certain aspects of the game and you claim their marketing strategy is why we dont have classes balanced like you want them to be, only 1 wvw map, only 1 raid and so on.
You just want them to sponsor more ressources and tell Anet to make a better game and give no specific suggestions on how this would generate more ROI for them, except better gem store sales through better items and GW2 being a better product.
You completely misinterpreted what was said in the conference call because it has absolutely nothing to do with game development.
Bloin – Running around, tagging Keeps, getting whack on Scoobie Snacks.
NCSoft says tons of stuff to their investors, very little of which ever reflects what actually happens in GW2.
However, there are lots of ways that ANet could focus on “cost efficiency” and benefit the quality of the game:
- Moving some full-time-equivalent positions into quality & change management, so there are fewer emergency fixes, which allows more time spent on new features or content.
- Re-arranging teams to fit leadership’s current vision of the game’s progression, i.e. if the main focus is supposed to be HoT, fractals, PvP leagues, and WvW balance & rewards, then there would be teams for each of those, rather than a skills team, a rewards team, etc.
- Improving the efficiency of internal cost centers, including internal IT, HR, etc. Sometimes, that actually means spending more in the short run, e.g. hiring more recruiters to reduce the amount of time key positions remain vacant.
tl;dr What NCSoft says hasn’t mattered much in the past; it’s not clear that means anything now. And, even if it did, “cost-efficiency” can be a good thing.
Wanze, these are the game boards so I’m using this medium constructively… Your arguments are null and void. Thanks. I’m not going to negotiate ncsoft’s role anymore or use of these forums unnecessarily. There are bigger messages to discuss.
You yet have to lay out how their statement, which you based your OP on, is related to development of the game and not marketing costs.
Cost effective marketing has nothing to do with the flaws you see in this game.
The conference call didn’t say that they were looking to do something like reinvest into their games to increase long term revenue and earnings now did they? Right?
Instead they are building a new mobile studio, has 60 employees out of the planned 100 and leveraging (gambling with) a new ip instead of propping up their current bread winners…
Gw2 is an amazing game in ways and just added 2 million new users since play for free and has a 3.1 million monthly concurrency rate now… So maybe time to reinvest and boost momentum and staying power and growing power for gw2 into 2016…
It’s simple to separate “cost efficiency” and “reinvest”… It’s pretty self explanatory… The rest is just PR money talk mumbo jumbo for people who look at their accounting statements wondering what happened… It’s different for the boots on the ground…
Then i dont know why you claim cost efficiency is the root of all evil, if its the lack of reinvestment.
If you want reinvestment, say so. Just because it wasnt mentioned in a transcript from a conference call made by an mmo fansite, doesnt mean they dont do it.
You can claim its PR mumbo jumbo but then it makes no sense to use it to back up your OP.
Find a statement from NCSoft that says they arent reinvesting into GW2 and we can continue the discussion.
I’ve brought up both topics because they are interrelated to make my case. I’m not sure you read things fully… Those are two differ topics and both of which I’ve addressed separately…
This topic has progressed so you are twisting thoughts just to argue…
Did you not read the op? Or were you too busy telling me to buy gems if I don’t like the funding from the owners?
You jumped in mid conversation with a silly comment on an important topic so obviously you are not serious with this discussion in the first place.
You run in circular arguments just to argue and that doesn’t move the topic forward…
Seriously, good luck…
So its fine, if you throw in 2 different topics into the conversation and its not fine if i question their correlation?
Bloin – Running around, tagging Keeps, getting whack on Scoobie Snacks.
Wanze, these are the game boards so I’m using this medium constructively… Your arguments are null and void. Thanks. I’m not going to negotiate ncsoft’s role anymore or use of these forums unnecessarily. There are bigger messages to discuss.
You yet have to lay out how their statement, which you based your OP on, is related to development of the game and not marketing costs.
Cost effective marketing has nothing to do with the flaws you see in this game.
The conference call didn’t say that they were looking to do something like reinvest into their games to increase long term revenue and earnings now did they? Right?
Instead they are building a new mobile studio, has 60 employees out of the planned 100 and leveraging (gambling with) a new ip instead of propping up their current bread winners…
Gw2 is an amazing game in ways and just added 2 million new users since play for free and has a 3.1 million monthly concurrency rate now… So maybe time to reinvest and boost momentum and staying power and growing power for gw2 into 2016…
It’s simple to separate “cost efficiency” and “reinvest”… It’s pretty self explanatory… The rest is just PR money talk mumbo jumbo for people who look at their accounting statements wondering what happened… It’s different for the boots on the ground…
Then i dont know why you claim cost efficiency is the root of all evil, if its the lack of reinvestment.
If you want reinvestment, say so. Just because it wasnt mentioned in a transcript from a conference call made by an mmo fansite, doesnt mean they dont do it.
You can claim its PR mumbo jumbo but then it makes no sense to use it to back up your OP.
Find a statement from NCSoft that says they arent reinvesting into GW2 and we can continue the discussion.
Bloin – Running around, tagging Keeps, getting whack on Scoobie Snacks.
Wanze, these are the game boards so I’m using this medium constructively… Your arguments are null and void. Thanks. I’m not going to negotiate ncsoft’s role anymore or use of these forums unnecessarily. There are bigger messages to discuss.
You yet have to lay out how their statement, which you based your OP on, is related to development of the game and not marketing costs.
Cost effective marketing has nothing to do with the flaws you see in this game.
Bloin – Running around, tagging Keeps, getting whack on Scoobie Snacks.
Wanze, these are the game boards so I’m using this medium constructively… Your arguments are null and void. Thanks. I’m not going to negotiate ncsoft’s role anymore or use of these forums unnecessarily. There are bigger messages to discuss.
You probably over read too much.
NCSoft probably mean they are trying to be more cost effective on “running their company”. And they expect 4th quarter revenue for GW2 to improve. (and obviously because GW2 released an expansion in the 4th quarter)
I’m not Korean so I’m not sure what’s going on with NCSoft or Nexon. But I think the reason NCSoft said that is because previously Nexon called out on NCSoft as their profit margin is really small. So even NCSoft have decent sales, their profit is small. There are also probably some accusing on NCSoft CEO taking too much money etc.
I dont’ live in Korea, so I don’t follow Korea news much. But all this company take over or attempted take over is quite intriguing.
The thing intrigue me is how much Anet actually spend on this game.
I don’t think that’s something anyone would know.
But I would guess NCSoft would reinvest half of the sales back into the game. So if anyone tell me Anet is really a cash cow, and NCSoft won’t reinvest back into the game, it is pretty dumb.
There are also comments about NCSoft ripping Anet off by taking the profits and use those money for games like Aion or Lineage. Which is quite a laughable comments. First of all asian workers are cheaper. Second of all those games actually sale really well in asia.
A better reality is Anet is funded by profits by Aion or Lineage, because it is really hard to find US investor that are willing to take a chance in mmorpg.
Yeah, sure, that’s called spin doctoring to explain poor numbers and not look bad for poor reinvestments back into their current games…
Sure, lets blame marketing when gamers don’t care about marketing, they care about a good game. WIIFM my friend… Look it up in sales strategy… That’s what players/customers/consumers/end users care about the most…
Those explainations are for money people not game people… But you don’t get that concept…
Cost efficiency and patch notes are all we need to see to know… Sorry.
But why do you use cost efficiency to explain the development flaws if it is clearly a money people explaination, as you have stated?
NCSoft stopped investing into GW2 development long ago, all they do, is take Anets earnings and use a part of those profits for marketing their product.
Where is the correlation between marketing budgets and game development flaws?
Anet is wholly owned by ncsoft…
So maybe it’s time to reinvest and make them better bread winners…
Investors and owners dont care about game balance, legendary armor, raids or wvw maps.
Thats for the developers.
Some posts earlier, you said you dont care about investors and now you want their money to get a better game. If you want more money from them so Anet gets more ressources, you should talk to them directly.
I never said I didn’t care about investors…
I said that conference call was a message to investors by ncsoft… Players don’t care about that message, they care about what is in game…
Nc makes the big money decisions ultimately… That’s what you are missing…
So are you anti making this a better game?
Seems so from your posts here, and I’m trying to communicate my thoughts (not alone with this thinking either) to maybe make this thing better for all of us…
I am not against making this game better but i have little faith that your way to go for it will yield any results because:
- you dont contact those who make the money decisions
- you take a statement that was about marketing strategy and budget from NCSoft and apply it completely out of context towards game development from Anet
Bloin – Running around, tagging Keeps, getting whack on Scoobie Snacks.
Yeah, sure, that’s called spin doctoring to explain poor numbers and not look bad for poor reinvestments back into their current games…
Sure, lets blame marketing when gamers don’t care about marketing, they care about a good game. WIIFM my friend… Look it up in sales strategy… That’s what players/customers/consumers/end users care about the most…
Those explainations are for money people not game people… But you don’t get that concept…
Cost efficiency and patch notes are all we need to see to know… Sorry.
But why do you use cost efficiency to explain the development flaws if it is clearly a money people explaination, as you have stated?
NCSoft stopped investing into GW2 development long ago, all they do, is take Anets earnings and use a part of those profits for marketing their product.
Where is the correlation between marketing budgets and game development flaws?
Anet is wholly owned by ncsoft…
So maybe it’s time to reinvest and make them better bread winners…
Investors and owners dont care about game balance, legendary armor, raids or wvw maps.
Thats for the developers.
Some posts earlier, you said you dont care about investors and now you want their money to get a better game. If you want more money from them so Anet gets more ressources, you should talk to them directly.
Bloin – Running around, tagging Keeps, getting whack on Scoobie Snacks.
Anet is actually the publisher for GW2 now.
Does that means we own a favor to that not-as-cute-guy-as-our-Colin from LoL
(when different devs from different games made a conference , back in February)
and told to the various Publisers in that room to back off and not interfere with the directions of the games ?
(waking them up and stop forcing their ideology in the unknown western market?)
Plz dont tell me that …….
(edited by Killthehealersffs.8940)
You brought up bug fixes, I didn’t…
Go find the answers yourself since you now understand what patch notes are…
I’m done taking this topic off course with you… Sorry. There is a larger topic at hand that you apparently do not understand fully unfortunately…
Happy holidays and happy hunting for the answers!
Good luck my friend!
Actually I stated the following:
What are you trying to suggest with the patch notes? You claim you have patch notes trends but don’t state what they are or how they have any bearing to your argument. Can you elaborate please?
You claim the financial statements and the conference call support your argument but you haven’t shown how. While there is always a possibility that they could reflect what you’re saying in your argument, you have not demonstrated that there is any correlation. Can you provide evidence that will give credence to your argument please?
You have yet to address those questions. You kept pressing what patch notes are for but failed to state what correlation they had with your argument. You expect everyone that disagrees with you to find that correlation for you.
What are patch notes for?
They show bug fixes but you haven’t shown any correlation between the patch notes and your argument. Every game has bugs that get fixed.
The only person asking this question is you… That is clearly your own issue to address with yourself… Everyone else understands what I meant by the patch notes comment…
Good luck…
Actually, I also have no idea how the patch notes correlates to your argument. I looked them over and it appears I’m not capable of seeing what you’re seeing without an outside explanation. Maybe you could condescend to explain it to me, if not to him.
ANet may give it to you.
Yeah, sure, that’s called spin doctoring to explain poor numbers and not look bad for poor reinvestments back into their current games…
Sure, lets blame marketing when gamers don’t care about marketing, they care about a good game. WIIFM my friend… Look it up in sales strategy… That’s what players/customers/consumers/end users care about the most…
Those explainations are for money people not game people… But you don’t get that concept…
Cost efficiency and patch notes are all we need to see to know… Sorry.
But why do you use cost efficiency to explain the development flaws if it is clearly a money people explaination, as you have stated?
NCSoft stopped investing into GW2 development long ago, all they do, is take Anets earnings and use a part of those profits for marketing their product.
Where is the correlation between marketing budgets and game development flaws?
Bloin – Running around, tagging Keeps, getting whack on Scoobie Snacks.
(edited by Wanze.8410)
You brought up bug fixes, I didn’t…
Go find the answers yourself since you now understand what patch notes are…
I’m done taking this topic off course with you… Sorry. There is a larger topic at hand that you apparently do not understand fully unfortunately…
Happy holidays and happy hunting for the answers!
Good luck my friend!
Actually I stated the following:
What are you trying to suggest with the patch notes? You claim you have patch notes trends but don’t state what they are or how they have any bearing to your argument. Can you elaborate please?
You claim the financial statements and the conference call support your argument but you haven’t shown how. While there is always a possibility that they could reflect what you’re saying in your argument, you have not demonstrated that there is any correlation. Can you provide evidence that will give credence to your argument please?
You have yet to address those questions. You kept pressing what patch notes are for but failed to state what correlation they had with your argument. You expect everyone that disagrees with you to find that correlation for you.
What are patch notes for?
They show bug fixes but you haven’t shown any correlation between the patch notes and your argument. Every game has bugs that get fixed.
The only person asking this question is you… That is clearly your own issue to address with yourself… Everyone else understands what I meant by the patch notes comment…
Good luck…
You’re still diverting away from answering the questions.
You brought up bug fixes, I didn’t…
Go find the answers yourself since you now understand what patch notes are…
I’m done taking this topic off course with you… Sorry. There is a larger topic at hand that you apparently do not understand fully unfortunately…
Happy holidays and happy hunting for the answers!
Good luck my friend!
Actually I stated the following:
What are you trying to suggest with the patch notes? You claim you have patch notes trends but don’t state what they are or how they have any bearing to your argument. Can you elaborate please?
You claim the financial statements and the conference call support your argument but you haven’t shown how. While there is always a possibility that they could reflect what you’re saying in your argument, you have not demonstrated that there is any correlation. Can you provide evidence that will give credence to your argument please?
You have yet to address those questions. You kept pressing what patch notes are for but failed to state what correlation they had with your argument. You expect everyone that disagrees with you to find that correlation for you.
You said how are bug fixes relavent…
I’m taking about patch notes…
Go back and reread with your new found understanding of patch notes and put things into better perspective…
You’ll understand me and what I’m talking about when you discover it yourself.
Good luck my friend.
It doesn’t matter. How are bug fixes and patch notes relevant to your argument. You can keep trying to push off answering my simple questions or as long as you like by focusing on these non-issues that don’t really matter.
Yeah, sure, that’s called spin doctoring to explain poor numbers and not look bad for poor reinvestments back into their current games…
Sure, lets blame marketing when gamers don’t care about marketing, they care about a good game. WIIFM my friend… Look it up in sales strategy… That’s what players/customers/consumers/end users care about the most…
Those explaination are for money people not game people… But you don’t get that concept…
Cost efficiency and patch notes are all we need to see to know… Sorry.
Which you have yet to prove that they have any correlation with your argument.
And you have yet to show me that you understand the meaning of patch notes…
They show you changes made to the game whether it be bugs fixed, features added, and so on. Besides, you’re the one who started the thread so you are the one who is supposed to actually back up your arguments and show correlation between them and your evidence.
That’s great, because you only said bug fixes before… Now you can put things into better context…
I’ll let you figure out the rest.
You said patch notes. I refer to changes (additions/removals/etc) within the game as update notes. That’s just how I personally separate the two. Kind of a moot point to be honest as we both are referring to the same section of the forums. How about you address my questions?
It bewilders me that anyone could read a short article on an MMO site and think that they could make any sort of informed critique of skilled professionals working for a multinational corporation whose jobs and careers rely on them making good decisions!
This is the big question and only one can give the real answer.
1- Really are they making the right decision?
2- Are they being forced ( and by whom) to create what on the outset looks like constant poor decisions.
The third question is not to do with the team itself but of the people who hold the strings, namely the team leaders who say yes or no to the development decisions.The MMO site I am sure could have given more of a story if they were given the info to do so. But this is possibly not a coincidence either, as no employee will whistleblow on a gaming company as big as NCSoft or Anet, because they want that resume reference to move on when they are let go or leave on own accord.
There have already been reports of major team developers leaving Anet over the past few years with very little explanations to why, other than a short and sweet leaving statement. I am sure if they were given free opportunity to talk of why they leave , we would all see a very different view in which to make decisions.
In my own opinion, I feel the integrity of the employees of Anet might not be as rosy as we think. I feel there are major issues not just about the game itself but more so that they cannot have a view or make a decision above a team leader who may or may not have their own interests at heart over the game or company.
As I said before, money does not bring loyalty, people can move from job to job as they wish. But that reference and believe me , big companies can put threats on ex employees with a " you diss us, you never work in this town again" unwritten clause scenario. Until someone does come clean on their employment frustrations regarding a company and its hidden agenda on company policy, terrible boss etc, we will never know. However small articles offer a little bit of journalism that prompt people to explore little bits of information to create a bigger picture.
The OP made a valid point and was offering a point for people to think a little further. I see nothing bad about that .
Keep in mind that the industry itself has high turnover and is not without its own issues. It’s not anything restricted to just Anet. I’m sure many of us who have worked several different jobs within a specific industry (e.g. retail) will have seen similar issues as well. Unless there’s a mass exodus of employees, I wouldn’t read too far into it.
Yeah, sure, that’s called spin doctoring to explain poor numbers and not look bad for poor reinvestments back into their current games…
Sure, lets blame marketing when gamers don’t care about marketing, they care about a good game. WIIFM my friend… Look it up in sales strategy… That’s what players/customers/consumers/end users care about the most…
Those explaination are for money people not game people… But you don’t get that concept…
Cost efficiency and patch notes are all we need to see to know… Sorry.
Which you have yet to prove that they have any correlation with your argument.
And you have yet to show me that you understand the meaning of patch notes…
They show you changes made to the game whether it be bugs fixed, features added, and so on. Besides, you’re the one who started the thread so you are the one who is supposed to actually back up your arguments and show correlation between them and your evidence.
It bewilders me that anyone could read a short article on an MMO site and think that they could make any sort of informed critique of skilled professionals working for a multinational corporation whose jobs and careers rely on them making good decisions!
You missed the points entirely Wanze as per usual and continue to deflect.
No, you entirely missed the meaning of cost efficiency in the article and it was a term used by the website, it wasnt mentioned in the transcript.
The website used the term of cost efficiency correctly though as it was describing the media marketing strategy of promoting HoT.
Here is a definition of cost efficiency from the business dictionary:
A goal of media marketing that is aimed at minimizing advertising expenses incurred while maximizing product publicity to a target market in terms of breadth and frequency of exposure. Maximizing cost efficiency in a marketing campaign is highly desirable for a business since the greatest product exposure is achieved for the least amount of financial investment.
Read more: http://www.businessdictionary.com/definition/cost-efficiency.html
Prior to HoT, NCSoft wanted to promote it by giving free (limited) access to the core game to new players in order to get new paying customers, which is very cost efficient, as you dont have to pay advertising fees.
However, the numbers of new players buying HoT after playing it for free werent as high as they expected. They already mentioned in the transcript, that they will go a less cost efficient route for marketing (very aggressive on the marketing).
You took the term of cost efficiency completely out of context and applied it to game development, which has absolutely nothing to do with it.
Bloin – Running around, tagging Keeps, getting whack on Scoobie Snacks.
You all don’t even pay attention to the spirit of the post and just niggle about unnecessary things…
Y’all should reread the op and familiarize yourselves with what I’m talking about instead of the silly banter…
Youre talking about that a company should throw money at some problems and somehow tell that to its shareholders.
They actually talked a bit about it in that article, as they claimed to aggressively advertise HoT in the 4th quarter and also offered the f2p model to get new buyers.
Thats what NCSofts responisibility is.
Anet is responsible to develop the game.
Bloin – Running around, tagging Keeps, getting whack on Scoobie Snacks.
I have conference call facts, financial document facts and I have patch note facts…
You are all pulling the “lemme see the facts for the facts for the other facts and where are hidden document facts and you need to fly to Korea and talk to the suits and get the facts”… argument… It’s very ridiculous of you all to dismiss the current facts I’m given…
You have facts stretching from July to mid sep, can you elaborate what they are doing with the revenue from HoT and how much of it is going back into the game?
I have patch notes showing trends from 3 years and a clear statement of “cost efficiency”…
And what does post hot revenue numbers have to do with things being discussed, mentioned and asked for… If I knew exactly what was being dropped and when and had a clearer road map from nc soft and Anet… I wouldn’t be talking about this subject… But I don’t, that’s why I bring up the facts I’m currently being provided and discussing them…
I’m talking about what I’m given Wanze, nc and anet are fully capable to engage in some way to this topic through various mediums…
It’s silly to ask for proof from me of post hot stuff when we are given little to work with and we don’t have access to 4th quarter numbers and we haven’t been given a year review or a next year wish list or roadmap…
You like your numbers so maybe see in the title I mention 2016… And make references to things up to 3rd quarter 2015…
Context and perspective and relevancy Wanze…
And obviously you see that the intent of the post is to hope for a better game for both devs and players… That requires better looking support by ncsoft… They own Anet. They call the shots. They can make or break this game.
If your problem is with ncsoft, contact them directly via http://us.ncsoft.com/en/contact-us/.
I dont see how you expect them to read your feedback in an arenanet forum with a forum title specifically addressing Anet and gw2 players.
Bloin – Running around, tagging Keeps, getting whack on Scoobie Snacks.
Although I personally only have heard how much of a waste of time it is to make GW2 an ESport as it is both boring and complicated to watch, I know not enough about PvP or Esport to make a substantial prediction about it.
Having seen via screenshot how GW2 basically has viewers in a three digit reach and not even close to 1000 even with the game being 3 years old and there have already ben some shy efforts from Anet years ago, I can´t fight the probably unfounded impression that is all smoke and mirrors. But I may be wrong and simply not know all the details of any deals Anet has made.
I am not aqn accounting major, but my personal idea would be that Q3 dropped because the game got on a really low discount and Q4 will be swelled with the preorders. This effect is of course dropping over time, and my guess is that if it is rapidly and sharply dropping, HoT is by all means a failure while reaching the pre state of active players or a slight increase would make it sustainable but still not profitable for a longer period of time if you factor in development cost.
What are patch notes for?
They show bug fixes but you haven’t shown any correlation between the patch notes and your argument. Every game has bugs that get fixed.
I go by the facts I’m provided… It’s like I’m imagining an ncsoft conference call and don’t have access to 3 years of patch notes…
You all don’t even pay attention to the spirit of the post and just niggle about unnecessary things…
Y’all should reread the op and familiarize yourselves with what I’m talking about instead of the silly banter…
What are you trying to suggest with the patch notes? You claim you have patch notes trends but don’t state what they are or how they have any bearing to your argument. Can you elaborate please?
You claim the financial statements and the conference call support your argument but you haven’t shown how. While there is always a possibility that they could reflect what you’re saying in your argument, you have not demonstrated that there is any correlation. Can you provide evidence that will give credence to your argument please?