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GW2 2016... A message to devs and players

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Posted by: sarasvatri.6871

sarasvatri.6871

I don’t think GW2 is perfect. I don’t think ArenaNet is perfect. There are numerous issues I’d like to see addressed.

That said, OP:

You obviously have strong opinions about the game. These strong opinions were present before any of the information you presented was available. Have you even paused to consider how those prior convictions might influence your interpretations? If you can’t step back and honestly analyze that interaction then you are categorically incapable of providing a valid critique.

You don’t know. You don’t have inside information. Your interpretation of the available information is just that, interpretation. Your strident insistence that your interpretation is the only correct one, your summary dismissal of legitimate criticisms of your position, and your overall tone completely turn me off from seriously considering your points.

GW2 2016... A message to devs and players

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Posted by: Vayne.8563

Vayne.8563

Sure vayne, “focused on cost efficiency” from a business conference call to investors and I highlighted what pieces of bigger things are in the game and promised to come and missing and neglected…

You have zero meangiful argument here. I’m not doing these straw man arguments from you, sorry.

Yeah, I don’t need anymore facts than those I presented.

Thanks

Edit- now if you can show me proof of any official legendary armor pics from Anet… If you can show me where the robust and meangiful winter event is… If you can show me there are more than a handful of spvp meta builds after 3 full years… If you can show me that ncsoft is really supporting growth of Anet on a large scale instead of saying “cost efficiency” then mentioning gw2 by name in the same sentence… Then we can have a discussion…

Edit 2- then asking for proof for the proof provided by both nc and Anet shows you have zero interest in talking about this topic. I’m given X amount of facts and thats what I work with… Want to disprove me, come up with your own factual statements from business calls and your own factual proof and point somewhere in current patch notes where we have these missing things… So far it’s a lot of tables of stuff at Anet, and that business call of “cost efficiency” explains a whole lot…

You presented one line, hell not even a line, a few words and you’re using that as your entire argument. That’s it. Look, an article had a couple of words. No context. Nothing. Zero.

Companies tell stock holders what they want to hear all the time. If profits are down, the sound bite is we’re going to cut costs. But there are times when that does happen, there are times when it doesn’t happen.

You’re drawing a conclusion about what’s going on with the game from a couple of words. That’s borderline ridiculous.

You can’t judge a company, or a game on a couple of words. I mean you can, but it wouldn’t be a very valid judgement.

You can repeat the same three, four words over and over again, and it’s still just that. Something said at one stock call, once.

In the larger scheme of things that’s meaningless.

As an example. the stuff that Anet is coming out with now, has been in the works for a year or more. So if this was said for let’s say the last quarter, it wouldn’t even affect the stuff we’ve seen yet. The timeline for the creation of anything in this genre is much longer than you think.

So even if this was happening, and even if the results of it are what you believe them to be, it’ll be many many months before we see those results. We’d only see these results if they were doing it say for the last year.

But a year ago, this wasn’t said in the stock call. So yeah, there’s no evidence at all.

I’m wondering why anyone would believe this is meaningful in any way, considering how many games NcSoft currently has and how general the conversation is.

NcSoft didn’t say they were cutting anything specifically. They didn’t say they had cut costs in Guild Wars 2. For all you know the cost cutting was on switching cleaning companies.

An assumption with nothing to go on, remains an assumption.

GW2 2016... A message to devs and players

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Posted by: Alicornus.7095

Alicornus.7095

I have conference call facts, financial document facts and I have patch note facts…

You are all pulling the “lemme see the facts for the facts for the other facts and where are hidden document facts and you need to fly to Korea and talk to the suits and get the facts”… argument… It’s very ridiculous of you all to dismiss the current facts I’m given…

I know those documents. If you’d take time to read my post instead of immediately trying to defend yourself, you’d see that I don’t think that your assumptions are unreasonable or invalid. But there is a line between assumptions and facts and that’s the problem.

GW2 2016... A message to devs and players

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Posted by: Wanze.8410

Wanze.8410

I have conference call facts, financial document facts and I have patch note facts…

You are all pulling the “lemme see the facts for the facts for the other facts and where are hidden document facts and you need to fly to Korea and talk to the suits and get the facts”… argument… It’s very ridiculous of you all to dismiss the current facts I’m given…

You have facts stretching from July to mid sep, can you elaborate what they are doing with the revenue from HoT and how much of it is going back into the game?

Tin Foil [HATS]-Hardcore BLTC-PvP Guild
Bloin – Running around, tagging Keeps, getting whack on Scoobie Snacks.

GW2 2016... A message to devs and players

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Posted by: Alicornus.7095

Alicornus.7095

Swagger, I cannot help but think that this topic is going over your head. First of all: Whenever you claim something, it’s your job to support it with evidence unless you state: “This is what I’ve read, and therefore I assume a), b), c). I don’t know for sure, but this sounds like bad news to me.”

And there is reason to predict that “cost-efficiency” is going to bite the players in the behind. NCSoft has income problems? GW2 already has a fully fledged out and supported free to play model on top of the buy to play model since launch, there have been content droughts and HoT was at least partially bloated content. None of that is a sign of “we want to make the best possible MMO” but “we play it safe and try to make as much money as possible” and with NCSoft wanting to appease shareholders, it’s not unreasonable to assume that this is going to continue because they need or at least want that money.

But it is an assumption, not a fact. Unless you can come up with evidence – for example internal documents proving your point – these are not facts, therefore stop claiming that. There is no way you can know all the facts without being an ArenaNet executive or having the same sources of information like one – and you don’t.

GW2 2016... A message to devs and players

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Posted by: FrizzFreston.5290

FrizzFreston.5290

Im on topic. You were stating to be fully aware of things going on in ArenaNet. I say you’re not.

You only state a few simple observations from which you draw adhoc conclusions. To which you respond to that you’re fully aware. And obviously you’re not. Your whole argument falls apart on that simple phrase that you provided all the proof. Which you haven’t.

I know I may have put it down in a complicated maybe incomplete way for you. But thats the gist of this thread.

What I meant was that the statement that all the complaints and lack of content lead from cost effeciency is way over simplified and shallowminded. Even more bluntly put.

“It isn’t working!” CL4P-TP
Ingame Name: Guardian Erik

GW2 2016... A message to devs and players

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Posted by: Killthehealersffs.8940

Killthehealersffs.8940

how is gw2 in “maintenance mode” just a few months after their first big expansion??

and if you look at my topic . you will just see for your self how that brand new pack

is really going. and how well the game is really being played or not

just so you do not have a hard time finding it

https://forum-en.gw2archive.eu/forum/game/gw2/real-NUMBERS-do-not-lie-current-severs/first#post5880393

Except you were proven wrong, or at the very least less likely to be correct, in your thread. It was announced months ago that they were redoing how population levels were handled since only WvW really depended on them. This may also change again depending on how their WvW team revamps WvW.

it is clear your very uneducated with out a question at all . you proved that with this

post . and i will say it again and maybe you will get it this time

wvw and pvp does NOT MATTER HERE !!!

If you’re going to be rude and call someone uneducated at least use proper grammar, punctuation, and know the difference between your and you’re.

If you read the responses in that thread of yours, you’d see that the population levels are based entirely on WvW activity. Since you linked that thread, WvW does matter here. Thanks.

ok fine fine wvw has got something to do with it. but also so does pvp and pve. and

if the wvw are low. then so should be the pve pvp numbers as well too. now not

being rude iam just putting the facts out there with that other post going. and also too

if you looked up the topic . before hot came out people was asking why they could

not transfer to full servers to play with there friends. if you looked at them topics

you have more answers they ant that hard to find

You aslo have your answer before your feet .
It is called : ppl whinned to play with their friends , and afterwards they create this system to reflect WvWvW activity .

And Ofc the WvWvW activity must be low atm , because :
a) ppl are doing PvE to unlock the Specialization (or zerg Eotm for the Rank up Chests)
b) ppl are doing the Holidays activities for fast cash
(hence > more items to the shop as goldsinks)
( 2 months ago it was 185 gold for 800 gems and now its 126 ? In an other 2 months we might see 100 gold > 800 gems CROSS FINGERS!!!)
c) ppl are doing PvP to unlock the backpiece (rather than wasting huge amount of gold to gear up for the Fractal’s one – i kinda enjoy the 21-23-40 :P)
d) Just like LoL and WoW -raiders and GW2-WvWvW , few of them are hardcore and the majority consist of casuals that enjoy beeeing anonymous (melt in/hide with the crowd > so they dont get blamed if anything goes wrong > but if they win they get a confidence ’’boost’’ that they contributed in that fight and feeling that they are needed somwehere (server pride))

“Cost efficiency” is all I really needed to read actually and the proof… You’re silly…

I am up to date on all other things

Proof is in the patches…

Your questions are meaningless honestly and I won’t appease your insistence to spin doctor things…

Good luck and happy holidays

You’re not up to date on other things. ArenaNet stated themselves that HoT is heavy on systems and code for the future. Which in general is something you design before everything else. That means you’re looking at the outside of a vehicle while not looking under the hood and claim you know whats happening while not having single clue what has actually been done merely because you don’t like the chassis.

Yup, fully aware… That’s not the point.

There has been a “cost efficiency” trend here from the top and has been for a long long time…

“Cost efficiency” statement translating into piece meal 1/4 patches are what I’m talking about… There are also a lot of good things on the various dinner table menus, but yeah…

If suggest you reread and put things into better context…

Ok can you link as what is happening in WoW with 1 billion dollars/per year then ?
Money can fix everything right ?

12 more hours ……

(edited by Killthehealersffs.8940)

How to go forward with GW2 [Communicate]

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Posted by: Torolan.5816

Torolan.5816

What happens when more players want what you feel is harmful to the game? Where would Devs get the most accurate information on how players play the game? How long should players be able to express their opinions (albeit never having played said content) before the content is released? What should happen if some players feel upcoming content/patch/buff/nerf sounds good and other players feel it sounds boring/harmful/bad? What about changes that are good for the overall health of the game, but may not be popular in the short-term? What should be the practice of adding never-before-seen content, considering, as a species, humans are resistant to change? Etc., etc.

All thoughts to ponder….

This is quite an interesting post, really. But I would like to take the example of long time health out of this specifically. Mr Smith(that is the name of the economy guy of Anet, right?) is an economist. He probably has some impressive credibility from an university or economy school, and his mayor was hopefully also economy. I am also pretty sure he´s from the neo liberal school of economy because that is the thing to be in right now, although corporate identity and more relaxed economy is surely making bounds and leaps on that in creative industries.
So if my prediction is right, Mr Smith has no clue about(or even worse, he has a clue and does not use it) and also no interest in sustainability. And he is right in a certain way in thinking this way, that is the way modern economy works. Sadly this kind of economy will be the band on theTiitanic of modern capitalism so to speak if things continue to go down the drain like they did in the last 15 years.

But how do you probably ask does this stand against the credentials of officially business smart people?
*Obvious evidence like banks crashing, banks too big to fail, the real estate bubble, corporate buyouts with taxes.
*Other officially business smart people like Werner Sinn from the ifo institue who is resigning in march and does not have any more political restrains and now can honestly say how continual growth is an illusion and will have reached it´s limit soon.

tl:dr Hire a neoliberal economist and you get what you paid for.

Suggestion: Mounts [Merged]

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Posted by: Seera.5916

Seera.5916

Mounts will not make it worse. It is a programming issue. Once it’s fixed, framerate should be regular enough to handle mounts with ease.

Again we are approaching it from different angles. You have no reason to disagree with me at all… I don’t know why you’re still ranting about my OP. If you believe there are better ways than mine, go make your own thread too.

Title it:

Suggestion: Balance and fps issue fix will save the game.

For this thread and for the intents and purposes of this thread, I am fully convinced mounts introduction would save the game from its current situation and allow further restoration of the game. It is a good day for mounts right now. The time is ripe.

You can’t ban people who disagree with your original post from posting why they don’t agree with you.

If the game removes MINIATURES from the screen when too many people are around to keep FPS from tanking more than huge zergs already do, what do you think larger MOUNTS are going to do to the FPS when world bosses occur?

Mounts will very likely make the FPS situation worse.

I have a reason to disagree with you. You have your priorities in the wrong order. If people can’t PLAY the game, they sure aren’t going to be willing or possibly not even ABLE to buy mounts.

Right now, if mounts are added in the manner you suggest, then tons of people will show up to the Frozen Maw on their mounts to fight mounted. I get 50 FPS in Lion’s Arch. I get 7 FPS at Frozen Maw. And we don’t have mounts right now. I can’t imagine how much lower that would be with mounts. And I don’t get to have my little Zojja minature out during Frozen Maw. Because too many minis out affects FPS in a bad way. And I’m not one of the players affected by the FPS issues. I can’t imagine how bad Frozen Maw is for those who ARE affected by the FPS issues. And we don’t have mounts now. I can’t even imagine in the slightest how bad it would be for them if mounts were added for Frozen Maw.

And just fixing the crashing and FPS issues won’t save the game so I’m not going to make a thread with that title.

Like I said: ANet’s got so many problems with the game right now, that fixing just one or two of them is not going to save the game. They’re going to have to do a lot of work and fix a lot of problems in order to save the game. And they better fix the problems that affect the ability to play the game before they add anything that might make those problems worse. It’s all about priorities.

Right now a watchwork type gathering/harvesting/mining tool will be a better item to put in the gem store than mounts. Because that isn’t going to grossly affect the FPS of players.

Or evening adding SAB back on a permanent basis. That would be a positive step that wouldn’t cause more problems. They could even return the infinite continue coin to the store if they decided to put SAB back online. They don’t even have to immediately add more levels given how long it’s been gone, especially considering how the camera changes have caused fixes to be needed to be made to bring it back.

Suggestion: Mounts [Merged]

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Posted by: Seera.5916

Seera.5916

Soleil,

That still doesn’t show why the game needs saving. You just claim that it needs saving. And then point to an end result reason. But that’s not that core reason. And until you say what that CORE reason the game needs saving is, there is no way ANY of us can claim that mounts will save or not save the core problem you think the game has.

So, why are stocks falling?

Could be game issues or corporate issues. I will assume you mean game issues as mounts won’t solve corporate issues.

Game issues the game has:

1. Lag
2. Low FPS issues
3. Crashes
4. Too easy/Too hard – aka Difficulty issues
5. Balance issues
6. Way too many WvW issues to list
7. Guild issues
8. Achievement issues (Festive Imbiber)
9. Rewards issues (failing events, rng, etc)
10. Content issues (too much, too fast/too little, too slow)

So which key issue, will mounts begin to address? If it’s not listed, please let us know specifically in as few words as possible. If you must expand, have the fewest words possible summary bolded or otherwise easily findable.

Basically keep asking Why is this happening? until you can’t answer it anymore without giving obvious answers.

Why are stocks down? People are unhappy with ANet.

Why are people unhappy with ANet? They are getting a feeling a lot of people have stopped playing GW2.

Why are they sensing that? Because they’re reading several posts about how players are fed up with crashing.

Fed up with crashing is the first time you get to the point where if you ask anymore questions, you’ll get obvious answers. In this case, the reason the stocks are falling’s root cause is the crashes the games has.

So, find the root problem. Then we can discuss if mounts will help fix the problem or not.

Don’t put me in a box of your ten problems. I am dealing with a bigger problem of unnatural lore, built up community disappointment with updates offered, and gem-induced income.

A higher income and more investment will allow more time and employees to handle your 10.

I am pointing out an overlooked goldmine that needs to be addressed in order to help address the rest of the problems.

Mounts will save the game.

Then you missed this line:

If it’s not listed, please let us know specifically in as few words as possible.

I knew there were likely more issues, but I didn’t need to spend 5 years writing an exhaustive list.

But based on this response I can infer you think it’s a money issue. Please let me know if I’m wrong.

Here’s one why path:

Why aren’t they achieving the money they want? Because HoT didn’t sell as well as expected.

Why didn’t HoT sell as well as expected? ANet mismanaged the information stream. The fiasco regarding hero points really hurt the sales combined with not much concrete information was released. Had that information come out sooner, it may not have has as huge of an impact.

So in my mind, ANet being more open with information would save the game. Not mounts.

There are enough people that withhold gem purchases with money based on ANet’s decisions for the game to say that just mounts will save the game. Enough who want mounts may be unwilling to spring the cash to buy the mounts because of other more critical issues they see with the game.

Even their merging of mount threads without a word is an issue. I’d rather then come out and say: “Hey, we’d really like to add mounts but we can’t really come up with a lore based way to do it or with a fair way to handle them that won’t make our problems with lag and FPS worse.” Or a “We don’t plan on adding mounts at this time because we are afraid this will lead to inflation due to fewer people using waypoints and can’t come up with a fair way to tax mount usage. Should someone come up with a solution to both problems, we would look at it and may consider adding mounts at that point.” But just merging it doesn’t say anything to me. It could be a it’s on the table and in the works, so we can’t talk about it; or we don’t want to drive away the large minority by outright saying no.

So: Why does ANet have a money issue?

Answer in as few words as possible. Until we get to what you feel is the core issue, extra words are pointless.

I have no reason to answer this question. It’s not something we can resolve here.

I’m not interested in talking about problems, they have experts who do that already. I am here to suggest a solution. And my solution just happens to be a beautiful one that will make everyone happy.

Your posts are well… just whining

Which means you know it won’t save the game, but are too proud to admit it.

Stop claiming it will make everyone happy when there are people in this post who say it will make them unhappy. Stop speaking for everyone.

To get other PLAYERS behind you, you need to convince us you’ve found one of the problems that ANet’s people have found and that your solution will solve that problem. If ANet’s forum reading people don’t get a sense that your solution is well liked by others, they won’t pass it on to those who are in charge of making the decision on whether or not to add mounts.

So again: Why do you have money problems?

No one has said that it will make them unhappy. The strongest negative emotion was annoyance.

A positive remark about mounts was mentioned by another poster to describe mounts as beautiful and well desired.

I’m winning in terms of community feedback about mounts.

I am giving a solution that will mainly do 2 things.

1. Enrich Lore and Gameplay Enjoyment.
2. Increase income to help ANET work on the major issues more effectively. I already think they’re doing a good job, they just need a good push to help them do it faster and more efficiently. My solution helps that tremendously.

If you really want the answer to your question as to why there’s a money problem then here it is:

It is because the developers have not listened to their community and their suggestions for improvement.

Which includes your suggestions as well Seera. I think you bring up good points. It’s just not relevant to this particular thread is all.

They’ve instead cut back and took the easy road due to budget issues. This caused the initial exodus of players who were the chief income producing agents for ANET. It all spiraled down afterwards.

Ok, we’re getting somewhere.

How does adding mounts solve that problem? Adding mounts is only one suggestion for improvement. Other suggestions have been made for the game. Some contradicting each other. Is every idea no matter how absurd supposed to be added? What do you about ideas that contradict each other?

Your problem I think is a symptom of my problem. Their lack of communication creates the perception that they don’t read threads. Whether that’s true or not, neither of us can say. If they communicated more, we’d know better what ideas would work with their vision of the game and which weren’t. And how to better to lay out the case for our ideas. Do they care more for lore or for balance?

Racial elites have been posted. Lore wise it makes sense. But balance wise that could be an issue. Norn warriors who go the Norn Elite route may end up more powerful than an Asura warrior. While lore wise that makes sense, they did say that racial skills were underpowered because they didn’t want race to become something people used for finding others to party with. So it seems if the two oppose each other, they go for balance.

I see what you mean. However, I really can’t address the balance issues you’re talking about.

I think ANET is doing a good job at balancing. It just takes time so I would ask you to be patient with them.

My goal is to increase income and disposable income at that in order to help them address your concerns faster. We’re aiming at the same goal but going at a different angle. I hope you will see the positive effort of my OP. The end goal is to help ANET do their job well. Which I think they’re already doing. They just need that support push from us the community. And I think the mounts will be well received with a plethora of income opportunities to be had.

Until they figure out the major core issues, any gem sales are likely to be too adversely affected to have any huge affect.

People aren’t going to buy gems if they’re crashing.

People aren’t going to buy mounts if they’re having FPS issues.

People who mostly play WvW aren’t going to be happy to fork over money to ANet for mounts if WvW is still in its current state.

People aren’t going to buy mounts in drove if they have no where to take those mounts (lack of content problem). HoT maps aren’t exactly designed for traditional mounts and flying mounts would negate the entire gliding and mushroom jumping masteries. And anger a lot of players. Someone will ask for flying mounts if non-flying mounts are added. You might not, but someone else will.

Looking at all the people farming for [Winter’s Presence] I’m pretty sure plenty of people will buy the mounts regardless.

But that’s in game progress. Not spending real money. A player’s desire to spend time to farm and a player’s desire to spend real money are not based on the exact same conditions.

I’d be more likely to farm the gold to convert to gems buy a mount than open up my wallet if I had crashing issues or was a WvW player. Which doesn’t give ANet any money.

And you’d have to be very careful with the price of the mount to not make it too out of reach for players who can’t spend money on gems. Otherwise you turn the game into pay to win in that area and that will anger a lot more players, even players who would have otherwise loved collecting or buying mounts.

This is why I mentioned BL weapon skins in the earlier posts. No one will be able to buy all the mounts. And we don’t have to. Just like we don’t have to buy all the BL weapon skins. But we can if we want to.

If people can farm for a legendary which is around 50,000 gems. They can farm out the necessary gold. The gems come from somewhere. Someone has bought them to get gold for their 5th legendary or something. Anything Gem related in the end gives income to ANET. Which is my hidden goal if you want to call it.

You’re linking a legendary’s gem price…. If Anet follow your gem first thinking this game will go fully Free To Play which maybe you want. Gem sales first has done more to hurt this game than any misstep in design ever has or will.

True, but my point is made. We need to help ANET help us. That is a true healthy community. This applies to money as well as intellectual suggestions.

I did that with my purchase of HoT. They’re going to have to do more than add mounts to get me willing to spend money on gems.

And who knows if I’m in the majority or if you’re in the majority.

But either way just mounts won’t save the game. They’ll have to solve the problems the game has to save the game.

For the sake of my OP I have to disagree with you. I truly believe this is the way to saving the game.

You’re seriously saying that fixing the crashing issues or WvW issues won’t go a ways to save the game?

Let’s be realistic here. No one solution will solve the problem. There are too many problems with the game for one solution to fix them all. And ANet’s in serious trouble if it can’t solve the problems that affect peoples’ ability to play the game at a level they enjoy.

Right now, given how low FPS issues are one of the major issues, they really shouldn’t be adding anything to the game that will make that worse. And mounts will very likely make that worse.

Suggestion: Mounts [Merged]

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Posted by: Sthenith.5196

Sthenith.5196

1. “mini’s are hidden due to player population”
2. reduction of “visual clutter” which also affects general open world pve

and you ask for mounts ? I agree with Seera above. Mounts aren’t going to ‘save the game’ (if it needs saving at all) , decent gameplay is.

Suggestion: Mounts [Merged]

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Posted by: Seera.5916

Seera.5916

Soleil,

That still doesn’t show why the game needs saving. You just claim that it needs saving. And then point to an end result reason. But that’s not that core reason. And until you say what that CORE reason the game needs saving is, there is no way ANY of us can claim that mounts will save or not save the core problem you think the game has.

So, why are stocks falling?

Could be game issues or corporate issues. I will assume you mean game issues as mounts won’t solve corporate issues.

Game issues the game has:

1. Lag
2. Low FPS issues
3. Crashes
4. Too easy/Too hard – aka Difficulty issues
5. Balance issues
6. Way too many WvW issues to list
7. Guild issues
8. Achievement issues (Festive Imbiber)
9. Rewards issues (failing events, rng, etc)
10. Content issues (too much, too fast/too little, too slow)

So which key issue, will mounts begin to address? If it’s not listed, please let us know specifically in as few words as possible. If you must expand, have the fewest words possible summary bolded or otherwise easily findable.

Basically keep asking Why is this happening? until you can’t answer it anymore without giving obvious answers.

Why are stocks down? People are unhappy with ANet.

Why are people unhappy with ANet? They are getting a feeling a lot of people have stopped playing GW2.

Why are they sensing that? Because they’re reading several posts about how players are fed up with crashing.

Fed up with crashing is the first time you get to the point where if you ask anymore questions, you’ll get obvious answers. In this case, the reason the stocks are falling’s root cause is the crashes the games has.

So, find the root problem. Then we can discuss if mounts will help fix the problem or not.

Don’t put me in a box of your ten problems. I am dealing with a bigger problem of unnatural lore, built up community disappointment with updates offered, and gem-induced income.

A higher income and more investment will allow more time and employees to handle your 10.

I am pointing out an overlooked goldmine that needs to be addressed in order to help address the rest of the problems.

Mounts will save the game.

Then you missed this line:

If it’s not listed, please let us know specifically in as few words as possible.

I knew there were likely more issues, but I didn’t need to spend 5 years writing an exhaustive list.

But based on this response I can infer you think it’s a money issue. Please let me know if I’m wrong.

Here’s one why path:

Why aren’t they achieving the money they want? Because HoT didn’t sell as well as expected.

Why didn’t HoT sell as well as expected? ANet mismanaged the information stream. The fiasco regarding hero points really hurt the sales combined with not much concrete information was released. Had that information come out sooner, it may not have has as huge of an impact.

So in my mind, ANet being more open with information would save the game. Not mounts.

There are enough people that withhold gem purchases with money based on ANet’s decisions for the game to say that just mounts will save the game. Enough who want mounts may be unwilling to spring the cash to buy the mounts because of other more critical issues they see with the game.

Even their merging of mount threads without a word is an issue. I’d rather then come out and say: “Hey, we’d really like to add mounts but we can’t really come up with a lore based way to do it or with a fair way to handle them that won’t make our problems with lag and FPS worse.” Or a “We don’t plan on adding mounts at this time because we are afraid this will lead to inflation due to fewer people using waypoints and can’t come up with a fair way to tax mount usage. Should someone come up with a solution to both problems, we would look at it and may consider adding mounts at that point.” But just merging it doesn’t say anything to me. It could be a it’s on the table and in the works, so we can’t talk about it; or we don’t want to drive away the large minority by outright saying no.

So: Why does ANet have a money issue?

Answer in as few words as possible. Until we get to what you feel is the core issue, extra words are pointless.

I have no reason to answer this question. It’s not something we can resolve here.

I’m not interested in talking about problems, they have experts who do that already. I am here to suggest a solution. And my solution just happens to be a beautiful one that will make everyone happy.

Your posts are well… just whining

Which means you know it won’t save the game, but are too proud to admit it.

Stop claiming it will make everyone happy when there are people in this post who say it will make them unhappy. Stop speaking for everyone.

To get other PLAYERS behind you, you need to convince us you’ve found one of the problems that ANet’s people have found and that your solution will solve that problem. If ANet’s forum reading people don’t get a sense that your solution is well liked by others, they won’t pass it on to those who are in charge of making the decision on whether or not to add mounts.

So again: Why do you have money problems?

No one has said that it will make them unhappy. The strongest negative emotion was annoyance.

A positive remark about mounts was mentioned by another poster to describe mounts as beautiful and well desired.

I’m winning in terms of community feedback about mounts.

I am giving a solution that will mainly do 2 things.

1. Enrich Lore and Gameplay Enjoyment.
2. Increase income to help ANET work on the major issues more effectively. I already think they’re doing a good job, they just need a good push to help them do it faster and more efficiently. My solution helps that tremendously.

If you really want the answer to your question as to why there’s a money problem then here it is:

It is because the developers have not listened to their community and their suggestions for improvement.

Which includes your suggestions as well Seera. I think you bring up good points. It’s just not relevant to this particular thread is all.

They’ve instead cut back and took the easy road due to budget issues. This caused the initial exodus of players who were the chief income producing agents for ANET. It all spiraled down afterwards.

Ok, we’re getting somewhere.

How does adding mounts solve that problem? Adding mounts is only one suggestion for improvement. Other suggestions have been made for the game. Some contradicting each other. Is every idea no matter how absurd supposed to be added? What do you about ideas that contradict each other?

Your problem I think is a symptom of my problem. Their lack of communication creates the perception that they don’t read threads. Whether that’s true or not, neither of us can say. If they communicated more, we’d know better what ideas would work with their vision of the game and which weren’t. And how to better to lay out the case for our ideas. Do they care more for lore or for balance?

Racial elites have been posted. Lore wise it makes sense. But balance wise that could be an issue. Norn warriors who go the Norn Elite route may end up more powerful than an Asura warrior. While lore wise that makes sense, they did say that racial skills were underpowered because they didn’t want race to become something people used for finding others to party with. So it seems if the two oppose each other, they go for balance.

I see what you mean. However, I really can’t address the balance issues you’re talking about.

I think ANET is doing a good job at balancing. It just takes time so I would ask you to be patient with them.

My goal is to increase income and disposable income at that in order to help them address your concerns faster. We’re aiming at the same goal but going at a different angle. I hope you will see the positive effort of my OP. The end goal is to help ANET do their job well. Which I think they’re already doing. They just need that support push from us the community. And I think the mounts will be well received with a plethora of income opportunities to be had.

Until they figure out the major core issues, any gem sales are likely to be too adversely affected to have any huge affect.

People aren’t going to buy gems if they’re crashing.

People aren’t going to buy mounts if they’re having FPS issues.

People who mostly play WvW aren’t going to be happy to fork over money to ANet for mounts if WvW is still in its current state.

People aren’t going to buy mounts in drove if they have no where to take those mounts (lack of content problem). HoT maps aren’t exactly designed for traditional mounts and flying mounts would negate the entire gliding and mushroom jumping masteries. And anger a lot of players. Someone will ask for flying mounts if non-flying mounts are added. You might not, but someone else will.

Looking at all the people farming for [Winter’s Presence] I’m pretty sure plenty of people will buy the mounts regardless.

But that’s in game progress. Not spending real money. A player’s desire to spend time to farm and a player’s desire to spend real money are not based on the exact same conditions.

I’d be more likely to farm the gold to convert to gems buy a mount than open up my wallet if I had crashing issues or was a WvW player. Which doesn’t give ANet any money.

And you’d have to be very careful with the price of the mount to not make it too out of reach for players who can’t spend money on gems. Otherwise you turn the game into pay to win in that area and that will anger a lot more players, even players who would have otherwise loved collecting or buying mounts.

This is why I mentioned BL weapon skins in the earlier posts. No one will be able to buy all the mounts. And we don’t have to. Just like we don’t have to buy all the BL weapon skins. But we can if we want to.

If people can farm for a legendary which is around 50,000 gems. They can farm out the necessary gold. The gems come from somewhere. Someone has bought them to get gold for their 5th legendary or something. Anything Gem related in the end gives income to ANET. Which is my hidden goal if you want to call it.

You’re linking a legendary’s gem price…. If Anet follow your gem first thinking this game will go fully Free To Play which maybe you want. Gem sales first has done more to hurt this game than any misstep in design ever has or will.

True, but my point is made. We need to help ANET help us. That is a true healthy community. This applies to money as well as intellectual suggestions.

I did that with my purchase of HoT. They’re going to have to do more than add mounts to get me willing to spend money on gems.

And who knows if I’m in the majority or if you’re in the majority.

But either way just mounts won’t save the game. They’ll have to solve the problems the game has to save the game.

Suggestion: Mounts [Merged]

in Guild Wars 2 Discussion

Posted by: Palador.2170

Palador.2170

Let’s talk about lore more.

Convince me that, although the mobs in the game use mounts, the intelligent races in GW2 NEVER thought about using mounts because:

Do NOT give me dev answers or mechanics answers here. Lets talk lore.

Okay, let’s talk lore. And bathrooms.

Bathrooms exist in GW2 lore. Not only do we kind of need something along those lines, but there were some NPCs that discussed them back in old Lion’s Arch (before Scarlet blew it up). But as you explore the game, you don’t ever see them, much less get to use one. They’re there, they’re just not shown.

Several things work like this with the lore and the game, mounts are one of them. If you join the Priory, you get to see the ghost of a dwarven drake mount. And let’s not forget Taimi pretty much uses Scruffy as a mount, often riding on his shoulder as he goes where she directs. And, of course, some NPCs in HoT use them. Beyond this, they’re assumed to be there, somewhere in the background but not shown.

Now, why do we, the Player Characters, not use mounts? Well, we have something better, that’s why. And no, I’m not talking about waypoints and asura gates.

You see, taking care of a mount is a lot of work. Food, grooming supplies, riding gear, and figuring out what to do with it when we’re someplace where we can’t have it with us. In Tyria, we can do better than that. We don’t need to bring a faster animal to ride, we can BECOME the faster animal. Wolves, jaguars, snow owls… all it takes is a small potion or charm. Fast as any mount (lore-wise) and smarter too, we can travel the world without the burdens of caring for an animal big enough to carry us. It’s simple, and actually fairly cheap.

It’s not that we’ve not gotten to horses yet, it’s that we’re past that stage thanks to magic.

Sarcasm, delivered with a
delicate, brick-like subtlety.

Suggestion: Mounts [Merged]

in Guild Wars 2 Discussion

Posted by: Seera.5916

Seera.5916

Soleil,

That still doesn’t show why the game needs saving. You just claim that it needs saving. And then point to an end result reason. But that’s not that core reason. And until you say what that CORE reason the game needs saving is, there is no way ANY of us can claim that mounts will save or not save the core problem you think the game has.

So, why are stocks falling?

Could be game issues or corporate issues. I will assume you mean game issues as mounts won’t solve corporate issues.

Game issues the game has:

1. Lag
2. Low FPS issues
3. Crashes
4. Too easy/Too hard – aka Difficulty issues
5. Balance issues
6. Way too many WvW issues to list
7. Guild issues
8. Achievement issues (Festive Imbiber)
9. Rewards issues (failing events, rng, etc)
10. Content issues (too much, too fast/too little, too slow)

So which key issue, will mounts begin to address? If it’s not listed, please let us know specifically in as few words as possible. If you must expand, have the fewest words possible summary bolded or otherwise easily findable.

Basically keep asking Why is this happening? until you can’t answer it anymore without giving obvious answers.

Why are stocks down? People are unhappy with ANet.

Why are people unhappy with ANet? They are getting a feeling a lot of people have stopped playing GW2.

Why are they sensing that? Because they’re reading several posts about how players are fed up with crashing.

Fed up with crashing is the first time you get to the point where if you ask anymore questions, you’ll get obvious answers. In this case, the reason the stocks are falling’s root cause is the crashes the games has.

So, find the root problem. Then we can discuss if mounts will help fix the problem or not.

Don’t put me in a box of your ten problems. I am dealing with a bigger problem of unnatural lore, built up community disappointment with updates offered, and gem-induced income.

A higher income and more investment will allow more time and employees to handle your 10.

I am pointing out an overlooked goldmine that needs to be addressed in order to help address the rest of the problems.

Mounts will save the game.

Then you missed this line:

If it’s not listed, please let us know specifically in as few words as possible.

I knew there were likely more issues, but I didn’t need to spend 5 years writing an exhaustive list.

But based on this response I can infer you think it’s a money issue. Please let me know if I’m wrong.

Here’s one why path:

Why aren’t they achieving the money they want? Because HoT didn’t sell as well as expected.

Why didn’t HoT sell as well as expected? ANet mismanaged the information stream. The fiasco regarding hero points really hurt the sales combined with not much concrete information was released. Had that information come out sooner, it may not have has as huge of an impact.

So in my mind, ANet being more open with information would save the game. Not mounts.

There are enough people that withhold gem purchases with money based on ANet’s decisions for the game to say that just mounts will save the game. Enough who want mounts may be unwilling to spring the cash to buy the mounts because of other more critical issues they see with the game.

Even their merging of mount threads without a word is an issue. I’d rather then come out and say: “Hey, we’d really like to add mounts but we can’t really come up with a lore based way to do it or with a fair way to handle them that won’t make our problems with lag and FPS worse.” Or a “We don’t plan on adding mounts at this time because we are afraid this will lead to inflation due to fewer people using waypoints and can’t come up with a fair way to tax mount usage. Should someone come up with a solution to both problems, we would look at it and may consider adding mounts at that point.” But just merging it doesn’t say anything to me. It could be a it’s on the table and in the works, so we can’t talk about it; or we don’t want to drive away the large minority by outright saying no.

So: Why does ANet have a money issue?

Answer in as few words as possible. Until we get to what you feel is the core issue, extra words are pointless.

I have no reason to answer this question. It’s not something we can resolve here.

I’m not interested in talking about problems, they have experts who do that already. I am here to suggest a solution. And my solution just happens to be a beautiful one that will make everyone happy.

Your posts are well… just whining

Which means you know it won’t save the game, but are too proud to admit it.

Stop claiming it will make everyone happy when there are people in this post who say it will make them unhappy. Stop speaking for everyone.

To get other PLAYERS behind you, you need to convince us you’ve found one of the problems that ANet’s people have found and that your solution will solve that problem. If ANet’s forum reading people don’t get a sense that your solution is well liked by others, they won’t pass it on to those who are in charge of making the decision on whether or not to add mounts.

So again: Why do you have money problems?

No one has said that it will make them unhappy. The strongest negative emotion was annoyance.

A positive remark about mounts was mentioned by another poster to describe mounts as beautiful and well desired.

I’m winning in terms of community feedback about mounts.

I am giving a solution that will mainly do 2 things.

1. Enrich Lore and Gameplay Enjoyment.
2. Increase income to help ANET work on the major issues more effectively. I already think they’re doing a good job, they just need a good push to help them do it faster and more efficiently. My solution helps that tremendously.

If you really want the answer to your question as to why there’s a money problem then here it is:

It is because the developers have not listened to their community and their suggestions for improvement.

Which includes your suggestions as well Seera. I think you bring up good points. It’s just not relevant to this particular thread is all.

They’ve instead cut back and took the easy road due to budget issues. This caused the initial exodus of players who were the chief income producing agents for ANET. It all spiraled down afterwards.

Ok, we’re getting somewhere.

How does adding mounts solve that problem? Adding mounts is only one suggestion for improvement. Other suggestions have been made for the game. Some contradicting each other. Is every idea no matter how absurd supposed to be added? What do you about ideas that contradict each other?

Your problem I think is a symptom of my problem. Their lack of communication creates the perception that they don’t read threads. Whether that’s true or not, neither of us can say. If they communicated more, we’d know better what ideas would work with their vision of the game and which weren’t. And how to better to lay out the case for our ideas. Do they care more for lore or for balance?

Racial elites have been posted. Lore wise it makes sense. But balance wise that could be an issue. Norn warriors who go the Norn Elite route may end up more powerful than an Asura warrior. While lore wise that makes sense, they did say that racial skills were underpowered because they didn’t want race to become something people used for finding others to party with. So it seems if the two oppose each other, they go for balance.

I see what you mean. However, I really can’t address the balance issues you’re talking about.

I think ANET is doing a good job at balancing. It just takes time so I would ask you to be patient with them.

My goal is to increase income and disposable income at that in order to help them address your concerns faster. We’re aiming at the same goal but going at a different angle. I hope you will see the positive effort of my OP. The end goal is to help ANET do their job well. Which I think they’re already doing. They just need that support push from us the community. And I think the mounts will be well received with a plethora of income opportunities to be had.

Until they figure out the major core issues, any gem sales are likely to be too adversely affected to have any huge affect.

People aren’t going to buy gems if they’re crashing.

People aren’t going to buy mounts if they’re having FPS issues.

People who mostly play WvW aren’t going to be happy to fork over money to ANet for mounts if WvW is still in its current state.

People aren’t going to buy mounts in drove if they have no where to take those mounts (lack of content problem). HoT maps aren’t exactly designed for traditional mounts and flying mounts would negate the entire gliding and mushroom jumping masteries. And anger a lot of players. Someone will ask for flying mounts if non-flying mounts are added. You might not, but someone else will.

Looking at all the people farming for [Winter’s Presence] I’m pretty sure plenty of people will buy the mounts regardless.

But that’s in game progress. Not spending real money. A player’s desire to spend time to farm and a player’s desire to spend real money are not based on the exact same conditions.

I’d be more likely to farm the gold to convert to gems buy a mount than open up my wallet if I had crashing issues or was a WvW player. Which doesn’t give ANet any money.

And you’d have to be very careful with the price of the mount to not make it too out of reach for players who can’t spend money on gems. Otherwise you turn the game into pay to win in that area and that will anger a lot more players, even players who would have otherwise loved collecting or buying mounts.

This is why I mentioned BL weapon skins in the earlier posts. No one will be able to buy all the mounts. And we don’t have to. Just like we don’t have to buy all the BL weapon skins. But we can if we want to.

If people can farm for a legendary which is around 50,000 gems. They can farm out the necessary gold. The gems come from somewhere. Someone has bought them to get gold for their 5th legendary or something. Anything Gem related in the end gives income to ANET. Which is my hidden goal if you want to call it.

People converting gold to gems do not give ANet money. At all; the money has been accounted for already. So if players are more willing to farm gold to convert to gems than buy gems with real money, then ANet gets no more money.

The willingness of players to spend real money on a game is partially dependent on what direction they feel the company is going in. Someone like Aidenwolf who hates the direction the company is going in (and hate may be an understatement given the post history), is very unlikely to be willing to buy gems to get anything off of the gem store, even if it was the most perfect item for them. Whereas you would be likely to buy gems to buy your perfect item, because you overall like the direction the game is going in (based on your posts, you’re asking for mounts so you can buy them, which means your threshold to buy gems is currently met for the right item).

It’s also dependent on how many gems the item is worth and what the item is.