Showing Posts Upvoted By Bullfrog.1324:

So what's up with karka?

in Guild Wars 2 Discussion

Posted by: Mars.6319

Mars.6319

But their lore said they mostly stick to that cove. And their invasion was wiped.

Or so it was thought… it was only later, after a new content patch, that we learned of Zhaitan’s newest horror! Behold! The slain Karka from The Lost Shores event have been reanimated creating a never before seen abomination! . . . the Risen Karka!

Everyone… Come! Clack Clack Clack

Developer Livestream Questions

in Guild Wars 2 Discussion

Posted by: Ruufio.1496

Ruufio.1496

Why can’t necromancers stomp opponents or res allies while in death shroud?

Every other class is able to use their class mechanics and abilities for these situations. If a necromancer wants to have his life force lowered putting himself at a disadvantage by leaving his health bar vulnerable (risk vs reward) to stomp an opponent or res an ally they should be able to do so.

Every class having safeguard abilities to stomp and res, such as stability or stealth, except the necromancer is imbalanced.

(edited by Ruufio.1496)

How does one steal what is not there?

in Guardian

Posted by: swiftpaw.6397

swiftpaw.6397

Wait, you’re telling me I had a dazing mace in my pocket all along!??!?!

Mother of god.

Grandmaster Forum Mind Brain
|-Swiftpaw Sharpclaw [DnT]-|

Weapon rundown

in Guardian

Posted by: Ojimaru.8970

Ojimaru.8970

Now…finding a scepter skin that looks good for guards…that’s a diff story

Princess Wand.

Works whether you’re a petite Human Female cosplaying Sailor Moon, or a massive bald ebony Norn Male cosplaying Sailor Moon. It. Just. Works.

The best profession patches yet!

in Guild Wars 2 Discussion

Posted by: Netheren.3261

Netheren.3261

(complete bs quotes)
“hey guys, we need engies to start using stuff other than nades.”
“huh, hold on, busy on my signet warrior soloing Lupi.. ok you were saying? Oh yeah, uh, why man I dont even remember the last time I saw an engi.”
“Yeah, what are engies?”
“Guys guys, listen, engies are saying they dont want to be forced into nades. Sheesh, hold on, prtaling raid into a tower, k, where were we. Oh yeah, so what can we do?”
“Uh well we could like, fix their broken traits, pretty much like every kit/traitline has some major thing wrong with it.”
“hmm that sounds like a lot of work.”
“yeah I know right, hold on, setting up this one hit kill… ok done w00t 2 badges, and back to stealth weeee”
“what if we just nerf those nades? arent those the things that make red circles when we are auto attacking doors in wvw?”
“brilliant, easy too. make it so”

Illogical weapons pricing

in Guild Wars 2 Discussion

Posted by: Navzar.2938

Navzar.2938

I think the price should be proportional to the amount of skills a weapon provides. So a 1h sword would cost 60% of a 2h, and a shield would cost 40% of a 2h. Why does the price compared to other items matter? Because one type of item offers a better “deal”, giving you full functionality at a cheaper price. It’d be nice if crafting and all parts of the game reflected this as well. As for two handed weapons and sigils, they don’t need two because they already deal 10% higher damage through better stats.

As for the farmer worker thing, people generally expect equal pay for equal work. Equal work being same quantity and quality, and at the same time/need for said work. The second group being paid the same amount for half the work is a legitimate complaint.

(edited by Navzar.2938)

Update Notes Dec, 3: Guardian Apocalypse

in Guardian

Posted by: arrownin.3128

arrownin.3128

Guardian

  • Ring of Warding: This skill will no longer affect non-attackable NPCs.

This is it Guys.
With this MAJOR nerf, it looks like all of our builds will become useless. No longer will we be able to contain Subdirector Blingg’s horror in Lions Arch. We will no longer be able to keep the queen from being assassinated in her throne room, and worst of all… We will not be able to stop Logan Thackeray from running away. Thus, our only useful skills surrounding this Ring of Warding are rendered mute. I don’t know how the developers can sleep at night with such a massive change. Looks like I’m going to reroll a thief.

Pray to your gods my brothers. The apocalypse is upon us.

Why did you RNG my spacebar?

in Guild Wars 2 Discussion

Posted by: DungeonDaughter.7391

DungeonDaughter.7391

yeah but my title is funnier

“We just don’t want players…in Guild Wars 2.
No one enjoys [it]. No one finds it fun.” —Colin J.

Dec 3 patch notes

in Guild Wars 2 Discussion

Posted by: Clark Skinner.4902

Clark Skinner.4902

I’m expecting “routine maintenance”, yet i’ll notice jormag is now on a 6 hour timer and one of my skills doesn’t work.

What is with the Monthly Achievement?

in Guild Wars 2 Discussion

Posted by: Heimlich.3065

Heimlich.3065

STILL HAVE TO KILL ANOTHER HUMAN BEING

That’s pretty hardcore. I normally just defeat their characters & cause them some armor repair costs.

Monthly Reset = Upset

in Guild Wars 2 Discussion

Posted by: Amos.8760

Amos.8760

Guys, the solution is easy. Just keep flying west through time zones until you reach yesterday. Then log in real quick and finish your daily.

My turret is so much better at this game than I am.

Asura Warrior Justification :p

in Asura

Posted by: nakoda.4213

nakoda.4213

I will justify myself by intimating your indolent ego with my hyperactive fists of destructive fury.

Boundaries are for the effortless.
Benn E Violence :: 0/20/30/20/0
You kittens don’t even know what the prefix “meta” means.

All Norn are Guardian ?

in Norn

Posted by: Zoula.5139

Zoula.5139

Well all the norn thieves are stealthed you see.

Zoula Frostmane
<Bloodgale Vanguard>
www.vanguardgaming.com

Infusions affect normal stats!

in Guild Wars 2 Discussion

Posted by: E Tan.7385

E Tan.7385

Is there a Bug ? i cant create a Panda character ?

“we leave the grind to other MMOs.”
Mike Obrien
Legen – Wait for It – dary joke

(edited by E Tan.7385)

Jumping Puzzle Progression / Infusion

in Guild Wars 2 Discussion

Posted by: VarietyX.3510

VarietyX.3510

Hire this man right now.

Jumping Puzzle Progression / Infusion

in Guild Wars 2 Discussion

Posted by: Sundial.9015

Sundial.9015

So me and my friend briktal were talking on the IRC and he came up with a great idea. We both really liked Ascended Gear / Infusions for PvE so we though it should extend to other areas of the game.

-The Idea-
Add vertical progression / ascended gear infusions to jumping puzzles. Basically, have jumping puzzles give higher debuffs the harder they are and require you do do a bunch of jumping puzzles to get infusions for ascended gear so you can do harder puzzles.

Lets call this defuff “Gravity” and you need infused ascended gear in order to ignore it. The more you have, the more stacks of gravity you ignore. If you don’t have any infusions to counter it and try to do a hard jumping puzzle you should instantly splat on the floor and die on the first jump.

I feel like we need clear progression on jumping puzzles as I have no motivation to do them without it.

Please limit feedback to constructive only.

Sundial, Necromancer – Aurora Catulus, Engineer – Kaine Illuma, Elementalist
WvW Captain – Horde of Miscreations, Borlis Pass Alliance

Next gw2 Expansion Class?

in Guild Wars 2 Discussion

Posted by: Icarus Pherae.4680

Icarus Pherae.4680

The only answer, is Golemancer

to a golemquestion?

Next gw2 Expansion Class?

in Guild Wars 2 Discussion

Posted by: Mif.3471

Mif.3471

The only answer, is Golemancer

Tarnished Coast | Best cookies in all of Tyria

Next gw2 Expansion Class?

in Guild Wars 2 Discussion

Posted by: VakarisJ.5619

VakarisJ.5619

I’d like the commando. ^^

Massive Mistake

in Guild Wars 2 Discussion

Posted by: Quindel.9685

Quindel.9685

I told my guild about this and we were all semi-happy to hear that the upgrades are still there on the old server and not destroyed. We could transfer back to that server that has low population, said population doesn’t care at all about WvW and the guilds that did have already transferred off.

But a notice when transferring would have been nice as I didn’t know about it before hand (obviously). But I’m not sure I should have needed to research this before transferring. That’s another debate, I guess, for another time as to whether it was up to me to know before hand or up to Anet to make sure I knew before doing it.

Thanks to those with the constructive critism and/or help.

Lost Shores: Dignified anticipation!

in The Lost Shores

Posted by: Jayne.9251

Jayne.9251

Here is a compilation of the teasers people (especially the reddit community) were able to uncover so far after the new build.

http://dulfy.net/2012/11/02/gw2-the-lost-shores-pre-events-and-teaser/

Brilliant! Thank you! That gave me my morning fix!

Also, anyone notice the Quaggan symbols on a lot of stuff? lol I hope they’re not quaggan like these (this poor quaggan has teh rabies I think):

Attachments:

L’enfer, c’est les autres

(edited by Moderator)

The Female Human epidemic

in Guild Wars 2 Discussion

Posted by: Eveningstar.6940

Eveningstar.6940

I just don’t understand it. I swear, I see Charr, Norn, Asura and Sylvari all the time. But the vast majority of the player base is human in real life. Are people just in denial of their own species or something?

Valerie Cross: Roleplayer, Writer, Tarnished Coast

A Beginner’s Guide to Guardians

After opening 2 stacks of BLCs, some constructive feedback

in Black Lion Trading Co

Posted by: Kaon.7192

Kaon.7192

2. Receiving non-stackable/soulbound tools from BLCs

This is one of the most annoying non-droprate related issues with BLC’s for me personally. ANet wants to give players incentive to open Black Lion Chests, yet there is a completely unreasonable inventory space cost to the player for opening them. Black Lion Salvage kits and Black Lion harvesting tools, are some of the most common tools received from opening BLC’s. Every time I get one of them, I let out a small sigh… Because every time this happens I have to say goodbye to a valuable inventory/bank slot, which is one of the most costly assets in the game. Once you get past a certain point in number of chests opened, the only valid option left is to discard them, which I really shouldn’t have to do with something that I spent Gems on.

Setting aside the usefulness of these items for a moment, consider the regular harvesting tools: The sickle comes in stacks of 50, and axes/picks in stacks of 100. When you take into account the cost of inventory space, the 10/stack BL sickle and 25/stack Axe/Pick becomes by far the inferior good. Black Lion Salvage kits are in a similar situation due to the existence of Mystic Salvage kits that stack up to 250.

To add insult to injury, Black Lion Harvesting tools are SOULBOUND. This compounds with the stacking issue mentioned above, which means if you opened the chests on a single character, those 50 other stacks of tools are only usable on that specific character. So now you have 50 dead inventory slots, which is about 30g worth of space. If you have other characters you use for harvesting high-end materials, tough luck, they won’t be able to even HOLD the tools to save inventory/bank space, let alone use them.

Opening BLCs costs Gems, so it really should not give us an inferior tool that is more costly to store and use than available elsewhere, that is if ANet wants players to bother spending gems doing so. Making all of these items stack to up to 250 each would greatly improve the user-friendliness of BLC’s and thereby their desirability.


Black Lion Chests are a serious point of contention right now. And the issues I discussed above I feel are at the core of the problem. Address them, and many people, including myself, will be happy to spend money on Gems again.


Congratulations on making it to the end of my epic post. =)
Thank you for taking the time to hear what I have to say.

Update: https://forum-en.gw2archive.eu/forum/game/bltc/After-opening-2-stacks-of-BLCs-some-constructive-feedback/first#post602943

(edited by Kaon.7192)

After opening 2 stacks of BLCs, some constructive feedback

in Black Lion Trading Co

Posted by: Kaon.7192

Kaon.7192

I’ve been spending about 30-40g on gems every week for more than a month now and just dumped another 100g into gems today. All of it I spent on keys to open BLC’s in hopes of getting the permanent version of the Black Lion Trader, which I happen to want more than any vanity item in this game.

The results have been discouraging so far to say the least. I have not yet gotten a perma-trader, merchant, banker or anything of the sort. The only non-common items I’ve gotten so far are a few Halloween skins (only 2 of which are weapon skins, and that’s after converting everything into Mad King chests) and an everlasting tonic that transforms me into a random tree, which is a lot of fun, but not exactly what I dumped hundreds of gold trying to get.

I’d be lying if I said I wasn’t upset, but I’m not here to vent out my frustration. Having opened over 500 chests, I’ve noticed a number of serious issues with the BLC mechanic in practice, and would like to discuss some of them here:


1. Rare items need a cap on effective Gem price

Before I went into this BLC opening business, I knew the terms, that this was all based on chance, and that I could very possibly not get what I want. I decided to take that risk and in fact did not get what I wanted. This, I can accept.

What bothers me is just how very little I DID get from it, and the spine-chilling thought that the results would have been the same if I used real money instead of gold to buy these keys.

Let’s do a little bit of math here: 500 chests requires about 500 keys to open. There is a chance of getting a key from a chest, so let’s peg that chance at a generous 20%. This means I used about 400 keys to open all of these chests. 5 keys cost 450 gems, so 400 would cost 80 times that amount, which is 36000. 4000 gems cost $50 of cold, hard cash, so 36000 would cost $450.

I hope you can see the problem now. The fact that Gems have a real world price associated with it means that there really does need to be a reasonable cap on the amount Gems you are expected to spend to get something you want. “Better luck next time” really doesn’t cut it from a MORAL perspective when the player has paid $400 and received nothing but boosters, tonics, and inferior tools (I’ll get to this in a bit).

I can’t help but feeling that the current drop rates of rare items from BLCs are simply not fair when put into perspective the “average” amount of real world money players need to spend on keys to be able to get one. Many players probably share this perception, and as long as this perception continues, players will be discouraged to spend money on gems, which is both bad for business on ANet’s side, and bad for players due to the inflating Gold to Gem prices.

By rare item, I mean any time-limited skin or anything permanent, because let’s be honest, those are the only real desirable items from BLC’s. Other games with successful models of key purchasing have desirable items with EVERY key purchase, as in the case of TF2 with unique weapons and hats.

However, this problem takes more than just increasing drop rates to solve. As long as the rare drops are RNG based, there will exist people with bad luck like myself who end up spending hundreds of dollars in real money with practically nothing to show for it.

To put an effective cap on the price of these rare drops, we can introduce a new guaranteed drop in the BLC, let’s call it the Black Lion token for now (we could also just use the Mystery Tonic). Each BLC would drop 1-5 of these tokens, and once you have accumulated enough tokens, you can exchange for the exact item you want from an NPC, where all the rare drops are available for exchange.

This system would retain the luck element (some at ANet would call it “fun”) of the original system, in that there is still a chance to get a rare item from the chests themselves, but ensure players are adequately rewarded for each BLC they open, and progress toward getting the exact item that they want instead of opening chests aimlessly hoping to hit the jackpot, which, as anyone who has opened more than a few hundred BLCs can attest to, is an extremely demoralizing process, and does very little to encourage Key purchasing.

*Apparently there is a 5000 character limit. Continued on next post…

(edited by Kaon.7192)

How to spot a bot!

in Guild Wars 2 Discussion

Posted by: Lurch.4793

Lurch.4793

ArenaNet is doing all it can to spot evil botters, within Guild Wars 2. However I’ve discovered a few tips on how to spot them, so you can report it and clean the game up for everyone.

If you see a group of 2 to 4 characters who…

  • Are all of the same class. Typically rangers and guardians.
  • Who all appear of the same default colour scheme.
  • Who all are equipped with starting/low level weapons and equipment, of the same type.
  • Who all run a repeated lap around the zone, in a tight group.
  • Who all attack the same target, at the same time.
  • Who all use the same tight sequence of attacks. Usually the auto attack “1” skill, with some type of AoE attack.

…chances are you are looking at what is commonly known as a “bot swarm”.

In which event you are 99% safe in reporting them for botting, since it’s mostly likely a program, or at the very least some poor underpaid Asian dude, two/three/quad boxing the entire group at once.

  • [Moderator edit] content against the CoC removed

Finally, if you have any handy hints on how to spot a botter. Leave them here! My list is by no means complete or fool-proof. So the more knowledge we can gather here, the better we all will be in spotting and reporting bots.

(edited by Moderator)