Showing Posts Upvoted By Gryphon.2875:

Suggestion: Optional charr walk/run animation

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Posted by: Crossaber.8934

Crossaber.8934

Just let us toggle permanent weapon draw i will be a happy charr.

The 4 leg run animation had haunted me since launch.

Suggestion: Optional charr walk/run animation

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Posted by: Ruskiyvix.1694

Ruskiyvix.1694

Yeah, having to constantly draw your weapon or walk everywhere is a fair suggestion but isn’t really a fix.

Suggestion: Optional charr walk/run animation

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Posted by: Ruskiyvix.1694

Ruskiyvix.1694

I’ve loved the Charr since first playing Guild Wars as an 11yo way back in 2006, and always wanted to play as one. I know it sounds like a trivial thing, but the Charr quadrupedal walking/running animation really detracts from the immersion for me. I know the lore explanation behind this (though despite that we see Charr NPCs walking upright in GW2), but I think it would be great to have an option to switch to an upright, bipedal stance for walking/running. Charge money for it if you must, just please give us the ability to walk and run upright. It’s been requested since release, and the models are already rigged for it, so it’s just a matter of letting the player enable it.

Pretty please?
Thanks for taking the time to read this.

Suggestion: Optional charr walk/run animation

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Posted by: Plautze.6290

Plautze.6290

Totally agreed. It would save my dormant charr character from being deleted because the quadrupedal running has bothered me ever since. Please ANet, give the player the option to enable permanent bipedal movement.

Rohan Blackraven | Allister Mortis | Mindblower Torxx

Did GW2 lose its identity?

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Posted by: MoarChaos.8320

MoarChaos.8320

How would I convince someone to play gw2 coming from WoW.

To start off with, Guild Wars 2 has an amazing system where you buy the game once, and you forever have the game and unlock the next living world chapter if you log in. You can also unlock it for your account on a free account, but you can’t play it until you buy the game, which makes sense. It’s kind of dangerous since a large amount of people aren’t paying for content, but it is amazing for the players. Also when the next expansion comes out the current one will be free if you buy the new one. Which is also amazing for new players.

However, since there are expansions now so that means you will have to buy the new current game eventually if you want to play the new stuff. Whatever you choose you’ll still get daily rewards for buying the game in the past.

Second point is the art style. The world just feels right to be in. I love how well the maps are laid out. I will say I hate Ascalon, and I think that that’s a good feeling for how horrible a place it’s supposed to be, with so much awful history coupled with the remaining Charr fanatics. So both games are stylized, it’s preference for which one is more appealing.

And on to style! I love the way this game does stylizing your character! Transmutation charges and account wide skins have spoiled me to the core, when I go play anything else. Not to mention the dyes. You get an item and then you decide whether you should use it or account bind it, which means you can’t sell it and you get the skin. Easie peasie lemon squeezie.

Next the gameplay. Oooo how I love limited dodges. There are quite a few games where you can dodge endlessly, but you get punished since they are usually ill timed, but those games end up being rollie pollie away from the enemy until you have an opening. So very minor thing, but dodging in this game is the kitten for me anyway.

Now a short side track over to raids. Dungeons were pretty much supposed to be raids, but they weren’t called raids. They failed because having multiple maps in the same dungeon was hard to do, and quickly gave the player base a feeling of staleness. Also an odd variety of salty sailor was born there. The salty sailor is presumed to live in the current raids now, but the salty sailor don’t effect anyone in any game.

What I mean by that is, if they are being unsportsmanlike or insulting anyone. Immediately block and report in any game you are playing ever. Then you no longer have to hear them and there is the start of a record of their naughtiness or an addition to one. No game can see them. They have to be shown so that their hands can be smacked, and every game will have some.

Also on this note. You can’t expect the world when joining someone else’s group in lfg. Whether it’s running a map, fractals, or any other content. It’s the group they made and have to run. Anyone in the game has the ability to make their own group and run something their own way. That way everyone is getting like minded individuals instead of everyone blaming raiders that just want a quick run before they have to get off. Some of both sides are just not being nice.

Anyway I have to end because I’m going to run out of room and I’m not a two post person. Holy trinity is not mandatory, but everything is what someone else says if you never make your own lfgs. Also I’m not a huge fan of the masteries, but it’s hardly a treadmill. You can get them all done by eventually by doing nothing, excluding the raid masteries which require you to beat one raid boss once. Which won’t get you anything but raid masteries, that help with raids.

Did GW2 lose its identity?

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Posted by: Doam.8305

Doam.8305

Of course but it’s not raids

It’s all summed up in a popular Gif I’m to lazy to look up right now. Basically Rhytlock bursts into your room and clears the table of things like balance and happiness and offering up Esports instead.

ESPORTS!!!!

The negative shift in this game occurred when they devs decided to toss everyone under the bus and shift to esports. The positive word of mouth I used to here took a 180 when they decided to push esports. Class pruning both mechanical and visual while turning their back on things like underwater. People wanted balance with underwater but instead it was removed from pvp and ignored going into the future. Classes are loaded with near useless skills and broken builds as they tried to trim down classes to sect builds. Mesmers and Chrono are eternally handicapped because their balance is based off of pvp and thus OP skills like Moa means that other skills are under balanced they don’t even have a condi based elite.

HoT, Raids, Toxity, whatever the straw was that broke your camels back is only but a straw while the mountain building on it prior originated with the shift to ESPORTS.

Did GW2 lose its identity?

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Posted by: elrin.4750

elrin.4750

I’m a new player, don’t have an 80 yet. Reading the forums and reddit it seems HoT is ‘L2P or GTFO’.

Still enjoying the core game, but not looking forward to HoT.

Did GW2 lose its identity?

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Posted by: Nikal.4921

Nikal.4921

I have hated in other games to see the divide between raiders (small %) and non-raiders (majority) and so much dev focus on raids that only a small minority of players would ever see at the expense of focus on content for the majority. One of the things that drew me to GW2 way back when was no raids. Sad to see that didn’t last. Just didn’t make sense for this game. Really, what has it added to the game?

Did GW2 lose its identity?

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Posted by: JTGuevara.9018

JTGuevara.9018

Gw2 did take a different direction with HoT. Some good, some bad, some disastrous. HoT maps were good, for example. Yeah, they’re tougher than normal level 80 maps, but that’s fine. I don’t mind the extra challenge. Others won’t mind it either. Maps are core to this game. Players will eventually be accustomed to them.

However, I always thought raids were a bad idea. There’s just no way anyone can expect to keep players if you make content for 1% of the playerbase. I’m not against group content, I’m against group content being inaccessible to the majority.

Looking back, I have to ask: Why was the dungeon team disbanded? It saddens me that dungeon content is non-existent. Yes, at least we have fractals, but…why not dungeons too?

I’m curious about the next expansion, but I will tell you I am NOT gung-ho about it like I was with HoT. Thanks to HoT, pvp and wvw have all but been destroyed.

(edited by JTGuevara.9018)

Did GW2 lose its identity?

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Posted by: VaLee.5102

VaLee.5102

I’ve played the game since LS1, quit a month after HoT released, and now I started playing again, and the more I played the more I realized how changed the game is now.
And by changed I don’t mean content, features or mechanics being shifted around or added, but the core of what GW2 used to be seems lost.

I came to GW2 after years of hardcore raiding in WoW, it was something new and different, and altho it wasn’t the “WoW killer” everyone expected it to be, it was fresh and interesting enough to be unique and have its own place in the crowded MMO world.
Everything was focused on cooperation, I was literally shocked by how nice the community was ingame compared to WoW, the content was designed for large numbers of players, etc…

Now, I don’t know anymore, it just feels like all those things are just there in the background, with GW2 now focusing on raids, and the community shifted massively with this change. That old content is still there ofc, but it’s just that, old content, that…it’s there.

- The amount of salt, elitism and player base split makes this game no different than any other MMO now, especially with meters being introduced to the game. Players will always choose to be first in a numbers competition over helping someone else. It’s the nature of competitive gameplay.
- You also now have mandatory holy trinity as well if you want to succeed in top tier content. Not needed for open world content, but like I said that content it’s either old or not really relevant. You don’t really need a holy trinity if you do old content in WoW either for example, or for mindlessly killing horses to skin them for leather.
- You don’t have any gear treadmill, but you now have the mastery treadmill if you want to succeed in end content, it’s like potayto/potahto, still a treadmill that will get obsolete eventually. Tell me how I can use the Itzel mastery in LS3 please, or the Exalted one, or the Nuhoch. Doubt they will be useful in any new content ever again. But you needed to get them because Anet gated some content behind those masteries, so they weren’t really optional. It’s the same as farming for a tier of gear that will get obsolete when the new fancy one appears, e.g. the new LS3 mastery track.
—-———————————————————


TLDR; What makes GW2 different than any other generic MMO right now?

How would you convince a WoW player for example to come and play GW2 today? Because I can’t think of anything else but “well it’s like WoW, but different…it has asuras instead of gnomes, and you don’t need 100 addons to be able to get into a raid…yet”

Did GW2 lose its identity?

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Posted by: Sylent.3165

Sylent.3165

I used to love this game with a passion up until hot release. The game went a completely different direction some loved some hated. Truth is we just need to wait for next expansion and see what we get. I just hope they stop wasting time on raids for such a small player base. Anyone who actually plays this game for raids is simply wrong because if you like raids you should be playing WoW or ff14. We need better content for people who left those games or don’t play those games to not have the companies dedication going three

Those Poor Black Lion NPCs

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Posted by: ArchonWing.9480

ArchonWing.9480

I’m not sure if it’s changed lately, but if I recall correctly, those NPCs that get summoned for the temporary TP/Merchant Expresses fall over and die after they expire. I remember seeing that and was like “dude, I caused him to die because I wanted to sell stuff!”

Doesn’t anyone find that disturbing that the Black Lion company is working its workers to death!?! Literally.

Somehow I find that immersive.

For once you have tasted flight you will walk the earth with your eyes turned skywards,
for there you have been and there you will long to return.

Those Poor Black Lion NPCs

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Posted by: Anela.3867

Anela.3867

I know what you mean. On my Ranger, I feel so bad when my pet gets hurt and limps. I am SUCH a bad Smokescale mom.

[Suggestions] Please Bring Back these Gem Stores Items

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Posted by: Janderius.4310

Janderius.4310

Please bring back the Electromagnetic Descender glider and the aviator sunglasses!

Just came back to the game recently, and that glider would go PERFECTLY with my Meteorlogicus! Please let me buy it!

(edited by Janderius.4310)

[Suggestions] Quality of Life Changes

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Posted by: aldodin.1374

aldodin.1374

Please allow gliding in home instances.

Show contested waypoint globally or give a confirmation pop up to which closer waypoint you would be redirected to. You don’t want to spend the waypoint fee to bring you somewhere you dont want to be.

Raven's Glider is NOT too big

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Posted by: Rauderi.8706

Rauderi.8706

I’ve got a Norn who picked Raven as his spirit animal. Perfect fit for him! Glad I have it.

Many alts; handle it!
“I’m finding companies should sell access to forums,
it seems many like them better than the games they comment on.” -Horrorscope.7632

Raven's Glider is NOT too big

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Posted by: Wondrouswall.7169

Wondrouswall.7169

It’s not too big – just largely small.

PET PRECISION & DPS TESTS -OUTDATED-
Will update once Path of Fire releases.

[Suggestions] Quality of Life Changes

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Posted by: Ookamikun.6472

Ookamikun.6472

How about saving wardrobe loadouts?

[Suggestions] Gemstore Items

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Posted by: Alga.6498

Alga.6498

Melandru’s Regalia
Kormir’s Regalia
Grenth’s Regalia

NPCs civilians and villagers armor/outfits/skins.
Please, look at this thread.
https://forum-en.gw2archive.eu/forum/game/gw2/Nobles-and-Villagers-clothes/first#post6518920

Armorskins!! Just like Aetherblade, Strider, Phalax skins. These armorskins are awesome!
We need more like these!!

|GW1 2008~|GW2 BETA player|Separatist|Nightmare Court|Ebonhawke|Ascalon|White Mantle|71 characters|

[Suggestions] Quality of Life Changes

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Posted by: SlippyCheeze.5483

SlippyCheeze.5483

I am not sure if the devs still check back here.

They absolutely do, my little rice ball, and they factor these requests into their internal processes for deciding what to do … but they won’t tell you that by responding here, and they will not necessarily do things simply because they are requested.

By creating the legendary weapon Eternity you have to sacrifice a legendary weapon. So please please can wenn pick which of the skins we want to User.

Can’t you simply transmog back to the previous skin? I’m pretty sure that once you unlock the skins on the two inputs, they remain accessible…

[Suggestions] Quality of Life Changes

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Posted by: OniGiri.9461

OniGiri.9461

I am not sure if the devs still check back here.

We really need a switch on the legendary weapon Eternity to turn off the day/night switching – so we can stay on either the night version of Eternity or the day version if we want.

By creating the legendary weapon Eternity you have to sacrifice a legendary weapon. So please please can wenn pick which of the Eternity skins we want to use. (And by that i mean the Eternity-version of Sunrise and the Enternity-version of Twilight)

(edited by OniGiri.9461)

Minigames! What the french, toast.

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Posted by: Fremtid.3528

Fremtid.3528

I’m doing the HOPE collection and I just got past tier 2 which after farming all of it and not buying anything was a grueling process. I tried the Fungus Among Us mini game and man that kitten is hard. What the heck? I asked most of my friends about the mini games in general and they all said they were probably worse at them than I was, another one said he had given up on completing his mastery in general because they required mini games to complete. Now I know anets solution around the mini games was to add a sweet jesuston of mastery points with each patch but that doesn’t fix that the legendaries still require them and I’m supposed to somehow make it to the end of Fungus within silver timing. Dude that’s gonna ruin me coz I just can’t do it, and it’s not just me none of my friends can either.

Stunlock Needs to Go

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Posted by: ThomasC.1056

ThomasC.1056

I totally agree with Svarty. From a PvE point of view, there’re many veterans or bigger bosses (centaurs, jade armors etc.) that liberally stun and toss and overall forbid the fights.
In WvW, it’s even worse. High CC builds like berserker, some chronomancers, some DD or guardian totally forbid you to do anything and stomp you in the process, which is no fun at all.

Stability is no use, considering the way it works currently. In the previous version, it was a total immunity, and such stunlocks couldn’t happen as easily.
Stun breakers are roughly no use, because of the amount of CC you get : you can’t break that many stuns.
Dodges and blocks may help, but you can’t use them when you’re locked, and when the stunlock is an opening, then you’re doomed.

[Suggestion] Profession change

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Posted by: voidvector.2780

voidvector.2780

I know race change is a problem because it would effect personal story and the likes. However, I think profession change would be less problematic.

This would in fact solve a percentage of people’s concern for lack of race change, depending on their cases, like my own. (I don’t like asura medium armor, but I wouldn’t mind asura heavy armor)

[Suggestion] Profession change

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Posted by: voidvector.2780

voidvector.2780

You lose role-playing factor and birthday gifts on re-rolls.

[Suggestion] Profession change

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Posted by: voidvector.2780

voidvector.2780

Unusable soulbound weapon and armor are forfeit. I am already paying gems to change my profession, why would I care about stuff that cost gold?

Skill/Specialization unlocks are all hero points based now, so just refund all the hero points.

We need Cross-Skinning

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Posted by: GrizzlyTank.3145

GrizzlyTank.3145

I’d rather not. The whole point of keeping the RP experience intact and the world immersive is when classes look legit like those classes, not when everything is an asura with an afro in sunglasses and a halloween outfit swinging a hammmer around.

The outfits in this game make this argument moot.

We need Cross-Skinning

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Posted by: jonoth.2308

jonoth.2308

I think the suggestion was made before, but perhaps as an achievement anytime you get a complete set of any armor, you also get an outfit version of it. I know the biggest loss in this case would be an absence of mix and match, but it would resolve the mix and match issue. As an additional requirement, they’d have to implement hiding the gloves and shoulders on outfits (at least on those specific types).

“Good news, everyone!”

[Suggestions] Quality of Life Changes

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Posted by: Lichii.7349

Lichii.7349

-VISUAL ONLY-

While stowed, the shield on the back of the character “hides” the back item. So when i run around with my shield, i can’t show off my Ad Infinitum.
However, a character can have a Greatsword on it’s back WITHOUT it hiding the back item.

Please make it so that we can see BOTH of a character’s shield, and wings at the same time, just like it works with greatswords.

(hopefully this is the right place to post this, as i do not think this is a bug)

[Suggestions] Quality of Life Changes

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Posted by: Obfuscate.6430

Obfuscate.6430

  • remove Tome of Knowledge from Black Lion Chest loot table
  • allow Tome of Knowledge to be a currency for useful consumables or items for people who no longer need to level characters.

/signed.

Tome of Knowledge is consumable for a spirit shard. Spirit Shards are convertable to gold, per: https://gw2efficiency.com/currencies/spirit-shards

Looks like right now, following the most expensive possible path would net you 15s per shard, which is “instant buy all materials required, instant sell the result”.

Also convoluted. A better solution would be to allow us to sell the TOK directly to a vendor for 15s.