Well after reading your post I can say that your title is wrong. It’s not the game that’s disgusting, it’s the player mentality when it come to group content. What disgust you is the fact that players desperatly seek efficiency through known build. The game itself does not force you to follow this trend.
Players are at the center of most of the great issues of the game. Things like meta build hurt group content, thing like “want to win no matter what” kill WvW because player stacks on winning server and leave losing server… etc. It’s always the competitive mentality of the player that hurt your experience, not the game itself.
I’m not saying that the community is bad but the community is responsible for a lot of issue that hurt the gameplay experience of most of the player. There are even player that complain about issue that they seek for (WvW queue).
I’m sorry, but I think this game is very simple to me.
No need to be sorry. If that’s how you feel, that’s how you feel.
I can agree on the simplicity. Though it came with some benefits, it lost a lot of the quirks, customization, and amount of builds that could be had with the old trait system.
I wish they would at least go back to that format of being able to select Adept traits in the Master tier, and Adept and Master traits in the Grandmaster tier like before.
Granted, with a bit of tweaking to the traits again. Man, builds were a bit more unique and diverse back then. Ah, that was a good ’ole time before (at least for me).
Will update once Path of Fire releases.
Going around this map for the first time was the only moment i felt i was truly exploring in this game…. Its a real shame that it gets so much hate, people only seem to want boring flat landscape maps where its immediately obvious where things are. I dont know about you guys but i cant stand vanilla maps for this exact reason.
The jungle cares not for your hate. It will continue to be difficult to navigate, it will continue to be dangerous, as it should be.
| Claara
Your skin will wrinkle and your youth will fade, but your soul is endless.
Dominator goes to shield phase in a few seconds, the broodmother is a sack of HP that bites without any skills at all, the Sloth Queen can be auto-attacked to death as she doesn’t seem to do anything or fight back, the Wurm is similar to the Sloth Queen boring and without any skills worth mentioning.
The pyro jade bow has too much HP but otherwise is not interesting at all, just repeat the same thing over and over and try not to fall asleep.
The Karka Queen is the only Ember Bay boss that is interesting to fight.
Hey there.
First off I realy enjoy my time in Ember Bay. I’ve got myself a Ticket for Lava-Lobby and when I have nothing to do I hop off and do some events.
The issue is the scale of the events is far from evened out. Some of these Champions have an insane amount of health and take several minutes to take down, even for groups of optimal scaling; while others die in seconds even when Soloed.
Can we give this poor Molten Dominator a little more health so he has at least a chance against a single player? His fight poses absolutely no threat at the moment. I feel bad for this guy.
On the same note can we bring the Armor of the Champion Jade Construct down by just a touch? I know that it is meant to be resilient to physical assailance but the same 5 man group that murders the Dominator in Seconds struggles with the timer on the Construct.
That would be cool. :-)
Life Siphon direct drain/heal.
Well of blood, convert corpse to healing well.
Edit: on second thought, basically I miss the entire Blood Magic line. BM as implemented in GW1, to me defined the necro, and was completely gutted in GW2.
(edited by Obed.8093)
I spent 1000+G on my boonsharing mesmer yesterday and you are going to nerf it to the ground? Well done, anet. Mesmer is my only character and i may lose my job in the raid and WvW.
I don’t know how you managed to spent 1000+G on Mesmer gear. You say you do raiding, so you have easy and cheap access to ascended gear.
i have to farm for another 100 hours in the ember bay and bloodstone Fen for my berserker trinkets.
I don’t understand that either. There are many easy and cheap ways to access ascended berserker trinkets.
Perhaps you should branch out more. I’m not saying play another light armor class and blah blah blah. I mean play more classes in general. Don’t put all your eggs in one basket as the saying goes. Because if something happens to that basket all your eggs are wrecked.
|Daredevil|Ranger|Guardian|Scrapper|Necromancer|Berserker|Dragonhunter|Mesmer|Elementalist
|Deadeye|Warrior|Herald|Daredevil|Reaper|Spellbreaker
the reason so many people seem so mad is because the small minority who does raids are getting so kitten and complain the most when their builds get nerfed. while the majority who do other things don’t really care because it gives their classes the option to do other things. it is quite funny how salty the raiders are getting over this small announcement which was needed.
One of the many reasons raids are unhealthy.
the reason so many people seem so mad is because the small minority who does raids are getting so kitten and complain the most when their builds get nerfed. while the majority who do other things don’t really care because it gives their classes the option to do other things. it is quite funny how salty the raiders are getting over this small announcement which was needed.
I liked the old LA. I like the new LA.
I don’t like going backwards, just because people have fond memories of what was. The old LA was destroyed and I think it’s a bad idea to minimize the impact that had on Tyria by trying to restore things from the old LA.
Vienna, Austria was mostly rebuilt after being mostly destroyed in WWII with people using the old architectural plans and mostly trying to make it look how it did before the war. It’s pretty, but it feels false.
tl;dr I hope the don’t change LA to make it look like the old LA, in any way shape or form. (I don’t object to them making functional or aesthetic changes to move forward in its new life.)
Not to change the subject at hand, but I visited Vienna for four days and I never got a “fake” feeling from it. It felt like a city that wasn’t about to just forget about where it came from.
Sure, LA is still a port city, so that’s consistent. But it doesn’t feel vibrant enough, and my biggest complaint is just how BIG and open-spaced everything is, both in terms of ground space and how tall things are. It’s just too airy, feels like wasted space to me in certain areas of LA.
Guild: Moonlit Renegades (Moon)
Highest-Level Toon: Markus Emmerich, 80 Human Scrapper
Well the fun thing is they destroyed LA, while the Pale Tree is still as uninspiring as ever. I love the sylvari, but compare their city and home instance to human.
I loved the old LA with it’s feeling of a pirat port, where every corner felt living. They destroyed the most beautiful city for a big plane parking spot.
Anet already added a 1s cd to reaper’s shroud in beta HoT and they got torn apart because of it.
Classic l2p issue.
Please don’t do it ANet. This is only a L2P issue.
I love “shroud flashing” for its utiliy (Stunbreak, Fury, Stability, Weakness Application, Boon Removal, Protection and whatnot…). That second would be extremely annoying and make playing Necro even more slow and clunky.
Don’t do it Anet. People need to learn not to panic and hammer their keys.
Maguuma – Predatory Instinct [HUNT]
Necromancer
However it does not go well with shroud flashing. Which is a legitimate thing to do. However a 1 sec icd may be usefull for unholy sanctuary only.
Sometimes when I am on my necro, I like to spam epidemic and pretend I’m a sewer rat going around spreading bubonic plague in medieval Europe.
I used to main lock and priest in wow so for me it was a natural crossover. I went in blind besides that, as i knew there would be differences. Aside from that i like the idea of being an at range character with some more tank’ish abilities. That along with the general idea of a necromancer really kind of grabs at my horror fan side of things. I also generally don’t like the style of play of most in your face melee classes.
“The state charges a dollar-twenty five pop.”
Necro stealth:
When my opponents can’t see me because I’m a necromancer and I do really crazy things with LoS.
I literally killed a Warrior in a teamfight and walked away after everyone else on my team died, because the three opponents that were still alive forgot about me.
Restart WvW: https://forum-en.gw2archive.eu/forum/game/wuv/Clean-The-Slate/first#post6208959
#CleanTheSlate
Necros or Reapers are almost perfect the only problem is it lacks speed movement , the duration of some important skills must be longer.
When faced with an innocent who feared being captured and tormented by someone that Caithe agreed would torture the poor woman, Caithe opted to kill the innocent rather than oppose the person she actually believed would commit the heinous act. This despite the fact that she was more powerful than the villain of the piece and could easily stop her.
Great hero there.
Im having a real issues with the story lines as well. Ive done the living sotry with 3 characters. 1 a female asura ranger, 2 a male norn warrior and 3 a male sylvari rev.
In all cases i feel like something is wrong, for instance on my asura i dont seem to know anything yet my GW2 story says i should be really intelligent and should be near a level of zojja and tamis which i am not.
My male norn back story is heart and bear and with a troubling past. Alot of his story line is helping others and fixing wrongs in his past since i wasnt perfect. Yet i judged caithe after all shes been threw and when Eir died im just there. I feel stupid at times because this is not how my character would act in any situation with the back story anet gave him.
The the sylvari one gets me the most, how do you not love the pale tree? As a sylvari you killed trahearne, saw faolin die and saw lets just say hundreds of thousands of your people change/die/ treated unfairly by others for simply being sylvari. As someone of mix decent, none of the lines coming from this characters mouth even make sense.
Obviously Anet couldnt put out a story that worked with there core idea of story and its been changed since then. No longer with the heart/fist/wisdom actions. Taking all that away its still a poor story which is sad since GW1 was god like in story and lore.
Right now GW2 is living off the mechanics which are ahead of every other MMO because the HOT story has been dropped flat on its face.
The messenger in your post is not chaotic good, hes neutral good at best (but really with just a single sentence describing him its effectively impossible to categorize him appropriately anyway). Caithe is absolutely not neutral, she is very much good aligned. Just because you don’t like her doesn’t change that. Just because you disagree with her methods doesn’t change that.
If she was neutral she would have always acted towards her personal best interest. Instead we see her multiple times acting against her personal interest (killing her sister is a big giveaway) in order to advance what she considers the greater good. There is no way she is a neutral character.
As I’ve stated in other threads, I’m on the anti-Caithe side of things. But here, I want to focus on just one thing: Our encounter with her in the golden cave.
When she steals the egg and vanishes, we’re left with no idea where to go. So, it’s back to the Pale Tree for advice. And what is that advice? To run around and use special seeds to get glimpses into Caithe’s past in the hopes that it will show us where to look. So, we do this. We run around to a few places, have some nasty visions, and finally wind up at a sealed door.
THEN we trudge back to the Priory, get some advice there, and have to reenact an ancient ritual to get Divine Fire to open the door. (Caithe apparently has a key.) We get the fire, go back, open the door and… Caithe is still inside?
IF she stole the egg to get it to where it needed to go, then she should have been long gone before we ever got to that point. We wasted a ton of time trying to find the place and then get into it, why was she still there?
Then, she tells us that she wants to protect the egg, just as we do. That we’re on the same side. So… great! She knows we’re there to protect the egg. She knows we’re the ones that were given the vision about it, were chosen to deal with it, and we’re there to do just that. And yet, later, she goes on about how she didn’t know who to trust, even though right there she says she knows we’re on the same side.
Her excuses and the events leading up to them don’t add up.
(Personally, I think she was hoping to find some way to use the egg to free the sylvari from Mordremoth’s control without risk of them all dying when he was killed. She only gave up that plan when we got the egg back and put it out of her reach. With Mord and Faolain now dead and the sylvari just fine, it’s possible she’s reconsidering a lot of her past actions.)
delicate, brick-like subtlety.
And I was tired that Caithe continually got the ‘oh it’s ok’ pity until now. She has poor judgement and killed thousands with her incompetence. Honestly, I would hold her partially responsible for many of the Pact’s death by withholding critical Intel and have her executed. There is no way the families of the deceased would have allowed us, the Commander of the Pact, to just let Caithe go after all of this. The egg and the Centaur tribe is just overkill.
(edited by Zeivu.3615)
It’s ironic, that during the events of living story season 2 when Caithe betrayed us and her dark past was revealed, players raged at ANET for our player character being so accepting/trusting/forgiving of Caithe, and then after the events of Heart of Thorns wherein her betrayal esculated, and ANet adjusted our characters personality acordingly, players now rage at ANET for our player character being so untrustful/hateful of caithe… honestly, ANET can’t win. No matter what they choose for our character to feel, players will disagree. You have to make somewhat of a mental disconnect here guys, the character is not you. They have to tell a story, events have to occure, and those events have to affect our character. So Anet must make a story descision as to how they effect our character. Not everyone will like this desision, but Anet can’t tell a story unless it’s made.
Of course, they could go back to how personal story was done, wherein we get to choose, but personal story suffered in quality of story telling and lack of depth, that the more narrowed aproach Anet has taken since, has successfully amended.
So it’s up to you guys: freedom of choice in exchange for bland storytelling; or deep quality story in exchange for lack of choice? If you choose the latter you have to accept how ANET decides our characters take things.
(edited by OtakuModeEngage.8679)
@Ardid – You just summed up part of what it means to be a chaotic good character though. That’s the whole point, if she did things the same way you would and you expect her to, with no surprises and whatnot, then she wouldn’t even be chaotic good, she would be lawful or neutral good.
Whether you agree with her methods or not, her intentions are clear and that is good enough for me and others. I don’t understand why so many people in this community seem to have such a huge problem grasping that though.
I just want to say that we cannot punish, we cannot banish Caithe, because this is not her fault that she got 2nd Wyld Hunt… This is part of every Sylvari, and if you didn’t play Sylvari, please don’t say about it. She was called 2 times, as 1st Sylvari and this is absolutely unique. This is why she didn’t and won’t die.
Is not her fault that she got a 2nd Wyld Hunt. It IS her fault HOW she fulfilled it. Example: My mom ask me to go to the grocery and buy some candy. I choose to cross through my neighbor very well kept flowers and destroy them. Is this my fault or not? Spoiler: Yes, it is.
I thought that Mordremoth called her to steal the Egg, but I was wrong. The Dream- the biggest “Mentor” of Sylvari called her 2nd time as I said. Even the Commander if you play Sylvari, had not 2nd Wyld Hunt, and this is why Pale Tree was surprised, she is first Sylvari, who has 2nd Wyld Hunt- protect the Egg.
The Wyld Hunt for every Sylvari, which has been created by us, have to kill Zhaitan. If you play Human, or Charr this is called duty.
The Wyld Hunt of Caithe was more powerful than Commader’s voice, than Mordremoth’s. She connected with the Dream even more than any Sylvari.
This is gorgeous and absolutely fantastic.
Good for her? Yay?
She just was wrong that she has to bring the Egg to Tarir, but she had not vision like the Commander, and she just didn’t know.
So she decided to steal the egg from her friends and allies without giving any explanation, and ran with it to nowhere. Just what any nice soul would do?
Example: My mom ask me to bring the family puppy to the vet. When my brothers show up saying they can go with me, I decide to grab the puppy and jump through the window, even though I don’t know where the vet is. My brothers seems to know where we should go, so I’ll follow them from a distance. I will never ask them anything or ask them for help, because my mom spoke to ME. Nothing wrong with that.
She is not guilty that a lot of Pact’s member died. The Pact had to stand against the power of the Jungle, and I cannot find any relationship between Caithe and the Pact. She strode her way, the Pact his way.
Of course. She didn’t have any piece of vital info that could have prevented half the sylvari from turning into monsters.
Example: My mom explain to me that there’s a cake in the oven, but ask me to not tell anyone because it is a surprise. Then the oven catch fire, and the kitchen began to burn. I decide to get out of the house, to a safer place, but OF COURSE I don’t say anything to my brothers in the second floor, BECAUSE THE CAKE IS A SECRET! Better to see them die in the flames.
And the proof for my opinions: “So far Caithe is the only known Sylvari to have more than one Wyld Hunt, her first to slay Zhaitan and her second was to protect Glint’s Egg.” ~https://wiki.guildwars2.com/wiki/Wyld_Hunt
Fantastic. We can agree then: Caithe is the only known Sylvari to have more than one Wyld Hunt. This seems to turn people automatically innocent from any wrongdoing they do.
that it makes every other class in the game boring to play.”
Hawks