After reading this forum I used the LFG tool with trepidation. I had never done any dungeons apart from with friends, and well… honestly, the horror stories here were legion. Especially as I have only done a few runs before, and some of the dungeons I wanted to run were completely new to me.
However, all three separate pugs were friendly and efficient, I learned where to stack and were to stand and there were really no issues what so ever even when we died repeatedly (CM path 2, I’m looking at you and your explosive barrels…)
So yeah, just a thank you note to all you strangers out there who are nice and helpful in pugs.
Find yourself a nice, helpful, casual guild and just hang out and learn the ropes. Plenty of guilds take in new players and help them learn what to do…and it gives you people to play with.
Best way to learn in my opinion.
So in other words, good by GW2 come Q1 2014. Oh well, had a good run and some potential.
Guess you haven’t played any of the other betas. The grass isn’t always greener. You think this forum is dark, you should see the stuff being said about ESO.
I find it rather interesting that you say that. I’ve been in several of their betas, including the most recent one and it appears to me that the vast majority are saying good things about it. That is including in game and forums. It definitely isn’t my cup of tea, but can see why people like it.
I’d look at the reddit thread. It’s literally being torn apart. And I’m not the only one saying this. But believe what you like.
Just remember, people said the same stuff about GW 2 before release and a year later look what they’re saying. People said the same thing about SWToR and look what they’re saying.
We’ll see what we’ll see, but most of the games when they finally come out will have to compete with a two year old MMO and most of them will be buggy, not have enough content and will be desperate for market share, which will make for some interesting errors along the way as well.
I don’t get your point. ESO is indeed also getting a lot of negative feedback. The other new MMO’s not so much but maybe that means ESO is also doing some things not good and they should listen to the negative feedback.
I did play some alpha and I was fun but a very traditional mmo + sub-fee. That plus the fact that people know it will not have the singplayer feeling is the reason for many of the complains. I think if they would go for a B2P model (not the micro-transaction model GW2 is now using but the B2P model as we did see in GW1) many of the complains will stop.
Most likely we will now see ESO being released and then soon having to go F2P. So yes there are also other games that are getting complains but that does not mean the complains are not fair. GW2 has proven those complains should be listened to. Many people have been saying the living story (they way Anet did it) would only scare people away. Anet did not listen and now it looks like many people are leaving. If Anet only had listened.
I love how people think if devs would only listen to people the game would be better. I hate to break it to you, mate, but the devs have listened to people. They didn’t listen to the people you agree with. For every person who says they should have duels in the game, for example, another says they shouldn’t. For every person who says that there should be harder more challenging content, someone says the game is too hard. For every person who says they hate zerging, someone says to leave zerging alone.
This illusionary consensus people keep talking about is just that….illusionary. It doesn’t exist.
Everyone likes to think their point of view is the majority point of view. We can’t all be right.
i enjoyed watching the video.
fun to watch, as a guild wars 2 gamer myself.
however, not everyone who boards that taxi plays computer games though.
I’m going to be fair here and give it an 8.5/10. The actual content is solid and I did not experience any of the bugs people are whining about, and the only reason it’s down from 10/10 is because I’ve had to listen to these people cry over spilt milk all day. Guess what? I had an intellectual conversation with several human t3 owners and have it on my mesmer myself, and I don’t feel devalued at all. The original is still just that, and the gem shop armor just doesn’t carry the same prestige. Congrats on spending $10 for your armor, everyone. I’m happy that you’re satisfied, and it doesn’t bug me one bit until we’re in some backward universe where cheaper > original, more expensive as far as “wow” factors go.
9/10 best update so far. Finally some attention to fractal runners.
10/10 best update so far! Can do fractals again good story (and getting people new to fractals involved) and t3 is available to even my norn now. The less human-centric this game, the better.
I planned on getting T3 Human for my elementalist human upon reaching level 80, but now i’m going to get it at half the price, plus it’ll even look cooler with the fire on it!
Don’t ruin this for me!
I was thinking about what to get some people for the upcoming holiday season and I realized that one of the nice things about GW2 having no sub fee is that I can give it as a gift and don’t have to worry about guilting someone into a sub fee. This was probably one of the big reasons I never gave anyone WoW as a gift back when that was my MMO of choice.
I know there it can get buggy and last boss went invuln on some people in my guild, but the bug will be fixed, no doubt about that.
Having done it twice today and not being one of the unlucky people whom it bugged on, I loved it, its great.
So if you are referring to the bug, just have a little patience, it will be fixed, if there is some other aspect of it you dont like, sorry, but I along with many others disagree with you. We had about 30 people running new fractals on voice today, everyone is pretty happy with them.
So in other words, good by GW2 come Q1 2014. Oh well, had a good run and some potential.
I dunno. I played Lord of The Rings Online and that microtransactioned the hell out of you because it started with a subscription based model. As long as GW2 doesn’t microtransaction the hell out of you, people will always be able to come back because it has no sub fee.
That’s a nice video with pleasant, charming folk. I like it. Quite amusing and clever to co-relate game terms with real-life. (The actress is yummy)
Yes, BuyToPlay, no subscriptions for me. I’m not strong-armed to buy any Gems, the choice is all mine.
It’s called having fun.
I rather liked the video. Kinda fun, kinda weird.
I thought it was kinda funny, silly and a little bit embarrassing. I don’t see what’s the big deal about it and why anybody would be so negative about it. It was kinda clear already that AN are not afraid of making fun of themselves or their game, or of having fun with it, for that matter.
As Yargesh said, if you delete your characters you can transfer for free. There is then a 7 day cooldown in which you can’t transfer again.
Transferring servers
http://wiki.guildwars2.com/wiki/Server
“The transfer fee is only charged if you have characters on your account; in other words, if your account has no characters or you delete all existing characters first, you will be prompted to select a new home world after creating a new character, free of charge.
To transfer to a different world, go to the character selection screen (using F12 or when you first logon) and select the desired world; you will be logged out while the game makes these changes, which might take 5-30 minutes. You can transfer once every seven days at a cost determined by the destination server population and whether or not you have characters".
The reason for the 7 day period is because of WvW (world vs world), the big PvP/PvE map. People were abusing free, no cooldown transfers at the start of the game to spy on enemy servers. Because of complaints about this, they put in the cooldown period (each matchup lasts one week so by the time a player can play in WvW again, the matchup is over).
If you friend somebody and they are online, when you are in character select and look at all the servers, it will show you which friends are online and which server they are on.
If you are playing, you can be informed when he logs on. Friend him then go to chat options (top of each chat section such as map chat). Enable game messages. In addition to telling you stuff you don’t care about, when he logs in it will say on that chat, display name.1234 is online, where display name.1234 is his name like sirjosh.9561 is yours.
(edited by Astral Projections.7320)
I thought this was super cute. Made me smile
Hello fellow PvPers,
This is a friendly reminder that we’ll be resetting the leaderboard for Solo Arena and Team Arena with tomorrow’s updates.
We decided to reset the leaderboards because of the matchmaking changes we put in on November 12th. Those changes, along with the leaderboard reset, should allow for a much more competitive environment going forward. Because the matches will be more competitive, players should also be placed in their correct rating much more accurately. I’d like to make it very clear that this reset does not mark the end of an official ‘season’, and as such, we will not be rewarding players for leaderboard placement. I know that this may be a tough pill to swallow for our more hardcore players, but we hope you understand our reasoning behind this.
That said, we’re not opposed to giving players rewards based on ladder placement in the future. Next week we’ll be able to give more details on our plans for the leaderboards, rewards, and beyond.
Arenanet…You did good…You did good. ;~; <3
((Thumbs up!))
A lot of us participate in WvW! Myself? I tend to hop around. I’ve played on AR, SoR, JQ, BG, SBI, IoJ, CD, FA, and a few others.
Playing with the tag on is completely optional, though. When I do use it I like to call it WvW: Tribulation Mode.
Be nice to the little green engineer.
Not a failure
Servers were unbalanced before league, guilds jumped ship before league, weekly matches were a mess before league, etc etc.
What league did do is bring way more people out even if in a lot of cases it was temporary. It gave some new achievments, some slightly new chest rewards, the final reward of course at the end which we still speculate about. In short it gave us some new rewards, definetey more people, something to follow.
It did not change anything that was happening previous to league. Sure, the top 3 servers were going to win (we don’t know what they won yet) but those top 3 servers were going to stomp everyone else weekly anyway
The hope is that they learn from the first league, take feedback, etc. so future attempts make WvW better.
I really like the one idea about the final week having the top 3 of each bracket, compete together. take it step further and have every 3 ranks of each bracket fight during the final week. Even if you are not going to win top 3, likely it would be a closer match up and bragging rights is everything
“The Season 1 is a failure overall”. Do you agree?*
No.
Any step in competitiveness of the WvW, it’s a good step imho.
Could it be done better? Yes!
A failure? Definitively not!
/cheers
I think i may have found the inspiration behind the essence of luck design.
The top picture is the image of essence of luck
And the bottom pic is the Trifid Nebula in infrared as seen by the Spitzer Space Telescope.
Yep. The adrenaline rush is temporary, gets you back on your feet to keep fighting.
If no one around to fight, you take the time to heal your wounds (out of combat regen)
I’d be more concerned why you’re getting killed by a bird.
The thrill of victory, man, YOLO
Never gonna happen
Although every update doesn’t suit me (such as the upcoming one), I know it is content others like. What does suit me is that I don’t have to wait long for something different to be released. So, overall, I am pleased with the direction of the game and updates. (Part of the practically silent minority/majority – take your pick.) = )
I would say the only thing expansion-worthy for GW2 is new race/class. Everything is delivered via living story content and updates. It’s not as easily seen cause its small updates over a long period of time with big influxes once a while rather than the traditional large chunks of update at once.
Please do not assume that because a particular comment or post was not replied to that it was ignored. This is simply not true.
There is no bias toward any type of criticism/discussion as long as it is productive.
As i mentioned we need to have more focused topics and more time to be able to fully enter into the discussion. This is something we are actively working on.
Please do not try to derail a thread about how we can improve by building arguments around assumptions.
Finally this initiative is extremely important and should be treated with respect with the focus on evolving a great game. And the first round of CDI around Living World was extremely useful in this regard. Let’s make it better as we move forward.
Chris
