Yeah, either get rid of the timer or obliterate his health. The fight is kind of fun mechanically but the health is simply absurd. Maybe make him spawn risen clerics who heals him that we can actually counter instead?
Or remove the timer. It’s the only thing ruining it.
Nothing good, 1 green and 2.5k karma. We finished at about 55% hp, the lasers helped a lot.
Ouch. That’s it? Hopefully beating him has something better.
- Get people on the cannons that actually know what they’re doing
- Keep his scale stacks off
- Win
Allow me to clear this up.
1. The meta will be available for 2 weeks.
2. The Tequat’l fight is permanent content; Rox and the dragon clue hunts will go away after 2 weeks.
3. “Boss Week” is a Shark Week joke.
My assumption was that the name derived from a combination of the Aztech city-state Tenochtitlan and the Meso-American deity Quetzalcoatl, making the correct pronunciation “Tay – kwa – tul”.
HOWEVER, as a proper name, the rule is that both spelling and pronunciation are dictated by the bearer of that name, and deemed correct, no matter how odd it may seem.
Given that premise, I have it on good authority that Tequatl himself (herself?) pronounces it “Rrrrrrrrrroooooaaaaaaarrrrr!!!!”
Set a man on fire, and he’ll be warm the rest of his life.
– Unknown Fire Elementalist
Hope it’s not too late to chime in, but it’s pronounced “teh-KWAHT-ul.” Kind of rhymes with “heck bottle,” with the accent on the “BOT.”
That’s how we say it in-house and how we have NPCs say it in-game through VO.
How can you complain in this matter? Regardless of how useful the tool is, its still an improvement, as it gives us a function that this game has been in dire need of. The simple fact is, that this tool will revolutionize party finding(on GW2 at any rate) so give it a chance.
Actually no, we know FOR A FACT that the base code of GW2 is updated from GW1’s, there is a LOT of the GW1 DNA flowing through GW2, it’s an evolutionary step, however a lot of the GW1 veterans see it as somewhat a backward step
It may be based on the GW1 engine, but it’s still a new engine. Things are different, it’s not exactly the same thing. Servers/overflows are organized differently now as well, which would be a pretty big deal for coding a LFG tool. And like I said, demands have increased too. The original GW1 LFG tool would no longer be sufficient. Players demand more, and have slightly higher standards.
As a games journalist that plays MMO’s as part of his job, I call BS on it and I’ll be saying that next week at Eurogamer aswell!
I disagree. Without knowing the opinion of the people actually developing this tool, I don’t think you can make that call.
(https://www.youtube.com/watch?v=D-On3Ya0_4Y)
finally we can enjoy crafting cuz who doesnt want a piece of thos greatswords
They can’t be crafted, they are an extremely rare drop for winning the new Teq fight.
Brace yourselfes!
fantasizes about a giant zerg killing Trahearne…
[DV] – megaboss community
This won’t end well…
It’s an open world boss in a level 65 area, so I’m guessing you should to be 65 and up. Of course, since it is indeed an open world fight, nothing stops you from going there at a lower level.
wrapped up in some crazy ritualist hoo-ha from Cantha.
A real grab bag of ‘you can’t hurt me. They’re called Guardians.
I thought the update is on the sept 17th. Why is the livestream is on the 20th?
THAT’S how difficult they made Teq…u don’t even get to see him prior to the patch.
You’re kidding right?
This franchise, thanks to the input of Jeremy Soule, has some of the best music of the MMO crop.
The problem is that you’ve heard it all before, as no boss has unique music.
Furthermore, the music you’ve listed is decent, but still nothing special in that it sounds like formulaic JRPG battle music.
I loves those games too, but you’re having a nostalgia attack. You want to FEEL like you did when you heard this music, which is why the music is meaningful to you, not because it’s great music.
Writer/Director – Quaggan Quest
https://www.youtube.com/watch?v=ky2TGPmMPeQ
As with other world bosses, as long as you are the appropriate level for the zone they are located in, you should be fine. You might die a few times, or a bunch of times, but you can participate. You will only get level appropriate drops though.
From what I’ve seen, you need to be 81 to successfully defeat Tequatal
Honestly,
A qeued system would be better then what this is sounding like, with a lockout so that people cant kick players, they can leave, but not kick out folks, furthermore, there should be a timer for disconnects, say 3 minutes. As it sounds now, might as well keep using theunofficial lfg (ggw2lfg.com). But we will see when it comes out
If this was 2006 I would agree with you, however GW1 had a LFG tool in it,
Not on launch! That LFG window was added extremely late in GW1’s development.
(https://www.youtube.com/watch?v=D-On3Ya0_4Y)
Karma is not an issue for WvWers.