Showing Posts Upvoted By Nabrok.9023:

Is Edge of the Mists WvW or PvE?

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Posted by: Filaha.1678

Filaha.1678

If you aren’t supposed to kill other people in a PVP map, then that’s a bug that’s taking an awfully long time to fix.

In other words, do what you want. Let them cry about it. They don’t own the map.

Is Edge of the Mists WvW or PvE?

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Posted by: bloodletting wolf.2837

bloodletting wolf.2837

Either just do what you want anyway or go to another overflow where there isn’t a ktrain going. Don’t let anyone tell you how to play.

Kaa Mchorror NSP grenadier [hayt]

View a vista? Really?

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Posted by: Filaha.1678

Filaha.1678

And yet pre-patch, people were whining about how much longer it’d take them to do the new dailies because of how far out of their way they’d have to go.

No more AP for individual dailies? Really?

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Posted by: Xiahou Mao.9701

Xiahou Mao.9701

Yeah, that actually is a problem, and I’m sad you don’t see it. It’s unfortunate anet is dumbing down the game with this kind of daily win button garbage. We could have done without some of the fluff like Ambient Killer, but for the most part I found the dailies worthwhile. Now I can just log in, faceroll for 10 minutes, and gg.

Fail.

The difference is that now every achievement gives other rewards beyond just 1 AP.

You mentioned sPvP, and how the lure of the dailies would bring you in sometimes when you didn’t intend to. Now, instead, you get reward track progress for those dailies. From what I’ve seen, it’s enough to boost you to your next reward. Is quicker progress towards Glorious armour or more dungeon skins less motivation than 1 AP was? And that carries over to the other dailies too. The Great Jungle Wurm daily gave an extra piece of rare equipment. The “capture a keep” WvW achievement gave a Tome of Knowledge. Today’s Fractal achievement gives an extra Pristine Fractal Relic and 60 silver worth of Agony infusions. These are material bonuses that simply didn’t exist before with the old achievements. Do you find them less motivating than 1 AP?

I don't mind the changes

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Posted by: Andred.1087

Andred.1087

We do need more armor and weapons skins that are obtainable through gameplay and not hidden by RNG lock boxes for ticket scraps.

In fairness, you can buy the black lion skins from other players, with money you can obtain from gameplay, and better yet, since you’re buying it, you don’t have to do anything specific to get it. It would be nice to have considerably more in-game skins added, but it’s not terrible now.

As for the rest, I totally agree. People are always coming on here, foil hats at the ready, devising all these reasons why ANet does this or that and how it’s all terrible and the game is doomed. As far as I can see, ANet is doing better than ever, and people are still largely satisfied with the game, forum-outrage-bandwagoners aside.

“You’ll PAY to know what you really think.” ~ J. R. “Bob” Dobbs

No more AP for individual dailies? Really?

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Posted by: Drarnor Kunoram.5180

Drarnor Kunoram.5180

Oh noes.. now you can get 70 APs per week… and that with even less work! The horror!

And get real rewards on top of that!

Dragonbrand |Drarnor Kunoram: Charr Necro
http://www.twitch.tv/reverse830
I’m a Geeleiver

No more AP for individual dailies? Really?

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Posted by: Kallibar.9860

Kallibar.9860

Oh noes.. now you can get 70 APs per week… and that with even less work! The horror!

I predict PvE Player Rage

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Posted by: Guhracie.3419

Guhracie.3419

Hey… people talking about needing to join a jungle wurm guild, or never wanting to do jungle wurm… this is not the triple trouble jungle wurm. It’s the world boss in Caledon Forest that gets killed every two hours, like clockwork. I mean, my first thought was that it was triple trouble, too, but then I hovered over it and saw that it was the one in Caledon… Just a belated PSA.

“Be angry about legendary weapons, sure, but what about the recent drought of content?”
-Mike O’Brien
Because we can’t be angry about both?

1st Daily Log-in Roll out is unfair

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Posted by: MauricioCezar.2673

MauricioCezar.2673

Hi Anet.

This can be just a little thing for most of the ppl, but as a loyal player ever since the betas, I found extremely unrespectful the roll out on who get the 1st daily log-in reward based on last time logged in.

I’ve logged yesterday at 16:30 Pm, No I haven’t made dailies. Still, now I’ll receive my first log-in reward one day delayed, so basically I can’t achieve the daily laurel from before the patch, and neither I get my first log in reward as just patched.

As I said, it is just a little thing, and most won’t bother, but for me (That chase dailyes every day, and try to get the most of the game) found it pretty unrespectful with me and the othe rones that got the log-in delayed by one day.

Regards.

Daily Achievements for sPvP are bad

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Posted by: Essence Snow.3194

Essence Snow.3194

It’s only 1 win during the day. If you want it get your 1 win then switch back to whatever you were on b4. It’s not like you have to play that profession all day.

Serenity now~Insanity later

Premades vs soloers.

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Posted by: hihey.1075

hihey.1075

To be honest, all I see here is more and more people jumping in the qq band wagon as soon as they lost a game. What surprises me is that even people that played in a premade cone here to complain.

Really, start getting better instead of complaining.

The problems we have now are infinitely smaller than the ones we had before. I had matches with leavers, but you can’t do anything about that. At least no match started with uneven numbers, which is great.
Courtyard has its problems but the fact that everytime it comes out more than 50% of the votes are for it, it means that people want another game mode badly.
Lol to those saying that courtyard is a zergball. At least crap like turret engis, Hambows and mm necros are terrible there.

I agree with the fact that some people want to soloq without worrying of finding any party in the match, but I was actually surprised of the existence of that in the first place. Games like Dota do not have a mode like that.

Maybe they should increase the research time, so that you get matched with other lone wolves for the first 30s, and if this fails it then proceeds to search for premade groups.

Pillow Cake
Worst Thief EU
One Handed One vs One Videos

Premades vs soloers.

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Posted by: Justin ODell.9517

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Justin ODell.9517

PvP Server Programmer

100% Agree…. 10 matches today vs 9 pre-mades… Lost 9 (ofcourse) -.-

This is why I asked the question. Player perception doesn’t always match the empirical evidence. I pulled up your match history since we launched the new servers.

5 vs 4+1
2 1+1+1 vs 2+1+1+1
1+1+1+1+1 vs 2+2+1
5 vs 4+1
5 vs 1
2+1+1+1 vs 1+1+1+1+1
5 vs 3+1+1
1+1+1+1+1 vs 4+1
5 vs 2+1+1+1
3+1+1 vs 2+1+1+1
1+1+1+1+1 vs 2+1+1+1
1+1+1+1+1 vs 1+1+1+1+1
2+1+1+1+1 vs 1+1+1+1+1
2+1+1+1 vs 1+1+1+1+1

Only 3 of those were matches that were stacked against you.
5 vs 1
1+1+1+1+1 vs 4+1
5 vs 2+1+1+1

I’m want to improve things so even those don’t happen, but sometimes things just don’t happen the way we perceive them to have happened.

Server Programmer (sPvP)
Isle of Janthir: Flux, Latch, Aegir

(edited by Justin ODell.9517)

Premades vs soloers.

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Posted by: Justin ODell.9517

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Justin ODell.9517

PvP Server Programmer

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I’m really curious as to how you guys are figuring out if the other team is a pre-made. We don’t tell you, and looking at the data there are very few party rosters compared to solo.

Is it just match quality being bad? Are you just recognizing player names?

Server Programmer (sPvP)
Isle of Janthir: Flux, Latch, Aegir

Unranked have a SEPARATE MMR?

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Posted by: butch.8136

butch.8136

Yes, as ranked MMR hasn’t been reset but unranked is. So they’re both different. However Justin said somewhere they’re looking into carrying the MMR from ranked over to unranked to deal with the blowouts.

Razor xxxx (Desolation ; Off)
Bring back: ‘Gamer’ title + MAT’s!
Throw out: Hotjoin!

Champion titles and Unranked arena

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Posted by: Jessica Boettiger.2563

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Jessica Boettiger.2563

WvW/PvP/Skills Principal QA

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The Champion achievements are progressed by participating in rated matches. Ranked and Unranked are both rated matches, just like solo and team arenas were. This is by design.

Champion titles and Unranked arena

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Posted by: infantrydiv.1620

infantrydiv.1620

Uh I see no problem letting unranked queue progress those titles as long as it remains a 5v5 mode with MMR, its basically the same as solo queue, just without the rating.

Those titles are to show your experience on a class, they aren’t really very exclusive or prestigious, and they don’t even show that you are good at the class that you have them for. They are just nice titles to show that you won a bunch of games in pvp with a certain class.

I think that it would be cool if they added more titles such as Expert Magus, Legendary Magus. “Legendary” could be for 1000 ranked wins or something.

Ranger//Necro

Salvage highlighting

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Posted by: Filaha.1678

Filaha.1678

The inventory “options” dialogue is also a non-obvious place to find something like that

Yes, who would have ever expected an option that affects your inventory window to be in the options for the inventory window?

Salvage highlighting

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Posted by: LanfearShadowflame.3189

LanfearShadowflame.3189

My husband and I both appreciate the new highlighting for salvaging. It makes it easier to quickly find (in a full and cluttered inventory) what is salvageable a little bit more quickly. I know, maybe not everyone has that issue, but it definitely helped me clear my inventory faster last night.

The ‘new’ item highlighting is also appreciated (by me); however, I think it’s brightness needs to be toned down just a tad. This way the icon can still clearly be seen. My husband, on the other hand, hates it completely. lol

Don’t look at me like that. Whatever you’ve heard, it’s probably not true.

Macro'ing Left Click to Scroll wheel?

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Posted by: Healix.5819

Healix.5819

People have been using click macros and the scroll wheel trick since day 1 without any problems. If you’re not botting, exploiting or cheating, it really doesn’t matter.

Officially, the macro policy is 1 key press = 1 action. Each scroll tick is technically 1 key press, so there shouldn’t be any problem.

Officially, a short while ago they okayed the use of complex macros to automatically play instruments, stating that if it’s not an unfair advantage, they’re not going to ban over it. https://forum-en.gw2archive.eu/forum/game/audio/Sad-truth-of-playing-the-ingame-instruments/first#post4546267

Can you get banned over it? ArenaNet has the right to ban you for any reason at any time regardless of what you’ve done, so saying you could be banned isn’t exactly wrong.

Benefits of making Ascended armor/weapons?

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Posted by: Garambola.2461

Garambola.2461

For me it is simply something that I can achieve with moderate effort. It also means I have always something to do, a small goal to reach and because it keeps me poor, I have more to do trying to get some gold. (I am pitifully bad at farming.)

How did I obtain unobtainable armor???

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Posted by: Ayrilana.1396

Ayrilana.1396

Achievement chests when they awarded PvP gear.

How did I obtain unobtainable armor???

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Posted by: Olba.5376

Olba.5376

Some of the achievement chests gave PvP skins. With the Wardrobe, you gained the ability to use those skins in PvE as well.

Remove Skyhammer from rated arena

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Posted by: Justin ODell.9517

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Justin ODell.9517

PvP Server Programmer

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It’s that we believe Skyhammer is not fit to be used for ranked PvP. Not while it allows players to get kills while dealing 0 (or very little) damage with a bunkery build.

There will be a limited set of maps available during the season. All maps will only be available during off-season play.

John mentions that in his post, but doesn’t specify the maps.
https://www.guildwars2.com/en/news/announcing-improvements-to-pvp-and-the-ladder-test-season/

To fill in the missing info, the limited maps = tournament configuration maps… meaning not Skyhammer or Spirit Watch.

Server Programmer (sPvP)
Isle of Janthir: Flux, Latch, Aegir

Remove Skyhammer from rated arena

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Posted by: Justin ODell.9517

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Justin ODell.9517

PvP Server Programmer

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They can make a premade group that is insanely op at skyhammer and win half of their matches..

Less than 50%, probably closer to 30% if they don’t adapt. You’re given 3 maps to vote on, and which 3 is chosen randomly, so there’s chance any map won’t even be a choice.

Server Programmer (sPvP)
Isle of Janthir: Flux, Latch, Aegir

(edited by Justin ODell.9517)

Leaderboard will be merged/reset/deleted??

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Posted by: Justin ODell.9517

Justin ODell.9517

PvP Server Programmer

Next

So there will only be a " Ranked Q" instead of solo Q and team Q. I was wondering if the wins/losses accumulated on both leaderboards will be either merged , reset or completely deleted for the new system ?

Your record of solo and team arena wins/losses will be kept and migrated over to ranked arena.

Your rank on the leaderboard will be reset.

Server Programmer (sPvP)
Isle of Janthir: Flux, Latch, Aegir

Go with the Flow

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Posted by: Evan Lesh

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Evan Lesh

PvP Gameplay Programmer

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For map voting, is there a “random” or “I don’t really care which map” option, similar to Mario Kart track selection?

If you don’t pick a map, there will just be 9/10 selection that are rolled on.

Bluxgore (80 Warr), Xilz (80 Necro), Ivo (80 Eng)
Bra (80 Guard), Fixie Bow (80 Ranger), Wcharr (80 Ele)
Xdragonshadowninjax (80 Thief)

please delete

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Posted by: Wanze.8410

Wanze.8410

Virtually nobody ever hits DR.

Scarlet and her minions did during the Queens Jubilee.

Tin Foil [HATS]-Hardcore BLTC-PvP Guild
Bloin – Running around, tagging Keeps, getting whack on Scoobie Snacks.

Bandit Crests and Geodes in Wallet!!

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Posted by: onio.6403

onio.6403

The idea of ??the wallet for those objects which are used as currency to get other things that was a good idea but with new items introduced are not following the same performance, you should implement “bandit crests”, “geodes” and future objects with this characteristics in the wallet.

It is tedious to have to keep changing characters and see who has more or less of these objects, and that problem solved You had already pioneering the wallet system, but with these things you give reverse.

Thank you;)

(edited by onio.6403)

why can't we see the enemy name ?

in WvW

Posted by: Topaz.4291

Topaz.4291

I find this so cool because like the whole mindset it gives is “hordes of faceless and nameless enemies”. Also, just seeing their rank helps to identify which server they are, and fast. Overall, I would never want this feature changed

why can't we see the enemy name ?

in WvW

Posted by: johnpoc.8732

johnpoc.8732

Much more bullying in WvW, I guess if they could see your name then they wouldn’t have to take the trouble to block + remind name + unblock + whisper and thus would lead to more ragging

Lockn Loada/Ryu Shueki
[RUN] solo/duo roamer