The issue isn’t that it’s hard, too hard for anyone but the best at this point, or requires insane levels of coordination. That would be okay and it would be engaging if the rewards were worth it. Sadly, they are not. Farming champions is easier and nets you not too much worse for the effort and time required to actually coordinate and down Tequatl. If ANET wants Tequatl to actually be of interest, he needs to drop some really incredible loot that would make an entire server want to cooperate to down him. As of now, it’s not worth it. Simply nerfing champ loot wouldn’t help, and nerfing Tequatl is the opposite of what they’re going for. They need to up the loot and distribute apology loot to people who have gotten the rewards for beating him already, easy fix.
But now we get to the question… what WOULD be “worth it” in terms of rewards?
Guaranteed Exotic, at least 20s and 2-4 Champion Loot Bags… that’s my MINIMUM
The thing is – its been successfully done…once. They couldn’t repeat it once the guild guys who wanted the “first kill” credit left. Its been respawning every hour-ish and nope, no other successes. Its liandri for a group. Now there’s a pile of guys that will immediately, without even reading, just post “omg, l2p, i love it, its hard” but you guys are total dingbats. 99% of all servers are failing and those guys are too busy doing fractals and reading the forum at the same time to actually attempt the new teq. So you get the poser “omg hard content, i loves cause i am leet!” while the 99% of the rest of us go “why do they keep making this stuff a grind?”. Its not a l2p issue, if you think it is, guest on my server and teach us all. Best attempt so far – 90%. Its…not…balanced….
What I am wondering is, why no one has brought up the issue of scaling as of now. i mean, it is entirely possible, that with a smaller, well organized group of say 20 players, Tequatl would be scaled down and be more easily done? Instead of a large and heavily unorganised group.
If that would be the case, that would be great. I always disliked the current world bosses, where you just spammed attacks uncoordinated and the mass was enough to win the fight. Now there will be actually need of tactics, a player who wants in on the success needs to understand the event and participate in it – AND THAT IS GREAT. I am all for challenging, near-to-impossible content depending entirly on your frigging skill and teamwork.
The timer doesn’t even make sense (imo). The dragon lands, it attacks, and if it fails, it just says “why bother” and flies away? What?
Isn’t the dragon invading Sparkfly Fen? If the players can’t beat it, why would the dragon leave? I would assume that it would start taking over the area, bringing in more troops and reinforcements, and push farther into the area. Not just leave and say “here’s some rotmouths cuz you lost, trololol.”
www.twitch.tv/itsJROH For stream, stream schedule, other streamers, builds, etc
https://www.youtube.com/user/JRoeboat
I’ve purchased bags, even gathered several hundred personally. I’m not saying it’s not effective. Just pointing out that the OP has a point about level scaling affecting mats gathering and the down side of RNG based drop rates.
You can work with what it is, or you can kitten about what it should be. One tends to be more effective than the other.
Wasn’t really my intention to come across as complaining. I was more or less just trying to entertain a discussion on the vices and virtues of the current gathering system.
I have worked for what I have, I enjoy working for what I have. I understand the importance of protecting the integrity of the game. if everything was handed to you what’s the point right? Doesn’t mean that I can’t call shenanigans when it comes to certain features of the game.
If you approve of things being the way they are, then that’s your thing. I don’t entirely share your views but that doesn’t mean I’m not receptive to what your saying.
A difference of opinion doesn’t mean we cant have a civil conversation about it and discuss the good, the bad and the ugly. Sometimes it’s nice to have a conversation just for the sake of having a conversation. That’s all.
Apparently I’m even more of a casual player than you – I started on the first day of the headstart weekend, only got my first level 80 in April and still don’t have a single piece of Ascended gear. I could have done. I probably could have a lot of it but I’ve been spending my gold, laurels and guild commendations on other things and have never done Fractals.
Personally I don’t see it as a problem. It definitely wasn’t when it was first released because as you said it was all self-contained in Fractals. You could only get ascended rings from Fractals, but the stat boost was so minor you only needed it for the agony resistance, and you only needed that for higher level fractals.
It is a bit different now when a full set of ascended gear will make a noticeable difference, but IMO it’s still not enough that it’s a problem. There’s still nothing outside of high level Fractals that actually requires it, everything can be done in exotics (or lower).
I’ll probably get a full set of ascended gear one day (I wanted to max crafting and unlock all the recipes anyway so that’s not an issue to me), but I’m not going to hold off on doing any of the content until I’ve got it. I’ll do things as and when I feel like it, in whatever gear I’ve got at the time.
And the fact that I can make that choice is the big difference between this game and ones with an actual gear treadmill, to me anyway.
“Life’s a journey, not a destination.”
I love this video game.
I prefer getting nothing……..as the gift was nothing in the first place or just to infuriate players…………
I think we’d all prefer you got nothing.
Those scrolls are kitten good buffs and I got a boatload of them. I’m buffed for weeks of my actual play time.
You focus on the mini, I focus on the extra magic find.
Enjoy your unhappiness.
This ^ right here, ladies and gentlemen, is the reason Guild Wars 2 is going downhill. Anet dishes out bad content and ridiculous rewards, and players like Vayne accept and even agree with the content/rewards. Seriously, open your eyes and actually look at what the reward is for once. I felt more rewarded after I finished mario bros when I got absolutely nothing. At least Mario gave me fun in exchange for playing the game.
The reward clearly isn’t universally bad. Some are enjoying it.
When I open my eyes, I see a lvl 20 scroll, a birthday booster, and a Queen Jennah mini. The extra minis and scrolls aren’t of any use to me, but the boosters can be. Thus, I see a positive outcome. A different mini for each gift like in GW1 would have certainly been more interesting. However, I see no reason to become more than momentarily unimpressed and certainly no reason to become angry.
I do agree with you, however, in that I felt more rewarded when I beat Mario Bros. and got nothing. That’s because the reward for beating Mario Bros. was satisfaction at having beaten the game. The reward for your GW2 birthday is for nothing more than having a character exist for a year. You didn’t do anything to earn the birthday reward, so of course you’re going to feel better about having accomplished something! (Mario).
I’d be more suspect if this reward was for having done anything. Rather, the birthday present is rewarding the least possible “accomplishment:” existing. To receive the reward, the only thing you “accomplish” is logging in twice: once at character creation and once a year later. I wouldn’t care if they gave me 2 broken lockpicks as a gift since it’s a gift for almost literally doing nothing.
Sorry man, but since everyone paid for 5 character slots, they’re technically able to get 5 gifts. If I buy more character slots, I should be able to get more gifts. Plain and simple.
And people with all those character slots did get more gifts. A very useful Birthday Booster, and a mini Queen Jenna.
Yes. It’s not a random mini. But wait, aren’t people complaining about RNG anyway?
I can see it now. Arenanet makes a birthday gift that has 150 different minis, but then there’s the guy who had 15 characters and only got 4 different minis and feels cheated by it.
One day the tooth fairy visited me and gave me a dollar, I was very happy.
2 Month later the tooth fairy visited and gave me a quarter, I am angry.
Moral of Story: If you gave everyone a free sandwich, someone will complain that it isn’t the kind they wanted.
So I guess the Birthday Booster which gives you a 100% boost to everything for 24 hours wasn’t exciting?
Instead of all those Queen Jennas, you’d rather have a random selection of the current minis? Did you really only play those 14 characters with the hopes of getting 14 different minis? Did all the content over the last year become invalid because the birthday gift was not good enough?
I’m willing to bet part of the reason they gave players just 1 kind of mini is because people coming from GW1 anticipated getting birthday gifts. In GW1 it was a surprise, so players really couldn’t take advantage of it. That wouldn’t be true in GW2, so everyone gets the same gift. Maybe they could have done more, but I think what they gave out was still pretty nice.
This is a must have. Especially if the achievements bug out and don’t advance on one point of 13 that each takes 45 Minutes…
+1 +1 +1
Do want – not just for this event, but also for ALL upcoming events that have any chance of encountering problems like this.
I hate not knowing which Portal Invasions counted.
Same with all the other achievements like ‘Dungeons Discoverd’ or different paths in dungeons.
I like to have a detailed view which parts of the achievement are done and which not.
It is the same with the Ascalon Settlement (North of LA), even though the Ascalon Settlement is technically in Kryta.
I know, I was there when it was founded. (Useless Rurik ….)
Alas, poor Rurik, I knew him well…
I just wanted to say that I was irritated when I saw how much people on here were slamming Scarlet. I think she is marvelous. The critical people just need to sit back and enjoy. The Queen’s Speech instance had me laughing out loud, marveling at the artistic creativity of Scarlet’s minions, and just generally enjoying myself. It was a pleasure to play. So far, the Living Story villains as a whole—from the Flame & Frost bosses, to the Aetherblades, and so-on, have been great fun.
(edited by Weindrasi.3805)
A recent one, like last week, attacking Stonemist gate, entire zerg hammering away, got it too 20%, a guy pops around the corner, ‘says what you doing, the walls down ere’.
Sure enough just round the corner next to the gate several sections of wall are collapsed, 50 strong (embaressed) zerg geos through…
Zergs, as groups have their own moments at times. I like it when the lead player has 50% reduction in falling damage and everyone just follows them off a cliff.
I suck at jumping puzzles, so I was rather excited when I finally managed to finish the skipping stones one on my mesmer, and started to advertise for portals to it on map chat… so I get some people interested (this was still during the southsun event), port them up, and then say “come on, the chest is over here” and jump to where it is…. only to miss it and splat myself on the floor far down below..
wrapped up in some crazy ritualist hoo-ha from Cantha.
A real grab bag of ‘you can’t hurt me. They’re called Guardians.
Bought $100 in gems, converted it to gold and bought 50,000 influence with half of the gold I’d converted… For the wrong guild.
Events were designed to be completed. They were not designed to be intentionally left to fail so that players can farm for a longer duration, that is called exploiting.
You have nothing to worry about. Toxic farmers were raging at you because you threatened to ruin their gold per hour. Complete all the events you please but be prepared to receive backlash from angry gold farmers.
The Queen’s Gauntlet is NOT for everyone. It was designed that way. Even those with fully geared lv 80 characters can’t do it. So unfortunately, if you can’t do it, you can’t do it. Move on to other content that would suit your play-style better.
FYI, Jennah is a Watchknight in disguise.
Rytlock Brimstone: She’s a Watchknight, isn’t she?
Zojja: I’m impressed. How many questions does it usually take to spot them?
Rytlock Brimstone: I don’t get it, Zojja.
Zojja: How many questions?
Rytlock Brimstone: Twenty, thirty, cross-referenced.
Zojja: It took more than a hundred for Jennah, didn’t it?
Rytlock Brimstone: [realizing Logan believes she’s human] He doesn’t know.
Zojja: He’s beginning to suspect, I think.
Rytlock Brimstone: Suspect? How can he not know what it is?
You write very level-headedly. I think the painfully cynical tone is due to some disappointment that’s been festering for a long time, according to your post history. I’m sorry that you feel this way and I do agree with you on some points, particularly in the unfriendliness towards casual players. But I think they are offering some even mix of content that even casual players can enjoy such as with the queen’s gauntlet matches.
I think you have unfair expectations and some of your criticisms are undue though. I too would love it if the balloon ride was more vista-like like the elevators at the grove, but I honestly wasn’t expecting much. I was rather impressed with the size and design of the balloon stations. The currency thing is just sensible…it’s a way to offer rewards based on the content for that event that you can exchange for other things. They’ve also got black lion weapon tickets to let you get weapons from past events that you missed (although the RNG and ridiculous cost of the skins needs to be addressed. It would cost you something like $50+ in gems to get enough ticket scraps.)
I also don’t give much credence to your friend’s assessment after one hour. He obviously left out of dissatisfaction and I would not expect him to be overwhelmed after a short peek. I took a break for a few months, I missed SAB, but when I came back I found the game really fun to jump back into. Maybe you should consider that.
Best.
I feel your pain. But log in next month for the Fall Festival, and then in October for Halloween, and November will be the one yr anniversary of the Karka invasion; so that means a Karka Bash; and then Wintersday; gosh I can’t wait. So many more games, like Angry Karka’s and Karka-farmville. Mmmmm, good
I’m pretty sure January is the month we really want to look forward to. I believe that will be the one where the Elder Dragons will destroy everything but Lion’s Arch and forbid the survivors to do anything but mini-games and theme park content that can fit with in the confines of the city or pocket instances.
“Living Lion’s Arch” is rumored to be the push for 2014, with the goal for the year being half the NPCs in the city offering a gateway to instanced content and the other half each being a vendor for their own specific currency.
There will be a new festival every two weeks to keep morale high and once they have a years worth, they will let them cycle while they work on GW2 Facebook integration.
(edited by Fiontar.4695)
99 Luftballons
Auf ihrem Weg zum Divinity’s Reach
I agree to the extent that there has been too much emphasis on mini-games recently, and I think the two-week cycle is too fast to allow players to enjoy the content at their own pace (the releases seem somewhat frantic).
However, I also think most of the content has been fun.
bazaar of 4 winds wasnt a festival, its a part of living story
dragonbash was for july 4th
queens jubilee will be for gw2’s anniversary – they arent just doing these for the hell of it, theres a reason behind them
Kiel Replacement Movement