The condition application and change to PU boons were a while ago, and were in the patch notes.
PU is good still just not great for conquest. (It never was)
New changes to the traits are looking very promising for build variation for mesmer, including condition.
(edited by Haleydawn.3764)
I love the new changes that ANET plans to do about the aurashare trait, but making it only 360 radius seems like a lot of people wont take the trait because you have to literally be ontop of a person for it to activate….and the same goes for elemntal atunement.
So my thought was increase aurashare and elemental atunement’s radius to a 480 or 600 radius that way it is more easily applied and can contribute more to team fights.
Seen as though these are both Grandmaster traits, i want to take them FOR a reason, the reason being for team support, and if i cant support my teammates because the radius is too small, then whats the point? XD
Let me know what you guys think! Cheers!
(edited by Kushh.4895)
Oh, you.
Attachments:
Will update once Path of Fire releases.
(edited by Wondrouswall.7169)
I’m not a fan of conspiracy theories by Anet against
Did the guy really imply that a Necro wants to get hit (unlike a mesmer)? How on earth does that even get accidently uttered by anyone who has played a Necro? It’s virtually impossible to imagine and quite scary/telling at the same time.
Yeah that was the best part :P
https://www.youtube.com/watch?v=UpF6GVJqgl8&feature=youtu.be
I lold 15 characters
queue with premade – watch the other team full of morons run around like chickens with their heads cut off.
I don’t wanna play conquest on normal games PLS give me just QUE for that PLSS
Yes, how dare there be bugs in a beta test?
Krall Peterson – Warrior
Piken Square
The problem stems from those arguing against nerfs that don’t bring in any concrete facts aside from subjectivity. All I’ve been hearing from defenders is, “this will delete the class.” Give an explanation as to why and I, as well as many others will hear you out.
Here we see my vari and his dearheart having a romantic moment on a doomed cruise ship…wait a minute…
You don’t read them, you eat them.
Well necromancers are supposed to be the masters and manipulators of death, they just failed to mention it would be our own death xD
I think that’s a record for a Necro bug.
It’s bugged.
Please emergency fix!
You must be new to necro.
Spirit weapons should have no duration, like minions. Only enter on cooldown if someone kills them.
the problem is just they deal way too much damage for what is basicly a full bunker.
nearly 30k hp, 3k armor and enough damage to kill a zerker in under 30 seconds.
Was fun seeing Chaith solidly outplay this trash turret engy for 1,5 minutes on stream and still dying to the #Esports rocket.
Yes, he knew that running away was the better option but he was going to show how broken turret engy actually is and how much skill you need to play it.
(edited by Kousetsu.1627)
A tournament has to specifically ban the use of more than 1 turret engi in 1 team. Hurry up and nerf this mindless build.
I tried gliding off a cliff, doesnt work.
I died.
Please fix Anet.
Stupid wings.
Bloin – Running around, tagging Keeps, getting whack on Scoobie Snacks.
I agree with OP and eagerly await the day they increase Rapid Fire’s damage by an additional 35% to offset the loss of pet damage given the Ranger’s class mechanic. No take backs!
Please stop complaining about people complaining about warrior.
It changes nothing. We’re still going to complain.
Nicely put my frand ronpierce!
Wahoo! Bye frands!
#1 Frandliest person NA!
http://www.twitch.tv/Livskis <-It’s back!
Undead and demons =/= people of legends.
Multiple people with class ideas are trying to claim it as their own ideas, but really it’s just influenced by the ritualist class from GW1.
EVERY Guild wars 2 PvP competition since launch has had a lack or complete absence of Necromancers. I believe this topic deserves a dev response.
Devs respond to a Necromancer thread? Funny joke.
i dont think any PVPer would buy gw3^^
Toxic is actually TM 06.
Gotta agree, hammer warrior is pretty cheese. Thats why they are so prevalent in wvw now, hammer trains everywhere. Just mauls everything in its path. Sure you can avoid it but anyone that isnt playing at a very high level of ability is just steam rolled. Pretty funny actually, needs fixing tho.
Pretty much this ^, you can call it a L2P issue if you want. The problem is it’s only at very high levels that people become very good at dealing with hammer warriors. Before that it’s just a steamroll.
On a mesmer
It doesn’t take a very high level..
It takes an understanding on what melee range is.
and for that mesmer to not be AFK.Actually even not on a mesmer..
IF you know what your dodge key does you can get away from pretty much all of a hammer warrior’s attacks.No it is actually quite hard to have more than a dodge every 8 seconds. There are 3 knockback on the weapon so unless someone blows their long cooldown invulns or stability they are going to get stunned. Also, hammer has more than 50% cripple up time so your other point doesnt hold up well when combined with warriors absurd mobility.
There is one aoe knockback and 1 single target knockdown and 1 aoe stun. Stability deals with these as does a stun breaker. Of course, blind, block etc can cancel them out as well, all three hammer skills are quite well telegraphed. Traited the cd’s on these are 7/16/24 assuming the warriro can build adrenaline within 7secs.
Cripple I grant you is 50% but its a condition…… and hence can be cleared and there are traits and skills and buff that break or reduce it as well
If a warrior is wielding a hammer he loses some mobility since he can’t have both greatsword and sword/horn and a hammer…. so have to choose between gs and sw/wh
Anyway, I can see if really doesn’t matter what I say here, in your mind hammer warrior is the problem and the reason you lost to one must be because they are OP and it really could not be some other reason could it….
Kreen – Warrior L80, Mono Lith – Guardian L80
Higgsbosun – Thief L80, Silvron – Ranger L80.
(edited by Kreen.3925)
Please emergency fix!