And what you missed is that this only added and took nothing whatsoever away. All it did was give options. And even revives area at times necessary in PvE, saving you time to fight while you’re function gyro does the revive.
Furthermore you can trait your gyros to have effects upon death.
So really its at least mediocre if not good. Boring whatsoever wrong with it
Mediocre, i like the sound of that! Ill remember that when other elite specializations dodge 3 times in a row baseline, fire exploding sniper rounds, charge around swinging scythes the size of streetlights and travel back in time.
Jokes aside i do like the idea of the gyro, although i do completely understand people arguing that you wont see it in action for most of your combat and if its really needed it might not be enough. PvPers might find it handy in team fights or XvsX+Y, {X,Y>=1} in general where you need to simmultaniously fight and stomp/revive but there is a thing called downed cleave, and with the “tanky” gyro going down in seconds, does this look good for the function gyro? And then you need another trait for it to preform its task reliably. Think about it, one gravedigger and your 30sec cd “special” mechanic is gone, and the gravedigger is recharged.
Lets consider the gravedigger. Its a spinning attack that easily crits for 10k+ without effort (statwise that is). Its primary function is to execute multiple low health targets and as such work excellent for downed cleave. It had its cool down decrease upped to a 100% for this role to really shine. We need to provide something of that caliber given that this is our continuum shift, reaper form, berserk, triple dodge or what have you. The more situational, the bigger the impact when the criteria is met. A extra dodge have lots of uses during the entire fight, especially with the dodge traits, berserking and pulsing stability is also highly useful during the engagement and a necromancer have to use its reaper form or die trying to get into it (oh dear but when they do…). We need for someone to go down on either side to even show our new mechanic. Of course it should be strong, it might even have to be very strong because thats its one jobb. So massively reducing the cooldown (10 sec max) and limit the drones to one at a time would be a start. I might even suggest increasing the range but let the drone originate at your location to allow for reactive counterplay and increase the importance of aoe superspeed.
And this is from a pvp perspective, in pve half of the mechanic is gone. And so that impacts all of the related traits as well. Including 2 minors. And when you really need your scrapper to save you, now that its finally time for him to unveil his mechanic, consider what got your teammates down in the first place? Either you are in a low risk or a high risk situation. In a low risk situation your gyro might have no problem reviving that ally. But then a lot of the time then neither would you. Sure you might save a second or two, but the gyro wasn’t really needed was it? It was more fancy sure but on a total combat contribution how high would you rate it?
Then we have the high risk situation. Okay all bells are ringing, your allies are down and this isn’t just a matter of timesaving anymore its full whipe alert. But then something managed to take down a few geared characters (a situation where the gyro actually would be needed). So if it can take down that player how long is your frail little bot going to last? This is where 30 seconds of cooldown does not help. Who knows it might actually revive someone but in situations where the gyro is needed (not only usable, needed) the odds of another revive being needed within 30 seconds (or heck 45 sec if it works like the utilities does) is not insignificant.
In the end you need to fulfill a few criteria for it to even be theoretically usable, and then the actual contribution is filtered through layers of potential potential potential potential uses.
All in all a large reduction in cool down is a good way to start. And that change need to happen before the last beta weekend.
Im sorry for sounding grumpy, but know that i am a support oriented character who like the goal of this thing, i always run a duo with another player so the amount of time that i can even use it is above average. So if i am skeptical, imagine then players who do not have the luxury of always having a potential potential potential use?
And yes eles i do feel sorry for your singularities.
Sorry, i rant when i am tired.
And we were specifically discussing the addition of the function gyro to the f key, not the rest of the skills.
Frankly I think it’s a very cool addition, and one I will be using a lot in PvP + world vs world, and possibly a little bit in PvE. The mediocre it was another way of saying it’s not great but it’s not terrible either.
Come on fellow Engineer! This is our chance to help make it great! Don’t settle for mediocre. This is the only time since the game launched three years ago where there is a time a developer has specifically asked for feedback specifically for making the Engineer better. I have been posting walls of text in the other elite spec threads that I had time to properly test because this is a rare chance we have. We don’t have to just live with it. Rather than complain in 3 months (not saying you specifically will, just in general) let’s make the most of the chance we have now to work with Irenio and make it great. That’s the great thing about these feedback threads in the different forums right now. The devs are actually listening to valid feedback. Give your own ideas, say what you like and what doesn’t work, give reasons for it and how it could be better. As long as it’s valid feedback and not just trolling (which there has been very little of so far, good job Engineers!) I think the more of it Irenio has the better. He can focus on what the majority seems to agree on and go from there.
We may not get everything we want. In fact I can guarantee we won’t. But some things will change, and if we make ourselves heard then we can improve the Scrapper. I don’t know why any Engineer would not want to see that happen.
Jade Quarry