Showing Posts For Arshay Duskbrow.1306:

Mystic Dragon "mini" is too big

in Guild Wars 2 Discussion

Posted by: Arshay Duskbrow.1306

Arshay Duskbrow.1306

Nope. On the contrary, “minis” need to be bigger. As it is, they’re pointless. If you’re going to give us toys to show off, make them big enough to matter. This is pretty much the only mini that’s any good, IMHO. Except for the annoying growling.

Revenant Changes

in Revenant

Posted by: Arshay Duskbrow.1306

Arshay Duskbrow.1306

Thank you for adding weapon swap. It was the obvious thing to do, and I appreciate your sense in adding it, showing the reason why you are paid professional game designers, and the people on this forum are not.

So... The Mesmer Dungeon/Fractal Build?

in Mesmer

Posted by: Arshay Duskbrow.1306

Arshay Duskbrow.1306

I run fractal 50s with a Blurred Inscriptions/Illusionary Inspiration build. Ether, Midnight, and Inspiration signets. Loads of Distortion spam, boon copy, and reflects.

Hello? Balance Team? Anyone home?

in PvP

Posted by: Arshay Duskbrow.1306

Arshay Duskbrow.1306

Yeah, because toning your post in a condescending and sarcastic manner is certain to evoke their interest in what you have to say.

Why do devs keep necros in this game?

in PvP

Posted by: Arshay Duskbrow.1306

Arshay Duskbrow.1306

A better question would be “Why is this thread not in the Necro forum”?

Easiest solution to PU

in Mesmer

Posted by: Arshay Duskbrow.1306

Arshay Duskbrow.1306

Easiest and best solution is to leave it just like it is now and not listen to the whiners.

People asking for mesmer nerfs.

in PvP

Posted by: Arshay Duskbrow.1306

Arshay Duskbrow.1306

Everything OP said is correct. Mesmer is fine as it is. The big success story of the trait revamp in terms of making a former joke profession in PvP strong and viable. Only two things need a slight change. BD blind shouldn’t go through evade. CS stun cooldown should probably be ten seconds not five. Other than that, nothing needs to be done.

My [big] Revenant Rework

in Revenant

Posted by: Arshay Duskbrow.1306

Arshay Duskbrow.1306

Ele doesnt have weapon swap. Engi doesnt have weapon swap. Why people assume that revenant needs one? There may be other solutions than weapon swap ya know?

Eles have four attunements. Engis have kits. Revenants have nothing equivalent to that, and to pretend there is equivalency is a willful misrepresentation.

My [big] Revenant Rework

in Revenant

Posted by: Arshay Duskbrow.1306

Arshay Duskbrow.1306

Revenant does need weapon swap, badly. It seems completely senseless that it doesn’t have it, especially as you can invoke two legends. Allowing to take two sets that each synergized with a legend would, you’d think, be plain common sense. It feels as if this was a pure “concept” decision with no roots in the actual mechanics or playability of the profession.

At the moment, no other profession is as limited in their actions as the Revenant. Their 1 through 5 is locked down completely, their 6 through 10 is an uncustomizable block of two presets. They are completely enslaved to a single set of choices, with no regard for their position in the fight or the needs of the situation. Think about everything that Colin recently said on PoI, about the hallmark of GW2’s combat being the ability to shift roles in the middle of combat as needed. Right now, the Revenant cannot do that.

I was incredibly excited for the Revenant at first, but after having experienced the strait-jacket of its current gameplay, I have no more desire to even make one if it remains the way it is. It has to change.

My [big] Revenant Rework

in Revenant

Posted by: Arshay Duskbrow.1306

Arshay Duskbrow.1306

Revenant must gain weapon swapping. The current situation of being locked into a single weapon feels SO incredibly restrictive and limiting.

Proposal to mesmer mechanic change

in Mesmer

Posted by: Arshay Duskbrow.1306

Arshay Duskbrow.1306

Stealth is a Mesmer thing, always was a Mesmer thing, and will always be a Mesmer thing.

Actually, Stealth never was a thing, other than for The Invisible Pony and the Norn Snow Leopard Spirit in the past.

However, for the entirety of GW2, thus far, your statement is correct.

Good thing that was all I was talking about, as was needless to point out.

why do people hate mesmers?

in Mesmer

Posted by: Arshay Duskbrow.1306

Arshay Duskbrow.1306

Point proven.

why do people hate mesmers?

in Mesmer

Posted by: Arshay Duskbrow.1306

Arshay Duskbrow.1306

“Backing off the thread”. “Kitty”.

Point proven.

why do people hate mesmers?

in Mesmer

Posted by: Arshay Duskbrow.1306

Arshay Duskbrow.1306

Oh look, he’s still going, despite supposedly “backing off the thread”. “Adorable” and “lmao”, is it? You’re only making more and more of a fool of yourself. Your arguments have been rebuffed and your true motivations exposed. Is this really all that’s left for you? Naked taunting?

why do people hate mesmers?

in Mesmer

Posted by: Arshay Duskbrow.1306

Arshay Duskbrow.1306

Well hell, Arshay, I may just have to stick around just for you. Thanks for the motivation.

That just confirms you’re only here to troll, and thus only proves my point. Well done.

why do people hate mesmers?

in Mesmer

Posted by: Arshay Duskbrow.1306

Arshay Duskbrow.1306

@apharma
I’m mostly backing off the thread

Now if you could just “completely back off the subforum”, that would be even better. You’ve been doing nothing but dead-horse-beating for a long while now, and you’ve been exposed as the Warrior apologist you are.

Proposal to mesmer mechanic change

in Mesmer

Posted by: Arshay Duskbrow.1306

Arshay Duskbrow.1306

Stealth is a Mesmer thing, always was a Mesmer thing, and will always be a Mesmer thing. To suggest that invisibility isn’t a thing for illusionists is laughable. Your ideas are mechanically unsound and your thematics are hopelessly enslaved to the fantasy archetype that “only thieves/rogues should get stealth”. No, other more original fantasy archetypes are possible, and the Mesmer has long been one.

(edited by Arshay Duskbrow.1306)

Design flaws, only one weapon set.

in Revenant

Posted by: Arshay Duskbrow.1306

Arshay Duskbrow.1306

Agreed. Weapon swap is a must if this profession is going to have any viability (or fun-ness) at all.

The legends hardly speak.

in Revenant

Posted by: Arshay Duskbrow.1306

Arshay Duskbrow.1306

Good. This game has enough unmuteable chatter as it is.

Weapon swap isn't needed.

in Revenant

Posted by: Arshay Duskbrow.1306

Arshay Duskbrow.1306

Needs weapon swap, right now.

Stealth: The Pledge

in Mesmer

Posted by: Arshay Duskbrow.1306

Arshay Duskbrow.1306

We all know that this trait is overpowered when coupled with PU,

No, we don’t all know that. Stop trying to speak for everyone.

(edited by Arshay Duskbrow.1306)

Are mantras working properly?

in Mesmer

Posted by: Arshay Duskbrow.1306

Arshay Duskbrow.1306

Working as intended. Much easier to keep your damage bonus from Harmonious Mantras going, which is the point. As with a lot of the patch’s improvements, this is something that should’ve been the case all along, and with three years of metrics and feedback, the devs knew what they were doing.

problem with the mesmer boons (swiftness).

in Mesmer

Posted by: Arshay Duskbrow.1306

Arshay Duskbrow.1306

We keep making these threads, but nothing is ever done…it’s been three years. I just don’t understand.

Staff/scepter+pistol condi build viable?

in Mesmer

Posted by: Arshay Duskbrow.1306

Arshay Duskbrow.1306

Not until Malicious Sorcery and Duelist’s Discipline are actually working. …and probably not even then. Too bad, I really wanted Scepter to become good, but even with the buffs it received, I just don’t think so. Maybe if it just hit instantly, like Necro’s Scepter auto, but those Ether Bolts are just so sluggish.

Opinions on PU?

in Mesmer

Posted by: Arshay Duskbrow.1306

Arshay Duskbrow.1306

What’s the basis for your claim that mesmer stealth is balanced?

I literally just gave reasons. Real ones from a design standpoint, not “a Mesmer beat me in PvP, nerf pls!”. Apart from that, I have no intention of engaging with you, Warrior. Go back to your own board. Anet’s game designers know better than you. Deal with it.

Opinions on PU?

in Mesmer

Posted by: Arshay Duskbrow.1306

Arshay Duskbrow.1306

This thread has become nothing but a crusading ground for whiny Warriors and others. You might as well rename the thread “Come Here To Cry About Mesmers”. Or better yet, just lock it.

Mesmer stealth is where it should be, and where it should’ve been all along. The stated design philosophy of Mesmer defense is “avoid getting hit in the first place”. Stealth ties perfectly into that philosophy on a mechanical level, and stealth also fits Mesmers on a thematic level. We are a light armor class, and from a balance standpoint there is no good reason we should take more damage than other classes unless we have capabilities that make up for it.

In short, the current state of Mesmer stealth makes perfect sense from a design standpoint, and there is a reason Anet’s game designers are paid professionals and you, forum anecdote warriors, are not.

7.7. Mesmer Patch Notes

in Mesmer

Posted by: Arshay Duskbrow.1306

Arshay Duskbrow.1306

No news is good news.

Anyone else hate the new trait system

in Mesmer

Posted by: Arshay Duskbrow.1306

Arshay Duskbrow.1306

No, it’s just you.

Even Reddit knows Temporal Curtain is bad.

in Mesmer

Posted by: Arshay Duskbrow.1306

Arshay Duskbrow.1306

https://www.reddit.com/r/Guildwars2/comments/3buyix/temporal_courtain_speed_duration_stack_fix/

At the current time, this is the hottest thread on the GW2 subreddit, with good reason. It’s been three years. It is time to fix Temporal Curtain somehow. Please. If you don’t want to give us sustainable Swiftness on Signet of Inspiration, at least fix Temporal Curtain so that we aren’t forever focusing all our attention on trying to time TC perfectly, and forever messing it up.

It’s time to fix this skill once and for all. Please, Robert.

New Mimic, opinions?

in Mesmer

Posted by: Arshay Duskbrow.1306

Arshay Duskbrow.1306

The recharge is just too long. If we had more than THREE utility slots, sure. But I can’t justify taking it over something else. For me, spending a slot to do something twice isn’t as good as being able to do a completely different thing in most cases.

Opinions on PU?

in Mesmer

Posted by: Arshay Duskbrow.1306

Arshay Duskbrow.1306

Fine as it is. I’ve said it elsewhere, but having plentiful stealth makes sense for Mesmers both mechanically (in that the stated design ideal for Mesmer defense is “don’t get hit in the first place”) and thematically, as you are an illusionist. This is the amount of stealth that Mesmer should’ve had all along.

Temporal Curtain to please stack swiftness

in Mesmer

Posted by: Arshay Duskbrow.1306

Arshay Duskbrow.1306

This, please. Or just give us the 10 seconds of Swiftness on Signet of Inspiration as was originally planned.

The Robert Gee Appreciation Thread

in Mesmer

Posted by: Arshay Duskbrow.1306

Arshay Duskbrow.1306

Wow, imagine my surprise to see myself quoted in the OP of a completely different thread from where I posted that. I meant every single word of it. We GW1 Mesmer vets still remember, Robert. Thanks again.

Now please stop the Dread Lords, Jon Peters and Josh Davis, from gradually taking away everything you gave us.

(edited by Arshay Duskbrow.1306)

Patch Didn't Fix Duelist's Discipline Bleeds

in Mesmer

Posted by: Arshay Duskbrow.1306

Arshay Duskbrow.1306

That’s not a buff, it’s a nerf. 10 second ICD on a tiny, tiny amount of healing.

And yet another Mesmer nerf

in Mesmer

Posted by: Arshay Duskbrow.1306

Arshay Duskbrow.1306

Why would you nerf that…it was already weak, but 10 second recharge on 500 health, really? So much for Inspiration being taken seriously as a support line. Another completely baffling “balance” decision…

Consider bringing the old trait system back

in Guild Wars 2 Discussion

Posted by: Arshay Duskbrow.1306

Arshay Duskbrow.1306

“We”? Uh, no. The new system is superior in every way.

The new pu

in Mesmer

Posted by: Arshay Duskbrow.1306

Arshay Duskbrow.1306

They also outright said that a mesmer’s main defense should be not getting hit in the first place.

THIS. Avoidance and subterfuge IS our defense. Stealth ties directly into that. We should’ve had this amount of stealth all along, it makes total sense for Mesmers, both thematically and mechanically.

The new pu

in Mesmer

Posted by: Arshay Duskbrow.1306

Arshay Duskbrow.1306

I feel that just because stealth + burst is broken on thieves, doesn’t mean mesmers should have to stoop to such low levels. I know we can stealth a lot now. I just haven’t used it yet – I feel it’s cheating.

Over the years, I have learned to play against thieves with lots of stealth. I know how unfair and annoying it is. I do not want to inflict that cheese on other people. I have standards.

In other words, you’re a scrub.

The new pu

in Mesmer

Posted by: Arshay Duskbrow.1306

Arshay Duskbrow.1306

Fine as it is. It’s a compelling and useful GM trait, not overpowered at all considering its tier, which should be about build-defining traits. Also requires a fittingly heavy trait investment in other areas to bring out its maximum potential. Does not need to be changed at all.

Blurred Inscriptions Trait

in Mesmer

Posted by: Arshay Duskbrow.1306

Arshay Duskbrow.1306

Fine as it is, like most everything in the update. As said, it can do awesome things with the Inspiration line.

Ah OK so we get nerfed!

in Mesmer

Posted by: Arshay Duskbrow.1306

Arshay Duskbrow.1306

Yep, and yet there are people calling themselves Mesmer players in this forum who are begging for us to be nerfed even more, as if Mesmer balance existed in a vacuum and doesn’t have to compete with all the other heavily buffed professions, including Thief.

So does Chaotic Dampening feel too weak now?

in Mesmer

Posted by: Arshay Duskbrow.1306

Arshay Duskbrow.1306

Of course it does. The whole point of the conditional recharge was that it should give you MORE of a benefit if you can keep it going. Now, it’s no better than a flat 20%, worse really. Overnerfed, as usual. So much for “rewarding active play”.

And yet another Mesmer nerf

in Mesmer

Posted by: Arshay Duskbrow.1306

Arshay Duskbrow.1306

And all those stats have what to do with the Stealth? You’d have that stuff anyway. You might as well call every current Mesmer build OP at the moment – oh wait, people are actually already doing that. I’ve never seen such a pathetic display. We finally get the power we deserve and people are begging for it to be taken away again. Unbelievable.

And yet another Mesmer nerf

in Mesmer

Posted by: Arshay Duskbrow.1306

Arshay Duskbrow.1306

Just leave Prismatic Understanding alone. I hear so many people crying about “wah, Mesmer stealth shouldn’t be a thing”. Yes it should. Of the 8, going on 9 professions in the game, there are two where it is thematically appropriate that stealth be a big part of their toolkit: Thieves and yes, Mesmer. We are illusionists that deceive and manipulate the perception of reality. Now, finally, we have the amount of stealth we should’ve had all along, and we still have to trait into it unlike Thieves who get tons no matter what.

Also, does anyone ever bother to keep in mind that we are a light armor profession? From a balance standpoint, the only reason we should take more damage than other professions is that we can do correspondingly more in other areas, including avoidance. We should have this level of stealth.

If you want to nerf the boons PU gives while in stealth, fine, but leave the duration alone. Stealth Mesmer is, and should always have been, a thing.

(edited by Arshay Duskbrow.1306)

How's scepter doing?

in Mesmer

Posted by: Arshay Duskbrow.1306

Arshay Duskbrow.1306

We won’t really know until they fix Malicious Sorcery, which is currently bugged and doesn’t give it’s 15% attack speed boost at the moment.

TY Anet for Transgender NPC!

in Guild Wars 2 Discussion

Posted by: Arshay Duskbrow.1306

Arshay Duskbrow.1306

My opinion is not from bigotry. I have a close family member who has been in transition for a few years and I don’t accept it. That is a much more real experience on the issue than most people have.

On the contrary, that means your bigotry is more deeply rooted and prejudicial than average. Most bigots are simply against a faceless hypothetical image, not a real person. But you’ve made the decision to turn against a real person who is part of your life, denying them the love and support they no doubt were hoping for and may desperately need. Your bigotry is on a whole other level than that of a mere idealogue.

(edited by Arshay Duskbrow.1306)

Mesmer is not as fun anymore.

in Mesmer

Posted by: Arshay Duskbrow.1306

Arshay Duskbrow.1306

I’ve played Mesmer since GW1, and this update is the best thing to happen to Mesmers since the GW1 update on May 21, 2010, which finally, after five years, made Mesmer a viable profession in all game modes. Here we are again, it having only been three years this time. Mesmer feels great now. Versatile and strong, but certainly not overpowered when taking into account the buffs other professions received. This is how Mesmer should always have been, and unsurprisingly, the same man was behind both changes. Thank you for everything, Robert. You did good, both times.

Imagine my disgust, then, to see a topic like this, which seems to be filled with people wanting a “special snowflake” merit badge for having played Mesmer back when it was little more than a Feedback/Time Warp button in PvE, and a two-gimmick developer injoke in PvP. If you are one of these people, you do not love Mesmer as a profession, you only love yourself for playing one because it was weak. If you find personal validation in playing underpowered aspects of games, please find it elsewhere, in single-player games perhaps.

Thankfully, Jon Peters has made clear that only small tweaks to the new status quo are coming. The new Mesmer is here to stay, so if you don’t like it, you are best served to find some other profession or game where your quest for hipster credibility can be satisfied. As someone who follows fighting games, I can assure you there are plenty of underpowered and underrepresented characters in that genre for you to feel special about playing.

(edited by Arshay Duskbrow.1306)

So. Much. Stealth.

in Mesmer

Posted by: Arshay Duskbrow.1306

Arshay Duskbrow.1306

No, mesmer stealth always has been a utility to be used for short target breaks. Thief is the class that uses longer-lasting stealth.

Not anymore, which is how it always should’ve been.

So. Much. Stealth.

in Mesmer

Posted by: Arshay Duskbrow.1306

Arshay Duskbrow.1306

Mesmers SHOULD be able to maintain stealth. The whole theme of the class is that of an illusionist, a deceiver and manipulator of the perception of reality. Invisibility is the most basic form of that.

If you want to mess around with the boons PU offers, I’m totally fine with that. But no duration nerf, please.

The New Lion's Arch - Feedback [merged]

in Guild Wars 2 Discussion

Posted by: Arshay Duskbrow.1306

Arshay Duskbrow.1306

The new LA is a complete improvement over the old, which was anything but aesthetic, unless your desired aesthetic is “barnacle-encrusted rotting wood”. The new city is far more artistic, your high-and-mighty design sensibilities aside.