Showing Posts For Burl.9567:

Sanctum of Rall I Blackgate I Isle of Janthir

in WvW

Posted by: Burl.9567

Burl.9567

Also; instead of crying get some proof. YOu know how long Print Scrn takes?

You apparently missed the video…

I’d post it, but it would just get the thread locked.

There were further claims; AFTER the video. Try again.

So we have to fraps every single encounter we have with BG/ICoa now? I’d rather everyone just be on the up and up and not do it at all. We don’t know when they are going to do it and frankly, we shouldn’t have to worry/watch/fraps for it either just so we can “prove” to you it happened.

We came here and claimed it happened after the second attempt the other day. You said, “We need proof, we don’t believe you.” We provide proof (attempt 5 or 6 for the day at that point. You all see it, apologize, etc. Now we need to provide further proof that certain guilds(ICoa) on BG are doing it still after proving it occurred once already? I think we should have earned the benefit of the doubt on that subject by now…

I love fighting BG, you guys are great to play against. Just quit standing up for ICoa.

Sanctum of Rall I Blackgate I Isle of Janthir

in WvW

Posted by: Burl.9567

Burl.9567

How bout i dont and BG plays the game as its meant to be played …… try using something other than an army of mes’ and thieves and stop hacking. Theres a reason we cant find ALL the mesmers u guys hide …. ur entire realm is mes’ and thieves, cheap class realm much?

The thread is starting to get back on track. Stop with the baseless accusations. They do a better job with yaks. Period. There is no secret to their success, they are just better than us at it. IoJ is as close as they are because of it.

Sanctum of Rall I Blackgate I Isle of Janthir

in WvW

Posted by: Burl.9567

Burl.9567

One thing im still trying to figure out is how BG is pulling ahead of SOR so fast if our potential pts are as close as theyve been ….. as much as i hate to point fingers (thats a lie ) i believe BG is chaeating agn ……. the points arent adding up and i heard they are getting more pts for yak kills than any other realm and im not sure why theyve been at even ##’s with SOR the past 2 days as well, holding the same amount as we have but rocketing past us in overall points. Again id hate to acuse ppl but I believe there is foul play afoot!

BG and IoJ do a MUCH better job on yaks than we do on SoR. Something to the tune of close to 25k point differential in this match alone.

Sanctum of Rall I Blackgate I Isle of Janthir

in WvW

Posted by: Burl.9567

Burl.9567

You guys are seriously kicking a dead horse, over, and over again. I think we can all agree that hackers are despised on all 3 servers. There was a male Norn from IoJ flying over a gate last night with no guild tag. So what did we do? We reported and moved on, and i’m sure any from IoJ or SoR that saw him reported him as well.

The fact is that these hacks/exploits will not stop until Anet deals with them directly (like they did with orbs). As for ICoa, they are relatively new to BG and I think that they should have reported a ticket and banned the member that was hacking. It isn’t really good enough to just say that he was warned, he knew what he was doing was wrong. As far as I am concerned, if that is how ICoa rolls most of us would rather not have them on our server. Yes, Even if that means losing a lot of WvW clout.

On WvW: This is such and amazing match-up! Super great fights all around and good sportsmanship from all servers. Much respect to IoJ, SoR, and my fellow BG’ers

Props to you good sir. I enjoy fighting both IoJ and BG. For some reason, you guys have great bag drop rates!

Sanctum of Rall I Blackgate I Isle of Janthir

in WvW

Posted by: Burl.9567

Burl.9567

Also; instead of crying get some proof. YOu know how long Print Scrn takes?

You apparently missed the video…

I’d post it, but it would just get the thread locked.

Sanctum of Rall I Blackgate I Isle of Janthir

in WvW

Posted by: Burl.9567

Burl.9567

Not sure considering the white haired ICOA mesmer was right there.

I don’t see why we should give you the benefit of the doubt quite frankly.

BG has to earn it’s reputation back.

Does it mean we should start questioning every SoR keep taking now as well since some member of your TID guild exploited earlier? By the same logic as yours SoR has to earn its reputation back as well…

But the point is we should not let the action of a few bad apples in our respective servers ruin the match. Bad things happened and both ICoa and TID are addressing the mistakes of their member. Stop pointing fingers and let’s all have a good fight, the match is epic so far.

One major difference between what ICoa and TID did. TID was just their guild partaking in it. ICoa had a 40 man BG zerg with multiple big name guilds participating. Were some oblivious? Likely…but they all couldn’t have been as it was clearly blatant…

Sanctum of Rall I Blackgate I Isle of Janthir

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Posted by: Burl.9567

Burl.9567

I think the thing that has so many of the SoR people up in arms is the fact that this wasn’t just a guild group doing this. It was the entire BG zerg on the BG BL at the time (roughly 30-40 strong during one attempt, mind you there were 4 attempts with this glitch in a 2 hour stretch). Perhaps some of them were oblivious to the circumstances, but you can’t tell me no one noticed the guy drop the portal outside the keep first and then glitch in to drop the second portal. At least if you were trying to hide it from your realm mates, you would drop the portal inside first and hop the wall back out to drop the second portal in an attempt to make them think a mesmer was hidden inside.

Everything is suspect now, especially when ICoa is involved.

Mesmer Portal Fix

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Posted by: Burl.9567

Burl.9567

By the logic of some people in this thread anything that amplifies the culling issue should be nerfed. So it only stands to reason that at most 5 people in any given area should be able to have the swiftness buff because when 50+ enemy players come running at me with swiftness on I don’t see them until after I’m dead. Sound fair?

Rather than doing that, we should make this a turn based game where everyone gets a turn to move up one tile/attack/run every 2 minutes. This would allow the engine ample time to load everything around you.

SoR/BG/IoJ

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Posted by: Burl.9567

Burl.9567

As I said before, blaming the entire server is childish and just loses respect for you. I didn’t hack, nor was I even near that portal or even in that map at the time. Does that make me a hacker? What about those that have logged off for the night and weren’t there either?

I’d be willing to buy what you were selling if I didn’t see some of the above guilds you just mentioned participating in this multiple times tonight. It isn’t just one guy either, we’ve seen three separate mesmers do it (2 asura and 1 sylvari).

Seriously…you guys didn’t think once…“Huh…how did you guys get a mesmer in there?” Especially after the 4th time in about 2 hours.

I like BG and the fights we have, but this really gives me some pause.

SoR/BG/IoJ

in WvW

Posted by: Burl.9567

Burl.9567

ICoa does it again…have you guys no shame?

SoR/BG/IoJ

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Posted by: Burl.9567

Burl.9567

SOR WTB Aussies/EU

Will pay in cookies, pie and other assorted desserts.

Cupcakes?

We have several Asura that look like marshmallows. Marshmallows > cupcakes.

Asura = Master Race

SoR/BG/IoJ

in WvW

Posted by: Burl.9567

Burl.9567

SOR WTB Aussies/EU

Will pay in cookies, pie and other assorted desserts.

Cupcakes?

We can do cupcakes, but our speciality is pies. Our TS is dominated by pie talk at times much to the disliking of our humble (Indo?) commanders.

Mesmer Portal Fix

in WvW

Posted by: Burl.9567

Burl.9567

In reality, the skill is fine as is. The majority of players don’t even know where their dodge button is, so really don’t have the knowledge to make more complex decisions like game balance. It didn’t even need an extra 30 second cooldown.

Given that change, however, it will probably be iteratively nerfed into uselessness. And then the bad players will focus on something else to blame for their lack of proficiency with the tools given them.

That’s how these things work.

That’s a fairly evasive answer. “people suck therefore this topic is invalid”.
What’s being discussed is portals being used in conjunction with backdooring, which isn’t even possible bar abusing glitchy terrain.

People’s proficiency and knowing where their evade button is has no bearing on this nor do bad players complaining unless you’re essentially calling the people concerned with this “bad players” which is one heck of a baseless assumption to make.

Fix the culling and the terrain then before you mess with the skill.

Fair enough, with terrain and culling fixed then we should look at the portal and see if its truly balanced (which it probably will be since at that point a Mesmer will actually have to get inside and remain hidden after the failed siege in order to portal bomb-which in turn is probably a l2p issue).

It’s a great skill that tactically speaking brings a lot to the game and I would hate to have it nerfed to oblivion before they actually fix the issues associated with it. Once those issues get fixed, the nerfs they placed on it will essentially make the skill worthless.

SoR/BG/IoJ

in WvW

Posted by: Burl.9567

Burl.9567

SOR WTB Aussies/EU

Will pay in cookies, pie and other assorted desserts.

Mesmer Portal Fix

in WvW

Posted by: Burl.9567

Burl.9567

In reality, the skill is fine as is. The majority of players don’t even know where their dodge button is, so really don’t have the knowledge to make more complex decisions like game balance. It didn’t even need an extra 30 second cooldown.

Given that change, however, it will probably be iteratively nerfed into uselessness. And then the bad players will focus on something else to blame for their lack of proficiency with the tools given them.

That’s how these things work.

That’s a fairly evasive answer. “people suck therefore this topic is invalid”.
What’s being discussed is portals being used in conjunction with backdooring, which isn’t even possible bar abusing glitchy terrain.

People’s proficiency and knowing where their evade button is has no bearing on this nor do bad players complaining unless you’re essentially calling the people concerned with this “bad players” which is one heck of a baseless assumption to make.

Fix the culling and the terrain then before you mess with the skill.

Mesmer Portal Fix

in WvW

Posted by: Burl.9567

Burl.9567

If anyone complains about keeps being “stolen” by Mesmers “teleporting through walls” it is a l2p issue – but portal bombing is an entirely different issue.

Are you saying they don’t teleport through walls/gates? We saw a mesmer on three different occasions blink through a gate at bay. We have it frapsed, screenshoted and reported, but don’t act like we need to learn how to play the game because they exploited. We were able to reproduce it as well with full instructions sent to ANet. There are other exploitable walls and gates as well that mesmers can get into, but that doesn’t need to be addressed in this thread.

Mesmer Portal Fix

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Posted by: Burl.9567

Burl.9567

Fix culling first and then come back and see if this needs to be addressed after that. Culling is the ultimate problem in all of this, not the fact that the mesmer portal is going on.

People need to be looking for portals, they aren’t affected by culling. You shouldn’t have to see people to know they are there when the portal is up. Our groups are rarely wiped by portal bombs because we are so proactive in watching for mesmers coming in and portals dropping.

Ascended Gear Availability in WvW

in WvW

Posted by: Burl.9567

Burl.9567

I’m thinking you can’t wear it in sPvP but WvW is free game.

Ascended Gear Availability in WvW

in WvW

Posted by: Burl.9567

Burl.9567

I keep reading ankittenep getting back and forth answers on this particular question. Will we be able to get ascended gear by doing strictly WvW? I can’t really stand the end game PvE in GW2 and I would rather not have to touch it if I didn’t have to.

10/19 Sanctum of Rall vs Crystal Desert vs Sea of Sorrows

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Posted by: Burl.9567

Burl.9567

People keep saying “X server hacked our altar”. Fact is, most of the altars are spawning enemy orb protectors which are destroying the altars and keeping the keeps in a contested state. Report the bug and move on. It is what it is and that is all we can do.

Somebody also said that SoR hacked 3 of the orbs on the first day. Considering I partook in 2 of the 3 orb takes, I’m going to have to call mularkey on that one.

10/19 Sanctum of Rall vs Crystal Desert vs Sea of Sorrows

in WvW

Posted by: Burl.9567

Burl.9567

The match should be SoS, SoR and IoJ/BG. They should just drop HoD and ET to a tier 5/6 and get it over with.

Reset Times

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Posted by: Burl.9567

Burl.9567

Alright…stupid question and I apologize in advance for it. Is there a set time that ANet resets the matches on Friday or is it more of a ball park time frame?

waypoints contested

in WvW

Posted by: Burl.9567

Burl.9567

If you could get to the action within a minute or less, then there is absolutely no penalty for death any longer. Keep it the way it is.

Ele Six In One Hand Half A Dozen In The Other

in Elementalist

Posted by: Burl.9567

Burl.9567

You obviously haven’t read any of my previous posts. This is a build that I use for zergs and zergs only. You know, for the times when all you need to do is dish out DPS, because you aren’t getting hit anyway. And for those times, an all out dps/zerker build works best, no matter what others try to tell you. If you get focused by 50, you will die, 10k hp or 100k hp doesn’t even matter. Might as well bring something to the table that will actually help, like, say, huge aoe damage, chills and cripples that will kill every kitten and their dog around without as much as a sweat, while lolling at the enemies trying to build siege weapons, when all you have to do is drop one or two spells to take them down. All this while the plebs… err, meatshield.. err, other classes try to act relevant.

I use the same exact DPS build in epic zerker gear. The build is fine for choke points and taking out siege, but that is it. I can drop down a meteor storm on the enemy zerg and maybe get two ticks of damage out on someone but that is it. I get tons of bags, but it is more because I’m tagging tons of people while everyone else is doing the true work. I do enough of that in PvE when farming already. Frankly, I’m not OK with that. I want this class to carry it’s weight not be carried by everyone else. I want to have more of a role outside of casting a meteor storm and lava font on a choke point/siege. Most of all, when people group up, I want them to say, “Crap, we need an ele. Let’s grab one.” rather than “Crap, we have an ele, lets get someone else.” It is quickly becoming the second and not the first.

Ele Six In One Hand Half A Dozen In The Other

in Elementalist

Posted by: Burl.9567

Burl.9567

What idiots are going to stand in a lava font or meteor storm for that long? Wow, what great up time, except for the fact everyone moves away from it and really only gets one or two ticks of damage out of it.

Cool, that means they’re not actually fighting 80% of the time but just sitting there watching my AoEs go by, hogging spots for people in queue that might actually do something. Mission accomplished. See my point about actually committing to combat a few posts up.

You aren’t getting it. There aren’t many idiots out there playing. This works on maybe 5% of the population. So again, we are pigeonholed into taking out siege and facerolling idiots (the 5%).

Ele Six In One Hand Half A Dozen In The Other

in Elementalist

Posted by: Burl.9567

Burl.9567

Siege weapons don’t ever work in actual sieges from my experience, if the people you’re fighting are at least half competent. They simply don’t have the HP to survive anything, and they’re immobile so they can’t dodge the AoE the enemy is spamming at you. The most I ever got out of a siege weapon/arrow cart was when defending, not attacking. And even then, you need a spotter, because if you’re somewhere where you can see the enemy they’ll just destroy you first. Which makes arrow carts pretty bad in a lot of cases, because they’re harder to hide well because you need LoS.

Fortunately, most enemies are dumb, and don’t use siege weapons when defending, and arrow carts are a joke 95% of the time. One meteor storm with enough might stack will take down both the operator and the arrow cart by the time you’ve finished channeling it, if they’re just sitting there on the wall, trying to kill you. The fact that you can’t move arrow carts really hurts, otherwise I’d probably bother using them more.

Oh, and, I can cast meteor showers without even a LoS to the enemy because it’s AoE is so huge with blasting staff trait. It’ll be a bit (say 10-20%) less effective but with 3k+ per meteor, I’m really not bothered.

What are you even talking about? Why are we on this tangent on the importance of siege all the sudden? Do you even WvW at all? I’m not going to go into the importance of siege when attacking/defending, but you clearly aren’t on a top tier server if you aren’t understanding the importance/impact of siege in this game.

In the rest of your post, you basically made my point. Elementalists are pigeon holed into focusing down siege and idiots who stay in one spot. Fix the broken class already.

Ele Six In One Hand Half A Dozen In The Other

in Elementalist

Posted by: Burl.9567

Burl.9567

Not to mention if you time your lightning field correctly, they won’t even be able to roll out of your lava font in time, much less the meteor storm, unless they use their stun breaks… Which means they won’t have them cooled down on the next push.

It’s only a 2 second stun. Enough time for 1, maybe 2 ticks of lava font and possibly one tick of the meteor shower. Unless we are dealing on an idiot who just stands there.

Oh and, meteor storm has a 24 second cooldown and lasts 15 seconds. That is a 62.5% uptime. Lava font is even better at 66%. What cooldowns are we talking about again? Oh yeah, just enough cooldown for the enemy to try and use their battering rams on the gate again, this time with their escape mechanisms on CD.

What idiots are going to stand in a lava font or meteor storm for that long? Wow, what great up time, except for the fact everyone moves away from it and really only gets one or two ticks of damage out of it. It’s real purpose comes in choke points where people are terrified to run through it when you have 3-4 eles pouring it on the point. That and seige. We excel at hitting stationary objects. Great, our class has been pigeonholed into killing seige and AOEing choke points. May as well give us 4 skills: Meteor Shower, Lava Font, Static Field and our heal.

Ele Six In One Hand Half A Dozen In The Other

in Elementalist

Posted by: Burl.9567

Burl.9567

FatalQuin pretty much sums up the problem with the Elementalist. When comparing us to other classes, what they can get done in 10 skills, takes us a good 20 skills to complete. Once you get to Orr, it is terrible for an Elementalist. The mobs seem to hit like a truck and run so fast that kiting is nearly impossible. It’s so frustrating watching a warrior run through a group of mobs and kill three mobs and is sitting at 70% health when I’m sitting at 40% health after just soloing a single target. We get so little reward out of so much effort.

Saturday night, I was one shot by a thief in WvW for 14k while wearing full epic gear. Granted, I am specced glass cannon, but I have NEVER dealt 14k damage on a single attack.

I killed a group of 3 people as they were trying to rez someone with a meteor shower/lava font and everyone in TS was laughing hysterically because the “idiots” were too stupid to move. I’m glad our only saving grace (AOE attacks) work on the “idiots” on the other servers.

From the GW2 website about the elementalist: “Elementalists are multi-faceted spellcasters that channel elemental forces, making fire, air, earth, and water do their bidding. What they lack in physical toughness, they make up in versatility and the ability to inflict massive damage in a single attack.”

The key part of that is the massive damage in a single attack. Outside of my meteor shower (which kills “idiots” only apparently), it doesn’t exist. This class is quickly becoming a joke in the community and the failure of ANet to even address or look at it is becoming quite pathetic. I shouldn’t have to be a pro at this class to take down an average/below average player playing another class. I shouldn’t have to be a pro at this class to duo a pair of mobs in Orr.

(edited by Burl.9567)

Is everyone a Thief?

in WvW

Posted by: Burl.9567

Burl.9567

Thieves are the most OP class there is right now. My ele was one shot last night for 14k. Brought back memories of a Inf popping out of stealth in DAOC.

Quick update

in PvP

Posted by: Burl.9567

Burl.9567

Having said that, Dagger/dagger Ele needs help. Some defensive Ele specs are too good. Some of their sustained damage is too low, while some spike builds are pretty rough.

Rough really isn’t the right word. Train wreck may be better.

Quick update

in PvP

Posted by: Burl.9567

Burl.9567

I love reading this on the main GW2 page where it describes the elementalist:

“Elementalists are multi-faceted spellcasters that channel elemental forces, making fire, air, earth, and water do their bidding. What they lack in physical toughness, they make up in versatility and the ability to inflict massive damage in a single attack.”

ANet…may want to change that wording….

Faith in Ele Restored.

in Elementalist

Posted by: Burl.9567

Burl.9567

OP….nerf it!!!!

Bugged? Very low damage after patch? Help!

in Elementalist

Posted by: Burl.9567

Burl.9567

This has to be the problem with all of our ele’s out there. We should all delete them and reroll. Maybe our damage will be fixed then!!!

Quick update

in PvP

Posted by: Burl.9567

Burl.9567

Ele nerf incoming. Finally, hopefully all the FOTM rollers and ele bots go somewhere else.
ohwait.

le sigh.

I kitten a brick every time a see an ele playing out there besides me. There are so few of us left playing anymore. This class is simply a joke. I can spec glass cannon and do less damage than other classes that are specced for more balance. Not to mention I die in 3 hits. This class is a joke in PvE, a joke in sPvP, and is somewhat useful in WvW because we can exploit through a door and AoE a ram down. Balance my kitten.

Scoreboard Issues

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Posted by: Burl.9567

Burl.9567

I’m not sure if this has been posted yet and I’m not going to claim this as my idea. There is a discussion going on over at the GW2 forums about getting people to play later on in the matchups. The idea put forth was to take the score off the scoreboard.

http://www.guildwars2guru.com/topic/67511-biggest-problem-everyone-is-overlooking/

By removing the score from the game, you are far likelier to get individuals into the matchups because they will be unaware that they are actually down 70k points. I’m not saying remove scoring. I’m saying just remove the ability for people to see it. ANet can then post the scores as the end of the week.

We get it, queue times are too long

in WvW

Posted by: Burl.9567

Burl.9567

I don’t think we can really tell how bad queue times are for the simple fact that the queues are so screwed up we really don’t know how long they are. On JQ for instance, last night I waited in queue for 4 hours. At the 4 hour mark a guildie got in after a 5 minute queue. Last I checked, I should have been ahead of him…

Fix the actual queue itself and then we can take a look at queue times. All I want from Arena Net is an acknowledgement that they know the queue is screwed up and not working properly. The silence on the matter leads me to believe that it is working as intended from their point of view.