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Latency/Lag for EU Players? [merged]

in Account & Technical Support

Posted by: Chaba.5410

Chaba.5410

During EU Prime I can usually log into Kodash. Right now, 7pm Pacific and I cannot. I mean I can log in and get to Lion’s Arch, but connecting to a WvW map hangs at the loading screen until the client times out 15m later. It’s like during NA Prime the EU servers take their European Union mandated coffee break.

Chaba Tangnu
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast

Map Completion...

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Posted by: Chaba.5410

Chaba.5410

Transfer to a really stacked server like Fort Aspenwood, follow a commander tag around until you have everything you need in that map.

http://mos.millenium.org/na/matchups/

The servers with insanely higher scores than the other is going to be a more “stacked” server that is likely to own more things so that you can get the points you need.

Please don’t transfer to Fort Aspenwood. With the queues during NA you’ll never get into a map to do completion when you want.

Chaba Tangnu
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast

Really? [insane bad matchup]

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Posted by: Chaba.5410

Chaba.5410

One of the things FA tried to commit to before we had the population we have now was to queue up YBBL.

Chaba Tangnu
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast

Really? [insane bad matchup]

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Posted by: Chaba.5410

Chaba.5410

Why this keep happening? One server TWICE the rank of the other servers on the same matchup?

This isn’t fun to play on the winning side neither on losing side. This should never happen.

I really hope this is changed on HoT release.

I am on HoD. The other night YB poured into our BL, formed multiple blobs, and flipped the whole map green within an hour, including fully upgraded garrison and bay.

It’s not fun. No one wants to play in those conditions. Why would they? It’s just repeated losing.

Instead of futilely attempting to upgrade their own BL’s, HoD and SBI should be attacking YB’s BL or both attacking them in EB. Which may have happened, I understand YB EB Keep got taken is that right?

Sometimes when vastly outnumbered the optimal PPT strategy isn’t to try to defend your stuff, but ktrain everyone else’s. It’s really boring to do too.

Chaba Tangnu
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast

Overlook Keep Vista Change

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Posted by: Chaba.5410

Chaba.5410

Really? No more treb from the lion’s tail possible?

Chaba Tangnu
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast

WvW community wishes u a happy CNY

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Posted by: Chaba.5410

Chaba.5410

Shagaa-bile! Aas-kezhiktig bolzun!

Chaba Tangnu
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast

Community Standards - Mass Server Transfers

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Posted by: Chaba.5410

Chaba.5410

Worth playing?

Just ask yourself what you’d rather. One stacked server stomping two other servers with no presence, or three servers who’re all topped up with presence for people to play with and against at as good to all hours of the day? There is nothing inherently wrong with “stacking”.

Its time to be more pragmatic and reasonable about this. If players want a fulfilling game mode then they’ve all got to collate in a single tier for a more well rounded fight. Server imbalance still occurs due to people/guilds overstacking into a single server, usually pre-seasons. But to take the picture as you’ve painted it is just plain ignorance.

Uhhh…..you must come from Tier 2. Cause in T1, BG is dead as a doornail in WvW. JQ and TC zergs are MASSIVE. And then there’s us. Effing tiny with no presence. It’s not 3 servers “topped off” up here. It’s a total mess. And why you ask? Because of the issue addressed here in this thread.

It’s not good for the Gw2 (WVW) community at large. And it needs to get curbed. Hard.

Your population is full yet your WvW participation is low. That’s exactly what has been discussed is part of the root cause. The servers in lower tiers all have “Very High” population yet very low WvW participation. Players transferring is just a coping mechanism.

Chaba Tangnu
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast

Fort Aspenwood T2 Zerg-Busters

in Looking for...

Posted by: Chaba.5410

Chaba.5410

If you are NA EST/PST, you should probably not set your sights on FA. We are full during NA and are not looking for anymore people in that timezone.

By full, etrigan means you will be sitting in hour-long queues during NA.

Chaba Tangnu
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast

Dying WvW Server.. New game suggestions?

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Posted by: Chaba.5410

Chaba.5410

I am not wanting to spend the money to transfer.

And that’s why some servers and guilds are paying for transfers.

Chaba Tangnu
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast

Community Standards - Mass Server Transfers

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Posted by: Chaba.5410

Chaba.5410

It’s quite uncomfortable, to say the least, when your guildmates are enemies on an opposing server.

Haha it isn’t uncomfortable at all! That’s some of the most fun to be had in this game!

Chaba Tangnu
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast

Community Standards - Mass Server Transfers

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Posted by: Chaba.5410

Chaba.5410

Then again, what about all the servers that have risen out of bronze to silver successfully? Why are you ignoring those (Dh/IoJ/HoD/EBay/NSP)?

A lot of those servers you have named “rose out” because of player attrition on the servers they fought.

Chaba Tangnu
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast

Community Standards - Mass Server Transfers

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Posted by: Chaba.5410

Chaba.5410

Everyone is allowed to enjoy the game the way they want to. So obviously the majority of players enjoy playing in an active environment where they can get fights in rapid succession.

The general trend for 2+ years has been to transfer to higher tiers. The only time that there has been mass transfers to lower tiers was during the Kaineng bandwagon and the HoD bandwagon. Those were free transfers. They were also both disastrous.

Chaba Tangnu
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast

Community Standards - Mass Server Transfers

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Posted by: Chaba.5410

Chaba.5410

I never said I didn’t speak to any, or was a part of any. What I said was “I had to ask a significant percentage of all of the guilds that exist in GW2” in order to speak? Don’t think so, and you haven’t either. And no, I can’t give you a count.

I asked if you have ever spoken to the guilds that are interested in transferring or have transferred and how many. You didn’t answer. Notice that I use a lot of conditional phrases in my reply. For example, “If you’re not talking to guilds as to why they are moving or why they picked the server they did, then you really don’t know what you’re talking about”. So I don’t care that you can speak your opinion on the matter. Everyone has an opinion. I prefer that you are able to at least speak with an informed opinion and indicate such.

Chaba Tangnu
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast

(edited by Chaba.5410)

Community Standards - Mass Server Transfers

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Posted by: Chaba.5410

Chaba.5410

The most widely stated reason given to me for why guilds pick the server they do is “stability”. They are looking for server stability. That doesn’t always equate tier balance unfortunately. If Anet could somehow provide better stability to servers, maybe through more predictable match-making, it may help to stem players from leaving. But Anet can’t be solving instability caused by drama between guilds and players on each server.

Chaba Tangnu
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast

Community Standards - Mass Server Transfers

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Posted by: Chaba.5410

Chaba.5410

Don’t know where you got “from afar” from, not sure how not personally interviewing a significant percent of the guilds in the game equates to “never bothered to investigate”, nor how I’m jumping to conclusions. The fallback to ad hominem “points” really undermines the undermining of my argument, frankly. The root causes are obvious and have been stated by both me and many others, across a wide number of threads. Discounting them doesn’t make them a mystery.

The Sun revolves around the Earth. It’s so obvious. </sarcasm>

If you’re not talking to guilds as to why they are moving or why they picked the server they did, then you really don’t know what you’re talking about, just offering a belief as a statement of fact. That isn’t an ad hominem. That’s just basic root cause analysis that you are not doing.

Chaba Tangnu
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast

(edited by Chaba.5410)

Community Standards - Mass Server Transfers

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Posted by: Chaba.5410

Chaba.5410

Stacking servers leads to long term dmg to the game.

Players quitting leads to long term damage to the game. Stop blaming a coping mechanism.

Why shouldn’t we blame something that is also damaging the game? People quitting damages it. People stacking damages it. They both damage it.

You’re missing the point about player movement being a coping mechanism. This isn’t a static environment. Whether players stack or destack, there will still be players quitting and causing “holes” that lead to imbalanced match ups. Players will then move again to cope with that. If all of T1 and T2 were to destack and spread the population out evenly to all 24 servers, the holes will start showing up again and players will start moving again. If all the lower tier servers stacked into T1-3 or T1-4 even, holes still start appearing again. Which version of events will result in players playing longer though? IMHO it is the version where there is enough population, a higher population, that will tough it out longer because attrition won’t be as noticeable as it is with a lower population.

Chaba Tangnu
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast

(edited by Chaba.5410)

Community Standards - Mass Server Transfers

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Posted by: Chaba.5410

Chaba.5410

1- Have you tried to GvG in EOTM? It is done sometimes but the area that supports it is trolled by auto-spawning cannons.

No. GvG has to be the single most boring thing in the game, and I’m glad it didn’t come about at the hands of ANet. But all it needs is a space – people use the OS and, back when I had to do it, the plateau by the windmill on the BLs. Not every suitable space on EotM has cannons, so why insist on doing it there?

If you’ve been out of the GvG scene for that long and haven’t followed the meta, you really don’t understand then why the windmill is now considered a terrible place for it, which explains also your EOTM suggestion. In other words, your suggestion may seem like a solution, but it isn’t.

2- IDK why you say there’s no destacking. Where do you think all the players that went to Maguuma came from?

You think that destacking means “everybody who is changing servers all go to one place”?

Either you’re calling for players to “destack” from higher tiers or you’re calling for players to “destack” from a single server in a tier. If you need evidence of “destacking” in a tier, my own server did that for Season 2 so we wouldn’t roflstomp Silver. SoS is doing that now. Will they be able to destack enough? Probably not because they have quite a large population of OCX players that are PVE/PVX who don’t see any need to destack. Are their destacking players going to other T3 server? No because those players have a loyalty to the population/activity in T2. Several of their guilds went to T1 even.

3- No, no GvG mode anytime soon. It is no more pointless to suggest than destacking is. Players don’t care about balance because they mistake stability for balance. How many guilds did you talk to that are interested in transferring or have transferred somewhere else? Have you asked them why they made the server choice they did? I have. Time and time again “stability” is the answer. Players don’t like to transfer to a server that is at risk of falling out of a tier or leaving them high and dry.

I have to interview a high percentage of the guilds that exist in the game? No, I didn’t do that. But players leaving or transferring to a server en masse have caused far more instability than they’ve ever cured, so stemming or stopping that particular problem and taking steps to reverse it as much as possible seems to be a good idea, don’t you think?

So you have only ever observed the symptom from afar, never bothered to investigate, and jump to some conclusion. How are you ever going to be able to take steps to stem or stop this issue if you don’t know what causes it?! If you can’t identify the root causes, any actions or suggestions you take could be like taking a swing at a foul ball. You miss something you never had a chance of hitting anyway.

Chaba Tangnu
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast

Community Standards - Mass Server Transfers

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Posted by: Chaba.5410

Chaba.5410

Stacking servers leads to long term dmg to the game.

Players quitting leads to long term damage to the game. Stop blaming a coping mechanism.

Chaba Tangnu
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast

Community Standards - Mass Server Transfers

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Posted by: Chaba.5410

Chaba.5410

If there were a GvG mode that gave these guilds access to fights against other GvG guilds in other tiers, this stacking wouldn’t be such the problem that it is now.

But there isn’t, and there isn’t going to be anytime soon, so that’s a pointless avenue to go down. And good thing there isn’t a GvG mode.

Although, isn’t that what EotM is actually good for? It gives a given guild the chance to meet up with guilds from 2/3 of the other servers and fight them.

And despite that… there’s no indication of destacking.

1- Have you tried to GvG in EOTM? It is done sometimes but the area that supports it is trolled by auto-spawning cannons.

2- IDK why you say there’s no destacking. Where do you think all the players that went to Maguuma came from?

3- No, no GvG mode anytime soon. It is no more pointless to suggest than destacking is. Players don’t care about balance because they mistake stability for balance. How many guilds did you talk to that are interested in transferring or have transferred somewhere else? Have you asked them why they made the server choice they did? I have. Time and time again “stability” is the answer. Players don’t like to transfer to a server that is at risk of falling out of a tier or leaving them high and dry.

Chaba Tangnu
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast

Fort Aspenwood T2 Zerg-Busters

in Looking for...

Posted by: Chaba.5410

Chaba.5410

NA guilds looking to come to T2 at this time should consider one of the other T2 servers. Fort Aspenwood has always had one of the strongest NAs in T2 and with recent transfers plus new players and old players returning for HoT, any NA guild coming to FA will have a degraded gaming experience due to four map queues.

Our SEA could still use some help.

Chaba Tangnu
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast

Community Standards - Mass Server Transfers

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Posted by: Chaba.5410

Chaba.5410

BTW, in my experience, many guilds have never concerned themselves with balanced matches. Historically only the GvG guilds have cared about tier balance because they want to ensure that they are spread out amongst all three servers so they have a wider choice of fights than just if they were to all stack on 1 or 2 servers.

That seemed to have changed since a few PPT guilds stacked into DB and started causing the 4-server rotations with T3. Now these GvG guilds seem to be more interested in stacking into the servers most likely to stay stable in T2. Balance never equaled server stability. If there were a GvG mode that gave these guilds access to fights against other GvG guilds in other tiers, this stacking wouldn’t be such the problem that it is now.

Chaba Tangnu
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast

Community Standards - Mass Server Transfers

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Posted by: Chaba.5410

Chaba.5410

t2 folks literally coming to our teamspeak, moving to our server, and outright stating they’re here to take players for t2. They will sit in our main teamspeak channel and tell us “oh, t2 is great, much more skill, way more fun”, if you even say that you just prefer an alternative playstyle, they call you a casual and belittle you.

Wow, that’s amazing! Certainly not the kind of recruiting tactics I use or condone.

Chaba Tangnu
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast

Community Standards - Mass Server Transfers

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Posted by: Chaba.5410

Chaba.5410

- Has t2 ever been lower pop than it is now? It seems to me that y’all have enjoyed t2, as it has risen and decreased in population over the years since gw2 has been out. Do not sit here and, frankly, lie through your teeth, and say it would not be fun with a slight population decrease. Don’t waste our time trying to justify your opinion with falsehoods. You know, and I know, you may find the population of t2 atm ideal (for all we know, you want it more populated, idk why it’d magically be perfect right now), but you wouldn’t exactly be crying if tomorrow suddenly a few guilds from each t2 server disappeared. The amount of guilds you’d gain too, when you include native t4/3 guilds, would be a large payoff to that as well, more guilds to fight.

I would appreciate if you don’t accuse others of lying. It is not constructive to this conversation at all and does nothing to support your arguments. I have not always played in T2.

Chaba Tangnu
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast

2/12/2015 WvW report on Unbalanced Match-ups

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Posted by: Chaba.5410

Chaba.5410

In my opinion this will benefit more people than it will harm, however the only way to be certain is to give it a trial run.

You keep suggesting that your idea is going to benefit more people than it harms yet 1) no one really has population statistics outside of Anet and 2) if the higher tier servers have enough population to spread out across all 24 servers and still be able to have large scale battles then that means most of the people are actually in the higher tiers. Like, there’s a reason why Anet divided Gold, Silver, and Bronze at 6, 9 and 9 servers rather than 9, 6, 9 or 9, 9, 6. That’s why what you’re saying makes little sense.

You act like this idea is an attack on higher tier servers. It’s not. This won’t suddenly triple the queue time in T1 because those servers are roughly equal in size.

If they implemented the idea this week the only servers that would take a hard hit would be SoS and Mag because they are in the wrong tiers and the population difference is so ridiculously large. However the servers that they are paired up against would actually have a fighting chance leading to a much more enjoyable match once you were in game. Over the long run the population size of each server would be more of a steady slope upwards instead of drastic jumps. This would lead to more variety in the match-ups and a healthier game.

No, I’m challenging your idea of who “more people” are. In a 3 way match where one server far outnumbers the other two, “more people” are playing on the server that is dominating. How are they benefiting from your solution?

Chaba Tangnu
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast

(edited by Chaba.5410)

2/12/2015 WvW report on Unbalanced Match-ups

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Posted by: Chaba.5410

Chaba.5410

In my opinion this will benefit more people than it will harm, however the only way to be certain is to give it a trial run.

You keep suggesting that your idea is going to benefit more people than it harms yet 1) no one really has population statistics outside of Anet and 2) if the higher tier servers have enough population to spread out across all 24 servers and still be able to have large scale battles then that means most of the people are actually in the higher tiers. Like, there’s a reason why Anet divided Gold, Silver, and Bronze at 6, 9 and 9 servers rather than 9, 6, 9 or 9, 9, 6. That’s why what you’re saying makes little sense.

Chaba Tangnu
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast

(edited by Chaba.5410)

Community Standards - Mass Server Transfers

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Posted by: Chaba.5410

Chaba.5410

There’s loyalty found here and there, but more often than not they’re just there for population/activity, to have fun, not cus they luf teh communities…

I think t1/2 would enjoy the game far more, getting to fight a variety of guilds/players with variety of tactics every single week

Y’all seem to think if t1/2 destacked your playstyle would be ruined… but with how amazingly overstacked t1 is, the population of the top 9 servers would probably be just somewhat below that of a current YB/DB rofl. Your playstyle should be completely intact on that scenario.

LEL

- Yes, the loyalty is to the population/activity level. That’s exactly why players do not destack and have no interest in destacking.
- No they wouldn’t enjoy the game far more because again, the loyalty is to the population/activity level. They enjoy it.
- Yes, destacking would ruin that playstyle. Less players = less variety. I already know what it is like to have less population than what current YB and DB have. It sucks for anyone outside of NA Prime. There is less variety. Guilds are forced into specific roles.

Chaba Tangnu
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast

(edited by Chaba.5410)

Community Standards - Mass Server Transfers

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Posted by: Chaba.5410

Chaba.5410

The fact that there’s four servers that are full, and the rest a “very high” would point to the fact that there’s a lack of WvW participation more than there’s an issue of stacking.

Taking this idea further, remember I wrote above that Maguuma imploded because of a lack of new transfers to that server to keep T2 ad T3 balanced. They needed new transfers to stay ahead of player attrition, a form of weak WvW participation.

It would be remiss of many players still playing this game to not have noticed how bad player attrition is after all this time. Guilds and players have been moving up the tiers for a long time and are a finite resource. Of course there would come a time when player attrition starts to affect the higher tiered servers. The imbalances in the whole system will only increase without Anet addressing player attrition and lack of WvW participation. HoT should help alleviate some of that, but without changes to the WvW game mode with the goal of increasing WvW participation, it will be but a brief respite.

Chaba Tangnu
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast

Community Standards - Mass Server Transfers

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Posted by: Chaba.5410

Chaba.5410

Bringing up the causes of how we got to where we are today helps to illustrate some of the underlying problems. Whether you personally find it distasteful to destack from your currently overstacked server, or if you’re employing the Nirvana fallacy of “it won’t automatically and completely fix everything that’s wrong, so I’m rejecting any change completely”… then relax.

Nothing written in here is going to require you to do anything. Some people just want to maintain the WvW experience for as many people as possible for as long as possible, in as enjoyable a way (for everybody) as possible. We don’t have that now and, to use a partial parallel – people will tell you that hoarding money during an economic downturn is the worst thing that people can do. Individuals may personally benefit in the short term, but suffer more and for longer in the long run. Overstacking has much the same effect on WvW as a whole.

When you ask for causes, you have to be willing to not be selective. You state that the problem is overstacking yet ignore instances of when players have destacked from a higher tier server and what effect that has on WvW as a whole. Months ago T2 and T3 were relatively balanced, but then Maguuma imploded because too few guilds were transferring there to maintain what balance there was. An imploded Maguuma caused a lot of lopsided matches which continued all through Season 3 and resulted in player attrition on both SoS and FA. Ultimately those lopsided matches reverberated down to T3 as Maguuma’s implosion sucked the highest ranked T3-sized server (YB) into T2. Ironically, players from the higher tiers have destacked and gone to Maguuma and players are still complaining about lopsided matches.

In other words, you’re underestimating the effect that destacking has too on WvW. This isn’t to say that overstacking doesn’t have an effect, just to say that trying to identify a single cause is an oversimplification of the larger system.

Chaba Tangnu
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast

(edited by Chaba.5410)

Community Standards - Mass Server Transfers

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Posted by: Chaba.5410

Chaba.5410

But de stacking over stacked servers is healthy for the game, it’s a step in the right direction. It’s a smart choice—from the position of the overall health of wvw—for people to leave t1/2 lol.

No, not really. I used to think this way a bit, but really any server with non-NA coverage is going to be rising up and causing lopsided matches on the way up. Given that glicko rating adjusts quite slowly, player attrition from lopsided matches hits. The non-NA Prime players are really a smaller total population than NA and cannot be spread out amongst all the NA servers.

Chaba Tangnu
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast

Community Standards - Mass Server Transfers

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Posted by: Chaba.5410

Chaba.5410

BTW, send home all those players on your server, especially the ones who started on FA. Destack your server. Put your money where your mouth is. Kthxbai.

We never payed them to join us. People come and go on their own without us tying a carrot to a stick.

Thanks for getting baited yet again. kthxbai

So you won’t destack. So much for whatever sympathy players on lower tiers are supposed to have from you. Like, if you want to take the moral high ground here, why does your server actively bump their recruitment post on this forum and not tell guilds that transfer to your server to look elsewhere? Your words are hollow.

Chaba Tangnu
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast

(edited by Chaba.5410)

Newbie perspective on WvW

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Posted by: Chaba.5410

Chaba.5410

Your server doesn’t tip their defense? Akwaaard.

Usually our people running and destroying things tip those that stay behind to scout/refresh/defend/upgrade. Guess we have it down to a science though.

Your server tips? Anyone tries that on my server and the scouts usually send the tip back, feeling insulted. They do what they do for the server and take pride in that.

Chaba Tangnu
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast

Community Standards - Mass Server Transfers

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Posted by: Chaba.5410

Chaba.5410

BTW, send home all those players on your server, especially the ones who started on FA. Destack your server. Put your money where your mouth is. Kthxbai.

Chaba Tangnu
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast

Community Standards - Mass Server Transfers

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Posted by: Chaba.5410

Chaba.5410

I’ve seen a server outright attempt to buy another server.

This has been going on since the beginning because certain people are “mad cuz bad” and buy help.

Everyone take a look at this classic example of someone mad that people want to go to a competing server, and not his.

And when they go to his, they don’t stay.

@etrigan.4213 (aka Nox)
I never specified WHICH server, and yet you’ve deduced exactly what server I’m talking about. I’ll leave the readers to form their own conclusions based off your defensive stance and your signature.

lol

And to anyone else suffering down in lower tiers because of “certain server” tactics, we know it’s not fun for you and my server knows buying out your population will only further ruin the game. This is exactly why we don’t go down that path. You have our sympathy and hopes that one day people will destack and return to their home servers.

As for people on the “certain server” who pay the spammed “daily tax” fund to buy others from lower tiers, you have my pity.

Says the guy who’s server went about buying out the guilds on SoS as part of a campaign to actively implode that server and prop up another.

Fixed your name.

That’s the best response you have? LOL. Mad cuz bad.

Chaba Tangnu
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast

Community Standards - Mass Server Transfers

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Posted by: Chaba.5410

Chaba.5410

I’ve seen a server outright attempt to buy another server.

This has been going on since the beginning because certain people are “mad cuz bad” and buy help.

Everyone take a look at this classic example of someone mad that people want to go to a competing server, and not his.

And when they go to his, they don’t stay.

@etrigan.4213 (aka Nox)
I never specified WHICH server, and yet you’ve deduced exactly what server I’m talking about. I’ll leave the readers to form their own conclusions based off your defensive stance and your signature.

lol

And to anyone else suffering down in lower tiers because of “certain server” tactics, we know it’s not fun for you and my server knows buying out your population will only further ruin the game. This is exactly why we don’t go down that path. You have our sympathy and hopes that one day people will destack and return to their home servers.

As for people on the “certain server” who pay the spammed “daily tax” fund to buy others from lower tiers, you have my pity.

Says the guy who’s server went about buying out the guilds on SoS as part of a campaign to implode that server community and prop up another.

If you had real sympathy, you’d actively attempt to keep whole communities intact in the face of this player attrition like a “certain server” attempted instead of words and wellwishes.

Chaba Tangnu
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast

(edited by Chaba.5410)

Community Standards - Mass Server Transfers

in WvW

Posted by: Chaba.5410

Chaba.5410

Tier 2 made bad situations worse

Tier 2 did nothing. All those players and guilds had free choice and the choices they’ve been making for the better part of the past 2 years has been to transfer up tiers.

Tier 2 did nothing? Tier 2 didn’t actively pursue guilds from other servers, to the point of literal harassment, attempting to buy them off to increase their pop/fill coverage gaps? Bro, I’m in SotD (a SEA based guild, the reason why Dh’s SEA crushes anything below t3), I know about T2’s attempts to suck all the guilds out of lower tiers.

Tier 2 is the tier that is messing up WvW, more than any other tier in the game. Not only are y’all trying make hyper stacked servers, which is unhealthy in itself, you’ve done it with 4 servers instead of 3, and now that’s having terrible consequences for any server unlucky enough to roll tier 3.

The issue I am taking with your statements here is that you are trying to place blame squarely on a single side when in fact there are two sides. No one in T2 forced anyone to transfer just as no guild forces anyone to join them. Guilds and players are making those decisions on their own. It’s like trying to blame all those guilds who are advertising in the “Looking for” forum for stealing players from other guilds. If a player is joining some other guild, it is because that guild is offering what they are looking for. T2 currently has what a lot of players are looking for in WvW. You don’t think that others across all the tiers actively pursue players and guilds from T1 and T2?

Chaba Tangnu
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast

Community Standards - Mass Server Transfers

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Posted by: Chaba.5410

Chaba.5410

What if a tier 2 server (FA for example) gets so stacked it mows over tier 2 servers weeks on end? Even if it were to, it would take months and months of non stop spawn camping to even got a shot at tier 1. That’s bad for the game. Having some ability to cross the gap between tiers is important for the health of the game, because IoJ couldn’t escape tier 3 when the tier 2.5 scandal started, their server lost a lot of people (not only did some move, a lot probably quit the game as well or just stopped WvWing).

If you recall, T2 was unbalanced for weeks and weeks after Maguuma imploded and then got stuck in Gold for Season 3. Where did all those Maguuma players go? A lot of Maguuma’s PPT guilds had “spread out” into a lower tier.

Both CD and especially YB had the ability to move into rank 6 prior to Season 3 and for reasons beyond anyone in T2’s control, they didn’t want to. What is going on now between T2 and T3 could have been averted had another server from T3 pushed into T2 and balanced it out before Season 3. Maguuma getting stuck into Gold in Season 2 killed that server further.

Chaba Tangnu
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast

MagSwag

in WvW

Posted by: Chaba.5410

Chaba.5410

Where’s Bunzy???

Been spotted on Fort Aspenwood. We’re kind of in awe.

Chaba Tangnu
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast

Community Standards - Mass Server Transfers

in WvW

Posted by: Chaba.5410

Chaba.5410

Tier 2 made bad situations worse

Tier 2 did nothing. All those players and guilds had free choice and the choices they’ve been making for the better part of the past 2 years has been to transfer up tiers.

Chaba Tangnu
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast

WvW Forum Specialist!

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Posted by: Chaba.5410

Chaba.5410

Good luck with the job!

Chaba Tangnu
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast

Completely Unbalanced WvW matchups.

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Posted by: Chaba.5410

Chaba.5410

DB is full status so they can’t go there. Players are cool on SoS because guilds have left it even though SoS has the most potential since it is not full. So players see only FA and YB as a choice unfortunately.

Chaba Tangnu
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast

Community Standards - Mass Server Transfers

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Posted by: Chaba.5410

Chaba.5410

I’ve seen a server outright attempt to buy another server.

This has been going on since the beginning because certain people are “mad cuz bad” and buy help.

You know nothing. You were not there.

Chaba Tangnu
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast

So Stronghold will be 5v5.....

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Posted by: Chaba.5410

Chaba.5410

I guess I don’t get the crying about thinking this is MOBA. Stronghold sounds to me a lot like GW1 Fort Aspenwood, just from what descriptions I’ve read about it (never played it myself). That predates the MOBAs.

Chaba Tangnu
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast

Completely Unbalanced WvW matchups.

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Posted by: Chaba.5410

Chaba.5410

I would say the gap between T1 and T2 is much closer atm compared to T2 and T3.

It is much closer yet still quite far.

Chaba Tangnu
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast

Server Loyalty

in WvW

Posted by: Chaba.5410

Chaba.5410

guild loyalty is hard enough to find…
and now talking about server loyalty…

thats like super rare…

When players talk about guild loyalty, server loyalty, etc., what the conversation really revolves around is loyalty to a community. Servers are not much different from guilds in this respect, only more difficult due to being of a larger scale.

OP asks about servers with the least loyal playerbase. He fails to see a playerbase that is loyal to each other.

Chaba Tangnu
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast

Community Standards - Mass Server Transfers

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Posted by: Chaba.5410

Chaba.5410

Spooksie, there’s two sides to every deal. Ask your friend why his WvW guild wanted to move.

Chaba Tangnu
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast

Rapidfire (ranger) channel of death

in Bugs: Game, Forum, Website

Posted by: Chaba.5410

Chaba.5410

Hrm, I never considered Flame Jet to be a channeled skill. Guess they made a few changes to it, like the flame doesn’t stick around when you dodge.

Chaba Tangnu
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast

solution to dead servers in WvW?

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Posted by: Chaba.5410

Chaba.5410

I am still thinking making off times less point rich by putting ppk back and making ppt not as big is a better way of going about this but it makes ppl who play in the off times less important.

You are only thinking in terms of scoring. As you said, you can’t make people who are NA play in off-times. The off-times population is smaller and some places are ghost towns for fights.

Chaba Tangnu
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast

Anyone going to purchase the expansion

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Posted by: Chaba.5410

Chaba.5410

" setting wvw rank points for one character sets them for all" ..

uh…what?
….head meet wall.

Yea, like an ele needs points in rams simply because your warrior does.. Sure this balances out once you get everything maxed, but this is extremely off putting to bringing in new and casual players to wvw to remove their personalization options for each character they create to enjoy it to it’s fullest.

Yea I agree. I like to spend points per toon because I’m not going to be ramming on my zerker necro nor using a mortar on my tanky guardian.

Chaba Tangnu
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast

Link Transfer Costs to WvW Performance

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Posted by: Chaba.5410

Chaba.5410

Chaba Tangnu
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast

Link Transfer Costs to WvW Performance

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Posted by: Chaba.5410

Chaba.5410

I hope you’re being sarcastic. It was suggested back during Season 2.

The majority of the population outside of NA prime is going to pretty much remain in the higher tiers.

Chaba Tangnu
Founding member of [NERF] Fort Engineer and driver for [TLC] The Legion of Charrs
RIP [SIC] Strident Iconoclast