Melee cannot hit roadblocks, graveling mounds, destructible housing etc.
Posted by: Chewablesleeptablet.3185
Posted by: Chewablesleeptablet.3185
This is really frustrating and needs to be fixed. I’m definitely in range and still “miss” is showing up.
AC explorable mode on the Howler side was impossible because every one of our melee and even ranged party members where missing on graveling mounds when clearly there was no obstruction and we were all in the respective ranges.
in Account & Technical Support
Posted by: Chewablesleeptablet.3185
The only fix that really worked for me is downgrading my video card to an old Nvidia 9500 GT.
No crashes from using the 9500. When I use the GTX 550 ti , it crashes almost everytime I change zones. This used to never happen with my 550 ti during beta!
Must be some type of memory leak or data not being routed properly to the graphics card, or the RAM on these high end GPUs are not flushing fast enough to let new data in.
It seems the only solution to fixing the problem if you have Win7- 32bit is you have to downgrade to an older video card.
Like stated above I am now using an Nvidia 9500 GT and it will rarely crash after a few hours of play. The game looks like crap in the lowest graphics but at least it runs. I really hope Anet can find the leak or whatever it is that is making these higher end graphics cards crash.
I figured I could give you my crash report.
Its weird though. I switched back to an old Nvidia 9500 GT and never crashed.
I guess the Nvidia 500 series does not do too well, and maybe not Win7 32-bit either.
I am sure you guys can get it fixed sooner or later. Had the same problem with
Battlefield 3 .
I got crashes all the time when BF3 first released , but now I’m using the same graphics card(Nvidia 550ti) as I did back then and no crashes at all for BF3.
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