Showing Posts For Chopps.5047:

ranger and stealth

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Posted by: Chopps.5047

Chopps.5047

This is true. It better be theongest stealth in the game though and affect both you and pet, for what sounds like another situational ability.

Tin Foil Hat Hearer »—> Ranger Extraordinaire »—> “Be like water…”

Patch notes / duration stacking boons

in PvP

Posted by: Chopps.5047

Chopps.5047

I doubt this effects might in the same way. Does it? That would be a massive change in some game modes.

Tin Foil Hat Hearer »—> Ranger Extraordinaire »—> “Be like water…”

Superior Sigil of Fire AoE

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Posted by: Chopps.5047

Chopps.5047

Spvp is totally different, you can’t swap to a fire sigil or anything OP like that. I actually just posted in the spvp forums as to why I don’t play spvp. If you’re bored, read that, I’m too lazy to paste it here.

Tin Foil Hat Hearer »—> Ranger Extraordinaire »—> “Be like water…”

What can rangers do?

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Posted by: Chopps.5047

Chopps.5047

Vitality negates condis very well, also LR and 3 stun breaks on bar really helps avoid burst damage. Usually you are flanking with theives and barraging their back or front lines. So the goal is to avoid damage/snipe backline weaklings instead of stacking and eating it on pin like some kind of filthy guardian or warrior casual. Eat your hearts out warriors. :p

I love seeing 5 people drop in my powerful, aoe firing barrage and then typing “HURTS DOESNT IT!” I THOUGHT RANGER BARRAGE SUCKED HAHAH". Makes me happy inside.

Tin Foil Hat Hearer »—> Ranger Extraordinaire »—> “Be like water…”

(edited by Chopps.5047)

What can rangers do?

in Ranger

Posted by: Chopps.5047

Chopps.5047

Regarding your last point, just a couple rangers can keep people off the gate long enough for the cavalry to arrive. I don’t know about you but on JQ we’re almost always supply limited and defense seige isn’t always an option right away.

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What can rangers do?

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Posted by: Chopps.5047

Chopps.5047

Remorseless build I run:

Valkryie gear with scholar runes, bud of pale tree type ascended trinkets (beryl exos should be fine, probably more power with those) along with longbow/greatsword (valkryie stats) and sigils of fire on both. Since ranger only gets like, a little more than 1/2 buff from might type sigils that other professions would (not counting pet) sigil of fire is awesome because it just depends on crit. Ranger is great with “on crit” type sigils.

Use stength of spirit (+5% vital to power) and two handed training. Use dragon’s breath buns for more power and crit dmg. Use tough/vital to power oils or stones for nourishment.

I run troll, signet of renewal, lightening reflexes, and protect me with two porcine (siamoth for more stealth).

When you take “remoresless” grandmaster, you get opening strikes on kill or stealth. Precise strike (25 in marks) will always proc a crit on opening strikes. This is how you crit a lot without much precision.

Elite: spirit of nature or your preference

Build: I like 30/30/10/0/0 or 30/0/10/30/0 (both with wilderness knowlegde) yet I’ve been experimenting with masters bond again (10 in BM).

Tin Foil Hat Hearer »—> Ranger Extraordinaire »—> “Be like water…”

(edited by Chopps.5047)

Superior Sigil of Fire AoE

in Ranger

Posted by: Chopps.5047

Chopps.5047

Bri, have you ran remoresless/valkryie ranger with longbow/greatsword? I use a sigil of fire on my longbow and it’s awesome. First, I use a temp longbow to stack 25 stack bloodlust. After that I switch. We’re talking 4000 attack and crit on stealth / kill. For longbow, I switch if I’m setting up Maul with hunter’s shot or if I need defense/evasion/block/mobility. With the new stunlock warrior meta, this is my new build—it demolishes those warriors. And I’m a lot more efficient with damage than I was with beastmaster, at least in a zerg.

Tin Foil Hat Hearer »—> Ranger Extraordinaire »—> “Be like water…”

Patch notes / duration stacking boons

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Posted by: Chopps.5047

Chopps.5047

What about ranger? Only buff that stacks to the limit is regen and healing spring is going to 10 seconds with 2s regen per pulse on 2s pulses for a total of 5 stacks unless I got my math wrong. Duration is even better now. Duration still stacks, it’s just there’s only 5 in queue and if you knock off the last stack with a shortsr duration copy of the boon, well, L2P I guess.

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The "What If's"

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Posted by: Chopps.5047

Chopps.5047

I see what you’re doing but I don’t think these are “if’s” :p cat’s out of the bag, man lol

Tin Foil Hat Hearer »—> Ranger Extraordinaire »—> “Be like water…”

What can rangers do?

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Posted by: Chopps.5047

Chopps.5047

In WvW you can add taking down some sieges others can’t, like inner cannon on garri WG when you are still raming outer.

Shhhhhhh anet will nerf it

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What can rangers do?

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Posted by: Chopps.5047

Chopps.5047

PvE: One role:

  • Spotter / frost spirit / fury / DPS / aoe removal and healing

WvW: roles include roaming, tower defense, and zerging

  • Beastmaster roamer, fast and tanky
  • remoresless-valkryie DPS in zerg
  • condi trapper in zerg, rabid
  • bleed roamer, fast and efficient with both rabid and rampager
  • spirit group buffs
  • Dire ranger roamer or zerg trapper
  • amazing tower defender/attacker, great from long range and also best seige user

Spvp: Usually plays harassment/point pressure role, ranger, in theory, should be good at peeling people off points

  • Spirit beastmaster / group buffs
  • rabid / bleeds / traps
  • longbow / ranged pressure

Ranger drawbacks: Long cooldown on pet death, occassionally clunky ai—requires more micro effort than the reward you get, passive playstyle in some respects, weird 2 body profession means balance changes are usually small and uneventful. Also, lack of access to stability, reflection, stun breaks, and condition removal. We get a bigger health pool to compensate though, as well as a soft and hard invuln.

Tin Foil Hat Hearer »—> Ranger Extraordinaire »—> “Be like water…”

(edited by Chopps.5047)

Some utility changes

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Posted by: Chopps.5047

Chopps.5047

I was with you until you said “remove frost trap”. I still believe frost trap is completely underutilized by trappers. Frost armor (-10% dmg and chill on hit), chill (-66% skill recharge -66%spped) and it pulses so it’s true area denial. You don’t have to exit the spike trap, flame trap, or vipers nest if you find yourself in it. But if you trip a frost trap, you are bee-lining out asap. As the user, you can do lots of 100% finishers with projectiles causing chill on impact. And besides giving a big offensive advantage, it’s great for running away.

I agree with most of what you said though, sorry, I just have frost trap on my bar a lot.

Tin Foil Hat Hearer »—> Ranger Extraordinaire »—> “Be like water…”

Mechanics that are too forgiving

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Posted by: Chopps.5047

Chopps.5047

Stability is too forgiving, so is aegis. Just my thoughts, don’t rage. I really, really dislike the abundance of stability that certain professions can bring. Some professions bring stability, condi removal, reflect, and aegis all in one and that’s OP. With stun break affecting knockback, why even try to CC anymore? It’s too easy to spam your way out of an interrupt or CC. That same profession (guardian) brings a warding and don’t forget ele’s stunlock field. These skills basically make stability too OP to be ignored.

Tin Foil Hat Hearer »—> Ranger Extraordinaire »—> “Be like water…”

(edited by Chopps.5047)

9/6 BG/JQ/FA

in Match-ups

Posted by: Chopps.5047

Chopps.5047

Twas fun, until next time fellas.

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Why so many topics about Forward/UP TA?

in Fractals, Dungeons & Raids

Posted by: Chopps.5047

Chopps.5047

That sounds like it would ony benefit people who don’t PUG. Considering they’re about to release a LFG tool, I doubt they’d do that. I applaud your desire for difficulty, though.

Well yeah, my intention would be to drive the scrubblebutt open world players back to their world events and living story, and raise the overall quality of dungeon pugs by attrition.

You are devious. I like devious.

Tin Foil Hat Hearer »—> Ranger Extraordinaire »—> “Be like water…”

Need runs through AC, willing to pay

in Fractals, Dungeons & Raids

Posted by: Chopps.5047

Chopps.5047

Is this a real post? Wow. Legendary, indeed.

Tin Foil Hat Hearer »—> Ranger Extraordinaire »—> “Be like water…”

Why so many topics about Forward/UP TA?

in Fractals, Dungeons & Raids

Posted by: Chopps.5047

Chopps.5047

That sounds like it would ony benefit people who don’t PUG. Considering they’re about to release a LFG tool, I doubt they’d do that. I applaud your desire for difficulty, though.

Tin Foil Hat Hearer »—> Ranger Extraordinaire »—> “Be like water…”

Fix the Twilight Arbor Forward/Up Path

in Fractals, Dungeons & Raids

Posted by: Chopps.5047

Chopps.5047

After watching that video, you have to realize we had one zerk ranger and four people in PVT gear. We couldn’t burst down spiders without boons man, not like that. Either anet needs to provide instanced stats or people need to learn that bunker gear makes dungeons harder, not easier.

Tin Foil Hat Hearer »—> Ranger Extraordinaire »—> “Be like water…”

Fix the Twilight Arbor Forward/Up Path

in Fractals, Dungeons & Raids

Posted by: Chopps.5047

Chopps.5047

Of course youre right nik. But seriously, the entire dungeon I think I capped out at 7 stack might one time. There were literally no boons. I have never seen that before in my entire life.

At the tree, we lost when the one engi kept running in and pulling spiders in the back to the people attacking the tree. Even after we asked him to stop. Then one guy rage quit and it was over.

Tin Foil Hat Hearer »—> Ranger Extraordinaire »—> “Be like water…”

Fix the Twilight Arbor Forward/Up Path

in Fractals, Dungeons & Raids

Posted by: Chopps.5047

Chopps.5047

I had a pug yesterday to test this path. It was ele, two engies, my longbow/eagle eye/sword/axe ranger, and a guardian. You’d think we’d have 25 stack might, fury, and decent reflection uptime with environmental weapons. No, that’s too hard. Stacking boons is too hard. Stacking on a boss for melee destruction is too hard. And killing all the waves of spiders and following directions is too hard. Taking a garbage wvw build instead of a self respecting pve spec is too hard. Oh ya, it’s the ranger’s fault! >_<

“Don’t judge me for taking a bunker condition spec into a dungeon where stuff kills you if you take too long…” <—- those redditor type PUGs haven’t a clue what they’re talking about. Of course, it was a group full of sub 2000 achievements and no mini liadri’s. what was I expecting? At that level, most players only have enough experience to win with GG faceroll professions like warrior or guardian. Guardian: easiest profession, most OP in pve, but, hey, it’s “well balanced”.

For the love of brazil, stack boons people! Stack boons! And stack vulnerability! THAT is how you win, not by bring a particular profession. Come on, the game has been out for a year! This is crazy! I had an easier time beating this path 6 months ago when we wpuld clear it daily for TA armor. This is crazy! Then you blame the profession instead of yourselves for not knowing how to stack boons. Wow.

Tin Foil Hat Hearer »—> Ranger Extraordinaire »—> “Be like water…”

(edited by Chopps.5047)

Some utility changes

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Posted by: Chopps.5047

Chopps.5047

Why not run a stone spirit with a zerker ranger? These ideas aren’t too bad really. Sick Em is decent but I don’t know about it. The other shouts feel kind of weird. I’m a fan of protect me with glassier builds like zerk though. Also, yeah, traps are too small given how the refrain is “necro does aoe better than ranger blah di blah blah)”.

Drawbacks: This would negate my dungeon build, though, where I run stone and frost. It would make ranger appear less “group worthy” to the community due to only one spirit being out at a time.

On another note, I feel eagle eye should be default on longbow and instead act on shortbow if chosen. Random comment, I know, but I think it’s lame I can’t take remorseless, eagle eye, and piercing.

But I’m not a pro, I just throw things out that I wish I could have.

Tin Foil Hat Hearer »—> Ranger Extraordinaire »—> “Be like water…”

(edited by Chopps.5047)

WHY dont you Spvp ?

in PvP

Posted by: Chopps.5047

Chopps.5047

Unless I’m on a team with voice coms and lots of spvp practice, I seem to always lose. I don’t feel like I take a lot away from a loss. I usually don’t learn anything and there’s a lot of yelling and posturing amongst the kids: finger pointing, ect. And, unless you’re on a good team, you face these big losses a lot. Especially if you’re new to spvp, you will be amazed at how useless what you learn in pve/wvw already is without skill splits even. Rabbit? Only a few hundred hours play in gw2? Don’t read forums every day to keep up with meta? GG dude you’re going to get blowed up sky high. There’s so much to learn in terms of animations and skills that you need far above and beyond in wvw, even gvg (sorry gvg’ers, that’s my opinion feel free to disagree) that it’s not surprising with no training mode besides hotjoin, no one does it.

Tin Foil Hat Hearer »—> Ranger Extraordinaire »—> “Be like water…”

(edited by Chopps.5047)

Interview with a top ranger (Niah)

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Posted by: Chopps.5047

Chopps.5047

You position youraelf with power necro? I just stand somewhere in the middle lf battle and spam wells and aoe. It’s so easy it’s ridiculous that ranger doesn’t get more reward for the high risk of using a bumbling pet. But then it becomes OP. So what can you do? It’s the nature of the design. I think most people agree that ranger is funky in terms of balance.

Tin Foil Hat Hearer »—> Ranger Extraordinaire »—> “Be like water…”

While new tequatl 1shot our pet

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Posted by: Chopps.5047

Chopps.5047

They never did consider PvE in their changes , it is always an afterthought . Why would it be any different now ?

And do not say spirit HP buff , it does not matter , they will still be one shotted

Correction: knocked back then 1 shotted. But really spirit ranger isnt too bad in a zerg. Of course, the community hates it so it wont get played.

Tin Foil Hat Hearer »—> Ranger Extraordinaire »—> “Be like water…”

beserker ranger and where it needs to be

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Posted by: Chopps.5047

Chopps.5047

Beryl isnt crap dude. It hits harder because you stack more power with vitality than you can with precision due to food. I’m breaking 4000 attack fully buffed with valkyrie. You are not with berserker, I know that for a fact.

Tin Foil Hat Hearer »—> Ranger Extraordinaire »—> “Be like water…”

While new tequatl 1shot our pet

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Posted by: Chopps.5047

Chopps.5047

Guild runs with fury? Well in that case go for it. I thought we were talking PUGs. I slum it man. All I do is PuG. Lol trust me I see some awful, terrible play, usually from people with bad builds, bad gear, poor understanding of game mechanics.

Tin Foil Hat Hearer »—> Ranger Extraordinaire »—> “Be like water…”

While new tequatl 1shot our pet

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Posted by: Chopps.5047

Chopps.5047

You want a moa for fury. Most pugs dont bring fury. You want that fury its way more damage than a cat. Plus the moa heals at melee range. It’s a no brainer really c with companions might. I wouldnt take a cat or bird even with this 70% proposal. They’re poor choices. No blast, no buffs. Buffs/debuffs are the meta

Ranger brings group fury (again, many many pugs lack fury), frost spirit, and spotter which is just huge DPS along with what used to be easy to time blast finishes on water field. The drake wont proc nearly as much bc of course you can’t control that skill. So I dunno about cat or bird in dungeon. I used to advocate that a long time ago before I knew how good boons were.

Tin Foil Hat Hearer »—> Ranger Extraordinaire »—> “Be like water…”

(edited by Chopps.5047)

ranger and stealth

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Posted by: Chopps.5047

Chopps.5047

I like moving. Gw2 is not a game where you stand still ever.

Node/keep/tower defense says otherwise.

You’re going to stealth and die on a point? Lol, sorry I had to say that

“RANGER STEALTHED HE CANT MOVE LOLLOLOL AOE THAT SPOT”

Unless it’s really long duration and you like camping meta behind corners meta, thats what enemy teamspeak will sound like.

The part about 5 rangers stealthing and surprising someone is interesting but no one will ever try it. I’ve only spawned 1 lunar wolf in my entire gw2 career bc there’s almost never more than 2 rangers on any given map. Lol its just the community mindset, they abhor a ranger. They push rangers away.

Tin Foil Hat Hearer »—> Ranger Extraordinaire »—> “Be like water…”

(edited by Chopps.5047)

While new tequatl 1shot our pet

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Posted by: Chopps.5047

Chopps.5047

Inb4 whirling defense comment: I know and I use it.

Tin Foil Hat Hearer »—> Ranger Extraordinaire »—> “Be like water…”

While new tequatl 1shot our pet

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Posted by: Chopps.5047

Chopps.5047

I dunno, complaints about dead pets in dungeons went away a while ago. Almost Everyone PUGs with guardians or warriors. I don’t think that’s ever going to change. Gie the pets 200% health and I don’t think people with change their minds. Pets will still die so easy. It’s already made up about ranger. Thats just my opinion after PUGing lots of dungeons. No one cares if I bring ranger but if you don’t have enough guardians in high level FOTM you really really struggle without VOIP so that’s another factor. Why? because, like I’ve said all along, AoE aegis + aoe stability (even short duration) + reflection is so OP it trivializes many encounters. (But guardian is well balanced! pfft its OP which is why everyone uses it duh!) They usually glitch too so many never learn what they needed to leveling or adjusted their gears so they hit a wall at 38+. This patch isn’t going to even approach changing that community mindset.

But I’ll take it for wvw lol. It really matters there and will make a difference.

Tin Foil Hat Hearer »—> Ranger Extraordinaire »—> “Be like water…”

(edited by Chopps.5047)

ranger and stealth

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Posted by: Chopps.5047

Chopps.5047

I like moving. Gw2 is not a game where you stand still ever.

Tin Foil Hat Hearer »—> Ranger Extraordinaire »—> “Be like water…”

beserker ranger and where it needs to be

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Posted by: Chopps.5047

Chopps.5047

I think valkryie / remorseless crit after stealth has more potential than zerk ranger. It already does more damage. Ranger needs more stealth.

Edit: longbow isnt garbage and ranger isnt warrior fwiw

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While new tequatl 1shot our pet

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Posted by: Chopps.5047

Chopps.5047

The fact that stun breaks activate on KB is a pretty big blow to point blank shot, isn’kitten Longbow might be a little worse after this. Kind if random: Does signet of renewal break stun on spirits?

I only see 70% more health on spirits and pets mattering in wvw. If yoy play a dungeon right, you should be stacking so many boons that stuff dies before the spirit. It’s not going to stop a 1 shot in fractals from the boss after cast. I can live without companion’s defense in PvE: that’s overated. I take natural vigor and am smart with pet. In some fights though it just dies. I’m not sure that issue will ever go away.

I mean, I could build survivability into the pet but that’s inefficient. All I can do is stack companion’s might and hope it does something. I mean, moa isn’t bad for fury and healing. But really it’s not an issue so long as the team doesn’t completely suck. Unfortunately, few pve PUGS can even blast a field. All they can do is drop banners apparently.

Tin Foil Hat Hearer »—> Ranger Extraordinaire »—> “Be like water…”

(edited by Chopps.5047)

Best Pet Names

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Posted by: Chopps.5047

Chopps.5047

The best pets names are the ones that are saved in a database locally.

Tin Foil Hat Hearer »—> Ranger Extraordinaire »—> “Be like water…”

While new tequatl 1shot our pet

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Posted by: Chopps.5047

Chopps.5047

I called the healing spring duration being shortened after the blast finish being added. Everyone said I was crazy.

I’ll keep the blast finish. I think this patch isn’t as bad as people make it out to be but, hey, perception is just that. Everyone will always see a ranger patch and think it means “nerf”. That being said, you’re probably not in your healing spring for 15s, but others are. Hopefully they make it bigger to compensate.

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Not awful patch after all? Yay or nay?

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Posted by: Chopps.5047

Chopps.5047

Might be better in dungeons if it gets popped before a certain time; I’ll elaborate on this thought later.

Tin Foil Hat Hearer »—> Ranger Extraordinaire »—> “Be like water…”

Not awful patch after all? Yay or nay?

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Posted by: Chopps.5047

Chopps.5047

Roll guardian, it’s untouchable really by the dev team and community. Necro on the other hand…

Tin Foil Hat Hearer »—> Ranger Extraordinaire »—> “Be like water…”

Those patch notes are incomplete, right?

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Posted by: Chopps.5047

Chopps.5047

What are you all on about. They have been working very hard to balance for the last two months.

You guys dont understand how much effort it takes to make grasping dead give 2 bleeds and not 3. This is 2 months work on its own. Be grateful for what you get.

You have inside info? Then what’s next? Making traps blockable?

Next balance patch should be in december. They are working hard with it at the moment and hoping everything can come together. They hit the necro and ranger this patch so it is sword thief next patch. They are considering reducing the sword auto attack damage by 0.005%, but only on tuesdays between 4-5pm. It is taking alot of work though. You wouldnt understand.

They are hoping that by the year 2043 they might have bought this build into line.

Lol nice, ok I’m leaving spvp forums. Thanks for the laugh, later on dude

Tin Foil Hat Hearer »—> Ranger Extraordinaire »—> “Be like water…”

Condition nerf concern

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Posted by: Chopps.5047

Chopps.5047

So you’re saying ranger is useless? Basically, my observation is that whenever ranger is actually in the meta, it needs nerfed. So basically…what’s a ranger for again?

Tin Foil Hat Hearer »—> Ranger Extraordinaire »—> “Be like water…”

Not awful patch after all? Yay or nay?

in Ranger

Posted by: Chopps.5047

Chopps.5047

L2P
Posers, a true ranger doesnt cry when there is a nerf, you merely embraced the nerf, we were born for the sole purpose of being needed. This is nothing but existence!

That’s my MO. But I’m allowed to be disappointed, aren’t I? You guys were the ones that begged for better spirits. Why not less health? I’d take less health over this…patch.

Tin Foil Hat Hearer »—> Ranger Extraordinaire »—> “Be like water…”

Not awful patch after all? Yay or nay?

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Posted by: Chopps.5047

Chopps.5047

Wait is this a prediction or official?

Official

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Rangers deleted from pvp, again

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Posted by: Chopps.5047

Chopps.5047

Well I’m glad you guys are happy

Guess ranger needs more nerfs. 900 range longbow? Lol

Tin Foil Hat Hearer »—> Ranger Extraordinaire »—> “Be like water…”

Those patch notes are incomplete, right?

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Posted by: Chopps.5047

Chopps.5047

What are you all on about. They have been working very hard to balance for the last two months.

You guys dont understand how much effort it takes to make grasping dead give 2 bleeds and not 3. This is 2 months work on its own. Be grateful for what you get.

You have inside info? Then what’s next? Making traps blockable?

Tin Foil Hat Hearer »—> Ranger Extraordinaire »—> “Be like water…”

Rangers deleted from pvp, again

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Posted by: Chopps.5047

Chopps.5047

lol. Rangers are fine. This was a much needed normalization (I won’t even call it a nerf, because it really isn’t) of spirit functionality. They still have decent HP, bodyblock, and provide all of their utility. They just don’t have 100% uptime, which means you actually have take time to prep them before a fight instead of just throwing them up on cooldown.

Meh, 2500 hours on ranger and I’ve been treated like a second class citizen for a full year. Rangers are not fine at all.

Tin Foil Hat Hearer »—> Ranger Extraordinaire »—> “Be like water…”

Spirit ranger dead?

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Posted by: Chopps.5047

Chopps.5047

So you’re saying spirits are a terrible mechanic and ANET screwed up in designing them? On a related note, I have an easier time winning with wellomancer necro than spirit ranger.

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Condition nerf concern

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Posted by: Chopps.5047

Chopps.5047

I play ranger. I’m concerned nerfing conditions like so many ask will remove the last build we have: traps. That is all.

Tin Foil Hat Hearer »—> Ranger Extraordinaire »—> “Be like water…”

Rangers deleted from pvp, again

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Posted by: Chopps.5047

Chopps.5047

Vamp you don’t know your class.

Traps are good. Beastmastery is pretty good if you know how your pets work. Spirits still function they just require an attention span and situational awareness now.

And they require a horrifically long cast time. Traps are good now but what when they nerf conditions next? Might as well just rework the entire profession to be honest.

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Rangers deleted from pvp, again

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Posted by: Chopps.5047

Chopps.5047

Awful isn’t it? GG ranger haters, you won

Tin Foil Hat Hearer »—> Ranger Extraordinaire »—> “Be like water…”

Should pets count toward AoE limit?

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Posted by: Chopps.5047

Chopps.5047

I do have something constructive to post: I disagree. Short and simple. Fair?

You’re free to disagree, but your argument would carry much more weight if you could explain why.

All pets are good for is absorbing aoe. That’s my argument. Happy?

Tin Foil Hat Hearer »—> Ranger Extraordinaire »—> “Be like water…”

Define skill floor

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Posted by: Chopps.5047

Chopps.5047

Fair enough. Then define the minimum effort a novice needs to put in to understand how to play a build. Where do we draw the line? (see the logical issue here?)

That would be an entirely arbitrary line. For some it could be a few hours for others it could be a few days. I would imagine that everyone who’s ever started a new class knows the feeling of being almost entirely ignorant of the class though.

Like when I play wellomancer and destroy lives all day long? Same with healing signet warrior. And i know nothing of either class.

Tin Foil Hat Hearer »—> Ranger Extraordinaire »—> “Be like water…”