Showing Posts For Chuo.4238:

Repetition makes sound clips irritating

in Audio

Posted by: Chuo.4238

Chuo.4238

Here’s one example. It’s beyond annoying to hear this guy repeat himself 2-3 times a minute…over and over and over and over and over…

It actually drove me out of the zone.

Attachments:

About elitism in MMOs

in Guild Wars 2 Discussion

Posted by: Chuo.4238

Chuo.4238

It’s pretty simple, if you take a step back and look at the big picture:

If you’re really good at online games, that’s great. I hope you also enjoy playing them.

If you like to play with other skilled people and do difficult things, that’s great. It’s a very rewarding way to enjoy things.

If, however, this is how you like to play, and then you get upset at randoms because you chose to play with randoms, the joke’s on you. Get a clue, mate. Do yourself and everyone else a favor and stop playing with randoms. Make a guild of uber-elite players and only play with them.

And, finally, If you think skill at an online game actually makes you better than someone else, I’m laughing at you.

Total Make-over Kit, Sylvari Glow [Merged]

in Bugs: Game, Forum, Website

Posted by: Chuo.4238

Chuo.4238

The bug appears to be isolated to female sylvari with 0 glow at creation. We’re working on the bug now, but I don’t have an ETA for a fix right now, sorry.

Also just to add, as others have: I had max glow at creation, and this bug still occurred with my character.

He said that last month though. I’m hoping someone from ArenaNet will chime in and let us know if they’re trying to get the fix in for the Feb patch.

Your top 3 desired races?

in Guild Wars 2 Discussion

Posted by: Chuo.4238

Chuo.4238

Dwarves
Tengu
Anything not Quaggan. I’d rather see all Quaggan become targetable and attackable.

I wish there could be an alternative to get a precursor

in Guild Wars 2 Discussion

Posted by: Chuo.4238

Chuo.4238

you can buy a max amount of 3000 gems monthly. Anet limits how much gems you can get. With the current gem to gold rate it’s about 30 gold. What will you do exactly with 30 gold a month?

Um. One of the purchasing options is 4000 gems for $50 USD. That’s more than 3000, and you can purchase 4000 gems multiple times in a month. Not sure where you got your info, but it’s not correct.

Feb Patch and Audio

in Audio

Posted by: Chuo.4238

Chuo.4238

Any word on whether or not any of the audio changes discussed in these forums may happen in the February patch?

Would you pay to change Race?

in Guild Wars 2 Discussion

Posted by: Chuo.4238

Chuo.4238

No
/15 characters

I wish there could be an alternative to get a precursor

in Guild Wars 2 Discussion

Posted by: Chuo.4238

Chuo.4238

Three things.

ArenaNet isn’t responsible, directly, for the price of things on Black Lion. Those prices get set by players, and if they figure they can charge 9001G for a Precursor then that’s NOT the company’s fault. People charge that figure because they get it, or they at least hope to get it.

Sure they are. They could make Legendaries and Precursors account bound. Then it wouldn’t be an issue.

The idea behind the rarity of Precursors is to keep Legendaries from basically becoming overexposed. They’re supposed to be somewhat rare, special, an achievement (which there is an achievement for). Whether this is a good idea, or a bad idea, or just an all-around failure of concept? I can’t judge that myself, I’m biased.

There are other ways to do this, aside from low-odds RNG. A difficult to craft Mystic Forge recipe, for example, that requires farming up a lot of account-bound items.

Due to point #2, any action which will make Precursors easier to get means that it trickles down to affect how easily Legendaries can be earned. How much does it impact it? Hard to say, some people only need the Precursor, others won’t start planning the trip until they have the Precursor. It’s one part out of four, after all.

Well, if the required items are account-bound, rather than RNG-based and available to sell on the TP, then ArenaNet would have absolute control over the difficulty in obtaining a precursor or legendary. But when I wonder why, I always tell myself to “follow the money”.

The current system (low-odds RNG + tradeable precursors/legendaries) encourages people to purchase gems and convert them to gold. ArenaNet knows exactly what they are doing with this, and it has nothing to do with what players want. It’s a cash shop strategy, pure and simple.

I’m not saying it’s either right or wrong, but I am saying that I don’t like it one bit, and I find it rather distastefully done.

Armors in Guild wars- Don't Follow WoW

in Guild Wars 2 Discussion

Posted by: Chuo.4238

Chuo.4238

Come on now. The ridiculous skimpy armors for female humans and now Norns…

I actually kind of thought it was funny how my Monk’s breast size seemed to change depending on the armour set she was wearing…

I wish there could be an alternative to get a precursor

in Guild Wars 2 Discussion

Posted by: Chuo.4238

Chuo.4238

Agree with OP. It’s ridiculous that the only ways to obtain a precursor are through either

1) low-odds RNG or
2) Spend hundreds of gold on the TP

In my opinion, this seems deliberate by ArenaNet to create an “incentive” for people to purchase gems and change them into gold. That’s playing dirty pool, guys.

Edit: how about adding another, guranteed method of getting a precursor. Like say, a Mystic Forge recipe.

The "Inspect Gear" Discussion.

in Guild Wars 2 Discussion

Posted by: Chuo.4238

Chuo.4238

My two cents:

A big “NO” to inspecting gear. Every other MMO has that feature. If I want to inspect people, I’ll play those games.

Please try to keep GW2 different from other MMO’s; even if you’ve already started down the slippery WoW-clone slope, it’s not too late to stop.

Terrible logic.

Not logic at all, really.

Point is: we don’t need an inspection feature in GW2, and I like it that way. I hope it stays that way.

Then & Now

in Guild Wars 2 Discussion

Posted by: Chuo.4238

Chuo.4238

My Sylvari Guardian, then and now…

Attachments:

Does Zomorros hate me?

in Guild Wars 2 Discussion

Posted by: Chuo.4238

Chuo.4238

Over the years, I’ve come to accept the fact that I’m one of the “unlucky” players who never gets the really good drops.

I’m resigned to the fact that I’ll never have a Legendary, because a Precursor will never drop for me (and NO, I’m not spending hundreds of gold on a Precursor – it’s crap that RNG and tons of gold are my only two Legendary options, but that’s a different discussion for elsewhere).

So easy to digress…

Anyway, RNG sucks, but it’s here to stay, so I’ve decided to live with it.

Why Represent another Guild Causes Rage?

in Guild Wars 2 Discussion

Posted by: Chuo.4238

Chuo.4238

If a guild tells you you “must” do something, and that bothers you, find another guild. Seriously. There are many, many friendly people and guilds out there…

No guild is worth taking rage or abuse.

Beggars in Guildwars 2

in Guild Wars 2 Discussion

Posted by: Chuo.4238

Chuo.4238

Every online game I’ve ever played has beggars. I just block them, and I suggest never giving them anything. Otherwise they’ll just keep doing it.

The "Inspect Gear" Discussion.

in Guild Wars 2 Discussion

Posted by: Chuo.4238

Chuo.4238

My two cents:

A big “NO” to inspecting gear. Every other MMO has that feature. If I want to inspect people, I’ll play those games.

Please try to keep GW2 different from other MMO’s; even if you’ve already started down the slippery WoW-clone slope, it’s not too late to stop.

Total Make-over Kit, Sylvari Glow [Merged]

in Bugs: Game, Forum, Website

Posted by: Chuo.4238

Chuo.4238

I, too, wasted a few Total Makeover Kits thinking I was doing something wrong. I’ve filed a Support Ticket for a refund on the gems.

#130207-000601

Edit: Took about an hour for my gems to be refunded. Nice work, Support team!

Any ETA on the bug fix? I miss my glow, too!

(edited by Chuo.4238)

The Cantha Thread [Merged]

in Guild Wars 2 Discussion

Posted by: Chuo.4238

Chuo.4238

Cantha was my favorite GW1 region to work on. And I worked on every GW release. I know a lot of the dev team loved it and would love to revisit it. I kinda agree with critickitten about the negative aspect of tight corridors. Most of that came from hitting technological limits while trying to keep the epic quality of the concept art. I think we could do some really amazing things with those themes in our new engine. Certainly nothing is ruled out. I certainly encourage anyone to express your desire for a Cantha region in GW2 in a positive and friendly way. It could be years away, but it’s worth asking for.

Factions was my favorite Guild Wars expansion, mainly due to the Asian-themed content and the absolutely gorgeous landscape.

I don’t understand what is wrong with Asian themes? The history, culture, and art of the Far East is arguably older, richer, and deeper than that of anywhere else on Earth. Why avoid it?

Please include Cantha in future content!

Magic find leach must go.

in Guild Wars 2 Discussion

Posted by: Chuo.4238

Chuo.4238

Fix your RNG so we don’t need Magic Find, please.

If I need to stack Magic Find in my gear in order to improve my already abysmal chances of getting something useful, then something is really wrong. Just fix the loot tables.

What happened to the no grind philosophy?

in Guild Wars 2 Discussion

Posted by: Chuo.4238

Chuo.4238

Anet was placed in a position I don’t particularly envy. They have a bunch of players like me, who are happy to play for just cosmetic differences. Then they have a million or so players who play other MMOs who aren’t. So what should they do? After investing five years and however much money, there are two schools, incompatible and neither of them alone is big enough to support your vision of the game. You do what Anet did…you compromise.

You don’t introduce gear grind. You introduce a meaningless upgrade that has some numbers that don’t affect too much. Then the grinders will stay locked away in the fractals (and still maybe spend some money in the cash shop, and do some open world stuff or WvW) and the explorers can ignore it if they don’t want to grind. I truly believe this was done as a compromise.

You can’t please everyone. But you can create an illusion that will please most people, or at least let them keep playing. The fractals, screwed up as the introduction was, kept lots of people playing who normally would have left. I don’t see this as a bad thing.

I’m not convinced Anet wanted to introduce that stuff. Anet’s not a person. It’s a company with you know, 250 plus employees, many of them devs. You don’t think they discussed and argued about this, and some guys lost and some guys won? Cause I do.

In the end, they didn’t betray anyone. They made a necessary compromise. And as more content comes out and the games grow, you’ll see that that’s all it was.

You make a compelling argument. It would be really, really nice if ArenaNet came out and explained what their thinking and motivation really were. If it was this, or something similar, I would be ready and willing to forgive a LOT.

Unfortunately, they just don’t communicate if they don’t have to. I wish they’d wake up to the fact that if they were open with us, and were actually part of the community instead of aloof from it (like they were in Guild Wars), people like me would be a LOT more loyal, have more trust in their motivations, have faith in their direction, be a lot less combative and resistant to change, and a lot more forgiving.

POLL: Would you like level cap to be raised?

in Guild Wars 2 Discussion

Posted by: Chuo.4238

Chuo.4238

I have to wonder…are ArenaNet reading this thread and having an honest discussion with themselves about the level cap? Will they actively interact with the community on this issue and really try to get a good idea of general feeling on the matter?

Or will they remain as silent as possible because the decision been made to raise it already, and nothing anyone says here will change that?

What happened to the no grind philosophy?

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Posted by: Chuo.4238

Chuo.4238

If you are grinding you are doing it wrong.

If you are not grinding, you are doing it wrong.

I think Bruxae was being facetious

What happened to the no grind philosophy?

in Guild Wars 2 Discussion

Posted by: Chuo.4238

Chuo.4238

I can honestly say that I’m extremely dissapointed in the direction that Anet took the Guild Wars Franchise… And while you were off “progressing” your toons in those other games many of us were giving our money, time, and support to ANet and Guild Wars and having a blast doing so only to have them sell out and turn on us for quick buck. Without us there never would have been a Guild Wars 2.

I couldn’t agree more. I think many, many Guild Wars fans feel this way. I don’t think we’re ArenaNet’s target audience any more , though. I get the feeling that they’re just trying to find ways to make a buck, and don’t really care about quality, devotion, philosophy, and attention to detail any more.

Yeah, we got a weeks long grind for the best gear now. No way to cover it, and I don’t think anyone working at ANet cares anymore about their manifesto.
It is a dead horse by now, and you should stop beating it.
That said, I don’t care too much myself anymore too, just play for the bit of fun I can get out of it. I got so many other things to do, that I am sort of happy that this game is no longer too addicting… ^^

To be honest, you are right. I don’t know why I’m beating this dead horse any more. I’m certainly not going to play Guild Wars 2 for years, like I did with Guild Wars. I doubt I’ll make it past the release of the next MMO (you know the one I mean – not allowed to mention names in these forums because they appear to be afraid to actually compare Guild Wars 2 with other games).

Most of the players in my guild are from Guild Wars 1. Most love Guild Wars 2. There is a vocal minority that quit. There are people who really believe that these few stat points make a difference.

I see your point, and would like to agree with it, but I have some reservations: How do you know those few extra points aren’t the difference between skill and just numbers? What happens when you get enough extra points, after a few of these gear tiers are implemented, and running around in the open world becomes a faceroll because it’s now imbalanced? Sure, maybe a few extra points are essentially meaningless – but that begs the question: if they are mostly meaningless, why bother putting them in? I think it’s a cheap, easy copout. It’s so much easier to just add some gear with more points than it is to add really good, fun content.
So to me, this indicates that ArenaNet aren’t all that interested in making a really really good game. They’re trying to make a buck (which I completely understand), but it seems like that’s the only thing they’re trying to do.
Fair enough, but while you may make some money doing that, you’re not going to win very many hearts and souls like you did with Guild Wars.

What happened to the no grind philosophy?

in Guild Wars 2 Discussion

Posted by: Chuo.4238

Chuo.4238

Strange. In GW1 people spent hours and hours in FOWSC and UWSC to get ectoplasm and obsidian. But nobody said that GW1 was pure grinding….

True. But it was for vanity purposes only. Elite armor was just a skin. Now we have to spend hours and hours in Fractals, and now do dailies for weeks on end, to get better gear.

Grinding for skins = optional for those who like to do that kind of thing.
Grinding for gear = gear treadmill, Pavlov, and all that. No fun.

What happened to the no grind philosophy?

in Guild Wars 2 Discussion

Posted by: Chuo.4238

Chuo.4238

If you are grinding you are doing it wrong.

I had a good chuckle at that

As for the OP, sorry mate, I don’t know what the answer is. Many people (myself included) don’t see where the Manifesto jives with reality. Well, without mincing words and lawyering, and knowing for sure what the definition of “is” is.

I don’t like it either. I agree with you. I really, truly, preferred the spirit of Guild Wars, where I could focus on playing the game, instead of focusing on getting ready to play the game because I need gear.

My hope is this: they said “No more tiers of gear in 2013”. I hope that they change it to “no more tiers of gear, EVER.”

If not, well, there’ll be lots of new games to play by the end of 2013; hopefully ones that are refreshingly different from traditional MMO’s.

Time will tell.

A Request for a "Ding!"

in Suggestions

Posted by: Chuo.4238

Chuo.4238

There is a whisper sound alert. It’s faint, and can’t be heard over any other noise if you are playing.

Nerf trees please

in Guild Wars 2 Discussion

Posted by: Chuo.4238

Chuo.4238

Trees. Can’t we just build a bridge out of ’em?

POLL: Would you like level cap to be raised?

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Posted by: Chuo.4238

Chuo.4238

Even though all but a handful of people on here are saying “NO”, the first time I’ve seen people who both love and despise Ascended gear actually agreeing wholeheartedly, this level cap raise will still happen.

Sadly, I agree.

Remember the 11000+ post mega-thread opposing Ascended gear? And they did it anyway, and then closed the thread saying we’d all “had our say”?

I’m pretty sure it doesn’t matter what we say here…

Edit: found the referenced thread: https://forum-en.gw2archive.eu/forum/game/gw2/Thoughts-on-Ascended-Gear-Merged-threads/page/222#post817328

(edited by Chuo.4238)

POLL: Would you like level cap to be raised?

in Guild Wars 2 Discussion

Posted by: Chuo.4238

Chuo.4238

Maybe that’s the core question here…. do players actually enjoy the game?

I WANT to enjoy this game…I’m really really trying hard to…

Guild Wars 1 Look Back

in Guild Wars 2 Discussion

Posted by: Chuo.4238

Chuo.4238

Does anyone ever look back at Guild Wars 1 and think, “wow, look at that archaic UI and game play”?

However “archaic” the GW1 UI might be, it’s far more user-friendly and customize-able than the GW2 UI.

POLL: Would you like level cap to be raised?

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Posted by: Chuo.4238

Chuo.4238

So yeah they kinda promised that. The things a whole lot of people loved about GW1 was no mandatory gear grind, low level cap, GvG. None of those are ingame. So what did they think we loved about GW1.

I don’t know, and I’ve often wondered.

Pretty much everything that I loved about Guild Wars is NOT in Guild Wars 2. And the changes they made are, in huge proportion, for the worse.

RNG not that random?

in Guild Wars 2 Discussion

Posted by: Chuo.4238

Chuo.4238

Some players DO seem to be the lucky ones – but there’s no correlation to anything that I can see.

On the Mandatory Password Change

in Guild Wars 2 Discussion

Posted by: Chuo.4238

Chuo.4238

With all this emphasis on security, riddle me this:

Why do you force me to use the same password for GW and GW2?

If someone hacks one, they now have the other…

POLL: Would you like level cap to be raised?

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Posted by: Chuo.4238

Chuo.4238

To be honest, I think that if ANet had stayed with a low level cap philosophy (say 20 or 30), they wouldn’t have had to spend so much time working sidekicking and balancing higher level areas, and could have instead focused more on making good, quality content. Perhaps it wouldn’t have taken so long for GW2 to be developed either.

I HATE levelling. I just want to play the game, and when I can’t do something with an alt unless I take weeks to level it, I get turned off.

I’d soooooo much rather have good, fun content over having to level. Yawwwwwn. Another levelling game. Joy.

On the Mandatory Password Change

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Posted by: Chuo.4238

Chuo.4238

http://howsecureismypassword.net/

316 Octillion Years !

POLL: Would you like level cap to be raised?

in Guild Wars 2 Discussion

Posted by: Chuo.4238

Chuo.4238

YES, only in big expansions. I don’t see the POINT of launch an major expansion without leveling. I don’t like the fact that leveling is only in the first 1/2 weeks of the game, when we reach 80 leveling doesn’t exist anymore forever?

How will an big expansion work without leveling? Will be limited to exploring? —’

Guild Wars had 3 major expansions after initial release. None of them raised the level cap.

POLL: Would you like level cap to be raised?

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Posted by: Chuo.4238

Chuo.4238

]Because i liked GW1, and the devs promised me that everything i liked in GW1 will be in GW2?

Yeah, i know, they didn’t really keep that promise, but i can still hope.

Yea I had a lot of hope until Nov 15th. Now I have very, very little. With each update, I keep realizing that they’re probably going to just keep going in the same direction they’ve chosen since Nov 15th.

Basically, they’ve lost me as a player. I’m just here until the next thing comes out. If they actually came out and said they were going get off this grindy, tiered, just-like-every-other-crappy-mmo path that they’ve put themselves on, I’d stick around. If that doesn’t happen before the next thing comes out…good bye Guild Wars 2 and ArenaNet.

But they won’t. They don’t communicate if they don’t have to.

I loved Guild Wars – thanks for the thousands of hours and years of fun. That was an epic game. I guess I got my 60 bucks worth out of Guild Wars 2. It’s time to move on.

Where are all the ponies?

in Guild Wars 2 Discussion

Posted by: Chuo.4238

Chuo.4238

Did the rest really get turned into glue?

Roses are red,
Violets are blue,
Horses that lose,
Are turned into glue…

POLL: Would you like level cap to be raised?

in Guild Wars 2 Discussion

Posted by: Chuo.4238

Chuo.4238

NO.

80 levels is ridiculous.

GW1 was epic fun for YEARS with only 20 levels.

More good content – less levelling and gear grinding.

Am i the only one?

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Posted by: Chuo.4238

Chuo.4238

It’s true – I definitely got my 60 bucks worth.

Sadly, what kept me playing Guild Wars for years isn’t in this game. And I don’t think that telling ArenaNet that I think they’ve made some big mistakes with Guild Wars 2, and that, as a Guild Wars fan I feel let down and disappointed, and that I think they did a 180 on their manifesto is being ungrateful. I had hope that they’d wake up and turn Guild Wars 2 into the great game that it could have been. It’s because I cared (and the reason I cared was because Guild Wars was so epic).

So I’m continuing my quest for a game that’s as good as Guild Wars…

Perhaps ESO…

Am i the only one?

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Posted by: Chuo.4238

Chuo.4238

How does gratitude fit into the picture when we’re all talking about something we purchased? It’s not free…

(deleted - old post)

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Posted by: Chuo.4238

Chuo.4238

There is a guranteed way:

The easy, conveniently provided solution to low-odds RNG is just to buy gems, convert them to gold, and purchase your precursor (or even Legendary!) on the Trading Post.

Things that make ya go “hmmmmmmmm….”

Except for the fact that a lot of the precursors have doubled in price on the TP since the Dev’s said that the price for them before the Nov patch was way to high..

That’s exactly my point.

Problem: Grind your kitten off with RNG.
Solution: Spend real money in the gem store!

They’re not in a hurry to bring prices down. It’s been what, 3 months since the Nov patch? They’re making bank from a few individuals who have the real life money to just buy whatever they want in game. I don’t really think anyone else enters into the equation.

Disagree? Then why is it so bleeding hard to get a precursor? Why is the only guaranteed way to spend money on it? Just an innocent mistake?

Edit: spelling

The constant “gem store” excuse is tiring. Take a look at any of the economics behind it and it’s immediately clear that the gem store has absolutely nothing to do with the situation with precursors. Any developer who makes a game with in game purchases knows that all the money in the market is in small purchases. Sure, there might be a few dozen or even few hundred people willing to pay the $1000+ it would cost to buy a legendary, but there’s very little money in that. If Anet wanted to monetize legendaries, they’d do it with T6 mats or lodestones. “Rare Material Chest – 125 gems for 1 or 450 gems for 5, contains 2 random cores or lodestones.” That would be significantly more profitable than the system people constantly accuse of being an attempt to monetize legendaries. Heck, there’s people on this forum who have explicitly asked that such a thing be added.

Seems to me if a thousand people spend $1000 USD in the gem store so they can buy a precursor or Legendary, thats, what?

One million dollars.

(deleted - old post)

in Guild Wars 2 Discussion

Posted by: Chuo.4238

Chuo.4238

There is a guranteed way:

The easy, conveniently provided solution to low-odds RNG is just to buy gems, convert them to gold, and purchase your precursor (or even Legendary!) on the Trading Post.

Things that make ya go “hmmmmmmmm….”

Except for the fact that a lot of the precursors have doubled in price on the TP since the Dev’s said that the price for them before the Nov patch was way to high..

That’s exactly my point.

Problem: Grind your kitten off with RNG.
Solution: Spend real money in the gem store!

They’re not in a hurry to bring prices down. It’s been what, 3 months since the Nov patch? They’re making bank from a few individuals who have the real life money to just buy whatever they want in game. I don’t really think anyone else enters into the equation.

Disagree? Then why is it so bleeding hard to get a precursor? Why is the only guaranteed way to spend money on it? Just an innocent mistake?

Edit: spelling

(deleted - old post)

in Guild Wars 2 Discussion

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Chuo.4238

It shouldn’t even be possible for someone to spend that much money and time and not receive a precursor. People who work hard in the game shouldn’t go home empty handed. There needs to be a guaranteed way to receive a precursor, even if it’s expensive and time consuming. Legendaries should be a guaranteed reward.

There is a guranteed way:

The easy, conveniently provided solution to low-odds RNG is just to buy gems, convert them to gold, and purchase your precursor (or even Legendary!) on the Trading Post.

Things that make ya go “hmmmmmmmm….”

Attunement swapping lines far too frequent

in Audio

Posted by: Chuo.4238

Chuo.4238

Seriously agreed. It completely breaks immersion to have your character saying all kinds of things that you don’t really think of as “in character.”

You are now ArenaNet's lead designer.

in Suggestions

Posted by: Chuo.4238

Chuo.4238

Start development on Guild Wars 2.

That’s the second thing I’d do. The first would be to rename the current version of Guild Wars 2 something else.

Something without “Guild Wars” in the title. I probably would like this game more if I hadn’t had an expectation that GW2 would follow the same spirit as GW…

A bow firing flying rainbow unicorns

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Posted by: Chuo.4238

Chuo.4238

The unicorn Bow is probably the second most popular legendary in terms of looks, right behind Twilight. They seem to know what the majority of players want in terms of flying unicorns.

True, but I don’t think they are popular because the actually look really cool. I think they are popular because they scream “Look at me, I have a Legendary!”

How to start the flame and frost story?

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Posted by: Chuo.4238

Chuo.4238

  • The Flame and Frost story content progresses over time. You will not see everything today, tomorrow, or even the next day.

I haven’t seen anything beyond a Herald and a Refugee Coordinator. Is that it, for now?

Nope. Head to Wayfarer Hills or Diesssa Plateau, and help the refugees you find there. Give mementos from dead refugees to the memento collectors, /kneel or /bow to heal wounded refugees, light fires and fix signs. All this gives you points in the achievement. After you get the achievement, you get karma.

EDIT: Mechanics also need to be part of an official announcement. This is a game, people don’t know how it is supposed to work, and ANet has clearly shown that they’ll ban players for their own mistakes. So naturally people are a bit wary of leaving whatever game modes they know are safe and doing something a bit different.

Thank you!

Edit: ArenaNet, when so many people have to go to 3rd party sites to be able to play your game (reddit, GW2LFG, etc), it should indicate something to you. Hire someone who knows how to manage projects.

(edited by Chuo.4238)

How to start the flame and frost story?

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Posted by: Chuo.4238

Chuo.4238

  • The Flame and Frost story content progresses over time. You will not see everything today, tomorrow, or even the next day.

I haven’t seen anything beyond a Herald and a Refugee Coordinator. Is that it, for now?

How to start the flame and frost story?

in Guild Wars 2 Discussion

Posted by: Chuo.4238

Chuo.4238

Check in with the heralds for updates.

There are hints of things to come already in the game.


The playable Living Story content will start appearing tomorrow (January 29) at around noon Pacific Time in Wayfarer Foothills. You will see refugees requiring your assistance along the path, around Breakneck Pass.

Later on that day, there will be events in Diessa Plateau. You’ll be sent an in-game mail letting you know about the events in Diessa Plateau. If you’re already logged in when that happens, you need to change maps to receive that message.

In Diessa Plateau, you will see refugees just north of the Black Citadel, and along the path north towards Wayfarer Foothills. You will see signs along some of the paths in the area.

EDIT: I apologize for the lack of clarity. I have updated the information above.

This clarified nothing. I have an ingame mail that sent me to The Grove. The heralds sent me to a refugee coordinator in Hoelbrek, who had no direction to send me to from there.

Wiki is zero help.

Or was this a one time only event that I missed because I was offline at the time?

Seriously, ArenaNet, haven’t we had this discussion before about previous content? I’m absolutely mystified. What is going on?