Why not just do both DPS and tanky?
The axe/axe build that Red Falcon posted is actually very, very effective.
Better DPS than GS and 30% damage reduction.
Otherwise, if you want even more damage reduction and survivability, why not put 10~20 into defense traits? Turtle’s Defense works wonders (the 10point trait).
Shield’s block also saves your butt if you’re not that good at dodging yet
I don’t understand why most Warriors won’t change their weapons according to encounters.
All the different weapon-specific Traits.
They’re a double-edged sword, really.
Yea, it’s a pain -.-
I will use a few, but not every single one xD
No doubt, no doubt.
This game needs more lightning elementals.
s
Haha, I still have hope for Guild Wars 2 though..
Despite all the complaints the community, and I, have, I think they have done a pretty good job. Also, while some may complain about the lack of gem store items, I honestly find it really refreshing! Many games end up focusing 90% of their effort on the revenue VIA cash shop, but Guild Wars 2 at least Seems to focus on the content. Can’t be sure about that until we start seeing some more patches, but I remain optimistic still
Dungeons are mostly about boss-fights. Silver-groups are quite often less than 5 enemies (also good luck having them all at range). Fractals have bigger groups though.
Open-PvE, who cares?
Also, Healing Surge has 175-281 hps. WA has 136-170 hps.
Why compare Healing Surge and #5 Axe/Axe when you will be using both 0_0…
Also, #5 Axe/Axe provides stack of bleed and vulnerability while healing and allowing movement. Pretty sexy skill if you ask me.
I honestly would say that farming the gold for Mjolnir is more effective than RNGing for it…
The forge is designed to make sweet, slow love to you…. except you don’t enjoy it and it is quite painful
They should change the name of our class to ‘Vulture’, currently the best thing to do as a Warrior is to keep an eye on the weak and defenceless swoop in to attack then get straight back out.
LOL, boomstick warrior for the win!
I love killshotting low HP people KS KS KS
It’s unfortunate to read that you’re not enjoying the warrior due to bugs. Sadly all classes have them. If you haven’t played a guardian, I will tell you it is very hard to build a guardian like a dps warrior. I don’t expect to mimic the same damage output but I would at least like to feel close with having almost 8k less health but boons to make up for it. Doesn’t always work out that way. To be honest, I wish I could trade my 80 thief for a warrior since the thief class is so cliche and based around a faulty culling system(played stealthers since DAoC, god I miss my infiltrator…).
My warrior will have a gear set built for doing crazy damage like T3hsanny as well as a full PVT set rolling either shouts or banners as I lead the wedge into the zerg causing mass chaos with my hammer and knockdowns, fears, and knock backs. That’s the utility I want to be to my group. The guy that stirs kitten up and breaks their ranks.
We all have our play-styles. I think maybe you haven’t found your niche or are just having a hard time mastering it. You will get there in time and, Anet willing, the bugs/exploits will go away.
1. Guardian DPS… lol… if a Guardian could get anywhere close, as you seem to want, it would be rigged. Less health, yea, but the boons…. they more than make up for it in WvWvW.
2. Trade thief for warrior…. lulz..
Grass is always greener on the other side. Try a 80 warrior for a bit and you will immediately want to go back to thief. Thief is so potent and so much more survivability from simply going invis
3. That’s all good warrior is right now… in the mass. The moment you leave that Zerg, you’re done lol… unless you go Rifle warrior but still… not even close to a shattercat mesmer… Once you get used to timings… it’s not uncommon to 1v5 opponents as a shattercat mesmer lol
Actually, it matters A LOT. The Full HB is what makes GS better burst DPS than Axe. Even with full HB, it falls behind in overall DPS vs. Axe mainhand.
Yup.
The DPS of HB without the final hit is bit lower than that of Axe auto (1147 vs 1197), so unless HB is landing the final hit all the times then Axe auto is more DPS.
Without cooldown and without lock-in-place.
Then you have to consider Eviscerate 12k hits, which you can pull off quickly and then immediately max your adren with WA or Cyclone+Dual Strike.
And finally, you consider the 15k heal from WA every 20s, which is the second best heal in the game after Guardian’s Light of Deliverance which is on a 3 minute cooldown.It’s basically GW1’s Cyclone+Vigorous spirit OPness all over again.
Lol, Cyclone + Vigorous spirit in Guild Wars 1 was so rigged for farming Celestial compasses
Gap closer – Why do you want this with Axe?
Why would you not want a gap closer? That’s my main gripe with Axe. It feels so… immobile. Greatsword and Sword have spoiled me rotten when it comes to mobility.
I’d gladly trade Cyclone Axe for a Savage Leap knockoff.
Wait, I feel like we’re talking about different play.
We’re talking about PvE here right?
I find axe F1 (which is always up w/ an axe/axe specced build) is more than enough 0_0.. if anything, I’ll use off-hand warhorn to remove cripples and for a bit of a boost
I don’t know man, have you tried #5 axe/axe specced w/ the build that Red Falcon recently posted?
15k+ heal, immense stacking of vulnerability and bleeding w/ 360 degree attack and immediate adrenaline refill….
The heal by itself makes it so valuable to me in fractals.
I’ll admit it again though… #3 GS will always be the #1skill in Guild Wars for me haha
Yeah, GS basically also offers: gap closer, evade, ranged AOE, larger area AOE.
Gap closer – Why do you want this with Axe? Only use for #5 GS is to be used in conjunction with #3.
Evade – #3 evade, pretty nice I’ll admit. Also good DPS only when against the wall or rooted in place. However, I Much rather have a 15k heal that stacks major bleed and vulnerability.
People forget that #5 axe/axe is not for damage. Heals, bleed, and vulnerability on crit all depend on # of critical hits, not damage. Nothing compares to this in attack speed… + it’s a 360 degree AoE.
AoE of 3 people in a 180 degree cone vs 180 + 2 360 attacks.. hmmm
Actually GS is dealing more damage than Axe, granting you more might stacks and an extra evade. Saying Axe deals more damage than GS is pure bullkitten.
Edit: Oh yeah, i forgot about the extra vulnerability on foes.
No, GS is dealing most burst damage, but Axe mainhand alone deals more DPS overall. Extra vulnerability doesn’t actually become much as the #5 axe/axe stacks quite a bit. Might may, at first, seem to be amazing, but let’s be honest, can you land a FULL Hb 100% of the time + use it off CD every time? Hell no.
Also, multiple people have done the math on this. I think you need to wake up lol.
No, even if not GS is still dealing more damage than the axe. Expecially the last strike of 100b doen’t matter. It’s dealing more damage than previous strikes but aswell takes a lot longer to channel. better finish your 100b with a whirlwind attack, granting you an evade and dealing awesome damage. Basically up to 8k with 0 might stacks and 0 vuln on foes.
Actually, it matters A LOT. The Full HB is what makes GS better burst DPS than Axe. Even with full HB, it falls behind in overall DPS vs. Axe mainhand.
1~60
5 signet build
Great Sword (Pick up whatever you can find)
Armor (Pick up whatever you can find)
60~79
Armor (Level 60 rares)
-Don’t get the ridiculously expensive cultural armor; rather, if you look at the Trading Post, you will find that you can buy a full set of level 60 rares for only 1g. I really recommend this as it makes your way to 80 at least 2x faster. The time saved can be used to farm @ 80
Weapon (Axe/Axe/Warhorn)
-Unless you decide to stick with GS, this is the best for leveling. The Warhorn + SoR gives you swiftness to explore the maps. Warhorn #4 removes those annoying cripples and roots. Axe/Axe for the perma fury in combination w/ SoR And FGJ. You can roll through anything.
Also, I would advise you start practicing circling enemies. If you circle and move slightly out of their attack range as their attack animation starts, you will never get hit
Build: Add in FGJ for one of the signets. W/ the level 60 rares + Perma fury, you maintain 80% crit lol Signets become near worthless (besides SoR And Healing Signet).
As you find the signets becoming worthless, take out the +40 precision trait and start working towards an end-game build that you want to play. Play around with traits and skills and get a general idea.
So i finnly decide to start legendary farm and can’t decide – Twilight, Juggernaut or Frostfang+something
Go for a weapon that you like the look of. If they tie, then look for something that has a bit of flexibility when making builds. The legendaries you listed vary in price in to make quite considerably.
Just to give you a warning, Eternity and it’s two parts look amazing, but are highly impractical.
I haven’t had that issue at all so far, the bosses are quite easy to read with a GS. Abilities that add animations to boss’s such as a guardians virtue of justice makes things infinitely worse.
I got Eternity, but I’m transitioning into axe/axe as I finally hit the 40s of fractals…
So I"m probably going to go for Frostfang as wellIts a shame to not use Eternity as it took a tonne of time and effort to make. Frostfang looks pretty cool and I don’t see it very often. Good luck with making it =)
Ah, I guess it’s just me… I find myself looking at the animation of the sword rather than the actual fight… the colors are too tempting to stare at -.-.. haha
I’ll probably just buy one -.-… Making Eternity was long enough for me… not going through that again T_T
Just to give you a warning, Eternity and it’s two parts look amazing, but are highly impractical. The animations are so flashy that you might miss out on key movements of bosses. Frostfang, however, seems to be slightly more practical so I’m thinking of buying that xD
That being said, what build do you use?
Get a weapon that suits your build lol..
I got Eternity, but I’m transitioning into axe/axe as I finally hit the 40s of fractals…
So I"m probably going to go for Frostfang as well
@Mesket:
That’s 1 blast finisher I didn’t factor in since you didn’t mention the hammer, the other finishers aren’t of much use. I don’t know how effective your build is in terms of damage. Looking at the stats alone makes me think you do less than half of what I do in terms of damage and I’m not even running the standard zerker build which can do a bit more. I’m not facetanking mobs all the time. I stay mobile and that’s pretty much the key to my success. I’m curious… how does your build compare to something like Strife’s AH guardian build?@Red Falcon
I’m sorry to hear that you are not successful in staying alive with a glass cannon greatsword build but that doesn’t mean others can’t.
Seriously, you need to learn how to read.
The issue is not survivability as it has been stated over, and over, and over… and over… again…
The argument is that Axe/Axe allows you to attack much longer than a GS realistically.
Using HB is possible, but using it at max efficiency is impossible. Show me a single run where HB is constantly on cool down. It’s just not realistically plausible.
With another immense burst heal (#5 a/a) and constant movement, Axe/Axe simply allows you to dish out higher DPS.
We’re not saying GS is bad, simply that it is not as effective overall.
so
1 is that food not available for GS or any other weapon? why do u talk about life stealing only when talking about axe\axe?
2 i can see food gives us life steal without cd which is really great. so do we really need that sigil on our axe that triggers once in 2 sec? we could replace it for example with +5% damage sigil?
Actually, did you get a answer for your second question? I would like to know as well
If you did, please PM me.
As for question 1, heals from omnom ghost are based on level alone, not damage. As axe attacks faster and #5 is attacks incredibly fast and attacks all 360 degrees… yea
On the topic of GS in fractals, I rarely get into a downed state even on level 26 and I die usually because the rest of the party wiped and i’m trying to solo the ele boss -.- and as such I can maintain 25 stacks of lust and 25 stacks of might. 28k 100b in knight armour, soldier weapons isn’t something to scoff at. Today’s cycle was – Volcano, Cliffside and Battle for Ascalon.
Build/Runes?
Unless you are running sonic boon or something like it, it is impossible to maintain 25 stacks of might. Unless, of course, you define maintain by 3 seconds in a trash mob fight where you whirlwinded into it.
No clue how you’re going to maintain 25 on boss w/o gimping DPS to do so.
Swords aren’t that heavy in real life.
Games just portray them as being overly heavy.
Also, nice troll thread
After reading your post, I honestly think you’re just bitter that you can’t play the warrior the way You want to play it.
I do just fine, but I’m simply limited to certain roles.
As long as I stay within those limits, I do very well.A bit of a misinterpretation, but I will bite.
Sure, I am bitter. But not better because I am not playing the Warrior I like to play. I am bitter because of the various things holding back the warrior. I don’t think the warrior class should be hitting every single role, but be kitten if they can’t at least get the roles they can do right!
I can live playing a few roles, I just can’t live with those roles having utilities bugged to the point of uselessness. The feeling of a clutch Battle Standard full rez on downed allies during a push to win a fight is quite nice. The feeling of ‘Fear Me’ MISSING, not immunity an enemy in immediate proximity, oh that really makes me bitter. I am a bit surprised you find us ‘fine’.
Yes, this is a bit of a vent, but you can’t really say we are in an OK state when half our skills fail on the functioning standpoint, can you?
I never said I find the current state of warriors fine 0_0…..
I said I do fine… xD
Ah, well yes, I do agree that it is quite annoying when skills malfunction..
If you’re traiting into defense, it’s not bad, but it’s nothing to revolve a build around.
Omnom Ghost crushes it.
Hi. I’ve found your build really nice and im fed up with standing one place for 3.5secs and being really upset for every mob move, but i dont understand how does lifestealing works.
1 im not full berserk yet(trinkets) but i heal for about 500hp every 2s
2 “and insane amounts of life stealing through lifesteal (WA can heal up to 15k health in 3 seconds)” and i am sure i saw vids on youtube where guys do it. what am i doing wrong?
3 http://wiki.guildwars2.com/wiki/Life_stealing – “and the amount healed is not dependent on damage dealt” and “Life stealing triggered by whirl finished combos heals for 170 health + 0.05 per Healing Power at level 80, for each bolt.”
Excellent point “amount healed is not dependent on damage dealt”
Too many noobs think the off-hand axe is for DPS.
It’s for perma-fury + a rigged heal (in my opinion)
I thought the build was very nice and well done. Just a question, why not Divinity Runes? I feel like the sacrifice of 24 Precision and 60 power is worth the other positives that you would get out of it, aside from the fact it appears you have bank.
The GS build that someone posted a couple replies below the OP was very refreshing as well. It actually had Vitality and other traits built into it instead of being full glass. It is people thinking outside the box of only full zerker being viable that gives me hope that people will respect me as a Warrior instead of expecting full glass GS when I run a dungeon.
Personally, I run tanky dps on almost everything I build so, while this probably isn’t the build for me, it is a breath of fresh air compared to the norm. Honestly, the post title saying “enough zerker warriors” is pretty on track with how many people continue to defend GS as the only option insist on flaming him for Axe/Axe being more appropriate for the in-game situation that HE encounters personally. I’ve got my own high dps GS/Hammer spec I’ve been meaning to make, but that’s because I am a WvW player. So from a PvP perspective, your logic seems to be very sound, especially since, in PvP, I rarely see good GS warriors ever use HB so I understand the problem with being rooted vs mobility for your burst attacks, especially since it cleaves so you don’t have the benefits of it being targeted (see Thief Backstab/HS).
Also, anyone that ever says L2P because someone thinks differently than them is a kitten and should probably be ignored for the pure ignorance that they convey.
Because you need extra bit of crit chance you can get.
You have more than enough survivability.
But, if you really want that extra “other stats” go for it!
After reading your post, I honestly think you’re just bitter that you can’t play the warrior the way You want to play it.
I do just fine, but I’m simply limited to certain roles.
As long as I stay within those limits, I do very well.
With the number of people screaming out “learn to play” as their main argument, I have to ask why anyone even cares enough to take this kind of debate so seriously. Who the hell cares what another player chooses to use for weapon? Does it influence you or something?
It’s hella fun
Don’t tell me you’ve never commented on a forum before simply for the sake of it haha
I honestly don’t mind. A lot of great warriors in my guild run pure ranger, and they know what they’re doing so I’m cool with it.
In fractals I swap GS/LB all the time and when I’m on the GS I do use HB too. Bragging and bashing? I’m lost! As for doing dungeons together: I don’t take people who have to ask what I do after HB.
Nice dodge, what’s the matter?
Too afraid because you know you get downed multiple times?
If you’re so confident in your skills, let’s dungeon together once.
We’ll even record it and post it here.
Stop making excuses hahaha
@CookMETEnder
Why do I even bother?! First of all that comparison is Axe/Mace and GS, not Axe/Axe meaning Mace #4 is boosting Axe DPS which off-hand axe is totally lacking.What do I do after Hundred Blades? Whirling Axe, Blade Trail, dodge back in and do AOE damage with Reckless Dodge, do 2/3 of the AA chain for the vulnerability stacks and pretty much repeat. I often include Rush in the chain. Note that Puandro didn’t include hitting multiple opponents at the same time which can net you 25 stacks of might easily. His calculations are very accurate when you are fighting a boss. What he did include however: “if the target is against the wall GS 1+2+3 attacks of CD’s destroys Axe/Mace DPS”. Then we have said “mobility” which makes you do damage instead of eating dirt and further decreasing overall DPS because your team mates have to stop doing damage to get you back on your feet. I can understand that you miss WWA since it not has the highest DPS of all weapons (9-12k for me / mob in the blink of an eye) but can easily save your hide. Next time before you call me stupid, use your Eternity properly. As for Red Falcon’s mobs running out of HB range statement: I don’t know what PvE content he’s doing but it happens to me once every blue moon. Probably because I’m not stupid enough to use a melee weapon on a swarm of headless chickens.
TLDR: GS has the overall higher damage potential while an Axe/Mace combo is better for single targets like bosses. Axe/Axe is inferior to both in terms of damage unless you have no clue how to handle a GS.
TLDR: GS has the overall higher damage potential while an Axe/Mace combo is better for single targets like bosses. Axe/Axe is inferior to both in terms of damage unless you have no clue how to handle a GS.
Nobody is denying that.
Vs targets that dont move and stay in your 180 degree cone, GS has more DPS.
Vs targets that move, Axe/Mace provides more DPS (unless the team can already provide 25 vuln in which case there is no difference from Axe/Axe beside the loss of healing from WA).
Vs AoE situations or mobile fights, Axe/Axe provides more DPS and major healing.It would be pretty naive to deny the above, or claim that any weapon is always the best in all situations.
If that was the case it would be a major design flaw as the reason we get multiple weapons is that each fits a situation better than the others.
1. I think Red Falcon sums it up quite nicely.
2. What, do you HB in Fractals and facetank mobs?
Sure, it has good potential, but we’re being realistic.
3. Use Eternity properly?
What’s your IGN? I’ll just add you, we can dungeon (assuming guesting allows that), and then we’ll see who uses it better. With your bragging and bashing, you better not even get downed once.
What is the real cooldown for sigil of blood as wiki seems confusing . 2 or 5 seconds ?
So with axe skill 5 it would heal in first 2 seconds from 5 targets and then it would trigger again ? I believe this would be the right math …
Nonono, haha, I think I understand what you’re thinking of.
The healing is not from Sigil of Blood. That is simply a nice side bonus. It is not nearly enough bonus and that rune can be replaced if desired.
The healing comes from omnom ghost food which has no cooldown.
For leveling, it honestly does not matter. Drops for armor, etc. etc… it’s easy to hit 80.
5 signet build is efficient until 55 (Although FGJ is good even from a low level).
AS for WvWvW… since you are new to these forums, try using it.
Instead of posting up a question, take 5 minutes to search WvWvW and you’ll find quite a few people posting up builds.
“Base armor and HP Make no difference to survivability”
Idiotic assumption. That make a HUGE difference. It’s simply that stun, gap closer, and condition removal are of higher priority.
I agree that we need some reliable closer and/or removal… or more maybe…
But there is absolutely nothing wrong with might, fury, and swiftness… that’s basically what a warrior should have.
Shouts – FGJ… enough said… lol
Stances – agreed… ridiculous CD
Burst – I’m assuming you’re using a GS… in which I will say lol… I never go GS in sPvP
Stuns – Our stuns are good, it’s just the rest besides the time the enemy is stunned… they can simply run away, recharge, return.
Sorry? I think I misread there something… for a moment I thought you said axe/axe outdamages a GS. Even axe/mace does better damage than axe/axe. I’d very much like to see that “math” of yours. Link, please?
This is the one and only comparison (I’ve found so far) where maths are done properly. It includes every situation, meaning a skilled player will be better off with a GS while a… lets just say not so skilled player will be better off spamming axe AA.
Lets be realistic here… none of Red Falcon’s builds with “ridiculously” high dps and “ridiculously” high survivability are what they appear to be.
Sorry? Nope, I think you’re just stupid.
This was confirmed when I read the link you provided me.
That guy is comparing HB to normal axe attacks.
HB wins over Axe auto, but not by much…
So what happens 6.5 seconds? Do you realize how pathetic Greatswords auto-attack is?
I have an Eternity, I love the GS, but let’s not be idiots here. Axe mainhand (regardless of off-hand) owns the GS in terms of DPS.
GS is better for mobility which is why I often use it. It also has better burst.
Being completely realistic, I didn’t like a single one of Red Falcon’s builds… until this one. I did the math and now I’m in the stage of testing it out. The numbers aren’t as high (because of the false numbers you see with GS HB) and it’s not as flashy… but it is far more effective in terms of DPS than GS. I do miss #3 GS Though…
and please, don’t make me laugh, real life situations?
Unless your real life situation is farming CoF, you often have HB ready to go but unable to use on your skillbar in end-game dungeons.
You realize that DPS stands for damage per second, right? /Axe has terrible damage per second. It doesn’t matter if you can hit more mobs for higher total damage when it takes an entire duration of /Axe’s 5 to do it. Low DPS is low.
/Axe is pretty flashy and all, but there are better off-hand solutions.
I think you guys are having a misunderstanding.
Overall, we can say that axe MAINHAND > Greatsword in terms of DPS.
Also, I don’t think #5 is for DPS… it’s for the healing.
I did the math with his build and now I’m testing it out.
It’s doing far more DPS than the GS (and I’m no noob. I have Eternity and I run high end Fractals 35+ often). Simply put, having HB on your bar ready to use but unable b/c of the situation REALLY hurts DPS (although GS #3 will always be the BEST Skill in my heart haha)
Number 1 is what you are using most of the time.
Number 2 is when you have an opportune time for 3kittenage.
Number 3… uh.. before you get to the mob lol
Number 4… use it on 2 or more mobs when it’s up. This thing grants 16s+ Fury!!!
Number 5… I look at this as my heal button. Unless I’m at a boss, I find that this heals more than healing surge in combination with the off-hand (w/ blood sigil) and om ghost food. It’s basically a free #6 Healing utility spot.
Thus, I have been experimenting with having healing signet over healing surge now to see if the regen is beneficial (with #5 as my new burst heal).
I think what really makes this build amazing though is the perma-fury. Red Falcon always talks about Perma-Fury, and honestly, I thought that he often went overboard just to get it… but this build sacrifices no traits or runes to extend the duration of boons… rather, you get it free 0_0…
SoR + FGJ + #4 (With dual axe only, which is the reason to use dual axe) allows perma fury with ease.
I won’t lie, I was very skeptical with his build at first, but it is proving to be the better weapon across more situations. I still keep my Eternity in my bag for those times I just need #3 GS, but I find that overall I’m using Axe/Axe more often.
Axe/Mace honestly does more DPS and stuns, but I’m not sure if it’s worth losing perma fury (20% more crit chance = more heal = more… everything lol) and a 10k+ heal with #5 (in normal situations. It ranges from 7k~15k heal for me)
Noooo then all those shout healing wammos will spread that bad build even more…
I’m already tired enough I have to team with Warriors dealing half my damage just to toss 1.2k heals.Well is half your damage compared to you being full glass cannon on a thief, or a GS warrior? If so, then most normal builds will do half of your damage…
Honestly, my damage is really not that hindered in order to run shout heals… Having permanent 8-11+ stacks of might and permanent fury sort of makes up for building a bit tanky and having the highest base health and highest base armor in the game. It also gives you plenty of ability to stack offensive stats in your trinkets while keeping 27k health and 3.1k armor. I have roughly 50% crit damage, 50% crit chance, and 3,200 attack with those defensive stats (this includes food/oil). It is all about maximizing your build. Most people think warrior is easy and faceroll status, but anyone is impressed when a warrior is very good and plays at an elite level.
Yes, you’re damage is hindered greatly to run a shout heal build.
8-11+ stacks of might can be sustained by any GS user w/ the trait.
Vitality is rather wasted on a warrior. Toughness is usually better because of the high base pool of HP.
50% crit and 50% chance are low, even for a “tanky” build.
I assume you don’t use them together =P cause your wasting endure pain time when your already dodging ~.^
Haha yea I don’t use together. I whirlwind into the densest part of the crowd which pretty much stacks up might to near max on its own, then I endure pain and HB.
It’s amazing how many people will take it to the face.
Easy to do, epic lulz, and I do pretty well
If I want to play warrior a little more seriously, I’ll go for a Rifle roaming warrior or just abuse the terrain to pick off people in big fights xD
I agree that WWA is the best skill
Unfortunately, mobs aren’t always lined up against the wall…
Endure Pain + WWA into a zerg is SOO fun though
…it’s a learn to play issue. Last time I checked skills had a target cap which is usually 3 or 5. and if you can’t position yourself to hit as many as you can then 360° won’t help you either. Mobs won’t run away if you pop hundred blades unless you make them. If someone else has aggro and is kiting them then you are fool to chase them with a melee weapon.
Yes, that is definitely a major l2p issue of yours.
If you ever bothered to try anything outside GS 100b spamming, you would know how ridiculously wide is the AoE radius of WA, and that you can move while spinning thus eliminating any positional issue, and you would know its target limit is also ridiculously high.
Please avoid talking about l2p issues when you don’t understand basics mechanics of the class, go farm cof1 or something.Do I sense frustration coming from the self-proclaimed king of warriors? Alright… I’ll be careful… cornered beasts can be dangerous.
The target cap for WA is 5 which is “ridiculously high” indeed. Just because you move around and see 8-10 numbers flying around doesn’t mean you hit more than 5 mobs at a time, you just move out of range and hit another mob instead. I used to farm Orr events (i.e. tag mobs) with an off-hand axe, but that pretty much exceeds its usefulness. Anyone with half a brain can tell you how low its damage is. If you bother to check actual numbers you’ll see WA does half as much damage as HB in the same amount of time and on top of that HB has lower cooldown and I didn’t even include the might stacks. I choose to kill 3 mobs over tickling 5, but that’s just me. If you like fooling around, go for it. Proper positioning is a L2P issue and I have absolutely no problems with it unlike you.
Um… it seems like you are the one frustrated lol
Anyways, axe/axe DPS is greater than GS… that’s proven by math, test dummies, and real life situations…
GS has better burst and mobility…
I thought we at least realized that by now…
Haven’t look at CoaxialMazer’s build, but his Longbow suggestion is solid.
I find LB to be far more effective for WvWvW (unless you are going Rifle primary build which is insanely fun).
LB #3 and F1 can be abused to hit so many places
Divinity, but mad expensive.
Ruby is cheap and provides, arguably, the most DPS. (Scholar argument)
Honestly, I would just go full ruby as it is pretty much the cheapest and gives you a lot more DPS. If you can, later on switch to Full Knight w/ ruby as that will give you what you seem to be looking for.
Tankiness w/ DPS Traits?
I mean, you could add some into defense I guess…? Look around the forums and see what you like.
I would not suggest going Sonic Boon.
It is probably not what you are looking for.
It depends…. how are you playing WvWvW?
Are you running with the Zerg or are you roaming?
I play WvWvW occasionally for the epic lulz.
When two groups mash, I wait until the guardians do there thing and I usually use one shout + one banner + endure pain… then I find #3 straight into the densest group of enemies and go right into HB. I’ll usually die here but get a few kills and do quite well overall.
I can never roam with a warrior after playing a shattercat mesmer…
The difference is… quite saddening.
…it’s a learn to play issue. Last time I checked skills had a target cap which is usually 3 or 5. and if you can’t position yourself to hit as many as you can then 360° won’t help you either. Mobs won’t run away if you pop hundred blades unless you make them. If someone else has aggro and is kiting them then you are fool to chase them with a melee weapon.
Yes, that is definitely a major l2p issue of yours.
If you ever bothered to try anything outside GS 100b spamming, you would know how ridiculously wide is the AoE radius of WA, and that you can move while spinning thus eliminating any positional issue, and you would know its target limit is also ridiculously high.
Please avoid talking about l2p issues when you don’t understand basics mechanics of the class, go farm cof1 or something.1. Why Deep Cuts (50% bleed duration) over Rending Strikes (33% chance of vulnerability on critical)???
W/ Precise Strikes, you are already causing bleeding on 33% of your hits.2. Why Crack Shot instead of something like Furious Reaction (10s Fury and Vigor per 30s)
Do you find yourself needing Crack Shot there?
Would it not be more optimal to change to Crack Shot when you know you need range?Traits are to be swapped depending on the situation to get the best out of them.
Vs a boss you need to keep range from, having Crack Shot is better.
When you don’t need Rifle you swap Crack Shot with Rending Strikes.
Deep Cuts is there to maximize the DPS efficiency of Attack of Opportunity.As for Furios Reaction I could never find an use for it.
I have permafury and vigor is not necessary for me, but if it is for you then use it.
Traits are not set in stone
Yea, I did some quick math and I realize what you say is true.
I editted my post too late though haha
Thank you for the reply!
Oh i tried playing the market, but i guess i need to learn advanced economics to gain any profit from that. Events net bad money, so yea..
And no, the forum isnt littered with cof and zerker treads :P
thnx for the feedback tough
I’m at the library right now, but when I get home, I’ll link you a bookmark of an excellent warrior CoF discussion that might be helpful~
People do the same thing with Flamethrower…
Hahahaha yea xD
Anyone was actually stupid enough to believe it showed the damage from each of the individual hits?
Wow, I’m impressed by the sheer stupidity.
You’d be surprised… a lot of people think so.
They look at the numbers and don’t realie that the red bar above the enemy is going down by basically the same amount per hit lol…
Many people tend to underestimate PVT builds. Warriors has many traits to increase raw stats and with nourishments and FGJ my stats are pumped really high. Having twice as HP as most glass classes is a huge advantage, high power also gives lots of damage even when I dont have that much crit (29% with Fury, shield sigil of accuracy dont display on char sheet). High armor is also another nice thing to have as warrior.
I dont believe you need that much crit to kill someone with Axe… its base damage +eviscerate are enough and with my build (look at my stats) plus shield I can survive most glass spike damage.
I have 15 in Strengh, for Endurance I just use my Burst skill and I can dodge again. Also, Auto-Shake it off, Shake it off, FGJ with 6/6 soldier runes means 5 conditions removed from me and my mates.
What if I tell you… you could have gotten that armor rating while still having 70% crit rate and 90% crit damage? It’s possible.
So we’re down to health… is that 10k extra health really worth the price of dealing no damage?
Lol, it’s not just this build.
There are many builds with exotic that can get you those stats…
but OP, it just seems like you are under-geared honestly…
and don’t stack vitality… please…
If you invested as much time into learning crafting and playing the market with prices of mats, you would make more than mindless CoF runs…
Hell, farming the Centaur Event in the 35~45 zone, in my experience, has netted me more income than 8min CoF runs…
Then again, it is your choice so…
20/30/0/0/20 normal zerker build
Pure Zerker w/ Ruby
Greatsword
FGJ is basically a no-brainer. I know very few builds that don’t utilize it end-game.
If you are doing mindless CoF runs, you shouldn’t be worrying about survivability.
Mesmer does his/her thing, you go in and pop a HB, loot, move on.
#3, #5, and rolls for survival… although it’s CoF1…
“Couldnt fine any similar topics”
Stop being lazy. The warrior forum is littered with CoF and Berserker threads.
While talking on the forums is great and comparing builds is awesome as well, I think that quite a few threads lately have demonstrated a severe misconception with the GreatSword…
Hundred Blades hit numbers shows the TOTAL DAMAGE that has been done. The number at the end of a Hundred Blade sequence is not how much you hit for the last hit; rather, it is the total damage you have done over the entire sequence.
Please keep that in mind.
Also, it’s great to theorycraft, but unless you have a warrior at level 80 and have played out the particular builds you are talking about… refrain from posting your build as a viable one. Asking around for help or asking if your build is good is nice, but if you haven’t played a warrior, there is no reason you should be posting warrior builds lol…
Why Crack Shot instead of something like Furious Reaction or Rending Strikes?
(edited by CookMETEnder.7582)
I looked through your build and it looks appealing; however, there is a comment from a guy that you completely ignored and I think MUST be addressed.
This is your build (editted the consumables to match the other guy)
http://gw2buildcraft.com/calculator/warrior/?8|7.1g.h1.7.1g.h15|0.0.0.0.0.0|1g.a7.1g.a7.1g.a7.1g.a7.1g.a7.1g.a7|2v.d19.2v.d19.3v.d19.1i.67.1i.67.2v.d19|k58.u37b.0.0.k65|54.7|eThis is his build (the guy that said his build seems to be better in every way)
http://gw2buildcraft.com/calculator/warrior/?8|1.1g.h1b|4.1g.h1|1n.71j.1n.71j.1n.71j.1n.71j.1n.71j.1n.71j|2s.0.2s.0.3s.0.1g.67.1g.67.2v.0|k59.u5a7.0.0.k56|54.7|eHe utilizes Greatsword/X while you utilize AA/X.
Now, I understand that the overall DPS of the Axe/Axe is greater than that of a Greatsword, but how do you make up for the loss of might?
That’s like 600 (random number, since 25 full stacks is 875 power but FGJ is used regardless and other sources of a bit of might). Does the axe’s superior DPS make up for that?
How far have you gone in Fractals? (Can you screenshot please?)As I said in a perfect situation where mobs never move, never rupt, and can be all hit within a 180 degree cone, GS version gets a bit more DPS due to might stacked.
In all other situations Axe/Axe is going to unload more DPS.There just isn’t a weapon that is just better in all situations, I choose Axe because it’s going to unload full DPS in a much broader variety of situations, plus eviscerate 11k dmg spam and full adren back, and because of lifestealing with WA.
I find it mildly funny when people try to push the lifesteal into making something viable. I’m just waiting for those foods to be adjusted and ruin every single situation in which they’re necessary.
Do people not realize that they are the only consumable, chance on crit effects in the game that do not have an internal cooldown?
Lifestealing is just the cherry on top of this build, not it’s fundament.
Also lifesteal food has been discussed to death and Anet decided not to nerf.I just talked about Axe because I’m tired of seeing people using GS in EVERY freakin situation, even those where you can 360 degree kill 8 mobs with WA while absorbing all damage, but they choose to kill 3 with 100B and die.
What level Fractals have you achieved?
How do you make up for the loss of GS #3 and #5 as I find those skills invaluable in Fractals.
Would you say the lifesteal of the off-hand axe is better than the skills of a shield?
Sorry, last couple questions. Just want to make sure before I role this build as I find it a refreshing change.
Sigh, well it seems that Red Falcon is once again shying away from explaining something that may be potentially damaging to his build.
That being said, does anyone run the build that he is suggesting here? (Dual Axe, Life-steal, etc.) If so, do you find that it is as good as he says it is?
How does it compare to your experience with a great sword?
Spending money to try out a good build? No problem, got plenty.
Spending money to try out some theorycrafted crap that isn’t used? Annoying.
Spending money to try out something that the creator may not even be doing? No.
1. Necro of a 5 month thread… come on now…
2. @LieutenantGoogle … no… it’s actually pretty arguable (unless your endgame consists of farming CoF non-stop… I have a better source of income >:D)
Made my new warrior, and this is how I geared him.
Tons and TONS of transmutation stones so this will be my end-game look on this guy.
I’m not even sure what your question is to be honest O.o
Wait… Daoshi, are you Red Falcon?
If you are, I’m asking you to compare the builds that I posted.
The guy that posted the build originally asked the same.
The GS seems to win out, and the GS can do so much more damage with higher stacks of might that the axe won’t reach.
How does dual axe make up for it?
I Love the lifesteal aspect, but what else makes it better?
Just curious because I"m really thinking of doing this build.
Axe + Axe with that life steal frequency DOES look promising. This build would’ve been better if ANET was on the right mindset with Whirling Axe though.
Agreed, but I think it could still be viable, but it is so expensive to try.
Red Falcon hasn’t responded to my post yet, so I’m still waiting.
Although… from past experiences, he has been prone to ignore anything that may go against what he believes.
This is my first encounter with him so let’s hope I’m wrong and he responds.
I looked through your build and it looks appealing; however, there is a comment from a guy that you completely ignored and I think MUST be addressed.
This is your build (editted the consumables to match the other guy)
http://gw2buildcraft.com/calculator/warrior/?8|7.1g.h1.7.1g.h15|0.0.0.0.0.0|1g.a7.1g.a7.1g.a7.1g.a7.1g.a7.1g.a7|2v.d19.2v.d19.3v.d19.1i.67.1i.67.2v.d19|k58.u37b.0.0.k65|54.7|eThis is his build (the guy that said his build seems to be better in every way)
http://gw2buildcraft.com/calculator/warrior/?8|1.1g.h1b|4.1g.h1|1n.71j.1n.71j.1n.71j.1n.71j.1n.71j.1n.71j|2s.0.2s.0.3s.0.1g.67.1g.67.2v.0|k59.u5a7.0.0.k56|54.7|eYou can’t just edit consumables to match. Consumables play a pivotal role when it comes to build synergy. I also have soldier stats on my weapons as stated.
You can with these two, lol
Look at the two builds I posted.
Outside CoF (which is easy and stationary), GS zerking isn’t really good let’s face it.
Most fights won’t be stationary, most fights won’t be just 180 degrees, most fights can’t be done safely with a measly 13% damage reduction.
You might do 5% more damage than the following build, but only in a perfect situation where all mobs sit in your cone all the time and you somehow never need to roll away.
In other situations you’re just losing DPS to this and have half the damage reduction/healing of this.This build has 5500 effective power which is extreme crazy damage, but 30% damage reduction instead of 13% and insane amounts of life stealing through lifesteal (WA can heal up to 15k health in 3 seconds) and more DPS than cookie-cutter GS due to continuous Evis spamming, adren coming back to full in a second plus 360 degree DPS that doesn’t lock you in place.
In high fractals such as colossus double seal you could slowly HB 2-3 mobs or kill the whole lot of 8 while regaining health from all the damage they’re doing and thus covering your team from such damage.
Vs bosses you have a lot more lasting power in melee due to lifesteal and damage reduction, therefore more DPS and more covering of your team.I converted to this and I’m not looking back to my old pure zerker.
The addition of Cavalier gear made full melee a lot more viable especially when combined with lifesteal stacking, it’s really not worth it anymore to go full zerker imo.Have fun.
I looked through your build and it looks appealing; however, there is a comment from a guy that you completely ignored and I think MUST be addressed.
This is your build (editted the consumables to match the other guy)
http://gw2buildcraft.com/calculator/warrior/?8|7.1g.h1.7.1g.h15|0.0.0.0.0.0|1g.a7.1g.a7.1g.a7.1g.a7.1g.a7.1g.a7|2v.d19.2v.d19.3v.d19.1i.67.1i.67.2v.d19|k58.u37b.0.0.k65|54.7|e
This is his build (the guy that said his build seems to be better in every way)
http://gw2buildcraft.com/calculator/warrior/?8|1.1g.h1b|4.1g.h1|1n.71j.1n.71j.1n.71j.1n.71j.1n.71j.1n.71j|2s.0.2s.0.3s.0.1g.67.1g.67.2v.0|k59.u5a7.0.0.k56|54.7|e
He utilizes Greatsword/X while you utilize AA/X.
Now, I understand that the overall DPS of the Axe/Axe is greater than that of a Greatsword, but how do you make up for the loss of might?
That’s like 600 (random number, since 25 full stacks is 875 power but FGJ is used regardless and other sources of a bit of might). Does the axe’s superior DPS make up for that?
How far have you gone in Fractals? (Can you screenshot please?)
I want to know because I honestly like this build, but I want to make sure that it is, in fact, better than the GS before I choose to store my Eternity and redo all my gear.
I think by answering these questions, you will convince a LOT more people which will really help the warrior community to look past the GS as the only option.
Red Falcon, do you have an answer or are you going to ignore again?